I just watched your last 2D video, and then you just made a updated video! I’m all for it!! This is really inspiring me to create my own game, when you make seem this easy! Love the content!
thanks i want to now everything for 2d games i buy your course right now thanks!!! i hope i learn that stuff: Movement: Wall jump slide climbing double jump Shield/block system Attacks Character: Meele and Range Enemy Ui: Meele attacks range patrol Blocking system That's the most important thing I want to know.
@@CobraCode I'm just finishing the quick draw from your course. It is nice to see how blueprint works. I find it better noting all down to remember it later. If you ever launch a new course with the UI and block mechanics, it would be a total buy from me. I find your way to teach very good! Thanks a lot for answering my questions :)
Hey man with the current events with Unity and stuff I've been wanting to transfer to either Godot or Unreal, I'm still a young adult and mainly want to experiment with the type of games I want to make, but I want to start with 2D games and that's for sure. I ruled out Unreal as I have no intention in 3D rn, but you're kinda bringing me on the UE5 wave. I wanted to ask what you think is best right now to start off with 2D? And also is your course suited for complete beginners to UE5? I'm very familiar with Unity and coding/gamedev principles but not at all with UE5. Thank you a lot for taking the time to read and answer this (if you do) I'd appriciate it a lot
Hey. If you don't plan on making 3D or 2D/3D hybrid games in the future either it's harder to recommend Unreal Engine. I do love 2D stuff with it, but there are some obvious downsides such as the big package size and that you're wasting resources on things you're not really using for 2D. You'd really have to make full usage of all of the great sides of Unreal Engine to make up for that. Godot is definitely the safer choice if all you wanna do is 2D games, but I think you should just do a simple tutorial for both and then compare what you like better. Yes the course is great for absolute beginners, if you already have Unity experience then even better.
@@CobraCode Hey man, thanks for the amazing reply! I'll start off with Godot for now to complete a couple of 2D games and then I shall move onto Unreal to do hybrid 2.5D and then try out 3D stuff as well. Thank you for showing this side of Unreal to me and countless others like me, keep it up! I'll definitely have UE on my bucket list
If you're a complete beginner with Unreal then yeah I'd still recommend doing it with 5.2 just to have the peace of mind that everything is the same. But really not much has changed. Just the naming of a few windows and options, so if you already know what you're doing in Unreal and are just new to 2D you should be able to easily follow along even with 5.4.2
Actually done recording a video about a slide system, which will release over the next couple of months! No plans for any mouse aiming at the time though.
@@CobraCode i was checking out the video of megaman remake made by you and i was checking out the code and i felt like something is off. actually i'm working on a personal project where i wanted to use slide mechanics and i couldn't find much of it. Anyways, Thanks for your time. 😄
Awesome video. I was wondering if u can do a Tutorial on shooting guns or shooting bow mechanics going up/down and left/right with Projectiles. Never found a video on how to do it for paper zd
Do you have an updated way to animate jumping/crouching? I was using the old tutorial and when I switched everything over to the new way my jumping and crouching animations stopped working
Thank you so much. That is extensively covered in my udemy course and there's actually 3 different ways of making enemy AI. It's been on my TODO list for youtube for quite a while too, but I just can't seem to get to it 😅
I just watched your last 2D video, and then you just made a updated video! I’m all for it!! This is really inspiring me to create my own game, when you make seem this easy! Love the content!
I've bought your udemy course. Can't wait to start 🎉
Please keep up the good work!
Thank you so much
thanks i want to now everything for 2d games
i buy your course right now thanks!!!
i hope i learn that stuff:
Movement:
Wall jump
slide
climbing
double jump
Shield/block system
Attacks
Character:
Meele and Range
Enemy Ui:
Meele attacks
range
patrol
Blocking system
That's the most important thing I want to know.
Thanks you so much.
My course has a lot of things mentioned here, but no climbing, blocking or UI
@@CobraCode do you have plans to add those? :) just wondering haha
Hey, there aren't any plans to make big additions to the course. I plan on doing other courses though that might cover some of these@@Jean-sj1xw
@@CobraCode I'm just finishing the quick draw from your course. It is nice to see how blueprint works. I find it better noting all down to remember it later. If you ever launch a new course with the UI and block mechanics, it would be a total buy from me. I find your way to teach very good! Thanks a lot for answering my questions :)
it will be nice if you can make part 2 of the tutorial where you explain more deatiled stuff about 2D
Awesome video. Pretty much nailed the basics.
very usefull, thank you!
Hey man with the current events with Unity and stuff I've been wanting to transfer to either Godot or Unreal, I'm still a young adult and mainly want to experiment with the type of games I want to make, but I want to start with 2D games and that's for sure. I ruled out Unreal as I have no intention in 3D rn, but you're kinda bringing me on the UE5 wave. I wanted to ask what you think is best right now to start off with 2D? And also is your course suited for complete beginners to UE5? I'm very familiar with Unity and coding/gamedev principles but not at all with UE5.
Thank you a lot for taking the time to read and answer this (if you do) I'd appriciate it a lot
Hey.
If you don't plan on making 3D or 2D/3D hybrid games in the future either it's harder to recommend Unreal Engine.
I do love 2D stuff with it, but there are some obvious downsides such as the big package size and that you're wasting resources on things you're not really using for 2D.
You'd really have to make full usage of all of the great sides of Unreal Engine to make up for that.
Godot is definitely the safer choice if all you wanna do is 2D games, but I think you should just do a simple tutorial for both and then compare what you like better.
Yes the course is great for absolute beginners, if you already have Unity experience then even better.
@@CobraCode Hey man, thanks for the amazing reply! I'll start off with Godot for now to complete a couple of 2D games and then I shall move onto Unreal to do hybrid 2.5D and then try out 3D stuff as well. Thank you for showing this side of Unreal to me and countless others like me, keep it up! I'll definitely have UE on my bucket list
Good job! Do you plan on making a JRPG?
I do!
But I still have a lot of research to do and it will be a while.
que video incrivel espero que voce faca muito mais videos para que sempre possamos aprender mais
Hey @CobraCode we never used the attack flipbook, is it gonna be on next video?
The next video is about events and notifies and yes that also includes attacking!
Get my 12 hour course on how to make 2D games with Unreal Engine:
tinyurl.com/Ultimate2D
Awesome! Have you thought about a tutorial for an inventory system or dialogue system?
I wanna recreate the WoW inventory system at some point, but for now that's not my main focus
just got the course, unreal is at version 5.4.2, do you still recommend going back to 5.2 for this course?
If you're a complete beginner with Unreal then yeah I'd still recommend doing it with 5.2 just to have the peace of mind that everything is the same.
But really not much has changed.
Just the naming of a few windows and options, so if you already know what you're doing in Unreal and are just new to 2D you should be able to easily follow along even with 5.4.2
Can someone help me when i start the level my character doesnt wanna move.I did everything as it was in the video
Hey CobraCode, can you make a tutorial for 2d slide system and aim+shoot bullets at mouse system?
Actually done recording a video about a slide system, which will release over the next couple of months!
No plans for any mouse aiming at the time though.
@@CobraCode i was checking out the video of megaman remake made by you and i was checking out the code and i felt like something is off. actually i'm working on a personal project where i wanted to use slide mechanics and i couldn't find much of it. Anyways, Thanks for your time. 😄
Awesome video. I was wondering if u can do a Tutorial on shooting guns or shooting bow mechanics going up/down and left/right with Projectiles. Never found a video on how to do it for paper zd
Also while aiming at the enemy u can walk back or forward to get Closer and away from your enemy to shoot.
I plan on doing something like metal slug in the future, but still gonna be a while.
Do you have an updated way to animate jumping/crouching? I was using the old tutorial and when I switched everything over to the new way my jumping and crouching animations stopped working
Once you use masked materials, sorting stops working! It needs to use Translucency materials only with Ortho cams.
can you make a video on footstep sounds? i cant find how i can add notifies on a flipbook
Hey, footstep sounds have been covered multiple times on this channel.
Sorry but I'm not quite sure anymore in which particular video.
ye i saw the video I had to use paper ZD to be able to put notifiers@@CobraCode
Hi, After following the steps my character doesnt move, I have to put a floating pawn movemento to make it wokr, but that seems wrong.
I should have messed up something, I did it form start and now it is working, srry
Great Tutorials, love them
Thanks, glad to hear it worked out in the end!
is there going to be a video about how to make 2d enemy ai?
because the only one that can explain 2d really good in unreal engine... is you...
Thank you so much.
That is extensively covered in my udemy course and there's actually 3 different ways of making enemy AI.
It's been on my TODO list for youtube for quite a while too, but I just can't seem to get to it 😅
I can seem to find Paper ZD in the marketplace
Hey, you have to write PaperZD together, without a space in between
Hi! Which gpu is needed to develop this type of game?
The minimum requirements you need for unreal engine also apply here
@@CobraCode Ths
fast
my character didn't want to rotate
This did not work for me, the character does not move
Can you please elaborate a bit more on how and where you're stuck?
How to make smooth animation, I want my animation to look really smooth
Or is there a way to rig 2d shapes so that i can animate directly in unreal engine?
Not without 3rd party tools like spine
Draw more frames probably
bad video not useable
Unreal is not a good 2d engine.
So you came here just to say that?