I freaking love your content and you're easily the best reviewer on the whole RUclips. Even if you decided not to finish games 100%, I feel that at this point you're easily the most trustworthy person out there. It's like listening to a gamer, not a salesman or someone paid to do their job and be done with it, giving your thoughts on things relevant to an average person. I would love to listen to your opinions on other games that you have not maxed out, but maybe had interest in, too. Personally I almost never bother with 100% in games and hopefully you won't burn yourself out by commiting to it so passionately, you're simply the best and your voice is a cherry on top. Thank you so much!
Yep, you can just tell this guy has real passion for games. The effort to 100% them while not necessary, is highly appreciated and makes listening to his opinion much more interesting.
Thanks for all of the incredible content. My favorite game is Baldur’s Gate 2 and it’s awesome to see your perspective on most games as I can almost guarantee that your taste will fit in nicely with mine. Keep up the awesome work!
Just platinum'd this game and goddamn do I love the combat. Most bosses and mini bosses and enemies in general are so well designed and are so much fun to play against. This is easily one of my favourite souls likes and especially at its price point its well worth buying imo.
Just got platinum on it... I'm not a souls like player at all... but I found this to be an accessible stepping stone into that genre of game. I had a good time with it.
I think the best entry to ease you into the Souls style games is Steelrising, it has adjustable difficulty, so you can learn the style without being 1-2 hit killed constantly
Great review, only thing I'd say is as someone who love souls-like something about this just really hit a specific itch for me that puts it in my top few in terms of combat at least. The way they balanced the plague weapons and certain specs like deflection made it really fun. Unlike a lot of souls-like that use a non-regen mana bar or consumables/limited casts for their 'magic' or 'special attacks', having it regenerate just made it easier to use them as opposed to hoarding the uses. Definitely a sale buy just based on length though.
I hate parrying in general but I love it in this game. Just upgrade your deflect ability and you can sit there and mash it and get through most enemy and boss combos without getting touched.
love how you drop videos first thing in the morning. Literally be grabbing a coffee, getting ready for work hearing your opening theme is starting to be soothing 🙏🏾
I liked having the different tables to manage your upgrades and items in the hub. Gave the location some flavor and made sense, since you only get the beacon inside your memories.
This was the most pleasantly surprising games I’ve played this year. The boss quality is fantastic and for a very small indie developer I was impressed
I watched this video to see if I could stand a chance of playing this. After several thousand hours of Remnant from the Ashes, I can probably beat this game. Whenever I see "souls-like" I hesitate because I've seen so many rage quit compilations (LIke Seikiro). I never really made it far in Dark Souls. This game doesn't look too complicated, I think you would enjoy the variety and difficulty of Remnant from the Ashes. People say it's "Dark Souls with Guns" but I don't really see the similarity. Since you can time your rolls, I think you would get near god level rolling in that game. Thank you for the review. That last fight in the video looked like Soul Caliber lol
It's a shame you didn't try exploring deflect system more. That's where the game truly shines for me, if you treat it like Sekiro where you have to deflect everything, the experience is truly wonderful
I liked using the shields secondary attack for deflecting as you could follow it up with a smash. If you timed it well you could use the deflect mid combo. The combat in Thymesia was great, it was well worth my time.
Just got this game last weekend and started playing it a few days ago. In my experience, The first boss basically teaches you how to play the game and then it's a pretty straight forward experience until the final boss if you are seasoned in souls-likes. (I am currently stuck on the last boss lol) Great review, I agree with the bugs and if it was any longer it would get repetitive like my experience with the first Nioh, definitely DNF'ed that game.
Game looks great. Only thing that stands out and is a little jarring is the run animation related to the speed of the characters movement. It looks like the character is literally jus running on an invisible treadmill not making contact with the ground. I feel like faster movement speed with a little less float running would make the movement look jus 30 times better
I may get it if it drops on game pass but not flat out own. To me this games development sounds like it was maybe budgeted which is strange considering who the developers are.
Another awesome video, thanks. You mention the lack of games coming up. Assasins Creed Odyssey(not Valhalla) will surprise you. It's much more of an rpg than you might think. Keep up the outstanding content!
Gameplay wise yes but when it comes to choices and stuff it really isn't , dialogue rarely matters and there aren't a lot of important choices ( although there is a few like the choice with that family that caught the plague at the beginning and choices regarding your sibling ) , it's more of an rpg than other AC games but personally I wouldn't call it an rpg . It's an enjoyable game but my problem with it is that it gets really repetitive ( since it's really long ) and unlike a game like tw3 , it's not carried by its writing for all its length
Great work as always man :) If I ever finish FF14, Elden Ring, WotR and Xenoblade 3 I’ll get around to it lol Btw, how do you feel about the crazy amount of really great games that seem to be coming out all the time nowadays? Totally different from when I was a kid and there was a small handful of big releases per year. Now there’s so many it’s impossible to keep up. For me anyways ur a machine 🤖
Is it just me or does the main character's run-cycle not feel connected to ground they're moving upon, as if they're running on air? I get the same feeling when playing Code Vein.
About the level design: Is there how much exploration or are the levels more linear with shortcuts? How about the verticality of the leves, are there any platforming? Exploration is quite a big deal for me, if the game feels like you are walking down a linear corridor then the game mechanisms have to be top notch in contrast to if the levels are open and there are lots of things to find, as then even a mediocre game can enthrall me (Hellpoint is one the best Souls-likes for me because of this reason).
its pretty linear, you dont even need the shortcuts I mean.. the game is 4-8 hours at max, the exploration is mostly for lore, buch of text based items, imagine darksouls level design but very budget DS level design (sorry devs but it is what it is) if you want exploration I wouldn't really recommend it but at least the combat is pretty decent
Is as linear as you can get: The game is composed of disconnected maps that you hop in and out from the hub area, and each is unlocked sequentially and so do the quest each has. Each quest drops you in a section of their map that you couldn't have access to before, and close to the end of each you unlock a shortcut to previous quest areas, though by then there's little to explore in those sections. Levels, regardless of their structure, are straightforward and same-y visually. The only reason you stray from your path is to collect notes, which are both the primary if not exclusive source of narrative in the game and at times the source of defined recipes to improve your healing potions (potions get an extra bonus effect if you have an specific herb combinaton for them, though you can brute force combinations until you get them). There's no sense of verticality beyond going up or down stairs to different floors, and no platforming.
Fantastic review! The boss fights later in your video look cool. I am pumped to play it. Maybe they can add more mob variety in a DLC. You mentioned the game is good but not great. What souls or souls-like game ion PC s recommended for someone who never played souls? There are some particularly terrible console ports out there like Dark Souls II.
It's told almost exclusively through the usual "world building" nonsense - basically just level descriptions, collectable pages you pick up, and taking items you get from bosses to NPCs. Don't play it for the story, although it's kind of an interesting situation/world.
The first boss is surprisingly difficult and I had to farm a few level ups to beat it, but then things seem to even out to a standard souls like experience.
Now I'm really curious what your opinion is on Mortal Shell. It's an AA souls-like I've thought about getting. I have no real experience with the genre (unless you just count "hard" games like Super Ghouls n' Ghosts) but would like to try one. I'd like to get Elden Ring, for sure...But not for $60. I assume sales will come this winter. Excellent review, as always! Thanks!
Long time Souls player here. Started on Demons Souls on the PS. I enjoyed Mortal Shell. Good atmosphere and combat with their own little twists. Not a very long game, but fun. The hardened mechanic is cool. I would recommend it.
Much like Thymesia, its a mixed bag. Hands down some of the most visually stunning soulslike levels out there, and Hardening is one of the most unique combat features added to a soulslike. Beyond that though... the game progressive falters in quality. On its particular case, the game is short, its grinding-heavy on healing items, and despite the shell system is also a mixed bag itself it fails hard because there's a shell that far better than the rest which dissentivices experimentation, Hardening is so good that parrying isn't worth using, and few of the bosses are genuinly enjoyable. It knew what it was doing, especially for first timer project with few devs, but ultimately is remembered more for what could've been given better conditions and how hyped it was months prior to its release (at least from the Demo onwards, which mind you was an excellent demo).
Don't like the graphical choice here, too much brown/yellow and lot of motion blur. Kinda washed up. It is also distracting that life bars are green (mostly all). If they have a better budget, I am positive that they can do Thymesia 2 justice.
why do games have to copy paste souls features? this game would make so much more sense as a linear devil may cry style of game. so many games force the bonfire/rest/ central hub/ enemies reset features just to be considered a soulslike and it seems so unnecessary for games to keep copything this
The game is so good i wish there was more lore videos would love to actually understand why im doing what im doing who corvus actually is and what the games is actually about reading those lore bits dont do it justice i hope someones makes a lore video eventually
For those of us that don't care about doing 100% of the game, it's hard to justify spending 25€ for 5-8 hours worth of content.. Looks like a fun game, but maybe at 40-50% off
@@cackmed120 I find, as more of these soulslike games have come out through the years, that nobody does it like Miyazaki and company. The world building and vibe that those games create is just second to none, despite other games getting close to replicating the fun in a strict gameplay sense. Only FromSoft (for now) has that special sauce
@@showbeaut Honestly, I thought Salt & Sanctuary got close at times. First one's a bit lighter on the story, too hard on the lore, but I found it really compelling. From are still the uncrowned king on the whole, but I'd definitively call S&S the best 2D Souls-Like by a mile at least.
@@LORDOFDORKNESS42 that’s fair! I’ve heard good things about both of those games, but never tried because of a general aversion to 2D stuff. Just from little bits of gameplay I’ve seen though they definitely seem to capture a mood.
I think it's pronounced "tee-meh-sia". Well that's how I've been pronouncing it anyway. Anyway I have been following this game for a while before its released and I was semi-impressed with how it turned out. Usually I think trying to create a very true to form Soulslike is not a good idea, as you're essentially chasing a company that has already perfected this formula (not even big companies have managed to come close to the FromSoftware titles), but I for an indie game I was surprised at how solid it was. For a studio of this very small size (from what I recall, it's made by 7 people from Taiwan) and I assume a pretty small budget (this is an indie game, definitely not AA), I was surprised at how decent the feel of the combat and the animation work was. Yeah, some animations almost look like carbon copies of their FromSoft counterparts, but I still think it's impressive work. A lot of games from mainland China or Taiwan often look good in screenshots, but feel very clunky when you actually play them. There's countless action semi-RPGs from the region on Steam, and most of them have high-quality assets but pretty bad game-feel. Thymesia, oddly enough, feels pretty good to me. Is it essential? Nah. Is it good? Pretty much, yeah. I think it's better than titles such as Ashen or Mortal Shell.
One thing - in the hub area, if you talk to the little girl that you always spawn next to, she IS the beacon. You never have to use any of the tables.
“I am the table.”
I freaking love your content and you're easily the best reviewer on the whole RUclips. Even if you decided not to finish games 100%, I feel that at this point you're easily the most trustworthy person out there. It's like listening to a gamer, not a salesman or someone paid to do their job and be done with it, giving your thoughts on things relevant to an average person. I would love to listen to your opinions on other games that you have not maxed out, but maybe had interest in, too. Personally I almost never bother with 100% in games and hopefully you won't burn yourself out by commiting to it so passionately, you're simply the best and your voice is a cherry on top. Thank you so much!
Yep, you can just tell this guy has real passion for games. The effort to 100% them while not necessary, is highly appreciated and makes listening to his opinion much more interesting.
I like him and also Worth a Buy
His voice? What’s special about his voice?😸
@@slavplaysgames are you ok bro?
Thanks for all of the incredible content. My favorite game is Baldur’s Gate 2 and it’s awesome to see your perspective on most games as I can almost guarantee that your taste will fit in nicely with mine. Keep up the awesome work!
Thank you!
Baldur's Gate 3 is da best
Just platinum'd this game and goddamn do I love the combat. Most bosses and mini bosses and enemies in general are so well designed and are so much fun to play against. This is easily one of my favourite souls likes and especially at its price point its well worth buying imo.
Just got platinum on it... I'm not a souls like player at all... but I found this to be an accessible stepping stone into that genre of game. I had a good time with it.
Now climb another stair, you will definitely enjoy all souls like the combat is unmatched.
Move on to Sekiro, you'll love it
I think the best entry to ease you into the Souls style games is Steelrising, it has adjustable difficulty, so you can learn the style without being 1-2 hit killed constantly
Great review, only thing I'd say is as someone who love souls-like something about this just really hit a specific itch for me that puts it in my top few in terms of combat at least.
The way they balanced the plague weapons and certain specs like deflection made it really fun. Unlike a lot of souls-like that use a non-regen mana bar or consumables/limited casts for their 'magic' or 'special attacks', having it regenerate just made it easier to use them as opposed to hoarding the uses.
Definitely a sale buy just based on length though.
This is my favorite review channel on RUclips. It's awesome to see you reviewing games after 100%. At least we know you actually play the games lol
I hate parrying in general but I love it in this game. Just upgrade your deflect ability and you can sit there and mash it and get through most enemy and boss combos without getting touched.
Ok good to know
I will keep this in mind
How do you hate parrying
love how you drop videos first thing in the morning. Literally be grabbing a coffee, getting ready for work hearing your opening theme is starting to be soothing 🙏🏾
Thanks for those words, Eugene. I'm glad you enjoy the opening music.
Good short review for good short game!
Thank you for your review. In the central hub, you can talk to Aisemy to access the beacon menu.
Wow that’s amazing video keep it up 👍 and thanks for sharing this much love ❤️ from 🇲🇾
Looking forward to jumping into this game
I liked having the different tables to manage your upgrades and items in the hub. Gave the location some flavor and made sense, since you only get the beacon inside your memories.
Great review; excited to play 🤗🤗🤗
Very good review. 🥂
Love your content man!! Thanks!
Thanks for the review Mortym! I’ll most likely pick this up on a deep sale. The setting and premise really intrigue me
Hello. Good content mate, love it❤️
Solid review!
I love this game and deflecting in this is absolutely beast if you spec into it and know how to time them.
Good show sir, will wait for a huge sale on this one =)
Love your channel bro
100% already?! This guy is nuts haha love it keep up the good work
This was the most pleasantly surprising games I’ve played this year. The boss quality is fantastic and for a very small indie developer I was impressed
In the central hub, aisemy is the beacon. Talk to her and select rest
"Miyazaki, just because I am offered the ability to talk to a woman, doesn't mean I'm going to take it." - Sseth
@@willferrous8677 😂👍
Great !
I watched this video to see if I could stand a chance of playing this. After several thousand hours of Remnant from the Ashes, I can probably beat this game. Whenever I see "souls-like" I hesitate because I've seen so many rage quit compilations (LIke Seikiro). I never really made it far in Dark Souls. This game doesn't look too complicated, I think you would enjoy the variety and difficulty of Remnant from the Ashes. People say it's "Dark Souls with Guns" but I don't really see the similarity. Since you can time your rolls, I think you would get near god level rolling in that game. Thank you for the review. That last fight in the video looked like Soul Caliber lol
It's a shame you didn't try exploring deflect system more. That's where the game truly shines for me, if you treat it like Sekiro where you have to deflect everything, the experience is truly wonderful
I liked using the shields secondary attack for deflecting as you could follow it up with a smash. If you timed it well you could use the deflect mid combo. The combat in Thymesia was great, it was well worth my time.
precise deflect > reckless deflect. The window is pretty similar.
Just got this game last weekend and started playing it a few days ago. In my experience, The first boss basically teaches you how to play the game and then it's a pretty straight forward experience until the final boss if you are seasoned in souls-likes.
(I am currently stuck on the last boss lol)
Great review, I agree with the bugs and if it was any longer it would get repetitive like my experience with the first Nioh, definitely DNF'ed that game.
Game looks great. Only thing that stands out and is a little jarring is the run animation related to the speed of the characters movement. It looks like the character is literally jus running on an invisible treadmill not making contact with the ground. I feel like faster movement speed with a little less float running would make the movement look jus 30 times better
This is not my genre but it’s nice to see decent AA games out there
Fastest reviewer on youtube.
Go with the faster parry it's so good
I may get it if it drops on game pass but not flat out own. To me this games development sounds like it was maybe budgeted which is strange considering who the developers are.
Got an ad for this game on the vid, lol.
Another awesome video, thanks. You mention the lack of games coming up. Assasins Creed Odyssey(not Valhalla) will surprise you. It's much more of an rpg than you might think. Keep up the outstanding content!
Gameplay wise yes but when it comes to choices and stuff it really isn't , dialogue rarely matters and there aren't a lot of important choices ( although there is a few like the choice with that family that caught the plague at the beginning and choices regarding your sibling ) , it's more of an rpg than other AC games but personally I wouldn't call it an rpg .
It's an enjoyable game but my problem with it is that it gets really repetitive ( since it's really long ) and unlike a game like tw3 , it's not carried by its writing for all its length
Odyssey was fucking amazing I put 200 hours into that game
Great work as always man :) If I ever finish FF14, Elden Ring, WotR and Xenoblade 3 I’ll get around to it lol Btw, how do you feel about the crazy amount of really great games that seem to be coming out all the time nowadays? Totally different from when I was a kid and there was a small handful of big releases per year. Now there’s so many it’s impossible to keep up. For me anyways ur a machine 🤖
I want to play this but I think I will hold off a bit for possible updates
Is it just me or does the main character's run-cycle not feel connected to ground they're moving upon, as if they're running on air? I get the same feeling when playing Code Vein.
How similar is the deflecting system to Sekiro's?
Not bad! Free on PSN at the moment. Liking it overall, despite some jank and not really doing anything new with the genre.
About the level design: Is there how much exploration or are the levels more linear with shortcuts? How about the verticality of the leves, are there any platforming? Exploration is quite a big deal for me, if the game feels like you are walking down a linear corridor then the game mechanisms have to be top notch in contrast to if the levels are open and there are lots of things to find, as then even a mediocre game can enthrall me (Hellpoint is one the best Souls-likes for me because of this reason).
its pretty linear, you dont even need the shortcuts I mean.. the game is 4-8 hours at max, the exploration is mostly for lore, buch of text based items, imagine darksouls level design but very budget DS level design (sorry devs but it is what it is) if you want exploration I wouldn't really recommend it but at least the combat is pretty decent
@@a0ras Alright, thanks. Combat seems pretty fun, but I'll probably wait until it's on sale.
Is as linear as you can get:
The game is composed of disconnected maps that you hop in and out from the hub area, and each is unlocked sequentially and so do the quest each has. Each quest drops you in a section of their map that you couldn't have access to before, and close to the end of each you unlock a shortcut to previous quest areas, though by then there's little to explore in those sections.
Levels, regardless of their structure, are straightforward and same-y visually. The only reason you stray from your path is to collect notes, which are both the primary if not exclusive source of narrative in the game and at times the source of defined recipes to improve your healing potions (potions get an extra bonus effect if you have an specific herb combinaton for them, though you can brute force combinations until you get them).
There's no sense of verticality beyond going up or down stairs to different floors, and no platforming.
Fantastic review! The boss fights later in your video look cool. I am pumped to play it. Maybe they can add more mob variety in a DLC. You mentioned the game is good but not great. What souls or souls-like game ion PC s recommended for someone who never played souls? There are some particularly terrible console ports out there like Dark Souls II.
Elden Ring is a good place to start, pretty easy and a lot of options
@@MortismalGaming Thank you, Mortym!
Is the story straightforward or is it also vague like soulsborne games?
It's told almost exclusively through the usual "world building" nonsense - basically just level descriptions, collectable pages you pick up, and taking items you get from bosses to NPCs.
Don't play it for the story, although it's kind of an interesting situation/world.
Have you played The Surge and it's sequel? Great games and in my opinion the best combat of all the souls games, especially in the sequel.
Is it a cake walk or is there some good challenge and strategy
The first boss is surprisingly difficult and I had to farm a few level ups to beat it, but then things seem to even out to a standard souls like experience.
Now I'm really curious what your opinion is on Mortal Shell. It's an AA souls-like I've thought about getting. I have no real experience with the genre (unless you just count "hard" games like Super Ghouls n' Ghosts) but would like to try one. I'd like to get Elden Ring, for sure...But not for $60. I assume sales will come this winter.
Excellent review, as always! Thanks!
I really liked mortal shell. Definitely not at dark souls level but I had a blast with it. For what it's worth, I had fun with hellpoint too.
Long time Souls player here. Started on Demons Souls on the PS.
I enjoyed Mortal Shell. Good atmosphere and combat with their own little twists. Not a very long game, but fun. The hardened mechanic is cool.
I would recommend it.
Much like Thymesia, its a mixed bag. Hands down some of the most visually stunning soulslike levels out there, and Hardening is one of the most unique combat features added to a soulslike.
Beyond that though... the game progressive falters in quality. On its particular case, the game is short, its grinding-heavy on healing items, and despite the shell system is also a mixed bag itself it fails hard because there's a shell that far better than the rest which dissentivices experimentation, Hardening is so good that parrying isn't worth using, and few of the bosses are genuinly enjoyable.
It knew what it was doing, especially for first timer project with few devs, but ultimately is remembered more for what could've been given better conditions and how hyped it was months prior to its release (at least from the Demo onwards, which mind you was an excellent demo).
I really enjoyed Mortal Shell... because it was on game pass.
Don't think I would have ever bought it, but it was good.
15 hours?? Damn this took me like 36 to only get all the achievements xd
This gives me greedfall vibes
free comment.
I would say it something like tie-MEE-shuh
It is a great game for the price. A must buy if you like souls game
I know you’re a mouse/kb guy, but you should play these kind of games with a controller.
Never
@@MortismalGaming Based
Don't like the graphical choice here, too much brown/yellow and lot of motion blur. Kinda washed up. It is also distracting that life bars are green (mostly all). If they have a better budget, I am positive that they can do Thymesia 2 justice.
why do games have to copy paste souls features? this game would make so much more sense as a linear devil may cry style of game. so many games force the bonfire/rest/ central hub/ enemies reset features just to be considered a soulslike and it seems so unnecessary for games to keep copything this
The game is so good i wish there was more lore videos would love to actually understand why im doing what im doing who corvus actually is and what the games is actually about reading those lore bits dont do it justice i hope someones makes a lore video eventually
Thymesia means "Souvenir " in Greek
Why you always hating on alchemy bro?
For those of us that don't care about doing 100% of the game, it's hard to justify spending 25€ for 5-8 hours worth of content..
Looks like a fun game, but maybe at 40-50% off
I WANT BLOODBORNE 2!!!!
As do I
@@cackmed120 I find, as more of these soulslike games have come out through the years, that nobody does it like Miyazaki and company. The world building and vibe that those games create is just second to none, despite other games getting close to replicating the fun in a strict gameplay sense. Only FromSoft (for now) has that special sauce
I want Bloodborne on PC.
@@showbeaut Honestly, I thought Salt & Sanctuary got close at times. First one's a bit lighter on the story, too hard on the lore, but I found it really compelling.
From are still the uncrowned king on the whole, but I'd definitively call S&S the best 2D Souls-Like by a mile at least.
@@LORDOFDORKNESS42 that’s fair! I’ve heard good things about both of those games, but never tried because of a general aversion to 2D stuff. Just from little bits of gameplay I’ve seen though they definitely seem to capture a mood.
That Urd boss fight was awful! I hated fighting her because dhe dodges so much and gets s when doing so.
I think it's pronounced "tee-meh-sia". Well that's how I've been pronouncing it anyway.
Anyway I have been following this game for a while before its released and I was semi-impressed with how it turned out. Usually I think trying to create a very true to form Soulslike is not a good idea, as you're essentially chasing a company that has already perfected this formula (not even big companies have managed to come close to the FromSoftware titles), but I for an indie game I was surprised at how solid it was.
For a studio of this very small size (from what I recall, it's made by 7 people from Taiwan) and I assume a pretty small budget (this is an indie game, definitely not AA), I was surprised at how decent the feel of the combat and the animation work was. Yeah, some animations almost look like carbon copies of their FromSoft counterparts, but I still think it's impressive work. A lot of games from mainland China or Taiwan often look good in screenshots, but feel very clunky when you actually play them. There's countless action semi-RPGs from the region on Steam, and most of them have high-quality assets but pretty bad game-feel. Thymesia, oddly enough, feels pretty good to me.
Is it essential? Nah. Is it good? Pretty much, yeah. I think it's better than titles such as Ashen or Mortal Shell.
I can't help but compare to fromsoft. I guess I'm that guy. Looks like a pass for me.
That enemy health regeneration mechanic is enough for me to give this a hard pass. I play games to relax not to be irritated.
There's also a bug that makes mobs restore to full health if they go too far from their spawning area, as they start to de-aggro.
animations are a bit rough and rusty
This or lies of p?
Lies of P
Games good but this first boss pissing me off 🤣
Not an actual knock on you by any means, I just think it’s so funny that you 100%’d this game without knowing exactly how to pronounce the name 😆
Think amnesia. 😁
This game is soooooo...brown