Railgun & Missile Battleship UFN Seattle Class - Space Engineers
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- Опубликовано: 12 май 2024
- Join us for another exciting spotlight video this time checking out the UFN Seattle Class Battleship. The Seattle Class Comes with a unique range of new tech, one of the ones i'm most proud of is the working elevator, it is no where near practical but is something I've wanted on a SE ship since i first started playing. The ship also has 12 PMW missiles that are not practical at all but are more for the coolness factor (have exhaust on the end to give flame effect) I hope you enjoy some of these cool tech pieces that me and some other people have worked really hard on to bring to you.
UFN Seattle Class Battleship
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For a second i thought it was the Spirit of Fire from Halo.
Same
Same bro
def modeled after it
it basically is
I don't see it. Sure it kinda shares a profile just like a bunch of other SF starships, but definitely not a Halcyon class.
This is a beautifully detailed ship. While heavily inspired by Halo, he's made it his own.
"threading a needle while accelerating around an exploding star inside a planet that's falling apart, sure why not"
LSG really rizzing me up with that hello there
Got to break it out from time to time.
Looks like a Certain ship from halo… the phenolx class
CIC = Combat Information Center
The front sectioon kind of makes me think of like a Halo ship mixed with a Nebulon B Frigate from Star Wars. That section at the back there almost looks like it's for docking a small capital ship, like a Corvette or Destroyer. Quite a nice design all around.
His final ship is great
Thank you for the amazing review
Well it is a ship so rolling it will let you fire it 360.
This is pretty amazing
Should totally review the Stanton Shipyard and ships from Lagrange Interplanetary Motorworks 👀
Aint that the spirit of fire
i just saw this on the workshop and then this video.
great ship
not enough clouds, starbucks, or depression
Watching your videos makes me realise how absolutely shit i am in building ships in SE...My ships usually consist of a cockpit, with some thrusters attached...maybe even some hull blocks if i feel like it...1,2k hours of playtime btw
Did you lock the target before firing the missiles? It's probably working with lamp/wham where the targeting systems needs a lock. Never had it happen, that wham missiles failed the target
Might be firing in beam rider mode?
Really nice, sadly it is 10x over the PCU limit of any server.
The missiles alone are pretty PCU hungry. So many cameras to make the LAMP scripts work, as cool as it is I reverted back to a more primitive version that doesn't bully my poor CPU.
Comment
"Seattle Class" 😂 The fact that i dont know the naming conventions of ships makes this sound so silly
Sometimes the class is named after cities, or people, or myths
Along with this, it being a fictional ship means that its naming convention is not bound to realism.
@@BisexualPlagueDoctor why can't named a ships any words that are cool but are not weird. Then having naming a person, states, or cities?
@@commanderfreakkz5688
In the nicest way possible, I have no fucking clue what you just asked. Please take a second to rewrite that in a new reply, so I may answer your question.
Is it just me, or is Arron starting to lose his accent?