15 Cool Details in Super Mario Bros. Wonder

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  • Опубликовано: 7 фев 2025
  • #SuperMarioBrosWonder #Details
    Up to 45 coins can be obtained by spraying water with Elephant Mario, you can traverse a level by jumping indefinitely over bubbles, references to the classic SMB 1-1 and 1-2 levels and Yoshi's Island... Here are 15 cool things you might not know in Super Mario Bros. Wonder!
    Part 2 released, check it out! :D
    • 16 Other Cool Details ...

Комментарии • 126

  • @zeromontalvan1514
    @zeromontalvan1514 Год назад +166

    the animations are amazing, also the enemies get scared when you're about to defeat them, like jumping near a goomba or a fireball going nearby them

    • @DIYglenn
      @DIYglenn Год назад +4

      Yeah, makes me feel bad when they're really scared when throwing a fireball at them.
      Mario is the bad guy in this game. Those goombas were just enjoying nature and taking a nap.

  • @djSCImon
    @djSCImon Год назад +22

    If two Koopas walk into each other, they give one another a little shell bump before reversing direction

  • @Whenpigfly666
    @Whenpigfly666 Год назад +58

    Another extremely cool detail in this game's animations is that, like other platformers you have a balancing animation when near and facing a cliff, BUT also if you're near a cliff and facing away from it!

  • @zaxlor
    @zaxlor Год назад +67

    If you finish a level in Elephant form and have any amount of water in your trunk, when you get the Wonderseed from the Poplin at the end, your character will spray them with water, cause their flower to bloom and a rainbow appears ♥

    • @MarkEstratocaster
      @MarkEstratocaster Год назад +4

      Noticed that on the first or second level and absolutely loved it. I wish the other power ups did something similar at the end...

    • @Ghostrick74
      @Ghostrick74 Год назад +6

      @@MarkEstratocaster
      Drill Mario : DRILL THEM TO DEATH

    • @wantedbird55srandomchannel28
      @wantedbird55srandomchannel28 11 месяцев назад

      ​@@Ghostrick74Fire Mario: *B U R N*

  • @sinteleon
    @sinteleon Год назад +27

    In Beware of the Rifts, during the wonder flower segment, hitting the giant pow block will also damage the background giant mushrooms.

  • @Robinnezz_Ofc
    @Robinnezz_Ofc Год назад +2

    5:39 if you listen to the music you will listen to a snippet of a Sm3dw song

  • @emmet042
    @emmet042 Год назад +6

    A fun talking flower moment I found was in Gnawsher Lair. Simple stop at the talking flower right before the goal, head to the goal but don't touch it, then head back to the flower.

  • @k.w.6626
    @k.w.6626 Год назад +13

    heres another thing, at the start of dragon boneyard the flower says to watch your step, if you jump in the lava the flower says "Well then"

    • @supermagma
      @supermagma Год назад +4

      That happens with a lot of flowers, it's a cool detail

  • @SilverKnight16
    @SilverKnight16 Год назад +23

    Possibly my favorite detail of SMBW is the music that plays on those multi-level challenge stages--both the start and level completion are arrangements of the OG Mario Bros arcade sounds. It made my inner child very happy.

    • @turtleturtleturtleturtle
      @turtleturtleturtleturtle Год назад +4

      those are called KO arenas

    • @mgames3209
      @mgames3209 Год назад

      No, those are different@@turtleturtleturtleturtle

    • @albond
      @albond Год назад +3

      @@mgames3209 No they aren't...

    • @mgames3209
      @mgames3209 Год назад

      @@albond oh wait I think I was thinking of something else…

    • @musicisfun15
      @musicisfun15 Год назад

      yeah man the new mario bros arrangement sounds pretty catchy too. i liked that detail as well

  • @chickensandwich9977
    @chickensandwich9977 Год назад +19

    It really reminds me of Rayman Origins
    Especially the "dynamic stance" thing

  • @AmazingJPikmin
    @AmazingJPikmin Год назад +37

    I found Another detail in the Rolling-Ball hall! After touching the wonder flower and getting to the end of the spike ball part, there’s a flower ( the same flower seen on the end at this part 5:12 ) if you stand next to him for 30 seconds without doing anything, he’ll say something like ‘spacing out is nice too’ or he’ll say something about you being tired

    • @AmazingJPikmin
      @AmazingJPikmin Год назад +9

      I just replayed the world and I stood next to him again and he said: ‘ACHOO’ ‘am I allergic… to me?!

    • @tate9952
      @tate9952 Год назад +9

      All the flowers say that when you stand next to them for a minute

    • @AmazingJPikmin
      @AmazingJPikmin Год назад +4

      @@tate9952Ooooohhh really? That’s so cool! I’ll have to try it out with another one

  • @lilharm
    @lilharm Год назад +8

    while taking the secret exit for Piranha Plants on Parade, you can see that behind the Poplin house, there’s a pipe formation that looks just like the one you enter at the start of 1-2 in the original Mario Bros game

  • @Fugate97
    @Fugate97 Год назад +4

    Another cool Easter egg is when you pause the game during a level, it makes the same chime it did when you paused in the original Mario bros!

  • @frankiewong.
    @frankiewong. Год назад +168

    The Invisibility Badge has a weakness to Light

    • @Tobunari
      @Tobunari Год назад +27

      Well the whole concept of being invisible is that you're reflecting all light

    • @Molten2004
      @Molten2004 Год назад +26

      That was in the video

    • @papyrussemi2848
      @papyrussemi2848 Год назад +17

      not just any light, only the light that makes invisible blocks visible.

    • @stratonikisporcia8630
      @stratonikisporcia8630 Год назад +1

      @@Tobunari No, that's just being white, to be invisible you need refraction

    • @mktbalem
      @mktbalem Год назад +4

      I never try the invisibe badge because idm wtf im doing 😒

  • @kienter3131
    @kienter3131 Год назад +10

    about #14 - You can do the same thing with the grappling vine too. Im suprised it works with the parachute cap as well. Maybe there are more badges that work the same way!

    • @TsunogaiDanshaku
      @TsunogaiDanshaku Год назад +5

      It is sort of ironic that one of the few movement-based badges that doesn't give you infinite wall jumps... is the Wall Jump badge. ^^;

    • @thegreatautismo224
      @thegreatautismo224 Год назад +4

      Yeah but one of the badge challenges actually has you do this unlike with the badges mentioned in the video

  • @BoveGameplay
    @BoveGameplay Год назад +2

    This game is very Nice. Thanks man

  • @Buri_is_a_Biscuit
    @Buri_is_a_Biscuit Год назад +3

    I love how much personality the goombas have in this game!

  • @GbrBy
    @GbrBy Год назад +1

    Missed one: the airship theme is a metal remix of the SMM SMD airship theme

  • @Kabslantivity2000
    @Kabslantivity2000 Год назад +1

    Speedruns boutta go crazy with #4

  • @SomethingWellesian
    @SomethingWellesian Год назад +1

    The infinite 1-Up trick at 4:00 was possible way back in Super Mario Bros. 1. I can’t remember offhand which level, but I remember reading in a (printed book!) guide that there was a spot where you encounter a koopa on a staircase that you can pin it against a wall and farm it for infinite lives.

  • @WCircuit7224
    @WCircuit7224 Год назад +3

    The smb mix is a really nice touch to make the level a bit more unique

  • @Kabslantivity2000
    @Kabslantivity2000 Год назад +1

    Bro forgot about Grappling Vine Wall-Climbing 💀
    The mechanic is even use in the Final-Final Test.

  • @suddenllybah
    @suddenllybah Год назад +14

    The animation detail reminds me a bit of Sonic's Genesis games.
    Particularly with having animation differences be the main tell for speed, and having ledge animations.
    Yoshi's Island might have had some of those as well.

  • @MaxOakland
    @MaxOakland Год назад +3

    This game is awesome. I just wish it was longer. I need DLC!

    • @sebastianperez4461
      @sebastianperez4461 Год назад +2

      I wish it was in SMM2 😅

    • @MaxOakland
      @MaxOakland Год назад

      Hopefully SMM3! @@sebastianperez4461

    • @leonardovela1888
      @leonardovela1888 Год назад +2

      It did feel short even after 100% it.

    • @MaxOakland
      @MaxOakland Год назад

      Sad but true. It wish it was 2x as long. I could play this game forever! It was so fun I still feel like it was worth the money but it leaves me wanting more @@leonardovela1888

  • @eddiestockstill3786
    @eddiestockstill3786 Год назад +3

    The best badge to do a one sided wall climb is grappling vine

  • @tommyberru
    @tommyberru Год назад +2

    4:40 I swear I did it unintentionally yesterday during my first playthrough and I was like wtf

  • @JohnyCanoni
    @JohnyCanoni Год назад +1

    1:48 or you know, just spin jump on them cuz that automatically creates bubbles in front of you.

  • @Gaudimann
    @Gaudimann Год назад +2

    When you look at the background on Bowser´s Blazing Beats on the Wonder Flower Part, you can see Castle Bowser doing the BAH in the background.^^

  • @patrikvavro1611
    @patrikvavro1611 Год назад

    04:46 I didn’t even know there was another way to break that barrier! That explains the comment from the flower about doing things in a certain order. I was really confused by that comment when I played that level.

  • @bunnydrwho
    @bunnydrwho 9 месяцев назад

    Also, on Triple Threat Deluge, if we get the first Wonder Seed, then come back to the start by bouncing on the bumpers without the Wonder effect, we can get to the small pipes section and hit 3 hidden invisible blocks each containing a 1-UP mushroom. Y'all should check this out!
    Also, if it's said in another video from Looygi, please tell me!

  • @yannatoko9898
    @yannatoko9898 Год назад +3

    These videos are so nice.

    • @LooygiBros
      @LooygiBros  Год назад +1

      Thanks, glad you like them ^^

  • @JoseMat2953
    @JoseMat2953 Год назад

    At N.10, I did notice the first part, but not the second. Very nice.

  • @problempixel-ian2663
    @problempixel-ian2663 Год назад +4

    Fun fact: If you Equip the Wall Climb Badge, You'll Be Able to wall climb once, BUT WAIT, read 'til the end. You can Wall Climb Once IF you do a normal wall jump, HOWEVER, if you instead use the R Button or the ZR Button (a.k.a the spin jump buttons), you can Wall Jump off as if you were not using the badge, difference being you wall jump while spinning. This is a thing you can normally do and exists since New Super Mario Wii if my memory's not failing me. Which if it is then probably New Super Mario Bros U. However, doing this allows you to Store your Wall Climb Usage! So if you want to use the wall climb in a place where you think you cannot reach without using it, you can try to Spin Wall Jump, then Wall Climb! A few things to note about Spin Wall Jumping is that when you do that, if you go to a wall, you'll fall. Don't Worry! You can still Spin Wall Jump as long as you have walls! It's just that Mario, or whatever character you are playing as, is programmed to only slide of walls when in the normal falling state (a.k.a Falling without the Spinning), you can make your character Wall Spin Jump and still be able to slide tough, you just gotta spin mid air! Then you'll fal normally.

  • @frankiewong.
    @frankiewong. Год назад +5

    Yoshi actually does it with the Melon Plants. I knew it

  • @danniitz
    @danniitz Год назад

    Love your Videos❤❤❤

  • @MoleMan12
    @MoleMan12 Год назад +10

    I'm glad nintendo thought of the barrier being broken beforehand. Botw does not have that planning.
    It's funny to get stasis+ before you actually get the ability. :)

    • @mateus53415
      @mateus53415 Год назад +1

      How get stasis + when it's not possible to leave the Plateau without the ability

    • @coach7304
      @coach7304 Год назад

      ​@@mateus53415I subscribed to your RUclips channel

    • @MoleMan12
      @MoleMan12 Год назад

      @@mateus53415breaking the game in ways that i can't explain

    • @stratonikisporcia8630
      @stratonikisporcia8630 Год назад +3

      Well there's a difference between using intended features to sequence break and use glitches to skip the most important part of the game

  • @carlesdixon850
    @carlesdixon850 Год назад

    4:45 I did that the first time I played that course. Funny enough, it's because I saw an online shadow going through there. Looking back they were probably in the wonder seed effect

  • @leesalee1540
    @leesalee1540 Год назад +1

    You make the best videos ⭐️

  • @theblode1337
    @theblode1337 Год назад

    "you have to do things in a certain order"
    nonzero chance of this making a child cry, meaning NoA's localisers are doomed to work the acid mines for ten years

  • @hugeluigifan2236
    @hugeluigifan2236 Год назад +1

    4:28: Is this An Indiana Jones Reference in Mario Wonder? Cool!

  • @fishnim1927
    @fishnim1927 Год назад

    That intro ate

  • @roselapin1782
    @roselapin1782 Год назад

    Nice video.

  • @Galarticuno
    @Galarticuno Год назад

    0:25 insert that one Korone clip
    “Amazing meatball!”

  • @Corbeau_Croyant
    @Corbeau_Croyant Год назад

    il love new koopas walking on the wall.

  • @pmnt_
    @pmnt_ Год назад

    they really tried to make the 1-up trick harder. there are now 2 different bounce heights for kicking and stopping a Koopa shell. now you have to actively jump for each (or every other) 1up. Previous games allowed to set the combo up and then grab a coffee.

  • @WolflFlavoredTea
    @WolflFlavoredTea Год назад

    YIPEE! A NEW LOOIGI BROS VID

  • @OhNoTheFace
    @OhNoTheFace Год назад

    Heh I actually discovered the sequence break on on my own. Fun stuff

  • @capricornkitchenist106
    @capricornkitchenist106 Год назад

    Im still dancing to the yoshi's island music

  • @lemonyt639
    @lemonyt639 6 месяцев назад

    you can also infinitely climb walls with Grappling Vine badge

  • @Polarweebqc38
    @Polarweebqc38 Год назад

    Look! A cool video! 😎

  • @PalekJRam
    @PalekJRam Год назад

    0:12 I like calling them clodsire

  • @theakiwar9118
    @theakiwar9118 Год назад +2

    Another cool detail is when you are transformed in a goomba. If you move the stick your Goombas eyes will move in the direction. If you are using a D-Pad its in 8 and if you are using a stick 360 degrees. Really cool detail

  • @punch6482
    @punch6482 Год назад

    Speed runners are going to have a field day 😮

  • @threeworldheroes
    @threeworldheroes Год назад

    You Can do a spinjump to make the bubble jump easier

  • @hoishanwong2509
    @hoishanwong2509 Месяц назад

    Luigi:here we go!

  • @caianclasen6622
    @caianclasen6622 Год назад +1

    7:39 funny, times game "Megaman X" jump on wall

  • @AsoGamer33
    @AsoGamer33 Год назад +2

    4:28 its actually rolling ball hall not rolling hall ball

    • @LooygiBros
      @LooygiBros  Год назад +1

      ahah yeah, of course. Sorry 😅

    • @Molten2004
      @Molten2004 Год назад +1

      🤓

    • @AsoGamer33
      @AsoGamer33 Год назад +1

      @@Molten2004 i forgot to add the nerd emoji to my sentence lmao

  • @get_stached
    @get_stached Год назад +3

    actual 3rd: this game is so charming!

  • @SillyDogJoe
    @SillyDogJoe Год назад

    So retro😊

  • @alainchristian
    @alainchristian Год назад

    3:15 Mario 3 vibes

  • @MatrixEvolution17
    @MatrixEvolution17 Год назад

    this game is awesome

  • @RickiTikkiTavi
    @RickiTikkiTavi Год назад +1

    1:50 well that's the end of the bubble power in future games; definitely a cool trick though, would have made that specific bonus level way easier than the normal way. I hope they do keep the art style though, it's really good on the characters!

    • @Whispernyan
      @Whispernyan Год назад +3

      It's definitely intended giving the fact they advertised the bubbles being used as platforms despite that never being needed in game and the fact this trick only works when moving at top speed which is too much of a coincidence if it wasn't intentional.

  • @grenpuf
    @grenpuf Год назад +1

    2:01 T

  • @ctm54652
    @ctm54652 Год назад

    The thumbnail isn't enough for spoilers huh?

  • @7Eleven_Roblox
    @7Eleven_Roblox 9 месяцев назад

    2:04 YAY

  • @stormy2049
    @stormy2049 Год назад

    While assumibg the dynamic stance, you cannot look up

  • @the_real_sans15
    @the_real_sans15 Год назад

    1:32 just isn't a detail or a secret at all

  • @FluffyFenrirGrayWolf
    @FluffyFenrirGrayWolf Год назад

    Metalslug Yoshi

  • @mariashynerevilla8181
    @mariashynerevilla8181 2 месяца назад

    0:06

  • @Kabslantivity2000
    @Kabslantivity2000 Год назад +1

    15

  • @Tonysauto
    @Tonysauto 6 месяцев назад

    7:29

  • @markdpane
    @markdpane Год назад +1

    3:57 An old trick made easy.

  • @robbiewalker2831
    @robbiewalker2831 Год назад

    0:22: ruclips.net/video/NCOsbC-nHd4/видео.html

  • @Mr_Mafin_64
    @Mr_Mafin_64 Год назад

    Mario

  • @MARYKALOUSDIAN
    @MARYKALOUSDIAN 2 месяца назад

    OK.

  • @ricardopratt5190
    @ricardopratt5190 Год назад

    You came up with a Boss before Nintendo did aka the first one you showed off

  • @StickmanGamerblue
    @StickmanGamerblue Год назад

    Ok

  • @fridaynightfunkinfan5627
    @fridaynightfunkinfan5627 Год назад

    I haven’t seen that intro before. When did you make it? And why’d you get rid of “gaming”?
    Anyway, about the game’s details, The Maw Maw actually can’t tolerate fireballs, as they spit them right out. Yoshi’s face spitting the seeds looks even dumber than his resting face with something in his mouth. And the Jet Run Badge doesn’t make a difference with one-sided wall jumps, because you lose your momentum when you run into a wall, you only go fast on surfaces.

  • @lisacalebsplayheaven3424
    @lisacalebsplayheaven3424 7 месяцев назад

    2222222

  • @JustinSniff
    @JustinSniff Год назад

    3rd comment

  • @iustinstefan1672
    @iustinstefan1672 Год назад +1

    Loigi

  • @TheShredFaster
    @TheShredFaster Год назад

    hello this is mario thank you for featuring me in your latest video