As you can see with DF's party, they tend to aim more for well balanced than outright busted combos. Remember, this is supposed to play out as a slugfest.
I understood the swapping out for the stat boosts, but was confused about how he was gonna kill Demi fiend in 1 turn... until I saw the magatsuhi bar build up again and Dagda brought out. This strat is absolutely ridiculous and OP.
Curious, could you use press turns to use the magatsuhi charging skill on nahobino to reuse dagda's magatsuhi fusion skill and get essentially infinite press turns? Or is there a limit to that strategy
I think it might be possible if you had more extra turns with something like Baal/Yoshitsune/Mastema passives, but the primary issue would be reviving the demons you have to sacrifice repeatedly. You'd spend a lot of turns just trying to refill the Magatsuhi bar and I'm not sure you'd actually end up net-positive. -There's also the possibility that Dana's Wisdom is only usable once per turn, but I don't know if Atlus thought that far ahead.- Edit: It's usable multiple times in one turn. Here's a cool video that uses Dana's Wisdom like four times ruclips.net/video/pAKbZWta-C4/видео.html
@@medjedreal1152 The demons I'm swapping in and out aren't random. When I'm swapping in Azazel, Belial, and Tzitzimitl, their passives trigger which lowers everyone's attack, defense, or agility respectively. When I have enough debuffs, I swap in Amanozako to flip the debuffs to buffs. This way, I can get max debuffs on Demi-Fiend's side and max buffs on my side without spending any turns (thanks to Omagatoki: Strategize and Arahabaki's passive). The reason why I keep switching Gogmagog in and out is because Arahabaki's passive will apply to Gogmagog every time it switches in, giving it another Impaler's Animus effect without me needing to spend a turn to cast it.
Only thing I think I'm not understanding is the need for belial? What benefit does the defense debuff/buff(when flipped) provide? I don't see any point in the video where this would have made a difference, is there a skill I missed that increases damage based on applied buffs or something similar?
@@pourygin9496 The extra 7 weaknesses from Xiezhai add to Gogmagog's passive so yes, it does end up being more damage to have it. Xiezhai also has Helmsman which makes Figment Slash a little bit more consistent
Like the other comment said, Magatsuhi Strategize allows you to both pass and switch party members WITHOUT using a press turn icon. From what I saw in the video, the main gimmick involved him bringing demons in and out of stock to build up debuffs until they were full then bring in amanozako who flips all debuffs when she enters the field. From there its using Dagda and Dana's duo skill to regenerate all used press turn icons and let loose with Figment Slash which always crits if it hits. Arahabaki has a passive that passes on all buffs and debuffs when an ally enters the field.
But wouldn't that mean that, even without the switch shenanigans, every turn could be the MCs turn? That would be hella busted. Enter the turn with a critical aura and Murakumo the fuck out of everything.
@@HisHoleyness No, it doesn't work like that. Strategize is specifically made for you to change your demons in party without consuming up turns. Once you do any action besides "Change" and "Pass", your turn would be consumed as usual. Granted that you can give turns to Nahobino, you could only give minimal damage per Critical Murakumo to Demifiend but can't really go beyond what you see in this video.
He fixed the accuracy problem with that sheep demon. Its innate skill is something like “the demon that act after this demon get a boost to accuracy”. I believe he put beast eyes and dragon eyes passive on Gogmagog as well.
Though impressive, at this point still calling it a one turn kill may technically be true but come on, you're doing more inputs and switching around than in a 10+ turn battle.
I'm surprised that the Demi-Fiend is *this* patient for this chicanery, but then again he's faced Mot
"patient"
he doesn't get a choice
"Just one turn bro"
The turn in question:
simple four step plan
1. gogmagog enters
2. gogmagog slaps the demi-fiend
3. gogmagog leaves
4. repeat
gogmagog
Truly a British Giant Grindset
Choking on that gogmagog
that wud be Albion my guy@@DjiuhTi
Gogmagaming
From the Nocturne protagonist's perspective, this is just mot all over again
SMTIII
Demi Fiend: Can I have a turn?
Mot: Hell no
SMTV
Demi Fiend (in this video): Can I have a turn?
Nahobino: Fuck no
The future nahibino superboss is gonna go crazy lol @@DLCHT
atlus watching this planning out the nahobino bossfight in smt vi:
Lmao right? 😂
THAT’D BE FUNNY AF. Nahobino playing 4D chess while ur party is still stuck on basic 2D
As you can see with DF's party, they tend to aim more for well balanced than outright busted combos. Remember, this is supposed to play out as a slugfest.
@@thunderstar7682 Party is stuck playing Connect 4 lol
From the first time I saw the new fusion spell type Magatsuhis and Dana's Wisdom i knew there would be some absolute fuckery to follow with that one.
I understood the swapping out for the stat boosts, but was confused about how he was gonna kill Demi fiend in 1 turn... until I saw the magatsuhi bar build up again and Dagda brought out. This strat is absolutely ridiculous and OP.
Dude really plays SMT like comboing off in Yugioh to do an otk.
"Imma shuffle Dagda from the field to deck to Special Summon Gogmagog from the Extra Deck" typa😂
"I remove all Magatsuhi Counters from my field to activate the Magic card "Omagatoki: Strategise"!"
DemiFiend shouldve had Nibiru to counter all those demon summons
Finally: Mot 2
That's one hell of a turn.
This game is unrecognizable
It's better now
It's just the Mot boss fight from Nocturne, except you're Mot
"I have become Mot, destroyer of Demi-Fiends" -Nahobino
These new magatsuhi skills turn the game into creative mode😂
Bro did a Yugioh FTK combo in SMT V
DemiFiend didnt run handtraps. His fault. He shouldve had a Nibiru for all those demon summons.
Demi-Fiend: Unlimited beast eye, here we go again
Basically, you gave him another Mot experience for him to suffer ahahahaha
I knew amanazako's skill was gonna be abusable somehow but now that I realize how Arahabaki works that's nuts, WP
This is absolutely insane you're a legend
I was trying to figure out what your plan was and the second i saw you summon Dagda I legitimately gasped
This might be the most min-maxed thing I have ever seen, you min-maxed the min-max 😭🙏
gogmagog the goat
Gogmagoat
@@stunt296 can’t believe I got the goats name wrong
I feel like the devs gave us the power of Mot on purpose.
Ladies and gentleman, he has become the Mot.
My bro, you deserve more subscribe and likes, this is insane. This is what JRPG is about!!!!
"Looking good, Gogmagog!"
Demi if he could talk: "what is he doing why does he take lo- AAAAAAAAAAAA"
The Nahobeeho's switch animation is the real MVP
Modern yugiho be like:
Thank you, Shin Megami Tensei 5: Vengeance
The amount of planning needed for your 11minute turn is actually amazing. Genius. Actually.
Nahobino JP dub: Come forth my slave.
Eng dub: Go get em pika...Azazel!!
Using the dagda + dana skill is insane i wish i had dana when i attempted thid
Haven't done that route yet so I had to do it longer using BuffMaister's strat
Pure genius.
Demi-Fiend gets Mot flashbacks
Man…..what the fuck
I’m totally lost after reading the description
Like I get it but
Damn
Oh my Gog
Wow, that’s nuts.
I head about turn steals, but this is the first turn camping.
this is the biggest brain shit i've seen, wild stuff
My casual ass looking at this like… what!
I am following this strategy, but, mastema doesn't get critical, and my Magastushi gouge doesn't load completely by the end of the turn :(
This strat..is honestly so funny and cool
Omg is this the real Gale from DDS2
@StumblingBumblingMilquetoast nah
@@GaleDDS2 damn
@@cat.treat.onigiri lol
God I love Gog
Mot: ✋❌
Gog: ☝️✅
Curious, could you use press turns to use the magatsuhi charging skill on nahobino to reuse dagda's magatsuhi fusion skill and get essentially infinite press turns? Or is there a limit to that strategy
There may be a limit as you need evergreen dance to achieve this and that skill only works once per turn
I think it might be possible if you had more extra turns with something like Baal/Yoshitsune/Mastema passives, but the primary issue would be reviving the demons you have to sacrifice repeatedly. You'd spend a lot of turns just trying to refill the Magatsuhi bar and I'm not sure you'd actually end up net-positive.
-There's also the possibility that Dana's Wisdom is only usable once per turn, but I don't know if Atlus thought that far ahead.- Edit: It's usable multiple times in one turn. Here's a cool video that uses Dana's Wisdom like four times ruclips.net/video/pAKbZWta-C4/видео.html
GOAT
This fight between Nahobino from Shin Megami Tensei V and the Demi Fiend from Shin Megami Tensei III is awesome but what game is this
Persona 5
Golden
Final mix
Dancing all night
Digital Devil Saga
Like how did he even figure this out lol 🧠
Can I use some other demon in place of Mastema? I'm in CoV and trying to beat Demi-Fiend in my first playthrough (No NG+)
Mastema is necessary for his passive, Crime and Punishment
Nuwa seems like she can do the same thing no?
gogMOGog
Does this strategy even need Mastema? You got the kill with one extra turn left. Still, amazing job!
@@RobinandZephyr It needs Mastema for the setup turns--I use Dana's Wisdom to get double value from Crime and Punishment.
@@pajama_day Got you; tysm!
Can't one turn him without Gogmagog though.
ruclips.net/video/eUG0rbN9OEU/видео.htmlsi=UkFoHSAxGNuuQbJp It's been done already, actually
can someone explain what the hell he's doing when he's swapping random demons in and out?
@@medjedreal1152 The demons I'm swapping in and out aren't random. When I'm swapping in Azazel, Belial, and Tzitzimitl, their passives trigger which lowers everyone's attack, defense, or agility respectively. When I have enough debuffs, I swap in Amanozako to flip the debuffs to buffs. This way, I can get max debuffs on Demi-Fiend's side and max buffs on my side without spending any turns (thanks to Omagatoki: Strategize and Arahabaki's passive).
The reason why I keep switching Gogmagog in and out is because Arahabaki's passive will apply to Gogmagog every time it switches in, giving it another Impaler's Animus effect without me needing to spend a turn to cast it.
gogmagogg moment
Super cool fight! One question, why do you need to switch Gogmagog out each time he hits if passing is free?
Switching out and back in re-applies Arahabaki's passive to Gogmagog, which lets me refresh Impaler's Animus.
@@pajama_day ah I see, thank you
I don't get how you can land 10 Figment Slash in a row... without missing once
@@Mad77max77 Beast/Dragon Eye passives on Gogmagog as well as the Helmsman innate skill on Xiezhai make Figment Slash 100% accurate
How did dagdas magatsuhi not overwrite strategize magatsuhi?
Magatshu come in 3 types, glowing buff, charge buff, and attack/skill. Dagda was an attack/skill type while strategize is a glowing buff
Bro I play just a little combo.
Storm count is one.
Pain.
Only thing I think I'm not understanding is the need for belial? What benefit does the defense debuff/buff(when flipped) provide? I don't see any point in the video where this would have made a difference, is there a skill I missed that increases damage based on applied buffs or something similar?
lowering DEF guarantees self kills to charge meter.
This fight does not like the innate skills at all lmao
Also bringing Bicorn in or any demon that increases crit damage might increase damage
I guess Xiezhai increases the damage more than Bicorn?
@@pourygin9496 The extra 7 weaknesses from Xiezhai add to Gogmagog's passive so yes, it does end up being more damage to have it. Xiezhai also has Helmsman which makes Figment Slash a little bit more consistent
this is so fucking sick
Man I’m getting duel masters ptsd
Insane strategy how does one even come up with this 😭
How consistent is gogmagog hitting with figment slash? I know he has dragon eye.
Dunno what's going on but that's just nasty af lol. I know the whole thing looked confusing af from Demi-Fiend's perspective hahaha.
How did he get 5 turns 😭😭
Mastema passive
How can you select your party members without passing? Or does that not take up a turn either?
Magatsuhi skill, Strategize.
Like the other comment said, Magatsuhi Strategize allows you to both pass and switch party members WITHOUT using a press turn icon. From what I saw in the video, the main gimmick involved him bringing demons in and out of stock to build up debuffs until they were full then bring in amanozako who flips all debuffs when she enters the field. From there its using Dagda and Dana's duo skill to regenerate all used press turn icons and let loose with Figment Slash which always crits if it hits. Arahabaki has a passive that passes on all buffs and debuffs when an ally enters the field.
But wouldn't that mean that, even without the switch shenanigans, every turn could be the MCs turn? That would be hella busted. Enter the turn with a critical aura and Murakumo the fuck out of everything.
@@HisHoleyness No, it doesn't work like that. Strategize is specifically made for you to change your demons in party without consuming up turns. Once you do any action besides "Change" and "Pass", your turn would be consumed as usual. Granted that you can give turns to Nahobino, you could only give minimal damage per Critical Murakumo to Demifiend but can't really go beyond what you see in this video.
How does one get 5 press turn icons?
マンセマットの特性です。
@@かさかさ-p5bwe have to beat Mastema to get this?
@@ParadiseLordRyu
マンセマットをゲットする為には復讐の女神編を一度クリアすれば良いはずです。そらはlowルートでもchaosルートでも大丈夫です。
間違ってたらごめんなさい!楽しんで!
Gimmicky setup
yeah you definitely would be a good yugioh player
Now this is just silly. But good thinking!
How did you make it to where switching doesn’t take up a turn?
0:28
they never get a turn...
without belial this is juuuust possible on normal
Most of people on Steam get chaos ending far more before law ending, so they could receive belial faster, what the problem then? Beating him not hard.
@@SaShA6572 i'm not saying there's a problem, just if you get law on your first run you can still do this
What skill did those demons have that let them hit a reflect while still not ending your turn?
it was Safeguard. it removes the extra press turn cost of Null, Miss, Absorb, and Reflect.
Safeguard, passive what people prefer ignore cuse essences exist.
ಠ_ಠ ⁉️
What?!
Dont lose turn to atack and reflect?
Safeguard passive skill, prevents turn loss from miss/null/drain/repel
Strategize also provides the critical effect?
Looks like figment slash is 200% critical while having 50% accuracy
He fixed the accuracy problem with that sheep demon. Its innate skill is something like “the demon that act after this demon get a boost to accuracy”. I believe he put beast eyes and dragon eyes passive on Gogmagog as well.
What the fuck was that
one turn kill
-proceeds to damage demi fiend on multiple rounds
ok bruh you do you.
@@Topzchi It's not multiple rounds. I use Dana's Wisdom partway through my first turn to restore my Press Turn Icons.
Haha I knew this was cheesable lol
wtf is this
Mot from Nocturne
gogmagog gaming
Though impressive, at this point still calling it a one turn kill may technically be true but come on, you're doing more inputs and switching around than in a 10+ turn battle.
that's the impressive part... I would give this dude props for that if anything
Nah, it is still considered as one turn. This has that same feeling as one turn kill combo in Yugioh.
still a 1turn KO
opponent didn't get a turn
@Fircasice It's not a coup of your SMTV supremacy, dude. You can still play and be satisfied with your inferior strategies.
Ew wtf I totally forgot how bad Nahobino's english voice acting is