GTA 3: No map in menu Vice City: Can't Swim San Andreas: Ryder dies at Pier 69 instead of Green Sabre (not a traitor by the way) Liberty City Stories: Can't fly anything Vice City Stories: Constant gang attack/Main mission design GTA 4: Not much things to spend on China Town Wars: Overhead helicopter view GTA 5: A.I. is too overpowered
hard agree on gta 3. it really sucks. especially in shoreside vale. i remember when i played the game for the first time i kept getting lost every time there also saint marks is literally hell
GTA 3: Map in menu exists from Mobile version GTA VC: Yeah i do agree but another thing i hate is that ultracops GTA SA: Biker cops GTA LCS: Also has less vehicles than VCS GTA VCS: Yep GTA 4: Well all you have is just ragdoll and its handling to spend on the game GTA CTW: I agree tho GTA V: Yeah which makes the game harder
Its so easy to explain why tommy cant swim in VC, just say he never learned to swim... youd be surprised how many ppl there are IRL who actually cant swim.
Fr idk what the hell this dude is saying. The gba sold over 81 million units and the PSP which he claimes was more popular only sold a little over 76 million.
@@fugedaboudit in his defense he probably was refering to the plot of the game.. not the mechanics.. not the identical 2d game for ps2 or pc, just a new expansion for GTA 3 with the plot of Mike
@@pannomic1818Alternately keep the 2D GTA 3 Liberty City game but make it closer visually to the PC version of GTA 2 and with all the PSP games stuff to match gameplay wise so it doesn’t end up being just a GTA 2 mod nor makes the same mistakes as regular Advance. (Chinatown Wars being the closest counterpart)
@@markcamley5237 I hate to break it to you but the ps2 was before updates were really a thing. They'd have to release a whole separate version on a new disk you couldn't just download it like nowadays.
Something I noticed recently and never realized before is a logic error in GTA SA. Which is CJ always wears Bell Bottom Pants while In 90s there were either baggy pants or Skinny ones. But CJ wears Bell bottom from Early 70s to mid 80s. Kinda weird don't you think? Besides CJ got a cellphone while he is technically All Clean(Got no cash and is a beggar in the beginning) still dude got A Mobile phone. Like wow
I think by far the worst thing in GTA 3 is the broken completion checklist. Imagine beating the story, then doing side missions and discovering that you can't get a 100% because you accidentally got locked out of a mission you didn't complete on time.
I love driving in the games, especially distance driving, I just can't be asked driving if I fail a mission where I actually have to re do the driving, that's exhausting
I know the GBA probably wasn't that popular with the target audience of Rockstar games but the GBA sold millions and was a huge success most people who had growing up look back on fondly GTA advance being on any other system would have took away what made the game unique and would have took away development time that could have been put into the next major game or it would have been too similar to LCS which came out just a year later
Yeah, it sold over 80 million units before the NDS came out only three years later and cut its life short. The DS did sell almost twice as many units but it also had a seven year run. It's weird defending a handheld I bought around launch and regretted it.
The 1 thing I hate in San Andreas is the NPC's on the Highways. Many times If your driving down a 4 lane highway and try to pass them, they will cut into your lane and hit you or they will drive up behind you at a Super speed and ram you
Idk if this on pc but when i was playing the mobile version, a literally f*cking truck spawns at the grass not from the road and tried to hit me, same with the police going u - turn making the player hit them and get wanted level
GTA 4 beta had country side if i'm not mistaken, they removed it to focus on the linear map, which was perfect for GTA 4. Bigger doesn't always mean better, if a map is smaller in physical size but feels fuller in assets and general population then it's a W for me. I hope GTA 6 map is bigger than 5, but dense like GTA 4 was, we need a big but heavily populated world so we always have something new to see and do or encounter.
Everyone I knew had a Gameboy advance if it wasn't popular then why did they make several versions of it? Gameboy advance, Gameboy advance sp, Gameboy advance sp lite, Gameboy micro
Due to it having a very large map, it is such a drag to go to point A to point B. That's why i'm glad that in GTA V, they didn't decided to copy the entire map of San Andreas because that would be very overwhelming.
"Low popularity of the console it was on." ->GBA... lol wut? Also honestly, at the time that San Andreas came out, the idea of having three cities, rural areas, and a freeway system to explore was cool and part of the appeal. I never really wished I could teleport around the map or whatever. I think I only used the airports once or twice.
I can see it being tedious if it's your 1000th playthrough of the game, but otherwise the size of the map and all of the areas and the adventure the game takes you on was really enjoyable to me.
@@ConservativeCalifornian1032this kid said gta 3 was supposed to get ported on gba... he clearly have no idea how any of this works. He's young I get it
I think that the biggest drawback in GTA 5 is the lack of interactivity in the world. In GTA 4 you could visit major landmarks (or the GTA equivalent of them) and pay money to get a closer look or go inside. You could go to a restaurant and eat food or drink at a bar. In GTA SA you could go to a GYM and work out. None of these are present in GTA 5 and it’s a shame because I really enjoyed eating food and visiting the inside of landmarks when visiting the real Los Angeles. I also with there was another city other than just Los Santos. EDIT: I especially consider it a shame since it takes off so many opportunities that could’ve been present in GTA Online. If there were restaurants you could do something like “get a bite to eat after a mission well done”. You could use the GYM to improve your character stats or lower your mental state (because your character is “blowing off steam”). You could fly to other cities giving private jets more practical use other than just to fly between Fort Zancudo, Sandy Shore Airfield and LSIA.
'Scuse me with the "visiting major landmarks" stuff. I mean there aren't that many in GTA V/Online, but there are few and just like in GTA IV you can visit them, pay money to get a closer look (through those binocular things, no idea what they're called, ever used one?). They may be fewer, than in previous game, but they are there and accessible, some in Online, but most in Story Mode, even taking the Cable Car atop Mount Chiliad, there's those binoculars to take a look at the magnificent view. Another pair of those binocular thingies is at the Gallileo Observatory and there's probably some more, but I can't think of any more from the top of my head. Maybe because GTA IV was so crowded, smaller map, more stuff, that the major landmarks were more accessible, even within the main story, after all the ending (both endings) take place near the Statue of Happiness, while in V, you hardly stumble across any noticeable landmark through the story, it takes some exploration on your own. Also you can actually fly anywhere in GTA V/Online, not just Zancudo/Sandy Shores/LSIA, those are official airfields, with Zancudo being a restricted military base, so not an option for a business flight anyway. But you can fly all around the map, just within the map limits, which in turn depends on the game's limitation, you know. You can't expect to fly to other cities, if the game focuses especially on just one. We've had that thing with some earlier games, most noticeable in San Andreas, where it was possible to fly to Liberty City, but only for 1 mission and only to a very limited area. What good would that be in the HD era games? So yea.
Emulators FTW! That's how I can enjoy Chinatown Wars. I own both the "Stories" on PSP, so no need of an emulator for those, but it exists for others, so go for it.
One thing with San Andreas I wished was that they had a more consistent with it's trip skip system. There were some missions that were long and quiet challenging like Saint Marcs Bistro that you would have to fly to Liberty City everytime. But didn't give you an option to trip skip. But there were plenty of shorter missions that did give that option.
They should have put it in that mission Photo Opportunity that long drive from all the way from San Fierro to countryside then to Angel Pine was so unnecessary.
One issue I encountered in GTA 1 and especially London is the strict time limits in missions, combined with the camera, makes the missions unnecessarily difficult
11:43 gta Chinatown wars story is good & actually has many unpredictable, surprise moments like huang lee knows his uncle is the traitor same like cj knows big smoke is a traitor
Something I'd like to add about LCS that really, really annoyed me: the rival gangs. They would come out and shoot to kill when you're minding your own business and there is no getting rid of them, ever. At least in San Andreas and VCS they waited for some sort of provocation before engaging in combat (in San Andreas they usually warn you to get out before actually attacking) and unlike those two games, there was no way to permanently remove them from the areas they attack you in. No territory conquer, no business take over. Not even after completing all story missions they leave you alone or abandon the area. It was so, so annoying and perhaps the main reason why I don't want to replay that one game
I actually liked that about LCS. That certain gangs would turn hostile to Toni after particular missions where he fucks them badly...aside from the Yardies who just had a shady leader.
@@MerlautJones Yeah, not saying they should never turn hostile, just that there should be a way to get rid of them, even if it's just main story missions
@@Alexalmo Yeah, I totally get your annoyance with it. I remember I had trouble with "See the Sight Before The Flight" since one spot was on Yakuza's turf who'd attack me so then the tourist would attack them instead of getting in position for the photo. I didn't care for it in GTA 3, and no fun in Leones coming at me with shotguns. At least with Vice City, you only had to deal with it in Little Haiti.
I've said it before, I'll say it again. GTA IV's Liberty City is the Best Map for a Driving Game in the franchise. 90% Roads and Buildings, and 10% Nature. And with the physics engine being so much fun imo, it is so encouraging to drive around the map and yet we still have the option to ride a taxi if we don't feel like driving which is absolutely useful and convenient. Vice City is the next Best. I like how varied the maps are from SA and V, but it's downside is how large it is that it feels so frustrating to get from one location to another, which is bad because it discourages people from driving on the road and would have rather fly an aircraft instead. SA has too many content to entertain players when they're bored when they should've also focused on the stuff that would actually matter more for the players. I'm glad GTA IV improved it's physics and implented a taxi ride feature. Liberty City isn't as big of a map compared to SA and V, but it's definitely the biggest and most detailed city, more than Los Santos ever was in SA nor V. V's main problem with its map, is there's only one small CITY and there aren't even many Interiors to enter to, and 70% of it is nature. So most of the time, you'd be driving on mountains, hills, grass, or dirt instead of the road just to take a shortcut. Better yet, ride an aircraft instead. So yeah, I actually really liked Liberty City and Vice City, more than I ever did with Los Santos despite how SA was my childhood game.
9:00 The Definitive Edition now made me realize this game can also benefit from a reduced draw distance and fog (or smog in this case, I guess). The map is small, it's a great map, but it's still not a 1:1 scale of New York, is it? And it just ends there, so it can look a bit weird.
Over the years I became extremely critical of GTA 5, but I think that I forgave most of the others shortcomings because then I knew this wouldn't be the last GTA and probably what I didn't liked would be fixed
This is a good video, but I don't think you could call the GBA "niche" by any stretch. Anything with Pokemon mainline games are going to be huge handhelds.
What a shame GTA V and RDR II never had story DLC. They even respected story DLCs of the last game by executing Johnny K and his bike buddies and further attacking the Lost MC in GTA Online.
The point of that camera style in gta 1, London, and 2, was it's the view of the helicopter that watching you go on your rampage. Whether it's news or police is up to you. Eye in the sky chases were a staple of the 90s.
Given that Rise FM exists in LCS as a nightclub, I really wanted to have accessible to it like the Malibu Club in VC. Also, gang recruitment is what I needed against the enemy.
A PORT of gta 3 on gba? Gen z please dont believe that. Gba couldnt process gta3 game menu. Never the less a full game. A game boy advance had the same processing power as a super Nintendo. Maybe a little more it was hardly capable of pushing 3d graphics . In fact i would say it could push what i call "32 bit 3d". Which is basically 32 bit trying to look 3d. The nokia N gage was the first handheld to push 3d graphics . And even then youre getting a ps1 experience at best. Gta was a ps2 game. .also game boy advance was VERY popular in the early 2000s. Nobody took top down GTA games seriously back then. Nobody really wanted to play that.
tbh i think the thing that sucks the most in gta lcs is the money. it's literally useless and you cant do anything by it except for buying weapons (which you can get in other ways). literally when i do a side mission and the prize is just money i feel disappointed
@otdreamer193 i mean kinda. but for example in vcs you need the money to build your empire, there's something you're collecting money for at least. not to mention that you can buy bullet proof vehicles.
GTA 3: Can't swim GTA VC: map size, Can't swim like in gta 3 GTA SA: Can't climb ladders, Zero missions, skateboards were removed, Ryder betrayed cj in the mission pier 69, draw distance, Missions like impounded, the truth is out there, tanked up were cut in the final release of the game GTA LCS: Can't fly Planes GTA VCS: Phil Colins licensing issues, not releasing on Android/iOS GTA 4: lack of features like tanks, bicycles, golfcart, planes, parachutes and jetpacks, lack of fun activities to do GTA 5: story is messed up, needs a good computer to run it, lack of accessible interior, file size is 100gb, arcady driving, die too easily, Can't recruit a gang like in gta san andreas GTA Online: Shark cards
"needs a good computer to run it" lol no, GTA 5 can run on a potatoe ! Even in 2015 when the game was just released, I was running it medium 60fps on my old GTX 660 (a 2 years old card at this time) "file size is 100gb" really not issue considering buying a 1TB SSD cost literally nothing nowdays, if you don't have enough space just uninstall some games. "die too easily" Never heard of someone mentioning this, tbh I don't feel the game that hard (that's even the opposite). "Can't recruit a gang" Well the game is not really centered around this plot unlike San Andreas where gangs/gangs wars drive a big part of the story. Otherwise I agree for every others stuff you said. To me, what I hate the most about GTA 5 is the map, this boring "potatoe" shaped map, with a big city at the south (Los Santos) and literally nothing at the north was a really bad design. It doesn't encourage exploration unlike San Andreas.
@@JustMatheus Oh we can. Unlike GTA3 and Vice City, Niko actually doesn't drown, when he ends up in the ocean. "WE CAN'T DIVE" might be, what you were thinking, but Niko surely swims pretty good.
I actually enjoy travelling across the map in SA even after all these years, so that's not a problem for me at all. What I would pick as the worst thing in that game are the gang wars. They are great, don't get me wrong, I enjoy them and I wish they somehow get in GTA VI too, but the problem is that they are not as good as they could have been. The problem is how often are other gangs attacking your territories. They're so annoying and always happen in the most inconvenient times, and if you can't go to save your gang then you lose respect. And that sucks. And for GTA V, I would say the worst thing is the plot. The game is great, I had hundreds of hours playing it, but the story was just goofy and silly. It made me laugh, of course, but it was just too much even for GTA humour standards. It never took itself seriously, like IV or SA did. And the villains were just absolute trash.
The GBA section was really stupid. You cannibalized your own point during it and straight-up got facts wrong. First major issue was that you said it was a mistake to introduce a new story in that particular game because nobody would get to experience that story. Then you said at the end that the story was lame and that the protagonist was "Claude 2.0". Second major issue was the comment about the GBA being an "unpopular system nobody owned", and went on to say the PSP was a better, more popular option. The GBA sold 81.51 million units. The PSP's exact sales figures aren't known, but it's estimated to be between 80-82 million units. Meaning they're in the same sales range, lol. You could've argued that the PSP was a better home for a GTA game (which is true; hence LCS and VCS), but the idea that the GBA was this failure of a console is utter nonsense.
Here’s my reasons GTA 3: No viewable map in the pause screen was such a big annoyance when it came to literally going anywhere in the missions GTA VC: Literally nothing to do after you complete the game GTA SA: the tedious drives from city to city for progressing the main storyline GTA LCS: Just removing all the great features added from San Andreas. Like really? We can’t swim or fly planes?! GTA VCS: my only complaint is that this game has never been released on any platform outside of the PS2 and PSP. I really want to experience this game again but can’t due to it never seeing another port GTA 4: I felt like the map should have been bigger considering it was the first GTA game on the “next gen” PS3 and 360. I was disappointed when I got the game on launch to see they cut the country side areas out completely from the beta build GTA TLATD: great story mode expansion but it didn’t do much to enhance the free roaming experience at all GTA TBOGT: Yet again, great story expansion but didn’t do much to add new content in outside of the story. GTA 5: The poor DLCs. For the past 10 years, we’ve only received new cars, clothing options, and properties across the online mode and nothing else. The “expanded and enhanced” version didn’t do anything to expand the world or enhance the gameplay and we never got the single player DLCs that rockstar once promised us
i honestly never had a problem with he driving in San Andreas i have always enjoyed the long drives, and in GTA 4 i hardly ever use or used cabs, i mean what's the point of playing Grand Theft Auto if your not stealing and driving vehicles? but that's my opinion.
Gta V, man😂 what i dislike is the combat sistem, the huge empty map, very few activities when you are with your friends, no girlfriend sistem... a lot of stuff (sorry for any possible grammar mistake, english is not my language😅)
Gta 3 : lack of motorcycles, can't swim, small map size Gta vc : can't swim, small map size, less character customization Gta SA : aggressive driving of NPCs, frequent gang attacks Gta VCS and LCS : never played Gta 4 : "let's go bowling", less character customization, driving physics Gta CW : never played Gta 5 : there's only one city, no cluckin Bell, no Burger shot and other fun activities like pool, gyms and arcade games
I bought GTA 4 when it came out, but couldn't play it because my notebook was too weak. I cleared it away, even forgot that I have that game until a few weeks ago, now I can experience the adventures of Nico Belic the first time in my life! And as far, the game is great! That's pretty nice.
Just replaying GTA SA for the 4th time: the worst part for me is the driving AI of NPCs ... they constantly drive into you often speeding up to end up in your way
Why I hate about gta 4 is that most of the missions are chasing targets on vehicles. Then your safehouse is in one city, you need to drive a long way to another city to activate the mission and come back to the first city to execute the task.
I will address only to GTA SA and GTA V as those are titles I've played recently. If comes to San Andreas which is my favourite part, because of general 90's vibe, really good story and a lot of activities. From today's perspective I can say its lack of better mechanics and physics, I would also add some more advanced tuning options, gang management or generally improve gang wars or meeting with friends like in GTA IV. Despite that its still a lot of fun, even today! But back then... I remember how innovative that game was. If comes to GTA V... its good game.. but it misses this "vibe", something that wants me to play this game. Mechanics are great, story is just decent for me, not bad but not that great. The best thing for me is diversity of actions / tasks during the mission. But I also miss those "minigames" or activities beside story line missions. GTA V has an enormous world which is actually pretty empty, after finishing the story I have no willing to play it anymore, I dont even think to complete it for 100% because overall this game has no "balls" and its actually boring after couple of hours of gameplay.
Another feature of the original, 2D GTAs that most will forget and significantly stricter than currently day GTA's; _You Had Lives! No Infinite Respawns!_ *Your character could either die or be incarcerated! Busted & Wasted costed lives* Imagine the higher stakes and gameplay influences if GTA brought back: * Chapters: similar to RDR2, but also chapters being the starting base of a profile save like GTA 1 * Lives: Alternative endings where your character dies permanently or is sent to prison for life. Players would have to plan missions to ensure they can reach the next chapter or think about getting busted/surrendering over being wasted.
A pro tip: steal one of those radio vans, not sure what they're called, it's a van with a satelite dish/antena on top, that thingy will point towards the nearest church, where you save the game.
For me atleast: GTA 3: Many things but the most infuriating one were the hostile gangs. By the end of the game, almost the entire liberty city wants you DEAD. Hell, after just going to second island alone, Saint Mark Bistro will turned into no go zones since every Leone member were equiped with shotgun after Salvatore deaths. So everytime you take steps into that area you get blasted by random Mafia with boomstick. Vice City: Tommy can't swim, nuff said. GTA: San Andreas: That one zero mission with RC plane. That damned mission are so frustatingly hard that even Zero VA himself hate it. GTA: Liberty City Stories: The money are useless. you could only spent your cash either for weapons or pay'n spray. But even then not all weapon could be bought since some weapon like Combat Shotgun, Revolver, or Katana only available as pick up weapon. GTA: Vice City Stories: There's no PC Ports. The games have a lot of content and activities, almost on par with GTA: San Andreas, and also have a lot of great music. it's shame the game only available in PSP and PS2. GTA: IV: Lack of diversity in the map, there are mostly comprised with urban area, and it didn't help with the gloomy color palette. Also the games lack any garage and only have parking spot instead, which cause your stored car to not be saved if some npc cars bump into it. Same thing with EFLC. GTA: Chinatown Wars: The Music. it only has instrumental music and all the radio stations from GTA IV were gone, except the Independece (Remember, GTA Chinatown Wars takes place in HD universe Liberty City) GTA: V: Physics are downgrade compared to GTA: IV. and also all the cars in GTA IV were build like Nokia, since it's much harder to damaged your car, even if you crash on high speed. For GTA Online, Those damned flying bikes.
Initially the damage physics in GTA V (PS3/Xbox 360) was on par with GTA IV, R* had to scrap it after implementing 1st person view (GTA V Enhanced edition on PS4, Xbox One and PC), because it bugged badly. So that one isn't an intentionally removed feature, but something, that needed a fix. The PS3/Xbox 360 Online was discontinued, but GTA V on those consoles still exists and still has that level of damage.
Vice city stories and liberty city stories had that one bug that was only on psp (not on ps2). The garage glitch. For people that don't know that bug, let me explain. Basically garages in these two games were glitched. You would put a car/motorcycle inside the garage. Then you would save the game, do a few missions and puff ! Your cars/motorcycles are gone ! Even tho as I said earlier this glitch was only on the psp not ps2. There is a technic to prevent the cars/motorcycles from disepearing. I mean. Kind of... you can always try opening and closing the garage before saving or going on a mission which will prevent the cars from disepearing for longer but not forever. They will still disepear at some point. They ddin't even make up an excuse why the cars are disepearing like "pay attention at invisible theifs that will magically make all your vehicles disepear !!".
Our technology was still developing and new stuff was inventing, and Those games was released back then and there is no problem back then, every release of new gta game was a mind blowing to us just like gta 3 we dont demand a motorbike because there is no motorbike we never though about it until vice city was released it was a surprise and another mind blowing games then gta san andreas nuke our minds again and so on new game with good graphics more like an eye candy...lol
I kinda agree with the San Andreas issue (I'm still disappointed that you cant ride taxis and the SF tram) but you can hop on the train even if it doesnt have as many stations as it should. For me the worst was the freaking gunplay bro, I know you got like skill level and shi but guns sucked a lot, firearms felt like cheap airsoft bs and the sounds didn't make it better. I ain't even saying this as a hater becos I love San Andreas but GTA III and Vice city weapons were way ahead of SA, they were powerful, loud AF, left a trail every time you shoot em even if those games didn't have a fancy aiming system or the option to move while shooting heavy weapons I prefer their gunplay. Idk why Rockstar didn't just made guns feel deadly in GTA SA 💀
The real reason why there are no motorcycles in gta 3 was because in the manual of LCS States that moms were doing protests in the games story and claimed that motorcycles were killing their children and the mayor made a ban for them thats why they aren't in liberty city when 3 takes place
That's not the real reason, that's a retroactive excuse. Real reason is hardware/engine limitations and/or inexperience in coding. GTA 3 was the first game of its era (3D), so R* experimented at that time. Later games benefit from technological progress and what developers learned. Don't mistake an in story retroactively inserted excuse for the real reason, because that's not, how things work. There's no mention of any protests during GTA 3 and if an event as major as banning bikes took place, you would hear no end of it. So there it is.
I didn't miss the taxis at all in San Andreas. I loved to put on K-Rose or K-DST, while driving through the country side or put on Radio-X and Radio Los Santos in the Cities. Such vibes❤
You did a really good job. Massive respect for recognizing GTA2. "If you were to go back 25 years when the game had it's release it would be hard to find anything bad in this title." Agree, the camera work was good. The saving was bad. Everything else was solid. Honestly, my favorite game in the series. GTA2 > San Andreas > Vice City > GTA 4 > GTA 5 > China Town Wars > Liberty City Stories > GTA 1 > GTA 3 > London > Vice City Stories > GTA 6. My one accomplishment is taking the time to every song on every radio station in every GTA game.
4:40 A real reasonable explanation is that Tommy is originally from Liberty City, where nobody bothers to learn how to swim, they'd rather make money and wade in a clean swimming pool than try to swim in LC's frigid liquid cancer. Can't forget Tommy had just been released from prison, being sent immediately to Vice City so people wouldn't start talking about past events that would cause trouble back in LC.
Did I just hear that you say that the 3rd was supposed to get a somewhat remake/port to GBA? That would’ve been impossible unless you meant its own 2D genre like game
In my opinion, Liberty City Stories and Vice City Stories should have been released on all consoles.
pc and mobile as well.
They could work on mobile easily with a few touches. I think LCS already has a mobile version, which was used to create the RE:LCS PC mod.
They were released on PS2...
Agreed.
@@bscutajarTrue, but not PC or Xbox as well as PSP & PS2, which is what the OP meant.
GTA 3: No map in menu
Vice City: Can't Swim
San Andreas: Ryder dies at Pier 69 instead of Green Sabre (not a traitor by the way)
Liberty City Stories: Can't fly anything
Vice City Stories: Constant gang attack/Main mission design
GTA 4: Not much things to spend on
China Town Wars: Overhead helicopter view
GTA 5: A.I. is too overpowered
hard agree on gta 3. it really sucks. especially in shoreside vale. i remember when i played the game for the first time i kept getting lost every time there
also saint marks is literally hell
GTA 3: Map in menu exists from Mobile version
GTA VC: Yeah i do agree but another thing i hate is that ultracops
GTA SA: Biker cops
GTA LCS: Also has less vehicles than VCS
GTA VCS: Yep
GTA 4: Well all you have is just ragdoll and its handling to spend on the game
GTA CTW: I agree tho
GTA V: Yeah which makes the game harder
Man, in GTA V you simply have too little hp.
4 you can't buy houses and store special cars in garages, also 3's A.I. was more over powered than 5, two pump action shots and your car is ruined
@@wfanking1187 That's the shotgun being op
Its so easy to explain why tommy cant swim in VC, just say he never learned to swim... youd be surprised how many ppl there are IRL who actually cant swim.
Instead they came up with a bullshit excuse that Tommy can't swim because the ocean waters are shark infested 😂😂😂😂
@@b.a.m.mdoublem1196 yeah which is funny because he drowns instantly instead of getting mauled
Yeah stupid, gta5 has sharks charcters swim regardless
I'm not surprised since I can't swim myself
But Tommy isn't black.
"low popularity" bro the gba was not a "low popularity" device what you talking about, It was THE device too play games on the go back in the day.
No
Fr idk what the hell this dude is saying. The gba sold over 81 million units and the PSP which he claimes was more popular only sold a little over 76 million.
@@redmetroid743He had me when he said GTA Advance (keyword A D V A N C E) should be for PC or PS2.
@@fugedaboudit in his defense he probably was refering to the plot of the game.. not the mechanics.. not the identical 2d game for ps2 or pc, just a new expansion for GTA 3 with the plot of Mike
@@pannomic1818Alternately keep the 2D GTA 3 Liberty City game but make it closer visually to the PC version of GTA 2 and with all the PSP games stuff to match gameplay wise so it doesn’t end up being just a GTA 2 mod nor makes the same mistakes as regular Advance. (Chinatown Wars being the closest counterpart)
saying the gba was an unpopular system is CRAZY
Brother called it niche 😭😭😭😭😭😭😭😭😭😭
@@mohamedaminekhadhraoui6417 I don't think the GBA was a niche console, unless 81 million units is considered niche, but I don't think so.
Who ever bought the console for a GTA title? Yes, it was highly popular among people, who played different games, not GTA. Pokémon maybe? So yea.
Conclusion : every major drawback gets fixed in the next game
Gta 4 didn't have much customization tho
Except GTA San Andreas is better than the other GTAs
@@markl5998except your PC can’t run GTA HD universe 😂
@@arnabrajshow8988destroyed him😂😂
Bugs: 🗣️🔊💥🔥‼️💯🤑🈹💰
San Andreas needed a radio on the jetpack
They should have added it like they did with the submersible on gta 5 If I remember correctly
@@markcamley5237 I hate to break it to you but the ps2 was before updates were really a thing. They'd have to release a whole separate version on a new disk you couldn't just download it like nowadays.
San andreas has been re released numerous times since ps3 ps4 android ios definitive edition etc@redmetroid743
Something I noticed recently and never realized before is a logic error in GTA SA. Which is CJ always wears Bell Bottom Pants while In 90s there were either baggy pants or Skinny ones. But CJ wears Bell bottom from Early 70s to mid 80s. Kinda weird don't you think? Besides CJ got a cellphone while he is technically All Clean(Got no cash and is a beggar in the beginning) still dude got A Mobile phone. Like wow
Unlikely, since jetpacks don't have radio antennas. CJ carrying a CD player would be cool though.
I think by far the worst thing in GTA 3 is the broken completion checklist. Imagine beating the story, then doing side missions and discovering that you can't get a 100% because you accidentally got locked out of a mission you didn't complete on time.
Also having to go back to certain parts of the map is almost impossible without getting shot up by rival gangs after you beat the game
@@rylee3412 lol I remember beating GTA 3 once and realizing I couldn't do paramedic or firefighter because of the leone mafia
I remember beating the story and deciding to finally explore the city in peace.
Then a mafia guy with a shotgun showed up.
worse of all you get nothing and the locations become more violent
I never thought of having to drive around GTA SA to get to places as a bad thing, I don't know why
Same, not in gta 3, vice city and gta 4 either. I don't understand why people have such an issue with driving. The game is called grand theft auto.
@@Shushkin driving in San Andreas was just exhausting. Especially after sweet got locked up.
I love driving in the games, especially distance driving, I just can't be asked driving if I fail a mission where I actually have to re do the driving, that's exhausting
@@me-jo6687 Not really.
@@ajjohnson3416 there was trip skip option previous GTAs didn't have
I know the GBA probably wasn't that popular with the target audience of Rockstar games but the GBA sold millions and was a huge success most people who had growing up look back on fondly GTA advance being on any other system would have took away what made the game unique and would have took away development time that could have been put into the next major game or it would have been too similar to LCS which came out just a year later
Yeah, it sold over 80 million units before the NDS came out only three years later and cut its life short. The DS did sell almost twice as many units but it also had a seven year run.
It's weird defending a handheld I bought around launch and regretted it.
The 1 thing I hate in San Andreas is the NPC's on the Highways. Many times If your driving down a 4 lane highway and try to pass them, they will cut into your lane and hit you or they will drive up behind you at a Super speed and ram you
The same with GTA 4 goin over the bridge’s
The Highway is chaos in SA
that's in most GTA games lol
Idk if this on pc but when i was playing the mobile version, a literally f*cking truck spawns at the grass not from the road and tried to hit me, same with the police going u - turn making the player hit them and get wanted level
Those are very annoying. They will rather suddenly block your way or hit you on highspeed
GTA 4 beta had country side if i'm not mistaken, they removed it to focus on the linear map, which was perfect for GTA 4. Bigger doesn't always mean better, if a map is smaller in physical size but feels fuller in assets and general population then it's a W for me. I hope GTA 6 map is bigger than 5, but dense like GTA 4 was, we need a big but heavily populated world so we always have something new to see and do or encounter.
The GTA: VC pause menu has a fished fed count and it goes up 1 everytime Tommy falls into the water.
The Gameboy Advance was not a niche system. It was very popular and sold well.
This fucccqer said gta 3 on gba.. this is clearly a kid too Young to remember ANYTHING about that c era
Everyone I knew had a Gameboy advance if it wasn't popular then why did they make several versions of it? Gameboy advance, Gameboy advance sp, Gameboy advance sp lite, Gameboy micro
@@supergamer1122 They even went as far as to make the DS and DS Lite backwards compatible.
It wasn't a console either. I cringed every time he said that
Driving in San Andreas is kinda fun. Idk why people hate it that much. It's realistic. And also it has a huge variety of places. I never got bored
True and it also gives the illusion of a bigger map
Due to it having a very large map, it is such a drag to go to point A to point B. That's why i'm glad that in GTA V, they didn't decided to copy the entire map of San Andreas because that would be very overwhelming.
Yeah sometimes there is more driving in a mission then the actual mission if you remember when we go pick up rosei and mac@@lesterantenor1026
"Low popularity of the console it was on." ->GBA... lol wut?
Also honestly, at the time that San Andreas came out, the idea of having three cities, rural areas, and a freeway system to explore was cool and part of the appeal. I never really wished I could teleport around the map or whatever. I think I only used the airports once or twice.
I can see it being tedious if it's your 1000th playthrough of the game, but otherwise the size of the map and all of the areas and the adventure the game takes you on was really enjoyable to me.
I've never used the airport for travel I'd rather just steal a plane or helicopter if I'm not using cheat codes lol
How was the gameboy advance a niche system? It sold millions of units and I personally owned 3 of them at one point and still own two of them.
Yeah this dude has no clue wtf he's talking about
@@ConservativeCalifornian1032this kid said gta 3 was supposed to get ported on gba... he clearly have no idea how any of this works. He's young I get it
I think that the biggest drawback in GTA 5 is the lack of interactivity in the world. In GTA 4 you could visit major landmarks (or the GTA equivalent of them) and pay money to get a closer look or go inside. You could go to a restaurant and eat food or drink at a bar. In GTA SA you could go to a GYM and work out. None of these are present in GTA 5 and it’s a shame because I really enjoyed eating food and visiting the inside of landmarks when visiting the real Los Angeles. I also with there was another city other than just Los Santos.
EDIT: I especially consider it a shame since it takes off so many opportunities that could’ve been present in GTA Online. If there were restaurants you could do something like “get a bite to eat after a mission well done”. You could use the GYM to improve your character stats or lower your mental state (because your character is “blowing off steam”). You could fly to other cities giving private jets more practical use other than just to fly between Fort Zancudo, Sandy Shore Airfield and LSIA.
'Scuse me with the "visiting major landmarks" stuff. I mean there aren't that many in GTA V/Online, but there are few and just like in GTA IV you can visit them, pay money to get a closer look (through those binocular things, no idea what they're called, ever used one?). They may be fewer, than in previous game, but they are there and accessible, some in Online, but most in Story Mode, even taking the Cable Car atop Mount Chiliad, there's those binoculars to take a look at the magnificent view. Another pair of those binocular thingies is at the Gallileo Observatory and there's probably some more, but I can't think of any more from the top of my head. Maybe because GTA IV was so crowded, smaller map, more stuff, that the major landmarks were more accessible, even within the main story, after all the ending (both endings) take place near the Statue of Happiness, while in V, you hardly stumble across any noticeable landmark through the story, it takes some exploration on your own.
Also you can actually fly anywhere in GTA V/Online, not just Zancudo/Sandy Shores/LSIA, those are official airfields, with Zancudo being a restricted military base, so not an option for a business flight anyway. But you can fly all around the map, just within the map limits, which in turn depends on the game's limitation, you know. You can't expect to fly to other cities, if the game focuses especially on just one. We've had that thing with some earlier games, most noticeable in San Andreas, where it was possible to fly to Liberty City, but only for 1 mission and only to a very limited area. What good would that be in the HD era games? So yea.
What does suck about GTA Liberty City Stories, GTA Vice City Stories and GTA Chinatown Wars? That these games were never released on PC!
VCS is my favorite and just happens to be the only GTA R* can't sell anymore. 😩
Im happy i can play it on PSN (PS3)
Emulators FTW! That's how I can enjoy Chinatown Wars. I own both the "Stories" on PSP, so no need of an emulator for those, but it exists for others, so go for it.
Fast travel in gta kinda defeat the point
Truth be told, I love driving around in GTA San Andreas
Ahhhh yes the obscure and often unknown handheld Game Boy Advance by the small company Nintendo lol
He literally said "it shouldve been ported to the more popular PSP" THE MOTHERFUCKING GAMEBOY ADVANCED OUTSOLD THE PSP😂
One thing with San Andreas I wished was that they had a more consistent with it's trip skip system. There were some missions that were long and quiet challenging like Saint Marcs Bistro that you would have to fly to Liberty City everytime. But didn't give you an option to trip skip. But there were plenty of shorter missions that did give that option.
They should have put it in that mission Photo Opportunity that long drive from all the way from San Fierro to countryside then to Angel Pine was so unnecessary.
I thought trip skips were only an option on missions previously failed.
4:35 an easier argument : he just didn’t learn to swim
The worst thing about gta SA is Ryder's betrayal
He wasn't supposed to die but if he did he should've died as our friend
One issue I encountered in GTA 1 and especially London is the strict time limits in missions, combined with the camera, makes the missions unnecessarily difficult
11:43 gta Chinatown wars story is good & actually has many unpredictable, surprise moments like huang lee knows his uncle is the traitor same like cj knows big smoke is a traitor
Something I'd like to add about LCS that really, really annoyed me: the rival gangs. They would come out and shoot to kill when you're minding your own business and there is no getting rid of them, ever. At least in San Andreas and VCS they waited for some sort of provocation before engaging in combat (in San Andreas they usually warn you to get out before actually attacking) and unlike those two games, there was no way to permanently remove them from the areas they attack you in. No territory conquer, no business take over. Not even after completing all story missions they leave you alone or abandon the area. It was so, so annoying and perhaps the main reason why I don't want to replay that one game
GTA 3 has this problem too! Only the Yakuza and Southside Hoods are friendly to u
I actually liked that about LCS. That certain gangs would turn hostile to Toni after particular missions where he fucks them badly...aside from the Yardies who just had a shady leader.
@@MerlautJones Yeah, not saying they should never turn hostile, just that there should be a way to get rid of them, even if it's just main story missions
@@MerlautJones Yeah the Yardies leader was shady in GTA: LCS, GTA: Advance and GTA II
@@Alexalmo Yeah, I totally get your annoyance with it. I remember I had trouble with "See the Sight Before The Flight" since one spot was on Yakuza's turf who'd attack me so then the tourist would attack them instead of getting in position for the photo.
I didn't care for it in GTA 3, and no fun in Leones coming at me with shotguns. At least with Vice City, you only had to deal with it in Little Haiti.
I've said it before, I'll say it again. GTA IV's Liberty City is the Best Map for a Driving Game in the franchise. 90% Roads and Buildings, and 10% Nature. And with the physics engine being so much fun imo, it is so encouraging to drive around the map and yet we still have the option to ride a taxi if we don't feel like driving which is absolutely useful and convenient. Vice City is the next Best.
I like how varied the maps are from SA and V, but it's downside is how large it is that it feels so frustrating to get from one location to another, which is bad because it discourages people from driving on the road and would have rather fly an aircraft instead. SA has too many content to entertain players when they're bored when they should've also focused on the stuff that would actually matter more for the players. I'm glad GTA IV improved it's physics and implented a taxi ride feature. Liberty City isn't as big of a map compared to SA and V, but it's definitely the biggest and most detailed city, more than Los Santos ever was in SA nor V.
V's main problem with its map, is there's only one small CITY and there aren't even many Interiors to enter to, and 70% of it is nature. So most of the time, you'd be driving on mountains, hills, grass, or dirt instead of the road just to take a shortcut. Better yet, ride an aircraft instead. So yeah, I actually really liked Liberty City and Vice City, more than I ever did with Los Santos despite how SA was my childhood game.
Gta 1 is one shot one kill....the armor protects you from 3 bullets but when you have enemies with machine guns, you better pray , even with armor
Everybody had an gameboy advance at the time😂😂
9:00 The Definitive Edition now made me realize this game can also benefit from a reduced draw distance and fog (or smog in this case, I guess). The map is small, it's a great map, but it's still not a 1:1 scale of New York, is it? And it just ends there, so it can look a bit weird.
Over the years I became extremely critical of GTA 5, but I think that I forgave most of the others shortcomings because then I knew this wouldn't be the last GTA and probably what I didn't liked would be fixed
Did you think you'd be waiting for over 10 years at the time though lol
This is a good video, but I don't think you could call the GBA "niche" by any stretch. Anything with Pokemon mainline games are going to be huge handhelds.
Yeah forget what he talking about about San Andreas was perfection. Only thing wrong was the random turns from the npc’s while driving
Buying clothes or getting a haircut in GTA sa sucks, having to wait for cj to put them on then walk out the fitting room is so slow
The reason why there are no motorcycles in GTA III is described in the game manual for Liberty City Stories
Even Red Dead had undead nightmare. It was a rockstar thing back in the day. Great dlc
Don't understand how the gba was a niche console with over 80 million sales?
This dude has 0 clue about consoles
What a shame GTA V and RDR II never had story DLC. They even respected story DLCs of the last game by executing Johnny K and his bike buddies and further attacking the Lost MC in GTA Online.
GTA Chinatown Wars had a great story. Would have been nice to get a bit more of an explanation than 10 seconds of screen time.
Bruh biggest flaw about gta 4 is lack of weapon variety and air planes and customization of character and cars
GTA 6 has the opportunity to redeem every other GTA's flaws
The point of that camera style in gta 1, London, and 2, was it's the view of the helicopter that watching you go on your rampage. Whether it's news or police is up to you. Eye in the sky chases were a staple of the 90s.
Did he just said that GBA was unpopular? WTF
6:01 But the GBA is super popular it had sold 81.51 million units across the world, including over 40 million units in North America.
It even had sold more than the PSP itself which had sold 80.79 million units across the world, including over 21 million units in North America.
@insert_username_here.6904 And the other gta games would've completely coverd on gta advance and it would've been very less popular
They should remake those first top down gtas after gta 6
@@otdreamer193 yeah if they do it let's hope they don't mess it up
No. We don't need remake those games.
I don't care for vehicle customization because I usually end up crashing them 2 minutes after I get one.
Given that Rise FM exists in LCS as a nightclub, I really wanted to have accessible to it like the Malibu Club in VC. Also, gang recruitment is what I needed against the enemy.
A PORT of gta 3 on gba? Gen z please dont believe that. Gba couldnt process gta3 game menu. Never the less a full game. A game boy advance had the same processing power as a super Nintendo. Maybe a little more it was hardly capable of pushing 3d graphics . In fact i would say it could push what i call "32 bit 3d". Which is basically 32 bit trying to look 3d. The nokia N gage was the first handheld to push 3d graphics . And even then youre getting a ps1 experience at best. Gta was a ps2 game. .also game boy advance was VERY popular in the early 2000s. Nobody took top down GTA games seriously back then. Nobody really wanted to play that.
tbh i think the thing that sucks the most in gta lcs is the money. it's literally useless and you cant do anything by it except for buying weapons (which you can get in other ways).
literally when i do a side mission and the prize is just money i feel disappointed
@otdreamer193 i mean kinda. but for example in vcs you need the money to build your empire, there's something you're collecting money for at least. not to mention that you can buy bullet proof vehicles.
In San Andreas: The Blackboard bug
GTA IV can’t jump onto helicopter on next gen
GTA 3: Can't swim
GTA VC: map size, Can't swim like in gta 3
GTA SA: Can't climb ladders, Zero missions, skateboards were removed, Ryder betrayed cj in the mission pier 69, draw distance, Missions like impounded, the truth is out there, tanked up were cut in the final release of the game
GTA LCS: Can't fly Planes
GTA VCS: Phil Colins licensing issues, not releasing on Android/iOS
GTA 4: lack of features like tanks, bicycles, golfcart, planes, parachutes and jetpacks, lack of fun activities to do
GTA 5: story is messed up, needs a good computer to run it, lack of accessible interior, file size is 100gb, arcady driving, die too easily, Can't recruit a gang like in gta san andreas
GTA Online: Shark cards
We can't swim as well in GTA IV. Surprises me because GTA IV is well-known for its physics and logic.
"needs a good computer to run it" lol no, GTA 5 can run on a potatoe ! Even in 2015 when the game was just released, I was running it medium 60fps on my old GTX 660 (a 2 years old card at this time)
"file size is 100gb" really not issue considering buying a 1TB SSD cost literally nothing nowdays, if you don't have enough space just uninstall some games.
"die too easily" Never heard of someone mentioning this, tbh I don't feel the game that hard (that's even the opposite).
"Can't recruit a gang" Well the game is not really centered around this plot unlike San Andreas where gangs/gangs wars drive a big part of the story.
Otherwise I agree for every others stuff you said.
To me, what I hate the most about GTA 5 is the map, this boring "potatoe" shaped map, with a big city at the south (Los Santos) and literally nothing at the north was a really bad design. It doesn't encourage exploration unlike San Andreas.
@@JustMatheus Oh we can. Unlike GTA3 and Vice City, Niko actually doesn't drown, when he ends up in the ocean. "WE CAN'T DIVE" might be, what you were thinking, but Niko surely swims pretty good.
I actually enjoy travelling across the map in SA even after all these years, so that's not a problem for me at all. What I would pick as the worst thing in that game are the gang wars. They are great, don't get me wrong, I enjoy them and I wish they somehow get in GTA VI too, but the problem is that they are not as good as they could have been. The problem is how often are other gangs attacking your territories. They're so annoying and always happen in the most inconvenient times, and if you can't go to save your gang then you lose respect. And that sucks.
And for GTA V, I would say the worst thing is the plot. The game is great, I had hundreds of hours playing it, but the story was just goofy and silly. It made me laugh, of course, but it was just too much even for GTA humour standards. It never took itself seriously, like IV or SA did. And the villains were just absolute trash.
The GBA section was really stupid. You cannibalized your own point during it and straight-up got facts wrong.
First major issue was that you said it was a mistake to introduce a new story in that particular game because nobody would get to experience that story. Then you said at the end that the story was lame and that the protagonist was "Claude 2.0".
Second major issue was the comment about the GBA being an "unpopular system nobody owned", and went on to say the PSP was a better, more popular option. The GBA sold 81.51 million units. The PSP's exact sales figures aren't known, but it's estimated to be between 80-82 million units. Meaning they're in the same sales range, lol. You could've argued that the PSP was a better home for a GTA game (which is true; hence LCS and VCS), but the idea that the GBA was this failure of a console is utter nonsense.
Here’s my reasons
GTA 3: No viewable map in the pause screen was such a big annoyance when it came to literally going anywhere in the missions
GTA VC: Literally nothing to do after you complete the game
GTA SA: the tedious drives from city to city for progressing the main storyline
GTA LCS: Just removing all the great features added from San Andreas. Like really? We can’t swim or fly planes?!
GTA VCS: my only complaint is that this game has never been released on any platform outside of the PS2 and PSP. I really want to experience this game again but can’t due to it never seeing another port
GTA 4: I felt like the map should have been bigger considering it was the first GTA game on the “next gen” PS3 and 360. I was disappointed when I got the game on launch to see they cut the country side areas out completely from the beta build
GTA TLATD: great story mode expansion but it didn’t do much to enhance the free roaming experience at all
GTA TBOGT: Yet again, great story expansion but didn’t do much to add new content in outside of the story.
GTA 5: The poor DLCs. For the past 10 years, we’ve only received new cars, clothing options, and properties across the online mode and nothing else. The “expanded and enhanced” version didn’t do anything to expand the world or enhance the gameplay and we never got the single player DLCs that rockstar once promised us
I remember the day gta 5 was released everyone was saying “ I wonder what the single player DLC is going to like” yeah…🙃🙃🙃
i honestly never had a problem with he driving in San Andreas i have always enjoyed the long drives, and in GTA 4 i hardly ever use or used cabs, i mean what's the point of playing Grand Theft Auto if your not stealing and driving vehicles? but that's my opinion.
Gta V, man😂 what i dislike is the combat sistem, the huge empty map, very few activities when you are with your friends, no girlfriend sistem... a lot of stuff (sorry for any possible grammar mistake, english is not my language😅)
That’s because ur playing story mode and not online it has way more features like the casino penthouses nightclubs heists and way more
@@MrWaffles_YT i played online and for a long time too, after some time it became boring, btw no hate at all
Gta1's biggest downside was no save feature
Gta 3 : lack of motorcycles, can't swim, small map size
Gta vc : can't swim, small map size, less character customization
Gta SA : aggressive driving of NPCs, frequent gang attacks
Gta VCS and LCS : never played
Gta 4 : "let's go bowling", less character customization, driving physics
Gta CW : never played
Gta 5 : there's only one city, no cluckin Bell, no Burger shot and other fun activities like pool, gyms and arcade games
Homie lost all credibility during the GBA Advance segment.
I bought GTA 4 when it came out, but couldn't play it because my notebook was too weak. I cleared it away, even forgot that I have that game until a few weeks ago, now I can experience the adventures of Nico Belic the first time in my life! And as far, the game is great!
That's pretty nice.
GBA sold like 6x more than a damn PSP
Just replaying GTA SA for the 4th time: the worst part for me is the driving AI of NPCs ... they constantly drive into you often speeding up to end up in your way
Why wouldn't you want to travel the San andreas map!?
Yeah he was tripping the only think wrong was npc driving skills
Why I hate about gta 4 is that most of the missions are chasing targets on vehicles. Then your safehouse is in one city, you need to drive a long way to another city to activate the mission and come back to the first city to execute the task.
I will address only to GTA SA and GTA V as those are titles I've played recently. If comes to San Andreas which is my favourite part, because of general 90's vibe, really good story and a lot of activities. From today's perspective I can say its lack of better mechanics and physics, I would also add some more advanced tuning options, gang management or generally improve gang wars or meeting with friends like in GTA IV. Despite that its still a lot of fun, even today! But back then... I remember how innovative that game was.
If comes to GTA V... its good game.. but it misses this "vibe", something that wants me to play this game. Mechanics are great, story is just decent for me, not bad but not that great. The best thing for me is diversity of actions / tasks during the mission. But I also miss those "minigames" or activities beside story line missions. GTA V has an enormous world which is actually pretty empty, after finishing the story I have no willing to play it anymore, I dont even think to complete it for 100% because overall this game has no "balls" and its actually boring after couple of hours of gameplay.
Another feature of the original, 2D GTAs that most will forget and significantly stricter than currently day GTA's;
_You Had Lives! No Infinite Respawns!_
*Your character could either die or be incarcerated! Busted & Wasted costed lives*
Imagine the higher stakes and gameplay influences if GTA brought back:
* Chapters: similar to RDR2, but also chapters being the starting base of a profile save like GTA 1
* Lives: Alternative endings where your character dies permanently or is sent to prison for life. Players would have to plan missions to ensure they can reach the next chapter or think about getting busted/surrendering over being wasted.
I must admit, I'm never able to find save location in GTA 2. I tried my best to look for it for over a hour, but I just can't find it.
A pro tip: steal one of those radio vans, not sure what they're called, it's a van with a satelite dish/antena on top, that thingy will point towards the nearest church, where you save the game.
The biggest problem with the older GTA games is physics being tied to framerate so the games shit themselves at more than 30 FPS
For me atleast:
GTA 3: Many things but the most infuriating one were the hostile gangs. By the end of the game, almost the entire liberty city wants you DEAD. Hell, after just going to second island alone, Saint Mark Bistro will turned into no go zones since every Leone member were equiped with shotgun after Salvatore deaths. So everytime you take steps into that area you get blasted by random Mafia with boomstick.
Vice City: Tommy can't swim, nuff said.
GTA: San Andreas: That one zero mission with RC plane. That damned mission are so frustatingly hard that even Zero VA himself hate it.
GTA: Liberty City Stories: The money are useless. you could only spent your cash either for weapons or pay'n spray. But even then not all weapon could be bought since some weapon like Combat Shotgun, Revolver, or Katana only available as pick up weapon.
GTA: Vice City Stories: There's no PC Ports. The games have a lot of content and activities, almost on par with GTA: San Andreas, and also have a lot of great music. it's shame the game only available in PSP and PS2.
GTA: IV: Lack of diversity in the map, there are mostly comprised with urban area, and it didn't help with the gloomy color palette. Also the games lack any garage and only have parking spot instead, which cause your stored car to not be saved if some npc cars bump into it. Same thing with EFLC.
GTA: Chinatown Wars: The Music. it only has instrumental music and all the radio stations from GTA IV were gone, except the Independece (Remember, GTA Chinatown Wars takes place in HD universe Liberty City)
GTA: V: Physics are downgrade compared to GTA: IV. and also all the cars in GTA IV were build like Nokia, since it's much harder to damaged your car, even if you crash on high speed. For GTA Online, Those damned flying bikes.
Initially the damage physics in GTA V (PS3/Xbox 360) was on par with GTA IV, R* had to scrap it after implementing 1st person view (GTA V Enhanced edition on PS4, Xbox One and PC), because it bugged badly. So that one isn't an intentionally removed feature, but something, that needed a fix. The PS3/Xbox 360 Online was discontinued, but GTA V on those consoles still exists and still has that level of damage.
Vice city stories and liberty city stories had that one bug that was only on psp (not on ps2). The garage glitch. For people that don't know that bug, let me explain. Basically garages in these two games were glitched. You would put a car/motorcycle inside the garage. Then you would save the game, do a few missions and puff ! Your cars/motorcycles are gone ! Even tho as I said earlier this glitch was only on the psp not ps2. There is a technic to prevent the cars/motorcycles from disepearing. I mean. Kind of... you can always try opening and closing the garage before saving or going on a mission which will prevent the cars from disepearing for longer but not forever. They will still disepear at some point. They ddin't even make up an excuse why the cars are disepearing like "pay attention at invisible theifs that will magically make all your vehicles disepear !!".
RS NEED TO REDO GTA 1 & 2 FOR HD🤔
In San Andreas, instead of Taxi you can just go to the Airport and play 500$ to travel to other place
me getting scared wth happened to my pc at 9:00🥲🥲
Our technology was still developing and new stuff was inventing, and Those games was released back then and there is no problem back then, every release of new gta game was a mind blowing to us just like gta 3 we dont demand a motorbike because there is no motorbike we never though about it until vice city was released it was a surprise and another mind blowing games then gta san andreas nuke our minds again and so on new game with good graphics more like an eye candy...lol
This was the longest short I've ever seen and I'm not mad.
Its weird that the flaw of san andreas made the map drawn in our memories
7:09 20 years in a can, he compromised
It's not just the lack of solo DLC for GTA V, it's specifically that they were promised but canceled and recycled as Online content
GTA 4 I would say the police, they’re too easy until you get to five stars
In vice city ion remember no Mafia guy knowing how to swim
I feel like R* should've made the characters warp back on land instead of drowning. Similar to Driver Parallel Lines. But hey! That's R* for ya.
The motorcycle handling aspect in GTA 4 is what pissed me off the most.
Worst in gta 3 is not being able to dive out car and driving through st marks
CHINA TOWN WARS SHOULD GET A DLC FOR GTA ONLINE 🤔
said the gba was unpopular😭😭🙏🙏
I kinda agree with the San Andreas issue (I'm still disappointed that you cant ride taxis and the SF tram) but you can hop on the train even if it doesnt have as many stations as it should. For me the worst was the freaking gunplay bro, I know you got like skill level and shi but guns sucked a lot, firearms felt like cheap airsoft bs and the sounds didn't make it better. I ain't even saying this as a hater becos I love San Andreas but GTA III and Vice city weapons were way ahead of SA, they were powerful, loud AF, left a trail every time you shoot em even if those games didn't have a fancy aiming system or the option to move while shooting heavy weapons I prefer their gunplay. Idk why Rockstar didn't just made guns feel deadly in GTA SA 💀
GTA developers made some unbearable mistakes, like garages eating away your cars and Police meddlings during gang fights
Bro did you forget about the train in SA ? That thing is GOOD at traveling long distances !
{ Off course if you go to the passanger wagon }
The real reason why there are no motorcycles in gta 3 was because in the manual of LCS States that moms were doing protests in the games story and claimed that motorcycles were killing their children and the mayor made a ban for them thats why they aren't in liberty city when 3 takes place
That's not the real reason, that's a retroactive excuse. Real reason is hardware/engine limitations and/or inexperience in coding. GTA 3 was the first game of its era (3D), so R* experimented at that time. Later games benefit from technological progress and what developers learned. Don't mistake an in story retroactively inserted excuse for the real reason, because that's not, how things work. There's no mention of any protests during GTA 3 and if an event as major as banning bikes took place, you would hear no end of it. So there it is.
Amazing that every game had a big problem, but when it came to GTA V, the problem basically was "we didn't have more of it"
I didn't miss the taxis at all in San Andreas. I loved to put on K-Rose or K-DST, while driving through the country side or put on Radio-X and Radio Los Santos in the Cities. Such vibes❤
The two biggest flaws in GTA V are the lack of Single Player DLC and the Side Missions were pointless and offered no good rewards
fast travel in GTA:SA was called stealing a plane
You did a really good job. Massive respect for recognizing GTA2. "If you were to go back 25 years when the game had it's release it would be hard to find anything bad in this title." Agree, the camera work was good. The saving was bad. Everything else was solid. Honestly, my favorite game in the series. GTA2 > San Andreas > Vice City > GTA 4 > GTA 5 > China Town Wars > Liberty City Stories > GTA 1 > GTA 3 > London > Vice City Stories > GTA 6. My one accomplishment is taking the time to every song on every radio station in every GTA game.
4:40 A real reasonable explanation is that Tommy is originally from Liberty City, where nobody bothers to learn how to swim, they'd rather make money and wade in a clean swimming pool than try to swim in LC's frigid liquid cancer. Can't forget Tommy had just been released from prison, being sent immediately to Vice City so people wouldn't start talking about past events that would cause trouble back in LC.
Did I just hear that you say that the 3rd was supposed to get a somewhat remake/port to GBA? That would’ve been impossible unless you meant its own 2D genre like game