Your first lesson on making game VFX.

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  • Опубликовано: 17 янв 2025

Комментарии • 27

  • @LiMaking
    @LiMaking Год назад +2

    This is really good. I've watched several of Unreal Engines own stuff on Niagara, but it get's almost too technical without showing the actual process. I KNOW this is technical haha, but some things doesn't need to be explained in a complicated way. You're explaining it very well to me. gave you a sub

    • @geodraws
      @geodraws  Год назад

      Thank you! The official UE content examples are very useful too tho if you're better learning with examples!

  • @Test-n7y2l
    @Test-n7y2l Год назад +1

    Looking forward to the series.

    • @geodraws
      @geodraws  Год назад +1

      Gonna take a while tho, will take a vacay in Europe for two weeks. So stay tuned!!!

  • @SuperMedman1
    @SuperMedman1 Год назад

    Thank you for explaining the concept for niagara! It helps greatly to take the big picture view before diving into the details.

  • @Alander787
    @Alander787 Год назад

    The waterfall series is gonna be a banger! Looking forward to it.

    • @geodraws
      @geodraws  Год назад +1

      Thanks man! Just finished a Europe trip so I'm still jet lagged and slow on tasks, but I'll try to push it asap, stay tuned!!

  • @hotsauce7124
    @hotsauce7124 9 месяцев назад

    Thank you, I looking to learn how to make VFX for my short films.

  • @TheFlyingEpergne
    @TheFlyingEpergne Год назад +1

    i love this guy

    • @geodraws
      @geodraws  Год назад +1

      Love you more haha! Thanks for the support 🙌

  • @l.Noxy.l
    @l.Noxy.l 11 месяцев назад

    Hi ! Beginner in VFX here :p
    Thank you so much for all of your videos, it's very instructive ./
    I was wondering, what is the node's name for your "Sphere Mask" at 6:30 ?

    • @geodraws
      @geodraws  11 месяцев назад

      Should be Sphere mask lol. It’s a built-in mask so you should be able to find it

  • @edioliveira_
    @edioliveira_ Год назад

    You are my hero ❤

  • @hotsauce7124
    @hotsauce7124 9 месяцев назад

    May I ask a student type question, I'm trying to cobble together an idea. Is there a way to mix an Albedo flipbook texture with a different Alpha flipbook texture in a material? Then, run a random SubUV animation in Niagara? For a simple example: My "albedo flipbook" texture is a 2x2 made of a Square, Circle, Box and Triangle. My "alpha flipbook" texture is a 2x2 made of the number 1, 2, 3, 4. When the material is plugged into Niaragra, and the Sub UV animation is set to random, will the Albedo texture and Alpha texture randomly cut out each other and plays as a flipbook animation? I cannot get this idea to work?

  • @TheReaper-xl7qp
    @TheReaper-xl7qp Год назад

    YES! YES! YEEEEEEEEEESSS! thanks man, really needed a VFX series, now I'm gonna rip off valorant (jking)

    • @geodraws
      @geodraws  Год назад

      LET'S GOOOOO 😂 lol

  • @espiritogeek
    @espiritogeek Год назад

    your teaching is great! keep it up!!
    sugestion: lose the background music so it doesnt weird out the audio when watched in other video velocities :)
    wish you sucess!

    • @geodraws
      @geodraws  Год назад

      Thanks, I'll tune down the music a bit next time!

  • @VyLoneReaz
    @VyLoneReaz Год назад +1

    keep it up!

  • @CRT-Surify
    @CRT-Surify Год назад

    do you have any idea how to use pointclouds with Niagara?

    • @geodraws
      @geodraws  Год назад

      No experience with that, sorry

  • @bekabaratashvili3178
    @bekabaratashvili3178 Год назад

    Super 😇😇😇

  • @Neyavva
    @Neyavva 10 месяцев назад

    Help me can we get a job with great naigara knowledge

    • @geodraws
      @geodraws  10 месяцев назад +1

      Absolutely.

    • @Neyavva
      @Neyavva 10 месяцев назад

      @@geodraws wow thank you soo much I was really don't know how to seek help thank u soo much