My Thoughts on Starfield

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  • Опубликовано: 22 дек 2024

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  • @Edlin261
    @Edlin261 Год назад +16769

    "In a side quest someone high up gets exposed for corruption and nothing changes." I for one applaud this games commitment to realism.

  • @gabrw
    @gabrw Год назад +6588

    Remember, Charlie is the guy who finished Gollum out of pure spite.

    • @LuisSierra42
      @LuisSierra42 Год назад +313

      Truly one of the determinations of all time

    • @lemon9974
      @lemon9974 Год назад +85

      Idk, this one seems like a tall order for him unfortunately

    • @cameronbulmer936
      @cameronbulmer936 Год назад +163

      the man is literally fueled by awful games its his favorite pastime

    • @Sch1sMx
      @Sch1sMx Год назад +47

      i encourage you to form your own opinions on things instead of copying your thoughts and feelings from a youtube personality.

    • @aj0413_
      @aj0413_ Год назад +42

      Forgot about that lol But to be fair, spite is a powerful motivator. Apathy is ... not

  • @PoorDesign
    @PoorDesign Год назад +2081

    i hate the argument that "modders can fix what's wrong with the game" because it removes the responsibility of creating a quality product from the actual, main developers and thrusts it upon people who aren't being paid to make mods and are making these mods out if passion.

    • @serahmus9178
      @serahmus9178 Год назад +120

      devs should make the game great modders should only be adding to that greatness. but yeah its modders fixing the game LMAO

    • @CanIHasThisName
      @CanIHasThisName Год назад +29

      It doesn't remove their responsibility. It's just an admission of the fact the devs can't do it.

    • @JackBob.
      @JackBob. Год назад

      7.5 Billion Dollar company relies on free labor to finish their product. Capitalism and its consequences have been a disaster for the human race.

    • @funknotik
      @funknotik Год назад +16

      it seems like that responsibility was removed like 20 years ago. Most triple AAA games suck to anyone that has played a good game and is not 14

    • @lethalinflection
      @lethalinflection Год назад +6

      It's even happening in esports. They've just released another last gen NBA 2K game for PC & modders are working to make the graphics reflect the current gen. This is the 4th game now using dated everything (a repackaged 2K20)

  • @Degenevesting
    @Degenevesting Год назад +2266

    Imagine if they made one system with 10 planets, with ground vehicles, gameplay-based and in-atmosphere flight, and total planet exploration with no invisible walls.

    • @genericnpcs
      @genericnpcs Год назад +280

      Just play no man's sky

    • @MinecraftKid1234567
      @MinecraftKid1234567 Год назад +45

      this would be cool but it doesnt work with this games story

    • @atub7055
      @atub7055 Год назад +76

      A star wars game like this would be crazy.

    • @pp-on6cs
      @pp-on6cs Год назад +64

      ​@@atub7055it's actually on its way. But unfortunately it's being made by Ubisoft..

    • @jjangles
      @jjangles Год назад +65

      Star Citizen?
      It's never gonna get out of Alpha, though.

  • @lebadger019
    @lebadger019 Год назад +2447

    The game boring him to sleep is really a powerful statement coming from the man who grinded all runescape skills to max

    • @roachdoggjr2883
      @roachdoggjr2883 Год назад +92

      86 mining and I wanna paint the ceiling.

    • @nottomclancy2439
      @nottomclancy2439 Год назад +41

      Yeah - exactly the same thing happened to me playing D4. I fell asleep many times during the campaign and I played WoW and grinded that game for well over 15 years.
      People be coping hard.

    • @GaryGlass1
      @GaryGlass1 Год назад +65

      Based off literally everything he’s saying. He didn’t past 6 hours in. And there was only 1 article saying you need to be 12 hours in before you have fun. That’s like saying World of Warcraft doesn’t get fun til 100 hours in. If you’re not having fun and don’t like open world games with story then don’t play it. I don’t mind a reviews on Starfield but he really shouldt be saying all this with less than 10 hours in a game that’s suppose to be 200 hours

    • @Mr.SoulLow
      @Mr.SoulLow Год назад +63

      ​@@GaryGlass1it's called bandwagoning. It's a hot topic right now so everyone is giving their very little experienced take on things that require hours to digest. It's fine. Just keep enjoying the game. People want too much new and don't appreciate the good stuff we have but then want the old ways and it goes on and on..

    • @serenity8839
      @serenity8839 Год назад +6

      OSRS we like it out of Stockholm at this point, the late game is one of the worst exp grinds in any game to ever exist, it was designed in a way they thought no one would ever get a 99. They just underestimated how we get stuck into these loops.

  • @BadAstroJake
    @BadAstroJake Год назад +6682

    Any time I hear that a game gets good after X amount of hours, it feels like the game is telling me that if I don’t enjoy it at its worst I don’t deserve it at its best.

    • @Mirltones
      @Mirltones Год назад +310

      then play it yourself instead of hearing other peoples takes to form your own opinion and to see if you get hooked onto it yourself

    • @trotoxd6827
      @trotoxd6827 Год назад +2

      nah, if im paying $70 dollars for a game, the game NEEDS to have a general consensus that the game is good. End of story. don't play dice with my $70-$100 :D@@Mirltones

    • @hhaste
      @hhaste Год назад +948

      @@Mirltones A lot of other things I'd rather do than waste 12 hours on something mid just for a _maybe_

    • @a.c.slater7989
      @a.c.slater7989 Год назад +77

      If a single play through can go for hundreds of hours I think it’s fair to not bombard the player with every mechanic and quest line all at once

    • @TheChaosDragoness
      @TheChaosDragoness Год назад +356

      It reminds me of a quote from Yahtzee Croshaw on his Zero Punctuation review of Final Fantasy XIII.
      "Some people have told me that FF13 gets good about 20 hours in. You know that's not really a point in its favor, right? Put your hand on a stove for 20 hours and yeah, you'll probably stop feeling the pain, but you'll have done serious damage to yourself."

  • @100StepProgram
    @100StepProgram Год назад +3195

    I really want to see them make an incredibly condensed world, developers keep going bigger and bigger but all we actually want is something kinda big bit incredibly dense

    • @jimbrozini
      @jimbrozini Год назад +45

      YES!

    • @other_horizon1085
      @other_horizon1085 Год назад +175

      literally play morrowind

    • @chancebattenberg8400
      @chancebattenberg8400 Год назад +289

      Batman Arkham City is the perfect example of this. Not the biggest map but super packed and loaded with content that makes it feel way bigger

    • @hajsh67
      @hajsh67 Год назад +165

      The rise of "open world" games saw great success over a decade ago and produced some incredible games. Maybe it's not your cup of tea but take Morrowind or Oblivion for example. But now we're beating a dead horse. Same thing with the whole superhero movie thing and the "Marvel Cinematic Universe", or other things like that. The reason why the relevant industry keeps spewing out complete bullshit is because they are trying to extract the most amount of profit by endlessly repeating the same "creative" formula, which by the definition of creativity is basically a snake eating it's own tail.

    • @st0nedpenguin
      @st0nedpenguin Год назад +53

      I'm a fan of games that are largely linear but just give you enough choice and variety here and there to not feel like you're on rails.
      I just really don't have the time for massive sandbox titles anymore.

  • @joetatos8687
    @joetatos8687 Год назад +736

    I think my favorite thing about the Starfield cope is when people bring up how many loading screens you need to sit through, the main thing they say is "Well would you wanna sit and travel through empty space for 7 hours???" Like No Mans Sky...an indie game, has figured out how to do just that thing and it not take 7 hours, and its entertaining. So tired of the abused spouse syndrome Bethesda fans have adopted.

    • @timothyarnold1679
      @timothyarnold1679 Год назад +22

      Let's see, sit through a 3 second loading screen so you can go to a planet with hundreds of NPCs, dozens of quests, thousands of interactable objects... Or sit through a ten second loading screen in no man's sky disguised as a planet fall animation... So you can visit a planet with maybe 2 dozen NPC's, no quests, no interactable objects, no dialogue options and a handful of cut and paste structures with nothing to do in them, hmm, which one should I choose?

    • @joetatos8687
      @joetatos8687 Год назад +189

      @@timothyarnold1679 its almost like one had an infinitely larger budget to work with and still released the game with the full intention of letting the modding community complete it for them. cope as hard as youd like Starfield is a subpar game lacking features games way under their budget have been able to complete.

    • @timothyarnold1679
      @timothyarnold1679 Год назад

      @@joetatos8687 No, actually it's almost like angry playstation fan boys are bombing the reviews on this game because they're crying in their pillows that they can't play It.
      I effectively pointed out how your argument was dogshit and you can't, to borrow a phrase from you "cope with it".

    • @onion69420
      @onion69420 Год назад +84

      ​@@timothyarnold1679dozens of boring chores to do, and extremely empty world to explore

    • @Couch346
      @Couch346 Год назад

      @@timothyarnold1679star field is trash kid

  • @mrsnowmelt
    @mrsnowmelt Год назад +2253

    Dunkey put it into perspective really well, how people say it takes 12 hours to get good, while a whole lot of amazing game aren't 12 hours at all.

    • @yuzzo92
      @yuzzo92 Год назад +355

      thing is, NO bethesda game requires 12 hours to get good, this far. Some even criticized Skyrim for having a very long intro, and that's barely an hour long.

    • @Osama-KIN_TMZ01
      @Osama-KIN_TMZ01 Год назад +43

      But many times those experiences that only get good after 12 hours stick with you more than the 12 hours long good games. Akin to how many hate Dark Souls at first but end getting used to it and it becomes one of their favorite games... As much as I love indies, I don't really remember many of em long I play them.

    • @lego1999100
      @lego1999100 Год назад +324

      @@Osama-KIN_TMZ01 Dark Souls takes maybe an hour to become amazing if you're new. If a game takes 12 fuckin hours to get good, its not good.

    • @matguimond92
      @matguimond92 Год назад +36

      amazing game
      only 12 hours
      no I don't have the attention span of a fruit fly if it takes 12 hours for a game to get good thats solely on you.

    • @GamerMarine89
      @GamerMarine89 Год назад +19

      ​@Osama-KIN_TMZ01 the Darksouls comment is 100% accurate. My thing is, I've gotten enjoyment from sandbox indie games (zomboid using it as the example since I've just recently started playing again) for hours more than the generic releases. I haven't touched a Bethesda game since playing skyrim a few months ago. I hated FO4, and the constant skyrim rereleases are stupid af. Bethesda lost all my respect when 76 came out. Play something worth while and not 60$ of recycled garbage to just hit the nostalgia factor.

  • @internetfrnd6496
    @internetfrnd6496 Год назад +483

    I was really hoping that Starfield would take a page out of Cyberpunks book and make the interactions with characters more conversational and intimate rather than every character giving me the "You got games on your phone" stare.

    • @Agent_3141
      @Agent_3141 Год назад +7

      I've never played CyberPunk2077, is it worth playing now?

    • @jetgames2282
      @jetgames2282 Год назад +60

      @@Agent_3141 yes yes and yes please go play it .

    • @dislexyc
      @dislexyc Год назад +30

      ​​​@@Agent_3141YES. It was a dumpster fire on release, but now it's a very good game. I sank about 170h in 3 playthroughs. I played without QoL mods, so it could be even better
      (To be clear, I bought the game this July, not on release)

    • @MortalWombat047
      @MortalWombat047 Год назад +11

      ​@@Agent_3141yes they are about to drop their dlc adding a bunch of content that was missing. Most bugs not all "MOST" are gone if you want to experience a great story and characters I'd pick it up with the dlc

    • @vindictiv6880
      @vindictiv6880 Год назад

      ​@@Agent_3141wait until you can get the game with its newest DLC at a rebate. It's a good game overall but lacked certain elements that are coming soon with the same patch that comes the day of the DLC's release.

  • @themightiestpen
    @themightiestpen Год назад +1915

    The no map thing is crazy to me… especially since Skyrim’s map at the time was one of its coolest innovations in my opinion.

    • @xXlURMOMlXx
      @xXlURMOMlXx Год назад +162

      Been playing it. There definitely is a map what are people talking about

    • @joes.2788
      @joes.2788 Год назад +35

      It's not crazy if you believe they purposely didn't add maps to make exploring "better" and last longer.

    • @JamesEatWorld7758
      @JamesEatWorld7758 Год назад +12

      The entire point is to explore

    • @acters124
      @acters124 Год назад +245

      @@JamesEatWorld7758 The entire point is to -explore- aimlessly wander around and look at shit without knowing what you are doing or care that you are doing anything at all.

    • @jimmynimbus757
      @jimmynimbus757 Год назад +19

      Who said there was no map? 😅

  • @leonardofontes7007
    @leonardofontes7007 Год назад +457

    charlie is actually more expressive than starfield npcs and thats insane

    • @shadyhavok1
      @shadyhavok1 Год назад +9

      hahahahahaha im new here, thats funny af.

    • @B4XT3R
      @B4XT3R 10 месяцев назад +5

      My brother a rock is more expressive than starfield npcs.

    • @TheParagonIsDead
      @TheParagonIsDead 9 месяцев назад

      He’s not

  • @ProtoKun7
    @ProtoKun7 Год назад +3102

    7:50 In fairness having a prominent character exposed for massive corruption only for them to retain their position and face no consequences is actually extremely realistic.

    • @leonardos.1507
      @leonardos.1507 Год назад +176

      yeah but there isn't even dialogue changes yk

    • @Nigdolf
      @Nigdolf Год назад +172

      hillary clinton

    • @Versace_sheets
      @Versace_sheets Год назад +243

      ​@@Nigdolf rent free

    • @DonnaPinciot
      @DonnaPinciot Год назад +38

      If you're talking about that governer guy, he does get replaced eventually, it just takes a few days.

    • @mrbonjangle
      @mrbonjangle Год назад +97

      Yeah like Joe Biden.

  • @MrMcFournier
    @MrMcFournier Год назад +1372

    Star Field seems like a Great Game to buy in a few years once modders change the entire game into the Star Wars universe

    • @nolanmcdavid4432
      @nolanmcdavid4432 Год назад +45

      That would be hype

    • @mrminkman952
      @mrminkman952 Год назад +70

      Like every Bethesda game ever made.

    • @syberKILLER8
      @syberKILLER8 Год назад

      @@mrminkman952 that's just false. Deluded hater. It's just not true for Skyrim and even falloutt

    • @vidgamarr5126
      @vidgamarr5126 Год назад +20

      That’s definitely going to happen. It is a brand new Bethesda series, very exciting to see where the mod community takes us.

    • @Jaynan2
      @Jaynan2 Год назад +23

      Free development team and Bethesda knows this.

  • @mokadelic4037
    @mokadelic4037 Год назад +3082

    Charlie's face in this video had more expressions than the entire Starfield cast in 100 hours of gameplay

    • @jimster1111
      @jimster1111 Год назад

      thats saying something when charlies videos usually have the personality of a wet mop

    • @antoniomadrigal9181
      @antoniomadrigal9181 Год назад +148

      But but but the expressions get better after 12 hours of gameplay!

    • @pikkyuukyuun4741
      @pikkyuukyuun4741 Год назад +2

      me andromeda levels of face tired?

    • @stripesd
      @stripesd Год назад +42

      @@antoniomadrigal9181the games good before the first 12 hours just mfs have low attention spans nowadays have a little patience y’all

    • @ArthropodSpidey
      @ArthropodSpidey Год назад +3

      I laughed out loud. Well done.

  • @atomicNoodle
    @atomicNoodle Год назад +325

    I've played about 400-500 hours of Fallout 4, and although more than half of that was spent making Settlements I did get incredibly tuned to the cogs and wheels behind the game. When I began playing Starfield I immediately noticed I was playing FO4 with a space skin. Then I was introduced to that drug and found it to be Jet. Then I found a legendary weapon and realized the effects and even the effect's /names/ are exactly the same.

    • @johnhorak2000
      @johnhorak2000 Год назад +52

      Exactly. It was still cool 8 years ago and pretty cool 12 years ago, but in 2023 I dont have time for outdated 2 generations old games.

    • @GoodfellasX21
      @GoodfellasX21 Год назад

      ​@@johnhorak2000well if you have Xbox live with gamepass its a free install. Not much risk to play since you're not dropping $75

    • @peterschmidt4212
      @peterschmidt4212 Год назад +59

      I dont think its like FO4 at all. In Fallout 4 there were so many interesting quests and locations. You can really just take of in any direction to encounter something interesting. My Starfield experience has been very bland as of now.

    • @johnhorak2000
      @johnhorak2000 Год назад +16

      @@peterschmidt4212 sure, i also consider f4 superior game... the thing is that Starfield didnt improve anything to match or surpass other open world RPGs which were released in last 8 years. Yea there are some improvements here and there but a lot of games in last 8 years set the bar high and Starfield is not even close to consider it for wasting 100 hours there.

    • @atomicNoodle
      @atomicNoodle Год назад +7

      @@peterschmidt4212 I ment specifically under the hood. Sprinting, radiation, companions, consumables, etc.

  • @Jumbii
    @Jumbii Год назад +628

    I'm guessing vehicles were not added because they would increase the amount of times players hit those invisible walls

    • @lukewarmape603
      @lukewarmape603 Год назад +119

      Their engine also just can’t handle it. The trains in Fo3 were NPCS clipping through the ground with Train “Hats” on and increased speed. I’m not joking.

    • @nutskok5394
      @nutskok5394 Год назад +3

      @@lukewarmape603wait what???

    • @rioplats
      @rioplats Год назад +33

      @@lukewarmape603 I would not at all be surprised if they just couldn't figure out how to make vehicle suspension work on rough terrain xD

    • @Fat_xeno
      @Fat_xeno Год назад +36

      ​@@lukewarmape603its been proven that they didn't even try because one guy alone made fully functional vehicles with actual physics in New Vegas for a mod called The Frontier which sadly is required to have the cars at all as they never got released as a stand alone mod. Oh and he managed to do that in just a few years. By himself.

    • @Fat_xeno
      @Fat_xeno Год назад

      ​@@rioplatsrefer to my comment cause you're right

  • @seb17702
    @seb17702 Год назад +574

    "It gets good after XX hours" is honestly the worst excuse anyone can ever use

    • @greenwendal5056
      @greenwendal5056 Год назад +70

      Played for 30 hours. Then uninstalled. I haven't been this disappointed in a game since dragon age inquisition.

    • @Gamez4eveR
      @Gamez4eveR Год назад

      @@greenwendal5056 what aspects disappointed you? I've been having a blast since the start, currently 90h in

    • @sattlermusic2402
      @sattlermusic2402 Год назад +4

      There’s nothing wrong with a little learning curve.

    • @mahatmaniggandhi2898
      @mahatmaniggandhi2898 Год назад +3

      it's not

    • @christianrobloxserver7282
      @christianrobloxserver7282 Год назад

      ​@@sattlermusic2402comparing a "learning curve" to a games ability to be captivating is about the most retarded case of copium ive ever seen. Holy crap, give this shillout fanboy a gold medal 👏

  • @daviddesrosiers1946
    @daviddesrosiers1946 Год назад +1384

    There were two possible outcomes. Bethesda breaks the mold and makes a space game by Bethesda, or, Bethesda makes a Bethesda game set in space. The odds on the former happening were extremely remote.

    • @charlescoryell4239
      @charlescoryell4239 Год назад +108

      Why are so many people eager for Bethesda to make a game that doesn’t feel like a Bethesda game? There are other studios and millions of other games. Just play something else

    • @jrdnanitsua
      @jrdnanitsua Год назад +80

      ​@charlescoryell4239 he legitimately said break the mold and make a Bethesda game, idk how you got not a Bethesda game from that

    • @megamandrn001
      @megamandrn001 Год назад +17

      I think that's for the best, because the last few years are littered with studios that have tried something outside of their established wheelhouse only to fall on their face. After Fallout 76, Bethesda just needed to do what they do best and give us a big, jank game that's essentially an excellent base product for modders to go apeshit with. Essentially, the two choices were a game that can be fixed with mods and a game that can't be, and I know which one i'd pick (I have no fucking clue why you'd play any Bethesda game on a console though).

    • @halloeverybodhi613
      @halloeverybodhi613 Год назад +10

      ​@@megamandrn001prey and dishonored are decent games to play on console

    • @arnaud4588
      @arnaud4588 Год назад +4

      And I'm here on PlayStation praying for Bethesda to release them on the platform (aint happening I know its Microsoft now). Very unlucky because I just love their games nobody does it better

  • @wufflespuffs3744
    @wufflespuffs3744 Год назад +437

    They should have done like.. 100 planets with 10X the content instead of the 1,000 planets

    • @chriswhite3692
      @chriswhite3692 Год назад +58

      Yea, it feels like way too much padding.
      Flesh out 100 planets are so REALLY well instead of inundating with the same copy/past nonsense.
      And don't get me started on the found locations. They're exact copies of one another.
      "Oh- another crashed starship. I wonder what this will reveal."
      "Oh hey, this frozen-over underground lab looks AWFULLY familiar."

    • @SunnyV3official
      @SunnyV3official Год назад +52

      Heck I’ll take 10 content filled planets

    • @SerBallister
      @SerBallister Год назад +7

      @@chriswhite3692 No man's sky kind of does the same. Massive planets full of thousands of the same dozen or so structures.
      I don't think art teams can put together 1000 New-Atlantis like cities in any reasonable length of time.
      Maybe in future procedural generation will get some more research in this direction, it should be possible.

    • @Gamez4eveR
      @Gamez4eveR Год назад +3

      I feel like you guys went out of your way to explore the empty zones and ignore all the content the game offers on purpose lmfao

    • @fartywartymcfarthead
      @fartywartymcfarthead Год назад +2

      ​@@Gamez4eveRpretty possible they just haven't played the game and can't form an opinion on their own

  • @anonymoususer2336
    @anonymoususer2336 Год назад +1137

    "The game gets good after 12 hours" is the same as "If you drive 4 hours to another state, you can get some pizza that most would consider acceptable"

    • @L33TxG4M3R
      @L33TxG4M3R Год назад +7

      I'm dubious of that 12 hour claim anyway. The game just came out, we don't even know whats possible in this game. Once we learn the game we could realize that half the stuff we did on the first playthrough wasn't necessary or we could just download an alternate start mod. There's just so much we arent familiar with yet. We don't know the quest resolutions, there aren't mods out, the exploits/glitches aren't known, the speedrunning scene doesn't exist yet. You can't judge a game like this based on the first playthrough out of hundreds.
      Like, nobody had level 100 enchanting 2 hours into their first Skyrim playthrough, but now its trivial to do that with the Dawnstar chest, fortify restoration loop, mods, console commands, whatever. But it's not like they added the ability to do that after everyone's first playthrough; power leveling enchanting was always possible, we just didn't know it yet. There's so much that's possible in Starfield, we just don't know what yet.

    • @anonymoususer2336
      @anonymoususer2336 Год назад +89

      @@L33TxG4M3R Right, but you shouldn't have to either beat a game completely or look for guides online to figure out how to play in a way that makes it fun. It should just innately be fun.

    • @alchemist9905
      @alchemist9905 Год назад +79

      @@L33TxG4M3RI can, I’m 5 hours in and the dialogue is garbage, the exploration is ass and the combat is mid. Graphics aren’t even good. Cyberpunk takes 10 minutes to hook you

    • @Rob-lv3rj
      @Rob-lv3rj Год назад +6

      @@alchemist9905 Cyberpunk is 🤮

    • @alchemist9905
      @alchemist9905 Год назад +75

      @@Rob-lv3rj cyberpunk has far better writing, better combat, better seamless exploration, better graphics, what does starfield do better ?

  • @NoxiousWhat
    @NoxiousWhat Год назад +194

    This will never stop reminding me of "Game Design Mimetics (Or, What Happened To Game Design?)" by Kyle Kushtel. One of my favorite design articles:
    "Exploring recent trends in game design to try and figure out why everything is Fine and why that's terrible."

  • @kyleneeley1
    @kyleneeley1 Год назад +658

    This game felt more like an economy and business sim than an exploration spaceship game. I mean I understand why it is the way that it is but man idk maybe they should have stuck with 20 planets and made them all cool

    • @k--music
      @k--music Год назад +52

      It's more of a questing game than any sim at all. It plays best when it's like mass effect, and for me the 'good after 12 hours' only kicked in because I gave up on exploring altogether and started only doing missions, really on clue why they sold the exploration so heavily given how boring and uninteresting it is to do

    • @BlueCore2010
      @BlueCore2010 Год назад +17

      Have you played Elite Dangerous? In Elite Dangerous is a lot more, from politics, economics, exploration, fighting, factions, mining in astroid belts and use seismic charges to get to the rarest ores (oh the seismic charges from Eilte Dangerous and Boba Fetts seismic charges almost sound the same), understanding your ship better, if you ran out fuel you need to call in the "Fuel Rats" who are a bunch of Elite Dangerous players who help other players in the game if they ran out of fuel and transfer fuel to the player who ran out of fuel. Starfield is basically 3 games in 1: No Man Sky's, Elite Dangerous, and Star Citizen.

    • @plaguemandudeguypersonthin8878
      @plaguemandudeguypersonthin8878 Год назад +14

      ​@@BlueCore2010who cares

    • @Oracle2448
      @Oracle2448 Год назад +21

      @@BlueCore2010 and is better than all 3 of those ED is boring, and just a space work game literally, trucking with a ship, mining, or transporting, etc. NMS quests and everything is just A-B and they won't give the community the main things they want. It's also very repetitive, and gets boring quickly. Star Citizen man that's just a mess rn, speaks for itself.

    • @julio42k
      @julio42k Год назад +3

      ​@k--music no it's story isn't nearly as good as mass effect which is the ONLY reason mass effect was the game it was

  • @sk3tchinatortv
    @sk3tchinatortv Год назад +287

    The fact that there’s working ladders in a Bethesda game is more impressive to me than flying in space

    • @NelsonBlvd
      @NelsonBlvd Год назад +15

      ironically, i fucking HATE the ladders especially on the ship. i refuse to use them, 3 levels is a ship redesign for me, and 2 levels i just jump pack.

    • @paulw5039
      @paulw5039 Год назад +7

      And they're awful and awkward to use.

    • @Trizzle2Jernts
      @Trizzle2Jernts Год назад +1

      Oh boy, low bar eh?

    • @bigfatchubbybritboy9445
      @bigfatchubbybritboy9445 Год назад

      Where's the ship elavators??...

    • @ethanwasme4307
      @ethanwasme4307 Год назад +1

      ​@@bigfatchubbybritboy9445you mean a way to hide loading screens ala fo4? 😂

  • @ccc4eva62
    @ccc4eva62 Год назад +827

    Bethesda's formula is to build a base game, and let modders keep it alive.

    • @XXX3155
      @XXX3155 Год назад +53

      Except Skyrim and Fallout 4 was decently good on their own. It sounds like Starfield hasn't been keeping up with any of the industry changes.

    • @ccc4eva62
      @ccc4eva62 Год назад +2

      @@XXX3155 Agreed:)

    • @precisemotion
      @precisemotion Год назад

      Bro the idea that starfield isn't good on its own is absurd. There are critisisms, sure, but don't be ridiculous now@@XXX3155

    • @goofball1_134
      @goofball1_134 Год назад +39

      skyrim was good on its own but every game since has been mid at best

    • @schwarz8614
      @schwarz8614 Год назад +38

      @@XXX3155 fallout 4 seriously? Fallout new vegas was the only good Fallout game, and Bethesda didnt even make it.

  • @pizzahut6537
    @pizzahut6537 Год назад +845

    When LESS bugs is a selling point for a SEVENTY DOLLAR game that shows how sad the state of game development is

    • @soupmakesyoufat9379
      @soupmakesyoufat9379 Год назад +21

      yes...its unreal that bugs-as-long-as-its-not-game-breaking is the "bethesda" standard with all that time of development where did the polish even go...I mean I never expected the game to be bug free but the ones that exist really pull me out of the immersion

    • @RiderZer0
      @RiderZer0 Год назад +29

      The state is not sad of game development in general. We have been spoiled this past year or so. Baldurs gate 3, elden ring, path of exile, armored core 6, tears of the kingdom, god of war Ragnarok, etc.
      The standard has been raised, Bethesda has not met it tbh.

    • @kylekgh
      @kylekgh Год назад +11

      ​@@RiderZer0The bugs part you can't throw BG3 into the convo. I competed the game it's great but it's like everyone ignored ACT3 which is a performance buggy cluster fuck. As well as kind of lack luster....man still likely game of the year but act 3 hurt my soul 🥲

    • @Lunaspecter69420
      @Lunaspecter69420 Год назад +36

      @@RiderZer0 i disagree, the standard didnt got raised. those games you listed are the old/actual standard.

    • @equious8413
      @equious8413 Год назад

      All you babies demanding perfection before you can say anything positive is sad. Change your diapers.
      How is fewer bugs indicative of the sad state of things, you jaded mouth piece?

  • @Blood1UTUBE
    @Blood1UTUBE Год назад +386

    The whole "Why is there no Map for any of the major cities" completely boggles my mind. I get totally lost in all the cities b/c I'll never remember where Joes shop was next to that bar. 😞

    • @lukaspumo3498
      @lukaspumo3498 Год назад +9

      Yeah it's less hand holdy... Ya mad?

    • @xNiitro360
      @xNiitro360 Год назад +3

      I agree that there should 100% be maps for cities, but what happened to people learning the layout of cities and remembering them in their brain? I used to remember where everything was in major cities like Whiterun, Riften, Windhelm, etc. in Skyrim, people know the GTA map like the back of their hand. Why can't people do the same for this game?

    • @beeshie7763
      @beeshie7763 Год назад +86

      @lukaspumo3498 is a map considered “hand holdy” now, why are u gatekeeping a map lmao

    • @TheCronotrigger1212
      @TheCronotrigger1212 Год назад +29

      ​@@lukaspumo3498uh, no, but you clearly are lol.

    • @broccoli2448
      @broccoli2448 Год назад +5

      U just list games with a map lmao, gta? Skyrim?

  • @Shieldbasch
    @Shieldbasch Год назад +20

    I would prefer 10 planets with 100 things to do on them than 1000 planets with 4 things to look at.

  • @Dreggy990
    @Dreggy990 Год назад +944

    Yeah i bought baldurs gate instead and within the first play session we accidentally killed a main character, uncovered a druid traitor and went to go kill her but before the battle started my wife was able to convince the traitor to switch side with a nat 20.
    The freedom of choice and the ability for failures to happen and the game to carry on feels great

    • @connorvanhelsing4768
      @connorvanhelsing4768 Год назад

      ​@kamalaharry9514they don't hide it 😅😅 if you look in the steam page it's very clearly isometric turn based

    • @SomeKindaSpy
      @SomeKindaSpy Год назад +178

      @kamalaharry9514 you talkin about starfield or baldurs? starfield is the trash here.

    • @ScoutBostonAnonStuds
      @ScoutBostonAnonStuds Год назад +144

      @@SomeKindaSpy lmao if it ain't cod, they won't give a shit

    • @brothazoot
      @brothazoot Год назад +189

      @kamalaharry9514 Well if you were dumb enough to buy something without knowing what it was before you bought what does that make you?🤔

    • @easiestcc6451
      @easiestcc6451 Год назад

      Aww did your parents not give you enough attention as a kid? 🥺 @kamalaharry9514

  • @Bearinjer
    @Bearinjer Год назад +1340

    I'm convinced that if Bethesda were to hire a few members of the modding community and allow them to have some creative control, they could make their games WAY better.

    • @ouroboros-37
      @ouroboros-37 Год назад +27

      Unfortunately that would lose them money. And they like money.

    • @cesj1
      @cesj1 Год назад +66

      creating a few mods is very different from creating the base experience itself.

    • @helloo2620
      @helloo2620 Год назад

      and some optimizers 😎

    • @hunterxgirl
      @hunterxgirl Год назад +33

      They did hire a interior modding artist to the team that's why the scenes are so details and well make

    • @eoinflynn574
      @eoinflynn574 Год назад +17

      ​@@cesj1yeah cause they can add features like FOV and other basic things mere hours after first contact with the game code. A studio could never reliably do that.

  • @pogolaugh
    @pogolaugh Год назад +383

    I think the fact that you can’t fly your ship other than in space is my biggest beef. I understand not being able to fly everywhere continuously. But at least let us fly around and land on landing pads and stuff rather than needing to walk everywhere or take in game public transportation

    • @dankus.memeokus4192
      @dankus.memeokus4192 Год назад +6

      I do wish u could fly on planets but flying through space would be a massive addition that nobody would use like the sailing I ac3 after a while u just wouldn't do it

    • @chrismiller658
      @chrismiller658 Год назад +5

      This I agree on. We should be able to fly out if a planet and the transition be smooth. This the ONLY thing

    • @Aaronstotle
      @Aaronstotle Год назад +6

      Yes, it was really frustrating that I couldn't fly around to a different landing zone. Stopped playing after 2 hours.

    • @Kagetora-
      @Kagetora- Год назад +4

      Not being able to explore the planet with a vehicle was a bad decision by Bethesda.

    • @Degenevesting
      @Degenevesting Год назад +5

      @@dankus.memeokus4192Oh wow I guess No Mans Sky and Star Citizen never actually managed it then. What a brutal expectation lmao

  • @deusanti
    @deusanti Год назад +21

    I remember one RUclipsr just called it a "Beam me up Scotty" game when he described Space Travel because of the Loading Screens. You just don't do it anymore unless mission calls for it. Also one of the funniest thing I heard screamed by a streamer was "I know this is an RPG game but, I didn't want to Roleplay as a Victim" when it came to Space Battles.

  • @herdumderdum1764
    @herdumderdum1764 Год назад +304

    one of the odd thing i found with the no emotions is when they talk to other npcs they have heaps of emotion in cutscenes as soon as they turn to your character and talk just watch all emotion leaves their face

    • @TheNapster153
      @TheNapster153 Год назад +19

      NPC's getting self-aware by the day.
      They know you. It's probably written in their recycled coding by this point.

    • @herdumderdum1764
      @herdumderdum1764 Год назад +3

      @@TheNapster153 hahahaahah they gonna take over soon nah but i think they actually made it so the npcs puprosefully lack emotion when looking at you almost like they didn't want a repeat of mass effect 3 whacky faces so they fully toned it down

    • @enricod.7198
      @enricod.7198 Год назад +1

      Bethesda and Ubisoft worst 2023 facial animations. They are stuck to ps3 level.

    • @grigi3
      @grigi3 Год назад +2

      They recognise that you could quicksave and bash their face in any second if they look at you the wrong way.

    • @socratese5
      @socratese5 Год назад

      You bore them and make their face tired

  • @mookiemfg2623
    @mookiemfg2623 Год назад +1276

    This game will be great after 15 years of mod support

    • @HenrikBgelundLavstsen
      @HenrikBgelundLavstsen Год назад +36

      Yeah except mods will break every time they make an update where you can buy another subpar mod in-game, and doesn't actually fix anything

    • @sarteron
      @sarteron Год назад +23

      Just please god give us the next elder scrolls. No-one wants a god damn thing from Bethesda except the next elder scrolls. Stop wasting ours and your time Todd

    • @whiskizyo2067
      @whiskizyo2067 Год назад +14

      @@HenrikBgelundLavstsen ahh, the true Bethesda experience. can't wait for -horse- ship armour packs

    • @martyfromnebraska1045
      @martyfromnebraska1045 Год назад +4

      Idk it’s pretty good on Xbox rn
      But yeah that’s a good way to farm likes.

    • @biffwellington6144
      @biffwellington6144 Год назад +4

      That was my experience with Skyrim. That game was great with mods added to make the ladies prettier and have spicy grown-up fun with them. I may just wait a couple of years to get Starfield for that reason.

  • @karatekoala7345
    @karatekoala7345 Год назад +480

    Starfield really makes Bethesda show its age. There are a lot of things in the game that seem out of date because it is what the developer's were comfortable. Sticking with the same game engine did not do any favors either.

    • @Th1sUsernameIsNotTaken
      @Th1sUsernameIsNotTaken Год назад +48

      You can change an engine to give you what you need, and therein becomes a different engine than used in previous games.
      I think the real issue is ever since Morrowind saved them from going under, they've been afraid of taking risks. Morrowind was a make or break moment for the company, so they threw everything at the wall and took risks, and created an amazing game because of it.
      EVERY single game since has been a more dumbed down version, while not really improving on anything, outside of combat becoming more fluid.
      Entirely different Genre, but I'm hoping Larian, a company NOT considered a Triple A studio, making BG3 and also breaking out of the mold and taking risks, reinvigorates these older companies to take those risks, and try to actually be innovative, or at least different takes on how they do things.
      It shows that taking CALCULATED risks does pay off.

    • @gokublack4211
      @gokublack4211 Год назад +1

      3rd person view💀

    • @vanconojl
      @vanconojl Год назад +17

      @@Th1sUsernameIsNotTaken you can only mod a engine so far, look at the pc versions of the older call of duty games... decades old bugs and exploits that STILL CAN BE USED to hack into peoples PC,
      at some point you got to demolish the house built out of 500 year old rotting wood and make one out of brick cement and steel.

    • @daysand123
      @daysand123 Год назад +3

      Did Bethesda also only hire three voice actors for this one too?

    • @beaawsome2211
      @beaawsome2211 Год назад +1

      ​@@vanconojland eventually repeat when somehow said concrete has become wood once more lol. Just is the way of technology

  • @Juhno
    @Juhno Год назад +61

    This "It's good! After 10+ hours or 10+ episodes it gets good!" argument has always amused me a bit. Maybe it's a variation of a sunk cost fallacy? I don't know. But if a large part of the work is bad, then the whole cannot be very great either.

    • @brianmattei7134
      @brianmattei7134 11 месяцев назад +2

      It 100% is sunk cost fallacy.

    • @shamanicdude8605
      @shamanicdude8605 11 месяцев назад

      ​@@brianmattei7134I mean not every game can be good at all parts and some flop the intro.Spider-man for example is panned for having stealth section but I liked them.Different strokes for different folks I guess and it's good to have variable gameplay but in starfield's case,it's just sunk cost.

  • @itsAustinGreen
    @itsAustinGreen Год назад +401

    I’ll be honest, the main story does significantly come together after that 12 hour mark - even then, any minor conversation in Baldur’s Gate 3 is infinitely more interesting than the best dialogue in Starfield

    • @Sgt.chickens
      @Sgt.chickens Год назад +12

      I would contest that. Been playing both and i find Cutscenes and Dialogue is where Baldurs gate sucks

    • @quandaledingle5416
      @quandaledingle5416 Год назад +198

      @@Sgt.chickensthat’s actually an insane take icl

    • @syro2412
      @syro2412 Год назад +113

      ​@@Sgt.chickensno way you just said that xD

    • @YuYuYuna_
      @YuYuYuna_ Год назад +68

      @@Sgt.chickens damn how's it feel to be so hilariously and objectively wrong every day of your life?

    • @damiank7374
      @damiank7374 Год назад

      Yea but after u reach the Planet X you can divide the
      There's only two genders in the real world wake up

  • @aelux4179
    @aelux4179 Год назад +493

    Huge respect for not wanting to do the moist meter if you don't want to finish the game, showing more integrity then most 'professional' game critics

    • @steveyoung2877
      @steveyoung2877 Год назад +47

      IMO he did the moist meter by not doing it at all. says a lot about how disappointing and boring this game is. it put me to sleep in my chair more than once

    • @Daniel-xb4oy
      @Daniel-xb4oy Год назад

      damn. thats a perspective i didnt consider, him not doing a moist meter review is a review of its own@@steveyoung2877

    • @readytopay6969
      @readytopay6969 Год назад

      ​@@steveyoung2877oh you for real? The game isn't bad, it's quite entertaining once you can go wherever the fuck you want and just explore, that's what bethesda games are about, wander on a planet, find a secret explore and study it, get a fancy special item or lore. And be happy about it, honestly maybe that's my opinion because I have 8000h in kerbal space Program and I just like the whole concept of space and visiting planets, but it really isn't that boring, you still got billion of quests and 100 planets with life, you can play as whoever you want and even fuck your sister.. I feel like or you played the game with the negative thoughts in mind or you expected everything to come to you right away

    • @NeonAxelAce
      @NeonAxelAce Год назад +4

      ⁠​⁠​⁠@@u-crm1145 hours, 10 hours, or 100 hours the gameplay loop is exactly the same. That’s all he’s saying and if you don’t enjoy the gameplay loop obviously you wouldn’t continue playing the game. Also it isn’t a moist meter he stated that in the video

    • @nicksomeonesson
      @nicksomeonesson Год назад +3

      @@u-crm114 Isn't that exactly what Charlie said? He isn't going to review it because he's not going to finish it. He's exhausted of the same old Bethesda formula and as a result he can't see himself continuing to play the game.

  • @meme._hoe._8392
    @meme._hoe._8392 Год назад +556

    My main issue so far is how back and forth it all is, like you'll get sent to one planet, then talk to someone just to get sent to another, and it's all way too complex for just that, like you go back to your ship, take off, in space you then fast travel, land the ship, get out, talk to someone, and back you go and do it all again, it just isn't really that fun imo :(

    • @thememeilator2633
      @thememeilator2633 Год назад +38

      That is most RPGs my man

    • @meme._hoe._8392
      @meme._hoe._8392 Год назад +1

      True, bethesda games do this a lot, but at least on Fallout for example im just fast travelling to a building, not having to go to my ship, go to space, then back to a planet, they've just drawn it out a lot which personally i dont like @@thememeilator2633

    • @ryano4784
      @ryano4784 Год назад +64

      just fast travel from the planet you're on and skip a vast percentage of the back and forth lol. You dont need to even touch your ship to travel to different planets alot of the time.

    • @Supadrumma441
      @Supadrumma441 Год назад +71

      ​@@ryano4784this is true but its also a negative.
      Game is still a bloody load screen simulator no matter what you do.

    • @tarpguy_
      @tarpguy_ Год назад +53

      ​@@thememeilator2633that might be most RPGs but that's a shitty excuse for not trying to make it more interesting imo

  • @BWMagus
    @BWMagus Год назад +69

    Easy to iron out bugs when you've notably reduced what can happen in your engine. Simply don't let people do things besides select a handful of dialogue options or shoot things, and you'll have less going wrong.

    • @j.c.denton2060
      @j.c.denton2060 Год назад +9

      That's a very good point. I would rather it be the buggiest game in history with things happening in it rather than a glorified screen saver simulator.

    • @ethanwasme4307
      @ethanwasme4307 Год назад +3

      you are so fucking right... they're scared of complexity, they must have a lot of turn over if their team isn't comfortable working in the creation engine 😂😂

  • @MrGonz801
    @MrGonz801 Год назад +704

    Alana Pearce spent 7hrs trying to fly from one planet to another and when she reached the planet it ended up being a blurry PNG that she flew straight through.

    • @shurikenkat
      @shurikenkat Год назад +54

      NO WAY HAHA

    • @nathanmitchell7961
      @nathanmitchell7961 Год назад +125

      Yea because not a space sim. Did you actually think there would be a fully detailed explorable planet? lol

    • @AdamSmith75th
      @AdamSmith75th Год назад +29

      In fairness…that’s on her. Why would you do that ffs 😂

    • @notcarson2227
      @notcarson2227 Год назад

      ⁠​⁠@@nathanmitchell7961there are games like that though. Like Star Citizen. It’s really buggy and might be a scam, but at least you can fly to a planet without going through loading screens.

    • @kazual9206
      @kazual9206 Год назад

      @@nathanmitchell7961 It was advertised as such !
      All other space games allow it too, it's a bloody scam.

  • @danielestrada1271
    @danielestrada1271 Год назад +349

    The exploration and map criticism is spot on. While the planets you are exploring are pretty to look at, they feel really empty most of the time

    • @johnny2598
      @johnny2598 Год назад +1

      true

    • @photosbyskin
      @photosbyskin Год назад +40

      i do get this criticism but i also dont know what people expected? hand crafted cities on all 1000 planets? its hard to make a planet feel "full" because they are planets, we have no in real life thing to go on becuase IRL planets are empty

    • @DeadPixel27
      @DeadPixel27 Год назад +14

      you're right zoomerbro it needs BING BING WAHOOO CARS EXPLOSIONS AND ACTION! IT NEEDS MORE MORE MORE ON ALL TE PLANETS. 1/10 too slow too barren

    • @austinbatton4849
      @austinbatton4849 Год назад +67

      @@photosbyskinweird Cope

    • @canadianbluepants9446
      @canadianbluepants9446 Год назад +24

      @@austinbatton4849 its not really a cope because theyre right

  • @endjfcar
    @endjfcar Год назад +477

    I'm honestly very excited for modding community than the vanilla game itself.
    They are insane with their ability to change the game so much in a lot of ways with many quality of life changes.

    • @donjohnson7491
      @donjohnson7491 Год назад +67

      So you aren't excited about the game coming from the developer, but random ass people. What does that say about the developer? Lmao

    • @BoogChannel
      @BoogChannel Год назад +51

      @@donjohnson7491It says the developer makes a good base for modders to work with, just like how Skyrim became more of a engine then a game.

    • @turtlenation4301
      @turtlenation4301 Год назад +92

      @@BoogChannelno, it says the developers made a bad boring game so the random people can fix their mess and make the game semi enjoyable

    • @sexylazercatwizard
      @sexylazercatwizard Год назад +2

      ​@@BoogChannelI don't think starfield has enough, space travel just isn't in engine, modders will only be able to make new instances, which could be bigger than the base, but still, the layout isn't as good as skyrim with the nearly seamless gameplay. Glad my buddy lent me the game cus he got bored with it after beating it.

    • @bean2122
      @bean2122 Год назад +28

      It shouldn’t take the modding community to make the game feel polished 😂 . Def when the starting price is at 70. The game is fun but not 70 dollars worth of fun. Bit of a let down for me personally :3 .
      Imo it’s not acceptable for the price they are charging.

  • @mortenwheeloftimem2911
    @mortenwheeloftimem2911 Год назад +51

    I did the side quests before the main qusets, and the moment I was done with those, man, the drop in quality was unreal.

    • @tommygunz1174
      @tommygunz1174 Год назад +2

      Yeah i had so much fun with the vanguard and pirate quest. And going into the main story is sooo much less interesting. Being an inside man in a pirate outpost is so much more interesting than typical spooky alien plot

    • @MilesJ.
      @MilesJ. Год назад

      @@tommygunz1174do you plan on finishing the game?

    • @tommygunz1174
      @tommygunz1174 Год назад

      @@MilesJ. I do yes, main story picked up a little and I can confidently say the main story is mid

  • @Calhoun0
    @Calhoun0 Год назад +178

    What I find even more hilarious about Charlie's description of the facial expression range (5:40) is that's pretty much the extent of the expressions which you got from characters in cutscenes in the game The Terminator: Future Shock (1995) which was, of course, created by Bethesda Softworks. It's good to know some things never change.

    • @coro8933
      @coro8933 Год назад +10

      Facial expressions, bugs and war. Bethesda's holy trinity of "unchangeables"

    • @kazehascoffee
      @kazehascoffee Год назад +3

      adopt my philosophy about this company, it makes it easier to swallow the pill.
      I just call them Betasda.
      I have never played an actual completed game they have made, every single title ever made by them isn't finished or has a lackluster amount of content or lacks it. every single one. even skyrim has significant down time.
      we are just beta testers for a series of games that is entirely just the culture of "Add-on" users in MMO's but also mods that really change the game.
      Bethesda is Betasda. even doom 3 was ass back when.

    • @novatriio
      @novatriio Год назад +2

      @@kazehascoffeeBetathesda has a better ring to it imo

    • @kazehascoffee
      @kazehascoffee Год назад

      eeeh. to each their own, I went with betasda because it gives them about as much effort as they do towards Quality Assurance. I have to do less mouth movements to say it@@novatriio

    • @novatriio
      @novatriio Год назад

      @@kazehascoffee lol

  • @Chazzmatazz
    @Chazzmatazz Год назад +768

    If a game doesn't hook me with a gratifying sense of fun in 4 hours, I move on.

    • @whatsittoyou4153
      @whatsittoyou4153 Год назад +29

      Cool story, weird flex

    • @ssantos88
      @ssantos88 Год назад +220

      @@whatsittoyou4153What flex? No one should be putting up 12 hours of not having fun to get to the good part.

    • @AOETAUNT
      @AOETAUNT Год назад +39

      I was 10x hooked on baldurs gate 3 then starfield. Just feels very off

    • @spencerl.9859
      @spencerl.9859 Год назад +13

      ​@@ssantos88 I think quite a few games demand that. Soulsborne games are generally brutal until you get the hang of it which can take hours. JRPGs can be pretty slow to start. Some games reward sticking around and others burn bright from the start but fizzle quickly.

    • @MoAtreides
      @MoAtreides Год назад +8

      @@ssantos88yeah especially with the tiktok generation

  • @AttaMan
    @AttaMan Год назад +310

    There is a map of sorts when you are in the wilderness of a world. You open your scanner and press RB on Xbox. The real annoying part is when you’re actually in a city and you want to find a specific store or location and you literally have to just aimlessly walk around or hopefully find a sign that points in the direction of whatever you’re looking for.

    • @d4rkspaghett
      @d4rkspaghett Год назад +17

      This. I was running around all of Jamisons 3 districts for an hour just to find the one store that sells adhesive only to find out it's in the underground district (can't remember the name) that isn't labeled at all

    • @AttaMan
      @AttaMan Год назад +8

      @@d4rkspaghett The Well, I think. I didn’t even know it existed until I found a random elevator. It’s just a really odd choice to not include something as practical and simple a map in your most ambitious game to date

    • @viralarchitect
      @viralarchitect Год назад +6

      Kinda like the real world, eh? Meanwhile others complain that there are too many menus to open when you want to fast travel.

    • @jordancadiz6095
      @jordancadiz6095 Год назад +34

      @@viralarchitectthe cope is crazyyyy. I don’t understand why you can’t admit some thing as simple as missing a map from a major city is a bad design choice?

    • @bryanadam4578
      @bryanadam4578 Год назад +9

      @@jordancadiz6095 It honestly, is not. I think wandering around a city is kind of a nice change. I hate seeing a fucking ton of map markers.

  • @mxskmg4
    @mxskmg4 Год назад +3

    it never gets good. there are highlights but the initial pacing and quality are consistent throughout

  • @ChaosFraktal
    @ChaosFraktal Год назад +18

    6:06 That facial expression needs to go viral

  • @NutScratcher43
    @NutScratcher43 Год назад +65

    Charlie’s room is probably worth more than my entire house in terms of value

    • @TheWancer
      @TheWancer Год назад

      i mean the youtube button alone might

  • @shayZero
    @shayZero Год назад +225

    I have played 30 hours of this game and I just know that most of the time Bethesda waved issues away with "Mods'll fix it"

    • @VeryIncompetentFish
      @VeryIncompetentFish Год назад

      e

    • @dannymorrow6024
      @dannymorrow6024 Год назад +3

      An example being?

    • @Altoryu
      @Altoryu Год назад +4

      Isn't that just their standard MO? Make a passable game and then leave it to the modding community to fix all the bugs and such?
      Seems Fallout 76 taught them nothing about making an actual stable game before throwing it out there.

    • @jnssmnsn
      @jnssmnsn Год назад +14

      @@dannymorrow6024 Terrible inventory management, many bad UI elements and it's stuck on 30fps, performance issues with too many inventory items, outpost placement bugs, no DLSS support, terrible AI etc.. The list goes on.

    • @chaplainarkanus6410
      @chaplainarkanus6410 Год назад

      Correction the NSFW mods will create a loyal community 😂

  • @killabammy
    @killabammy Год назад +18

    Ironically this is the first game from them that I run into game breaking bugs, specifically something with the objective completion triggers.

    • @gamble777888
      @gamble777888 Год назад +1

      I think the whole Bethesda ships broken games thing comes from Fallout 76 (which I haven't played) because I played every other game and while yes, of course, there's a million glitches of all types just because ya know, creation engine, but game breaking bugs? Played probably over 1000 hours of Fallout-Elder Scrolls and never really encountered one.

  • @eXwUrt
    @eXwUrt Год назад +273

    As a kid, I fell in love with the few open-world titles that were available at the time. I'd get infinitely excited when immersing myself in these worlds, thinking of all the potential and untapped potential. We no longer have the limitations we had back then, and i've yet to see any progress. As a great man once said, "good graphics are the just the sprinkles on the cupcake".

    • @syressx9098
      @syressx9098 Год назад +7

      "Great man" xDDDDDDD
      Yeah) More like "The Bald man")

    • @Wataheadable
      @Wataheadable Год назад +10

      The graphics are sub-par, anyways.
      I genuinely reckon they are using Starfield as Vapor-ware to see if people will buy into a decade old style of game - with little to no effort sprinkled in.
      I’m confident they don’t want ES6 to have this kind of divisive community opinion.
      So they’ll legit knee cap an entirely new IP to Tee-up ES6.

    • @Reno_no.8
      @Reno_no.8 Год назад +3

      Can completely agree with you here. I thought that maybe it was just because I'd grown up and no longer had that big imagination I once had. There are still a few games though that give you that same feeling, Baldurs Gate 3 is providing that similar feeling right for me right now tbf. - Love the quote at the end of your comment - He really is a great man 😂

    • @cloaker7139
      @cloaker7139 Год назад

      While it hasnt been open world games ive loved, I loved a lot of genres, and sadly this is true for so many things. The release of Sons of the Forest for example, its the same as the original The Forest, but with a bad NPC companion, tedious and straighr up buggy/unfinished features.
      And that is excused, somehow. Even in that terrible state it got so much love from people, I dont know why. We need some actual good releases instead of the same games or new games in bad states.

    • @canadianbluepants9446
      @canadianbluepants9446 Год назад

      @@Wataheadable weird to me the graphics easy come out on top of cyberpunk, they just sorta feel better than average for the last couple of years of games

  • @rcinpact4480
    @rcinpact4480 Год назад +343

    Imagine watching a Netflix series and 12 hours in you can finally begin to enjoy it.

    • @boots4328
      @boots4328 Год назад +33

      to be fair, breaking bad really opened up after s2.

    • @boots4328
      @boots4328 Год назад +13

      @@Eviticus-Maximus EP 9 season 1, so 9 hours in.

    • @robertlaidlaw4592
      @robertlaidlaw4592 Год назад +8

      its more the game has allot to do and at the start you think this is alright, and then after more so 4-7 hours you start to see the depth exploring things you want to partake in side quests that peek yoyur interest more than others. where as for the first 4 -7 hours your just doing totorial mistions and working things out. but i agree you cant force people to play 7 hours of sth they dont engage with, and some people just dont.

    • @strikerheadshot7215
      @strikerheadshot7215 Год назад +19

      One Piece 💀

    • @KyubiCloaks
      @KyubiCloaks Год назад +15

      One piece

  • @mraso30
    @mraso30 Год назад +498

    I think the idea around it getting good after 10 - 15 hours means like, you already have to be kinda enjoying it at least, and maybe just find a few things frustrating, THEN it can improve from an enjoyable experience to a really great one. But if you are over 10 hours in and having a really bad time with it, nah, it won't suddenly become great 15 hours in... It does get better, but not by enough to turn things around completely, you have to already at least find it enjoyable enough to begin with, see the potential, and just have a few niggles with it that you don't like, for things to improve greatly later on.

    • @eduardoleiva7155
      @eduardoleiva7155 Год назад

      Niggles??? Ayo

    • @JGD714
      @JGD714 Год назад +42

      Sounds like bait to not be able to refund.

    • @caruizalfaro
      @caruizalfaro Год назад

      I had to stop and process when I saw "niggles"

    • @deanmasteller4203
      @deanmasteller4203 Год назад +63

      A few what now

    • @aj0413_
      @aj0413_ Год назад +8

      Yeah, I like starfield, but it's a terrible argument to ever make. It's like when my SO has tried to talk me into getting int One Piece in the past; I'm not gonna suffer through the slog to get to the good bits

  • @snakenbits4279
    @snakenbits4279 Год назад +5

    I hate how my followers never stfu. It's like "I'm gonna steal this shit and I don't need any feedback, Sarah."

  • @01man01truck
    @01man01truck Год назад +570

    The idea of playing a video game for 12 hours waiting for it to get good is insane to me.

    • @grannypat2304
      @grannypat2304 Год назад +45

      i'd argue it's closer to 6 hours. either way the game isn't bad in the early hours it's just that it gets super good when you're further in

    • @YuYuYuna_
      @YuYuYuna_ Год назад

      @@mc9723 LMAO god bro how low are your standards. Gamers really tolerate anything AAA devs shit out on their plates huh. 12 hours to get to actually enjoyable aspects/points of the game and you justify it by saying it's "just kinda slow but still playable"
      When the crux of your defense is "its still playable" you really are grasping at straws to defend a game's quality.

    • @kristianwhite1061
      @kristianwhite1061 Год назад +6

      What other people are saying. If anything it just “Turns from good to great” after that time frame. That’s why.

    • @ElderSnowball
      @ElderSnowball Год назад +16

      It’s no where near to 12 hours. More like 2. It’s basically like rd2. The first 2 hours are pretty damn boring but after that you are free to do what you want.

    • @ulfricstormcloak7142
      @ulfricstormcloak7142 Год назад +8

      "To get good" is actually an opinion since everyone experience different things. And also since Bethesda games are the type that people will usually play for 100++ hours anyway so the first few hours are kinda negligible TBH

  • @marcusgreen8843
    @marcusgreen8843 Год назад +1038

    I just don’t understand why they needed to add all these planets. They could’ve just limited us to like 10 really well designed planets and it would’ve been a slam dunk. Bethesda just loves to shoot them selves in the foot

    • @alphawhiskey2397
      @alphawhiskey2397 Год назад +132

      Marketing. "A thousand planets!"

    • @Bozowomp
      @Bozowomp Год назад +19

      Fair point, seems quite a few space games have tried to get by on quantity compared to quality.

    • @FlashBash64
      @FlashBash64 Год назад +46

      Some gamers just soyjack when they hear "1000 planets"

    • @JohnM89
      @JohnM89 Год назад

      excellent point

    • @TheTreyVidz
      @TheTreyVidz Год назад +32

      @@alphawhiskey2397Seriously though this is how it’s been with bethesda since Fo4. Todd Howard is more salesman than game designer.

  • @EsotericParagon
    @EsotericParagon Год назад +441

    With skyrim, you could walk in one direction and end up at a weird ruin with maybe some cool loot and maybe an npc with a new story line. Or a body with a note and a cool dagger. Like why is it so straight forward now

    • @_The_God_King_
      @_The_God_King_ Год назад +67

      It seems like they diluted the player experience entirely to 'walk to point on compass'. Or the classic supermutant orders
      Kill
      Loot
      Return

    • @krexolsen3692
      @krexolsen3692 Год назад +50

      Dont forget those devs who made fallout 3 new vegas, oblivion and skyrim is no longer in bethesda. And they are replace by non creative zoomers who have absolutly no soul. Dont forget music is meh w/o jeremy soule

    • @catnappernellie1211
      @catnappernellie1211 Год назад +35

      @@krexolsen3692bro the guy who did the music for starfield also did the music for fallout 3 and new Vegas

    • @anasevi9456
      @anasevi9456 Год назад +16

      @@krexolsen3692 yep, thought the "Developer Cult" had finally died with the crumbling of Bioware, Bungie and Blizzard's reputation. Old-school Beth fans never worshipped the ground Bethesda stepped on. They were their most scrutinous critics if anything. But ever since the ESO mmo got big and festered this huge fanatical cult fanbase; Bethesda somehow gained Golden Calf Developer status working on Starfield, despite more red flags ever before.. That and a bunch of Xbox fans desperate for ANYTHING they could lord over Sony fans.

    • @miguelprima5937
      @miguelprima5937 Год назад +24

      @@krexolsen3692 the oldest gen z are like in their mid-late 20's and probably dont decide anything in games just yet (outside of small teams and indie projects). if 20 year olds are in charge or directing anything in a big dev studio then there's a problem. The people in charge of design and writing are likely millennials with gen x'ers like Todd at the top.

  • @kennypowers1945
    @kennypowers1945 Год назад +123

    The only problem I have with the game is there is NO exploration. Quests are much better than other Bethesda games but man I hate the loading screens and having to space jump places over and over

    • @FckXizrahell
      @FckXizrahell Год назад +8

      YES. Feels like a chore after a bit

    • @gamble777888
      @gamble777888 Год назад +23

      It's literally the only thing I was looking forward to from a Bethesda game, and it's the one thing that is COMPLETELY missing. Like, the gameplay loop has always been dull, the one thing that made it worth it was "the world" and getting lost in it. Without it, it's just a bunch of tedious busywork. How can anyone enjoy this? It is beyond me honestly.

    • @paulw5039
      @paulw5039 Год назад +2

      @@gamble777888 This is exactly it. The joy of exploration, something that was in almost every other Beth game, is almost entirely missing in Starfield. It's fetch quest, fast travel, fetch quest, fast travel, fetch quest fast travel.

    • @peterschmidt4212
      @peterschmidt4212 Год назад +2

      It would be much better if i didnt have to change planets every 5 minutes. Even quests i got from big settlements required me to leave the planet right away.

    • @gamble777888
      @gamble777888 Год назад +4

      @@paulw5039 And just an overwhelming amount of tedious pointless and drab dialogue.

  • @scalorize7096
    @scalorize7096 Год назад +126

    Starfield enjoyers: How long have you played for?
    Also Starfield enjoyers: Oh yeah it gets good after that +1

    • @jimjarsmanks
      @jimjarsmanks Год назад +5

      I don't even think that statement has to be said. The game is good from hour 1, but gets better as you acclimate to how everything works

    • @lynchdj
      @lynchdj Год назад +14

      @@jimjarsmanksyou obviously didn’t watch the video

    • @hengineer
      @hengineer Год назад +5

      I've played for 14 hours and what do you mean by "good". I was enjoying myself from the first moment I left the mine and started combat. Sure the pacing is still slow, but once I had the ship and landed on New Atlantis I just did what I wanted. I eventually went back into the main quest but I was doing some side questing and traveling separately. Now after 14 hours I already have the Mantis ship because the first ship is crappy for space combat.

    • @eclous_1459
      @eclous_1459 Год назад +2

      ​@@hengineerI've been doing side missions aswell and have been enjoying the game

    • @rlsjunior797
      @rlsjunior797 Год назад

      @@jimjarsmanks Glad you’re enjoying it but I’m bored to death. At least it was free on game pass. I’d have been pissed if I payed for it.

  • @karlmarcs31
    @karlmarcs31 Год назад +127

    Any time you hear a game studio saying they're going to make procedurally generated world in a 3D environment... RUN! It's always going to be a barren and empty world to explore.

    • @hunterxgirl
      @hunterxgirl Год назад +5

      It's really overrated.. It's either every planets somehow are full of structures and aliens like No man sky or a whole bunch of emptiness if games' being a bit realistic at all.

    • @easy5237
      @easy5237 Год назад +5

      Minecraft the only game that’s done this right

    • @precisemotion
      @precisemotion Год назад

      Thats not even true minecraft is great, but yeah that's not gonna work for a story game

    • @theshinxgirl
      @theshinxgirl Год назад +1

      I mean, they did say that the PG planets would be barren but full of resources and stuff. And all planets with life on them are not procedurally generated, the only ones that are PG are the ones labeled “Barren” I’m pretty sure. And there’s a lot of “Barren” planets and “Rock” planets with zero life on them, but tons of resources. Those planets are meant for dungeons, looting, resources, and outpost potential. The 100 planets that have life and tons of quests to do are clearly better than the PG planets as the ones with life are hand-crafted (mostly). I just think the vast majority of complaints about this game are about insignificant issues that Bethesda never tried to oversell in the first place. They were outright about the fact that most of the planets would be barren, procedurally generated resource/dungeon hotspots. This game had a good story, compelling and actually has some pretty significant consequences to certain decisions, something Bethesda lacked in Fallout 4. They didn’t oversell this game. They sold it as “another same old bethesda game” and what we got was another same old bethesda game. The complaints are just because if it’s a video game, no matter how good the game may be or how little the devs lied or oversold it, there’ll be some gamers who call it a flop all because you can’t get 1000 deeply detailed planets. We get 100 deeply detailed planets which is already more than astounding. The other 900 are lovely resource/loot farms. Classic bethesda fashion. They sold it like that too. A game studio can’t make an entire galaxy of detail in only 7 years. If they tried to detail every single planet, they’d likely take two goddamn decades.

    • @precisemotion
      @precisemotion Год назад +1

      @@theshinxgirl fr tho the random planet landing is just a small part of the game, that can be completely ignored yet for some reason is ruining the game?

  • @truedox
    @truedox Год назад +627

    I think part of the Bethesda formula that does not carry over to Starfield is the detail put into the world. It looks like a high percentage of the environment is procedural. They should have limited the playable areas to only what they can polish to a high level.

    • @ruski77
      @ruski77 Год назад +59

      one of the very few things bethesda does right, one of the only things id ever play a bethesda title for, is almost completely missing from starfield. honestly i expected them to improve, but i shouldn't have.

    • @luckyluchiano72
      @luckyluchiano72 Год назад +11

      N not put random invisible walls or made it out to seem like u can do all this “exploring”. People will take that like Skyrim then when theres no events or cool animals or discoveries they get disappointed. but hey they already paid!

    • @dxzzad6265
      @dxzzad6265 Год назад +12

      Huh? You’ve clearly not played it is so detailed

    • @LikeALocofirefly
      @LikeALocofirefly Год назад +10

      Yeah wtf have you played it it’s incredibly detailed

    • @SylentLight
      @SylentLight Год назад +10

      @@ruski77 alot of the planets are detailed and are connected with some lenghty quests. Im 30 hrs in and am just now branching out of the first city and mars. Watched charlie at work and it was a pain

  • @KnightTheKnight
    @KnightTheKnight Год назад +2

    Loading screen simulator "Everybody felt that"

  • @LionMagnus8
    @LionMagnus8 Год назад +355

    I didn't think real human can mimic robotic npc facial expressions but Charlie managed to nailed it...

    • @Shepardofman
      @Shepardofman Год назад +12

      "MaNaGeD To NaIlEd It"

    • @tristanticheloven
      @tristanticheloven Год назад +15

      @@Shepardofmanyou’re not funny

    • @Ocer.
      @Ocer. Год назад +9

      @@tristanticheloven he's not trying to be

    • @JustinD272
      @JustinD272 Год назад

      You're trying too hard to be funny and you're really not

    • @InkSansDrawz
      @InkSansDrawz Год назад

      ​@@Shepardofman * cough * no bitches * cough *

  • @jebadiahjackson
    @jebadiahjackson Год назад +395

    I was very displeased with starfield for about five hours and then I randomly flew to Titan around Saturn. There was no major quests here yet or anything but I had so much fun exploring the museum and talking to people. It hasn't saved the game for me but I did have a lot of fun on Titan, it put a lot of the world building into perspective and it was super enjoyable. Definitely go to Titan and check out the museum tour.

    • @Reynolds128
      @Reynolds128 Год назад +2

      Porrima galaxy is cool too 😊

    • @hakanhaydin5692
      @hakanhaydin5692 Год назад +26

      This was it for me…. New homestead. I smoked a big fat one before and didn’t expect any of this to happen. I found the lore and tour extremely immersive in this one, looked at all the old things from forgotten times and the outside walk to the ice rock did it for me. The red filter over the planet, the tour guide that you hear with a telephone filter whilst slowly walking… all this was amazing ngl and I’m quiet shocked that no one on Reddit or RUclips talks about this small lil side content. I was immersed as fuckkk

    • @cochisenahuh7939
      @cochisenahuh7939 Год назад +6

      ​@@hakanhaydin5692probably some of the better lore IMO but yeah weed definitely helps this game

    • @certifiedsexhaver8400
      @certifiedsexhaver8400 Год назад +1

      “Game is good if high” bro literally playing with dirt is fun high lmao

    • @cochisenahuh7939
      @cochisenahuh7939 Год назад

      @@certifiedsexhaver8400 who the f plays with dirt? U must be 3 years old homie.

  • @reflectingwithry
    @reflectingwithry Год назад +547

    This gets me very concerned for Elder Scrolls 6. If they aren’t willing to improve their engine/systems for a brand new IP, then they aren’t likely to do it for ES6.
    Another big thing i’ve seen is NPC’s being basically non existent. In Skyrim you could walk up to literally anyone and they’d have a unique one liner or a dialog option. Here i’d run through a city trying to talk to every NPC running around and they would all give me “can’t talk right now”. Every single time. It just makes the world feel dead.

    • @wille3573
      @wille3573 Год назад +24

      I’d have to imagine they’re revamping their engine with ES6. Starfield has been in development forever, I think it was the swan song to it. I only have a PS5 unfortunately, but the game seems it was a passion project and they put it all into it. I just think ES6 being full focus now allows this chapter to close and revamp it all.

    • @tiltingart9276
      @tiltingart9276 Год назад +18

      Well just wait 40.years now 😂

    • @here2play760
      @here2play760 Год назад +1

      I feel like eso took a lot of their resources and focus

    • @kristianwhite1061
      @kristianwhite1061 Год назад +3

      At least that’s more than anything Cyberpunk 2077 did, lol.

    • @curtisdunn1854
      @curtisdunn1854 Год назад +8

      I can just imagine npc's still being mannequins in 2027 when ES6's first gameplay trailer comes out

  • @brettpeacock9116
    @brettpeacock9116 Год назад +19

    I haven't bought Starfield and I may not at all, but I was a bit startled by the NPCs in some videos. The "Uncanny Valley" has become an "Uncanney Vallis Marinaris" (IE: that Giant canyon on Mars the Size of the USA, coast to coast...) creeped dafuq out of me....😮
    PLUS Starfield departed from Skyrim's Pickled Prune people or Fallout's Janky Animated Gopher people and went all the way back to Oblivion's Patented Potato People!

  • @Kryostasys
    @Kryostasys Год назад +333

    All real solid points, and kinda what I told my friends - if you really like Bethesda experiences and want another one, then you'll like it, it's Fallout 4 in space with less rough edges. I'm enjoying it myself so far, but one of the things I like about a Bethesda sandbox is to just chill and take things slow, which this game lets you do.
    One correction I do have to make though; There is a map. It's just hidden away oddly, and only works on planetary locations, not in indoor cells. If you bring up the scanner, one of the contextual button options (on a DS4 it's RB) brings up the planetary map, which will show you where you are, and the topography around you, and the points of interest you have unlocked or can see on scanner nearby.

    • @mitchellp33
      @mitchellp33 Год назад +14

      It is much better than Fallout 4, in my opinion. And the Fallout series is my favorite of all time. They screwed up with a lot of the rpg mechanics in Fallout 4, which I think they did a lot better job with here. So far I think exploration has been great, but I haven't just wandered around aimlessly on empty planets. There's so much quests/missions/activities its almost overwhelming lol.

    • @mack178
      @mack178 Год назад +1

      I think he was talking about city maps since he mentioned the industrial district, and yeah the map in the game is completely useless in cities.

    • @lukew6725
      @lukew6725 Год назад +9

      Yeah, it's just Fallout 4 only it's set in space. Honestly crazy how little they did with the spaceship travel.

    • @luckyluchiano72
      @luckyluchiano72 Год назад +3

      except the contraband part.. all he had to do was literally start scan but quickly land outside the city, go drop stuff, n continue to get scanned. You can travel to n from without needing a rescan so go back and get ur stuff now. Now fly back in. fly anywhere u want on tht planet where u dont need to scan again like the city u wanted originally
      The Spiffing Brit has a tutorial up. He also found out how to take items without needing to pick the lock. So you get the stuff in the master locked cases when u start.

    • @luckyluchiano72
      @luckyluchiano72 Год назад +1

      @@mitchellp33this is waaay more boring than Fallout 4 to me

  • @DiabloDBS
    @DiabloDBS Год назад +143

    I think the part that made Skyrim really good and probably being part of why many loved it so much was that you could stand on a mountain see somethign in the distance ..and it was actually there for you to walk to and investigate.
    And the Skyrim map got tons of PoI quite densly packed and if it is just some campfire with some hunter.
    I think my main problem with SF would be that i am used to playing games like Space Engineers and Star Citizen where it feels quite satisfying to see something from orbit and then fly down towards it to investigate. When i played Empyrion back in the day that was the one big downside i had with the game.. that you had a loadingscreen when flying down to a "planet" (well flat plain with teleportation at the edges ^^)
    And since the persitence is running in SC you actually find stuff in random places that actually can scratch that exploration itch... i found a plushy in the middle of nowhere while mining and then was wondering who lost it there... just to find the ship wreck some 1000m farther out ..

    • @redyokai3726
      @redyokai3726 Год назад +7

      Playing star citizen shows how outdated Bethesda is by miles. How can they make a modern game where there are so many loading screens

    • @mikeehrmantraut1899
      @mikeehrmantraut1899 Год назад +7

      @@redyokai3726I agree hell even No Man Sky did it better despite on the backlash they had and again time after time they improve and add in new stuff

    • @redyokai3726
      @redyokai3726 Год назад +3

      @@mikeehrmantraut1899 I never enjoyed no man’s sky but it was definitely cutting edge at the time. Not boring just not for me.

    • @_AriseChicken
      @_AriseChicken Год назад +4

      @@redyokai3726 Star citizen isnt even a game, its just a tech demo lol.

    • @Chadius_Thundercock
      @Chadius_Thundercock Год назад +2

      @@mikeehrmantraut1899No mans sky is boring af though

  • @LucidDreamingLimited
    @LucidDreamingLimited Год назад +26

    The Charlie quote "some people think the bugs add charm" reminds of " the rips in my clothes add character" "the stain adds character". It's like a mistake or a flaw is a plus towards some ppl who really love Bethesda.

  • @danielabdallah4721
    @danielabdallah4721 7 месяцев назад +3

    The fact they're still using the same engine for Starfield (2023) they used for Morrowind (2002) with all the same bugs says a lot.

    • @A-TALKING-TOASTER
      @A-TALKING-TOASTER 4 месяца назад

      Something about that is kind of amazing that they can able reverse engineer a decade old game engine into running games that are good enough to pass as AAA you can say what you want about todd but you got to respect his ingenuity
      a flawed genius he is

  • @Axecon1
    @Axecon1 Год назад +123

    I think it's important to have opinions like this. Rarely do we hear if a reviewer actually finished a game, and if they did finish it, how much they wanted to (or not to) finish the game or play beyond its endpoint. Most reviewers play games because it's an assignment for them and their writing reflects that. I know Charlie does it for content & views but it does seem like he genuinely wants to try to explore the new and fresh things in games, movies, and other pop culture.

    • @BlueBARv5
      @BlueBARv5 Год назад +3

      I'm really trying to figure out what game Charles played?....
      Because Starfield is Perfection!

    • @gozinator_btw
      @gozinator_btw Год назад +6

      ​@@BlueBARv5ye what did "CHARLES" play also stop defending this half baked games yall eat up whatever the devs throw at you even if it pebbles

    • @cibinomin6540
      @cibinomin6540 Год назад +2

      aint no way you call this pile of shit perfection@@BlueBARv5

  • @dsgclan
    @dsgclan Год назад +481

    I think my biggest disappointment about it so far is not being able to go underwater. But I genuinely didn't notice that no one made facial expressions in these staring contests but I might be autistic so it makes sense, lol.

    • @keivash2
      @keivash2 Год назад +25

      The in-game emotions don’t stand out from any other game I have played. I’m not expecting cinema levels of emotion here. Video Games are still struggling to get characters to walk on each stair and recognize elevation differences in feet. We’re a long way from casual emotions…

    • @capybaraandwatermelonenjoy8208
      @capybaraandwatermelonenjoy8208 Год назад +6

      hey, just so you know, the term 'aspergers' was a term made by and used by nazis to identify 'good' autistic people vs 'bad' autistic people (aka useful to them vs not useful to them) so a lot of people find it offensive today and encourage people to just use the term autism

    • @citizenvulpes4562
      @citizenvulpes4562 Год назад +3

      Yeah I realized my outlook on life is physically different than other people's.
      I focus more on the environment around me over facial expressions when talking.

    • @dsgclan
      @dsgclan Год назад +3

      @@capybaraandwatermelonenjoy8208I’m far from a historian and was unfamiliar with this sentiment until a few minutes ago - thank you for educating me.

    • @dsgclan
      @dsgclan Год назад

      @@keivash2 you are not wrong. I wouldn’t be surprised to see more ambiguity in expressions with the advancement of AI and machine learning once it is implemented into video games.

  • @TheGreatChrisB
    @TheGreatChrisB Год назад +401

    What makes Skyrim so great and memorable is that you can explore for hours and find all kinds of new and cool things. Fallout New Vegas was the same, Fallout 3 and 4 were a bit repetitive and boring, but had some cool exploration. It's crazy how games have gotten less populated and cool as time has gone on.

    • @butterduck6398
      @butterduck6398 Год назад +20

      And more expensive

    • @frosty.archtide
      @frosty.archtide Год назад +30

      Fyi New Vegas was developed by Obsidian not Bethesda
      Edit: Honestly they kinda dropped the ball with Fallout

    • @ZachkTV
      @ZachkTV Год назад +1

      Fallout 3 came out before new vegas.....

    • @teewhyeee
      @teewhyeee Год назад +12

      i thought fallout 4 was amazing oml 😭

    • @junior-bl5in
      @junior-bl5in Год назад

      I would wipe my shitty ass with skyrim

  • @quill487
    @quill487 Год назад +1

    "I'm not trying to dump spoilers on you like a jump scare." 🤔
    I like it.

  • @obamatrump7320
    @obamatrump7320 Год назад +32

    Bro was DEAD ON with the facial expressions in this game🤣

  • @cinnamontoast9999
    @cinnamontoast9999 Год назад +108

    The biggest most annoying problem I keep running into every single hour at least once or more, is weight management, the resources and crafting are so important, but there seems to be no viable way to access resources through all the different areas you can store them, there are unlimited storage container at the lodge, but those resources you store in them are not pulled at all, so for example if you want to craft something at the lodge you’d have to go and grab all resources from said container(s) then go back to the crafting stations (most likely over-encumbered) to craft something, this is also the case for outposts on far away planets, if I want to build a base and I don’t have the resources in my person or in my ship cargo, I’d have to fly (go into loading screens) back to the lodge to grab all my resources which then over-encumbers me to which I have to do this annoying run/stop to let my oxygen regen (can’t fast travel while over-encumbered) back to the ship, load back to the planet and then proceed to build the base, the ship you start with for me has been pretty much completely full within the first few hours of gameplay with exclusively resources, I really think it would be better if they made a sore rate compartment on all ships exclusively for resources that has infinite storage as this has been happening way too often, either that or just make resources weigh nothing like the few healing items and digipicks are

    • @cinnamontoast9999
      @cinnamontoast9999 Год назад +13

      Also you cannot craft unlimited containers it would seem, I chose the dream home perk and had to make a chest for resources, only to discover that all craftable containers have a storage limit, I have filled two whole chests so far with just resources, is the end goal to have every square inch of that place full of limited chests full of resources? I feel as if nobody play tested this aspect of the game in the slightest. Also when I am crafting in the house, you guessed it, none of my resources from the storage chests gets pulled for crafting, every time I want to build something in the dream home I have to manually take all the resources out of the storage chests in order for them to register in the building/crafting menus, it’s insane that they overlooked this major inconvenience for such a huge aspect of the game

    • @bennyclams
      @bennyclams Год назад +7

      @@cinnamontoast9999 you're supposed to ............ manage your inventory and cargo hold if you're trying to build things. this is like people being outraged that you couldn't wear 900 rings and amulets in skyrim, the game is going to have a base level of balance to it even though it's single player. there's already a weightless resources mod so

    • @cinnamontoast9999
      @cinnamontoast9999 Год назад +25

      @@bennyclams this is nothing at all like people being outraged about skyrims lack of equipable jewelry

    • @NarlyLyfe
      @NarlyLyfe Год назад +4

      Lazy pure laziness, everybody wants everything handed to them.

    • @argon933
      @argon933 Год назад +1

      just upgrade your cargo hold, it's easy and cheap

  • @AP-xs2tq
    @AP-xs2tq Год назад +144

    I spent an hour getting a tour of a colony dedicated to growing vegetables and loved it, but you know might not be everyone's idea of a gripping thrill ride

    • @davidandrex2
      @davidandrex2 Год назад +2

      Titan? i also enjoyed the tour. The quest helping the doctor there was quite unique. Also bring the companion Heller there because he used to live there and donated his mineral collection to the museum before he left for his mining job and you can show him they put them on display and was pretty wholesome.

  • @Zefah
    @Zefah Год назад +3

    "standard Bethesda formula" without the most important bits like proper free-form exploration, a world that feels immersive with NPC routines, and an interesting and complex setting.
    The game is massively reduced in scope compared to their previous efforts, because there's no actual open world. Just a series of small zones split up by loading screens you fast travel to.

  • @Mr_HammerExe
    @Mr_HammerExe Год назад +8

    5:56 “NPC’s will give you the meanest stink-eye this side of the galaxy’s ever seen. If you talk to them or walk by, they’ll hit you with-“
    *”RED ROBIN-“*

  • @yoquienmas117
    @yoquienmas117 Год назад +435

    The problem with the hours is that Bethesda didn't teach us how to make things. You need at least 10 hours to know how it works somehow and you still need time to learn things.

    • @paparoach007
      @paparoach007 Год назад +28

      You can apply this to Tarkov as well, except for Tarkov you need a basement to sleep in and a bucket to shit in because you will need 24/7 dedication for that game. The game fucks you in the ass if you don't learn how to play it, or cheaters will depending on your own experiences and opinions with this game.

    • @lloytron9105
      @lloytron9105 Год назад +3

      lmao the hugo martin pfp

    • @domskii_0
      @domskii_0 Год назад +5

      ​@paparoach8850 2k hours in DayZ and I'm still learning

    • @mcevan1222
      @mcevan1222 Год назад +5

      @@domskii_0bro for real 😂 i been playin dayz for a few years and im still finding out stuff

    • @BraidzMC
      @BraidzMC Год назад

      Yeah except Tarkov isn't a complete drag of a game at least@@paparoach007

  • @ivystorm
    @ivystorm Год назад +217

    I expected to fall in love with the game instantly. The potential was there for them to blow our minds. Dry conversations, no joking around, lifeless expressions, mind numbing walk here, walk there, talk to this lifeless expressionless drone. Then load screen into space to end up load screening back to more walking. The quests have gotten better but the mind numbing still exists. I actually fell asleep while I was on a quest. Just isn't any excitement in doing most of them.
    Edit: I have to say that it was a rough start but several hours into the game and I have actually seen a complete change in many of the conversations. Actually interesting and some have been very comedic. All of the rest of the stuff that's a typical Bethesda stare when talking is still there but I can say I have enjoyed some of the more recent quests.

    • @zzxp1
      @zzxp1 Год назад +25

      They really needed to nail the space exploration and this game could have been easily a GOTY contender. But as its stand now this game is just an inferior version of fallout spreaded in chunks separated by a loading screen.

    • @tehMaloWalo
      @tehMaloWalo Год назад +7

      then play another game? I'm having a blast with over 60 hours already.

    • @ChalupaSlayerr
      @ChalupaSlayerr Год назад +34

      @@tehMaloWalolmao typical overused response

    • @WaywardVector
      @WaywardVector Год назад

      @@tehMaloWalo I can tell you didn’t like this video with all your comments sucking on Bethesda. Why didn’t you watch a different one bozo? You special or something?

    • @NotCharAznable
      @NotCharAznable Год назад +9

      NMS literally had the perfect base to copy and they still failed. After failures like Cyberpunk you’d think these AAA devs would learn.

  • @baddiemcbadbad9231
    @baddiemcbadbad9231 Год назад +2

    13:50 there actually is a local map. It's not good, but it's there. If you push m it will take you to the space map, but from there, there's another button which will show the local map

  • @Greenie_Creepie
    @Greenie_Creepie Год назад +1441

    Todd Howard really "outdone" himself with Starfield. Even Charlie is praising it's "Greatness"

    • @InstagramUser420
      @InstagramUser420 Год назад +2

      I’m better than penguinz0, My content is better!

    • @quartdude
      @quartdude Год назад +10

      NO WAY, I JUST MET CHARLIE ON MY RUclips! 100% REAL! (OMG HE JUST CAME TO MY HOUSE AT 3 AM!)😱💯

    • @jackadam01
      @jackadam01 Год назад +2

      Yup

    • @Mandate_of_Heaven
      @Mandate_of_Heaven Год назад +61

      Todd Howard disappointed us with Fallout 76, not really surprised with the result of Starfield tbh

    • @ethun6563
      @ethun6563 Год назад +55

      ​@Mandate_of_Heaven it's fun has a 90 on metacritic. You all just had too high of expectations thinking this would be a second life in space.

  • @Wnick1996
    @Wnick1996 Год назад +80

    I feel like this is possibly one of the most divisive games of 2023

    • @marcosdheleno
      @marcosdheleno Год назад +29

      game is fun, its just not amazing. its basically skyrim in space(or fallout 3 in space to be more exact).
      its like every fallout or elder scrolls game. only in space. some people will love it, some will hate it, some will have fun and others wont.
      i feel like the problem is some people expected it to cure cancer or something.

    • @christopherbrooksoregonboy
      @christopherbrooksoregonboy Год назад +18

      There wouldn't be one tenth the divisiveness if Bethesda hadn't been purchased by Microsoft. Sure, it wouldn't be everyone's cup of tea. But you wouldn't have console trolls out in full force 24/7

    • @bernardoblanchetramirez6032
      @bernardoblanchetramirez6032 Год назад +2

      @@marcosdhelenoexcept that people did love the fallout and elder scrolls games, maybe for the exception of FO4 because of its voices protagonist, linear story and bad dialogue choices, but this game fixed that, so what is going on?

    • @YuYuYuna_
      @YuYuYuna_ Год назад +13

      @@marcosdheleno "its basically skyrim in space"
      Damn how to show you've literally never touched skyrim once in your life. Starfield has not a single moment in the game that makes you go "WOW!!"

    • @NyangisKhan
      @NyangisKhan Год назад +3

      @@marcosdheleno No! It's *not* Skyrim in space. It's all of Skyrim's worst parts in space. Also the game is fun *enough.* But it does not justify the $70 they're asking from most people and definitely not the $100 my friends freaking paid. Sure the game will probably become actually good after 3 to 4 years after the modders actually adds more content. But until then most people should just wait for a 75% sale because to me this isn't worth even 25% of actual good RPGs that came out this year like ToTK and Baldur's gate 3. And It isn't worth half of kinda mid games like Hogwarts Legacy and Diablo 4. So instead of embracing mediocrity, just wait and get it on a sale. Punish Bethesda for actually insulting their fans.

  • @DinnyForst
    @DinnyForst Год назад +131

    I prefer the more compact based world with full of details and depth than empty broaded world to be fullfilled by mods.

    • @tdr4099
      @tdr4099 Год назад

      shitfield haha

    • @testval
      @testval Год назад +9

      this! im genuinely curious if anyone was truly "excited" when todd said that there would 1000 different planets in starfield to explore. like it actually makes me more discouraged seeing that since it gives me the assumption that none of the planets are handcrafted and instead randomly generated with a few sidequests here and there.

    • @asianartist1
      @asianartist1 Год назад

      you obviously don't work in games. Flight Sim - my job was to verify all north america continent airports to within 1 degree of actual real world listing in FAA. there was a team of us, it took years. 25 years of development? probably quite a few years of developing planets... handcrafted style like you suggested.... lol - that's literally the 3d artist's job...

    • @KLK01
      @KLK01 Год назад +5

      @@asianartist1you said a lot of nothing.

    • @testval
      @testval Год назад

      @@asianartist1 and you obviously didn't look at any announcements made by Bethesda, they literally said there is a few handcrafted sections on some planets but the majority is procedurally generated. Ur eating up their marketing saying it was in development for 25 years where realistically it would have been a whiteboard idea before anything was actually done.

  • @Crimson_Downpour
    @Crimson_Downpour Год назад +10

    Imagine playing anything (especially a RPG) with no inner dialogue, just unconsciously following the markers waiting to be stimulated when your own consciousness isn’t even stimulating you.

    • @Gamez4eveR
      @Gamez4eveR Год назад

      Damn that's pretty much every rpg if you do enough mental gymnastics
      Like legit, you described Elden Ring, Pokemon, Yakuza, Divinity Original Sin 2, Witcher 3

    • @SerBallister
      @SerBallister Год назад

      @@Gamez4eveR Yeah, The original Deus ex is kind of shallow and simplistic if you look at it on a surface level, it's a janky cyberpunk shooter with stealth and hacking mechanics. But then you spend time to hack into emails, read some books, listen to some choice dialog and then it becomes amazing. It's role-playing.

  • @beebziecollects
    @beebziecollects Год назад +29

    Oh I love Starfield! When he says "I hate Mondays" and proceeds to eat the lasagna, I laugh every time!

  • @FeaRDirTy
    @FeaRDirTy Год назад +759

    I truly believe that there is no way possible game developers still use real people who play video games as game testers. Who would test play this game and not say “ayo where tf is the map?” There’s no shot game testing is a job anymore
    Edit: The map that’s there provides zero information and usefulness. This is just one example of something a play tester would’ve pointed out during 25 years of development lol

    • @dbfzato-1327
      @dbfzato-1327 Год назад +63

      thats what people payed $60 for the privileged of bug/play testing..... i mean early access lol im pretty sure your right

    • @TheParagonIsDead
      @TheParagonIsDead Год назад +4

      Have you heard of morrowind?

    • @joelhodoborgas
      @joelhodoborgas Год назад +73

      @@TheParagonIsDead Morrowind didnt have arrows flashing on your face with directions to places. You had to read shit and search. Huge difference

    • @rhx8902
      @rhx8902 Год назад +104

      The lack of map is probably a design desicion so people don't see how sparse and empty the game is.

    • @TheParagonIsDead
      @TheParagonIsDead Год назад

      @@joelhodoborgas yea, I don’t think I’ll mind the no map once I play tho

  • @VonLegend.
    @VonLegend. Год назад +82

    The strategy that’s worked for me has been to limit how much I played for the first few days and then once the story picked up and I got more immersed I found myself playing for longer periods of time. The critique that it shouldn’t take 12 hours to get into is super valid. The game itself isn’t bad but the chat gpt esqe dialogue sometimes is hilarious though.

  • @dudemantype
    @dudemantype Год назад +11

    Good take. I think if the main quest was a little bit more compelling, or urgent or threatening or challenging, many of those issues you raised would be forgivable. The main story should have been a side quest or dlc... and faction quests should've been more central and urgent... like some big looming conflict.

    • @sattlermusic2402
      @sattlermusic2402 Год назад +4

      I think the problem with having an urgent main quest is that it kind of takes away from doing anything else but the main quest coming from a narrative standpoint, which takes away from the immersion imo. Fallout 4 had this issue, there was such a sense of urgency with that main quest that you sort of felt stupid for doing anything else BESIDES the main quest. I can see the purpose starfield’s main quest is trying to serve and can appreciate it; it really does tailor itself to allow the player to focus on OTHER things without feeling as if you’re playing the game wrong. You’re really supposed to chip away at it rather than do it all in one go, which I personally really like.

    • @dudemantype
      @dudemantype Год назад

      @@sattlermusic2402 I see what you mean and I've seen other people argue this before, maybe I'm missing the point of a 'rpg'... or maybe this brand of rpg is not my thing. For me fo4 was brilliant since it sets up such a dilemma that you can solve in many ways, and all the factions can somehow get involved. I also liked that I could 'finish' the game in a relatively satisfying way, while having involved much of the story in the process. I can also flat out refuse most of the factions and still complete the game.
      In Starfield it feels like I can completely ignore all the faction quests and complete the game. I would imagine the Terramorph drama to be a rather pressing issue, for example. And the pirates are more if a nuisance than a threat. Nothing in the game seems truly urgent and I think it would help to make for a satisfying playthrough... for me then. And I cannot refuse constellation at all, which gives me Nuka World flashbacks 🤣 at least there i could murder all the raiders and be done with it lol
      All in good spirit btw.

    • @brianmattei7134
      @brianmattei7134 11 месяцев назад

      No. Bad quest design and an RPG where your decisions have no consequences whatsoever is NEVER "forgivable." It's "forgivable" to stupid gamers who want the lowest common denominator game I guess, but it shouldn't be.

    • @patron8597
      @patron8597 7 месяцев назад

      I heavily disagree with that. I don't think the main quest was half as bad as many haters make it out to be but that's besides the point. Making it "more urgent" is an absolutely terrible idea in a game that is about open world and exploration. Oblivion is a prime example of this.

  • @frozarburst6350
    @frozarburst6350 Год назад +189

    Charlie is so good at emulating the death stare in the game that it almost convinced me he was an npc in the game

    • @ScoTEven
      @ScoTEven Год назад +6

      It's interesting that the game's NPC expressions got worse than Fallout 4 even when Bethesda has already pointed out how off their NPC facial expressions are and how much they need to improve upon it.

  • @hihihi1q23
    @hihihi1q23 Год назад +689

    I think part of Bethesda's problem is that their team doesn't really seem to have evolved much. Their writing staff, creative leads, etc. are the same people who worked on Oblivion, Skyrim, Fallout, etc. Even the engine they're using is still pretty much the same way they used in 2006. That's great and all, but it can also lead to your work being a bit stagnant and out of touch.

    • @Aristocat-123
      @Aristocat-123 Год назад +70

      Why would they change a thing if gullible consoomers buy their crap every time anyway? Why would they even try?

    • @AChunkyDog
      @AChunkyDog Год назад +21

      Yeah but Oblivion is actually still FUN and good.

    • @little_lord_tam
      @little_lord_tam Год назад +15

      ​@@AChunkyDogOblivion is so damn underrated and I Swear its because of the faces. But hey, there Graphic Mods that bring Oblivion into 2017. Thats decent. And so worth it, Oblivion is full to the brim with unique Quests

    • @GraveYardShif7
      @GraveYardShif7 Год назад

      Their Creation Engine they re-use is to save money because they're so greedy and cheap, eventhough they have a networth of 3 billion in 2023.

    • @bobross9370
      @bobross9370 Год назад +6

      Engine doesn't really matter, to be honest that's the only area where there has been any real innovation, but yes, seems as though the bar has gotten really high and Bethesda has plateaued.
      As someone who knows a bit about software engineering and game development, it frustratets the hell out of me that they limit planets to a 10 minute walk, it's such and easy thing to implement with the systems they already have, the only conclusion I can come to is that the developers were unsure as to what they were doing.
      Nothing about this game gives off that it's been in development for 8 years, and it's ridiculous that Bethesda even tried to compare it to other games leagues above theirs like Read Dead Redemption. I could probably count with my fingers the amount of (technically) new things this game has added, the rest is just modified systems from previous games.

  • @Bthakilla4rilla
    @Bthakilla4rilla Год назад +388

    On the bug side, Charlie was spared by giving up so early, but there are actually world-destroying bugs that occur disturbingly frequently later on in the game where quest NPCs on ships and stations will simply float into the ceiling or sink into the floor, causing the game to consider the character both in space and in the ship at the same time, meaning they won't reset and that NPC will simply be permanently broken for the entirety of the rest of your playthrough.

    • @noscotti
      @noscotti Год назад +33

      I’ve beaten the main story plus many of the factions and only had one minor bug of an enemy getting lost in a wall until I reloaded it

    • @pokemonfan2630
      @pokemonfan2630 Год назад +3

      Consoles are for gaming

    • @ryanm327
      @ryanm327 Год назад +8

      Beat the whole story this never happened. I’m guessing ur playing on pc?

    • @cinyarko
      @cinyarko Год назад +3

      I'm currently about 50 hours in, beaten the game and haven't run into any major bugs (other than my nvidia driver randomly crashing, but it seems that got fixed with the full release, just played 5 hours straight with no crashes).

    • @esher52
      @esher52 Год назад +3

      I had this bug but thankfully the npc just hit the ceiling and I wad still able to talk to them. Thanks Todd.

  • @brigadierblue221
    @brigadierblue221 Год назад +5

    I think my main issue is the game feels like Bethesda just expects the Modding Community to actually make their game interesting

  • @maddlarkin
    @maddlarkin Год назад +284

    The reason for the lack of vehicles Ive heard theorised is the procedural generation can't keep up with the speed of say a buggy or horse moving across the map, it starts to stutter and you'd see the load in so Bethesda dropped vehicles and went all in on fast travel, I tend to believe this as thats a very Todd solution to the problem (likely the same reason you can't fly in atmo)

    • @xxCrimsonSpiritxx
      @xxCrimsonSpiritxx Год назад +5

      I was thinking the same but I wouldn't say it's because it's impossible to do without stutter, but rather it would have been pretty janky on a console, on a computer however it would have been absolutely possible to do, but knowing Bathesda (and how most of the AAA gaming companies are lately) they would just cap it for EVERYONE rather than have a customized experience for each system (just to highlight the level of laziness we're sitting at today)
      And I'm willing to put my copy on the line to say that this is the actual reason why they didn't add vehicles, PLUS it would make the invisible wall issue way too concurrent since you'd run into them more often if you could physically travel fasterespecially

    • @Bannith
      @Bannith Год назад +2

      @@xxCrimsonSpiritxx I've always wondered why companies don't take and use procedural generation more often as a way to develop things ahead of time for games like this. Like why not use the procedural generation to get the basis of all your mudballs > Adapt the generation to adjust the structures and such before release > Fine tune > Make another pass then create another procedural generation layer to fill in any gaps and create random encounters/resources.
      That way you already have a fun base experience default without any procedural generation happening during gameplay as a basic structural set up is there. While the procedural generation you can add creates extra details and works to enhance the experience further. Idk if I'm just not fully in the loop on how they managed it but from what I saw the only things with a real personal touch were the important parts of the settle systems while everything else was dead with minor stuff showing up occasionally.

    • @nynvib276
      @nynvib276 Год назад +1

      ​​@@xxCrimsonSpiritxxyou can't even play starfield on the old Gen

    • @xxCrimsonSpiritxx
      @xxCrimsonSpiritxx Год назад

      @@nynvib276 Technically you can, albeit it's off streaming through game pass

    • @xxCrimsonSpiritxx
      @xxCrimsonSpiritxx Год назад +1

      @@Bannith They kind of do, what most of them actually do is something internally called Assisted Procedural Generation, which is ultimately half procedural generation for a first pass, and then the other half is when a developer comes in and strikes out the art side of design into it, so what they usually do is create a tool within the engine that sorts of work like a building block systems so that the procedural generation has enough variations (that optimally make sense with one another from design standpoint) and then followed by an assisted artist to flush a pipeline out
      The problem is, some companies are simply and honestly lazy and cheap, they want to have best results using the a.b.s.o.l.u.t.e least amount of money possible, which more often than not end up hurting the overall quality of the game cutting just to save a few bucks, that's happens when suits make games instead of geeks, these systems make sense for enormous multiplayer projects don't get me wrong, but for singleplayer projects? This practice is just pure corporate whoredom

  • @Wazzamaniac
    @Wazzamaniac Год назад +338

    My problem with the exploration is that the points of interest are so boring. Like you walk 1km to get to a cave with nothing in it.
    In skyrim and fallout, most points of interest have unique items, quest triggers or unique enemies.
    I would have preferred a smaller map with more densely packed points of *interest* instead of filler space

    • @ToweringPepsiMan
      @ToweringPepsiMan Год назад +15

      They really should've gone the Outer Wilds or Outer Worlds type route.

    • @The_Baker-gd9rl
      @The_Baker-gd9rl Год назад +1

      ​@@ToweringPepsiManI was literally thinking this

    • @durrik
      @durrik Год назад +2

      Walked to so many caves to find out they're barely caves, they go like 100ft into the side of a rock and have nothing in them. They feel so pointless.

    • @Alino-
      @Alino- Год назад +2

      Even morrowind and oblivion have more interesting points of interest. And those games are like both 20 years old.

    • @thatgwenpoolguy5409
      @thatgwenpoolguy5409 Год назад +3

      @@ToweringPepsiMan I strongly disagree. I played Outer Worlds a decent amount and it's exploration is definitely enjoyable but it's a different type of enjoyable than what Starfield is and what is was trying to be. Outer Worlds already exists so making another one but with the Bethesda logo on it seems like a waste. I've played Starfield for a little over 50 hours at this point and like this style of exploration a lot for feelings no other games I've played can offer. There are definitely many flaws with the game, but I'm really glad they stuck with this way of doing things, I think they should improve the strengths they already have and smooth out the weak points rather than completely replace it.

  • @TheMagnifikle
    @TheMagnifikle Год назад +60

    Charlie: a game shouldn’t take 12 hours to get good
    Persona 5 Fans: I’m gonna pretend I didn’t hear that

    • @YegoKroeten
      @YegoKroeten Год назад +15

      That games good from the get go

    • @soup8786
      @soup8786 Год назад +1

      ​@@YegoKroetenyep. Epic game

    • @uhohitsatrap9989
      @uhohitsatrap9989 Год назад +6

      ​@@YegoKroetenFar from good at the beginning.

    • @rhyano_
      @rhyano_ Год назад

      Booty cheeks take

    • @NrettG
      @NrettG Год назад +4

      @@uhohitsatrap9989 Your right, it's a fucking banger.

  • @MattFlowzz
    @MattFlowzz Год назад +2

    Bro talked so much shit before giving it a full chance, his "friend" didn't even drop the °moist meter° good job charlie.