Ye me too, in that exact place my kajiit mage asked me if he should show the way for the quest objective. I said yes please -> he immidiatly jumped and died
That's because there's hay at the bottom that you can dive on, they're trying to reach it, but the auto jump on cliff sprint bamboozle them it seems lol. This spot is killing quite a few pawns.
DD2 is a remake of DD with overall improvements in gameplay, Ai, graphics, and added RPG elements. I am good with that. It is a lesson that Elder Scrolls needs to learn. Could use more color though.
Are you trolling? Iv beaten dark arisen multiple times. How is not having a eternal farrystone and forcing me to back track all the way back from point a to point b a improvement. How is having only four skills a improvement over six? How is having less monsters than the first a improvement? How are the pawns a improvement when all they do is kill themselfs? How is armor layering being removed a improvement? Last but not least how is the game being so easy a improvement? In dark arisen especially the bitter black isles I was getting my ass kicked at level 140 even.
No, it is a partial improvement in very few things (in graphics that doesn't even work, pawn AI, level design), it's identical in most of the things (story and worldbuilding, both abismal, combat, classes, exploration content), and it's even worst in other (QOL, content, enemy variety, difficulty). I don't know how they managed to fuck up so big.
@@travisgraham2067 maybe a bit in the endgame, at the beginning i actually found it to be harder, but there's no hardcore mode yet, and dlc might hopefully bring tougher enemies like when dark arisen came out.
🤣 I had something similar happen when I making my way down a cliff. I safely got down and the next thing I know all 3 pawns jump off the cliff like lemmings. I didn't know whether to laugh or get mad.
That's crazy I've seen so many videos or memes or read people complain or joke about how the pawns will jump to their deaths or do something incredibly stupid where you would laugh about or maybe be frustrated and in over 60 hours it happened twice to me that i saw something like that and even then it was an accident where they didn't reach the other side. I won't complain since I'm really fine with them doing good but how is this even possible for them to just go straight off the edge.
If u sprint off the edge the game can make your character automatically far jump to their death too in DD2. In DD1 ud either stop or drop down. Player character got some of that pawn magic in the sequel.
When I first got to Battahl I decided to decend the cliff instead of walking the road and I have a leaderboard for how many times I had to revive a pawn: 1. The random I hired with one revive 2. My main pawn with two 3. My friend's pawn who plummeted to her demise three times on that one cliff
DDDA was patched several times, the game version for ps4 and xbox one was the best, in that vesion of the game the suicide pawns were corrected, as long as several corrections, don´t know why but, the pc version of the game is based on an older version, and the pawns still jump over the chests. for example, the ps4/one version have pad shortcuts to items, function missed in the pc version, that only can be done by keyboard in a different way, more like a mod. People may compare DD2 with the vanilla version of the first game, without hard difficulty and were the fast travel was expensive for the first hours (Dark Arisen was nerfed), the problem is that few people know the vanilla version, or don´t remember what it was ike
Bro I legit have to fucking make them wait if I’m going somewhere that has an edge because they loose all sense of logic 😂😂😂. I was fighting a drake once and my pawn decided to jump in which I tried to save her through magic archer in which my other pawn pushed me down to my death and the worst part is that I didn’t get time to save so I had to fight the drake all over.
My pawns always disappear and the game wont tell me how. Suddenly I just hear someone going "maybe we should add a Warrior to our ranks" and I go "But I have a Warrior.... right?" Or this one time when I finally arrived at my destination after a long travel two of my pawns were picked by harpies and thrown into the brine... I had to run all the way back to town again.
I kinda keep track of my one pawn, so I can say with some certainty that they're not just disappearing. They're slipping and falling into rivers, most likely. Brine just eats em up lmao
In DD1 running up to a chest near a cliff would cause pawns to jump over the chest, usually to their death. So the solution is to walk up to the chest, don't run up to it.
I dont mine when pawns kill themselves, but i what i do have a problem with is how one night i had to deal with them trying to learn how to swim for 3 hours straight, having to go back to the 15 frame capital every 20 minutes just ruined my night. But good game i beat in a week and loving ng+.
In some aspects, the first one is actually a lot better, as primarily a spellcaster player in rpgs, i'm disappointed with the selection os spells in the second one, they basically just copy pasted and added almost nothing new.
How is the first game better? The second game has more spells which seems to be a selling point for you. What does the first game have that makes it a lot better?
you can jump to the hay and not get hurt, most likely that the pawns were trying to jump into it but failed spectacularly
Just discovered I can do that this morning
Ubisoft: Wait that's illegal
You mean to say that Fate hasn't favored them?
Is it me or does dragons dogma 2 seem easier than the first game?
When i just entered Batthal one my pawns said: 'i know a chest nearby, let me show you a shorter way' and just jumped off the cliff
dragonplagued pawn be like
Is it me or does dragons dogma 2 seem easier than the first game?
@@travisgraham2067its easier lack of hard mode and the way damage isnt flat atk - defence anymore
I like how the other 2 pawns were like woah that looks fun then went weeeeee and one of them died at the exact same spot as the first one lmao
Is it me or does dragons dogma 2 seem easier than the first game?
They are just overconfident in their ability to jump mountainous crevasses
Is it me or does dragons dogma 2 seem easier than the first game?
@@travisgraham2067 dd2 is a cake walk compared to dd1
"Arisen! There's a cart full of hay over yonder. I'll demonstrate a technique I saw in a simulation beyond the rift."
Thought i was the only one that seen the one hit the hay
Is it me or does dragons dogma 2 seem easier than the first game?
"we have triumphed"
Is it me or does dragons dogma 2 seem easier than the first game?
That's why we love this game
Sure love a game that hasn't gotten much better outside of graphics in the past decade.
@@coltstiles6864 Just say you haven't played it, it's faster than typing all that
@@coltstiles6864 meh, Skyrim are overrated than this
Love the Dragon's Dogma jank. Look, they gave us morgues this time around to make up for NPCs rushing head first into a dragon's fire. I'm content.
@@coltstiles6864The first didn't have much to improve on lol
this shit happened to me as well, in the exact same location. Something is wrong with pathing at that spot
Ye me too, in that exact place my kajiit mage asked me if he should show the way for the quest objective. I said yes please -> he immidiatly jumped and died
That's because there's hay at the bottom that you can dive on, they're trying to reach it, but the auto jump on cliff sprint bamboozle them it seems lol.
This spot is killing quite a few pawns.
They target the hay.
Is it me or does dragons dogma 2 seem easier than the first game?
"Aim for the bushes"
Is it me or does dragons dogma 2 seem easier than the first game?
"the lay of the land defies conventional travel"
Is it me or does dragons dogma 2 seem easier than the first game?
@@travisgraham2067 same dificulty, both are easy
OVERCONFIDENCE IS AN ENEMY IN IT OF ITSELT !
Ok But do All roads lead to Gran Soren
DD2 is a remake of DD with overall improvements in gameplay, Ai, graphics, and added RPG elements. I am good with that. It is a lesson that Elder Scrolls needs to learn.
Could use more color though.
Are you trolling? Iv beaten dark arisen multiple times. How is not having a eternal farrystone and forcing me to back track all the way back from point a to point b a improvement. How is having only four skills a improvement over six? How is having less monsters than the first a improvement? How are the pawns a improvement when all they do is kill themselfs? How is armor layering being removed a improvement? Last but not least how is the game being so easy a improvement? In dark arisen especially the bitter black isles I was getting my ass kicked at level 140 even.
No lol the improvement to DD was Dark Arisen. So far DA >>>>> DD2
No, it is a partial improvement in very few things (in graphics that doesn't even work, pawn AI, level design), it's identical in most of the things (story and worldbuilding, both abismal, combat, classes, exploration content), and it's even worst in other (QOL, content, enemy variety, difficulty). I don't know how they managed to fuck up so big.
Shout out to the mage that survived, probably used levitate, but you’d expect the mage to die from how squishy they are
mage dont afraid height. they afraid of boulder. get knockout even the boulder doesnt move lol
And that's exactly why i LOVE these games
Is it me or does dragons dogma 2 seem easier than the first game?
@@travisgraham2067 maybe a bit in the endgame, at the beginning i actually found it to be harder, but there's no hardcore mode yet, and dlc might hopefully bring tougher enemies like when dark arisen came out.
"one might call that a resounding victory"
Never forget constant vigilance lol
The only difference from the 2 is you can’t boot them in the bum, I loved that part of of DD1
Being able restraining enemies,npc to pawns from behind
Gotta be the Go! command. I've had them accidentally fall off but never just run and jump off like that.
It’s that freaking Assasins Creed Easter egg on the outskirts of the hidden village 😂
🤣 I had something similar happen when I making my way down a cliff. I safely got down and the next thing I know all 3 pawns jump off the cliff like lemmings. I didn't know whether to laugh or get mad.
What a gaffe
That's crazy I've seen so many videos or memes or read people complain or joke about how the pawns will jump to their deaths or do something incredibly stupid where you would laugh about or maybe be frustrated and in over 60 hours it happened twice to me that i saw something like that and even then it was an accident where they didn't reach the other side. I won't complain since I'm really fine with them doing good but how is this even possible for them to just go straight off the edge.
If u sprint off the edge the game can make your character automatically far jump to their death too in DD2. In DD1 ud either stop or drop down. Player character got some of that pawn magic in the sequel.
Ah cool, we haven't had a new Lemmings game in years!
Dead lol the 3rd lamded in the bail of hay XD
When I first got to Battahl I decided to decend the cliff instead of walking the road and I have a leaderboard for how many times I had to revive a pawn:
1. The random I hired with one revive
2. My main pawn with two
3. My friend's pawn who plummeted to her demise three times on that one cliff
Nice to see I'm not the only guy making artoria pendragon pawns (also op if that one came from someone else she may be mine lol, looks similar).
(Oh wait maybe not).
nah, in bitter island they felt and died stupidtly in every chest but here they only fall when you order them lol
DDDA was patched several times, the game version for ps4 and xbox one was the best, in that vesion of the game the suicide pawns were corrected, as long as several corrections, don´t know why but, the pc version of the game is based on an older version, and the pawns still jump over the chests. for example, the ps4/one version have pad shortcuts to items, function missed in the pc version, that only can be done by keyboard in a different way, more like a mod. People may compare DD2 with the vanilla version of the first game, without hard difficulty and were the fast travel was expensive for the first hours (Dark Arisen was nerfed), the problem is that few people know the vanilla version, or don´t remember what it was ike
You people remember mason beating up people in Gransis? even that system is still there 😂
I had one jump her self into the brine
Bro I legit have to fucking make them wait if I’m going somewhere that has an edge because they loose all sense of logic 😂😂😂.
I was fighting a drake once and my pawn decided to jump in which I tried to save her through magic archer in which my other pawn pushed me down to my death and the worst part is that I didn’t get time to save so I had to fight the drake all over.
In the everfall in dd1 all three of my pawns jumped over a chest into a hole that literally leads to nowhere
My pawns always disappear and the game wont tell me how. Suddenly I just hear someone going "maybe we should add a Warrior to our ranks" and I go "But I have a Warrior.... right?"
Or this one time when I finally arrived at my destination after a long travel two of my pawns were picked by harpies and thrown into the brine... I had to run all the way back to town again.
I kinda keep track of my one pawn, so I can say with some certainty that they're not just disappearing. They're slipping and falling into rivers, most likely. Brine just eats em up lmao
So glad they are the same. Loyalty preserved!
I dont know, I never play the first one so I am enjoying the second a lot!
In DD1 running up to a chest near a cliff would cause pawns to jump over the chest, usually to their death. So the solution is to walk up to the chest, don't run up to it.
Mystic archer: im not coming Down there 🏹✨️ "Rezz x2"
Lemme tell ya something
My opinion is...
I miss Dragons Dogma imma have to play it again real soon
"Idiots..."
- me
12 years.
The funniest thing is they learn from there masters 🤣
Except for the music, lore & characters.. 😞
they never did do that crazy suicide shit in the new one, even the old one wasnt bad
The difference… one has a Strider pawn doing a failed jump, the other just has a typical Archer pawn failing it but overall similar comparison😆
I dont mine when pawns kill themselves, but i what i do have a problem with is how one night i had to deal with them trying to learn how to swim for 3 hours straight, having to go back to the 15 frame capital every 20 minutes just ruined my night. But good game i beat in a week and loving ng+.
You set them up by pressing go.
Well... did you report it to captain Brant??
That never happend to me and im over 100 hours
In some aspects, the first one is actually a lot better, as primarily a spellcaster player in rpgs, i'm disappointed with the selection os spells in the second one, they basically just copy pasted and added almost nothing new.
Have you tried Magick Archer or Mystic spearmaster?
How is the first game better? The second game has more spells which seems to be a selling point for you. What does the first game have that makes it a lot better?
12 years and the AI is still dumb
Glad im waiting to play this game until Capcom irons out the dumb shit.
I bought rise of ronin cus of way of the samuari 3.
Dragons dogma 1 no fall damage with daggers dragons dogma 2 u die. Not the same.
Yes, they literally copy pasted the first game broken AI.