Thanks for an amazing 2024 everyone! I hope you all enjoy the final video of the year! Check out one of the best phones on the market from REDMAGIC with their new REDMAGIC 10 Pro! 👉 bit.ly/40YKr1F
In other words, what if everything that made gen 1 pokemon fun to play and or speedurn was patched, and only the annoying and or inconvinient stuff remained.
I did watch a video talking about how Nintendo has given us games with less options during the switch generation. I think the video boiled the issue down to a mix of Nintendo believing that “the way you have to play the game is the best way to play the game” and Japan as a society having a “listen to your elders” mentally where there is a quote that goes along the lines of “if your superior tells you the sky is black, then the sky is black”
10:46 To get an idea on how bad this is, in Black/White, despite being considered quite plot heavy, in a world record pace you should be inside pinwheel forest to get back the dragonite skull; you had already beaten 2 gyms, 7 rival battles, bought all the X items you will need and you're at 3 minutes of running in Unova's largest bridge. Its sequel is not too different btw, you just rode a ship towards castelia city, and that's with 5 boring minutes of pokewood. That's awful pacing, and is specially bad considering the first hour is what mostly decides if players will be invested. The only game I can think of that got the beginning this badly would be Twilight princess (Yes, even skyward sword is faster, if only because there's a run button in that game).
everyone says that there are a lot of rival battles and it feels like it's fine because the story is so long, but the story is long because of the amount of rival battles. I didn't realize there were 7 battles before you're done 2 gyms (are you counting N?)
To be honest it’s pretty bold to say that it’s the most broken game Pokémon’s ever seen when Gen 1 exists. It’s still inexcusable but at least it isn’t the worst
@@ethanodell8044Gen 1 is broken in fun ways, though. That's the point. SV is broken only really in inconvenient or irrelevant ways. Additionally, most of Gen 1's bugs are either behind the scenes so you don't even notice they're happening, or they take very specific steps to replicate. SV breaks during completely normal gameplay, and way too many of its bugs are visual, and thus hard to miss, or even gamebreaking.
Me who has played them through like 8 times. I love these games and their story, the characters despite the issues these are my favorite pokemon games. (I have played all the games except gen1 and gen2 and ultra sun and ultra moon, but for gen1&gen2 I've played the remakes)
What’s funny is I just finished this for the first time. It was such an extreme slog with its amount of cutscenes and how often you’d be trapped in dialogue i thought to myself last night “this has to be a nightmare to speedrun” and oddly enough this video pops up less than a day later. Thank you
Pokémon speedrunners should do Final Fantasy Xwithout CSR (a mod that allows to skip cutscenes) and they'll know what a long speedrun with a ton of unskippable cutscene is. Half ot the run is nothing but watching cutscenes.
Ironically, with all scarlet and violet’s countless failings on the technical front, it’d be the its failing in game mechanics that made speedrunning it a nightmare.
0:20 you can't do anything you want at any order, because if you try to do that you are gonna be mopped by higher level Pokemon but also it is impossible to go to some areas without unlocking special features for Karaidon and Miraidon. Also the story still dictates where you gonna go, so no its not really open as people want it to be. At least in the Switch Zelda games you can actually go wherever you want, shit you can actually skip everything and go straight to the final boss if you wanted too.
You can reach any badge area except the badge at the giant lake without any ride Pokemon upgrades But there is still the issue of the player needing to complete the badges in a specific order if they want a continually increasing power scaling, otherwise they will end up taking on some battles underlevelled whilst ending up overlevelled for other battles
Imagine how funny it would be if you could go to the elite 4 at the very start of the game. Just imagine the challenges to beat the game with as low level Pokémon as possible
Just after beating Kieran and pairing for DLC 1 story you can go to Blueberry dlc. Not advisable with the scaling, but you can lose to Lacey and still explore the Terrarium. 20:43 with the "unlock" though is completely wrong. For a speed run involving finishing dlc though you need to do this.
People who wanted the turbo ban clearly haven't experienced RSI in their lives so I can deeply sympathize with your sentiment as I personally went through the absolute sharp pain of tendonitis on my right forearm aka "Tennis Elbow" and it's something don't wish to even my worst enemy due to how painful and demoralizing it is to have it. Fortunately after some physiotherapy it completely healed after one month, but ever since then I heavily advocate for accessibility features that keep hand health in shape.
I have been wondering, why is Scarlet and Violet so laggy, despite looking like trash? Zelda BotW looked way WAY better, and run so much better as well, and that game came out 7 years ago.
Because the paradox of popularity. Pokemon is so successful they could released unoptimized garbage and people would buy it. And, lo and behold, they did.
On the contrary I would say speedrunners have more of an issue with it than casual playthroughs/ challenge runners/ competitive players/ etc. Sure it is annoying if I lag in lag tree thicket or have to wait in the poison base, but I encounter those issues with a far lower frequency than speedrunners. But overall I am with you on that. SV is my top 3 fave entry with the issues, it might be number 1 if it was a well polished game.
seriously! i felt genuine shame by how much fun i had with them when their broken state should be unforgivable. and it's just so tragic bc it has everything it needs to be the best pokemon game ever released, with an open world AND excellent stories that actually keep you invested. them being enjoyable as-is is a testament to how much potential they really had. i wish the brand had suffered for dropping the ball so badly, because they should not have gotten away with it. but here i am with 50+ hours in it anyway. they got us hook, line and sinker.
Once the game stops receiving updates, that's when activity will likely pick up. Patches very often completely ruin momentum in speedruns on the Switch.
@elijahfyffe5176 those games level scale tho the stronger you get the stronger the world gets around you.. The problem SV that for example if you do the ice gym there always be in the late 40s no matter how Manny badges you have. What's the point of having an open world when the game has a recommended level scaled order to go in? If I fight the 8th gym first then gym 1-7 are going to be a boring walk in the park.
Fanbase: "Don't skip all the unfun parts of a speedrun or use turbo or it won't be valid." Speedrunner: "Alright we won't play it then." Fanbase: "Yeah, take that! Wait. Hold on. Get back here! We need you for speedrunning!"
Without even watching the video I’m gonna guess because the intro is longer than the red and blue world record (this isn’t a joke despite what my name suggests)
So what I'm hearing is that speedrunners quit for the same reasons I quit pokmeon. Gamefreak is an incompetent game studio that can't create a functional game. It's no longer just a problem with decreasing story and worse gameplay, it's now a problem of just being able to play the game at all.
Decreased story? They’re kinda very story heavy which is why so many people in the comments are complaining… not being able to skip cutscenes because it’s a JRPG and a broken one at that.
I'm just desperately clinging onto hope for a fix for these issues, whether it be a patch, or just better optimization on the next console. These have quickly become some of my favorite games, and it physically pains me how much hate they get.
@@cuttlefish6839 Uh, what? The games are pretty objectively bad, if they weren’t Pokémon games, you wouldn’t be playing them. You would think they were made by an indie dev in a few months. There are lots SV did right for Pokémon, but that doesn’t make them *good* games.
I'm a speedrunner and wanted to run one of these games, but I gave up on it for a reason not mentioned in the video: I was having a very hard time with the movement tricks used to get some of the EXP Candies
This was a very interesting time period to relive through this video. I've never quite understood why people wouldn't want to take care of their hands and furthermore FORCE others to mash through text manually causing further pain. However, I disagree with the way turbo was implemented. I want turbo to be something that lifts people up that can't / don't want to mash. At the same time, I dont want it to be faster than a human can mash and be an objective advantage. That is absolutely worth criticism and made opposing turbo completely valid. Ultimately, the ruleset ended up where it ended up and it's just not worth the fight anymore. If you want to compete, you have to use turbo whilst mashing the other button and that's just the way it is. You covered the story of any% very well Pulse, thank you :)
@@tails183 And as a reminder, in japan modding games is straight up illegal, specially if it's something that could be used to generate money (Slippy comes to mind). That's why Nintendo just gets away with all those lawsuits while also keeping a golden reputation in its country of origin.
Between Citra, Yuzu, Ryujinx, Palworld, Gary's Mod, and the other shit Nintendo have been doing in the past 2 years. They would've been murdered by Nintendo.
The biggest thing I've learned from this video is that Pokemon fans are some of the biggest victims of Stockholm Syndrome. Pokemon treats yall like garbage at every turn and you just keep coming back for more.
Ikr? When you tell people that maybe you should stop giving your money to these rushed half baked games they act like you just disrespected their entire family
The idea that an aesthetic detail like your ride pokemon having thrusters caused enough lag in a modern pokemon game to overpower better fight matchups and multiple skips in presumably the slowest area of the game and make the other game faster is honestly just impressive.
People like the design and it's probably decent in certain formats, but it's terrible for speedruns as it's super slow and matches up poorly against the major battles.
"You're wondering why it takes them 5 hours and not quicker" yea no I was thinking the opposite, I know there's a ton of forced stuff and cutscenes and just walking lol, I was honestly surprised to hear it was that quick to be honest
Can someone explain something to me, I've never understood the whole "skipping the tutorial" thing. What prevents someone from just grinding a Pokémon to level 100 *before* going to Mesagoza and starting the run?
We have rules against something like that where we can only gain exp from mandatory fights like Nemona, Arven, and Team Star. Same for stuff like items!
One thing. This game doesn't deserve better. The community, sure. But Gamefreak put out a trough of slop and didn't care in the slightest to deviate from maximizing profit and lowering production costs. The GAME deserves to be mocked and forgotten. It's been a joke to watch this be so awful for so long as indie studios continue to release small QoL updates for 10 year old games. WE deserved better.
I think the only way forward is for somebody to modify the code so it actually runs wells and then to add a modded speedrun category although I sure Nintendo would hate that but at the same time the community for this is pretty small as long as you don’t get hundreds of thousands of views it’s possible. I bet if someone modified the graphics a little like reflections that should be enough to speed up the run and prevent lag like Nintendo should have done originally or you add a texture pack that would lower the brightness and change the colors to makes look better whilst preventing lag and the strain on you eyes playing cutscenes and running around the map. Last you could add skip cutscenes button and add previous game settings like set mode to make the speedrun better.
still laughing to myself that i immediately was able to guess the premise of the vid and thumbnail inspo just from the preview lmao fascinating to see the progression of this run!
I do hope that no Pokemon game this year means that the next game is given more polish so that there is less technical issues Scarlet and Violet I see as having fantastic game design but the technical issues drag it down Can’t expect someone to enjoy the Mona Lisa if it lags as it loads, it’s of a low resolution, and there’s a chance the picture corrupts and needs to be refreshed
I’m glad you got that sponsorship, but WHAT WORLD DO WE LIVE IN WHERE; A) A headphone jack is considered a premium feature B) I’d be willing to pay that premium
I do still think it’s stupid that people are hating on the sv speed run for being long. Not counting lag quite a lot of other games have similar problems with long cutscenes. I love legend of Zelda twilight princess I spent a lot of time on that game, but a lot of their speed runs are over 15 hours. 5 hours in comparison is not that bad
Tbf, it’s not that it’s slow. It is slow by Pokémon standards but the issue is the game is tedious. If a game feels awful to replay and has no consideration for very basic features, why speedrun it?
@@groudonvert7286 If I had to guess the difference would be how often the game takes you out of the experience. For better or worse Superman 64 has you mostly in the action meanwhile SV seems to be almost deliberately wasting your time in a variety of ways that make it insufferable even after one play through.
It is probably best to accept that many games are certainly not designed for speedrunning. It may sound insensitive, but there are much healthier choices.
I want to know how much time it is possible to save by using a overclocked Switch or Emulator. Or if they are going to ban the Switch 2 in the Speedrun leaderboards.
Switch 2 runs, if they are faster, would just be under a different variable or subcategory to differentiate them from Switch 1 runs. They won't be banned.
Cold comment: probably to do with the game being horrendously unstable and incredibly unfun to reset. Which is funny because many other speed games crash a lot, but aren't tedious to reset.
I've done many challenge runs of Pokemon Violet (Damageless (27hrs), Pacifist (50hrs), Metronome-only (72hrs), Nuzlocke (20hrs)) and the more runs I do, the more unmotivated I feel to play the game. I LOVE this game because of the open world and the glitches I used to make some of my runs possible, but not being able to skip cutscenes or make any optimizations is BRUTAL. I'm ATTEMPTING to route Blinfolded atm, but my patience for the game is running thin. This game deserved SO much more! Hopefully the Switch successor helps the game out a bit! Amazing video Pulse
People throw broken around way too much in this community. A Pokemon being really good doesn't mean that Pokemon is broken, it means all the junkmons are broken.
while I agree skipping the tutorial would have made the scene live a little longer, I also think scarlet/violet are just bad speedrun games that wouldn't have lasted much longer even with tutorial skip.
The amount of times SV crashed when I tried to attempt the Any% Glitched was traumatizing. Not only are they still some of the hardest things to pull off, but every glitch done increases the odds that you'd crash... Here's to the hope that the Switch 2 changes things... (If any may be)
What can I say? Scarlet and Violet are like a cuadraplegic charismatic friend... No matter how grateful you are of being with them, and how much you can enjoy your time listening to them talking about life and its miracles... or hope coming from either having nothing or losing everything... You can't forget how many times you weren't able to do something great for them because their bodies are broken. Scarlet and violet have a great soul in their stories, having one of the best stories, with very compelling characters that I've seen in any Pokémon game since Black and White, one of the best gimmicks, and changes into the mechanics of the game that changed everything we've known in competitive... and yet... you forget a lot of it by watching your Pokémon fall down of a cliff or a mountain when you go battle with a wild one because you had to teleport in front of it to do so....
I’m guessing there’s three major reasons: 1) Games normally are not intended to be have speedrunners, especially some like Pokémon. 2) Glithces. 3) There are a *lot* of checks that require you to follow the story, you can’t access Area Zero until the three storylines are done, you can’t access those until you do the school intro, and you can’t access the school stuff until you finish the tutorial and get the ride Pokémon.
Glitches are not a reason why they don't speedrun a game, quite the contrary actually. Some awful games are speedrun in marathon (like Superman 64 who's AGDQ's planning for next year).
Honestly, hearing that it can all be done in one evening as a speed run is surprising. Idk why there's a bunch of haters of the game in the comments, nothing needs to be blown out of proportion. I had a great time with the game, and to me, less than 6 hours to run the game is nuts.
the last game I bought was pokemon BDSP, and the last new generation I've played was Pokémon Sword Shield. I didn't even finish the post game or anything, once I finished the main storyline I dropped the game. Nintendo feels like their just running out of ideas for pokemon. like really, a flamingo called flamigo. that's not a name you just took an animal out of the real world, took one letter off and called it a pokemon that's lazy. on top of this the glitches are starting to get insane, I've never really enjoyed watching someone play any game with glitches myself, and just seeing how many were getting, Nintendo is prioritizing putting out games as oppose to putting out quality games. I know this will make me sound like a boomer, but seriously start taking pride in what you do. My favorite games are actually the sun moon USUM. they had loads of story, a fun new idea with trials instead of gyms, and an amazing post game (one of the few I remember not just the storyline but actually remember playing through it) Nintendo is going to run pokemon into the ground as opposed to just letting it die off with dignity, just to make an extra buck.
As a casual player i dont mind the games at all. Just its obvious that the game was a warm up for whatever they are going to release for the Switch 2. Also most of the Pokemon were boring and not rememberable
No, BW1 is the only game I've ever experienced this in. With how lore heavy and character driven the game is alongside how fast text scrolls by at, keeping up with it for a Speedrun is beyond brutal. To make it worse, every text box that shows up in a Battle needs to be cleared in the same way, making it easily the worst Pokemon game for mashing text next to games like the Alolan games.
@@PulseEffectsI mean, I don't speedrun mind you, but Gen 5 are easily my favorite games, they don't seem like they have that many text boxes, especially compared to gen 7. Ig it's cuz I don't speedrun though, idk. I've cleared Gen 5 games in a day, easily, but never in a matter of hours, that's just unrealistic imo. You guys definitely do some insane stuff.
Whelp that's what happens when Gamefreak purposely creates one of the most broken unstable Pokemon game of all time. Speedrunners are honestly better off just sticking with the older gens.
Welll, the jokes are on you, as TRULY optimal SV Speedruns involve moving with two controllers, and AFAIK, no one does that, meaning EVERY speedrun of this game is fundamentally invalid, in my eyes. 🫠
Thanks for an amazing 2024 everyone! I hope you all enjoy the final video of the year!
Check out one of the best phones on the market from REDMAGIC with their new REDMAGIC 10 Pro! 👉 bit.ly/40YKr1F
Imagine having every glitch on the planet, exept the ones that are actually fun and help skip segments.
Security breach be like:
In other words, what if everything that made gen 1 pokemon fun to play and or speedurn was patched, and only the annoying and or inconvinient stuff remained.
@@JacobBowlingiga monty:
@@JacobBowlin you can literaly get to one of the endings in les then an hours wdym?
@Thedawg2604 pre patch you can
Gotta love Gamefreak being so deadset on limiting players options as much as possible
not just GameFreak, look at how few options there are in Echoes of Wisdom's menu
I did watch a video talking about how Nintendo has given us games with less options during the switch generation.
I think the video boiled the issue down to a mix of Nintendo believing that “the way you have to play the game is the best way to play the game” and Japan as a society having a “listen to your elders” mentally where there is a quote that goes along the lines of “if your superior tells you the sky is black, then the sky is black”
@@typemasters2871 was the video by Ceave Gaming?
@ yes
10:46 To get an idea on how bad this is, in Black/White, despite being considered quite plot heavy, in a world record pace you should be inside pinwheel forest to get back the dragonite skull; you had already beaten 2 gyms, 7 rival battles, bought all the X items you will need and you're at 3 minutes of running in Unova's largest bridge. Its sequel is not too different btw, you just rode a ship towards castelia city, and that's with 5 boring minutes of pokewood.
That's awful pacing, and is specially bad considering the first hour is what mostly decides if players will be invested. The only game I can think of that got the beginning this badly would be Twilight princess (Yes, even skyward sword is faster, if only because there's a run button in that game).
everyone says that there are a lot of rival battles and it feels like it's fine because the story is so long, but the story is long because of the amount of rival battles. I didn't realize there were 7 battles before you're done 2 gyms (are you counting N?)
@@bruce4139 Yes they count N.
I am so sad that a headphone jack is not considered a normal thing. Im going to go cry now.
When Sony deleted them from their phones, User protests were so loud that newest generation phones have one again 😂🎉
Fr, like WHY does my samsung have a dumb pen I never use, but NOT a headphone jack!?
It's ironic that the most broken and dysfunctional Pokémon game to date ends up not being breakable in only the ways that would make it speedrunnable
@@Zorothegallade-rpg leave it to gamefreak to break a game over and over but never in a way that makes it more fun or interesting
@@TheResidence.mp4 seriously the launch version 1.00/1.01 version of this game was a DISGRACE 💢
@@TheSalamanderMenace4It remains a disgrace lol
To be honest it’s pretty bold to say that it’s the most broken game Pokémon’s ever seen when Gen 1 exists. It’s still inexcusable but at least it isn’t the worst
@@ethanodell8044Gen 1 is broken in fun ways, though. That's the point. SV is broken only really in inconvenient or irrelevant ways. Additionally, most of Gen 1's bugs are either behind the scenes so you don't even notice they're happening, or they take very specific steps to replicate. SV breaks during completely normal gameplay, and way too many of its bugs are visual, and thus hard to miss, or even gamebreaking.
these games are made to be played only once, no one wants to see 5 hours of cutscenes every time
Especially in 2024 with no way to skip it oh wait a second.
Me who has played them through like 8 times. I love these games and their story, the characters despite the issues these are my favorite pokemon games. (I have played all the games except gen1 and gen2 and ultra sun and ultra moon, but for gen1&gen2 I've played the remakes)
Pokemon games (outside of Legends Arceus and the Gen 2 and 4 games) are very much good replayable games
There's actually an option to skip cutscenes in SV
@johnmirabella9746 actually??
What’s funny is I just finished this for the first time. It was such an extreme slog with its amount of cutscenes and how often you’d be trapped in dialogue i thought to myself last night “this has to be a nightmare to speedrun” and oddly enough this video pops up less than a day later. Thank you
Pokémon speedrunners should do Final Fantasy Xwithout CSR (a mod that allows to skip cutscenes) and they'll know what a long speedrun with a ton of unskippable cutscene is. Half ot the run is nothing but watching cutscenes.
Ironically, with all scarlet and violet’s countless failings on the technical front, it’d be the its failing in game mechanics that made speedrunning it a nightmare.
if you want a game with no story i fear pokemon isn’t the one
@ didn’t say that but go off
0:20 you can't do anything you want at any order, because if you try to do that you are gonna be mopped by higher level Pokemon but also it is impossible to go to some areas without unlocking special features for Karaidon and Miraidon. Also the story still dictates where you gonna go, so no its not really open as people want it to be. At least in the Switch Zelda games you can actually go wherever you want, shit you can actually skip everything and go straight to the final boss if you wanted too.
You can reach any badge area except the badge at the giant lake without any ride Pokemon upgrades
But there is still the issue of the player needing to complete the badges in a specific order if they want a continually increasing power scaling, otherwise they will end up taking on some battles underlevelled whilst ending up overlevelled for other battles
@@typemasters2871 and yet the only thing they make scale to your progress is the levels of the first DLC sub-region
Imagine how funny it would be if you could go to the elite 4 at the very start of the game. Just imagine the challenges to beat the game with as low level Pokémon as possible
@thegoldenaegis That would be so insanely cool to be honest
Just after beating Kieran and pairing for DLC 1 story you can go to Blueberry dlc. Not advisable with the scaling, but you can lose to Lacey and still explore the Terrarium. 20:43 with the "unlock" though is completely wrong. For a speed run involving finishing dlc though you need to do this.
Yeah, I had a friend using an unfinished Violet save go in under leveled to help me finish my Scarlet dex
People who wanted the turbo ban clearly haven't experienced RSI in their lives so I can deeply sympathize with your sentiment as I personally went through the absolute sharp pain of tendonitis on my right forearm aka "Tennis Elbow" and it's something don't wish to even my worst enemy due to how painful and demoralizing it is to have it.
Fortunately after some physiotherapy it completely healed after one month, but ever since then I heavily advocate for accessibility features that keep hand health in shape.
I have been wondering, why is Scarlet and Violet so laggy, despite looking like trash?
Zelda BotW looked way WAY better, and run so much better as well, and that game came out 7 years ago.
The game is poorly optimized.
Laziness?
poorly optimized and rushed out in 3 years (development started when SwSh released)
Because the paradox of popularity. Pokemon is so successful they could released unoptimized garbage and people would buy it.
And, lo and behold, they did.
Pokémon's been poorly optimized since like Gen 6 at least
if SV's issues are so bad SPEEDRUNNERS are having issues with it, then yeah. there is a freaking problem
i love this game and that's why i hate it
On the contrary I would say speedrunners have more of an issue with it than casual playthroughs/ challenge runners/ competitive players/ etc. Sure it is annoying if I lag in lag tree thicket or have to wait in the poison base, but I encounter those issues with a far lower frequency than speedrunners.
But overall I am with you on that. SV is my top 3 fave entry with the issues, it might be number 1 if it was a well polished game.
JRPGs aren't a good genre to speedrun. I wouldn't judge the quality of one based off its speedrun.
seriously! i felt genuine shame by how much fun i had with them when their broken state should be unforgivable. and it's just so tragic bc it has everything it needs to be the best pokemon game ever released, with an open world AND excellent stories that actually keep you invested. them being enjoyable as-is is a testament to how much potential they really had. i wish the brand had suffered for dropping the ball so badly, because they should not have gotten away with it. but here i am with 50+ hours in it anyway. they got us hook, line and sinker.
Once the game stops receiving updates, that's when activity will likely pick up. Patches very often completely ruin momentum in speedruns on the Switch.
I can't wait to route/share glitched dlc routes with insta-crashing zips only to save 20 seconds from Bug to Psychic Gym
If the Switch 2 got a deluxe version of ScarVi, I'd be SO happy.
Who would have guesses an openworld game with a inlear level curve would make for an awfull gameplay experience
I don’t think it’s the open world level curve’s problem. Because games like Fallout and The elder scrolls are very fun to play.
@elijahfyffe5176 those games level scale tho the stronger you get the stronger the world gets around you.. The problem SV that for example if you do the ice gym there always be in the late 40s no matter how Manny badges you have.
What's the point of having an open world when the game has a recommended level scaled order to go in? If I fight the 8th gym first then gym 1-7 are going to be a boring walk in the park.
Fanbase: "Don't skip all the unfun parts of a speedrun or use turbo or it won't be valid."
Speedrunner: "Alright we won't play it then."
Fanbase: "Yeah, take that! Wait. Hold on. Get back here! We need you for speedrunning!"
With a mentality like that, Final Fantasy 9 and 10 wouldn't be as popular as they are for speedruns.
The drama on the turbo stuff for the right reasons is why I stopped speedrunning due to the elitism and pointless toxicity
Without even watching the video I’m gonna guess because the intro is longer than the red and blue world record (this isn’t a joke despite what my name suggests)
Lol, I love how the thumbnail looks like a reference to Toy Story, when Woody was having his nightmare.
The first thing that came to mind when I saw the thumbnail. “I don’t want to play with you anymore”
So what I'm hearing is that speedrunners quit for the same reasons I quit pokmeon. Gamefreak is an incompetent game studio that can't create a functional game. It's no longer just a problem with decreasing story and worse gameplay, it's now a problem of just being able to play the game at all.
Decreased story? They’re kinda very story heavy which is why so many people in the comments are complaining… not being able to skip cutscenes because it’s a JRPG and a broken one at that.
I'm just desperately clinging onto hope for a fix for these issues, whether it be a patch, or just better optimization on the next console. These have quickly become some of my favorite games, and it physically pains me how much hate they get.
Sadly Gamefreak won't be bothered to fix all the problems that Scarlet and Violet have.
It shouldn't pain you that it gets the hate it rightfully deserves. You can like a game and acknowledge that it's bad.
@@TheResidence.mp4you can also hate a game and acknowledge its not bad.
@@cuttlefish6839
Uh, what? The games are pretty objectively bad, if they weren’t Pokémon games, you wouldn’t be playing them. You would think they were made by an indie dev in a few months. There are lots SV did right for Pokémon, but that doesn’t make them *good* games.
@mattquellobelloagree, they would rather sue the "competitor" instead of fixing the game
ohhh I’m downloading this for my flight tomorrow!!!
ty for the excellent content as always friend ❤️❤️❤️
Safe travels gamer, and thanks so much for tuning in! 😁
Yeah scarvi just aren't fun to replay I can't lie
I got tired of SV even as a casual. I'm not surprised speedrunners gave up on it
I'm a speedrunner and wanted to run one of these games, but I gave up on it for a reason not mentioned in the video: I was having a very hard time with the movement tricks used to get some of the EXP Candies
This was a very interesting time period to relive through this video. I've never quite understood why people wouldn't want to take care of their hands and furthermore FORCE others to mash through text manually causing further pain. However, I disagree with the way turbo was implemented. I want turbo to be something that lifts people up that can't / don't want to mash. At the same time, I dont want it to be faster than a human can mash and be an objective advantage. That is absolutely worth criticism and made opposing turbo completely valid. Ultimately, the ruleset ended up where it ended up and it's just not worth the fight anymore. If you want to compete, you have to use turbo whilst mashing the other button and that's just the way it is. You covered the story of any% very well Pulse, thank you :)
I’m curious how likely it would be for the community to run a fan patch that optimizes the game.
If nobody cares to play the game, nobody cares to patch it, then even if they do, this is Nintendo we're talking about.
@@tails183 And as a reminder, in japan modding games is straight up illegal, specially if it's something that could be used to generate money (Slippy comes to mind). That's why Nintendo just gets away with all those lawsuits while also keeping a golden reputation in its country of origin.
Between Citra, Yuzu, Ryujinx, Palworld, Gary's Mod, and the other shit Nintendo have been doing in the past 2 years. They would've been murdered by Nintendo.
@@tails183People like Scarlet and Violet though
As someone who really hasn't paid attention to speedruns in the 3D era, this was a fantastic introduction to Gen 9's; thank you!
19:10 Oh hey its my friend Caro-san!! That actually gave me a jumpscare. lol
Carolio is such a joy to watch, he seriously has the best laugh! 😂
honestly, the quality of these videos just keep rising. you’ll hit 100k before the end of 2025, i know it!
The biggest thing I've learned from this video is that Pokemon fans are some of the biggest victims of Stockholm Syndrome. Pokemon treats yall like garbage at every turn and you just keep coming back for more.
Ikr?
When you tell people that maybe you should stop giving your money to these rushed half baked games they act like you just disrespected their entire family
I'm actually getting carpal tunnel surgery in a few days myself, so I will always advocate for hand health.
Best of luck with the surgery, I really hope it helps! 😧
The idea that an aesthetic detail like your ride pokemon having thrusters caused enough lag in a modern pokemon game to overpower better fight matchups and multiple skips in presumably the slowest area of the game and make the other game faster is honestly just impressive.
The Fuecoco hate feels extremely unjustified, Skelledirge is awesome, it literally solod a shiny Rayquaza for me last night.
Pokérogue doesn't count
@@Zorothegallade-rpg he's talking about the new shiny rayquaza event in scarlet and violet
@@Zorothegallade-rpgpokerogue mention 🔥🔥😤😤😤
@@icebergerplays9639 ....oh.
People like the design and it's probably decent in certain formats, but it's terrible for speedruns as it's super slow and matches up poorly against the major battles.
"You're wondering why it takes them 5 hours and not quicker" yea no I was thinking the opposite, I know there's a ton of forced stuff and cutscenes and just walking lol, I was honestly surprised to hear it was that quick to be honest
Poor Sprigatito T_T
Fire thumbnail. Shoutout Neonvoid
Can someone explain something to me, I've never understood the whole "skipping the tutorial" thing. What prevents someone from just grinding a Pokémon to level 100 *before* going to Mesagoza and starting the run?
We have rules against something like that where we can only gain exp from mandatory fights like Nemona, Arven, and Team Star. Same for stuff like items!
@@PulseEffects That makes sense! So runners still have to show that portion of the game before doing their runs for the day I assume?
@Cochu not necessary actually, you can tell pretty easily based on the starter Pokemon exp and the players bag mid run!
Oh true lol thank you for answering!! I've been wondering this ever since the first discussions of the route lmao
One thing. This game doesn't deserve better. The community, sure. But Gamefreak put out a trough of slop and didn't care in the slightest to deviate from maximizing profit and lowering production costs. The GAME deserves to be mocked and forgotten. It's been a joke to watch this be so awful for so long as indie studios continue to release small QoL updates for 10 year old games. WE deserved better.
You think I didn't spot the Lost Odyssey music in the background? Amateur!
I think the only way forward is for somebody to modify the code so it actually runs wells and then to add a modded speedrun category although I sure Nintendo would hate that but at the same time the community for this is pretty small as long as you don’t get hundreds of thousands of views it’s possible. I bet if someone modified the graphics a little like reflections that should be enough to speed up the run and prevent lag like Nintendo should have done originally or you add a texture pack that would lower the brightness and change the colors to makes look better whilst preventing lag and the strain on you eyes playing cutscenes and running around the map. Last you could add skip cutscenes button and add previous game settings like set mode to make the speedrun better.
Almost like the developers stop putting effort into these games and we should stop buying them
I saw the title and immediately thought: Let me guess, the Psychic type Gym Challenge is part of the reason?
3:50
That said "Path of Legends" a second time instead of "Victory Road."
still laughing to myself that i immediately was able to guess the premise of the vid and thumbnail inspo just from the preview lmao
fascinating to see the progression of this run!
I do hope that no Pokemon game this year means that the next game is given more polish so that there is less technical issues
Scarlet and Violet I see as having fantastic game design but the technical issues drag it down
Can’t expect someone to enjoy the Mona Lisa if it lags as it loads, it’s of a low resolution, and there’s a chance the picture corrupts and needs to be refreshed
You'll have to forgive Game Freak. They're just a small indie company.
I’m glad you got that sponsorship, but WHAT WORLD DO WE LIVE IN WHERE;
A) A headphone jack is considered a premium feature
B) I’d be willing to pay that premium
I do still think it’s stupid that people are hating on the sv speed run for being long. Not counting lag quite a lot of other games have similar problems with long cutscenes. I love legend of Zelda twilight princess I spent a lot of time on that game, but a lot of their speed runs are over 15 hours. 5 hours in comparison is not that bad
Yeah seriously, there are RPG's Any% that are 15 hours long or longer. Pokémon speedrun are not that long lol
Tbf, it’s not that it’s slow. It is slow by Pokémon standards but the issue is the game is tedious. If a game feels awful to replay and has no consideration for very basic features, why speedrun it?
@@thecod2345 I don't know... why do people speedrun Superman 64 ?
You do it then
@@groudonvert7286 If I had to guess the difference would be how often the game takes you out of the experience. For better or worse Superman 64 has you mostly in the action meanwhile SV seems to be almost deliberately wasting your time in a variety of ways that make it insufferable even after one play through.
I love how strong alolan dugtrios iron moves are
Imagine what could be accomplished if the speedrunners were focusing that energy on anything else XD
You know how bad a game is when even speed runners think it’s not worth it
It is probably best to accept that many games are certainly not designed for speedrunning.
It may sound insensitive, but there are much healthier choices.
Quite the contrary, SV is made for speedrunning with so many glitches there are.
Quality of Life and replayability aren't exclusively features of speedrunning. These are valuable for the longevity and staying power of your game.
I want to know how much time it is possible to save by using a overclocked Switch or Emulator.
Or if they are going to ban the Switch 2 in the Speedrun leaderboards.
Switch 2 runs, if they are faster, would just be under a different variable or subcategory to differentiate them from Switch 1 runs. They won't be banned.
Cold comment: probably to do with the game being horrendously unstable and incredibly unfun to reset.
Which is funny because many other speed games crash a lot, but aren't tedious to reset.
tpat avatar moment
I've done many challenge runs of Pokemon Violet (Damageless (27hrs), Pacifist (50hrs), Metronome-only (72hrs), Nuzlocke (20hrs)) and the more runs I do, the more unmotivated I feel to play the game. I LOVE this game because of the open world and the glitches I used to make some of my runs possible, but not being able to skip cutscenes or make any optimizations is BRUTAL. I'm ATTEMPTING to route Blinfolded atm, but my patience for the game is running thin. This game deserved SO much more! Hopefully the Switch successor helps the game out a bit! Amazing video Pulse
This is one of the very few videos i saw in my recommended that i actually thought was gonna be good 👍
People throw broken around way too much in this community. A Pokemon being really good doesn't mean that Pokemon is broken, it means all the junkmons are broken.
while I agree skipping the tutorial would have made the scene live a little longer, I also think scarlet/violet are just bad speedrun games that wouldn't have lasted much longer even with tutorial skip.
Bad speedrun games lol
There are many glitches you can do in this game that you can't do in an other Pokémon game.
@@groudonvert7286 there are games besides pokemon out there
"Bye, Sprigatito!"
Shout out to the video editor 5:29 lol
Pokemon Speedrunners should just start speedruning Palworld and bexome based.
I wish I could like these games but I gave up on scarlet and violet after my first grueling play through 😢
Because it takes an hour just to get thorough the tutorial
Wait so why don't they cut out the load times that have screens
Buggy mess of a game, completely trash tbph. I've had to play through it several times now for various reasons, and it's a slog every single time.
02:18 to be honest, even mid range phones ace the games you're speaking off. Bad examples.
The amount of times SV crashed when I tried to attempt the Any% Glitched was traumatizing. Not only are they still some of the hardest things to pull off, but every glitch done increases the odds that you'd crash... Here's to the hope that the Switch 2 changes things... (If any may be)
Scrappy blocks Intimidate?!
any% should be called sheeran%
That's what you get for playing a game as bad as Scarlet and Violet
Finally a new upload...
What can I say?
Scarlet and Violet are like a cuadraplegic charismatic friend...
No matter how grateful you are of being with them, and how much you can enjoy your time listening to them talking about life and its miracles... or hope coming from either having nothing or losing everything...
You can't forget how many times you weren't able to do something great for them because their bodies are broken.
Scarlet and violet have a great soul in their stories, having one of the best stories, with very compelling characters that I've seen in any Pokémon game since Black and White, one of the best gimmicks, and changes into the mechanics of the game that changed everything we've known in competitive... and yet... you forget a lot of it by watching your Pokémon fall down of a cliff or a mountain when you go battle with a wild one because you had to teleport in front of it to do so....
I’m guessing there’s three major reasons:
1) Games normally are not intended to be have speedrunners, especially some like Pokémon.
2) Glithces.
3) There are a *lot* of checks that require you to follow the story, you can’t access Area Zero until the three storylines are done, you can’t access those until you do the school intro, and you can’t access the school stuff until you finish the tutorial and get the ride Pokémon.
Glitches are not a reason why they don't speedrun a game, quite the contrary actually. Some awful games are speedrun in marathon (like Superman 64 who's AGDQ's planning for next year).
@@groudonvert7286 the glitches this time make it harder.
@@aureliamastergoomba1278 As if difficult glitches was a problem for speedrunners lol
It’s been 3000 years (AZ holding flabebe ahh moment)
Honestly, hearing that it can all be done in one evening as a speed run is surprising. Idk why there's a bunch of haters of the game in the comments, nothing needs to be blown out of proportion. I had a great time with the game, and to me, less than 6 hours to run the game is nuts.
the last game I bought was pokemon BDSP, and the last new generation I've played was Pokémon Sword Shield. I didn't even finish the post game or anything, once I finished the main storyline I dropped the game. Nintendo feels like their just running out of ideas for pokemon. like really, a flamingo called flamigo. that's not a name you just took an animal out of the real world, took one letter off and called it a pokemon that's lazy.
on top of this the glitches are starting to get insane, I've never really enjoyed watching someone play any game with glitches myself, and just seeing how many were getting, Nintendo is prioritizing putting out games as oppose to putting out quality games. I know this will make me sound like a boomer, but seriously start taking pride in what you do.
My favorite games are actually the sun moon USUM. they had loads of story, a fun new idea with trials instead of gyms, and an amazing post game (one of the few I remember not just the storyline but actually remember playing through it)
Nintendo is going to run pokemon into the ground as opposed to just letting it die off with dignity, just to make an extra buck.
It’s simple. It sucks
Still a better game then Concord was
@@RuneRagedAgreed but that bar is so low it’s a tripping hazard in hell
Its the alpha of a great game, makes me sad what they could've done with an extra dev year.
@@Mr.Starlight_gaming Could've been one of the Pokemon games of all time, but now it's just a 60 dollar mess.
It's embarrassing to see how bad this gen was in general. Horrible games.
Tfw the game is so broken that not even speed runners want to play it
Lol past gen 5 is pay to win
Scarlet and Violet was just so soulless, the world felt like a cheap roblox game
As a casual player i dont mind the games at all. Just its obvious that the game was a warm up for whatever they are going to release for the Switch 2. Also most of the Pokemon were boring and not rememberable
Nah, set mode needed to go, seitch mode is the objective way to go.
People like you remind me that Pokemon fans have Stockholm syndrome
Wait, what? BW doesn't have that many text boxes, chances are your hand issue was completely unrelated.
No, BW1 is the only game I've ever experienced this in. With how lore heavy and character driven the game is alongside how fast text scrolls by at, keeping up with it for a Speedrun is beyond brutal. To make it worse, every text box that shows up in a Battle needs to be cleared in the same way, making it easily the worst Pokemon game for mashing text next to games like the Alolan games.
@@PulseEffectsI mean, I don't speedrun mind you, but Gen 5 are easily my favorite games, they don't seem like they have that many text boxes, especially compared to gen 7. Ig it's cuz I don't speedrun though, idk. I've cleared Gen 5 games in a day, easily, but never in a matter of hours, that's just unrealistic imo. You guys definitely do some insane stuff.
@@GothAtheistthe text doesn’t scroll too fast in Gen 7 so you’re not stuck spamming A.
Who cares what some speedrunners think? They optimize the fun out of video games.
Whelp that's what happens when Gamefreak purposely creates one of the most broken unstable Pokemon game of all time. Speedrunners are honestly better off just sticking with the older gens.
Not really, PLA and SWSH have pretty fun categories
Fun fact : Superman 64 is speedrun at AGDQ next year.
Welll, the jokes are on you, as TRULY optimal SV Speedruns involve moving with two controllers, and AFAIK, no one does that, meaning EVERY speedrun of this game is fundamentally invalid, in my eyes. 🫠