To everyone who has rightfully mentioned my lack of coverage on Anila and Grimnir: I'm so sorry, I somehow forgot to upload those videos after I completed work on them. They are now posted and added to the playlist. Anila: ruclips.net/video/1FmeEqPDBp8/видео.html Grimnir: ruclips.net/video/m5B0lG-Q-4Q/видео.html Thanks for pointing that out. Edit: Thanks to everyone who pointed out I completely talked about the wrong special move. Because of that mistake, I decided to delist this version of the video so that it wasn't going to continue making public rounds and spread misinformation, but so we can still have the hub of comments here (and so I can never forget). You guys have been wonderful to me and I sincerely appreciate the support, patience, and interest in my content.
A bit curious on the lack of grimnir and anila coverage, but I really enjoyed the breakdown video. Even a light script added after footage is a good idea in the future for preventing some extra takes since it’s a lot easier to stop yourself from stumbling over your words, tho it is extra work if you ever need to go back since you missed something. Haven’t gotten to all of the breakdowns but I’ve watched most of them and really do appreciate them, it’s nice to know changes to look out for.
This is crazy dedication man, thank you so so much for going into detail. I think I speak for the whole community that we appreciate the lengths you went to test everything.
Embrasque Sword is her DP. The fireball is Star Chaser. The L version of Embrasque Sword move her forward further than before so she can do f.L>623L much more consistent if she doesn't have 22H available.
im just happy that they didnt nerf her more after the emergancy patch. the emergency patch was 100% needed but i was scared they were going to keep nerfing her into the ground. the changes seem very minimal.
He mentioned at the end of this video someone helping him cover Grimnir so I wonder if he recorded but forgot to upload or its unlisted for some reason atm.
Anila so worthless in terms of changes she doesn't even get a video LMAOOOOOOOOOOOOOOOOOOOO. I mean fair enough legit the character didn't change. - 22L and H and are still too active to use for oki situation without any specific setups, they are a death sentence in neutral if your opponent isn't a snail too. It doesn't matter if you can act faster in the air since you have to wait anyway to link from an air button to a ground button. - 22U is very situational and hard to use it's -75 on wiff, doesn't have any kind of fireball invincibility, isn't full screen anymore and doesn't cross up. On block you are +2 and are not in range for a close button so good luck trying to continue your pressure with that xd. - 236U changes actually hurts. Not only does it reduce your pressure you also lose your chip damage on the third sheep which could be a tie breaker. Also it's still more than a second of recovery and is easily jumped now so like. Why? - 214L now connects from far buttons yippee! Why doesn't 214H get the same changes it wiffs from max range far L. Funny. - 214M~4M This is a buff. It is arguably better than our fireballs at the moment considering the rewards on counter hit. But it is still a risky option to just throw without care so don't be too predictable. - 214H~4H Better corner combos. That's it. There you go, if you wanted to know about the Anila changes. Character is still in the same awkward spot where any character with better buttons than her is just gonna dictate the flow of the match and you have to play super passive and capitalize on your hit confirms in order to take matches. Not a single frame data changes (No the 22 frame data changes means nothing) or hurtbox revision on buttons (Percival f.H got BUFFED btw). If you are an Anila fan sorry to say you won't be seeing her in majors yet. She is still not viable for high level tourneys.
I love this little overview series from the bottom of my heart and I have nothing but respect for you, however I do have a slight gripe with some of the editing Sometimes the clips cut in the middle of the word of your final sentence and the transition to the next one is kinda jarring, as a rule of thumb you could try cutting clips about an extra second after finishing your last sentence
To everyone who has rightfully mentioned my lack of coverage on Anila and Grimnir:
I'm so sorry, I somehow forgot to upload those videos after I completed work on them.
They are now posted and added to the playlist.
Anila: ruclips.net/video/1FmeEqPDBp8/видео.html
Grimnir: ruclips.net/video/m5B0lG-Q-4Q/видео.html
Thanks for pointing that out.
Edit:
Thanks to everyone who pointed out I completely talked about the wrong special move. Because of that mistake, I decided to delist this version of the video so that it wasn't going to continue making public rounds and spread misinformation, but so we can still have the hub of comments here (and so I can never forget).
You guys have been wonderful to me and I sincerely appreciate the support, patience, and interest in my content.
Incredible job. Thanks a lot
Take a shot everytime this guy says “will appreciate this” throughout all of the v1.50 breakdown videos he did
Thank you for this whole video project
Making patch videos like these can be really time consuming and you went above and beyond with the examples. Fantastic work!
A bit curious on the lack of grimnir and anila coverage, but I really enjoyed the breakdown video. Even a light script added after footage is a good idea in the future for preventing some extra takes since it’s a lot easier to stop yourself from stumbling over your words, tho it is extra work if you ever need to go back since you missed something. Haven’t gotten to all of the breakdowns but I’ve watched most of them and really do appreciate them, it’s nice to know changes to look out for.
Check my pinned comment for Grimnir and Anila
@@cdmangaka thank you for letting me know and for the hard work!
Did you cover Anila?
FYI CD just put a post noting that he forgot to put up Anila and Grimnir's videos. He'll be uploading them later today.
This is crazy dedication man, thank you so so much for going into detail. I think I speak for the whole community that we appreciate the lengths you went to test everything.
Embrasque Sword is her DP. The fireball is Star Chaser. The L version of Embrasque Sword move her forward further than before so she can do f.L>623L much more consistent if she doesn't have 22H available.
thank you so much for this, you are doing god's work with this channel
You missed anila and grimnir. If we're going by character order, they would be before and after siegfried.
Appreciate the videos keep at it great things ahead
im just happy that they didnt nerf her more after the emergancy patch. the emergency patch was 100% needed but i was scared they were going to keep nerfing her into the ground. the changes seem very minimal.
Good job!
good work. you deserve this sub
Embrasque sword is a DP, not a fireball
What about Anila
Anila? Grimnir?
Check my new pinned comment
@@cdmangaka Yeah sorry just saw your community post
Bro, why you hate Grimnir? :(.
Great videos since the patch btw, much love
He mentioned at the end of this video someone helping him cover Grimnir so I wonder if he recorded but forgot to upload or its unlisted for some reason atm.
@@jahkzheng He uploaded it a day later from this comment :D
Anila so worthless in terms of changes she doesn't even get a video LMAOOOOOOOOOOOOOOOOOOOO. I mean fair enough legit the character didn't change.
- 22L and H and are still too active to use for oki situation without any specific setups, they are a death sentence in neutral if your opponent isn't a snail too. It doesn't matter if you can act faster in the air since you have to wait anyway to link from an air button to a ground button.
- 22U is very situational and hard to use it's -75 on wiff, doesn't have any kind of fireball invincibility, isn't full screen anymore and doesn't cross up. On block you are +2 and are not in range for a close button so good luck trying to continue your pressure with that xd.
- 236U changes actually hurts. Not only does it reduce your pressure you also lose your chip damage on the third sheep which could be a tie breaker. Also it's still more than a second of recovery and is easily jumped now so like. Why?
- 214L now connects from far buttons yippee! Why doesn't 214H get the same changes it wiffs from max range far L. Funny.
- 214M~4M This is a buff. It is arguably better than our fireballs at the moment considering the rewards on counter hit. But it is still a risky option to just throw without care so don't be too predictable.
- 214H~4H Better corner combos. That's it.
There you go, if you wanted to know about the Anila changes. Character is still in the same awkward spot where any character with better buttons than her is just gonna dictate the flow of the match and you have to play super passive and capitalize on your hit confirms in order to take matches. Not a single frame data changes (No the 22 frame data changes means nothing) or hurtbox revision on buttons (Percival f.H got BUFFED btw).
If you are an Anila fan sorry to say you won't be seeing her in majors yet. She is still not viable for high level tourneys.
I love this little overview series from the bottom of my heart and I have nothing but respect for you, however I do have a slight gripe with some of the editing
Sometimes the clips cut in the middle of the word of your final sentence and the transition to the next one is kinda jarring, as a rule of thumb you could try cutting clips about an extra second after finishing your last sentence