Orcawarrior's Newest Mod? - Nova Covert Ops: Redux! - pt.1
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- Опубликовано: 24 авг 2024
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A quick note on the Predator: It does say on the tooltip that they can jump, right after the default text. I saw the default tooltip text and stopped reading thinking it was unchanged, that was my bad.
I think you missed another line like that on Internal Tech Module; "Level 1 Infantry Upgrades are free and research instantly." Don't believe that's standard.
AHH! AFTER 10,000 YEARS GOOD PREDATORS ARE FINALLY FREE! TIME TO CONQUER...EARTH!
the predator's stat is also buffed, normally it is 140hp, 100 100 and 3 supply this version is 250hp, 150 75 and 2 supply, they also seem smaller than the wol ones but im not 100% sure on that
also it looks like the predator can def use the baneling immune armor from the nightmare diff wol firebats
lol, it was the first thing I saw when you hovered over to show the tooltip.
Cliff jumping predators make me feel like I'm watching a nature documentary
Through adaptation to hostile climates, natural enemies, and lemon juice, the Zerglings thrive all across the Korpulu sector. On the planet of Borea, unlike their cousins, the raptor-strains, the zerglings are unable to leap over the steep cliffs. However, to avoid threats such as the Terran firebats and the Zerg defilers, the Zerglings learned to latch on to the native overlords ride them to higher grounds. As the Zerglings were able to traverse over cliffs, the predators also evolved to chase their natural prey. Developing the ability to leap over large distances, the predators are able to hunts Zerglings, while avoiding other threats such as banelings and ultralisks.
@@ericjeon2727 Why did I IMMEDIATELY start reading this in David Attenborough's voice? xD
13:12 This mod is clearly set in an alternative universe where Stettman's scientific genius gets the respect it deserves and he isn't abandoned on Bel'shir.
"Man i wish predators could jump"
Oho yes that foreshadowing. Juicy
I love how it feels like every Terran campaign mod is a new opportunity to try, desperately, to make Predators somehow useful in some situation
It really is as simple as Terran doesn't need a melee unit.
11:00
"If the warhawk is that good-"
Me: "How good is Dowadiru going to be!"
Grant: "How is the xanthos gonna be?"
Oh, that too.
If Mindhawk ever does a challenge gauntlet for this campaign, the modifier for this mission should be:
"Horner is annoyed: Maybe it's because he doesn't trust Nova, or maybe it's because grant keeps stealing his minerals, either way he doesn't appreciate your presence"
Could even do some funny editing with the "are you still doubting my loyalty" line.
Developer Commentary:
Been awhile since I did one of these. I’m going to give my thoughts on some changes I made. I’m not going into specific numbers because numbers are the absolute worst way to think about video game making.
Mission 1: This is not a difficulty mod. I added like 4 ghosts just to make that section different. The five lanes of traffic? Absolute hell to make, I do not blame other mod makers for skipping that section entirely. Probably the hardest thing was getting Stone to die less, and it’s still not perfect. Keen eyed viewers may have noticed there’s a diamondback in the cutscene leading up to the vulture section. That was originally going to be for Pierce and Delta. I had to scrap it for time because holy hell getting stone to not die was hard enough and I wasn’t about to do that again. Mayyyybe I’ll revisit that at another time but it’s doubtful.
Mission 2: It’s just better. There’s more tools to try and a cool predator that can die to banelings if you’re not careful. There are some very subtle changes to make this feel better as well, chief among those is Shotgun and Spider Mines now work through Dark Swarm. I always found it suuuuuper lame that you get this cool new gun and then at the same time the enemy gets this not so cool ability to just nullify it (but not any of novas other abilities she could have here!). You’ll notice the player has both automated refineries and micro filtering from the WoL campaign and a full mineral line. You no longer need to steal from Matt Horner, but I won’t stop you from having pointless fun.
Also shoutout to Enoki for the tech screen images of the predator and the SCV and for the in game predator skin and training button to match with Nova’s aesthetics.
Grants face at 20:07 had me in tears.
Shock, Terror, Awe, Excitement, and the _all_ wheels in his head going 0 to 60 _very rapidly._
I feel like this is the first NCO mod featured like... ever?
It is a shame because NCO has so much potential, the gameplay is really fun with all the choices you receive. This mod seems to open up more possibilities and address the problems and mediocre choices, looking forward to playing it
I think Grant played a race swap mod, though that might have been a different SC2 youtoober I'm thinking of.
@@araonthedrake4049He did play Nova covert OPs Co-op Zerg version not to long ago. And I think both Protoss edition & Zerg edition.
To be fair, NCO is far shorter than the others, and a good portion of it is no-build missions, so there's not as much room for modder creativity. It's also not free-to-play like WoL.
Yeah, he never played my NCO mod I put out for the CCM well over a year ago, but yeah this has so many possibilities!
@@amplesstratleholm7609 The actual problem is accessing the NCO Maps, something we couldn't do until i managed to a year ago.
Tries to rush through only to be met by 3 ghosts in the way. This is gonna be a ride.
Your pause when you saw the Predators jump was absolute gold.
The face Grant made when he discovered that the big cats can cliffjump was priceless. :)
Thanks for the fun! ^^
Ah yes, first calls it an Archangel, then a Warhound... it's the Warhawk, Grant
that pure silence at 20:08 as grant observes the mighty predator leap off the cliff is awesome to see. i agree grant making the predator jump off clifs makes the mod instantly great.
Both SCV's upgrades are good.
Spider Mines are simple to use. While Jump Jet allows SCV build Bunkers on the platform without flying CC.
Can't wait for covert novert to become a once off feature in a later meme mod
Yea it can be Novert as in no-vertical axis. It can be a flat 2D mod just to be as contrived as possible XD
Novert Cova ops. Nova becomes super tanky and damage dealy. and Nova Nova is perma cloaked.... from grant. Everyone else can see her though.and you need detection to see and control her.
@@Raiggonaxes Other than the Starcrafts mod I don't think I've seen a 2D mod before so that could be pretty cool :v
@@JustLost1030 Probably would want some limitations or something since Nova isn't always with allies especially not detectors but if someone is willing to put in the effort for that I'm sure they'd figure something out :p
@@vulpinitemplar5036 I was throwing it out for the next mindhawk's gauntlet or something designed to cause grant pain,
The predators are definitely smaller than normal too. They can actually stack up on units and dont get stuck on eachother nearly as much
I think it was actually that they can clump closer when they attack, rather than being smaller.
@@flamerollerx01nah they are smaller
5:35 I'm not a modder but I know how to do that, the room with the predators looks like it's on fire but you can walk through to find a room with predators that you power up.
I love Covert Nover Ops: Ducks
Out-swarming the Zergs with a great amount of cheap, fast, leaping units is adding insult to injury.
Can't wait for sword-wielding, shield-equipped, mass-warping marines against protoss now.
Covert Novert ducks ops!
Redux is boring. We need this name to become official
Retiring? Hm? :D Glad to see he's still making small things when he's got the time!
This looks absolutely amazing! I cannot wait to see what else Orca had in store for this! For the first time in a decade the Predator is a useful tool, and practically given the stage to do its best on a mission! I'm super stoked to see what sort of upgrades can be given considering what it can already do!
I can't help but hear Troy McClure when Grant is introducing the mod and orca's previous works
what a great modding community we have, I love that I'm able to get this hyped over mods like it's a brand new game being announced that I'm excited for
You know what is a great birthday gift is? Grant uploading new mod that I am excited to watch!
Can't wait to see more of Covert Novert Ops Dux! Keep up the awesome videos Grant! (I mean no pressure, I just like your content.)
That face of grant when he saw jumping predator make my day xd
"We gon grab the ghots, no one left behind"
Now you see, you fail that challenge in the cutscene this same mission, no other ghosts contacted the dominion😂
The Brutalisk vs Predator fight was amazing, Nova just got one shot lol.
Two shot, but yes.
You know what? Brutalisk is an Alien specie..
the swarm of predators flanking the stream of enemies makes me wish that cliff jumping was ever relevant in normal campaigns lol
Idk why I found it so funny that Grant could never figure out what the Warhawk was called.
Grants face when he sees predators jump, absolutely priceless XD
Holy hell that mine field around building is straight out of C&C xD love that idea
The best type of "retirement" is the one that you get bored of.
Sometimes you just gotta get yourself back to work
It also just occurred to me that it would be neat if you had your face cam display "inside" the portrait box rather than cover it
The predator being smaller really helps get more damage onto enemies more quickly. Regular preds would have been able to deal maybe half that number of hits and they would have had a harder time pathing to find a gap
One issue is baneling vulnerability.
I'm glad to see a NCO mod, I really like this campaign
The second mission, I didn't know how much I needed this...
Duck
Re-duk
So happy to see you covering Covert Novert!
I automatically love any mod that makes the Predator good.
The mine generation reminds me of the chinese bunkers from CnC generals, they have a similar ability that I always thought was super neat. It solves the biggest problem I often have with mines as a gameplay concept in RTS, where you have to keep maintaining the fields as they get cleared/spent.
I'm excited for mods like these. I like mods that completely change everything [the race swapped campaigns are my favorite] but I also just like mods that are basically just the same campaign, but w some really neat and new twists that can make the experience really different and have more variety.
The Amazing Spidermine!
Spider-mine, spider-mine! Does whatever spider-mine does!
Can it jump? No it can't! Cause it's not a predator!
Woah, here comes spidermine!
Terrans finally have an answer to the zerg threat, Spider mine hatcheries.
"This is how you want to play predators; ambush em' from the back..."
oh.
Grant in 2024: Okay, let's go - Nova Covert Ops Redux Missile Turrets only!
Oh yeah, I'm thinking we're pogged
Isnt that the coolest thing ever? Spec operator zoomin around with her personal flock of robotic cheetahs
Bunker/turret spider mines reminded me of C&C Generals mines. Too bad there were almost no melee units in that game, though.
Not only this - it seems that predator push priority became zergling priority, this is why they bunch up that well
Omg, those predators ate the brutalisk bones and all….
4:50 Me: Wow, that's some sick practice results there!
4:51 Grant: Wow, I didn't even mean to hit all of them.
Orca has to make a parody mod for NOC called Novert Covert Dux.
Maybe one day, we can get a inf. That could mount a predator and fire on the move.
OH BOY! Another Orca-improved campaign.
After Cova Novert Ducks was said, my mind edited a “Quack!” To the end of that statement. I’m excited what all this mod has in store for us.
*sees jumping predators* *starts to internally think about future missions*
As soon as Nova and her reaper squad jumped up onto the platform I realized: jump jet SCVs might be crazy useful on a couple missions
Predators? Good? What timeline are we living in?!
i died when the SCVs started repairing the Vespene and Grant started killing them 17:00
Pierce's army crawl was the funniest thing to come out of nova co-op ops. Would be another fun Easter egg
I love the little banshees and Warhawk on the highway mission
Upgrade idea for bunkers.
*Entranchement*
Create tunnel that connects every bunker.
Like nydus but for marines
I just realized.
If you put cliff jumping on the SCVs they can deploy Missle Turrets on the high ground with spider mines!
Spider-Mine: Enter the Bunkerverse
So excited for this mod and playthrough!
Thank you!!!!
And Thanks for OrcaWarrior!
Oh wow, Internalized Tech Module provides free +1/+1 upgrades, thats neat,
Cova Novert Ops is gonna be the official title of the Reversed campaign
My god, what happened to the predator? It went from meme tier to amazing. And all it took was cliff jumping and a cost reduction.
The mines are like generals when you could mines around all your buildings very cool
Covert Novert Ducks is my favorite mod. En Taro Orca.
May Pierce's punishment against the Defenders of Man always be getting no Coffee, so that he will sleep on the job at every opportunity once more! XD
Covert Norbert Ducks looks really promising
Nova covert predator edition.
The barracks produces mounted units instead of the usual land infantry.
This is great. But increases supply cost, and unit cost with the bonus health pool. And certain units will deal friendly fire splash damage when fighting in predator melee.
Because reasons.
Well until we unlock a technology in the later missions for a supply of IFF beacons.
Which is researched at the ghost academy or something. Which most players will overlook because who the heck builds those when playing infantry.
mines around structures. Seem some one took a lesson from c&c generals.
stone not being able to dodge arch angel shots would be no problem if he had some sort of a psi shield. would fit with his name as well.
13:56 it’s funny you mention that because I was playing Real Scale LOTV and on Hamburger of Oblivion taking Kerrigan’s gas causes her to aggro on you
Would be cool if Planetary Fortress also deployed spider mines, but more of them
The quack was peak GGG
18:25 Enhancing Matt's supply depots during this mission actually does give you the bonus supply instead. He is a smart commander afterall.
Amazing mods as usual!
Orcawarrior is the Mod-God
i feel like this is aliens vs predators mission
I think you can get those gases if u spam click to build it
Fun fact: During the Vulture chase on the high way, Nova uses a silenced pistol instead of her rifle. :)
Grant whenever Predators are not complete and utter garbage with no redeeming qualities:
"This is the best mod I've ever played"
Honestly, his aspiration to one day make predators good and fun to use is inspiring!
The SCV jumpjet upgrade also said something about repositioning. I don't know for sure but that sound like SCV teleport, with cliff jumping on the side. Still don't know if it's useful.
Jumpjets on SCVs lets you place buildings in really fun places
I’d prefer flying bunkers and turrets.
covert novert overt rovert
i badly wanna see Coop commanders WOL/HOTS/LOTV
Stone can't drive I the vulture section because he is distracted by all the trucks
Orca the absolute legend
Okay now someone has to make covert novert ops dux
ORCA IS BACK
is this mod on the discord yet? in its own area or the modding prodjects area? was looking so i could try this weekend once off of work cause i love nova changes, always short sweet and interesting.
Jump jet SCVs would let you put bunkers on the ridges
I liked the part where he said it would be just like Frieza,
And then it actually was.
Damm I love the mod will definitely give it a try
Thanks orcs fore making the mod finally a better version of nova covered ops