In this version of donkey Kong, Mario tries to rescue lisa Simpson from a big gingerbread Man while he avoids cookies and smashes magic lamps with a crucifix
Connor Mason That sound along with the PAC-Man sound effects for the Atari 2600 were used in in tv shows from the 90's. Whenever there was an episode were kids were playing video games you would here that sound or the Pac-Man sound from the Atari 2600.
I love how Donkey Kong looks like a gingerbread man, Mario looks like a Christmas cookie with a skull attached to it, and Pauline just looks like a banana in a dress.
In fact in a show called wife swap in the first episode (not the old one the new one) a kid was playing halo 5 (tv was blurred but I knew what game it was) and they mute the video of the game play and replace it sounds with the Atari donkey Kong sound
My earliest memories. A very cold Winter in Minnesota. 1982. Playing this game in the basement next to our wood burning stove. Thinking the barrels looked like Honey Comb cereal.
You ate honey comb to survive?, you poor poor kid. (said like xavier in days of future past). :P See past your honeycomb, and to the lucky charms. I DON'T WANT YER PHURTURE! :p
@@Alpha-Trion7 Oh, way to sell it to the cheap seats, you've just ruined his comment with stupid tongue faces and insults! Or is it one of them little "jokes"?
Mario jumped over the enemy and landed on top of it, touching it with his feet rather than with the hammer. Seems like in this version, the hammer doesn't make Mario invincible, but rather just makes it so that he's swinging a Weapon of Ultimate Destruction(tm) in front of him that instantly kills anything it touches. But if it doesn't touch the enemy until after the enemy's touched him, it won't do him much good.
Wyrdwad is correct. The hammer does **not** make Mario invincible. The hammer still has to make contact with the enemy, before the enemy contacts Mario. In this instance, Mario was running towards the enemy while it approached and gave the enemy time to contact Mario right while the hammer was on its upstroke. The way to avoid this, is while Mario is swinging the hammer, go close to an enemy, stop running, and allow the enemy to approach the hammer and kill itself.
Played this endlessly as a kid, now the cartridge is framed and hanging on my wall. Oh the days of taking an 8 bit arcade game and downscaling it to 4 bits for a home console.
Vulgarr the Viking The Atari 2600 was an 8-bit system-its graphics just looked very primitive because it used the custom-made (cheaper) MOS Technology 6507 processor, which was a stripped-down version of the 6502. When porting an arcade game to work within the capabilities of a home console, sacrifices almost always had to be made. On top of that, Coleco purposely tanked this port to make the version on their own console look better.
Jimbo Bimbo Yes, that is quite astonishing. I wish the 2600’s “Supercharger” accessory had gained more of a following, though-it contained 6,272 bytes of RAM (49 times as much as the console itself), making much more complex games possible (which were loaded from an audio cassette.)
I remember playing this as a child - my sister & I had the same issue w/ the Atari 2600 version. Mario's nose was so damn big, the barrels would land on it which would kill Mario XD
Yes! 1982! I remember. Great graphics and gameplay for an Atari 2600 game (we just called the system the Atari in those days - nobody called it the 2600 - that was years later).
I remember in the late 1990s and early 2000s my cousins had a 2600, it was the first one I had ever seen. I saw they had Donkey Kong and I was like, “WTF, they had a Donkey Kong game for Atari? Then I put it in and my confusion intensified when I realized I was playing as Mario.” Later, I started collecting for the system and realized there was a licensed Mario Brother’s game for Atari. I play it with a Genesis controller.
This is one of my favourite games for the Atari 2600 that I have my favourite ones are that I have are pitfall, journey escape,donkey Kong but there’s one I don’t have but it’s a good game that I’ve seen and it’s pitfall 2
On the Pegs level, I loved it when I or my friends would strand a Foxfire on a SHORT portion of the beams, so that it could only go back and forth in that small side area!
I played this in a real Heavy Sixer 2600 once. No, this port of the original Donkey Kong isn't the best, but for being in a 1970s console, it's not bad. I do love the arcade.
This is the song that never ends... Yes it goes on and on my friends.. some people started singing it not knowing what it was... And it'll keep on going on forever just because... This is the song that never ends........,....................
God lee is this one of the most sampled video games in the history of video game sounds, like how the Amen Break originated from the Winstons' "Amen, Brother" and the "Ahhh" and "Fresh" samples originated from Beside's French version of Fab 5 Freddy's "Change The Beat."
Take like, Fairly Oddparents' "Power Mad" episode for example. Whenever Timmy touches a Wanda or Cosmo coin in the game he was trying to get his friends out of, the sound when Mario jumps over a barrel from this particular port of the game plays.
I heard these sound effects in the spongebob episode Atlantis squarepantis in the scene where sandy enters that video game to save spongebob Patrick and squidward
Only 2 boards are in this one. They are ramps and rivets. I seem to find that pretty perfect. It is better than wasting time on the conveyors and elevators.
Strangely enough, this game has all the resources you need to make a special mix of One-Winged Angel. Also, nothing's stopping me from referring to this version as "Jabba the Hutt with Legs throws Pizzas at a Purple Guy".
I used to have this game for my Atari.I thought it was hard.I was mad that it only had two screens.Coleco had some good looking games for the Atari,but they were very limited on gameplay.Activision were good at making games.
To all those who were hyped for Pac-Man and Donkey Kong on the 2600 back then only to now see Pac-Man 8K, 4K, Donkey Kong VCS, Galagon, Mappy, Draconian, and Princess Rescue, among probably several other Namco and Nintendo fan ports to be made in the future... *I’m very sorry that your childhood was ruined.* :(
Even though making games for the Atari was a lot harder back in the day compared to now. Aside from using the 8K cart and abandoning the two-player mode, I don't see how you can make the Atari Pac-Man any better (Ms. Pac-Man and especially Jr. Pac-Man are big improvements though).
You can't compare this to the likes of Galagon and Mappy. They have an ARM processor in the cart that does most of the heavy lifting. Modern developers have 45 years of accumulated knowledge to draw on, and iteration times in milliseconds rather than 15 minutes. Make no mistake, you had to be a genius to create even the 'disappointing' ports of DK or Pacman, on 1977 consumer hardware trying to emulate cutting edge 80s arcade machines.
Replies to your comments: Peach wasn't even IN Donkey Kong, her name is Pauline. And on the second level, they're not barrels, they're fireballs. Which they look even LESS like.
In this version of donkey Kong, Mario tries to rescue lisa Simpson from a big gingerbread Man while he avoids cookies and smashes magic lamps with a crucifix
Mario is basically a cave man
Kangaroo Fam grand dad
And Mario wears pajamas while doing it.
😂
LMAO!
The sound that the game makes when mario jumps over a barrel is the most overused sound ever.
Connor Mason true
Connor Mason That sound along with the PAC-Man sound effects for the Atari 2600 were used in in tv shows from the 90's. Whenever there was an episode were kids were playing video games you would here that sound or the Pac-Man sound from the Atari 2600.
You're right. I remember hearing that in an episode of Power Rangers Zeo.
@@Theshark15z *_*HEAR_* !!!
True
So pretty much every stock video game sound effect came from this game?
This one and Pac-Man on ATARI 2600.
Especially toy story the musical and tv commercials all over the world
edgelordslader yup little bill had it I remember these sound effects XD
all of the sounds are reused in cartoons
Like that one adventure time episode where Finn and Jake went fat
I love how Donkey Kong looks like a gingerbread man, Mario looks like a Christmas cookie with a skull attached to it, and Pauline just looks like a banana in a dress.
Nathan Darrow and the hammer looks like a pencil with a brick taped to it
@@dedede5586 and barrels look like cookies
The fireballs looked like chickens
@@TXD1230 Atari 2600 is 1977.
Pauline looks more like Lisa Simpson lol
Every teen boy in a ‘90s TV show was playing this particular game for some reason
This game is basically the "Willhem Scream" of "Cartoon Character Playing a Videogame" sound effects
So THAT'S where all those sounds come from.
so THIS is where all those generic video game sounds you hear in other tv shows are from!!!
knuclear2010 yeah, these sounds were used in many atari games, its like the half life sounds in source games, they're everywhere.
@star *_*childhood_*
In fact in a show called wife swap in the first episode (not the old one the new one) a kid was playing halo 5 (tv was blurred but I knew what game it was) and they mute the video of the game play and replace it sounds with the Atari donkey Kong sound
Tom&Jerry
Battle for Bikini Bottom skee ball machine
My earliest memories. A very cold Winter in Minnesota. 1982. Playing this game in the basement next to our wood burning stove. Thinking the barrels looked like Honey Comb cereal.
You ate honey comb to survive?, you poor poor kid. (said like xavier in days of future past). :P See past your honeycomb, and to the lucky charms. I DON'T WANT YER PHURTURE! :p
@@Alpha-Trion7 Way to ruin that guy's beautiful comment
@@Alpha-Trion7 Oh, way to sell it to the cheap seats, you've just ruined his comment with stupid tongue faces and insults! Or is it one of them little "jokes"?
All of these people saying that the barrels look like cookies and DK looks like a gingerbread man is making me hungry.
The only sounds video games can ever make according to TV writers. Don't forget FRANTICALLY PRESSING ALL THE BUTTONS AT ALL TIMES
Well there's only one so that shouldn't be to hard 😆
its almost like microphones that always have to feedback once you dare to get close to them 😀
Not only from this Game but also Pacman
Even though it's got only two stages, it's still better than the Intellivision version.
Coleco Vision had the rights and instead of making it exclusive, put out crap versions on the competition lol
Well, this one at least plays well.
That is true. Intellivision looks even worse.
No it isn’t
@@borisdisko4322I would say that is a too long lived myth. They wanted to sell on all systems
The birthplace of the generic video game sounds you hear on TV all the time.
Mario gets hammer.
Mario faces enemy with hammer.
Game decides that Mario dies anyway.
Oh, Atari 2600 and your cheating ways.
It looks more like he's smoking a pipe that swinging a hammer.
Mario jumped over the enemy and landed on top of it, touching it with his feet rather than with the hammer. Seems like in this version, the hammer doesn't make Mario invincible, but rather just makes it so that he's swinging a Weapon of Ultimate Destruction(tm) in front of him that instantly kills anything it touches. But if it doesn't touch the enemy until after the enemy's touched him, it won't do him much good.
@finklephonia Woah! You weren't kidding. I was blown away by that. Man, the 2600 had so much potential.
Wyrdwad is correct.
The hammer does **not** make Mario invincible.
The hammer still has to make contact with the enemy, before the enemy contacts Mario.
In this instance, Mario was running towards the enemy while it approached and gave the enemy time to contact Mario right while the hammer was on its upstroke.
The way to avoid this, is while Mario is swinging the hammer, go close to an enemy, stop running, and allow the enemy to approach the hammer and kill itself.
Mario is avoiding Magic Genie Lamps
Most iconic video noises ever
The death music gets me every time, LOL!
I had this game for my atari 2600 when it was first released. I'm STILL disappointed...
The barrels look like cookies.
You know your stuff right on man!😁😁😁😁😁
Those barrels look more like cookies 2 me...
Donkey Kong looks like a gingerbread man lol
MARIO VS THE KITCHEN
+solidgamer loke more like poop man
+solidgamer I used to think they looked like Honeycomb cereal.
dk look like a giant poop
+solidgamer I was gonna say that Donkey Kong looks like a gingerbread man, but that's a funny comment.
Played this endlessly as a kid, now the cartridge is framed and hanging on my wall. Oh the days of taking an 8 bit arcade game and downscaling it to 4 bits for a home console.
Vulgarr the Viking The Atari 2600 was an 8-bit system-its graphics just looked very primitive because it used the custom-made (cheaper) MOS Technology 6507 processor, which was a stripped-down version of the 6502.
When porting an arcade game to work within the capabilities of a home console, sacrifices almost always had to be made. On top of that, Coleco purposely tanked this port to make the version on their own console look better.
Jimbo Bimbo Yes, that is quite astonishing. I wish the 2600’s “Supercharger” accessory had gained more of a following, though-it contained 6,272 bytes of RAM (49 times as much as the console itself), making much more complex games possible (which were loaded from an audio cassette.)
Atari was 8 bits. It uses the same CPU as the Nintendo Entertainment System, the MOS 6502.
@@waynesthename5453 An older cheaper version.
nothing like being in the arcades back in the day with all those different electronic sounds
I remember playing this as a child - my sister & I had the same issue w/ the Atari 2600 version. Mario's nose was so damn big, the barrels would land on it which would kill Mario XD
Mario's nose looks like Humpty Hump
For the first time i hearing about SFX, never knew this was successfully used from Donkey Kong game.
back in the day you needed muuuch imagination to recognize 2600 graphics as `inspired` by the arcade originals
Ohhh so this is where all those video game sound effects from tv came from?
Donkey Kong looks like a Gingerbread man
I can't believe I enjoyed playing this on Atari 2600 way back in the day?
My dad had this game as a kid.
I loved seeing this. I always thought that DK was the Gingerbread man . there wasn't much to the game. Made you Appreciate the Arcade version.
TV Tropes brought me here.
This is a good game. I've been playing it for a couple of hours a night for the last month and love it
The jumping sounds inspired movies and TV to use this sound.
So, these are the generic video game sounds you hear on TV.
Yep. Seems Gaming is still stuck in the 80's in TV Land! :(
@@rubberballoonlover5471 That's actually a good thing because today's video games are stupid and lame. The 80s was the best era for video games.
@@dylanscott894 Not all of today's games are bad. Just look at Breath Of The Wild for example.
@@rubberballoonlover5471 That's not exactly a new game since it's part of the Legend of Zelda, a game franchise that started back in the 80s.
@@dylanscott894 I see your point. :(
So yeah in case you were wondering were those generic game sounds came from, they came for the Atari 2600 version of Donkey Kong
As far as the 2600 goes, this was a pretty good version of the game.
Yes! 1982! I remember. Great graphics and gameplay for an Atari 2600 game (we just called the system the Atari in those days - nobody called it the 2600 - that was years later).
Donkey kong in atari 2600 look like monster gingerbread
I remember in the late 1990s and early 2000s my cousins had a 2600, it was the first one I had ever seen. I saw they had Donkey Kong and I was like, “WTF, they had a Donkey Kong game for Atari? Then I put it in and my confusion intensified when I realized I was playing as Mario.”
Later, I started collecting for the system and realized there was a licensed Mario Brother’s game for Atari. I play it with a Genesis controller.
what's up with donkey kong, he looks like a gingerbread man, and sir is dressing his pajamas and avoiding those cookies
Pauline with Undertale colors...
This is one of my favourite games for the Atari 2600 that I have my favourite ones are that I have are pitfall, journey escape,donkey Kong but there’s one I don’t have but it’s a good game that I’ve seen and it’s pitfall 2
My dad is 50....he played this as a kid....wow I'm a baby
I remember hearing this sound effects my cousin room. I didn’t know what game were playing
On the Pegs level, I loved it when I or my friends would strand a Foxfire on a SHORT portion of the beams, so that it could only go back and forth in that small side area!
A are the old days of the Atari 2600
The man behind the barrels
throoooooooooowwwwwwwwback. I used to play this as a kid. We thought 2600 was the best ever,lol
2600 Pac-man is another source of stock video game cartoon sounds.
I played this in a real Heavy Sixer 2600 once. No, this port of the original Donkey Kong isn't the best, but for being in a 1970s console, it's not bad. I do love the arcade.
I started playing video games when I was 5, this was one of the first games I played along with Pac Man, my mom bought the Atari game console 7800.:)
The 7800 was the shit! Actually had Donkey Kong designed for that system.
This has only 1 level less than the NES version.
We used to joke that Mario was jumping over Honeycomb cereal, not barrels!
I used to have this game and the Atari 7800, I used to get such a high score in this game I haven't played this one in years.
my mom used to play this when an atari came and bout donkey kong
A true work of art
This is the song that never ends... Yes it goes on and on my friends.. some people started singing it not knowing what it was... And it'll keep on going on forever just because... This is the song that never ends........,....................
Always called this version mudman
God lee is this one of the most sampled video games in the history of video game sounds, like how the Amen Break originated from the Winstons' "Amen, Brother" and the "Ahhh" and "Fresh" samples originated from Beside's French version of Fab 5 Freddy's "Change The Beat."
Take like, Fairly Oddparents' "Power Mad" episode for example. Whenever Timmy touches a Wanda or Cosmo coin in the game he was trying to get his friends out of, the sound when Mario jumps over a barrel from this particular port of the game plays.
So the game is about a guy in red pajamas jumping over cookies to save a woman from a mud monster?
Juuuust like Donkey Kong!
I heard these sound effects in the spongebob episode Atlantis squarepantis in the scene where sandy enters that video game to save spongebob Patrick and squidward
Space bar to start and to jump, arrow keys to move up, down, left, and right.
Donkey Kong does a good impersonation of Zippy from “Rainbow”.
Everyone talks about how Donkey Kong looks like the Gingerbread Man, the barrels look like cookies, and that the fireballs look like chickens.
WOOOW SO THIS IS THE ORIGINAL SOUNDS OF VIDEO GAMES ON CARTOONS AND SOMETIMESMOVIES
I begged my grandmother to get me this game on my birthday and I was soooo fu**ing disappointed when I played it...what a let down.
I like the way Mario holds the hammer with his teeth
Only 2 boards are in this one. They are ramps and rivets. I seem to find that pretty perfect. It is better than wasting time on the conveyors and elevators.
Colecovision was THE system back then, best arcade ports, til NES came out.
Strangely enough, this game has all the resources you need to make a special mix of One-Winged Angel.
Also, nothing's stopping me from referring to this version as "Jabba the Hutt with Legs throws Pizzas at a Purple Guy".
In this version donkey Kong looks like he came out of a five nights at Freddy’s mini-game
Bruh... you do realize those dumb fnaf mini games are BASED on Atari 2600 games right???
His pfp explains it all.
I mean fnaf mini games graphics look exactly like 2600's.
A 1982 arcade anywhere should have this.👍❤️🤠🧐
What my parents think when Im playing video games in 2022:
I used to have this game for my Atari.I thought it was hard.I was mad that it only had two screens.Coleco had some good looking games for the Atari,but they were very limited on gameplay.Activision were good at making games.
This game was awesome on Colecovision though.
Wow ! Nice graphics !
Ha! Donkey Kong’s little shimmy when Mario climbs a ladder.
My respect for the nintendo version just skyrocketed.
This version of the game is literally the definition of, "just because you think you can doesn't mean you should."
Good question. I was wondering the same thing.
If donkey Kong has the FNaF 2 death minigame graphics...
I remember the death sound, not because of this game because of this hand held jet fighter game I had as a kid, Excalibur Flight Simulator.
0:45 is the sound effect where it was used at the very end of G4 after a guy shouted...
“I’M AT COMIC-CON!!!!!!”
Marking the end of an era.
@@KareemHillJr It came back, and then, it died again. As Frosk would say, “If you don’t like it, don’t watch it, PEACE!”
I always thought those barrels looked like cookies.
Looks like a gingerbread man throwing chocolate chip cookies.
Cookie jump! Staring....jump guy.
No points for jumping over barrels?
To all those who were hyped for Pac-Man and Donkey Kong on the 2600 back then only to now see Pac-Man 8K, 4K, Donkey Kong VCS, Galagon, Mappy, Draconian, and Princess Rescue, among probably several other Namco and Nintendo fan ports to be made in the future... *I’m very sorry that your childhood was ruined.* :(
Even though making games for the Atari was a lot harder back in the day compared to now.
Aside from using the 8K cart and abandoning the two-player mode, I don't see how you can make the Atari Pac-Man any better (Ms. Pac-Man and especially Jr. Pac-Man are big improvements though).
You can't compare this to the likes of Galagon and Mappy. They have an ARM processor in the cart that does most of the heavy lifting. Modern developers have 45 years of accumulated knowledge to draw on, and iteration times in milliseconds rather than 15 minutes. Make no mistake, you had to be a genius to create even the 'disappointing' ports of DK or Pacman, on 1977 consumer hardware trying to emulate cutting edge 80s arcade machines.
Ah yes i remember donkey Kong looking like chewbacca and mario wearing a onesie with boots and Pauline is a scare crow
Pauline looks like CJ from Regular Show and the fire creatures look like either ghosts, spirits, or snakes.
donkey kong lookin' like clayface
Best Donkey Kong design😂
Perfect port
Mario must defeat a Gingerbread man who throws cookies to save a woman covered in custard.
I'm hungry.
Everyone in every cartoon plays this
Everyone in every cartoon plays donkey Kong for the Atari 2600???
Replies to your comments:
Peach wasn't even IN Donkey Kong, her name is Pauline. And on the second level, they're not barrels, they're fireballs. Which they look even LESS like.
Do -la-da-doo-doo! 🤣. My favorite game
two levels... damn
Donley Kong, what did they do to you!?
Gamings equivalent of a stock image.
I remember being so disappointed when I played this game for the first time after I saved my own $$ to buy it..