8 simple steps to Sci-fi panels in substance painter (featuring anchor points, decals and emission)

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  • Опубликовано: 22 окт 2024

Комментарии • 15

  • @leitecunha
    @leitecunha 4 года назад +4

    Fast and straight to the point, no nonsense. Good video, man.

    • @3dsculptingtutorials
      @3dsculptingtutorials  4 года назад

      I hate unnecessarily long tutorials myself, so I try to keep it as short as possible. Good to hear its appreciated!

  • @frosti8787
    @frosti8787 3 года назад +1

    best substance tutorial i've seen! this helped so much. thanks, you're really talented.

  • @nicolas404
    @nicolas404 3 года назад +1

    Really good video, the anchor point for the normals works great! Tranks a lot

  • @SirDMX
    @SirDMX 4 года назад +3

    Hoping to see more tutorials like this! you are awesome! :D thank you so much

  • @RohanGulig
    @RohanGulig 3 года назад

    tuch re bhavvvaaa .... vishaye kaa

  • @mahmoudzaefi2958
    @mahmoudzaefi2958 3 года назад

    Thank you very much :)

  • @Cyber_Kriss
    @Cyber_Kriss 3 года назад +3

    04:40 in japanese this means "do you want fries on monday"

  • @SudipBhatt92
    @SudipBhatt92 4 года назад

    Thanks .. its helpfull 👍🏼

  • @danksley
    @danksley 4 года назад

    its quicker I think to have scratches confer metallic=true, base color change, and lower roughness with the same scratch map.