thanks bro for everything but i got a problem with the init_health it is saying " number of arguments for function init_health expected 0 got 1" How do i fix this?
bruh, ive been. trying to find out why the flip - flops my x, y arent working for my hand drawn (with line tool in draw gui). Turns out draw and draw GUI are completly different. TTTTTTTTHHHHHHHHAAAAAAAAANNNNNNNNMKKKKKKKKK you soooooooooo. much amn
I have a problem.... the hp only goes down once when the enemy and the player collide. the second i move away, the healthbar goes back to normal and everything is reset.... can you help me??
Am new to gms2 and would like to know what's the point to add 100 * (YourHP / MaxHP) and not putting YourHP only??? If I take 100 x 100 that's 10,000 divided by 100 you get 100 back So why not just use YourHP that is also 100
Good Stuff! I was looking for some way to make my system work for taking damage. Had to make scripts a little different due to the changes in the new version but otherwise it should work.
Just discovered these tutorials, Kraig you are a LIFESAVER!
thanks bro for everything but i got a problem with the init_health it is saying " number of arguments for function init_health expected 0 got 1" How do i fix this?
hey man I hope you keep doing videos, nice and easy, chilled learning space. thank you
bruh, ive been. trying to find out why the flip - flops my x, y arent working for my hand drawn (with line tool in draw gui). Turns out draw and draw GUI are completly different. TTTTTTTTHHHHHHHHAAAAAAAAANNNNNNNNMKKKKKKKKK you soooooooooo. much amn
I have a problem.... the hp only goes down once when the enemy and the player collide. the second i move away, the healthbar goes back to normal and everything is reset.... can you help me??
when i use draw_self(); it creates to images of my player. one of them has a healthbar above there head the other doesnt, how would i fix that
Please i need help.. my healthbar keeps appearing in front of my player and enemy instead of above.. it a platformer game
Am new to gms2 and would like to know what's the point to add 100 * (YourHP / MaxHP) and not putting YourHP only???
If I take 100 x 100 that's 10,000 divided by 100 you get 100 back
So why not just use YourHP that is also 100
@Mr Dad I did it with only PlayerHp cuz I use a global.Var = and it seems to work just fine.
@Mr Dad maybe idk I only have about 30 hours. But I didn't know a value could have percentage I thought it was just numbers
@Mr Dad no hours don't matter it depends how much you use it everyday if you stop for like 2 weeks then use it you might forget what you know.
dude i cant even make my guy jump with gravity without flying into damn space
hi , why don't you make more video tutorials ?
Good Stuff! I was looking for some way to make my system work for taking damage. Had to make scripts a little different due to the changes in the new version but otherwise it should work.
Super helpful thanks
thanks kraigley
i try the script and says: Variable .currenthp(100003, -2147483648) not set before reading it.
What i do? 0-0