Mortal Kombat 4 (Nintendo 64 vs Dreamcast) Side by Side Comparison - Dual Longplay
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- Опубликовано: 26 авг 2024
- A Dual longplay of Mortal Kombat 4 between the Mortal Kombat 4 for Nintendo 64 and Mortal Kombat Gold for Sega Dreamcast with the Jax character.
Support my work on RUclips: patreon.com/vcdecide
- Technical data -
Full Game Name: Mortal Kombat 4 (N64) Mortal Kombat Gold (Dreamcast)
Alternative Name: MK4
Developer(s): Midway (N64) Midway (DC)
Publisher(s): Eurocom (N64) Eurocom (DC)
Release: 1998 (N64) 1999 (DC)
Comparative Region: 60 hz
Genre: Fighting Game
Mode: Single-player/ Multiplayer (vs)
Dual Longplay by VCDECIDE
I remember wanting MK gold so bad because I wanted the closest experience to the arcade. The N64 and PS1 ports were severely downgraded from the arcade. It's arguable that the home ports for MK4 are more downgraded than the ports for MK1 for genesis & snes. The texture quality, resolution, & polygon count were massively reduced. The only thing they were able to somewhat retain from the arcade was the frame rate. This MK gold port is as close to the original Zeus arcade board that we got. The texture quality and shading engine were still better on the arcade. The Dreamcast did have a higher resolution image though which was nice.
MK3 and 4 for PC are also great graphically. I don't remember if you can play it with a joystick or not, back then joystick for PC is hard to come by, so had to play on keyboard, even for versus mode with my brother.
N64 does pretty well here. Even the audio is not bad. I had MK4 on the Dreamcast so I'm familiar with it. Dreamcast is the better version but I respect the N64 version.
very impressive the n64 could ever play a game as good as the DC, sure its lower resolution but the visuals hold up
right on. it deserves the respect. aint much standout fighters on the n64 library so these MK ports were decent and impressive...
@@y0gafire Yeah, later in the N64 life, it has some impressive visuals that hold up today when you bump the resolution up. N64 biggest problem was the memory and fill rate. Nintendo should have went with 8 MBs from the start. Fix that texture cache issue and bump the clock rate up 30 MHZ on both the GPU and CPU. N64 also had that fast micro code only Factor 5 and Rare used to essentially double the triangle count. Nintendo didn't want that code out there, so like Sega they made some boneheaded software and hardware decisions.
Disagree, I remember being very disappointed with the N64 port and couldn't wait for MKG after it was announced.
@@sushiboots I can only go by the video since did not play this version. From what I can see it's better than expected, especially considering the hardware (Zeus) it's ported from. From what I've seen MK4 looks and sounds pretty good on N64. I wouldn't expect a perfect port from hardware 2-3 times more powerful.
I think by this time mortal Kombat had ran it's course in the arcades. I remember few people even messed with it. There was always crowds around the show case cabinets that featured X-Men vs street fighter, Tekken 3 and Virtua Fighter 2.
MK4 was their last hit, everyone had it!
Na versão de Dreamcast tem aquilo q já era esperado: mais personagens, melhorias nos gráficos (texturas) e as CGs q tem na ver. Psx e q faltaram no N64 devido a sua mídia (cartucho) limitado. Esse MK foi um game q tive no Dreamcast, mas joguei muito pouco na época por achar ele inferior em diversão a versão Trilogy dos consoles. Acho que o Dreamcast poderia ter recebido um game melhor acabado a nível de nova geração, n portes de games de geração passada q apenas acrescentavam melhores texturas e outras coisinhas q em nada ajudou o game.
Sim Dreamcast é um PS1 com gráficos melhores, não tinha os jogos de PS2 que a gente queria
They messed the Dreamcast version up. It came to retail with game breaking bugs. This was before game patches were a thing on consoles, so you had to return the buggy disc for a fixed version.
hay una gran diferencia de hardware, aunque el juego no exprime las capacidades del dreamcast totalmente se nota la diferencia de resolución y calidad de texturas, sin embargo es el mismo motor grafico, el juego anda bien en ambas
No es que no exprima totalmente las capacidades de Dreamcast, es que directamente es casi un juego de N64+Expansion Pak. La recreativa de MK4 salió en septiembre de 1997, mientras que MK Gold se publicó en septiembre de 1999. Dreamcast se lanzó en Japón a finales de 1998, por lo que los devkits estuvieron a disposición de las desarrolladoras de videjuegos desde al menos primeros de ese año. Para este port de Dreamcast uvieron tiempo de sobra para crear nuevos modelos para los personajes y escenarios con una clara mayor carga poligonal y mejores texturas. A pesar de que incluyeron nuevos personajes, el trabajo general fue bastante perezoso.
@@georgezee5173 Dreamcast se desperdicio mucho, no creo que SEGA tenía en sus planes darle soporte
@@cristianramallo8042 Yo creo que se vieron juegos que exprimían el hardware. Incluso juegos de salida dejaban claro que había un buen salto generacional. MK Gold no es precisamente uno de ellos; más bien fue un ejemplo de dinero fácil. Al menos añadieron personajes extra, aunque tengo mis dudas de si no eran personajes en los que ya se había trabajado originalmente para el arcade pero que no se incluyeron por diferentes motivos (como tener intención de perfeccionar sus movesets, cosa que no les dio tiempo, o simplemente sacar una versión "ultimate" más tarde para ganar aún más dinero).
@@georgezee5173 los Port que venían de la placa arcade con el hardware similar aprovecharon bien a Dreamcast como el dead or alive 2, títulos de SEGA como Sonic adventure y shenmue(Am3), Capcom con code Verónica, que son la mayoría títulos que están dentro de los 3 años de la fecha de salida de la consola, y se veían mejor que en Playstation 2. Ya para el 2002 la máquina se descontinuo
The hilarious ending is actually gold...i bet
the fact that the last gen N64 could even hold up to the Dreamcast is amazing, since the DC was basically a ps2
DC graphically was superior than PS2, but they both were alike. They shared almost the same generation. DC was between PS1 and PS2 generations.
MK4 was a 1997 arcade game. There is nothing amazing about the N64 running it. Closer to the truth is that the Dreamcast version could have looked a lot better.
It’s what you do with your hardware and most n64 games quality wise were streets ahead of the Dreamcast. Fancy graphics and fmv fillers mean nothing . Goldeneye beats ANY Dreamcast game.
@@tabsntoot In what senses N64 games were streets ahead DC games ? Graphics ? Sounds ? Playability ? Be serious. Dreamcast was a superior console, and it's normal since it was more powerful in every sense. The Dreamcast should be compared with the Gamecube. We can of course do the comparison between the two, but it just to show the difference in term of quality.
I love MK4 on the N64.. One of my favorite games on that system..
The N64 version was my first experience with MK 4 when I was a teenager. So, it has nostalgic value for me.
@@AllTerrainNewfieJRY 👍🏿❤️
damn I kinda wanna buy a dreamcast and a copy of MKGold now
1. That ending was entertaining. Where to start. The N64 version Jarek yelling NEVER! cracks me up. Dreamcast version skips Sonya getting thrown off the cliff. "This is not a brutaility this a fatality". Clap Clap Clap Jax.
2. The strategy for beating a Elder God is have them run into your jump kicks.
3. Overall gameplay wise they seem the same. Graphics wise the Dreamcast adds more resolution and graphical effects. For example there is a body laying under the skull in the background.
DC wins by alot but amazing that the N64 could even come close
@@nick13b Nah, it's not that amazing. I'd say DC port was actually quite lazy on the graphics department, given that console could do WAY better.
The las part of the ending reminds me the ending of the First Tekken, when Kazuya throws Heichachi to the cliff...
Minus the cutscenes the n64 version looks pretty good
With the N64 version it uses the arcade version type endings. Where the character models act out the cutscenes.
Dreamcast - Higher Resolution, Smoother Textures, More Textures, Higher Poly count, higher quality audio, FMV.
N64 - No load times, since Dreamcast controller has less buttons the N64 controller is probably better for fighting games.
N64 has a crap ton of fighting games
@@nick13b Mortal Kombat, Killer Instinct, & Super Smash Bros are the only ones I know of.
But I think Sega Saturn & Dreamcast both dominate the fighting genre.
@@Mr.Atari2600 N64 fighting games: Killer Instinct Gold, Mortal Kombat Trilogy, Dark Rift, Deadly Arts, Fighters Destiny, Fighter Destiny 2, Xena: Talisman of Fate, Rakuga Kids, Mortal Kombat 4, Dual Heroes, Powerpuff Girls: Chemical Xtraction, Bio Freaks, Mace: The Dark Age, War Gods, Clay Fighter 63 1/3, Clay Fighter Sculptor's Cut, Flying Dragon, Super Smash Bros., Tom and Jerry, Super Robot Spirits, Transformers: Beast Wars, Neon Genesis Evangelion. You're right about Saturn and Dreamcast having better fighting games overall.
Esse jogo é um "guilty pleasure" meu.Já achava feio quando joguei nos anos 90 no Nintendo 64,é fácil demais se comparado aos antigos e as vozes são hilárias.
Porém ainda é bem divertido pra jogar,jogabilidade rápida.
Wish I there was a remake or remaster of this game.
I didn't know that there was a version of mk4 for dream
Excelente vídeo!! Gostaria de ver uma comparação entre a versão arcade revision 3 e a versão Dreamcast.
The N64 is missing all the FMV and some sound effects but the presentation gameplay even graphics are very good for this game and is a great port and really holds up next to the very powerful and more than double the power of the N64 The Dreamcast
No way it actually outputs that kind of performance though sketchy at best.
El arcade original no tenia secuencias FMV eran las mismas de la n64
Dreamcast é a versão definitiva de MK4.
"Gold" on the Dreamcast obviously boasts some improvements in terms of a bigger roster, sharper CD audio, etc. However, I do think that the N64 version actually looks a little better because all of the art and graphics feel like they were cut from a single artistic cloth. The Dreamcast game is an odd mix of higher-res character models and flattened N64 backgrounds, which basically makes it look better and worse at the same time in a way that's slightly off-putting. On both versions, this is fast-paced and seems to play well. Overall, though, if we're picking winners and losers, I'd give the N64 a slight edge for being such a good-looking game for the hardware it's running on. This is a GREAT-looking for the N64 and only good-looking for the Dreamcast.
The Dreamcast version is actually the version cut from a single artistic cloth. It's representative of the game's original vision and is much much closer to the original arcade hardware which came out long before the N64 version. I'll use stage 2 as an example, the ground design has been completely changed due to hardware limitation. The circular dragon logo now appears as an oval and is severely pixelated compared to the original version. The blue 3D faces are completely flattened to 2D due to the limited hardware, and they are discolored on top of that. They do not match the tone of the lighting that they are supposedly giving off. And the N64 version is completely lacking a ceiling compared to the original design.
The GOLD version does more than boast sharper CD audio and bigger roster. It has a higher frame rate, much much higher polygon count on both the stages and character models, non-warping polygons, higher resolution textures, etc. It's literally better in every way.
It’s a jumbled mess like every Dreamcast game god what a dissatisfying console and the laser breaks and skips I use mine as a doorstopper
There isn't much difference between the two versions if I recall. It is minor, but I always liked the simple and quick company logos on the N64 versions of games like this over the lame, drawn out fmv's.
true, after a while ps1 games and all the "video" scenes started to feel lame cause you want to game not watch clips of shows
Tive a versão do PS1, N64 e Dreamcast. A do N64 ganha no Loading, a do Dreamcast ganha no conteúdo extra e melhorias visuais.
Nestlé crunch
O que importa é os gráficos, essa comparação aí é bem injusta!
Both are fucking phenomenal games hold lots of memories for me
Dreamcast is better of course but man dors the n64 holds up well. Its so close to the DC version. They are more details and cleaner graphics on the DC version while thrbn64 is slightly jagged with less details. Great job on the n64. Life almost identical. The n64 was a dope consoke and srill hilds up well today
definitely won Dreamcast
The N64 was a solid port of MK4.
Maior resolução no DC, mais texturas, mais personagens, CGs, parece q os personagens tem mais polígono....
devem ter usado os mesmos modelos de personagens do Arcade...
Big difference in graphics. They came out not too far removed from each other time wise but the hardware of the Dreamcast was much more advanced having come out more than two years after N64 was released, which was a big time gap in 90's gaming. Just compare MK1 from 1992 to MK2 from 1993 and even though it's the same hardware MK1 looks like crap in comparison.
Looking at these versions and especially the fatalities it feels similar to watching Resident Evil 2 or 3 on the PSX in comparison to Resident Evil Code Veronica on the PS2 or Dreamcast. The difference is very big and Veronica only came out a year after RE3. N64 characters look much more blurry and undistinguished and Dreamcast characters and backgrounds look almost futuristic in comparison. In a very real sense the Dreamcast version still holds up today in the sense that the graphics may not be ridiculously detailed but there is no sloppiness or incompleteness about them; the graphics are sharp and clean and it's a matter of aesthetic preference whether you'd like more detail whereas N64 looks unfinished in comparison with low resolution that effectively obscures the characters' faces and leaves things to the imagination just like the earlier games from the trilogy relying on crude digitized images.
Bull crap. The n64 had way better games. The Dreamcast library was questionable to say the least innovative yea but not a fps powerhouse like the n64 m,goldeneye beats just about any game for DC and just for starters
@@tabsntootUh OK. I'm talking about graphics and not which one has more enjoyable games.
N64 vs Sega Dreamcast 128 bit graphics system. Dreamcast wins. Much sharper and less polygonal.
The n64 never fails to amaze! To be able to do what it did off a cartridge is just awesome!
Can do lots of things if you have an everdrive. It can play nes,gbc,megadrive roms, can play videos,slideshows and mp3,homebrew is easy due to cartridges instead of discs, no delicate glitchy laser, it can output full pc doom with its direct frame buffer method amongst other things, I had a Dreamcast and it’s skippy disc performance made me give up no wonder it failed
Prefer the brightness of the n64 version, great job! Dc is a little dark to my taste and I even have it, now I know why graphicly didn’t like it on dc
because it’s crap
Questão de gráfico claro do dreamcast mais em diversão e jogabilidade a do 64 sem dúvida.
Curiosidade, Cyrax que é exclusivo da versão Gold do Dreamcast, pela primeira vez ele pode usar o fatality que ele explode a Terra, esse fatality foi originalmente usado pelo Smoke em MK3 e UMK3.
Mk4 for N64 is better because it plays better, isn't a broke mess that is MKG and used the most of all the home ports for tournaments. But if you care for just graphics then MKG is more crisp but MK4 exclusively was only made for N64, PSX and PC. The n64 is also not nearly as dark as the DC version...DC version is so dark.
N64 music & sound are almost comparable to Dreamcast. MK Trilogy for N64 coulda probably been much much better.
Ótima comparação se formos ver em relação a hardware a inica versão que poderia fixar igual ao arcade seria a versão Dreamcast mas a Mídway fez uma versão maravilhosa no N64 inclusive no áudio que tem uma clareza absurda como as versões em CD ,em gráficos ela perde um pouco em textura para o Dreamcast algo que é mais dq normal agora depois de ver Soul Calibur e Dead or Alive 2 sabemos que o MK Gold podia ter ido muito além de uma simples polida e novos personagens,se o game fosse refeito do zero iria dar uma surra no próprio arcade mas a preguiça e facilidade de programação fez eles apenas recauchutarem o arcade ,então por conta de trabalho vou da versão de N64.
Pudo caber perfectamente en un cartucho la versión de nintendo 64 con todas las cinemáticas de los finales de los personajes, si tan solo hubiesen empleado un cartucho de 256 megas ya que dichos Full Motion Video eran muy cortos y no ocupaban tanto como en el caso de resident evil, pero el Yakuza Shigeru Miyamoto vaya que es soberbio. Lo mismo con Killer Instint gold el cual por suerte nunca me gustó eliminaron también los Full Motion Video muy muy cortos para ahorrarse dinero en un cartucho de 256 megas
9:19 10:02 - Jarek: ISOGAAAAAAY
Comments are so interesting to me. Anytime it's a comparison video between any other system, it's fair or typically like: "N64 was weaker than shit and blah" but then whenever Dreamcast is involved it becomes: "64 version looked so good!" Anybody will discredit Sega.
Dreamcast the best. Thanks for video!
Interessante, as texturas são mais detalhadas no N64, esta versão da Nintendo foi bem trabalhada.
The textures are definitely lower quality on the N64 version. When you play the game in full screen, you will see the how low resolution the textures actually are.
There isn't a single thing about the N64 port that's better.
Você tá míope amigo, precisa ir no oculista.
MK Gold fue el mejor port de Mortal kombat 4 pero gráficamente quedó muy por debajo de lo que una consola de 128 bits puede hacer. Namco lo hizo mucho mejor con el port de Soul Calibur, siendo muy superior al arcade en gráficos.
Other than the shadows and lighting the N64 version is more like the arcade than the DC.
Man, that Dreamcast version looks pretty rough
yeah the shadows are wack compared to the N64
Weird, I don't know how you can say that considering it's obviously the better of the two, way higher polygon count, higher resolution, better texture quality. What exactly is better about the N64 version?
Why did they cut the ending? Without the meme it's boring, and it even lost it context.
I have mk 4 for the n64 I think it’s the best version I’ve had them all
N 64 molto bello
Here's something to do;
HD DVD Vs Blue Ray.
🤔
You should have done N64 vs Arcade! ✌🏿✌🏿✌🏿
Overall, N64 colors are way better, Dreamcast characters have dark shadows on them. Goro's Lair and the Raining level looked gorgeous on the Dreamcast tho and the colors were better on these levels for sure. Both versions are great, not as dark as the PS version. 🍻
With no doubt the Sega Dreamcast is the Official Winner! this is the definitive MK4 version of all time. HQ graphics, photos & videos, more characters with more polygons and HQ Sound! It was amazing for its time... and it came on a GigaDisk wow! The N64 version it's too poor in comparision with PC, DC, even PS1 in some aspects.
Dentre as versões disponíveis para jogar hoje a de Dreamcast é a melhor pois a a versão arcade ainda engatinha na emulação
mesmo se rodasse bem a versão Arcade não tem todos modos e lutadores igual essa.
@@JoaoHenrique-uz3bs sim, nesse quesito a de Dreamcast leva vantagem só não sei se no quesito gráfico isso se aplica pois os arcades sempre costumavam vir com processador gráfico mais potente e com mais memória.
@@gundstaff very true. I own the arcade and had the Dreamcast version running side by side to do a comparison. The arcade game looks much better than the Dreamcast. The only thing the Dreamcast does better graphically, is the video resolution.
Old Arcade fighting games are always better in the arcade
O certo seria a midway fazer mesma coisa que a namco fez com soul calibur, uma pena.
Namco sempre faz melhorias nos ports das versões arcade. Sempre com muitos extras. No caso de Soul Calibur, até os gráficos da versão DC superam a versão arcade, um fato raro. Port supremo.
@Chief Sitting Feather (We iz fake natives!) It was made by midway but it was ported by eurocom which I don't blame for the port.
Concordo eu tinho esse game e do dreamcast é o q menos jogo é o.pior game de luta do dreamcast perde pra todos os games de luta 3d do console q superam ele em grafico e jogabilidade ao menos se os personagens tivessem recebido uma modelagem decente nem na epoca eu achava legal na tv d tubo mal se ve diferença parece o game do psx rodando num dreamcast infelizmente aconteceu uns ports indecentes q não usam o potencial do console
Subzero's ending is more hilarious on Dreamcast.
When you have DOA2, Soul Calibur or VF3 on your console looking the way they do, why would you play this? Today emulator settings can tweak the N64 rom to look better than the Dreamcast game.
Most people prefer to play the games the way it was intended.. Yes you can tweak things here and there but that's lying to the people and this guy or girl doesn't want people to say that about them.. and the games you mentioned came later so yeah they are going to look better by comparison.. They got their vision from games like SF or MK..
@@kenrickeason
Soul Calibur and MK Gold came out at the same time.
@@kenrickeason Soul Calibur came out before MK Gold by a year if I remember correctly.
Most people today play these games emulated, not in their original way and if emulation test videos is anything to go by, most people seem to upres the 3D games.
Even the pixel games people rather play it clean pixels instead of scan lines to mimic the original game. If you are not picky it’s pretty hard to emulate things correctly. Unless your raspberry pie is hooked up to a CRT.
Preferences. Regardless of visuals, some people would prefer to play Mortal Kombat instead of DOA, Soul Calibur, or Virtua Fighter. It’s why Marvel vs Capcom 2 on DC was still widely beloved despite using sprites from as far back as 1994.
Jarek laugh is hilarious
It's funny the Dreamcast came out before the Sony Playstation 1 but it had Sony Playstation 2 graphics already and the damn system failed makes no sense it was such a better system and no one understood that back then if people would only seen it side by side no one would have bought the PlayStation or the Nintendo 64
that's not the N64 version, that version didn't have load times, nor did the 3D controller mapping come out, that's the Ps1 version
Alguns cenário a diferença é grande, outros nem tanto
both had pros and cons, i like the darker tone on the 64. was the beging part of that ending not in the DC version?
Why not compare the Dreamcast with the GameCube. That might be a little more fair. This is like comparing the nes to the Genesis.
Is there a Gamecube version of MK4/Gold?
The game is wooden on any platform. N64 very impressive for what it is, graphics & gameplay. I wish the animations were a bit smoother particularly the standing or idle animation.
Que bien que se escucha en el Sega Dreamcast
Dreamcast version is superior being identical to the arcade version
1996 contra 1999. Não só tempo e espaço, mas sim gerações diferentes de hardware. Para categoria dos dois, estão ótimas as versões.
Um enorme erro o N64 ser a cartucho. Jogos caros e limitados de espaço no melhor hardware daquela geração.
Dreamcast foi tudo de certo e bem feito que a Sega já fez. Pagou pelos erros dos antecessores (principalmente do antecessor), mas é outro tópico.
Pra finalizar, o jogo foi refeito para o Dreamcast com melhorias. Não foi somente um port qualquer. Isso ajudou a melhorar mais ainda.
Ate a geraçao Mega Drive a Sega fez tudo certo, claro tirando os add on. A Sega dominava o mercado de games e só nao era maior que as concorrentes no Japão. Não acho que o Sega Saturn foi um erro em sim, pois era um puta video game, erro foi algumas tomadas de decisoes como marketing e mecher no seu hardware de ultima hora para rodar jogos 3D, que pra epoca achava desnecessario e gerou um custo. Mas os principais fatores foi que a Sony chutou o barraco e fez seu game a preço de custo so para ferra a Sega e a Nintendo que nao quiseram parceria com a mesma. Aproveitou o marketing e vipe que a propria nintendo fez no projeto para o snes CD e colocou o seu no mercado. E um outro fator muito importante, o Psone era desbloquevel desde sempre, o Saturn e isso pesava principalmente aqui, sendo que um Cd de saturn custava 80 e um pirata de psone custava 5 conto. Os games que debulhavam na epoca nao eram 3d, eram TKOF, X men, Marvel, que eram perfeitos no Saturn.Tenho certeza pelo menos aqui, que se os games de saturn custassem 5, 10 conto na barraquinha o psone nao teria alavancado, pois duvido que a galera iria trocar optar pelo Psone, sendo que o marketing da tectoy aqui era extramente forte.
@@nogueiranogueira8703 Saturn foi sim um declínio. Começou primeiro nos Add-ons.
Saturn era um video game 100 dólares mais caro que o concorrente.
Seu 3D era muito fraco. Difícil de extrair seu potencial. Perdeu muitas franquias, como continuações de Tom Raider, Need For Speed e Resident Evil, entre outras...
Não conseguia fazer transparência e seus video compactados eram granulados.
Isso fez perder muito mercado.
Quando teve que baixar o preço dos seus aparelhos, teve que subsidiar em grande parte.
Mesmo seu 2D ser muito bom + o cartucho 4MB, possibilitava a melhor máquina daquela geração a rodar os jogos de luta.
A Sega já em 1998, estava praticamente dizimada do mercado e teve que fazer uma medida drástica em antecipar a geração.
@@nogueiranogueira8703 Pirataria direta ou indiretamente ajuda nas vendas de um console, isso é fato! Mas não se deve colocar pirataria como parâmetro para o fracasso ou sucesso de um console seu burro! Empresas não lançam seus produtos pensando em lucrar com base em pirataria e jogos vendidos em feira!
64 fosse cd iria durar mais alguns anos, seria um monstro, talvez mais próximo do dreamcast
I'm surprised you didn't do the PS1 and Dreamcast version
WTH is Jax saying when he uses that rush punch??
I like the colors on the N64
This is when MK became boring and they took away digital graphics and put annoying sound like yabah Yah like nobody understand WTF that means. Major issues with 3D characters introduction as opposed to digitize characters.
10:01 " Eu sou gaaaaaaaayyyyy", nos dois ouvidos, hahaha
Como disfrute el de N64
Una versión muy buena para las limitaciones de la consola, mientras tanto la peor versión es la de play station
@@TOTENKULT0616 siendo sinceros, las versiones de PS1 y la de N64 son muy similares graficamenre hablando
@@2009lucho yo la d ps1 la veía más bien lenta y la d 64 más frenética, igual eran sensaciones mías
I have to say the N64 versions doesn’t look half bad.
Literally looks half as bad as the dreamcast
"Dreamcast, Flawlles Victory" com altos doses de crueldade.
Am i the only one that didnt know DC had a port of this game?
Dreamcast wins. Fatality.
I just don't understand what happened to the Dreamcast it had Superior graphics over the PlayStation and Nintendo 64 when it first came out I couldn't believe what I was seeing when I was a kid then the PlayStation came out and I remember questioning myself back then doesn't the Dreamcast look better than the PlayStation so why is the PlayStation so dominant I mean the controllers were cooler the memory card system was cooler it was more powerful it could play games smoother it could render things on the screen that the PlayStation and the N64 just could not but yet they went down the toilet makes no sense if people only knew what they had then it would have been a different story
Dreamcast
Need mortal kombat 4 arcade vs Dreamcast comparison
Which version is this on the Dreamcast? There are 2 versions (one is “hot new”).
Not bad on N64. Bute the controller Design is not optimal for Fighting-Games.
N64 is a 5th gen console and dreamcast is 6th gen.
Me sorprende como se ve de bien el de 64,ya que el PSx,se ve mucho más inferior
Nintendhino 64 Wins!
By far.
Underated fighter 🤓 JAX OP 💪💪💪
Engraçado q a versão de Dreamcast, termos de poligonos, é quase 7 vezes mais poligonos si comparando com port do Arcade, mas os graficos q é a fisica, infelizmente é a mesma do arcade.
Unfair
I thought the dreamcast was from '99
Obvio la versión de DC es la mejor, lo único malo… era el control 😅
9:35 HMM
N64 💪
n64 graphics were shockingly bad. I remember saying that at the time too.
Play Station Wins
I’ve never played MK4 at that time I hate MK moving to 3D. Should have game it a try.
As duas versões são melhores do que no arcade, a de 64 é mais rápida, não tem loading e a de dream tem mais conteúdo e gráficos melhores.
Arcade tb nao tem load;
@@JoaoHenrique-uz3bs sim, sim, eu quis dizer ali a diferença do 64 e dream, 64 sem loading e dream mais bonita e conteúdo extra.
The arcade actually still looks better than Dreamcast. Better textures and shading engine.
Melhores que no arcade ? Apaga essa merda que dá tempo! Se juntar as duas versões o arcade ainda humilha! Até os anos 2000 arcades eram a primeira e últimas palavra em tecnologia seu burro.
Dreamcast foi subutilizado! Poderia fazer 10x melhor, só olhar Soul Calibur por exemplo!
This video calls out all those OBVIOUS N64 Fanboy channels that show both games (Gold running in composite and of course MK4 in RGB w 60fps capture) and then will be dumb enough to say that the N64 version is better somehow 🙄
N64 GOOD~ DC VERYY GOOD
The Nintendo 64 sold very well the Dreamcast didn't but comparing two of the same games on the 2 consoles the Dreamcast version wins cause the Dreamcaat was way more powerful with better graphics it was 128 bit's