Victory Screen Ideas: 1. Copying one of the blue bomber's own victory screens, Zero teleports in and gives his signature thumbs up, before he proudly exclaims "Mission Complete!". 2. Zero performs a series of saber slashes, each one tinged with and trailing a different elemental energy, before relaxing into his default stance. He exclaims "All systems operational!" as he sheathes the blade. 3. Zero maintains a wary position, holding up his Z-buster while he scans the area. After a moment, he nods to himself and lowers his buster, proclaiming "No mavericks sighted!" as he relaxes into a more casual stance. Bonus Quote: (VS Mega Man) "Not bad! X will want to hear about you."
One of my favorite graphical additions to these episodes is probably the little clock to show what angles a move can cover, it’s such a small feature that i never thought about anything like it before it was added but it makes visualizing moves so much easier
Zero’s built up a reputation for being broken in every fighting game he shows up in, so I think if there’s ever an exception to make for adding broken mechanics, it would have to be him. 😅
Most characters should’ve been in smash bros ultimate I would like to have another arms character like MinMin maybe Twintelle could if Spring Man is still an assist trophy another stage from Ribbon Girl stage Porky Minch well we have less mother characters but I think Porky Minch final smash be going inside his spider mech lighting laser what if the ultimate chimera is a sprit battle stage empire porky building Rayman can get a chance if we see him in Sparks of Hope when he meet Rabid Mario and peach he could get a chance For the Hisiuan Pokémon Trainer Cynderquill could be a playable character from gen 2 and for Dewott I think Oshawottt is still poke ball assist trophy and for Decidueye he could still have a chance to get in to smash have a stage from sun and moon and more music welcome to Alola Ultra beast theme Guzma theme Mother beast theme For another character from Xenoblade Chronicles 3 or Fire Emblem 3 hopes of you agree Bandana Dee could be able to be in smash Last character is the Angry Birds Red Chuck Bomb and Stella final smash is Mighty Eagle and stage piggy island
If Zero got in, Mega Man X would be a snake. He casually joins in 1 final smash only to join in another final smash later on. At least he's not as bad as Chrom...
The only objection I have to this would be Zero's Final Smash. I personally would have taken a page out of Project X Zone where it's Zero being assisted by X. Zero would still attack with Genmu Zero but only after following up X and his powerful Hadoken technique. It would also serve as a nice nod to Mega Man X8's team up attack.
I mean since megaman summons his other variations. Hero summons his gang. Robin summons chrom. Shulk summons his squad. I don't see why your idea couldn't be an option! It'd work perfectly. Though we also know zero doesn't need X's help 😂
I been wanting Zero to join Smash for ages! I was very disappointed when they made him a simple Mii costume on Smash 4 (and yet I made a Mii just for that to use it as it was a real fighter), and even more disappointed when they made it a Trophy on Ultimate, so just seeing you're making a concept makes me happy even without having watched it yet... also, the banner phrase "knows what he's fighting for" is pure gold OMG XD. Now, I don't know if you cover alt skins, but I seriously hope you made GBA's Zero an alt as that version is my favorite. I wish GBA's Zero would be the main fighter actually, but since X saga's Zero is the original, I understand it's the one that gets the attention.
The scarlet Maverick Hunter is here to, considering his past history with fighting games, probably wipe out the competition. Can't wait to see what you've given this fan-favorite. Moveset Thoughts: Yeah, this is a pretty perfect moveset concept for Zero. Hits all the expected beats with a few really neat choices, the Side-B especially. I was hesitant at first at the Final Smash, but the MMX games have had similar Tag Team style attacks before in X8 and Command Mission, and pulling visual elements from those games could enhance the move further. Really great stuff overall!
I like this moveset for the most part! Sougenmu is an interesting choice for his Side-B, and I like how it was implemented. The only changes I would really make would be changing Shoenzan to his Up-Smash and Hyouretsuzan to his Down-Air.
I feel that Zero should have a unique win quote when he defeats Mega Man in a match like the Star Fox and Fire Emblem characters. Maybe Mega Man too if he's given a voice in the next game.
What if I could my own fighter pass 3 like I could just pretend Fighter 1 Twintelle Fighter 2 Porky Minch Fighter 3 Rayman Fighter 4 Hisiuan Pokémon trainer with Cynderquill Dewott and Decidueye Fighter 5 another sword from Xenoblade Chronicles or Fire Emblem 3 hopes Fighter 6 Bandana Dee Fighter 7 Angry Birds
Fun Fact: That X color was an option for Zero in Vanilla (not Ultimate) Marvel vs. Capcom 3. Anyway, Chun-Li or Monster Hunter are likely first in line to be the next new Capcom character (Dante might be in VA limbo if what Reuben implied on Twitter about a split between him & Capcom is true, which I’m guessing is why you have him stuffed in the back), but I wouldn’t mind Zero. It would be interesting to see if Smash could break the cycle of Zero being broken in every fighting game he’s in. And Johnny Yong Bosch finally voicing a playable character in Smash would be awesome.
To cancel out the Dracula talk, I'll suggest Alucard from Castlevania instead. I think he has greater moveset potential, and the pick makes more sense (he's also my boy). Speaking of making sense, I _really_ like Zero, and I like this moveset too. Zero is a newer model than the original Mega Man, so I guess he'd be a bit lighter too. Hopefully this time he won't be broken...
Zero really dosn't have much competition on his own IP, people love to put Protoman and Bass and seriously can't comeup with anything that is not outside of an echo, Zero on the other hand is unique in every way, his only true competition is his own self from the Zero series. I really wanted Zero to get in smash, he has so much potential and he is a veteran at being in fighting games, capcom really went lazy at not allowing more reps from them. You could either change the green or white color alt for something resembling Axl.
Roll can work as well. I mean, she was in multiple Fighting Games And yes, while she’s BAD in MVC1/2 She’s a MONSTER in Tatsunoko vs Capcom Besides, if we don’t get Zero, Roll would be a funny as hell pick.
Dope concept, really wanted Zero back when everyone was speculating which characters would be chosen for the base game of Ultimate. For his Final Smash, I’d prefer Zero’s Dark Hold which was his level 3 in Tatsunoko vs Capcom.
I was thinking of Hadangeki as like Zero's down special while Raikousen to be his side special. I was also thinking something like Genmu Zero to be Zero's final smash. He used it in MvC3.
The moveset was great, very well balanced in terms of representation and characterization (I can't really tell competitive wise since I'm not familiar with the competitive scene). But aside from that, I really liked it. On another note I'm so happy that Rauru is on the poll, ever since I completed ToTK a while ago he became one of my favorite Zelda characters, hope he comes next.
As a fan of megaman for a long while, I gotta say this is an incredible moveset with pretty creative uses of his game moveset, and good call on not using z series zero as an alt. He'd probably work well as his own character, being much more mobile and more versatile than his x series counterpart
This is a very solid moveset for Zero, though I kind of wish he had more moves derived from the Megaman Zero series. I'd personally like him to be a composite of his X and Zero movesets while keeping his appearance mainly based on the X games. Forward smash could be his charged up saber strike which creates a shockwave that extends a bit past the saber's slash, for example. He could also use the Chain Rod from MMZ2 as a tether grab, Z-air for pokes and tether to ledge like how Young/Toon Link's hookshots work. Also not personally a fan of the cinematic Final Smashes as they just take a long time for no reason, at least transformations gave you control. Genmu Zero on its own would be perfectly good.
@@bestaround3323 Ridley's design varies quite a bit across the Metroid series and they made him a composite in Smash, don't see why Zero couldn't do the same.
@@bestaround3323They are the exact same character just in a different body. I don't really see why the suggested changes couldn't work, especially sunce X8 already gave Zero different weapons to use; Inti Creates simply expanded upon that idea in their own series. Also, how is saying that Ridley being a composite character much different from this?
Think the buster would be more fitting if it didnt have the peashooter like MegaMan and Samus, and instead was just limited to the fully charged Z buster shots like the ones he does as a boss in X2 or X5. Possibly with a delay between each shot (only having 1 projectile on screen as a most), while following it up with a Saber Shot as combo finisher after two shots. But yeah other than that, think this is a solid depiction of Zero's moveset, really love how his Final Smash is basically the "Final Strike" moves you can perform in Command Mission, with the whole team just spamming their moves before Zero performs his ultimate move at the end of it. Oh and also, think MegaMan Zero can always appear as an Echo Fighter to regular Zero, having similar moves and everything, but different hitboxes, while his final smash could involve MegaMan ZX and MegaMan A in place X and Axl respectively, being a sorta answer to MegaMan's final smash as those 3 would make up the spin offs that werent included.
The only thing I would change here is the Final Smash, but not the beginning part (The Saber Slash). Just make it Genmu Zero, but have a unique animation.
Please put Kimberly (Street Fighter 6) as a nominee for your next poll! Heck, I'd be okay with any new character from Street Fighter 6! Since I don't know who's the most popular
Kimberly is being pushed as the new generation version of Chun-Li, so she probably has better odds than most Street Fighter characters (not to mention Sakurai’s soft spot for ninjas). And yes, she’s among the more popular newbies alongside Manon, Marisa, & Luke. And as a Kimberly loyalist in SF6, seeing her in Smash would be amazing (as well as help with Smash’s gender & ethnic diversity problem). But not only would Kimberly have to contend with Chun-Li, but also Luke (the new-gen Ryu & protagonist of SF6). Not to mention the other potential Capcom characters. But the biggest limiting factor regarding Ms. Jackson is the lack of a Nintendo appearance, something that (while only a courtesy) is still considered as of Cloud’s inclusion……and something that Luke *technically* has via Brawlhalla. Though given Street Fighter’s track record of appearing on Nintendo handhelds at or around launch (a legacy the Switch upheld with USFII), I wouldn’t be surprised if Street Fighter 6 came to the Switch 2 sooner rather than later.
@@TheRealZXXZWhy? I think it's a good idea. It would be cool. As long as it's a video game character, I'd say it can work. And Street Fighter 6 IS really big in the FGC right now.
@@s.p.d.magentaranger1822 Not to mention that Sakurai has a soft spot for ninjas, so Kimberly has that going for her. With that said, that still leaves the other issues holding her back that I mentioned earlier.
My own take on Zero focused on his Zero series incarnation, with one of his main attributes being the total removal of his run in favour of the Mega Man dash. Zero's movement would be extremely fluid, able to easily chain dashes together, perform short and long dashes seamlessly, and convert his dashes into incredible airspeed at the cost of being unable to double jump if he does so. He would have many combo options, intentionally resembling the combo paths within Zero 3 and 4. Zero 2-ZX 1 have a unique combo system that lets you bypass enemy I-frames by using moves in the right orders. I'd recommend Magnus Zero's video on the topic for a more in-deph explanation. Zero would have an extensive combo game, excellent air game, incredible mobility, the Shield Boomerang to stuff out frontal attacks, and the Buster Shot for multiple kinds of projectiles. These tools together let him flexibly switch between harassing at range, using hit and run tactics, and approaching for a combo as the situation calls for it. However, Zero would struggle to kill to balance all the damage he can rack up, he would be fairly light, his shield would be small, and his Chain Rod and Mega Man-style wall jumping capabilities would be easily punished. Playing Zero requires you to apply constant pressure and never let your guard down, or you will be easily thwarted. He'd also have an Echo Fighter in Omega, who would deal significantly reduced damage (which, fun fact, is accurate to the real boss fight), but he would have the unique mechanic of entirely ignoring I-frames with many of his attacks and doing heavy shield damage, and he'd have some more reliable kill options.
This was a very thorough video. I’m more familiar with Zero from the Zero series of games, so I was hoping some of his techniques from those games could be added. Like the chain rod could’ve been used for a range grab. But excellent video, this covered lots of things I wasn’t familiar with.
I have some stuff I would change, but I'm just gonna mention 3 categories that I want changed the most. First off is appearance. All I would like changed is that instead of the inverted color pallet and the Copy Zero alts have a alt based on Dr. Wily and a alt based on either Axel or Iris. Also he would not have his Z-Saber out constantly and will also be in the same stance he is in X4. And you would also be able to press a on the Z-Saber to change the color from green to blue because it's green in some games and blue in others. You would also be able to do the Rush Coil easter egg except that it's for the Z-Saber. Basically, if you press certain inputs at the same time in the character select screen (including the start button) it will change the color of the Z-Saber to match the alt you chose just like with Rush with Megaman.
Then for grabs, I would Zero do the basic one handed grab and knee pummel. Then for his forward and back throws, it would be same ones from MVC3. Up throw is where he uppercuts the opponent into the air with his buster arm and fires a mid-charge Buster Shot. Then for his down throw he knocks them onto the ground and use the explosion move I forgot the name of.
Wonderful. My only suggestion is instead of an inverted color scheme, replace that with one resembling ViA from X DiVE. He has white too, and I think it would be cooler
If you really wanna make Zero stand out from the other "anime swordies", give him his Marvel Infinite buster. He could charge it up by holding an attack button and release to fire just like in Marvel 3, but Infinite also added the ability to use Specials at max charge to spend the charge and perform a follow-up special.
Very good moveset! His design fits his glass-cannon-esque archetype. I'd really love to see Zero in Smash. Personally, I'd swap his down-air for more of a straight-thrust diving attack like the Sky Chaser move from Zero 4, which looks pretty much the same as your down-throw choice here. The animation looks a little more natural, and you could retain the 'strong landing hitbox' idea with the debris it kicks up.
Hopefully Mega Man X9 will finally happen since it's been nearly 2 decades since X8 came out (Man, I'm old), so Zero, along with the rest of the X cast, will be relevant again where he follows Little Mac's, Dark Samus's, and Shizue's footsteps of becoming Assist Figures first, then fully playable in the next Smash game (if Smash 6/7 does end up happening, which is pretty likely) as not only is he a very popular character, but he has a LOT of moveset potential too throughout his games! I suppose since his Zero Buster is based on how it (mostly) functioned in X3, we could also have him use his Z-Saber after tapping B at the end of a fully charged blast from his firearm like how he does at the end of a full charge in that game, it could work if handled right. Regardless, this concept definitely did the character justice, and I really look forward to the next Challenger Approaching video (better hope it's not Rauru from Zelda: Tears Of The Kingdom, even though I'm still interested in his moveset potential, since I still haven't played that game yet. I know I'm late, that's what I get for not playing Breath Of The Wild for over 6 years after its original release. God, I'm so lazy)! :D Keep up the good work! Also, I don't blame you on not wanting to go through X6 again, Delzethin, as the latter half of the numerical main X series are pretty awful. If Classic Mega Man finally got an eleventh main installment, which also came out the same year as Smash Special, albeit just a couple months prior, than surely X can get a ninth main installment too, and hopefully it ends up being a lot better than X5-8, and being on par with the vastly superior former half of the main numerical X series in terms of excellent quality!
I personally would have a different FS that wouldn't be something that I could easily give to X or Axel as well, just with the person finishing the combo off being different. Specifically a miniature version of the Eurasia Space Colony falls on Zero, exploding on contact, if anyone is caught in the explosion Zero clenches his head as an apparition of Sigma engulfs him, and as a dark aura expands the aura flashes and turns a bright gold, Zero's hair flowing outwards and his eyes glowing red as he enters his awakened form, with him going absolutely ham on foes, slicing them to pieces with his Z Saber in one hand, empowered by the malicious boost in energy, shooting a barrage of instantly full-charge Buster Shots (signifying the boost in power) with the other hand, and ending with him firing two massive red charge shots, one from each buster (because both hands can retract into busters) resulting in Zero dealing about 120 total damage, BUT himself taking about 60 damage from the colony falling on him and overheating for 10 seconds after finishing, the detriments persist regardless of if the attack actually hits, though the inability to move is shortened to 5 seconds if no one is hit by the attack. Meaning it's VERY punishing if it hits for both sides, but even MORE punishing for you if you manage to miss it, making up for the massive power boost over other final smashes.
I honestly want Haggar from Final Fight in Smash I mean hey, he was playable in the Marvel vs Capcom Games, so he might earn some Invitation, reuse his Moveset from the MvC Games and viola
@@MH_Zard of course but it's crazy how easy it would be to make a moveset just from x4 y'know? Since a lot of it clicks together like it's already a smash moveset.
This is the move set I came up with: A: Triple Slash Side Tilt: Youdantotsu Up Tilt: Rising Down Tilt: Ensuizan Dash Attack: Shippuuga Neutral Air: Kuuenzan Forward Air: Juuhazan Back Air: Quake Blazer Up Air: E-Blade Down Air: Hyouretsuzan Forward Throw: Fires barrage from Z-Buster at point-black range. (Throw from MVC) Back Throw: Positions foe behind him and fires a quickly charged Z-Buster shot at point-blank range. (Also from MVC) Up Throw: Uppercuts foe with Raijinken. Down Throw: Tosses foe to the ground and “giga punches” them. Side Smash: Raijingeki Up Smash: Shoenzan Down Smash: Shin Messenkou (only 2 projectiles are generated.) B: Zero Buster (has 3 levels of charge but the charge cannot be stored like Samus’ charge shot. The charge can be held as long as the button is held down and is fired when the button is released. Zero can still move and jump once while charging/holding the shot.) Side B: Raikousen Up B: Ryuenjin Down B: Sougenmu (works like it does in MVC except, in Smash, the clone’s attacks don’t do as much damage as Zero’s, don’t have knock back, the clone can’t fire Z-Buster shots, and if Zero takes a hit, the clone disappears. Creating the clone takes brief moment, leaving Zero vulnerable and preventing the player from spamming the attack.) Final Smash: Genmu Zero
I really do like your choices for this one, except for the Final Smash. I would've gone with Absolute Zero from Command Mission, or Awakened Zero. Final Smashes are supposed to be flashy, and those are great callbacks and are super flashy in nature. The only thing I would've changed actually would've been using Zero from Mega Man Zero rather than from X. He has more unique weapons and move-sets in that game, and would be less copy paste from other sword fighters. Like he has his Z-knuckle, which could be used for strong close up attacks and could steal weapons and items away from opponents. His Shield Boomerang, which is just cool by default, as well as his Chain Rod, Recoil Rod, and Triple Rod, which could emphasize more unique play styles. His alt colors there would be alot easier to make, since he has different Forms in Z2-Z4. Incorporating an Omega skin would be a fan favorite addition as well. Not sure on his final Smash. I would probably just go with his Level 3 Ultimate from Tatsunoko VS. Capcom. Dark Hold. Flashy, Feels great to use, fast, and effective.
For that Zero Series Zero moveset, you could do Omega instead. It'd be another villain in smash as well as having a play style like Zero, Omega even has a few exclusive moves that Zero doesn't. It'd be giving the fans Zero, by not giving them Zero.
While I do love the majority of what you're going for with this Zero moveset, I feel like the movement limitations on Zero Buster & Sougenmu (especially the latter) actively goes against the fast paced gameplay Zero is know for in every game he appears in, Smash included.
@@Neoxon619 I understand that was the intent. But I feel there’s a point where if you neuter a character too much they just stop feeling like an accurate portrayal of that character. To me this feels too clunky to be Zero. Going by his games, he should be Roy fast if not faster.
If you’re ever to make another mega man character focussed challenger approaches. The three I would kill to see would be Star force MegaMan MegaMan.EXE X
Personal opinion, great neutral attacks, great grabs, great smash attacks, but damn, the special attacks disappointed me, I would have left the up b like normal, but neutral b would have been Hadangeki, side b would had been Raikousen and down b would bad been F-Splasher, acting like a burst option
I think the zero series design would be better since it wouldn’t be weird that a non main character is the only rep for a series (still keeping his classic design as an alt)
the most ideal outcome would be for X and zero to join together as a sheik/zelda duo if they could still swap between each other, even better throwing axl in to make them a pokémon trainer analogue anyways the moveset is awesome, though i would prefer X to come in before zero. and if zero did come in to the main roster of the next game then i would definitely want X to be DLC. bro just has so much potential with his own weapons and his different armors' movement capabilities to not be considered
Could you add Scorpion from Mortal Kombat to your list of characters for Challenger Approaching videos? I even have an idea for his appearance. Appearance: Scorpion's appearance in Smash would be based on an updated version of his appearance in the first Mortal Kombat game (similar to how they made Simon's appearance in Smash an updated version of his design from the first Castlevania).
Please do cranky Kong or luke from street fighter next🙏. Cranky could be a unique take on projectile zoners that embodies the original dk game as well as his playable appearance in tropical freeze. Luke however could be a unique take on shotos with his arm tensing mechanic, and being more aggressive with playing footsies via sf6 inspired mechanics.
alear please. Also could you add megaman EXE? There are plenty of battle chips from the series that use could use as a moveset for example his forward smash would be hi Canon, his down smash would be spreader, his up Smash would be Long Swrd etc. His specials would be Netural Special- Heatshot, Zap Ring, Boomer, and Wide Shot. Side Special- Crack out Up Special- Yo-Yo Down Special- Tornado Also like in the games, Megaman Exe could use double soul gaining powers from different Navi and for smash I would pick Heat Cross, Aqua Cross, Electric Cross, Tomahawk Cross and a fifth one (Tengu Cross, Ground Cross, Shadow Soul, Search Soul, Guts Soul, or Proto Soul)
Honestly there are changes I think would be better here, such as using Genmue zero for a final smash (it IS his ultimate technique after all, hell, only gets it once he's gone maverick and could do insane damage and spike) and replacing the down special with either earth geiser from X2's fight, C-flasher of X5, Rakuhouha of X4 proper OR (what I would personally pick), Shin Messenkou from his fights in X5. Shin Messenkou is a massive range attack that still has weak points and a major commit in lag leaving you vulnerable but will immediately shut down anyone in range if threatened. A punishing move that especially hurts if an opponent tries shielding.
Victory Screen Ideas:
1. Copying one of the blue bomber's own victory screens, Zero teleports in and gives his signature thumbs up, before he proudly exclaims "Mission Complete!".
2. Zero performs a series of saber slashes, each one tinged with and trailing a different elemental energy, before relaxing into his default stance. He exclaims "All systems operational!" as he sheathes the blade.
3. Zero maintains a wary position, holding up his Z-buster while he scans the area. After a moment, he nods to himself and lowers his buster, proclaiming "No mavericks sighted!" as he relaxes into a more casual stance.
Bonus Quote: (VS Mega Man)
"Not bad! X will want to hear about you."
Just realised Zero being a zone-breaker would make him somewhat effective against Mega Man.
Fitting for Wily's final creation.
Having as a passive skill the Z-Eraser sounds good just like Kazuya's reflects
One of my favorite graphical additions to these episodes is probably the little clock to show what angles a move can cover, it’s such a small feature that i never thought about anything like it before it was added but it makes visualizing moves so much easier
Zero’s built up a reputation for being broken in every fighting game he shows up in, so I think if there’s ever an exception to make for adding broken mechanics, it would have to be him. 😅
He's S rank in SVK vs Capcom Chaos.
One of his victory quotes should have him say "This is what I'm fighting for!" Small reference to one of his famous (or infamous) quotes. 😉😉
Most characters should’ve been in smash bros ultimate
I would like to have another arms character like MinMin maybe Twintelle could if Spring Man is still an assist trophy another stage from Ribbon Girl stage
Porky Minch well we have less mother characters but I think Porky Minch final smash be going inside his spider mech lighting laser what if the ultimate chimera is a sprit battle stage empire porky building
Rayman can get a chance if we see him in Sparks of Hope when he meet Rabid Mario and peach he could get a chance
For the Hisiuan Pokémon Trainer Cynderquill could be a playable character from gen 2 and for Dewott I think Oshawottt is still poke ball assist trophy and for Decidueye he could still have a chance to get in to smash have a stage from sun and moon and more music welcome to Alola Ultra beast theme Guzma theme Mother beast theme
For another character from Xenoblade Chronicles 3 or Fire Emblem 3 hopes of you agree
Bandana Dee could be able to be in smash
Last character is the Angry Birds Red Chuck Bomb and Stella final smash is Mighty Eagle and stage piggy island
Zero was my third most wanted to join Smash as a playable character. I loved this video! Great job!
If Zero got in, Mega Man X would be a snake.
He casually joins in 1 final smash only to join in another final smash later on.
At least he's not as bad as Chrom...
Im not that much of a megaman fan, so when I heard that ‘sigma’ is a character, I started to question my existence.
This has to be the most unique Zero moveset I've seen, I love it! I'd really only swap side b and down b around to be honest.
I agree
The only objection I have to this would be Zero's Final Smash. I personally would have taken a page out of Project X Zone where it's Zero being assisted by X. Zero would still attack with Genmu Zero but only after following up X and his powerful Hadoken technique. It would also serve as a nice nod to Mega Man X8's team up attack.
I mean since megaman summons his other variations.
Hero summons his gang.
Robin summons chrom.
Shulk summons his squad.
I don't see why your idea couldn't be an option! It'd work perfectly.
Though we also know zero doesn't need X's help 😂
I been wanting Zero to join Smash for ages! I was very disappointed when they made him a simple Mii costume on Smash 4 (and yet I made a Mii just for that to use it as it was a real fighter), and even more disappointed when they made it a Trophy on Ultimate, so just seeing you're making a concept makes me happy even without having watched it yet... also, the banner phrase "knows what he's fighting for" is pure gold OMG XD. Now, I don't know if you cover alt skins, but I seriously hope you made GBA's Zero an alt as that version is my favorite. I wish GBA's Zero would be the main fighter actually, but since X saga's Zero is the original, I understand it's the one that gets the attention.
The scarlet Maverick Hunter is here to, considering his past history with fighting games, probably wipe out the competition. Can't wait to see what you've given this fan-favorite.
Moveset Thoughts: Yeah, this is a pretty perfect moveset concept for Zero. Hits all the expected beats with a few really neat choices, the Side-B especially. I was hesitant at first at the Final Smash, but the MMX games have had similar Tag Team style attacks before in X8 and Command Mission, and pulling visual elements from those games could enhance the move further. Really great stuff overall!
My thought for the Final Smash was Dark Hold and then Genmu Zero, but I think this fits a bit better
Honestly if we were going to get another mega man rep It wouldn’t surprise me if zero made it over X
I like this moveset for the most part! Sougenmu is an interesting choice for his Side-B, and I like how it was implemented. The only changes I would really make would be changing Shoenzan to his Up-Smash and Hyouretsuzan to his Down-Air.
Raikousen and Sougenmu should be switched.
this changes make sense and the down b can be his side be and his down b can be soulbody
As someone who likes Mega Man X, this was pretty cool.
I feel that Zero should have a unique win quote when he defeats Mega Man in a match like the Star Fox and Fire Emblem characters. Maybe Mega Man too if he's given a voice in the next game.
I think another sword fighter could be in smash like from the 3 hopes
I’ve been hyped for this episode. I love Zero, and the moveset here is really cool. You did an awesome job, per usual
What if I could my own fighter pass 3 like I could just pretend
Fighter 1 Twintelle
Fighter 2 Porky Minch
Fighter 3 Rayman
Fighter 4 Hisiuan Pokémon trainer with Cynderquill Dewott and Decidueye
Fighter 5 another sword from Xenoblade Chronicles or Fire Emblem 3 hopes
Fighter 6 Bandana Dee
Fighter 7 Angry Birds
Same I would rather have him than waluigi
Zero's jab final hit should be a MULTI-HIT that hits 3 times and lauch that at horizontal angles and you can use the side tilt to cancel the jab
I say, this moveset sounds really perfect for Smash, good job there
I love the focus on moves from X4.
Fun Fact: That X color was an option for Zero in Vanilla (not Ultimate) Marvel vs. Capcom 3.
Anyway, Chun-Li or Monster Hunter are likely first in line to be the next new Capcom character (Dante might be in VA limbo if what Reuben implied on Twitter about a split between him & Capcom is true, which I’m guessing is why you have him stuffed in the back), but I wouldn’t mind Zero. It would be interesting to see if Smash could break the cycle of Zero being broken in every fighting game he’s in. And Johnny Yong Bosch finally voicing a playable character in Smash would be awesome.
"I'm a frog....and I LIKE it!"
@@s.p.d.magentaranger1822 Sigma Zero will be dubbed Frog Zero by the community. I don’t make the rules.
@@Neoxon619 Ah, Power Rangers memes, how I love them.
I imagine they’ll eventually recast Dante (and Ken for that matter) if they haven’t already
Amazing video, Zero has all the potential and resources necessary to be in SSBU. Megaman X too.
5:35
It makes sense of why, but it was a little weird not seeing an Axl alt.
Combos! So many combos!!! You did great with this one. Excellent work!
It's a combo buffet!
Don't tell me you don't want to go to the combo buffet.
No fancy intro before announcing the "Challenger Approaching!" Tag?
Who are you and what have you done with Delzethin?
0:48 Nice, deep cut!! 😂
To cancel out the Dracula talk, I'll suggest Alucard from Castlevania instead. I think he has greater moveset potential, and the pick makes more sense (he's also my boy). Speaking of making sense, I _really_ like Zero, and I like this moveset too. Zero is a newer model than the original Mega Man, so I guess he'd be a bit lighter too. Hopefully this time he won't be broken...
Zero really dosn't have much competition on his own IP, people love to put Protoman and Bass and seriously can't comeup with anything that is not outside of an echo, Zero on the other hand is unique in every way, his only true competition is his own self from the Zero series.
I really wanted Zero to get in smash, he has so much potential and he is a veteran at being in fighting games, capcom really went lazy at not allowing more reps from them.
You could either change the green or white color alt for something resembling Axl.
Roll can work as well.
I mean, she was in multiple Fighting Games
And yes, while she’s BAD in MVC1/2
She’s a MONSTER in Tatsunoko vs Capcom
Besides, if we don’t get Zero, Roll would be a funny as hell pick.
Dope concept, really wanted Zero back when everyone was speculating which characters would be chosen for the base game of Ultimate. For his Final Smash, I’d prefer Zero’s Dark Hold which was his level 3 in Tatsunoko vs Capcom.
I was thinking of Hadangeki as like Zero's down special while Raikousen to be his side special. I was also thinking something like Genmu Zero to be Zero's final smash. He used it in MvC3.
22:30 Guard Shell would be a good shield special for zero imo (assuming they gave more characters than inkling and steve a shield special)
The moveset was great, very well balanced in terms of representation and characterization (I can't really tell competitive wise since I'm not familiar with the competitive scene). But aside from that, I really liked it.
On another note I'm so happy that Rauru is on the poll, ever since I completed ToTK a while ago he became one of my favorite Zelda characters, hope he comes next.
As a fan of megaman for a long while, I gotta say this is an incredible moveset with pretty creative uses of his game moveset, and good call on not using z series zero as an alt. He'd probably work well as his own character, being much more mobile and more versatile than his x series counterpart
This is a very solid moveset for Zero, though I kind of wish he had more moves derived from the Megaman Zero series. I'd personally like him to be a composite of his X and Zero movesets while keeping his appearance mainly based on the X games.
Forward smash could be his charged up saber strike which creates a shockwave that extends a bit past the saber's slash, for example. He could also use the Chain Rod from MMZ2 as a tether grab, Z-air for pokes and tether to ledge like how Young/Toon Link's hookshots work.
Also not personally a fan of the cinematic Final Smashes as they just take a long time for no reason, at least transformations gave you control. Genmu Zero on its own would be perfectly good.
Heavily disagree. Zero series Zero is an entirely different character. It would be like giving megaman moves from the X series.
@@bestaround3323 Ridley's design varies quite a bit across the Metroid series and they made him a composite in Smash, don't see why Zero couldn't do the same.
@@100organicfreshmemes5 Apples to oranges.
@@bestaround3323They are the exact same character just in a different body. I don't really see why the suggested changes couldn't work, especially sunce X8 already gave Zero different weapons to use; Inti Creates simply expanded upon that idea in their own series. Also, how is saying that Ridley being a composite character much different from this?
@mightykid9581 because it is an entirely different series and Zero has more than enough moves in both to have each be a unique character.
5:21 A better choice for alt costume 6 would be Axl
My boy is here!! I love the X series to death, and am HYPED for Zero!
Think the buster would be more fitting if it didnt have the peashooter like MegaMan and Samus, and instead was just limited to the fully charged Z buster shots like the ones he does as a boss in X2 or X5. Possibly with a delay between each shot (only having 1 projectile on screen as a most), while following it up with a Saber Shot as combo finisher after two shots.
But yeah other than that, think this is a solid depiction of Zero's moveset, really love how his Final Smash is basically the "Final Strike" moves you can perform in Command Mission, with the whole team just spamming their moves before Zero performs his ultimate move at the end of it.
Oh and also, think MegaMan Zero can always appear as an Echo Fighter to regular Zero, having similar moves and everything, but different hitboxes, while his final smash could involve MegaMan ZX and MegaMan A in place X and Axl respectively, being a sorta answer to MegaMan's final smash as those 3 would make up the spin offs that werent included.
The only thing I would change here is the Final Smash, but not the beginning part (The Saber Slash).
Just make it Genmu Zero, but have a unique animation.
Please put Kimberly (Street Fighter 6) as a nominee for your next poll! Heck, I'd be okay with any new character from Street Fighter 6! Since I don't know who's the most popular
Kimberly is being pushed as the new generation version of Chun-Li, so she probably has better odds than most Street Fighter characters (not to mention Sakurai’s soft spot for ninjas). And yes, she’s among the more popular newbies alongside Manon, Marisa, & Luke. And as a Kimberly loyalist in SF6, seeing her in Smash would be amazing (as well as help with Smash’s gender & ethnic diversity problem). But not only would Kimberly have to contend with Chun-Li, but also Luke (the new-gen Ryu & protagonist of SF6). Not to mention the other potential Capcom characters.
But the biggest limiting factor regarding Ms. Jackson is the lack of a Nintendo appearance, something that (while only a courtesy) is still considered as of Cloud’s inclusion……and something that Luke *technically* has via Brawlhalla. Though given Street Fighter’s track record of appearing on Nintendo handhelds at or around launch (a legacy the Switch upheld with USFII), I wouldn’t be surprised if Street Fighter 6 came to the Switch 2 sooner rather than later.
Oh my god, you people are naive.
@@TheRealZXXZWhy? I think it's a good idea. It would be cool. As long as it's a video game character, I'd say it can work. And Street Fighter 6 IS really big in the FGC right now.
@@s.p.d.magentaranger1822 Not to mention that Sakurai has a soft spot for ninjas, so Kimberly has that going for her. With that said, that still leaves the other issues holding her back that I mentioned earlier.
@@TheRealZXXZoh my God, you, person, are obnoxious and judgemental.
Ugh I hate watching stuff like this because its so perfect it makes me sad that it's not real and most likely never will be 😭
I hope he ends up as a playable character in the next smash bros game instead of an assist trophy. I want him in the roster.
My own take on Zero focused on his Zero series incarnation, with one of his main attributes being the total removal of his run in favour of the Mega Man dash. Zero's movement would be extremely fluid, able to easily chain dashes together, perform short and long dashes seamlessly, and convert his dashes into incredible airspeed at the cost of being unable to double jump if he does so.
He would have many combo options, intentionally resembling the combo paths within Zero 3 and 4. Zero 2-ZX 1 have a unique combo system that lets you bypass enemy I-frames by using moves in the right orders. I'd recommend Magnus Zero's video on the topic for a more in-deph explanation.
Zero would have an extensive combo game, excellent air game, incredible mobility, the Shield Boomerang to stuff out frontal attacks, and the Buster Shot for multiple kinds of projectiles. These tools together let him flexibly switch between harassing at range, using hit and run tactics, and approaching for a combo as the situation calls for it. However, Zero would struggle to kill to balance all the damage he can rack up, he would be fairly light, his shield would be small, and his Chain Rod and Mega Man-style wall jumping capabilities would be easily punished. Playing Zero requires you to apply constant pressure and never let your guard down, or you will be easily thwarted.
He'd also have an Echo Fighter in Omega, who would deal significantly reduced damage (which, fun fact, is accurate to the real boss fight), but he would have the unique mechanic of entirely ignoring I-frames with many of his attacks and doing heavy shield damage, and he'd have some more reliable kill options.
This was a very thorough video. I’m more familiar with Zero from the Zero series of games, so I was hoping some of his techniques from those games could be added. Like the chain rod could’ve been used for a range grab. But excellent video, this covered lots of things I wasn’t familiar with.
I have some stuff I would change, but I'm just gonna mention 3 categories that I want changed the most. First off is appearance. All I would like changed is that instead of the inverted color pallet and the Copy Zero alts have a alt based on Dr. Wily and a alt based on either Axel or Iris. Also he would not have his Z-Saber out constantly and will also be in the same stance he is in X4. And you would also be able to press a on the Z-Saber to change the color from green to blue because it's green in some games and blue in others. You would also be able to do the Rush Coil easter egg except that it's for the Z-Saber. Basically, if you press certain inputs at the same time in the character select screen (including the start button) it will change the color of the Z-Saber to match the alt you chose just like with Rush with Megaman.
Then for grabs, I would Zero do the basic one handed grab and knee pummel. Then for his forward and back throws, it would be same ones from MVC3. Up throw is where he uppercuts the opponent into the air with his buster arm and fires a mid-charge Buster Shot. Then for his down throw he knocks them onto the ground and use the explosion move I forgot the name of.
I always thought a short-mid range Side Smash Z-Buster would be neat, but that’s just me. I do think the Side-B sounds very busted though.
Wonderful. My only suggestion is instead of an inverted color scheme, replace that with one resembling ViA from X DiVE. He has white too, and I think it would be cooler
I love this moveset brawlfan1 and feliciafan both did zero and your's is unique like footies and no rushdown? that is so good
Please think about doing Dracula (Castlevania franchise) in your next poll
If you really wanna make Zero stand out from the other "anime swordies", give him his Marvel Infinite buster. He could charge it up by holding an attack button and release to fire just like in Marvel 3, but Infinite also added the ability to use Specials at max charge to spend the charge and perform a follow-up special.
Just discovered my new favorite series on RUclips!
Very good moveset! His design fits his glass-cannon-esque archetype. I'd really love to see Zero in Smash.
Personally, I'd swap his down-air for more of a straight-thrust diving attack like the Sky Chaser move from Zero 4, which looks pretty much the same as your down-throw choice here. The animation looks a little more natural, and you could retain the 'strong landing hitbox' idea with the debris it kicks up.
Hopefully Mega Man X9 will finally happen since it's been nearly 2 decades since X8 came out (Man, I'm old), so Zero, along with the rest of the X cast, will be relevant again where he follows Little Mac's, Dark Samus's, and Shizue's footsteps of becoming Assist Figures first, then fully playable in the next Smash game (if Smash 6/7 does end up happening, which is pretty likely) as not only is he a very popular character, but he has a LOT of moveset potential too throughout his games! I suppose since his Zero Buster is based on how it (mostly) functioned in X3, we could also have him use his Z-Saber after tapping B at the end of a fully charged blast from his firearm like how he does at the end of a full charge in that game, it could work if handled right. Regardless, this concept definitely did the character justice, and I really look forward to the next Challenger Approaching video (better hope it's not Rauru from Zelda: Tears Of The Kingdom, even though I'm still interested in his moveset potential, since I still haven't played that game yet. I know I'm late, that's what I get for not playing Breath Of The Wild for over 6 years after its original release. God, I'm so lazy)! :D Keep up the good work! Also, I don't blame you on not wanting to go through X6 again, Delzethin, as the latter half of the numerical main X series are pretty awful. If Classic Mega Man finally got an eleventh main installment, which also came out the same year as Smash Special, albeit just a couple months prior, than surely X can get a ninth main installment too, and hopefully it ends up being a lot better than X5-8, and being on par with the vastly superior former half of the main numerical X series in terms of excellent quality!
I personally would have a different FS that wouldn't be something that I could easily give to X or Axel as well, just with the person finishing the combo off being different. Specifically a miniature version of the Eurasia Space Colony falls on Zero, exploding on contact, if anyone is caught in the explosion Zero clenches his head as an apparition of Sigma engulfs him, and as a dark aura expands the aura flashes and turns a bright gold, Zero's hair flowing outwards and his eyes glowing red as he enters his awakened form, with him going absolutely ham on foes, slicing them to pieces with his Z Saber in one hand, empowered by the malicious boost in energy, shooting a barrage of instantly full-charge Buster Shots (signifying the boost in power) with the other hand, and ending with him firing two massive red charge shots, one from each buster (because both hands can retract into busters) resulting in Zero dealing about 120 total damage, BUT himself taking about 60 damage from the colony falling on him and overheating for 10 seconds after finishing, the detriments persist regardless of if the attack actually hits, though the inability to move is shortened to 5 seconds if no one is hit by the attack. Meaning it's VERY punishing if it hits for both sides, but even MORE punishing for you if you manage to miss it, making up for the massive power boost over other final smashes.
I honestly want Haggar from Final Fight in Smash
I mean hey, he was playable in the Marvel vs Capcom Games, so he might earn some Invitation, reuse his Moveset from the MvC Games and viola
Haggar, eh? They could use another grappler in a future Smash game. 😄
@@luisreyes1963 Yeah, and he's also a Wrestler, so we can have a 2nd Wrestling Character in the game since Incineroar
You missed the opportunity to make Zero do his most iconic thing in one of his taunts: turn away from the camera dramatically.
Zero legit already has his moveset sorted just look at x4 as a whole and that's whole moveset on it's own it's kinda perfect
Yes, but for the sake of referencing and respecting the other games, it's way more interesting to mix his moves from other games. Not JUST X4
@@MH_Zard of course but it's crazy how easy it would be to make a moveset just from x4 y'know? Since a lot of it clicks together like it's already a smash moveset.
@@blackmegaman2lmao175Yeah Zero just has THAT many moves it's insane
Canonically, zero would practically insta kill megaman.
This is the move set I came up with:
A: Triple Slash
Side Tilt: Youdantotsu
Up Tilt: Rising
Down Tilt: Ensuizan
Dash Attack: Shippuuga
Neutral Air: Kuuenzan
Forward Air: Juuhazan
Back Air: Quake Blazer
Up Air: E-Blade
Down Air: Hyouretsuzan
Forward Throw: Fires barrage from Z-Buster at point-black range. (Throw from MVC)
Back Throw: Positions foe behind him and fires a quickly charged Z-Buster shot at point-blank range. (Also from MVC)
Up Throw: Uppercuts foe with Raijinken.
Down Throw: Tosses foe to the ground and “giga punches” them.
Side Smash: Raijingeki
Up Smash: Shoenzan
Down Smash: Shin Messenkou (only 2 projectiles are generated.)
B: Zero Buster (has 3 levels of charge but the charge cannot be stored like Samus’ charge shot. The charge can be held as long as the button is held down and is fired when the button is released. Zero can still move and jump once while charging/holding the shot.)
Side B: Raikousen
Up B: Ryuenjin
Down B: Sougenmu (works like it does in MVC except, in Smash, the clone’s attacks don’t do as much damage as Zero’s, don’t have knock back, the clone can’t fire Z-Buster shots, and if Zero takes a hit, the clone disappears. Creating the clone takes brief moment, leaving Zero vulnerable and preventing the player from spamming the attack.)
Final Smash: Genmu Zero
I really do like your choices for this one, except for the Final Smash. I would've gone with Absolute Zero from Command Mission, or Awakened Zero. Final Smashes are supposed to be flashy, and those are great callbacks and are super flashy in nature.
The only thing I would've changed actually would've been using Zero from Mega Man Zero rather than from X.
He has more unique weapons and move-sets in that game, and would be less copy paste from other sword fighters.
Like he has his Z-knuckle, which could be used for strong close up attacks and could steal weapons and items away from opponents.
His Shield Boomerang, which is just cool by default, as well as his Chain Rod, Recoil Rod, and Triple Rod, which could emphasize more unique play styles.
His alt colors there would be alot easier to make, since he has different Forms in Z2-Z4.
Incorporating an Omega skin would be a fan favorite addition as well.
Not sure on his final Smash. I would probably just go with his Level 3 Ultimate from Tatsunoko VS. Capcom. Dark Hold. Flashy, Feels great to use, fast, and effective.
I feel like Zero Zero control so much differently that he should be given his own moveset, apart from X Zero.
...hope that's not TOO confusing...
@@possumorb3770 I get you. and that was my point above.
4:26 - Don't the lore reasons kinda fall flat on their face since the "original body" is just a palette swap of the Zero we play as in MMZ?
🤓
I think we’re overdue for a new Pikmin rep. How about the rescue officer and Oatchi?
I'd love to see you do Akira Howard from Astral Chain in your next poll
Akira is the NPC twin, the playable one is just Officer Howard.
Looking forward for the other AT x)
This Moveset Idea vs Feliciafan's...
BRO LITERALLY HAS CLAIREN'S SIDE SPECIAL LMAO
What if Model A from Mega man ZX Advent was in Smash?
Out of all MegaMan characters I would love zero to join
Anime sword boys? meh.
Anime sword ROBOTS? Now we're talking.
I feel like UMVC3 Zero would translate good into Smash already but, good argument and analysis overall.
YES ZERO!!!!!!!!! Zero would be Cool in Smash Bros!
ZERO WOULD BE AWESOME IN SMASH!
Shame Zero didn't get in this time but I'm still hoping he's playable in the next game if there ever is one
Challenger Approaching: X and Σ in Smash Bros ???
For that Zero Series Zero moveset, you could do Omega instead. It'd be another villain in smash as well as having a play style like Zero, Omega even has a few exclusive moves that Zero doesn't. It'd be giving the fans Zero, by not giving them Zero.
This is perfect.
YES ZERO FOR SMASH!
ZERO IS SO COOL!
While I do love the majority of what you're going for with this Zero moveset, I feel like the movement limitations on Zero Buster & Sougenmu (especially the latter) actively goes against the fast paced gameplay Zero is know for in every game he appears in, Smash included.
I feel like those decisions were to avoid Zero being utterly broken like in pretty much every fighting game he’s in.
@@Neoxon619 I understand that was the intent. But I feel there’s a point where if you neuter a character too much they just stop feeling like an accurate portrayal of that character.
To me this feels too clunky to be Zero. Going by his games, he should be Roy fast if not faster.
Sougenmu I understand, but the buster is fine as is. It can be used to stagger opponents and then charge in, or for edge guarding
If you’re ever to make another mega man character focussed challenger approaches. The three I would kill to see would be
Star force MegaMan
MegaMan.EXE
X
Zero would be a great addition to a future Smash game, but only if he gets nerfed just to be fair.
This video has earned you a new subscriber
Bro says sigma and then W appears on the screen
Personal opinion, great neutral attacks, great grabs, great smash attacks, but damn, the special attacks disappointed me, I would have left the up b like normal, but neutral b would have been Hadangeki, side b would had been Raikousen and down b would bad been F-Splasher, acting like a burst option
I think the zero series design would be better since it wouldn’t be weird that a non main character is the only rep for a series (still keeping his classic design as an alt)
4:52 I like those ideas.
5:33 😁
19:44 Yeah!
the most ideal outcome would be for X and zero to join together as a sheik/zelda duo if they could still swap between each other, even better throwing axl in to make them a pokémon trainer analogue
anyways the moveset is awesome, though i would prefer X to come in before zero. and if zero did come in to the main roster of the next game then i would definitely want X to be DLC. bro just has so much potential with his own weapons and his different armors' movement capabilities to not be considered
Challenger Approaching!
Bartz Klauser (Final Fantasy V).
I think that smash should add the maverick hunters as one fighters like Pokémon trainer
Zero from megaman x series it’s just perfect for SSBU
Could you add Scorpion from Mortal Kombat to your list of characters for Challenger Approaching videos?
I even have an idea for his appearance.
Appearance: Scorpion's appearance in Smash would be based on an updated version of his appearance in the first Mortal Kombat game (similar to how they made Simon's appearance in Smash an updated version of his design from the first Castlevania).
Zero would be interesting
Please do cranky Kong or luke from street fighter next🙏. Cranky could be a unique take on projectile zoners that embodies the original dk game as well as his playable appearance in tropical freeze. Luke however could be a unique take on shotos with his arm tensing mechanic, and being more aggressive with playing footsies via sf6 inspired mechanics.
alear please.
Also could you add megaman EXE? There are plenty of battle chips from the series that use could use as a moveset for example his forward smash would be hi Canon, his down smash would be spreader, his up Smash would be Long Swrd etc. His specials would be
Netural Special- Heatshot, Zap Ring, Boomer, and Wide Shot.
Side Special- Crack out
Up Special- Yo-Yo
Down Special- Tornado
Also like in the games, Megaman Exe could use double soul gaining powers from different Navi and for smash I would pick Heat Cross, Aqua Cross, Electric Cross, Tomahawk Cross and a fifth one (Tengu Cross, Ground Cross, Shadow Soul, Search Soul, Guts Soul, or Proto Soul)
Could you redesign Pac-Man's moveset? It annoys me about the way he's represented.
Honestly what do we think zeros tier placement would be like
He better be a top tier like he is in nearly everything he's in.
I wish Nabbit could be made into a fighter.
Honestly there are changes I think would be better here, such as using Genmue zero for a final smash (it IS his ultimate technique after all, hell, only gets it once he's gone maverick and could do insane damage and spike) and replacing the down special with either earth geiser from X2's fight, C-flasher of X5, Rakuhouha of X4 proper OR (what I would personally pick), Shin Messenkou from his fights in X5. Shin Messenkou is a massive range attack that still has weak points and a major commit in lag leaving you vulnerable but will immediately shut down anyone in range if threatened. A punishing move that especially hurts if an opponent tries shielding.
Could even have it be Ranbu from the omega fights in MMZ chain into the Genmue Zero
good stuff
I want Zero in smash now sooo bad 😢
Please include Armarogue and Ceruledge (Down Special allows you to switch) for your next Patreon poll