>Promote your game by saying that it's from the same team as Colours and Generations >Have only 3 level designers compared to the 7/8 of said previous games >Only 1 of them has ever worked on a Sonic game before, which was Lost World Bravo Iizuka.
Oh boy, I can't wait to fight Chao - Oh, okay then... The boss fight with Shadow is gonna be amaz - I-it's not like I wanted to fight him or anything anyway! To be fair, I don't think the game looks too bad or anything, but it doesn't look too great either. A solid 6, maybe 7/10, but 4 years after Lost World? It's not enough. I don't want to wait 4 years for a 3-4 hour long okay game. They should bring back Generations' director from the hell of Mario & Sonic at the Olympics for the next game. Classic Sonic can stay away too, leave him to Whitehead.
I was playing this level grinding coins, today no less. And I was also thinking how this level reminds me of 3D Sonic. But it also reminded me how, they could probably incorporate slopes / rolling better in a linear 3D Sonic game.
@@awcyspersonalacc6048 I gave up on the devs, a proper update would be nice tho. I prefer sonic gt it's definitely a more fleshedout 3d sonic experience based solely around how momentum used to work in the genesis games plus mania.
For their Anniversery game, they decide to have 3 level designers, two of which having no experience with a sonic game. Whoever was in charge of making this game need to be fired.
True, but rolling down hills is the entire reason that Sonic the Hedgehog is a hedgehog. If he's not rolling down hills to go fast then his identity as a hedgehog is entirely meaningless.
Quote Balrog don’t forget, the game features modern Mario, Classic Mario and the new Custom Plumber character. How wouldn’t it be great. Plus, with them bringing back the old villains like Bowser, Shadow Mario, Fawful, Smithy, Wario, and the new villain called Eternal, the cast has never been better!
Y-yeah the sonic positivity from mania was nice while it lasted even if it was a small bit of the world not completely shitting on sonic it was still a nice feeling to have
tbf you give a lot of sonic fans an inch, they'll take a mile. ive met people that think Sonic will never have another bad game because Mania was good.
Mania was too good for this sinful earth. *[SPOILERS FOR FORCES, IF SOMEHOW YOU CARE ABOUT SPOILERS IN A SONIC GAME]* Literally. The Phantom ruby from mania and forces apparently tricks your mind into thinking shit is real, since the PR caused all the levels to appear in mania, that would mean none of it actually happened. Mania was literally too good to be true.
I still don't see the issue. The comment is still funny regardless and the emoji seems fitting. With or without, it wouldn't make a difference to me. I'd still find it funny tbh.
Andrew T it's like pokemon rgb, your rival an hyper pretentious "cool" over the top brat who always gets his ass kicked by the true h champion of the story no matter what. Even the colors match, Blue and Red.
Benito 7 It's been since 'Sonic Colors' that there has been a new vocal Sonic song, and now the new one 'Fist Bump' was not even remotely as good as the old vocal Sonic songs or as 'Jump Up, Super Star'.
HOLY SHIT RIP MY SIDES! But seriously, how could sonic team drop the ball like this? Generations was the right way to go when it came to level design. Then again, I heard that almost no one from generations or colors work on this game. EDIT: After playing the game I honestly don't think its a bad game, but it wastes a LOT of potential, especially story, and gameplay-wise. The gameplay is honestly worse than in sonic gen/colors. I rate it a 6/10, kinda bland really. Honestly, unless you really, REALLY like the boost formula regardless of how better or worse it is depending on the game, just get this on sale. Or don't, it's your choice after all.
At this point it couldn't be more obvious that Sonic Team just flat-out doesn't know what people actually like about their games. Even on the rare occasion that they do make a game that people like (I honestly think colours/gens sucked but there's no denying that they're the closest things to well-received games that they've made in over a decade) it's inevitable that it'll just end up being thrown out of the window by the next game anyway. I give it like a 90% chance that after Mania's success Sonic Team will attempt to imitate it in a way that completely misses the point on why people actually liked Mania
Well, when your level designers are completely new and have near to no past association with the Sonic series... Let's just hope they have taken this criticism to heart when they'll probably be back for the next Sonic game in 4 years.
Sean Wilson If you look at your Nintendo games closely you may find the level designers you were looking for. Ones who worked on past sonic games I mean.
Sean Wilson They just didn't hold on to their staff that's all. It's been many many years for some of them after all. And Nintendo probably paid better, understandable.
But they had to have gone to some school that taught them game design didn't they? Like they should have learned how not to make bad level design right regardless of wether they're new or not?
@@tearlach47 'cough' toxic fanbase and biased people and journalists 'cough cough' that's what happened, the old developers and writers left before or after Colors.
Its Ya Boi, Guzma Really? I felt like 7 had the weakest in the series... Portal was always about being linear, I don't think the sandbox style fits the series well, y'know?
The Royal Blaziken Better than undertale? In Mario 529 you can't even aim. The game is complete trash, you can't even do the things you're supposed to do.
I mean, it's true. There's good and bad but mostly good. People just hold on to the same talking points against Sonic with 06, Unleashed's Night stages, Shadow, and the storybook games.
Benito 7 Dude, SA1 and 2 aged poorly. Heroes was considered bad back then. Lost World was mediocre and Boom was atrocious too. The only "good" ones are Generations and Colors, but Colors was barely a 3D Sonic, more like 2.5D with some 3D sprinkled in.
And yet a lot of people still really like those games. Unleashed was very split but many still think it's overall a good game. Heroes is well liked. SA 1 and 2, though aged poorly (like Mario 64), are still regarded as good games (at least by the Sonic community). Even with Colors mostly being 2.5D it's still a good game.
Ayy can I get that thumbnail art? It's actually pretty dope. No not the actual thumbnail image, I mean the high quality original of the thumbnail art, it'd make a great wallpaper.
Dude. Mario galaxy 1 came out in 2007 and galaxy 2 came out in 2009. Lost world came out in 2013. Lost world ripped off the galaxy games. If this is a joke it's poorly executed
Sadly this is true. What made Generations level design so good is that if you time a jump perfectly you can find a secret path that helps you get to the goal faster and it felt rewarding. With Forces I don't think there is a single secret route. It's all just a straight line.
smug Vagita I’m for sure old enough to know what makes a game good and bad, and I feel like this game is good. It’s definitely not THAT great, but playing it is just fun. I just like the gameplay of Modern Sonic and messing around with the custom avatar. I could’ve done without classic sonic, though. But I will for sure admit that the game is pretty shallow when it comes to stage design until later on in the game.
At the end of the day no one gave a shit about Force to being with. Everyone is just going to make their OC characters then turn the game off after 2 levels.
D-Volt I mean Generations was great, so it makes sense for them to expect something on a similar quality. Most Sonic fans seem to dislike Forces though.
Moon Medic Everyone likes to forget the awful missions that were used to pad out Generations as well as the uninspired level design from Speed Highway onwards.
I mean none of them are good. People like to praise the adventure games and generations but they're pretty fucking mediocre and don't compare with mario in any way. I'm honestly not sure why the sonic games are a mainstream thing considering how subpar almost every game in the series has been. The 2d games are the only good ones and they're pretty forgettable. The moment I finished mania I basically forgot about it.
Leo Adian My, how eloquently put. Adventure was actually quite good, though it suffered from camera issues, like many early 3D platformers of the time. Most of the glitches it's known for were added during its many ports and weren't present in the original Dreamcast version. Most of the different characters' gameplay were pretty fun. Gamma's could have used some refinement and Big's was good, but an acquired taste. Still, a great game all in all. Adventure 2 is 1/3 of a good game. The Sonic/Shadow stages were actually quite good. However, for every Sonic/Shadow stage there were 2-3 Knuckles/Rouge or Tails/Eggman stages. The balance was off and the game suffered for it.
Also, Mario just went back to being open world (since his games since Galaxy where linear like Sonic's) and Sonic doesn't really do open world like Zelda or Mario. His been doing this for 26 years and people are complaining now? I'm a casual fan myself, but even i know what's good and bad. Atleast it's not glitchy and has a confusing or boring store. Hell, from what I've seen, it looks as fun as Colors and Unleashed (an underrated and favorite game of mine)
I had to re-listen to the original Sunset Hills track to make sure I wasn’t going crazy because I never heard anything similar to You Say Run in it before. Goddammit.
In their defense, there IS a branching pathway! Pathetic how people hate without even watching! Look at the diverse set-pieces! The rewards for keeping to the center, which is a challenge I might add. The Star Rings are placed in very competent locations! Why do people hate on Forces so much?!
You forgot about the part where it randomly puts an obstacle in front of you that you literally cannot get past without stopping dead in your tracks, and there’s a checkpoint right before it cause the designers knew they fucked up but were too lazy to actually fix their mistake.
At rare times it's funny. Wouldn't be much of a problem if they didn't screw up so often. At least with Mania people have something recent to like about Sonic.
I wish there was a Sonic game with natural looking level design with just a ton of paths. Say there was some kind of night time Vegas looking city level. You could start off by a bridge where you can either run straight, grind on the rails of the bridge, jump into the water, or boost to run on top of the water. Going into the water would change the area you go through into the level to water and beach themed with some underwater caverns and a lot more rewards, at the cost of taking longer to beat. Whereas taking the bridge would lead you to the city area where you can either platform across the rooftops, or boost your way through / carefully weave through oncoming traffic, and complete the level in a much faster time. Just huge, fun, constantly replayable levels, even if they are in short numbers (kinda like Mania).
Friendly reminder that as i type this comment Sonic Forces is ONLY 1(One) point above Mighty No.9 on metacritic. Oh well, at the very least Sonic Forces is better than Nothing am i right SEGA?
Q, how do you like Sonic Heroes? I think that game (or at least the best stages, namely the first three) are the closest Sega has come to really perfecting 3d Sonic.
Loch Macdonald I liked sonic heros, I never beat the game due to child hood me loosing interest, but I did enjoy the game. Especially with how overpowered Espio is in the character battles, and against most enemies.
It would have actually made more sense if the Egg pawns were just deadly flowers in Sonic Forces, at least then there would be a reason why they don't do anything
“Doesn’t seem like there’s anything left to do here”
That just sells the entire video.
Sonic Maurice Hedgehog there's nothing to run on
Tsubasa when you say ran
Not accurate, where's the 2D section in the middle
And where’s are sonic friends who do nothing but point out the obvious?
or say they're helping but it really didn't matter anyway since you don't see them do it nor do you notice any differences.
😂😂
True
You mean where is the 3d part considering 90% of the game is 2d
This was very clearly addressed as Forces level design. The branching path killed me.
Darkky fuck ooff
Omg 😂
Redz The Ultra-Kard.
why the frick are your cussing on my cristian comment section
no pr00f
Darkk E aí menina bonita tudo bom aí escreve no seu carro não aí você manda o vídeo ao Fabinho falou 😎😍💓💓🌹
0:14 See guys?!? Sonic Forces has branching paths. The levels totally aren't linear.
Tfw you post the exact same joke and then scroll down slightly to realise you aren't original at all
Lol
Best thing ever X'D
And linear is a... bad thing?
Erikel Elf Dude it's a joke.
i was already laughing, but when the music shifted to you say run, i opened a tab to to buy a coffin
its almost creepy how well that cuts to you say run lmao, I thought it was part of the song and just sounded similar
I thought I somehow hadn't noticed it playing the whole time lmao
bocodamondo GODDAMNIT, WHY ARE YOU EVERYWHERE I GO?
It works so well because you say run already sounds like a sonic song.
@s1gmaz i've always been a fan of QQQ, my playlist is filled with his music D:
Obviously a fake. The level is too long to be from Sonic Forces.
And where are Sonics friends that do nothing but point out the obvious.
THAT’S A HOMING SHOT
Also, this level plays to much like an actual game other than “Hold down the boost button Game”
And the music was too good.
LOL
“Doesn’t seem like there’s anything left to do here...”
That killed me.
>you say run comes out of nowhere
PLUS ULTRAAAAAA
Sol WAN FOR ORRE! FURR COWR!
WATASHI GA KITA!!!
SHOOTOOOOOO!
KUEH
...This is the theme of Sunset Heights...
>Promote your game by saying that it's from the same team as Colours and Generations
>Have only 3 level designers compared to the 7/8 of said previous games
>Only 1 of them has ever worked on a Sonic game before, which was Lost World
Bravo Iizuka.
Uncle Ocelot Wait is this actually true?? "Welcome to Sonic Team we make games I think??"
Moon Medic it is.
Oh boy, I can't wait to fight Chao - Oh, okay then...
The boss fight with Shadow is gonna be amaz - I-it's not like I wanted to fight him or anything anyway!
To be fair, I don't think the game looks too bad or anything, but it doesn't look too great either. A solid 6, maybe 7/10, but 4 years after Lost World? It's not enough. I don't want to wait 4 years for a 3-4 hour long okay game.
They should bring back Generations' director from the hell of Mario & Sonic at the Olympics for the next game. Classic Sonic can stay away too, leave him to Whitehead.
“From the team who brought you Colors and Generations”
Sonic Maurice Hedgehog "From the team who saw footage of Colors and Generations."
Sonic Forces looks great, reminds me a bit of Mario Odyssey. Glad they took some inspiration from it
IKR?
I was playing this level grinding coins, today no less.
And I was also thinking how this level reminds me of 3D Sonic.
But it also reminded me how, they could probably incorporate slopes / rolling better in a linear 3D Sonic game.
TheLonelyGoomba sonic utopia is on it's way fam
I didn't even realize you were actually aware of this grinding technique. What a coincidence!
@@bluudevil4483 hopefully progress is doing well for the devs
@@awcyspersonalacc6048 I gave up on the devs, a proper update would be nice tho. I prefer sonic gt it's definitely a more fleshedout 3d sonic experience based solely around how momentum used to work in the genesis games plus mania.
@Nanioski! nah just try sonic gt instead
All you need is an over the top cinematic that halts your gameplay and I would've thought this was real Sonic Forces gameplay.
69 likes, make a wish!
@@GodittoC now it's 96 nice
"That'll be $40 please."
For their Anniversery game, they decide to have 3 level designers, two of which having no experience with a sonic game. Whoever was in charge of making this game need to be fired.
DangerJarz The other has experience with Sonic Lost World. Totino's really went overboard with the money they gave them
Every sonic game is an anniversary game.
absolutely agreed.
@@QwerpOS This is so close to the truth- it's not funny.
@@QwerpOS Shitty excuse for a non existent release schedule, there are no Sonic games anymore
Reminder that Mario now, officially, has better slope physics than any 3d sonic game from the past decade.
SuperSonic68 This gets BTFO by NES Mario
SuperSonic68 I mean slope physics isn't the only thing 3D Mario has over 3D Sonic.
fuck sonic team...
True, but rolling down hills is the entire reason that Sonic the Hedgehog is a hedgehog. If he's not rolling down hills to go fast then his identity as a hedgehog is entirely meaningless.
I really hate you for how true this is -_-
Mario Forces is looking great so far
Quote Balrog don’t forget, the game features modern Mario, Classic Mario and the new Custom Plumber character. How wouldn’t it be great. Plus, with them bringing back the old villains like Bowser, Shadow Mario, Fawful, Smithy, Wario, and the new villain called Eternal, the cast has never been better!
The new plumbers random skin-tight latex suit really sold the game for me!
It’s sonic Odyssey
7.62 x39mm
Would said model be based on Waluigi?
7.62 x39mm FOR CHRIST SAKE HE ISN'T A PLUMBER ANYMORE 😂😂
>You Say Run
gfdi QQQ
This video is inaccurate, the stomp sound should play when you press the button instead of when you hit the ground.
The transition from the green hill theme to you say run was pretty smooth
Green Hill?
Wow sonic team is really stepping up the participation from players, I counted 4 button presses to avoid death.
Y-yeah the sonic positivity from mania was nice while it lasted even if it was a small bit of the world not completely shitting on sonic it was still a nice feeling to have
Umm i wonder why that happend? Oh i know because mania was a good game
tbf you give a lot of sonic fans an inch, they'll take a mile. ive met people that think Sonic will never have another bad game because Mania was good.
tobias arevalo like Forces
At least it isn't Bubsy
Mania was too good for this sinful earth.
*[SPOILERS FOR FORCES, IF SOMEHOW YOU CARE ABOUT SPOILERS IN A SONIC GAME]*
Literally. The Phantom ruby from mania and forces apparently tricks your mind into thinking shit is real, since the PR caused all the levels to appear in mania, that would mean none of it actually happened. Mania was literally too good to be true.
totally a reference, nintendo and sega are like brothers
Rafa Rodríguez No, Nintendon't and Sega are rivals, Mario vs Sonic, Always has been always will be
Shadsy The Hedgehog were rivals but now they are adults not kids
Rafa Rodríguez They compete to be the best then.
Shadsy The Hedgehog So, they are rivals and competing even though they allow Sonic games on Nintendo consoles? M’kay.
You portray that as meaning Sega are inferior, I portray that as Nintendo needing Sonic on their consoles to get them used.
"Whaaoooo!"
Chilli-a doughs!
Somehow I agree with all the complaints yet I'm still really excited to play it...
Tokketsu same dude idk why
When Mario Odyssey is also the best sonic game in recent years.
PseudaNexus it's not, that's mania. Mario is the best platformer in years tho.
Also I'm loving forces, but mania was better
PseudaNexus I clearly don't understand sarcasm and I was being totally serious as the boring ass guy I am you labia minora boi
Mario Odyssey = Sonic adventure 3
Squid fangirl 'twas a joke, dear Watson
A whole army of broodal robots? Com'on seriously?!
Comrade Seanski I'm not one to complain, but that's a lot right? Way more than we can reasonably take on.
Listen up! Wario was spotted at the sighting, up ahead!
I know this is a joke but
Two words
null space
I can’t tell if Nintendo did this for satirical purposes, or if this was just a funny coincidence
This is completely inaccurate...
...
Sonic Forces doesn't have this much 3D!😛
Sperma I don't see what difference that makes. It's still funny to me.
I still don't see the issue. The comment is still funny regardless and the emoji seems fitting. With or without, it wouldn't make a difference to me. I'd still find it funny tbh.
That killed me.
This was perfection
Me yes me, i replied to a comment made 4 years ago by a funny splatoon man. Nobody should care and Nobody cares! Hoooooray!!!
It took me a few tries to understand what the backround music was, really smooth mashup
Mario won't stop until he's beaten Sonic at literally everything.
First the roll, then the city, then the music with lyrics, now this.
Andrew T it's like pokemon rgb, your rival an hyper pretentious "cool" over the top brat who always gets his ass kicked by the true h champion of the story no matter what. Even the colors match, Blue and Red.
Hollys Anaele It already happened, "Fist Bump" is no where as good as "Jump Up, Super Star!"
Andrew T Eventually he’ll get some kinda mouse power-up and become the greatest rodent in gaming!
One song=all of them? Nah
Benito 7 It's been since 'Sonic Colors' that there has been a new vocal Sonic song, and now the new one 'Fist Bump' was not even remotely as good as the old vocal Sonic songs or as 'Jump Up, Super Star'.
Sonic Team ex-members worked on this game.
No this is not a joke. That's where the team that brought you generations and colors are
Do you have a link to the source of this information? I want to look into this more.
It's not so much as a link as much fans cross checking the credits of Nintendo games against Sonic games like Unleashed and Colors etc.
mechashadow Ok. Maybe I'll find a picture with the credits side by side on twitter or something
the lack of knuckle comments on this sonic related video disturbs me
RoboTrannic The hated It's because unlike other fans, we don't chuckle
HOLY SHIT RIP MY SIDES!
But seriously, how could sonic team drop the ball like this? Generations was the right way to go when it came to level design. Then again, I heard that almost no one from generations or colors work on this game.
EDIT:
After playing the game I honestly don't think its a bad game, but it wastes a LOT of potential, especially story, and gameplay-wise. The gameplay is honestly worse than in sonic gen/colors. I rate it a 6/10, kinda bland really. Honestly, unless you really, REALLY like the boost formula regardless of how better or worse it is depending on the game, just get this on sale. Or don't, it's your choice after all.
Zero 10.12 According to a post I found, there were only 3 level designers. One only worked on Lost World. Two never even worked on a sonic game.
Dang, no wonder the level design is subpar then.
Mineas
Sega literally lied to their fanbase. It’s like they want to kill sonic.
At this point it couldn't be more obvious that Sonic Team just flat-out doesn't know what people actually like about their games. Even on the rare occasion that they do make a game that people like (I honestly think colours/gens sucked but there's no denying that they're the closest things to well-received games that they've made in over a decade) it's inevitable that it'll just end up being thrown out of the window by the next game anyway.
I give it like a 90% chance that after Mania's success Sonic Team will attempt to imitate it in a way that completely misses the point on why people actually liked Mania
“From the team who brought you Colors and Generations”
BULLSHIT
It's scary how accurate this is
*"Doesn't seem like there's anything left to do here..."*
Well, when your level designers are completely new and have near to no past association with the Sonic series...
Let's just hope they have taken this criticism to heart when they'll probably be back for the next Sonic game in 4 years.
Sean Wilson If you look at your Nintendo games closely you may find the level designers you were looking for.
Ones who worked on past sonic games I mean.
Yeah, I've heard about that. I wonder why this happened.
Sean Wilson They just didn't hold on to their staff that's all.
It's been many many years for some of them after all.
And Nintendo probably paid better, understandable.
But they had to have gone to some school that taught them game design didn't they? Like they should have learned how not to make bad level design right regardless of wether they're new or not?
@@tearlach47 'cough' toxic fanbase and biased people and journalists 'cough cough' that's what happened, the old developers and writers left before or after Colors.
Oh hey, this area looks like it would be a good coin farm...
*Spends the next hour grinding continuously
At least we got Mania.
I preferred Undertale 2's more linear approach to level design.
Yeah but I think Pac-Man 5 had better level design
Nah man, Portal 7 has some AMAZING level design never seen before in gaming.
Its Ya Boi, Guzma
Really? I felt like 7 had the weakest in the series... Portal was always about being linear, I don't think the sandbox style fits the series well, y'know?
SparkBag I think Super Mario Bros 529 has better level design
The Royal Blaziken Better than undertale? In Mario 529 you can't even aim. The game is complete trash, you can't even do the things you're supposed to do.
This has way too much 3D to be forces
Iizuka be like: B-b-but muh Innovation! Fuck you Mania Team!
MRANIA TREAM
TROO FRAR
When Mario is more like Sonic than the games will ever be
Yu Narukami
"but Mario never copied anything" Mario FanBoys
Danix Max
"But sonic games aren't atrocious"
Sonic fanboys
I mean, it's true. There's good and bad but mostly good. People just hold on to the same talking points against Sonic with 06, Unleashed's Night stages, Shadow, and the storybook games.
Benito 7 Dude, SA1 and 2 aged poorly. Heroes was considered bad back then. Lost World was mediocre and Boom was atrocious too. The only "good" ones are Generations and Colors, but Colors was barely a 3D Sonic, more like 2.5D with some 3D sprinkled in.
And yet a lot of people still really like those games. Unleashed was very split but many still think it's overall a good game. Heroes is well liked. SA 1 and 2, though aged poorly (like Mario 64), are still regarded as good games (at least by the Sonic community). Even with Colors mostly being 2.5D it's still a good game.
This has more 3d here than in modern sonic's levels
Ayy can I get that thumbnail art? It's actually pretty dope.
No not the actual thumbnail image, I mean the high quality original of the thumbnail art, it'd make a great wallpaper.
Landjrin go ahead
THATS NOT WHAT HE MEANT
here
i.ytimg.com/vi/L-sTKZO8f_k/maxresdefault.jpg
idk how links work on youtube so if it doesnt show up sorry
i'm fine with this
(also holy fuck, that transition to YSR)
Why are you fine with Sonic games lowering in quality? Don't you demand a higher standard?
Sketchu:
You are aware this is an exaggeration, right?
I missed it then lol, sorry. It's hard to tell with the people defending Forces in the comments.
Dylan C So are you like the opposite of me?
Dylan Harvey:
Some could say that.
(i'm just optimistic with a lot of time on my hands)
My new OC
Sonic the Mario
(Do not steal)
I love how the video starts with "doesn't seem like there's anything left to do here..."
remember when super mario galaxy plagiarized sonic lost world's level design?
remember when both Galaxy games came out 3 years before Lost World?
Dude. Mario galaxy 1 came out in 2007 and galaxy 2 came out in 2009. Lost world came out in 2013. Lost world ripped off the galaxy games.
If this is a joke it's poorly executed
Lil ' Naey Remember when Mario Galaxy plagiarized Sonic X-Treme's level design?
KING FREAKING CRIMSON. That's actually funny
Mario Galaxy- 2007
Lost Worlds- 2013
nani the fuck?
Why did you just upload Modern Sonic's Green Hill??????
Shane-gri La don't you mean sand hill?
Sky Sanctuary in Sonic Forces?
*YUS*
this isn't accurate because it's not immediately followed up by 5 minutes of clothing unlock animations
At least the game offers three “unique” ways of “playing”
Sadly this is true. What made Generations level design so good is that if you time a jump perfectly you can find a secret path that helps you get to the goal faster and it felt rewarding. With Forces I don't think there is a single secret route. It's all just a straight line.
Holy shit it’s like every single person in the comments despises the Sonic franchise
Francisco Diaz
It ain't the first time
smug Vagita I’m for sure old enough to know what makes a game good and bad, and I feel like this game is good. It’s definitely not THAT great, but playing it is just fun. I just like the gameplay of Modern Sonic and messing around with the custom avatar. I could’ve done without classic sonic, though. But I will for sure admit that the game is pretty shallow when it comes to stage design until later on in the game.
Bluerious it’s a garbage game if you can beat levels with one hand.
Francisco Diaz not all of us hate it it's just that the recent sonic game (forces) at this point in time has terrible level design
Sonic Odyessy: gotta throw fast
Sonic Forces: The game where level ends when you least expect.
nah, if this was sonic forces then those ramps would be completely automated.
I swear 3D sonic games are getting way too linear. At least the music’s still great
At the end of the day no one gave a shit about Force to being with. Everyone is just going to make their OC characters then turn the game off after 2 levels.
I'm 4 hours into the game and beat 21 stages, I've been playing non-stop since the game arrived. It's fun.
Remind me to revisit this comment chain when I finish the game
MrZurata Good
Unstoppable SuperSam your ungrateful
Except you have to play the game in order to unlock clothes for your character(s).
Watching Sonic fans be conditioned over time to accept a lowering standard for 3D Sonic games has been kinda pathetic honestly.
D-Volt I mean Generations was great, so it makes sense for them to expect something on a similar quality. Most Sonic fans seem to dislike Forces though.
Moon Medic Everyone likes to forget the awful missions that were used to pad out Generations as well as the uninspired level design from Speed Highway onwards.
I mean none of them are good. People like to praise the adventure games and generations but they're pretty fucking mediocre and don't compare with mario in any way. I'm honestly not sure why the sonic games are a mainstream thing considering how subpar almost every game in the series has been. The 2d games are the only good ones and they're pretty forgettable. The moment I finished mania I basically forgot about it.
SANIC FANS ARE CANCER FUCK THEM ALL
Leo Adian My, how eloquently put.
Adventure was actually quite good, though it suffered from camera issues, like many early 3D platformers of the time. Most of the glitches it's known for were added during its many ports and weren't present in the original Dreamcast version. Most of the different characters' gameplay were pretty fun. Gamma's could have used some refinement and Big's was good, but an acquired taste. Still, a great game all in all.
Adventure 2 is 1/3 of a good game. The Sonic/Shadow stages were actually quite good. However, for every Sonic/Shadow stage there were 2-3 Knuckles/Rouge or Tails/Eggman stages. The balance was off and the game suffered for it.
I love how it suddenly becomes My Hero Academia OST
Just felt like that level in Mario Sunshine when you use the jet for the first time.
Also, Mario just went back to being open world (since his games since Galaxy where linear like Sonic's) and Sonic doesn't really do open world like Zelda or Mario. His been doing this for 26 years and people are complaining now?
I'm a casual fan myself, but even i know what's good and bad. Atleast it's not glitchy and has a confusing or boring store. Hell, from what I've seen, it looks as fun as Colors and Unleashed (an underrated and favorite game of mine)
crcoghill It's not that the game itself is linear, but the level design is.
TheBri-ex Odyssey ain't linear. You don't even have to fight the bosses in each world. Just get enough moons and they're everywhere.
You didn't beat it with one single hand, dislike.
God, I wish this was an exaggeration. Just about the same level length too.
0:22 Dat transition tho
nice you say run mix
no because in the real sonic forces the stage would shift from 3d to 2d in the first 3 seconds and go back to 3d the last three seconds
Mario Mania is better.
That's Sonic Maker. I'm talking about Mario Mania.
I had to re-listen to the original Sunset Hills track to make sure I wasn’t going crazy because I never heard anything similar to You Say Run in it before. Goddammit.
This is a nod to that turbo nozzle bonus level in super Mario sunshine which itself predates all the boost nonsense newer sonic games are known for.
Why is everybody complaining about this. It's not a new problem, it's always been like this.
Not accurate.
There's no AUTOMATION
In their defense, there IS a branching pathway! Pathetic how people hate without even watching! Look at the diverse set-pieces! The rewards for keeping to the center, which is a challenge I might add. The Star Rings are placed in very competent locations! Why do people hate on Forces so much?!
Stardust Speedway Gaming you are god xD
You forgot about the part where it randomly puts an obstacle in front of you that you literally cannot get past without stopping dead in your tracks, and there’s a checkpoint right before it cause the designers knew they fucked up but were too lazy to actually fix their mistake.
i rather get bubsy
Bubsy >>>>>>>>>> Mario = Hat Kid = Cuphead > Yooka >>>>>>>>>>>>>>>>>>>>>>>>>>>> Sonic
Autistic Fantasies B L U E B A L L S
Ouch Sonic can never catch a break from the constant shade and buttjokes from the game community,it's actually sad really.
blue wind Bubsy: And THIS is why I went into hiding
Izuki 101 I truly understand why.
At rare times it's funny. Wouldn't be much of a problem if they didn't screw up so often. At least with Mania people have something recent to like about Sonic.
Sonic Mania
I wish there was a Sonic game with natural looking level design with just a ton of paths. Say there was some kind of night time Vegas looking city level. You could start off by a bridge where you can either run straight, grind on the rails of the bridge, jump into the water, or boost to run on top of the water. Going into the water would change the area you go through into the level to water and beach themed with some underwater caverns and a lot more rewards, at the cost of taking longer to beat. Whereas taking the bridge would lead you to the city area where you can either platform across the rooftops, or boost your way through / carefully weave through oncoming traffic, and complete the level in a much faster time. Just huge, fun, constantly replayable levels, even if they are in short numbers (kinda like Mania).
Mania had 12 levels how is that in short numbers?
That shift to you say run was so smooth, I had to rewind it to figure out where it actually occurred
Friendly reminder that as i type this comment Sonic Forces is ONLY 1(One) point above Mighty No.9 on metacritic. Oh well, at the very least Sonic Forces is better than Nothing am i right SEGA?
Karma's a bitch, ain't it?
1 point is actually quite a lot
Q, how do you like Sonic Heroes? I think that game (or at least the best stages, namely the first three) are the closest Sega has come to really perfecting 3d Sonic.
Loch Macdonald I liked sonic heros, I never beat the game due to child hood me loosing interest, but I did enjoy the game.
Especially with how overpowered Espio is in the character battles, and against most enemies.
Brain: Mario Odyssey
Me: Mario Odyssey
Anyone: Mario Odyssey
RUclips: Sonic Forces
I'm impressed that even the game in the description is Forces.
IT'S FUNNY BECAUSE IT'S TRUE
also how did you make this
Such a shame how Mario odysee is huge ripoff of sonic forces
This accurate exept for the part where the level is over 20 seconds. Sonic forces stages last like, 10 seconds.
That transition to you say run made my fuckin day
Mario can go fast and roll. As soon as he gets that Sonic costume, Sonic won't be needed anymore.
If you tap in a sonic amiibo with uncle amiibo, he just calls it a "lovely amiibo" along with other 3rd party franchise amiibos I assume.
Èl Désmondó Same with PAC-Man, whenever you use him, Uncle calls it ‘lovely amiibo.’
INB4 Super Mario Oddyssey modders make this a thing.
Mario Odyssey is a better Sonic game than Sonic is
Perfect mario costume to go with it. You’re a genius
I really loved how you synced the audio! Gotta boost to win! Edit: Also, this comment section is quite toxic....
No 2D sections
1/10
So does every 2D Mario game
*My jokes suck*
This is deeply, deeply satisfying.
It would have actually made more sense if the Egg pawns were just deadly flowers in Sonic Forces, at least then there would be a reason why they don't do anything
Gotta go linear
This is so true it hurts. God, Forces just gets worse and worse the more I think about it.
The best part about this whole thing, that's the best area to farm coins.