How to get into the Video Games Industry and Stay Relevant
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- Опубликовано: 8 мар 2016
- CG Spectrum panel discussion from PAX AUS 2015.
Featuring speakers:
Brad Welch - Design Director, Halo 5: Guardians
Greg Hird-Rutter - VFX Artist, For Honor
Simon Warwick - Cinematic Character Animator, Batman Arkham Series
Brandon Reimchen - Concept Artist, Disney Infinity 3: Marvel Battlegrounds
Tony Reed - CEO of the Game Developers Association of Australia
Garth Midgley - Managing Director, GOATI Entertainment
www.cgspectrum.edu.au/
Info @: www.cgspectrum.edu.au/contact Кино
This had a ton of great information in it! Thank you for posting this!
Thanks Mark, again :)
Summary: We start out much less inhibited and process oriented, but with time we switch to be results focused and lose the flow. The key question is: What would you do if the result didn't matter so you can enjoy the process?
Problem is I have no idea. Guess its just a case of trying stuff till you find something that you flow with.