Good tips here. One of the first things I like to do when starting a new NG+ is to go "liberate" myself a class C ship. I've had good luck with taking ships landing on one of the habitable planets in the Archimedes system -- I have taken multiple UC Vista IIIs that landed there. They're often piloted by settlers, so you can just waltz in and take it, no combat required.
Ill have to check out Archimedes! I also do this all the time with vacant moons. Land and wait for a ship to land and then just casually walk in haha. Works like a charm!
A much easier method for the home ship swap is to undock in the captured ship first, target your ship, pause, switch home ships in menu, unpause and just hit the dock button immediately. Then you can board the original ship, pause again, and reset it as your home ship. If you are on a ship that is already in your inventory, you do not even need to sit in the pilot seat to make it your homeship.
Actually, it's easier to undock the ship you're taking over, then re-dock. THEN make the new ship your home ship, re-board your original ship and make it your home ship again. This way, your original ship doesn't try and fly away.
This video was a HUGE help. All of my XP/Ship farming (also for ships to sell) is in Serpentis. Gained much credits and XP there. The Ecliptic Claymore III was a keeper 😁
@crooklyn673 No problem! Serpentis is one of the best places to go in the game for early xp, credits, and ship farming. One stop shop! Claymore is for sure my favorite ship so far!
Thank you for creating and uploading this Starfield video guide! 👍 Ecliptic Claymore is my favorite ship. I'm doing NG+ number 11 now, and I'm lvl 210. I have every skill maxed that I need to have maxed, as far as I know (I have the ones you show in this video and more). The problem I've had since the beginning is that every time I try to steal an Ecliptic Claymore III, I get the "You are not authorized to fly this ship" message. Why does this keep happening? I just have no clue about what I'm either doing wrong, not doing that I should've, or doing that I shouldn't have done. I've only found Ecliptic Claymores on empty moons or planets, and usually in the Serpentis system. - The reason I've been doing it this way instead of boarding after fighting the ships while in circuit, is that I didn't know how to keep the ship I arrived in... that is, I didn't know, until now. I have a feeling - (and I do hope) - that this guide is exactly what I need to turn things around. Thanks again, Circuit!
So a couple things. If you have the hunted trait some ships like the Claymore will not be accessible when on planets. Do you have this trait? If it says that you cannot pilot this ship when trying to sit in the pilot seat this could be because you do not have your piloting skill ranked up. Check out this video. ruclips.net/video/nalBHNOtI2Q/видео.html You will have your piloting skill ranked up in now time. Or you can also use the vanguard flight simulator on New Atlantis to rank up this skill. Next there is currently a bug in this game that Bethesda claims they are going to address where your ship will dissapear when docked to another ship. This just started happening as of the latest update of the game. Unforturnely they are not the fastest company to get out hot fixes so it could take awhile. And finally thanks for watching and the support 😊
Great video. I do something similar, but I use suppressors up close. No chance of accidentally destroying the ship as you take out their engines with those and way faster up close.
Knock down the shields, then go with a Spark 75 EMP weapon. It does 1hp damage to stuff so you won't chew up the ship but it's no more than 2 hits per block to knock a system off-line. The EMP damage can be done from ANY angle and does no real harm. If you go with "tougher" EMP weapons, they do a lot of damage to the hull but not to a component system.
Actually, it's easier to undock the ship you're taking over, then re-dock. THEN make the new ship your home ship, re-board your original ship and make it your home ship again. This way, your original ship doesn't try and fly away.
If you want to guarantee your OG ship stays, prior to making the stolen ship your home ship, undock and redock with your OG ship. For some reason this prevents it from flying away.
Skip the ballistic weapons for beams so you don’t burn through the hull too fast but can still clean out the trash ships you don’t want and as your third weapon take a pair of suppressors. They make short work out of the engines with no risk of blowing up the ship.
Yeah I definitely need to change these weapons. They are awesome for taking ships down but can be too strong for stealing ships in space. Thanks for the tip!
Genius ✌️,... didn't even consider reboarding primary chip...my go to was the Den just in case there is contraband. Love the Claymore 3 with Nova hab's redesign. But had to sell because Ship Command skill needs a purchased ship. Can we buy the Claymore back and have it count?
You know Im not sure if you can rebuy it or not. I am also in the process of adding the hab redesign to my Claymore. If you need to spawn another Claymore I'm working on a video that has a location to spawn an unlimited number of high level ships. Stay tuned!
Yeah the Revelation is not too bad of a ship! I'll have to see if I can find a GalBank Stormrider. I'm assuming the only way to get one is to steal with a small bounty?
@@circuitscore I did my second one last night and the bounty was UC 650. My first one was about 16500. Not sure what level you are but put difficulty on Very Hard and then when something spawns you want save and turn down the difficulty if you want. Target ship first before firing. This will keep bounty low except for the Valentine. Valentines are always a high bounty.
@@jameskelly4494 Good to know! Thanks for the tips. Yeah I also think that you can keep your bounty low if you are not seen once boarding the ship and try to take them out in stealth but I have not yet confirmed this for myself.
I added the mods Improved Serpent's Embrace by Sfayte for Xbox and PC, along with the mod Va'ruun Spacesuit Replacer (Black) by zone79. Improved Serpent's Embrace lets me play as a Va'ruun character. Yet with having both mods and with the Va'ruun no longer hostile to me Is there still a way to get my hands on one of each Va'ruun style of ship they have without having to kill them, get any fines or bounties? I'm trying to get one of every ship, their spacesuits and their weapons without having to kill my own kind.
I'm not 100% sure about that. I believe there are mods to eliminate the bounties and fines in this game. Or you could try the stun gun method to minimize possible bounties.
I have an Autobahn III that is my home ship, which I stole and I have built it up and the weapons are sooo awesome and destroy every ship we battle, unfortunately every time I try to steal ships I fight in space, they are destroyed before I can finish locking. My weapons that I have are 2 Reza 300PHz Pulse Laser Turrets, 1 Marauder 115N Railgun Turret, and 3 Atlatl 280C missle launchers. I use to steal and sell, but now I have the ship boarding glitch, so every ship that I find that lands on the ground has all the bay doors shut, now if I want to steal ships, I'm gonna have to do it from space, so now I gotta work on my ships so they will let me do that and not completely destroy them. 🤦♀️ I have a few good ships that I will be building up for battles, which is my Crimson Fleet Wight III and a UC Voyager III. I will be working on one of those ships for my stealing in space, but they are awesome ships already but they tend to destroy ships also, so I gotta do some stuff to them. I just started learning and building ships last month, because Im almost done with the game and I left ship building and outposting for my last things to learn after I was almost done with all my NG+ and missions. 😊 So the weapons that you have, should I add those to my Wight III or Voyager III? Btw, I've sold 3 Claymore III ships, while I love the cockpit and layout, I didn't love the weapons and it wouldn't let me add more weapons and since I wasn't building at the time, I sold them and did nothing to them and I regret it. 🤦♀️😅
You can if you want to! I was mainly just looking for some solid non auto weapons. I have also been meaning to try EMP weapons as I've heard those can also make it easier to steal ships in space battles. Another thing you can do if you are destroying them to fast is slightly adjust your difficultly level up and down depending on the situation.
You don't have to get behind them to target engines. The game just isn't that picky and logic doesn't apply. You need Suppressor weapons on your ship to do it easier, and they won't destroy the target unless you pound on them a really long time. Have "energy weapons" in the first slot and optionally the 2nd slot. Ballistic weapons don't effect shields as well, so just don't use them. Then have Suppressor weapons like the Fulminator (Class C) in the 3rd slot where Missiles typically are. There is another good one besides the Fulminator and works with class B ships, but I forget what it is called at the moment. The process then would be: 1. Hammer with Energy weapons till their Shield Bar (top bar) goes to zero. Only takes a few shots and auto weapons are fine if you don't have a death grip on the trigger. If you are able to target them and select the shields that's good, but not required. 2. Target Lock (X on xbox). Target engines and use the Suppressors from the 3rd weapon slot till the engine indicator bar goes out and it turns red 3. Repeat the process on their 3 weapon slots the same way so they stop shooting at you when you approach to dock 4. Hit the throttle, maybe even boost, and rush them to dock
Anyone else have the Va'arun ships disappear after you steal them? I go to serpensis, bag 3 or more ships. Then when I exit I save, but when I restart the game, the ships are gone. I have a Crimson Fleet Wight II unregistered in my hangar for a while, but all the Va'arun ships just disappear from my inventory.
I had the same thing happen to me with the Claymore II I stole in this video. Loaded up the game one day and it was gone. I didn't register it so maybe that's why but it still seems like another bug to me.
Razorleaf is not a very beefy ship unless its highly modified. Check out my Early XP farming method in Serpentis. Few tips to using a modified class A ship. Also mess around with the difficulty. If its too hard bump it down to easy or very easy. ruclips.net/video/nalBHNOtI2Q/видео.html
Found a class c ship havent touched it and destroy anything i encounter safe to say i wont be wasting any time upgrading or buiding to be honest i dont really like the ship building feature battles are short and sweet then back to menu jumping everywhere ,anybody else see the ship battle or use of ships kinda pointless?
Some ship upgrades are necessary. It helps to have a solid ship for random encounters and upgrade your cargo for storage, and grav drive & reactor to travel further so avoid having to make multiple pit stops along the way.
I use to think that too, until I started playing with it more about 3 weeks ago. Soo many things you can do to your ships, if you don't want to build it up to fight. You can make it like a home and add better layouts, and designs and cargo/cargo shield is great also. I have about 9000 cargo, which helps me collect and throw stuff in my ship to sell or use at my outpost, plus I can hide contraband to sell. It's actually peaceful once you start learning. 😊
That's your opinion. It's only been out a few months and some of us really enjoy it. I've been playing since the day it came out and I'm almost done and I enjoy it alot.
@@timothykaikai5878 There is no time limit on when I can post a video after a game releases haha. I'm doing great my man! Just because I said its not Bethesda's best game doesn't mean I "hate it". That seems pretty extreme lol.
Good tips here. One of the first things I like to do when starting a new NG+ is to go "liberate" myself a class C ship. I've had good luck with taking ships landing on one of the habitable planets in the Archimedes system -- I have taken multiple UC Vista IIIs that landed there. They're often piloted by settlers, so you can just waltz in and take it, no combat required.
Ill have to check out Archimedes! I also do this all the time with vacant moons. Land and wait for a ship to land and then just casually walk in haha. Works like a charm!
Poor settlers. I hope you left them a care package with food, drinks, and a pre-paid cell phone to call an Uber before you left.
@@prw956😂 I just make Adoring Fan shove as much luggage as he can out the airlock while we are taking off. After that they're on their own.
A much easier method for the home ship swap is to undock in the captured ship first, target your ship, pause, switch home ships in menu, unpause and just hit the dock button immediately. Then you can board the original ship, pause again, and reset it as your home ship. If you are on a ship that is already in your inventory, you do not even need to sit in the pilot seat to make it your homeship.
Actually, it's easier to undock the ship you're taking over, then re-dock. THEN make the new ship your home ship, re-board your original ship and make it your home ship again. This way, your original ship doesn't try and fly away.
Good tip! Thanks!
This video was a HUGE help. All of my XP/Ship farming (also for ships to sell) is in Serpentis. Gained much credits and XP there. The Ecliptic Claymore III was a keeper 😁
Sold mine because ship command skill wasn't counting 🙃. Wonder if we buy it back it would start counting...I'm saving to try.
@crooklyn673 No problem! Serpentis is one of the best places to go in the game for early xp, credits, and ship farming. One stop shop! Claymore is for sure my favorite ship so far!
Thank you for creating and uploading this Starfield video guide! 👍
Ecliptic Claymore is my favorite ship. I'm doing NG+ number 11 now, and I'm lvl 210. I have every skill maxed that I need to have maxed, as far as I know (I have the ones you show in this video and more).
The problem I've had since the beginning is that every time I try to steal an Ecliptic Claymore III, I get the "You are not authorized to fly this ship" message. Why does this keep happening? I just have no clue about what I'm either doing wrong, not doing that I should've, or doing that I shouldn't have done.
I've only found Ecliptic Claymores on empty moons or planets, and usually in the Serpentis system. - The reason I've been doing it this way instead of boarding after fighting the ships while in circuit, is that I didn't know how to keep the ship I arrived in... that is, I didn't know, until now. I have a feeling - (and I do hope) - that this guide is exactly what I need to turn things around.
Thanks again, Circuit!
So a couple things. If you have the hunted trait some ships like the Claymore will not be accessible when on planets. Do you have this trait? If it says that you cannot pilot this ship when trying to sit in the pilot seat this could be because you do not have your piloting skill ranked up. Check out this video. ruclips.net/video/nalBHNOtI2Q/видео.html You will have your piloting skill ranked up in now time. Or you can also use the vanguard flight simulator on New Atlantis to rank up this skill.
Next there is currently a bug in this game that Bethesda claims they are going to address where your ship will dissapear when docked to another ship. This just started happening as of the latest update of the game. Unforturnely they are not the fastest company to get out hot fixes so it could take awhile.
And finally thanks for watching and the support 😊
Great video. I do something similar, but I use suppressors up close. No chance of accidentally destroying the ship as you take out their engines with those and way faster up close.
That's a solid idea! Yeah it I didnt show it in the video but there were several times I destroyed the ship I was trying to take over 😅
Knock down the shields, then go with a Spark 75 EMP weapon. It does 1hp damage to stuff so you won't chew up the ship but it's no more than 2 hits per block to knock a system off-line. The EMP damage can be done from ANY angle and does no real harm. If you go with "tougher" EMP weapons, they do a lot of damage to the hull but not to a component system.
That is good to know. Ill have to give some EMPs a go.
Actually, it's easier to undock the ship you're taking over, then re-dock. THEN make the new ship your home ship, re-board your original ship and make it your home ship again. This way, your original ship doesn't try and fly away.
Def sounds less stressful haha.
If you want to guarantee your OG ship stays, prior to making the stolen ship your home ship, undock and redock with your OG ship. For some reason this prevents it from flying away.
Such a weird mechanic in the game. Thanks for the tip though!
The Claymore III is the best one. For the Cutlass, the best one is the 442.
Do you remember the exact moon or planet you found it ive been looking almost an hour and i only see varu'un ships
@@tahjanthony8826 Just random. I think I got it doing a Vanguard or Mission Board mission.
Skip the ballistic weapons for beams so you don’t burn through the hull too fast but can still clean out the trash ships you don’t want and as your third weapon take a pair of suppressors. They make short work out of the engines with no risk of blowing up the ship.
Yeah I definitely need to change these weapons. They are awesome for taking ships down but can be too strong for stealing ships in space. Thanks for the tip!
Genius ✌️,... didn't even consider reboarding primary chip...my go to was the Den just in case there is contraband.
Love the Claymore 3 with Nova hab's redesign. But had to sell because Ship Command skill needs a purchased ship.
Can we buy the Claymore back and have it count?
You know Im not sure if you can rebuy it or not. I am also in the process of adding the hab redesign to my Claymore. If you need to spawn another Claymore I'm working on a video that has a location to spawn an unlimited number of high level ships. Stay tuned!
You can undock and retarget your original ride before changing your home ship to make it easier to switch back
That a good idea!
The Revelation 2 is the Varuun version of the Stormrider. Nice ship one of my favorites. GalBank Stormrider Mk 3 is the top tier one.
Yeah the Revelation is not too bad of a ship! I'll have to see if I can find a GalBank Stormrider. I'm assuming the only way to get one is to steal with a small bounty?
@@circuitscore I did my second one last night and the bounty was UC 650. My first one was about 16500. Not sure what level you are but put difficulty on Very Hard and then when something spawns you want save and turn down the difficulty if you want. Target ship first before firing. This will keep bounty low except for the Valentine. Valentines are always a high bounty.
@@jameskelly4494 Good to know! Thanks for the tips. Yeah I also think that you can keep your bounty low if you are not seen once boarding the ship and try to take them out in stealth but I have not yet confirmed this for myself.
@@circuitscore Have not tried that yet either. Problem either the Valentine is they do not shoot at you.
Archimedes IV-A. Lots of class C's landing there.
I will check it out. Thanks!
@@circuitscore Oh and set your game play to very hard, anything else you get a few class B's and mostly A's.
@@realname2158 Yeah I noticed that as well with the difficulty although I have found some class C ships on normal difficulty just not as many.
I added the mods Improved Serpent's Embrace by Sfayte for Xbox and PC, along with the mod Va'ruun Spacesuit Replacer (Black) by zone79.
Improved Serpent's Embrace lets me play as a Va'ruun character.
Yet with having both mods and with the Va'ruun no longer hostile to me Is there still a way to get my hands on one of each Va'ruun style of ship they have without having to kill them, get any fines or bounties?
I'm trying to get one of every ship, their spacesuits and their weapons without having to kill my own kind.
I'm not 100% sure about that. I believe there are mods to eliminate the bounties and fines in this game. Or you could try the stun gun method to minimize possible bounties.
I have an Autobahn III that is my home ship, which I stole and I have built it up and the weapons are sooo awesome and destroy every ship we battle, unfortunately every time I try to steal ships I fight in space, they are destroyed before I can finish locking. My weapons that I have are 2 Reza 300PHz Pulse Laser Turrets, 1 Marauder 115N Railgun Turret, and 3 Atlatl 280C missle launchers. I use to steal and sell, but now I have the ship boarding glitch, so every ship that I find that lands on the ground has all the bay doors shut, now if I want to steal ships, I'm gonna have to do it from space, so now I gotta work on my ships so they will let me do that and not completely destroy them. 🤦♀️ I have a few good ships that I will be building up for battles, which is my Crimson Fleet Wight III and a UC Voyager III. I will be working on one of those ships for my stealing in space, but they are awesome ships already but they tend to destroy ships also, so I gotta do some stuff to them. I just started learning and building ships last month, because Im almost done with the game and I left ship building and outposting for my last things to learn after I was almost done with all my NG+ and missions. 😊 So the weapons that you have, should I add those to my Wight III or Voyager III? Btw, I've sold 3 Claymore III ships, while I love the cockpit and layout, I didn't love the weapons and it wouldn't let me add more weapons and since I wasn't building at the time, I sold them and did nothing to them and I regret it. 🤦♀️😅
You can if you want to! I was mainly just looking for some solid non auto weapons. I have also been meaning to try EMP weapons as I've heard those can also make it easier to steal ships in space battles. Another thing you can do if you are destroying them to fast is slightly adjust your difficultly level up and down depending on the situation.
You don't have to get behind them to target engines. The game just isn't that picky and logic doesn't apply. You need Suppressor weapons on your ship to do it easier, and they won't destroy the target unless you pound on them a really long time. Have "energy weapons" in the first slot and optionally the 2nd slot. Ballistic weapons don't effect shields as well, so just don't use them. Then have Suppressor weapons like the Fulminator (Class C) in the 3rd slot where Missiles typically are. There is another good one besides the Fulminator and works with class B ships, but I forget what it is called at the moment.
The process then would be:
1. Hammer with Energy weapons till their Shield Bar (top bar) goes to zero. Only takes a few shots and auto weapons are fine if you don't have a death grip on the trigger. If you are able to target them and select the shields that's good, but not required.
2. Target Lock (X on xbox). Target engines and use the Suppressors from the 3rd weapon slot till the engine indicator bar goes out and it turns red
3. Repeat the process on their 3 weapon slots the same way so they stop shooting at you when you approach to dock
4. Hit the throttle, maybe even boost, and rush them to dock
This is an excellant idea. Ill have to give that a go! Thanks.
you can regester whken you change to home ship cheaper than on a planet
That's true! Most of those ships Ill be selling unregistered with the controller trick.
Anyone else have the Va'arun ships disappear after you steal them? I go to serpensis, bag 3 or more ships. Then when I exit I save, but when I restart the game, the ships are gone. I have a Crimson Fleet Wight II unregistered in my hangar for a while, but all the Va'arun ships just disappear from my inventory.
I had the same thing happen to me with the Claymore II I stole in this video. Loaded up the game one day and it was gone. I didn't register it so maybe that's why but it still seems like another bug to me.
I enter the area with my Razorleaf at level 15 and am dead after 3 shots from the level 50 crappy ships that enter.
Razorleaf is not a very beefy ship unless its highly modified. Check out my Early XP farming method in Serpentis. Few tips to using a modified class A ship. Also mess around with the difficulty. If its too hard bump it down to easy or very easy. ruclips.net/video/nalBHNOtI2Q/видео.html
Undock before you make your home ship, yours will not fly away
I will give this a go. Thanks!
Found a class c ship havent touched it and destroy anything i encounter safe to say i wont be wasting any time upgrading or buiding to be honest i dont really like the ship building feature battles are short and sweet then back to menu jumping everywhere ,anybody else see the ship battle or use of ships kinda pointless?
Some ship upgrades are necessary. It helps to have a solid ship for random encounters and upgrade your cargo for storage, and grav drive & reactor to travel further so avoid having to make multiple pit stops along the way.
I use to think that too, until I started playing with it more about 3 weeks ago. Soo many things you can do to your ships, if you don't want to build it up to fight. You can make it like a home and add better layouts, and designs and cargo/cargo shield is great also. I have about 9000 cargo, which helps me collect and throw stuff in my ship to sell or use at my outpost, plus I can hide contraband to sell. It's actually peaceful once you start learning. 😊
What is the point? The game isn't that deep or that challenging... Waste of time and effort.
Def not Bethesda's best game but I'm still enjoying it. Thanks for watching!
That's your opinion. It's only been out a few months and some of us really enjoy it. I've been playing since the day it came out and I'm almost done and I enjoy it alot.
Terrible take, but why comment and watch a video on a game you hate
Especially when the video is made months after the game's release, are you okay? I'm genuinely asking?
@@timothykaikai5878 There is no time limit on when I can post a video after a game releases haha. I'm doing great my man! Just because I said its not Bethesda's best game doesn't mean I "hate it". That seems pretty extreme lol.