Rex Mortis Battleship Railgun Turrets !!!! - Space Engineers

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  • Опубликовано: 24 дек 2024

Комментарии • 141

  • @nobob8564
    @nobob8564 11 месяцев назад +157

    You can't just show us a ship with big F*ck off turrets like that, and not show us the havoc they can wreck!

    • @lucasn4077
      @lucasn4077 11 месяцев назад +13

      I built my own 8 barrelled rail gun turrets and tested it on workshop downloaded battleships, it’s really underwhelming because the guns just do a straight penetration wreaking havoc inside the ship but it doesn’t look impressive from the outside sadly

    • @henry7696
      @henry7696 11 месяцев назад +4

      exactly...basically a clickbait vid lol

    • @nobob8564
      @nobob8564 11 месяцев назад +3

      @@lucasn4077 Ya, but this ship has 5 sets of 8 barrels. I'd imagine that'd look quite a bit more impressive.

    • @lucasn4077
      @lucasn4077 11 месяцев назад +3

      @@nobob8564 5 sets of 6 which only a maximum of three can be bared on a target at once, and I’ve blasted capital ships with my gun upwards of 20 times and it was still operational to a certain degree. It looks cool but it’s bite is underwhelming

    • @nobob8564
      @nobob8564 11 месяцев назад

      @@lucasn4077 Well, I still wanted to see it, regardless. You can't change my mind on this.

  • @Lian_07_Sleeps_Too_Hard
    @Lian_07_Sleeps_Too_Hard 11 месяцев назад +154

    @LastStandGamers you might want to test the railgun turrets in vanilla, or in a world without Weaponcore/other weapon mods. A lot of the time when I make custom turrets in vanilla and paste them into a world with Weaponcore/other weapon mods, they'll erase the data on the custom turret controllers.
    those turrets look sick tho

  • @BelgianDneprGuy2003
    @BelgianDneprGuy2003 11 месяцев назад +207

    Imagine the power requirement

    • @evanlereun2007
      @evanlereun2007 11 месяцев назад +23

      15 large nuclear reactors

    • @Hercules1-v9m
      @Hercules1-v9m 11 месяцев назад +5

      Just use the arc reactor mod and select the reactor that is the equivalent of 100 normal reactors.

    • @themonument5369
      @themonument5369 11 месяцев назад

      If it was ion

    • @alecdeter1999
      @alecdeter1999 11 месяцев назад +5

      Enough to fight god I mean look at it its basically got spinal mounts and Deck guns for days terrifying

    • @suspiciouscheese4518
      @suspiciouscheese4518 11 месяцев назад

      6 large reactors is enough to power all the railguns at max charge with 204MW left over for other systems.

  • @Plaprad
    @Plaprad 11 месяцев назад +56

    Looks more like a Royal Navy Battlecruiser doctrine design for commerce raiding and independent actions. I like it.

    • @magmat0585
      @magmat0585 11 месяцев назад +3

      was thinking the same thing, it can kill whatever it can catch, and can run away from anything that could kill it

  • @thenativemartian5169
    @thenativemartian5169 10 месяцев назад +3

    This is the first ship I've seen in a good couple of years that has made me actively say "wow" whilst watching the tour. That CIC is just incredible. Will definitely be taking some inspiration from the styling

  • @Erik_Ice_Fang
    @Erik_Ice_Fang 11 месяцев назад +5

    A gorgeous ship. You can tell the creator had a real vision and practice.

  • @The_White_Warlord
    @The_White_Warlord 11 месяцев назад +10

    Finally! The first actual Dreadnought that uses such railgun turrets conception

  • @captainshaq161
    @captainshaq161 11 месяцев назад +16

    I've always loved these reviews, they're so good

  • @Berilaco
    @Berilaco 11 месяцев назад +1

    I can 100% agree on the fact that looking at other peoples builds is like learning a new language because i play a lot of trailmakers and i usually put all of the logic blocks in one area and i looked at a workshop build a few days ago and everything was just all over the place

  • @Gastell0
    @Gastell0 11 месяцев назад +12

    Such a great design with so many details in and out!
    Engineering bay could use second door for safety

  • @elucor
    @elucor 11 месяцев назад +1

    This is amazing!!!!!! Screaming internally!

  • @carbonateofsodium
    @carbonateofsodium 11 месяцев назад +86

    Imagine trying to build this in survival

    • @suspiciouscheese4518
      @suspiciouscheese4518 11 месяцев назад +15

      I’d rather not, I have enough stress in my life thank you very much.

    • @highlandergames8538
      @highlandergames8538 11 месяцев назад

      I'll do it then.

    • @Eggmayor
      @Eggmayor 9 месяцев назад

      It would take time, but probably worth it tho

    • @error5202
      @error5202 8 месяцев назад +2

      VERY big 3d printer

    • @professormutant3252
      @professormutant3252 7 месяцев назад

      @@error5202 definitely sounds like the way to go - any other way would just be *pain*

  • @ianmastin
    @ianmastin 11 месяцев назад +2

    What a fantastic build, I had been thinking about something like this built to be a sniper.

  • @level98bearhuntingarmor
    @level98bearhuntingarmor 11 месяцев назад +5

    Never played this game but I love these videos

  • @allbriardup6451
    @allbriardup6451 9 месяцев назад

    How wonderful! The creator gave equal attention making this a true art piece. The PCU has to be around 200k but it’s absolutely beautiful!!

  • @aapplefry2296
    @aapplefry2296 11 месяцев назад +1

    This is impressive, it gives me a From the Depth vide.

  • @Sollandel
    @Sollandel 6 месяцев назад

    Side note for anyone interested in building this, it actually uses blast doors on the rear thrusters, NOT LCDs, they are ridiculously well protected

  • @wikedgaming
    @wikedgaming 11 месяцев назад

    Thanks for another great review Aaron!

  • @VerilyVerbatim
    @VerilyVerbatim 11 месяцев назад

    1:26 The overall design looks good... but those 'staggered areas' at the front are exactly where you would need smaller guns - to ward off smaller craft attacking from the sides - with the intent of hiding from the main guns, to take out the communications array. In any event, this is almost the ideal concept of a 'pocket battleship'.

  • @thephoenixknight0521
    @thephoenixknight0521 11 месяцев назад +4

    The reason why the weapon controllers aren’t working is a keen bug, TCES fixed it but weaponcore breaks TCES

  • @planetbob4709
    @planetbob4709 11 месяцев назад

    WOW this is a beautiful ship.
    Personal observations:
    For the missile bays to be useful the ship has to be stationary.

  • @HaydenLau.
    @HaydenLau. 11 месяцев назад +1

    You can use the defensive AI block to lock the largest target available. This way your turrets won't get distracted by debris

  • @kylesmith8783
    @kylesmith8783 11 месяцев назад +1

    flannel daddy approves of how you examined this ship

  • @MBP1918
    @MBP1918 11 месяцев назад +1

    Incredible

  • @asiansensation_8093
    @asiansensation_8093 11 месяцев назад +2

    That is a sexy ship

  • @clefsan
    @clefsan 11 месяцев назад

    Very impressive ship and nice design. However, 6:12 : A parachute hatch for slowing down rapidly? On a spaceship? Where is the drag that slows down the parachute coming from in a place where there is no atmosphere? 🤔🤣 seems funny to me if that is really a thing here 🤣

    • @LastStandGamers
      @LastStandGamers  11 месяцев назад

      Perhaps when it comes to crashing on a planet ?

  • @u.n.reviews7359
    @u.n.reviews7359 11 месяцев назад +3

    what would you think about a system in space engineers to edit the type of gun on a custom turret (like from the depths) down to the RPM and MM?

  • @SerialSnowmanKiller
    @SerialSnowmanKiller 11 месяцев назад

    I'll have to test the durability on those turrets; because every time that I try to make railgun battleship turrets the deformation physics means that even an rocket impact on an armored section winds up destroying crucial components and disabling the whole thing.

  • @MrQuantumInc
    @MrQuantumInc 11 месяцев назад +1

    I'm surprised more people don't build railgun turrets. They seem like they could be incredibly effective; though they don't need to be quite that large.

    • @Erik_Ice_Fang
      @Erik_Ice_Fang 11 месяцев назад

      Mostly because custom turrets really struggle with accuracy and the turrets have to be really large to look proportional. Each and every miss is 8 large sabots for this ship. And in gravity, those hinges and rotors might just collapse

  • @jasonwright8546
    @jasonwright8546 11 месяцев назад

    Very nice design! She looks intimidating. A predator.
    Hope you get it worked out so we can see her lay it down.

  • @BL4ckViP3R
    @BL4ckViP3R 6 месяцев назад

    Would love to see such a Behemoths in action!

  • @philipmetts8831
    @philipmetts8831 7 месяцев назад

    What type of reactor powering it? How much power in each weapon? How thick is the armor? These are the kind of questions that need to be answered for us to appreciate it as a battleship.

  • @zarnarclight6493
    @zarnarclight6493 11 месяцев назад +1

    if you are running Weaponcore, the Custom Turret Console is disabled due to incompatibilities between the scripts

  • @myth3862
    @myth3862 11 месяцев назад +2

    The title means king of death in Latin if you wanted to know.

    • @wikedgaming
      @wikedgaming 11 месяцев назад +1

      All Legion ships have latin names. Good eye!

  • @meyatetana2973
    @meyatetana2973 6 месяцев назад

    This is why I tend to like weapon core weapons unless you build the ship it's probably broken. and that's honestly the worse for blue prints by someone else, hard to find a ship that's been set up right so when you print it it prints the set up too.

  • @gaatjegeenrukaangek6
    @gaatjegeenrukaangek6 7 месяцев назад

    I am new to SE and just got my little starterbase + rover done. I am very ambitious but I can not imagine ever building this in survival. ever.

  • @nicoferguson1215
    @nicoferguson1215 11 месяцев назад +2

    This....looks straight out of Stellaris base game; I qualify that as I play one of the Star Trek total conversion mods

  • @Volkaer
    @Volkaer 11 месяцев назад +1

    What's the mod for the planet in the background? Looks way bigger than vanilla. And is it a fully functional planet or just cosmetic?

  • @itswindyyy
    @itswindyyy 11 месяцев назад

    Was this made before some blocks were added? I see gaps that could be filled in with the slope transition tip block. Like 1:27

  • @blahblahghost
    @blahblahghost 11 месяцев назад +2

    Damn you coulda led with "I cant use the guns."

  • @mightymicroworlds4566
    @mightymicroworlds4566 2 месяца назад

    Now that’s a ship

  • @warpig6459
    @warpig6459 11 месяцев назад

    Now that I look at it, something tells me that this thing would make a cool hidden shop to fight on a planet, where it would come out of a underground hatch and just rise up bow first like a rocket all UC 0079 style and start propelling itself spaceward to fight off another faction

  • @JoaoSoares-rs6ec
    @JoaoSoares-rs6ec 11 месяцев назад

    Surprised to see a ship with railguns instead of the usual lasers and plasma

  • @gliderattacker3147
    @gliderattacker3147 11 месяцев назад

    Every player tends to place all the weapons on the top of the ship and will have anti fighter weaponry on the keel (bottom of ship), so I have been working on a ship class to exploit this weakness

    • @owenkegg5608
      @owenkegg5608 11 месяцев назад

      I've noticed this too. I usually build my ships completely vertically symmetrical. We're in space dammit, a true brawler should be ready to combat a threat from any direction.

  • @boriszhu4346
    @boriszhu4346 15 дней назад

    10:38 what is that horn? Sound cool af

  • @DangerGnom
    @DangerGnom 11 месяцев назад +1

    i think, i know why the railgun turrets are not working. Weapon core. I used weapon core on my Server, and since the introduction of the custom turret controller block, i removed all weapon core related mods and weapon core itself from my server-mod list. it makes the block unusable. The option in the block, to assign weapons to the turret, will not be visible. Is this issue still present? Have a look. If yes, try to load the ship without weaponcore. Also, there was no weapon at all on the ship that needed weapon core at all, or did i missed some special weapons? Looks like vanilla weapons + custom turrets.

  • @Duvstep910
    @Duvstep910 11 месяцев назад +3

    wonder how long this took to build; I'm completely new to space engineers and this game is quite overwhelming but this design is beautiful

    • @mikulashorak5723
      @mikulashorak5723 11 месяцев назад +2

      Dunno but i build much worse ships and even than it takes me like 80h on average. So 300h maybe

  • @highvoltage6091
    @highvoltage6091 9 месяцев назад

    whats the planet in the background of the exterior tour?

  • @silentserpent6026
    @silentserpent6026 11 месяцев назад +4

    Kinda looks like an sdf ship

  • @jebadayakillers4356
    @jebadayakillers4356 11 месяцев назад +3

    weaponcore is buged and custom turrets dont work with it right now

  • @PsyckoSama
    @PsyckoSama 11 месяцев назад

    Space Engineers in my experience likes to "forget" what is what on custom turret blocks.

  • @amateurcrastinator9523
    @amateurcrastinator9523 11 месяцев назад

    Just keep an eye on your 1st officer so he doesn't devolve and eat your fish.

  • @gecko2117
    @gecko2117 9 месяцев назад

    My biggest ship fits one the landing pad...lawd...

  • @timeforgottenprince8271
    @timeforgottenprince8271 11 месяцев назад

    Reminds me of the Corsair from Infinite Space for the DS.

  • @ed0c
    @ed0c 11 месяцев назад +5

    can’t stand it when people call it a “battle ship” when made of paper thin light armor. hopefully it’s heavy on outside!

    • @weiserwolf580
      @weiserwolf580 11 месяцев назад +3

      the problem is that if you make it out of heavy armor the ship doesn't fly anymore. SE it has not been balanced at all for 13 years

    • @d.thieud.1056
      @d.thieud.1056 11 месяцев назад +2

      Heavy armour isn't what makes a post-dreadnaught battleship
      The point HMS Dreadnaught and all big-gun battleships after her was to have so much long range firepower and be so fast that it could stay at long range where it's giant guns can devastate anything smaller

    • @suspiciouscheese4518
      @suspiciouscheese4518 11 месяцев назад +3

      ⁠​⁠@@d.thieud.1056Traditional battleships have armour. That’s part of what makes it a battleship. Modern cruisers and destroyers are of similar size to the battleships of old, but their combat doctrine is what defines them as different. A ship with a focus on firepower that sacrifices armour for speed has traditionally been described as a battlecruiser, pocket battleship, fast battleship, or “large cruiser”. There are some other terms out there, but battleship has always referred to heavily armed and armoured warships.
      This ship is accurately described as a “fast battleship”, meaning it should still carry decent protection over its vitals, but that isn’t the focus. Of course, naval classification is all wishy washy and subject to technological doctrinal changes as well as the individual nation using the vessel.

    • @Plaprad
      @Plaprad 11 месяцев назад

      @@suspiciouscheese4518 Also have to look at the Navy and it's doctrine. A US Fast Battleship is built for a different purpose as a Japanese Fast Battleship. One of the many reasons that ship "types" is pretty much useless unless you know the doctrine and missions of that particular Navy in that time period.

    • @suspiciouscheese4518
      @suspiciouscheese4518 11 месяцев назад +1

      @@Plaprad I didn’t even know the US had things they called “fast battleship”, but it would explain why ships like the Alaska are called “large cruiser” instead of any of the more conventional names.

  • @HwhatDaHyell
    @HwhatDaHyell 11 месяцев назад

    Crazy ship!

  • @commanderfreakkz5688
    @commanderfreakkz5688 11 месяцев назад +2

    Is a Fast Battleship so yea I think is it very fast

  • @ghost_ship_supreme
    @ghost_ship_supreme 11 месяцев назад +2

    Looks like the voyager from startrek, but if it were made for battle instead.

    • @magmat0585
      @magmat0585 11 месяцев назад

      was getting some battlestar galactica vibes from it, combined with inspiration from real world ships

  • @wikedgaming
    @wikedgaming 11 месяцев назад

    Unfortunately I built this without Weapons Core. I will make a fix and update. Thanks for the info!

  • @yoyodavid
    @yoyodavid 11 месяцев назад +1

    what are thoes planets, they are beautiful

  • @edcrosbie4651
    @edcrosbie4651 10 месяцев назад

    Ibe been having that same problem with other peoples intricate work but the functionality is missing... has taught me how to kind of be able to rig up stuff liek rotating thrusters...

  • @WardenWolf
    @WardenWolf 2 месяца назад

    I like the idea of railgun turrets, but all the ones I've tried can't hit the broad side of a barn.

  • @kindasupersonic7114
    @kindasupersonic7114 11 месяцев назад

    its very Hunt for Red October vibes

  • @GRG_KingGaming
    @GRG_KingGaming 11 месяцев назад +1

    Am I the only one that thinks that looks like a elongated Imperial Arquitens from star wars

  • @emanuelgonzalez3600
    @emanuelgonzalez3600 11 месяцев назад

    You should look at the helghast cruiser

  • @archiveanimation3037
    @archiveanimation3037 11 месяцев назад

    dreadnought

  • @B.R.Deutschland
    @B.R.Deutschland 6 месяцев назад

    The lack of CIWS bothers me. IMO theres no enough to defend against missile swarms.

  • @LiliumCruorem
    @LiliumCruorem 7 месяцев назад

    Survival viable for sure

  • @Germanpanzer-r4o
    @Germanpanzer-r4o 11 месяцев назад +2

    DUDE USES MINY RAILGUNS AS CIWS ?

  • @howardxu8050
    @howardxu8050 11 месяцев назад

    Wheel suspensions block shots? Huh

  • @hadesdogs4366
    @hadesdogs4366 10 месяцев назад

    So basically it’s a battlecruiser essentially?

  • @MonrenaScaletail
    @MonrenaScaletail 11 месяцев назад

    fast agile battleship = battle cruiser bassed on WWII standerds :D

  • @FavioredValkyrie
    @FavioredValkyrie 11 месяцев назад

    I want to see the turrets rotate and fire with sound
    It looks like clang.

  • @sikorskych-53kkingstallion69
    @sikorskych-53kkingstallion69 5 месяцев назад

    How do people get such high pcu limits?

  • @xprototypegaming922
    @xprototypegaming922 11 месяцев назад

    Looks like a Anteara ship

  • @d.thieud.1056
    @d.thieud.1056 11 месяцев назад +3

    "a fast battleship"
    Soooo... A Dreadnaught?
    Post-dreadnaught battleships were extremely fast and mobile, far more so than non-dreadnaughts. Thats why the battleship HMS dreadnaught didnt have to fear anything when she was launched, she could outrun anything that could possibly posena threat to her

    • @WulfgarOpenthroat
      @WulfgarOpenthroat 11 месяцев назад

      While the HMS Dreadnought had a number of innovations including the turbine engines, what characterized a "dreadnought battleship" from pre-dreads was the all-big-gun main armament, which had a host of benefits that improved the effectiveness of it's weapons in addition to raw firepower, including fire direction and shot correction.
      Fast Battleship was something else, where battleships attempted to achieve high speed without significantly compromising armour or firepower. It was an informal label and fast was relative to whatever was typical at the time(ie the Queen Elizabeth class making 24 knots when 21 was typical).

    • @guru187
      @guru187 11 месяцев назад +1

      Technically a fast battleship and dreadnoughts are not the same. Dreadnoughts are often referred to as pre WW1/ made during WW1 designs like example USS Texas is considered “the last dreadnought” being commissioned in 1914 while fast battleships on the other hand were typically made after WW1 and traded armor for speed and were often compared to or in some cases referred as battlecruisers like HMS Hood was considered by the Royal Navy to be a very large battlecruiser while other nations considered hood a fast battleship.

  • @tauIrrydah
    @tauIrrydah 11 месяцев назад

    Trim kipper lines.

  • @ShadowDragon1848
    @ShadowDragon1848 11 месяцев назад

    I guess your PC melted when reviewing this ship?

  • @CaptainSovereign
    @CaptainSovereign 11 месяцев назад

    WARNING! Capital Class Signature Detected!

  • @ConflictZ0NE
    @ConflictZ0NE 11 месяцев назад

    Not enough guns for what it's worth. More dakka more better

  • @patrikhjorth3291
    @patrikhjorth3291 11 месяцев назад +1

    I'm sorry, but I'm going to have to insist that you make a follow-up video when you've figured out why the guns don't work.
    You simply can't show a ship like this without having it blow a bunch of other ships out of the sky. It's just not done, I tell you!

    • @LastStandGamers
      @LastStandGamers  11 месяцев назад +1

      I will see what I can do.

    • @wikedgaming
      @wikedgaming 11 месяцев назад +1

      I can help with that lol

    • @patrikhjorth3291
      @patrikhjorth3291 11 месяцев назад

      To be clear, I don't mean this as a complaint. The "harsh" tone is meant as a joke, but I think you got that.
      That said, if you can manage a proper demonstration of this ship's massive firepower, that would be appreciated.

  • @ChrMuslimThor
    @ChrMuslimThor 9 месяцев назад

    Having an "up" on a spaceship doesn't make any sense.

  • @tylermurray123
    @tylermurray123 4 месяца назад

    Man i see ships like this and i think i shouldnt design ships😅

  • @piggdsbest333
    @piggdsbest333 11 месяцев назад

    These look nice but are so exagerated in size and feature that I dont see how they could even be used in a real gameplay senario...

  • @mozuesolympian2988
    @mozuesolympian2988 11 месяцев назад

    These ships look cool, but i dont like them because they seem to just be a waste of resources to me. i mean why dont you just make 10 smaller ships instead the the big easy slow target that gobbles fuel. All your eggs are in one basket, and the basket doesnt even have wheels.

    • @nathanbass6843
      @nathanbass6843 11 месяцев назад +1

      Probably because just using smaller ships wouldn't have the required "fire-power." Yes, the 10 smaller ships altogether would have a lot of guns to fire, but those guns may be ineffective or useless against certain targets. Certain weapons may require a larger frame or sizable ammo/power requirement, which would necessitate larger ship designs.

    • @suspiciouscheese4518
      @suspiciouscheese4518 11 месяцев назад

      It’s worse for the server performance and a lot harder for the player to manage.

  • @reaprhedges8274
    @reaprhedges8274 2 месяца назад

    Nobody else notice the corpse in the ship? Just me? Okay, continue