The fact that it got her to approve and end the conversation early amazes me! It makes sense for her character, but just the fact they added that detail. Lovely!
As underwhelmed as I am by her design, since she honestly looks like one of the devs threw her together in 5 minutes in the CC, I do love her voice. Kate Fleetwood was so well-cast, she has the perfect tone for a character like Mythal. If they'd only tried to model her after Kate, she'd be perfect. Also, maybe if they gave us a cutscene with a little more gravitas. I mean, we'd been hearing about Mythal for 15 years, I'd think her first true appearance deserves some fanfare.
Gravitas is a really good word. Flemeth carried gravitas, that of the wizened old Crone. But here we meet a younger Mythal, enraged by betrayal and left in the Fade very much like the Mother and her conqueror Evanuris self must have been the passionate Maiden. Have to agree on the design failure, she's just looks like a ghost elf but to be perfectly honest I really like the same stuff with Elgarnan's simplified design and the contrast between him and Ghilanain.
really gives me bg3 mystra flashbacks, all the way we hear about this great goddess figure and all we meet is generic glowing female npc, both devs should've made them way bigger and glowier.
Yeah I'm a little bummed about her design, but for how succintly she's shown I can understand it from a cost/development perspective. Mythal's a bit of a Flemeth case ala Origins in that regard, and the voice casting to boot actually - it's like butter.
I wonder whether companions quest this time are tied to the bond level or main quests. Because I just got the Anaris quest, long after the Mythal quest.
SPOILERS…….. It seems you can only mention Anaris if you’re an elf. I did this just before I went to final quest, and instead of this, my character mentioned Neve and dock town instead. I was a human mage Antivan crow.
Sitting at 270 hours, on my 4th playthrough. I don't give a crap about the people poopooing all over this. They want to squeeze the fun out of everything, and its apparent by their need to judge those who are playing it. I purposely didn't watch teasers or trailers, I didn't watch any of the THOUSANDS of videos on what they suspect will happen, as usual, people are disappointed. They do it to themselves. Bioware has never made a perfect game, there have always been issues and if you say that isn't true then you're looking at it through rose colored glasses. I still enjoy all of the games in Dragon Age, for different reasons. I genuinely enjoy Veilguard. Thanks for sharing this!
It's just a bunch of people who have fallen out of love with their hobby and instead of moving on they turn their dissatisfaction with gaming on the games themselves. In his recent video "Stellar Blade: The Fake Outrage," the RUclipsr Shaun called them "outrage tourists," which I feel is an appropriate term to use. Their arguments as to why games are bad are always the same too: "Games are too woke. Women have gotten into making games. There are too many black people making games now. Corporations are subject to too many laws pertaining to their environmental impact. I don't have to come to terms with the changes in myself, as long as I can look at the superficial changes within the video game industry and blame everything I don't like about games on them." The fact is that Dragon Age: The Veilguard is a perfectly good game. IGN gave it a 9/10, but given their 6-10 rating scale it's probably around 8/10 in most other contexts. It has a great story, its combat is deep enough to be entertaining for a couple hundred hours and it looks and sounds stellar. The level design is out of this world, with a metric ton to explore in every level and that exploration always being rewarded. Also, one thing that really stands out is how the companions play into each other and the main story. They aren't just parallel to the main story, they are all important characters in the context of the story. The worst part is when those outrage tourists try to make actual criticisms about the game. They think video game journalism is bad, but meanwhile these men (and it's almost always men) will use buzzwords and expend every logical fallacy under the sun in an attempt to have any substance to any of their arguments. They say the writing is bad and point of two minute compilations of awkward line deliveries as their evidence. There are legitimate criticisms to make about the game. Some of the lines are really awkward, especially since they try to have some of the lines account for any of the different tonal choices you can make, so they always feel a bit out of place. The choices in the game are less about moving the story in different directions and more about reflecting your values as a person, which isn't what some people were prepared for. The early game is really slow and doesn't open up until about hour 4-6, depending on the person. Also, the difficulty of the game never gets to a point where preparing is worth it. Every class has a couple of builds that can just steamroll through Nightmare difficulty without ever worrying about enchanting your gear or preparing your companions.
So glad I'm finding comments like yours, felt very confused to find all the garbage spewing "reviews" shoved into my face by the algorithm, when all I was seeing was a polished, well put together, rough around the edges, but with a spectacular core game. We must speak up my brothers, for Thedas!!!
@@SunniestAutumn I will admit that I was disappointed with Taash's storyline. It has nothing to do with an issue with gender, but more that they were boiled down to just that. They could have been so much more, IMO. Also, it is difficult to believe that Taash spent any amount of time around Isabella and didn't have these sort of revelations sooner. I genuinely love Bioware games. I have thousands of hours spread across PC and console. I own them many times over and they are beloved by me. There are a large swathe of complainers that I don't think even intended to play the game to begin with. On the internet these days, it is so common to shitpost. Whether having a bad day and wanting to share that negativity, or just enjoying being a dick. It is really annoying. I largely avoid "fan" content because of this. The comments are rife with these asshats. Thanks for your response and the information.
Same Here, Its been a long time since I been invested in a Bioware game cause I find Inquisition Boring especially its companion, Origen and 2 were peak DA for me. But so far , Veilgard has been excelent, love the combat even if it's generic (love perfect block with my sheild) and the art style is great and beautiful. Since day 1 I didn't listen or waist my time seeing vida on people who have 💩 to say without a real freaking reason that doesn't involve "oh its a woke game duh"
When I talked to her, I appealed to her on the note of family and loved ones, or something, as a mother, Mythal was swayed as easily and when you look that up as I have, it makes sense, most of the Enavuris she rebelled against, thanks to Solas then, were her sons and daughters, Anduril, her daughter, according to what Solas told Rook in the Fade then, Mythal had Ghilan'nain serve her too, perhaps, for us all to consider this and why, Mythal might have done so, to keep her former husband's sister in check, I mean, in her position at the time, could any of us blame her, say, if you had a member of family like Ghilan'nain? Smart of Mythal, I suppose, anyway, she willingly gave up her essence on my first playthrough, or was it a second at the time? Still, it was probably because she was a mother, her children also mattered to her and she still loved them, in some way, despite Elgar'nan's plan and persuasion then, I guess, but, who knows, really?
It's just a fragment of Mythal, the part of her that's understandably pissed off. But either way, being kind of a prick makes her a benevolent "god" compared to the rest of them
@@damned0wl Yes, being murdered and then literally caged in a prison for a millennia I could understand being a bit angry. Watching the world and being stuck in this in between place can have an affect on ones benevolence. She seems pretty accurate to what I would have expected actually.
Morrigan explained that this fragment of Mythal never grew up with the outside world unlike the fragment that Morrigan carries which spent time with Flemeth became compassionate.
She's pissed for being killed and Solas more or less trapped her in the Crossroad so he wouldn't feel so bad. The Mythal we met here is the same Mythal who coerced Solas into severing the Titans from their dreams, ditched him to join El'garnan as the supreme leaders, and takes no shit from anyone who she deemed disrespectful. Meanwhile, the fragment of Mythal that went to Flemeth had her share of reality checks and get to see how people are doing post collapse of ancient elves, thus becoming wiser and patient. Also, Solas described Mythal with rose tinted glasses. Mythal, like El'garnan, is ambitious and enjoy exerting their power over people, but unlike El'garnan who ruled with an iron fist, she ruled with justice and care.
I've been going nuts trying to get that option. I finished Bellara's story arc but my Rook (Human Rogue) never got it. Does Rook have to be an elf in order to get it?
Yes I've just checked it myself with my Qunari Rook, defeated Anaris and got the Hero of the Veilguard status for Bellara, and yet that branch of the conversation never mentions Anaris sadly
If you pick the right dialogue options you can convince her as soon as you have all statuettes. If you choose diplomacy, she'll fly in as a dragon to clear out the blight from the field and wipe out the armor of the blighted dragon revenant (making that fight a whole lot easier). There are other companion quest options for insta-approval, likely race-locked.
@@ChicagoRatHole i did this quest like literally when it unlocked. So i didnt have any comp storys done. I picked every option available to me amd i had to fight her
@zelha5528 Yeah, unfortunately choosing every option available (in any order) is something to avoid if you want to convince her to help. I stumbled into the right choices in my first playthrough (when the Inquisitor brought me that statuette I had already cleared the crossroads, whoops!) You need to be careful about what you say, some dialogue choices will definitely force you into a fight. You can ask Morrigan for tips on talking to Mythal, the codex entry _Trial of the Gods_ can also shed some light on her character. The dialogue I chose before Anaris are the order you want to start with. Groveling is a no-go, demanding or blaming is also out of the question, avoid bringing up Solas entirely. Reason with her. She ultimately wants to help.
I wish elf Rook could just be a pissed off elf who wants to kill every single one of the evanuris. No talking, no bargaining, just fury and vengeance. A no nonsense god butcher.
You literally can? Like you can just go straight into the fight and there's elf exclusive dialogue option "die false god". I don't know if it automatically starts the fight since I haven't clicked it but I'd imagine it would
Uh, isn't the whole Mythal myth about getting revenge for being WRONGED by the other gods? Shouldn't her main concern be about "PAYBACK" far more than "Hey, just be a cool boss and things are cool" type of encounter? Sorry, but for all the build up over the lore about Mythal's story and background, this feels kind of a "yep, be cool and she willingly submits" sort of thing. There should be SOME "fire" in Mythal's belly, not letting Rook basically "end her existence" off of a HOPE that Rook will be good to others. Because if that is the case, just play Rook as a complete a-hole to everyone, walk up to Mythal and go "Yep, offed the other guy" and get away with it and go right back to being an a-hole with no consequences involved.
This scene can change a lot depending on how far into the game you are. I got to it earlier in my first playthrough so I didn't have the Anaris card in my pocket. In my case, __it was__ about appealing to her desire for vengeance against the other gods. Not only that, I reminded her of the injustice with which she was treated by the other gods and convinced her that my team would deliver her retribution. I think that's fully in line with what you expected should happen. Also editing this comment to add: It is explained to Rook that this is only a portion of Mythal's whole character; this is a much younger version who might've been more impressed by the toppling of Anaris. Though I kind of agree with you in that I liked the way my interaction with her went a bit more than this one.
Truthfully I only posted this scene because someone asked for the full dialogue with this choice and didn't expect folks to find this video. I'm not, like, a "creator" with experience in vague-but-fitting titling. I do apologize for spoiling anything for you.
The fact that it got her to approve and end the conversation early amazes me! It makes sense for her character, but just the fact they added that detail. Lovely!
Yes so good. and it reveals something we didn't know which is good.
My Mourn Watch elf just flat out killed the false god. He was so over the Evanuris. haha
Antivan Crow Elf Rook was all "DIE FALSE GOD" immediately. Felt goooood.
As underwhelmed as I am by her design, since she honestly looks like one of the devs threw her together in 5 minutes in the CC, I do love her voice. Kate Fleetwood was so well-cast, she has the perfect tone for a character like Mythal. If they'd only tried to model her after Kate, she'd be perfect. Also, maybe if they gave us a cutscene with a little more gravitas. I mean, we'd been hearing about Mythal for 15 years, I'd think her first true appearance deserves some fanfare.
Gravitas is a really good word. Flemeth carried gravitas, that of the wizened old Crone. But here we meet a younger Mythal, enraged by betrayal and left in the Fade very much like the Mother and her conqueror Evanuris self must have been the passionate Maiden.
Have to agree on the design failure, she's just looks like a ghost elf but to be perfectly honest I really like the same stuff with Elgarnan's simplified design and the contrast between him and Ghilanain.
really gives me bg3 mystra flashbacks, all the way we hear about this great goddess figure and all we meet is generic glowing female npc, both devs should've made them way bigger and glowier.
Yeah I'm a little bummed about her design, but for how succintly she's shown I can understand it from a cost/development perspective.
Mythal's a bit of a Flemeth case ala Origins in that regard, and the voice casting to boot actually - it's like butter.
It's funny with so much Evanuris content, you'd go Elf.
Then Dwarf fucking swerves out of left field with every. single dialogue.
to bad they didn't get Kate Mulgrew to reprise the role.
Oh it would of been SO GOOD. I miss Kate Mulgrew so much.
Mythal is so sassy, I love the 'You are Rook' just straight up😂
I wonder whether companions quest this time are tied to the bond level or main quests. Because I just got the Anaris quest, long after the Mythal quest.
Nah, you can wait until just before act 3 to meet Mythal. It depends on the statuettes and whether you pace out viewing the regrets.
Omg Mythal’s voice actress is Liandrin from The Wheel of Time???
Okay, I'm doing this next time! Easy fix.
Your rook is lovely!! Do you mind sharing which presets you used?
Presets:
Top: 7 at 37%
Left: 5 at 37%
Right: 9 at 27%
----
forehead
- head width -30%, flatten 35%, width 35%, depth -25%
brow
- spacing -95%, width 15%, height -70%, inner -75%, outer 55%, depth 5%
cheeks
- depth -40%, height 45%. width -15%, gauntness 15%
jaw
- overbite 0, height 25%, width 10%
----
chin
- bump 35%, width -40%, depth 10%
----
nose 1
- depth 15%, height 45%, size 25%
bone
- depth 45%, height -10%, width 30%
bridge
- vert pos -100%, horizontal 0%, width -55%, depth 20%
tip
- up/down -5%, width -15%
nostrils
- size 15%, width -40%, depth 60%
----
mouth
- width -20%, depth 5%, position -20%, size 5%, lip thickness 5%, upper size 10%, lower size 10%, corner position -15%
----
ear shape 2 (these will vary depending on your hairstyle, i just hate when hair clips through ears lol)
- size -100%, earlobe 30%, depth -100%, rotation -100%, height 70%, position 60%
Also, thank you! I'm unbearably proud of her. Hopefully that helps, let me know if you have any more questions about her sliders. :')
SPOILERS……..
It seems you can only mention Anaris if you’re an elf. I did this just before I went to final quest, and instead of this, my character mentioned Neve and dock town instead. I was a human mage Antivan crow.
Oh neat! I will have to wait to speak to her once I've defeated Anaris on my next playthrough.
My first playthrough, playing Nightmare mode, brute forcing my way through over leveled bosses: 'O'
I never got this option. Mine was how Neve is the protector of Dock Town. I was a bit surprised since I too defeated Anaris.
Interesting. Someone else mentioned not having the option as well. What race and faction did you choose, out of curiosity? Who did you bring with?
I had Neve and Bellara as a human. I didn't get the Anaris option after I killed him but I got "Neve protects Dock Town." Maybe it's race dependent?
@@ChicagoRatHole I was a human Grey Warden. I had Harding and Bellara with me at the time.
this was helpful to know. thanks for sharing.
Sitting at 270 hours, on my 4th playthrough. I don't give a crap about the people poopooing all over this. They want to squeeze the fun out of everything, and its apparent by their need to judge those who are playing it. I purposely didn't watch teasers or trailers, I didn't watch any of the THOUSANDS of videos on what they suspect will happen, as usual, people are disappointed. They do it to themselves. Bioware has never made a perfect game, there have always been issues and if you say that isn't true then you're looking at it through rose colored glasses. I still enjoy all of the games in Dragon Age, for different reasons. I genuinely enjoy Veilguard. Thanks for sharing this!
It's just a bunch of people who have fallen out of love with their hobby and instead of moving on they turn their dissatisfaction with gaming on the games themselves. In his recent video "Stellar Blade: The Fake Outrage," the RUclipsr Shaun called them "outrage tourists," which I feel is an appropriate term to use. Their arguments as to why games are bad are always the same too:
"Games are too woke. Women have gotten into making games. There are too many black people making games now. Corporations are subject to too many laws pertaining to their environmental impact. I don't have to come to terms with the changes in myself, as long as I can look at the superficial changes within the video game industry and blame everything I don't like about games on them."
The fact is that Dragon Age: The Veilguard is a perfectly good game. IGN gave it a 9/10, but given their 6-10 rating scale it's probably around 8/10 in most other contexts. It has a great story, its combat is deep enough to be entertaining for a couple hundred hours and it looks and sounds stellar. The level design is out of this world, with a metric ton to explore in every level and that exploration always being rewarded. Also, one thing that really stands out is how the companions play into each other and the main story. They aren't just parallel to the main story, they are all important characters in the context of the story.
The worst part is when those outrage tourists try to make actual criticisms about the game. They think video game journalism is bad, but meanwhile these men (and it's almost always men) will use buzzwords and expend every logical fallacy under the sun in an attempt to have any substance to any of their arguments. They say the writing is bad and point of two minute compilations of awkward line deliveries as their evidence.
There are legitimate criticisms to make about the game. Some of the lines are really awkward, especially since they try to have some of the lines account for any of the different tonal choices you can make, so they always feel a bit out of place. The choices in the game are less about moving the story in different directions and more about reflecting your values as a person, which isn't what some people were prepared for. The early game is really slow and doesn't open up until about hour 4-6, depending on the person. Also, the difficulty of the game never gets to a point where preparing is worth it. Every class has a couple of builds that can just steamroll through Nightmare difficulty without ever worrying about enchanting your gear or preparing your companions.
So glad I'm finding comments like yours, felt very confused to find all the garbage spewing "reviews" shoved into my face by the algorithm, when all I was seeing was a polished, well put together, rough around the edges, but with a spectacular core game. We must speak up my brothers, for Thedas!!!
@@SunniestAutumn I will admit that I was disappointed with Taash's storyline. It has nothing to do with an issue with gender, but more that they were boiled down to just that. They could have been so much more, IMO. Also, it is difficult to believe that Taash spent any amount of time around Isabella and didn't have these sort of revelations sooner.
I genuinely love Bioware games. I have thousands of hours spread across PC and console. I own them many times over and they are beloved by me. There are a large swathe of complainers that I don't think even intended to play the game to begin with. On the internet these days, it is so common to shitpost. Whether having a bad day and wanting to share that negativity, or just enjoying being a dick. It is really annoying. I largely avoid "fan" content because of this. The comments are rife with these asshats.
Thanks for your response and the information.
type shit. going on 100 hours now.
Same Here, Its been a long time since I been invested in a Bioware game cause I find Inquisition Boring especially its companion, Origen and 2 were peak DA for me. But so far , Veilgard has been excelent, love the combat even if it's generic (love perfect block with my sheild) and the art style is great and beautiful. Since day 1 I didn't listen or waist my time seeing vida on people who have 💩 to say without a real freaking reason that doesn't involve "oh its a woke game duh"
When I talked to her, I appealed to her on the note of family and loved ones, or something, as a mother, Mythal was swayed as easily and when you look that up as I have, it makes sense, most of the Enavuris she rebelled against, thanks to Solas then, were her sons and daughters, Anduril, her daughter, according to what Solas told Rook in the Fade then, Mythal had Ghilan'nain serve her too, perhaps, for us all to consider this and why, Mythal might have done so, to keep her former husband's sister in check, I mean, in her position at the time, could any of us blame her, say, if you had a member of family like Ghilan'nain? Smart of Mythal, I suppose, anyway, she willingly gave up her essence on my first playthrough, or was it a second at the time? Still, it was probably because she was a mother, her children also mattered to her and she still loved them, in some way, despite Elgar'nan's plan and persuasion then, I guess, but, who knows, really?
I always thought Myhal was more of a benevolent “god” but she’s kind of a prick.
Benevolent and jackass are not necessarily mutually exclusive.
It's just a fragment of Mythal, the part of her that's understandably pissed off. But either way, being kind of a prick makes her a benevolent "god" compared to the rest of them
@@damned0wl Yes, being murdered and then literally caged in a prison for a millennia I could understand being a bit angry. Watching the world and being stuck in this in between place can have an affect on ones benevolence. She seems pretty accurate to what I would have expected actually.
Morrigan explained that this fragment of Mythal never grew up with the outside world unlike the fragment that Morrigan carries which spent time with Flemeth became compassionate.
She's pissed for being killed and Solas more or less trapped her in the Crossroad so he wouldn't feel so bad. The Mythal we met here is the same Mythal who coerced Solas into severing the Titans from their dreams, ditched him to join El'garnan as the supreme leaders, and takes no shit from anyone who she deemed disrespectful. Meanwhile, the fragment of Mythal that went to Flemeth had her share of reality checks and get to see how people are doing post collapse of ancient elves, thus becoming wiser and patient.
Also, Solas described Mythal with rose tinted glasses. Mythal, like El'garnan, is ambitious and enjoy exerting their power over people, but unlike El'garnan who ruled with an iron fist, she ruled with justice and care.
Thank you
I've been going nuts trying to get that option. I finished Bellara's story arc but my Rook (Human Rogue) never got it. Does Rook have to be an elf in order to get it?
just try doing side quests etc and return often to lighthouse to trigger it, i doubt its elven only
I don't think so, but I can check when I do my next run.
Actually, I wonder if Bellara has to be in your party to use it.
Yes I've just checked it myself with my Qunari Rook, defeated Anaris and got the Hero of the Veilguard status for Bellara, and yet that branch of the conversation never mentions Anaris sadly
See i did this really early, like lvl 28, so i couldnt convince her >.>
You can convince her at any level, you don't need to kill Anaris first. It's just a dialogue check
If you pick the right dialogue options you can convince her as soon as you have all statuettes.
If you choose diplomacy, she'll fly in as a dragon to clear out the blight from the field and wipe out the armor of the blighted dragon revenant (making that fight a whole lot easier).
There are other companion quest options for insta-approval, likely race-locked.
@@ChicagoRatHole i did this quest like literally when it unlocked. So i didnt have any comp storys done. I picked every option available to me amd i had to fight her
@zelha5528 Yeah, unfortunately choosing every option available (in any order) is something to avoid if you want to convince her to help. I stumbled into the right choices in my first playthrough (when the Inquisitor brought me that statuette I had already cleared the crossroads, whoops!)
You need to be careful about what you say, some dialogue choices will definitely force you into a fight. You can ask Morrigan for tips on talking to Mythal, the codex entry _Trial of the Gods_ can also shed some light on her character.
The dialogue I chose before Anaris are the order you want to start with. Groveling is a no-go, demanding or blaming is also out of the question, avoid bringing up Solas entirely. Reason with her. She ultimately wants to help.
@@ChicagoRatHoleshe helped me fight one of the dragons in the crossroads 🙊
ok do you have to fully do the belara quest or is it enough to get the armor.
I wish elf Rook could just be a pissed off elf who wants to kill every single one of the evanuris. No talking, no bargaining, just fury and vengeance. A no nonsense god butcher.
Столько времени в прошлых частях мы имели возможность бороться с Флемет. Мы можем сделать одолжение и в этой части не пытаться отомстить ей
Why?
@@moonshonemeadow Because this is an RPG and RPG should give the player options on how they want to play their character. Which DATV doesnt.
@@Oozaru85you can kill mythal 🤷 or not. It's literally the choice given to you
You literally can? Like you can just go straight into the fight and there's elf exclusive dialogue option "die false god". I don't know if it automatically starts the fight since I haven't clicked it but I'd imagine it would
Is that hair modded? Idont think i saw it in CC
Nope! i believe it's hairstyle 80.
Uh, isn't the whole Mythal myth about getting revenge for being WRONGED by the other gods? Shouldn't her main concern be about "PAYBACK" far more than "Hey, just be a cool boss and things are cool" type of encounter?
Sorry, but for all the build up over the lore about Mythal's story and background, this feels kind of a "yep, be cool and she willingly submits" sort of thing. There should be SOME "fire" in Mythal's belly, not letting Rook basically "end her existence" off of a HOPE that Rook will be good to others. Because if that is the case, just play Rook as a complete a-hole to everyone, walk up to Mythal and go "Yep, offed the other guy" and get away with it and go right back to being an a-hole with no consequences involved.
This scene can change a lot depending on how far into the game you are. I got to it earlier in my first playthrough so I didn't have the Anaris card in my pocket. In my case, __it was__ about appealing to her desire for vengeance against the other gods. Not only that, I reminded her of the injustice with which she was treated by the other gods and convinced her that my team would deliver her retribution. I think that's fully in line with what you expected should happen.
Also editing this comment to add: It is explained to Rook that this is only a portion of Mythal's whole character; this is a much younger version who might've been more impressed by the toppling of Anaris. Though I kind of agree with you in that I liked the way my interaction with her went a bit more than this one.
Why would you put a double spoiler in your video title? Especially this soon after launch. Shane :(
its been over a month dawg
Mate. It's almost two months. You should know that by this time everything veilguard related is spoiler.
Truthfully I only posted this scene because someone asked for the full dialogue with this choice and didn't expect folks to find this video. I'm not, like, a "creator" with experience in vague-but-fitting titling. I do apologize for spoiling anything for you.
Tbh at least the writing isn't as bad as modern Ubisoft titles