Top 10 Tips You Should Learn Right Now In Substance 3D Painter | Adobe

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  • Опубликовано: 28 авг 2024

Комментарии • 104

  • @arvidurs
    @arvidurs  3 года назад +9

    What is your favourite tip? Let me know if you have better ones!

    • @muralivijay1101
      @muralivijay1101 3 года назад +5

      anchor points

    • @Bustaliscious
      @Bustaliscious 2 года назад

      I would say all of them, but you're to much fast.... So it's hard for me to follow.

    • @youumudassir
      @youumudassir 2 года назад

      May I get look dev kit (3d color pallet, gray and chrome ball to start look dev)

    • @markodimitrijevic8231
      @markodimitrijevic8231 2 года назад +1

      Combination of World Space Normals and Ambient occlusion to get rid of the dust in crevasses, I like the way you explaining features by ground them to basics and showing what is actually happening at technical level :)

    • @niemanickurwa
      @niemanickurwa Год назад +1

      All of them.

  • @tifennterese1349
    @tifennterese1349 2 года назад +5

    Best tip here : Add High-Quality Mesh Details with the Anchor point ! Thats just so powerfull ! the three final workflow exemple are all great, thank you for the quality!

  • @markthetoast
    @markthetoast 11 дней назад

    Hi Arvid!! You are the best! I love your videos, I've been watching them for years and I wanted to thank you for your time and dedication!

    • @arvidurs
      @arvidurs  10 дней назад +1

      Thank you Mark! Appreciate the kind words!

  • @CausallyExplained
    @CausallyExplained 3 года назад +6

    i learned more from your tutorials than i ever did from my college, thank you so much for your incredible tutorials.

  • @andreaprivitera8352
    @andreaprivitera8352 3 года назад +8

    I've been following for years now and I'm really getting good in things I thought I was not good for! Thank you for your amazing resources Arvid! Always on point.

  • @JoeSim8s
    @JoeSim8s 5 месяцев назад

    Pure gold video. Thnx a lot!!!!

  • @jujuboohoo
    @jujuboohoo Год назад

    You awesome you. I bought painter recently and your vids is super easy to follow. Thank you.

    • @arvidurs
      @arvidurs  Год назад +1

      Thanks! Appreciate it! Let me know if you want anything specific tutorial I can see if I can push it in

    • @jujuboohoo
      @jujuboohoo Год назад

      @@arvidurs Thanks. I'm rewatching your vespa tuts and using it as guide to texture my sci-fi ship and it's not going well. lol I've no idea what I'm doing. I'd like to know how to add oil leak, dirt etc on specific part though.

  • @MANIAKRA
    @MANIAKRA Год назад

    Excellent video. I love rewatching tutorials for software I think I know. Inevitably I learn a trick or two. Thanks Arvid!

  • @haimsarusy7257
    @haimsarusy7257 3 года назад

    Arvid you are the best thing that ever happened to the shading world! Anchor point tips helped a lot.

  • @pamparam3495
    @pamparam3495 Год назад

    Thanks, this guide is awesome!

  • @tierackk
    @tierackk 3 года назад

    Your videos keep delivering. I don't see other videos that cover the applications in a way like yours. Thanks for these.

  • @Andrea_404
    @Andrea_404 3 года назад +1

    This is quality content...thank you for making it available just like this! Instant sub. Incredible.

  • @sourabhkumarprasad9936
    @sourabhkumarprasad9936 2 года назад

    Thanks for the information 😊

  • @mayurbadgujar3582
    @mayurbadgujar3582 3 года назад +1

    Your tutorials always helpful.

  • @Amonlith
    @Amonlith 2 года назад

    Thank you fo sharing.

  • @vitaolsen4601
    @vitaolsen4601 10 месяцев назад

    Спасибо огромное! Вы предоставили очень полезный материал, мне очень помогло в моей работе! Желаю больших успехов!

  • @luisalcala8805
    @luisalcala8805 3 года назад

    Back here again man. Third time watching this. Going to give substance a first time go and start learning it. Thank you for the inspiration man.

  • @sankarmfa
    @sankarmfa Год назад

    very informative video

  • @luisalcala8805
    @luisalcala8805 3 года назад

    Arvid you are so badass bro. I have been following you for a few now and its always a great treat. Usually have your tuts in the background for white noise and for the knowledge. I am a primary maya + vray user but love the arnold techniques that I can apply there too. Keep up the great work brotha. The community loves you and we are always ready for when you want to teach.

  • @pi198273
    @pi198273 2 года назад

    Very nice video, thanks!

  • @ednardoguimaraes4340
    @ednardoguimaraes4340 Год назад

    Very good men i liked all a tips thanks

  • @Become_The_Catalyst
    @Become_The_Catalyst 3 года назад

    The entire presentation provided excellent tips to apply to my personal work. Thank you again!

  • @ganjarcia
    @ganjarcia 3 года назад +1

    Great video Arvid, thank you!

  • @unknownuser3000
    @unknownuser3000 2 года назад

    Great video a little more advanced for me but a good supplement to once I learn some more (had it for 5 days used for about 10 hours). I love this software and can't wait to get more proficient like you thanks again for the video.

  • @vllad74
    @vllad74 2 года назад

    Thank you!

  • @sujithsstudio1848
    @sujithsstudio1848 3 года назад

    Thanks for share this types of tutorial videos. We are waiting more and more tutorials like this one.

  • @Pinguiny13
    @Pinguiny13 2 года назад

    This ARE actually sooo helpfull! thank yopu very much man!

  • @da-mor
    @da-mor 3 года назад

    Very nice! the anchor point is life changer. Has been long time since my last Painter project so I just heard about it but never used or properly check how it works. Thank you!

  • @joshwallaceart
    @joshwallaceart 3 года назад

    Really awesome tips! Never knew about the quick mask.

  • @juhee_lala
    @juhee_lala 2 года назад

    Thank you so much~!! I learned a lot. It's a very good lecture.😄

  • @chrisrams3D
    @chrisrams3D Год назад

    Thanks!!!

  • @nikolayuslarssonian2643
    @nikolayuslarssonian2643 2 года назад

    holy shit what an outro song! so good!

    • @arvidurs
      @arvidurs  2 года назад

      whaaat! You stayed for the outro?! I think you're the only one :D

    • @nikolayuslarssonian2643
      @nikolayuslarssonian2643 2 года назад

      @@arvidurs I’m training substance painter at my internship right now so all the info I can get helps ❤️

  • @lestagiaire4470
    @lestagiaire4470 2 года назад

    nice tips :)

  • @user-dp3gi7ix3l
    @user-dp3gi7ix3l 3 года назад

    thanks for share its userful tips !

  • @rohitsrivastava9471
    @rohitsrivastava9471 3 года назад

    It’s really amazing. I just installed latest SP. Let see. Thanks for sharing.

  • @IstyManame
    @IstyManame Год назад

    8:45 your video is so helpful but this part is a bit too much XD, gonna try it out on my own until i get it, wish me luck :D

  • @shukurlujavid98
    @shukurlujavid98 2 года назад

    Thanks a lot! Very useful lessons!

  • @peterpopadic1467
    @peterpopadic1467 2 года назад +1

    Is there a way to save the startup file of the substance with all the setting ? kind of annoying when doing game props 5 times a day. Thank you sir ! Very good overview of some advanced features.

  • @mayurbadgujar3582
    @mayurbadgujar3582 3 года назад +1

    Can you make Disney or Pixar style 3D Environment. because this type of tutorial is not available on RUclips and some online sites. Please can you make this.

  • @kertoipcrass
    @kertoipcrass 3 года назад +1

    Wow! Super ! Thx :)

  • @sthJuniorPK
    @sthJuniorPK 3 года назад

    That particle brush floored me. What have I been doing? Why have I not been using this? lol

    • @arvidurs
      @arvidurs  3 года назад

      yeah! it's a nice one for sure. and I was just showing a few basic things you can do with it :)

    • @hypeuprise7026
      @hypeuprise7026 3 года назад

      I would say its quite gimmicky

  • @peacelover5729
    @peacelover5729 3 года назад

    Small tip, alt click to quickly select only one channel for a layer.

  • @daniboiyy
    @daniboiyy 3 года назад

    another banger!

  • @gordonrobb
    @gordonrobb 2 года назад

    Im just getting started with Substance and there are a lot of helpful things here. One question, all the changes you make at the start, does that need to be done every time? Is there no default settings you can have?

  • @i20010
    @i20010 2 года назад

    Great video! How do I create an Anchor Point details layer on the Instantiated texture sets?

    • @arvidurs
      @arvidurs  2 года назад

      No that I know of no

  • @migi847
    @migi847 2 года назад

    Qucik Masks!!

  • @facu_eze_peralta
    @facu_eze_peralta 2 года назад

    very nice video! I have a question, if im modeling something in blender, Do I need to model it in one mesh? Or Can I model in separetes meshes and join them together and export them.
    With the uv´s unwrap?
    Sorry for my bad english!

  • @monocore
    @monocore 3 года назад +11

    Loot how they massacred my boy. I can't look at the new icon, horrendous.

    • @MrMadvillan
      @MrMadvillan 2 года назад

      ppl gonna start call it ds and sp 😐 now huh.

  • @jeffreyspinner5437
    @jeffreyspinner5437 3 года назад

    I learned I'm not using the real powa of anchor points... tyvm... now to search for information at that level that's very rarely shared even in paid courses. If not, and there's a link to such courseware, I'm all ears. It's the various ways to use different channels for different effects that I'd like to not play with for a year to figure out...

  • @sulkybunny8993
    @sulkybunny8993 2 года назад

    Hey man. Silly question, but in 14:34.. , how do u navigate the asset window to show only particle brushes.. ? The old list of preset is hidden .. is there a shortcut ?

  • @arnellayosa3224
    @arnellayosa3224 3 года назад

    Does substance painter still worth to buy on steam? Because it was already owned by Adobe. Or should I look for another app?

  • @zofo264
    @zofo264 3 года назад

    Do the settings from the 'Essentials You Should Do' section effect the textures that you export or do those settings just effect the appearance of your model inside SP?

  • @3dartwithjavad909
    @3dartwithjavad909 3 года назад

    well done dude
    I have one question do you have an issue with ur Wacom tablet after I update the driver I get annoying lag in substance 3d but before the update, it works fine (also I go back to the past driver but the problem still remain) do you know how to solve the issue?

    • @arvidurs
      @arvidurs  3 года назад

      Have a look at windows ink option in the wacom settings window. that might be the culprit.

    • @3dartwithjavad909
      @3dartwithjavad909 3 года назад

      @@arvidurs i check that but no improvement I found that also GPU driver take effect on that so update that and the problem kinda solve but not completely
      also ty for reply (i see ur video and think that u have the same problem cause when u talk about work with tablet i see that ur have lag too)

  • @mayyumiwatanabe
    @mayyumiwatanabe 3 года назад

    Hi, does your Adobe Painter has the option " Send to > Adoge stager"?

  • @MsMidnightStories
    @MsMidnightStories 2 года назад

    Hey where do you set the auto save time ! Thanks

  • @victorespin819
    @victorespin819 2 года назад

    Does the extra details trick with normals and anchor points also work with height painted details?

    • @arvidurs
      @arvidurs  2 года назад +1

      Yeah totally you can use the same technique throughout

    • @victorespin819
      @victorespin819 2 года назад

      @@arvidurs At college my professor told us to apply our normal details, export the maps and then load the outputs in the bake maps that way we could fake the effect having effects suchs as curvature be applied, your method is so much faster and easier. Thanks a lot!

    • @arvidurs
      @arvidurs  2 года назад +1

      @@victorespin819 I guess your prof should watch my videos first before teaching you redundant things haha 😂

  • @kursaderturk3090
    @kursaderturk3090 3 года назад

    15:50 i cant dublicate fill layer under black mask. it works only base layers, it doesnt work for mask layers.
    Could it be version related?

  • @erin758
    @erin758 3 года назад

    Is it easier to learn compared to Mudbox?

  • @ObscureHedgehog
    @ObscureHedgehog 3 года назад

    15:20 after adding the 'Anchor Point' above 'Invert', I can't add that 'Anchor 'Point in the fill layer by clicking on "grayscale', because the 'Anchor Points' tab is greyed out and unselectable :( Did you do something behind the scenes, like delete the previous anchor points?

    • @arvidurs
      @arvidurs  3 года назад

      this should work as I'm showing - I didn't do anything behind the scenes, that would be weird :) Make sure you are in the masking section in both layers

    • @ObscureHedgehog
      @ObscureHedgehog 3 года назад

      @@arvidurs Ohhh I figured out what the problem was! I was following directly from the previous chapter (Add High-Quality Mesh Details) which involved anchor points. In the chapter right after that (Dynamic Layer Reveal Effects), you had changed some things and removed the previous anchor points. I followed along without knowing what exactly changed, and only deleted some of the things so it resembled yours, so the previous anchor points which were left behind were still being read by some of the layers, without the original anchor point, which caused the one you used in this chapter to become disabled.

    • @arvidurs
      @arvidurs  3 года назад

      @@ObscureHedgehog oh yeah! that's true - I reset the scenes most of the times! Thnaks for clarifying :) Sorry for the troubles!

    • @i20010
      @i20010 2 года назад

      @@arvidurs So we can only use one anchor point per material?

  • @aharonluccier1570
    @aharonluccier1570 3 года назад

    the interface in substance is still a Horrorshow. It makes sense in photoshop but not in a 3d paint application in my opinion. The only good thing is now the bridge to Blender.

  • @jeffreyspinner9720
    @jeffreyspinner9720 3 года назад

    Man, if you look at the Pt videos by Wes, who was ratio'd I'm glad I landed here because they changed the program, yet have not completely done training to keep my workflow at speed... it's still the case the best way to back in "substance painter" [what had been...] is to bake in Marmoset, of course.

  • @gordonrobb
    @gordonrobb 2 года назад

    What’s a ‘calibrated HDRI’?

    • @arvidurs
      @arvidurs  2 года назад

      an hdri which is producing an 18% light reflectance on a measured gray reference ball. Mainly used for lookdev

    • @gordonrobb
      @gordonrobb 2 года назад

      @@arvidurs ah thanks. And is one of the HDRIs in Substance right, or do you need to get one from somewhere else?

    • @arvidurs
      @arvidurs  2 года назад

      @@gordonrobb I wouldn’t trust the ones shipping with painter

    • @gordonrobb
      @gordonrobb 2 года назад

      @@arvidurs Hmm, so where do you get them? Can they be made in Substance Sampler? I know you can create HDRIs in there.

    • @arvidurs
      @arvidurs  2 года назад +1

      @@gordonrobb you shoot them yourself or you find good ones online. Hdri haven has a couple of pretty good studio environements

  • @lhbbq
    @lhbbq 3 года назад

    I never know this software existed.

  • @gotbaka3
    @gotbaka3 2 года назад

    Great video, but why do you yell into the camera when you show your face? The normal voiceover is a much better way of talking for this type of video

  • @MrMadvillan
    @MrMadvillan 2 года назад +1

    It's so unfortunate to see what a soulless ghoul of corporation like Adobe will do with an universally loved and carefully built software. Cheap and dated new logos, adobe integration and some gigs on creative cloud. I wish Adobe could have left Substance more or less autonomous like Epic did with Quixel(we even got free assets for use in UE out of the deal). Previous substance users get nothing from this buyout.

  • @swapnanilnag3713
    @swapnanilnag3713 3 года назад +2

    I can not accept the new logos 😅 this will take time ...

  • @tomasla9345
    @tomasla9345 3 года назад

    ouch....I still don't get used to call it Adobe´s SP...

    • @MrMadvillan
      @MrMadvillan 2 года назад +1

      i think for those of us who have used it for years before adobe, it will always be painful. ugly green icons

  • @Didzis3D
    @Didzis3D Год назад

    Hella Like!! Very good vid, thank you. I'm having a hard time picking a favorite tip, but if I have to choose, I'll just go with the anchor point run through!
    Question though, is there a way to add to the texture sets when in middle of project. Let's say you made a hat for that guy, is there a way to bring it in and be in the texture list?

    • @arvidurs
      @arvidurs  Год назад +1

      I think you can update the geo yes by editing the project. Not sure if you’ll loose any work

  • @TacticsTechniquesandProcedures

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