> By now I assume that you know the rules and so do I Sure we do: a full commitment. Never give any units up, never let any allies down, never run around and desert them
@@SephirothRyu You can easily do it yourself. Find noob - > Kill detection - >banshees/dts - > gg. You could also just cheese with cannons or fast battlecruiser
"The objective of ________ is super unique. There are x _______ scattered around the map that need to be destroyed. Each is guarded by a progressively stronger force of enemies." Took me way to long to pick up on this
"Alarak has a tendency to charge into the middle of enemy forces and get himself killed, I had to trap him inside a box in order to protect him from himself" LOL!! Sounds like Alarak all right xD
"Oh, look at you, the kind and nurturing Hierarch of the Daelaam caring for your beloved Tal'darim warlord, oh Artanis you shouldn't have!" "You really shouldn't have. I DEMAND TO BE RELEASED FROM THIS CAGE AT ONCE!"
I didnt realize it until the host, but tbh hes not wrong, while LOTV was the end to the saga, wol was just like the beginning and unbeatable, while HOTS had unique units and a powerful hero with amazing missions
@@maniacalcoast2742 HOTS was the worst of the three easily. It tried too hard to play like a moba hybrid by forcing Kerrigan's OP hero unit abilities in every mission and the Zerus missions in general. Its story was also absurd and some of the most awful writing I've ever seen from Blizzard.
Marine: I knew that the Protoss are an elite army, but didn't knew that they can stop a worlds ending treat without losing a single soldier. It is ridiculous! Second marine who have been alive during the Rainer's Raiders and Kerrigan's swarm campaigns: Yes what we have here is an unique situation.
I knew that the Protoss were an elite army, but I didn't know that they can stop a world-ending threat without losing a single soldier! It's ridiculous!
Artanis: Friend Raynor, I appreciate that you want to keep me safe, but is trapping me in this box necessary? Jim Raynor: Trust me Artanis, it is better this way
@@fulldisclosureiamamonster2786 Then there's Mohandar (the Void Ray hero in the alternate timeline) that didn't even make it to LotV because they killed him off in the novel.
The objective of [Map.name] is super unique. There are [number] [control_point.name] around the map that need to be [control_point.control_method]. Each is guarded by a progressively stronger force of enemies.
Alarak: *is trapped in box* Artanis: haha so much for the highlord Also Artanis: *is trapped in box* .... Alarak: *while still in box* so much for the hierarch Both: *angry and sad box noises*
Its definitly something I noticed and was a fan of. All the campaign missions felt well crafted and, like he said, a lot of them either had hard timers or soft timers(like the unlocking bot you have to follow around) to keep the pace up. lotv is my favorite of the sc2 campaigns for that reason
@@348joey No I did meant Alarak, although yes it also applies to Artanis since both had to be boxed in, just think it's funnier with Alarak duo to his personality.
I like how he renamed the essence of eternity "The Dig" in the video's bar. That's basically it. It's just The Dig again. Oh, and putting Artanis into depot prison is the funniest thing ever.
The Dig is way easier then Essence of Eternity. like, having Maelstrom Siegebreakers doesnt even compensate for how much harder defending 4 fronts of heavy air is. Even if you got Zero Hour Hyperion, the most powerful unit in SC2, the mission would be incredibly hard
@@reioni2143 your correct because even if you have every unit alive when you go to where amon is in the escape he blows all your units up cept zeratul and 4 stalkers(what you start out with)
“Artaaanis! Stop hogging GiantGrantGaming! I’ve taken, like, a hundred unit deaths so far this mission! That’s like, WAY more than any of our other allies during this whole trilogy! This is so unfaaair!” -Kerrigan in Harbinger of Oblivion
Drinking game! Take a shot every time Grant: - says a mission objective is "super unique" - builds a monoarmy - finds the normal difficulty curve is inverted
Assuming it's a deliberate quirk of the game and not RNG+confirmation bias - Makes a degree of sense. The player is punished for lack of pro-level camera control/map awareness by getting worse combat AI in unobserved battles.
@@nihilvox I think if that's a thing then it's probably not a game design choice, it's probably that they save ressources by having simplified version of AI's run when unobserved. Or even more likely, that hitbox and collision are loaded as simplified version leading to differences in fight simply because the units interact differently and are basically slightly different units. But then again it might just be confirmation bias as you said. Also I'd argue that if this effect exist it probably can't exist on online game for consistency sake between both players.
Moving away from the challenge for just a second, there's something profoundly uplifting about how James Raynor just readily accepts Protoss as allies and friends for no other reason that they're willing to fight and bleed side by side with him.
Go back to Starcraft 1. He's this way, because of past experiences. Out of necessity, basically. Then he grew to love the protoss. He even accepts Kerrigan and the zerg for the same reason.
@@unbekant585 Zealots are crappy anyway for no-death runs. Not sure why we even have them in the first place, it's practically guaranteed that they'll die within a couple of hours of deployment, and rumours have it that commanders have tendencies to sacrifice them to clear up their squadron limit. I'd rather discharge them than have them killed.
@@iron_blyat6815 He was forced to choose Nova in his WOL Deathless run because choosing Tosh makes Jim suicide thousands of his units, so it wasn't even a choice.
The objectives in Legacy of the Void are super unique. There are 8 unit archetypes scattered around the sector. Each unit archetype is guarded by a progressively stronger force of enemies.
@Rauno-Rainis Pähkel don’t feel bad. Micro isn’t an easy skill. It’s taken me years to get to my level, And I’m still probably only Silver league, maybe gold tops. I mostly play Co-Op and Campaign
Did I mention you must construct additional pylons? I don't think I mentioned you must construct additional pylons... btw you must construct additional pylons
Protoss Soldier: My life for Aiur! Giant Grant: You want to preserve your life on Aiur. Protoss Soldier: I want to preserve my life on Aiur. Giant Grant: You want to go home and rethink your life. Protoss Soldier: I want to go home and rethink my life.
"Tempests are really bad and void rays are really good" So basically, the LOTV campaign is the reason why there are so many Gold league Protoss players.
Tempests are actually extremely good vs the huge ultimate units...except most of all of the campaigns comprise of fighting massive hordes of low-mid tier units so crowd control is much more valuable in regard to campaign efficiency.
@@joshuakim5240 just for the record, Tempests in the campaign deal 60 damage to all targets. They’re capital ships not support in the campaign. They’re actually not bad, the problem is void rays backed by a mothership are just SOOO much better
Run Idea: Using the sc2 creator and arcade, a group of crafty people remade WOL and HOTS as a coop campaign featuring 3 players and some small new content as upgrades and such that is friendly to the lore, and additional difficulties, for HOTS they even added a third evolution for each unit, and two heroes with upgrade branches. I say you should check it out :)
@@samuelbattershell3413 I'm not sure got to get the link but I would go to arcade and search coop wol or coop lotv or coop hots and you would see the missions, all made by the same person.
"Your hotkey profile has a conflict and may prevent you from issuing some commands with hotkeys. Press the Menu button then select Options and the Hotkeys button to resolve the conflict."
Before watching this video, i knew you would go for this too. And the end mission is the one i feared the most for your sanity becouse of mainly alarak yoloing in and dying, will edit after watching Edit: goddamn, impressive would be an heavy understatement. This was insane, never thought you would actually go for the epilogue too! Great job as always
"The main objective of mission is very unique - you need to destroy four buildings on map" - sarcasm is dripping well enough to make a medium size lake
me: take an hour to just bearly clear a brutal mission Some madman: it took me an hour to clear the mission with no unit loss, even my suicidal allys...
May be a cut between two different attempts? I thought I remember Grant saying he streams these and the end cards tally total kills and deaths don't they?
I enjoyed your other two "wlau" runs and waited for this! Thank you for taking the challenge! EDIT: What I would not have expected is that the LotV missions have more unavoidable ally deaths than others.
Me watching all the deathless videos back to back: the premise of this video is super unique. My goal is to get through all the missions without losing a unit. The missions have progressively stronger forces of enemies
He said in the description that he done whispers of oblivion but he found it boring to post. I would like to see him do deathless runs on coop missions though.
22:50 I love the karax fast build strategy, I always use it too also, this map is super unique, there are five objectives with progressively harder enemies
The objective of Elden Ring is super unique. There are six shardbearers scattered around the map that need to be destroyed. Each is guarded by a progressively stronger force of enemies.
@@ui8087 SC1 & Brood War were absolute jokes. They were great for their time, but they consist almost entirely of massive enemy build-ups around the map that you just grind through over and over while enduring really mild attacks. Just as unique as LotV.
The game does do a lot of optimizations when you're not looking at the battle. I'm part of a custom community where the map we play on is prone to framerate drops due to tons of enemies appearing all at once - it's a well-known trick among us that you can basically double the FPS by looking away while the battle is going on and then coming back once some of the enemies have been cleared. These optimizations are probably responsible in some way for why the battle doesn't go your way only when you're not looking at the action.
OMG Grant This cracking me up... "totally unique mission objective" and the recall DTs strat was was brilliant... On and the 2nd epilogue mission... I know what you're talking about with the randomness to that mission . WHen I was going for the achievement that first attacking thor would target my tank what felt like 25% of the time. and losing that tank felt like game over for the not using Kerri achievement.
Awesome series. I didn't think i would want to spend so much time to watch someone play all three campaigns, but it was great! Laughed a lot, impressed by your ingenuity
@@arforafro5523 He could just bypass them and not trigger the fight. Lowko finished the mission without getting any Terran allies. Granted, he did so completely unintentionally (getting memed to this day for thinking the Terrans were enemies and killing every single one he found lol) but it's definitely possible. Now the real challenge would be the BW mission Patriot's Blood where a similar scenario happens but you can't bypass it and must rescue those units.
kudos to you, grant, for sticking to this series! it's been a blast to watch through the three main SC2 campaigns. also, sending artanis to gay baby jail was really entertaining
How come there is allways that one youtuber who has just a few videos and he suddenly makes a video that gets appreciated by the youtube algorithm and makes it big
"The objective of this mission is very unique. There are four things to do stuff with. Each is guarded by a progressively stronger group of enemies." -some random sarcastic guy on the internet, every second mission of Legacy of the Void :D
> By now I assume that you know the rules and so do I
Sure we do: a full commitment. Never give any units up, never let any allies down, never run around and desert them
This is the best comment, I wish I had thought of it
Protect allies from themself and construct additional pylons
Goddammit i've been had again.
*GOD DAM-*
I swear if this isnt pinned...
"My life for Aiur!"
*gently taps on shoulder*
*Shakes head*
"We don't do that around here"
Zeratul would like a word.
My 100 year life for Aiur.
But now we must ask: Can he play a multiplayer game against a total noob without losing a single unit?
@@SephirothRyu just canon rush?
@@SephirothRyu You can easily do it yourself. Find noob - > Kill detection - >banshees/dts - > gg. You could also just cheese with cannons or fast battlecruiser
"The objective of ________ is super unique. There are x _______ scattered around the map that need to be destroyed. Each is guarded by a progressively stronger force of enemies."
Took me way to long to pick up on this
I didn't realize until like halfway though the video.
@@UpsideDownEye he says the exact same sentence a lotta times
07:01 is when I got it.
@@UpsideDownEye The joke is that it isn't actually unique
Same
"Alarak has a tendency to charge into the middle of enemy forces and get himself killed, I had to trap him inside a box in order to protect him from himself" LOL!! Sounds like Alarak all right xD
Alarak: "GET ME OUT OF HERE, ARTANIS! The Highlord of the Tal'darim MUST NOT be trapped!"
Alarak: “YOU DARE QUESTION MY PROWESS IN BATTLE BY SECURING ME IN THIS PRISON LIKE SOME FRAGILE OBJECT?!”
"Oh, look at you, the kind and nurturing Hierarch of the Daelaam caring for your beloved Tal'darim warlord, oh Artanis you shouldn't have!"
"You really shouldn't have. I DEMAND TO BE RELEASED FROM THIS CAGE AT ONCE!"
Alarak: You think me. fool?!?
Yes. But that is irrelevant 🤣
Something about Alarak being trapped in the naughty box is hilarious to me.
28:00 - You gave a whole new meaning for the phrase "supply block"
lol nice one
Lol
😂
Nice
LOL 🤣
The commentary about the uniqueness of objectives is truly hilarious
it took me some time to realize the sarcasm lmao
"This is a truely unique mission objective"
"now this a truely unique mission objective"
"here we have a truely ..."
it was quite funny :D
@@gen-mhi same, it's gold
I didnt realize it until the host, but tbh hes not wrong, while LOTV was the end to the saga, wol was just like the beginning and unbeatable, while HOTS had unique units and a powerful hero with amazing missions
@@maniacalcoast2742 HOTS was the worst of the three easily. It tried too hard to play like a moba hybrid by forcing Kerrigan's OP hero unit abilities in every mission and the Zerus missions in general. Its story was also absurd and some of the most awful writing I've ever seen from Blizzard.
Marine: I knew that the Protoss are an elite army, but didn't knew that they can stop a worlds ending treat without losing a single soldier. It is ridiculous!
Second marine who have been alive during the Rainer's Raiders and Kerrigan's swarm campaigns: Yes what we have here is an unique situation.
I knew that the Protoss were an elite army, but I didn't know that they can stop a world-ending threat without losing a single soldier! It's ridiculous!
Fudge Fudge yes what we have here is an unique situation
@@moonismyqueenandrevetoboud5867 I was going to correct that, too.. but I was like nah. Baby steps.
Power overwhelming eh?
Raynor's Raiders*
Raynor's Riders was the name of a local racecar team.
im spotting a pattern in these very unique missions
no unit dying?
@@Aizensama153 progressively stronger defenses
@@deathblade2639 you must destroy priority targets
Timed Missions. Destroy Priority Targets. Strong Defenses. "Unique" Missions.
@@Nevermore2790 and 4 strategic targets, if i got it right.
GiantGrantGames' videos are super unique. There are a series of RTS campaigns to complete, each one protected by a progressively harder challenge
Artanis: Friend Raynor, I appreciate that you want to keep me safe, but is trapping me in this box necessary?
Jim Raynor: Trust me Artanis, it is better this way
this video is actually super unique because you have to go to 4 separate missions, all are defended by a progressively stronger force
Even in the perfect run where nobody dies, Zeratul still died T.T
Kinda funny to think that he lived longer in the alternate timeline where everyone died lol
f to Zeratul
@@fulldisclosureiamamonster2786 Then there's Mohandar (the Void Ray hero in the alternate timeline) that didn't even make it to LotV because they killed him off in the novel.
@@Berserk_Knight Press F to Urun(phoenix hero)
@@fulldisclosureiamamonster2786
Everyone dies, Zeratul dies later
3 campaigns where no one dies... except for one, that's Zeratul.
It took me 20 minutes to realize "Objective is unique" was part of the joke.
... Bro, I didn't even get the joke til after I read comments.
Timecode please.
@@greyfaceofaxe Almost every mission
@@TYR1139 then what is joke?
I feel extremely stupid because of misunderstanding.
@@greyfaceofaxeit isn’t actually unique that’s the joke
The objective of [Map.name] is super unique. There are [number] [control_point.name] around the map that need to be [control_point.control_method]. Each is guarded by a progressively stronger force of enemies.
Alarak: *is trapped in box*
Artanis: haha so much for the highlord
Also Artanis: *is trapped in box*
....
Alarak: *while still in box* so much for the hierarch
Both: *angry and sad box noises*
They're both literally Zealots in every way w h y
I say Alarak won this round!
At least Alarak is trapped by Protoss Pylons whereas Artanis by lowly primitive Terran boxes.
@@UNSF I disagree. He CAN pass throu with his ability. Alarak can't
Timestamp 23:49
Also 27:38
There seems to be a lot of “unique” missions in legacy of the void, must’ve been quite the challenge to come up with so many “unique” missions
Still I never really noticed it when I was playing it, but looking at this made is so apparent :o
It was super easy, barely an inconvenience. They just made one unique mission and copied it multiple times.
drink a shoot every time he says, Unique mission
That works!
Its definitly something I noticed and was a fan of. All the campaign missions felt well crafted and, like he said, a lot of them either had hard timers or soft timers(like the unlocking bot you have to follow around) to keep the pace up. lotv is my favorite of the sc2 campaigns for that reason
Random protoss soldier: *MY LIFE FOR AIUR*
GrantGames: How about your life IN Aiur instead?
on*
Fucking underrated, nice
Nice one
New warcry:" Their lives for Aiur."
Zealot: my life for Au- Grant: NO GET OUT OF HERE
Kiran Reed get
No one want me :(
Thanks
get in the cage artanis
@@zealot824 Go home buddy. Have a few beers ;)
10:57 “Due to having ADHD, the high templar will be retiring to the back of my base after this short section.”
lmao, also accurate, but he said 80 HP
@@SomeGuy-ty7kr thats the point
I can't unhear that now
"Hey Artanis!"
"Mr laser how did you get here so quickly?"
"I'm traveling light!"
Many hands make light work!
Alarak: I am th......
SCV/Probe: GO BACK IN YOUR BOX!
You mean Artanis? Are you referring to the last (decent) LotV mission?
@@348joey No I did meant Alarak, although yes it also applies to Artanis since both had to be boxed in, just think it's funnier with Alarak duo to his personality.
Alarak: Do you think I am weak!?!
Probe: Yes but that's irrelevant.
lupislord Probius had absolutely NO CHILL
lupislord Nice!
The war is over and amon is dead.
But what did it cost you?
Every.. I mean actually very little nobody died
Nobody died. Except quite a few of the Protoss controlled by Amon nd the Dark templar they killed, including Zeratul.
Well, a number of structures.
And Alarak's pride. He didn't like his Pylon Prison.
@@AJKiesel That makes Zeratul sacrifice even more important.
The power bill for the energy shields is through the roof though.
Nah, dude. It cost him his sAnItY!
This is actually my favorite series on RUclips.
NOOOO I JUST REALIZED I CANT WATCH THIS BECAUSE I DONT WANT TO SPOIL IT IM BUYING THE CAMPAIGN TOMORROWWWWWWW
@@warioapparition3851 the duality of man.
I like how he renamed the essence of eternity "The Dig" in the video's bar. That's basically it. It's just The Dig again.
Oh, and putting Artanis into depot prison is the funniest thing ever.
The Dig is way easier then Essence of Eternity.
like, having Maelstrom Siegebreakers doesnt even compensate for how much harder defending 4 fronts of heavy air is. Even if you got Zero Hour Hyperion, the most powerful unit in SC2, the mission would be incredibly hard
@@F14thunderhawk 4 fronts of heavy air?
Looks like a job for...
*late-game Terran!*
@@Valhalla05 vikings and marines go brr
@@F14thunderhawkyou can also just use kerrigan for most of the air
Stalker: Death comes to us all!
Grant: Uh no, actually, we're fine!
Does Epilogue
Doesn't do Prologue
*Confused Screaming*
But for real though, you're actually a madman, well done.
Prologue for SC2 would be SC1 and Brood war,nah?
@Albert D Which is a very similar campaign to protoss campaign from Wings of Liberty.
Prologue is straight up impossible. The zeratul temple escape is freaking not possible.
@@reioni2143 your correct because even if you have every unit alive when you go to where amon is in the escape he blows all your units up cept zeratul and 4 stalkers(what you start out with)
Read the description
This guy is so discipline I bet he actually read through Terms and Conditions before clicking Agree
he is the epitome of lawful good i assumed
Lol
He is quite discipline
Yeah, he is so protection of his units.
HOLD IT!
YOU FAILED TO SAVE ALL ALLIES! YOU LEFT THE TAUREN SPACE MARINE BEHIND!
Yup. Abort run and start from Wings of Liberty again!
Gotta restart now.
@@MrCh0o, OH SHIIIIIIIIIT
@@MrCh0o Starting that late? Boo.
Welcome to Mar Sara, Magistrate.
“Artaaanis! Stop hogging GiantGrantGaming! I’ve taken, like, a hundred unit deaths so far this mission! That’s like, WAY more than any of our other allies during this whole trilogy! This is so unfaaair!” -Kerrigan in Harbinger of Oblivion
"My life for Aiur!"
"No no no no no! nope! Get in the box! you'r going to the flipping box!"
To ThE BOx
You forgot that the objective of templar's charge is super unique, having to destroy the platform's generators.
Godzilla is approaching the generators.
@@kuj2887 The generator is losing power!
@@benibacon He's a man, not a god!
@@MrTapkometAll of the memes are being quoted. In fact, I don't know what is happen.
@@MrTapkomet Are you? Are you? ARE YOU OUTAYERMIND?!!!
Drinking game! Take a shot every time Grant:
- says a mission objective is "super unique"
- builds a monoarmy
- finds the normal difficulty curve is inverted
- a cool new unit is utterly worthless
@@generic8891 No thank you, I prefer that my liver does't die.
Drink a shot everytime a unit die
@@somewhereelse1235 Yeah, that would be a shame during a no deaths run.
28:18 SC2 has quantum mechanics - observation and causality! That is so nuts lol
Schrodinger's GPU
If that's actually true though I wonder if it'll be tested properly and how that would affect high level play.
Assuming it's a deliberate quirk of the game and not RNG+confirmation bias - Makes a degree of sense. The player is punished for lack of pro-level camera control/map awareness by getting worse combat AI in unobserved battles.
@@nihilvox I think if that's a thing then it's probably not a game design choice, it's probably that they save ressources by having simplified version of AI's run when unobserved.
Or even more likely, that hitbox and collision are loaded as simplified version leading to differences in fight simply because the units interact differently and are basically slightly different units.
But then again it might just be confirmation bias as you said.
Also I'd argue that if this effect exist it probably can't exist on online game for consistency sake between both players.
So what I'm hearing is forgetting my macro and watching my units fight actually helps!
Jk lol
Moving away from the challenge for just a second, there's something profoundly uplifting about how James Raynor just readily accepts Protoss as allies and friends for no other reason that they're willing to fight and bleed side by side with him.
Go back to Starcraft 1. He's this way, because of past experiences. Out of necessity, basically. Then he grew to love the protoss. He even accepts Kerrigan and the zerg for the same reason.
Hes a soldier through and through in this aspect. If you are wiling to bleed and die by him you are his brother
what do u mean, hasnt he always been like this since forever? or are u just not paying attention
Simple tassadar went out his way to aid jim when he didn't have to at all and it was at Jim's lowest point honestly.
Is there a reason to not accept Protoss as friends and allies?
“My life for Aiur!”
“We don’t need suicidal men here. You are dishonourably discharged.”
Wouldn't that mean you lost a unit? 2 weeks Paid leave and a therapy should do the trick
@@unbekant585 Zealots are crappy anyway for no-death runs. Not sure why we even have them in the first place, it's practically guaranteed that they'll die within a couple of hours of deployment, and rumours have it that commanders have tendencies to sacrifice them to clear up their squadron limit. I'd rather discharge them than have them killed.
Actually, that would be a general discharge, since its medical related.
GiantGrantGames: and so, the war ended without no one from my side losing their life.
Tychus, Zeratul, Tosh, and Dr. Hansen: *seinfeld theme plays*
RIP Tychus, Zeratul, Tosh and How could I forget Tassadar and Artanis.
Dr Hansen: **Angry Zerg noices**
when did Tosh die? did he do that when you choose Nova cuse I choose Tosh
@@iron_blyat6815 Nova kills Tosh after her mission.
@@iron_blyat6815 He was forced to choose Nova in his WOL Deathless run because choosing Tosh makes Jim suicide thousands of his units, so it wasn't even a choice.
Ebluegamer I know I wasnt talking about that
There are a lot of super unique missions in this game, how did you manage to adapt to all those situations so well?
The Darwinian approach
"Vision". If you couldn't see it, go back, Abathur waits for you.
omg its minsc and boo lol xD
GO FOR THE EYES!
it took me until the third time he said it for me to realize that was the joke
Thank you for doing this awesome series! Locking Artanis in depot prison was just the most precious thing! (27:54)
it sounds like someone locked Artanis in Home Depot...
You see we call those gay baby jails
En taro Tassadar, he was in a prison too :P
The objectives in Legacy of the Void are super unique. There are 8 unit archetypes scattered around the sector. Each unit archetype is guarded by a progressively stronger force of enemies.
I love the way he does commentary as you could understand what’s happening even if you’ve never played the game
@Rauno-Rainis Pähkel don’t feel bad. Micro isn’t an easy skill. It’s taken me years to get to my level, And I’m still probably only Silver league, maybe gold tops. I mostly play Co-Op and Campaign
Just dont play multiplayer
Not only if you've never played the game. You can understand what's going on even if you aren't watching the video and are just listening like I am
Lmao Alarak's protective box is the cutest thing ever
"here, don't hurt yourself"
a playpen ;)
@@MagionMenno Probe is so sweet for building him him an entire playpen, a great parent.
@@MinMaxerGaming Mary Probins
"Turns out it is possible to beat all of Starcraft 2 without losing a unit-"
Me: You haven't done Nova-
"Well, not completely yet."
Me: There it is
he moved on to warcraft without doing bonus campaign, I wanted to see it.
@@fuzethehostage8898 Apparently the file was corrupted, or something similar to that.
@@Dragonspirit223 ah
@Rauno-Rainis Pähkel yes
it is done.
-You must construct the additional pylons
Wild Winter breaking through a wall:
-BUILD A SECOND PYLON
YOU NEED A SECOND PYLON
i actually just realised why that is rule 6 in the intro it's the only way to save alarack
You forgot “You must construct additional pylons” in the rules. It’s supposed to be there twice.
WE MUST CONSTRUCT ADDITIONAL PYLONS
NOT ENOUGH MINERALS
YOU MUST PLACE THAT IN A POWERFIELD!
WE REQUIRE MORE VESPENE GAS
Did I mention you must construct additional pylons? I don't think I mentioned you must construct additional pylons...
btw you must construct additional pylons
I just want to take a moment to appreciate how hilarious that Artanis trap was XD
Truly genius!
It’s funny, how “Essence of Eternity” is called “The Dig”.
Yeah, that was a nice dig at it :P
There really are a ton of unique mission objectives in this run, it's impressive that you were able to handle them all.
Protoss Soldier: My life for Aiur!
Giant Grant: You want to preserve your life on Aiur.
Protoss Soldier: I want to preserve my life on Aiur.
Giant Grant: You want to go home and rethink your life.
Protoss Soldier: I want to go home and rethink my life.
"Tempests are really bad and void rays are really good"
So basically, the LOTV campaign is the reason why there are so many Gold league Protoss players.
Void rays aren't even golden.
And carrier spamers
Tempests are actually extremely good vs the huge ultimate units...except most of all of the campaigns comprise of fighting massive hordes of low-mid tier units so crowd control is much more valuable in regard to campaign efficiency.
@@joshuakim5240 just for the record, Tempests in the campaign deal 60 damage to all targets. They’re capital ships not support in the campaign. They’re actually not bad, the problem is void rays backed by a mothership are just SOOO much better
I could honestly forgive having to fight 6 rocks at the end if I got to fight Amon as Kerigan similar to her face off with Zanos on Zerus.
“Draw me like one of your French prisms”
i was about to comment this
Objective of this mission is super unique "there are four...."
one time there were five. that was incredibly unique.
each is guarded by a progressively stronger force of...
Lmao, I love how the second Epilogue mission is timestamped 'The Dig'. Very clever.
Run Idea: Using the sc2 creator and arcade, a group of crafty people remade WOL and HOTS as a coop campaign featuring 3 players and some small new content as upgrades and such that is friendly to the lore, and additional difficulties, for HOTS they even added a third evolution for each unit, and two heroes with upgrade branches. I say you should check it out :)
Link?
@@samuelbattershell3413 I'm not sure got to get the link but I would go to arcade and search coop wol or coop lotv or coop hots and you would see the missions, all made by the same person.
@Megan McCarthy King why not
"The objective of this mission is very unique:"
I sense some sarcasm in there.
why do I feel like I watched him play the same mission on 20 different maps? still pretty fun to watch tho :D
because these missions are super unique
@@davidaurus9349 and contain progressively hardening bases and enemies.
zealot: MY LIFE for Au-
giantgrant: I'm going to need you to clock out.
Giantgrantgames: "We won the fight"
Me: But at what cost?
Giantgrantgames: "Nothing"
Me:"Wait, that's illegal."
well a couple thousand minerals.
The objective of X is super unique. There are Y number of Z scattered around the map, each guarded by a progressively stronger force of enemies.
"Your hotkey profile has a conflict and may prevent you from issuing some commands with hotkeys. Press the Menu button then select Options and the Hotkeys button to resolve the conflict."
Before watching this video, i knew you would go for this too. And the end mission is the one i feared the most for your sanity becouse of mainly alarak yoloing in and dying, will edit after watching
Edit: goddamn, impressive would be an heavy understatement. This was insane, never thought you would actually go for the epilogue too! Great job as always
"The main objective of mission is very unique - you need to destroy four buildings on map" - sarcasm is dripping well enough to make a medium size lake
He accidentally made a spawning pool
the origins of this spawning pool are super unique-
"Tell me, how did you lose Aiur to these animals? Did they leap up and chew apart your starships?" based Alarak
I loved how unique each objective was
me: take an hour to just bearly clear a brutal mission
Some madman: it took me an hour to clear the mission with no unit loss, even my suicidal allys...
if this guy was a protoss he would be highlord by now.
0:41 did we just get rick rolled
Yes. Yes we did
oh god he just rick rolled us without anyone noticing. kneel to the messiah
24:50 did anyone notice on the last mission at last few seconds his supply went from 200 to 196
May be a cut between two different attempts? I thought I remember Grant saying he streams these and the end cards tally total kills and deaths don't they?
@@Alex-pq2fvhe lost 1 void ray, you can see that in two binded groups of them
I enjoyed your other two "wlau" runs and waited for this! Thank you for taking the challenge!
EDIT: What I would not have expected is that the LotV missions have more unavoidable ally deaths than others.
Me watching all the deathless videos back to back: the premise of this video is super unique. My goal is to get through all the missions without losing a unit. The missions have progressively stronger forces of enemies
"Without zealots my army is less impressive"
*Has 6 immortals*
I wouldn't want to fight six immortals.
@@conwaysquest6961 Hell I wouldn't want to fight half an immortal xD
@@thegrayyernaut Isn't that just a Dragoon?
At the beginning "I assume you know the rules and so do I" rick-rolled everywhere
Now only whispers of oblivion and nova covert ops. I think u can do both in one video :D
He said in the description that he done whispers of oblivion but he found it boring to post. I would like to see him do deathless runs on coop missions though.
5:03
"powerful seeker missiles"
ahahahahahahahah remember when seeker missiles were a thing and then pros spammed ravens? ahahaha
22:50 I love the karax fast build strategy, I always use it too
also, this map is super unique, there are five objectives with progressively harder enemies
On "Salvation", I assume score screen was from a reload since second before a void ray dies and you can see supply count drop to 196.
I actualy finished rewatching this series 20 Minuten before this vid came out, you are amazing
The objective of Elden Ring is super unique. There are six shardbearers scattered around the map that need to be destroyed. Each is guarded by a progressively stronger force of enemies.
Giant grant games passes sc2 with no dead units
Giant grant games: they called me a madman.
Also would like to see sc1 with no dead units ☺
SC1 campaign is much easier though.
Mass Recall. Make it Mass Recall! It's so good!
also: glhf, SC1 Terran sucks XD
@@CardboardArm No, because SC1 is harder in general
@@CardboardArm SC1 campaign is not easier LOL. Go back and play it without your cheats on buddy. SC2 campaign is much easier overall than SC1.
@@ui8087 SC1 & Brood War were absolute jokes. They were great for their time, but they consist almost entirely of massive enemy build-ups around the map that you just grind through over and over while enduring really mild attacks. Just as unique as LotV.
Can't wait to see Nova Covert Ops as well, these vids are such a treat. Thank you!
The Depot Prison idea at 28:00 is absolutely genius omfg Amazing playthrough!!!
Outstanding set of videos that show what you can do - just wish l could play with your level of control. Well done
The game does do a lot of optimizations when you're not looking at the battle. I'm part of a custom community where the map we play on is prone to framerate drops due to tons of enemies appearing all at once - it's a well-known trick among us that you can basically double the FPS by looking away while the battle is going on and then coming back once some of the enemies have been cleared. These optimizations are probably responsible in some way for why the battle doesn't go your way only when you're not looking at the action.
11:00 I misheard that as High Templar having ADHD the first time around and was incredibly confused, lol
The pun that pops up on stream at 10:25 is truly one of your worst yet. I love it.
i did not even know artanis was on the second epilogue mission because he died so fast
Really impressive how you handled Artanis in Essence of Eternity. Would never have thought of that.
I just realized that The Essence of Eternity mission is called "The Dig", what a nice detail!
"the tempest is generally bad"
E x c u s e m e I h a v e s o m e o b j e c t i o n s
in Campaign*
@@kevin-7091 and co-op, Artanis is better off with robo
OMG Grant This cracking me up... "totally unique mission objective" and the recall DTs strat was was brilliant... On and the 2nd epilogue mission... I know what you're talking about with the randomness to that mission . WHen I was going for the achievement that first attacking thor would target my tank what felt like 25% of the time. and losing that tank felt like game over for the not using Kerri achievement.
Awesome series. I didn't think i would want to spend so much time to watch someone play all three campaigns, but it was great! Laughed a lot, impressed by your ingenuity
Artanis being put in supply depot "Horny" jail is the funniest thing I've seen
28:45
When quantum paranoia kicks in...
Imagine coming next: "Can you beat Starcraft: Remastered without losing a unit?"
That will be hell for that one protoss dungeon crawler mission where you run into a group of marines fighting a trillion zerglings.
@@arforafro5523 He could just bypass them and not trigger the fight. Lowko finished the mission without getting any Terran allies. Granted, he did so completely unintentionally (getting memed to this day for thinking the Terrans were enemies and killing every single one he found lol) but it's definitely possible.
Now the real challenge would be the BW mission Patriot's Blood where a similar scenario happens but you can't bypass it and must rescue those units.
Mission in Legacy of the Void exists:
GIant Grant Games: Its UNIQUE
kudos to you, grant, for sticking to this series! it's been a blast to watch through the three main SC2 campaigns.
also, sending artanis to gay baby jail was really entertaining
How come there is allways that one youtuber who has just a few videos and he suddenly makes a video that gets appreciated by the youtube algorithm and makes it big
The youtube algorithm is a cruel and uncaring god
"The objective is super unique kill the four crystals with progressively more difficult waves of enemies at each one." He says like 4 or 5 times
"The objective of this mission is very unique. There are four things to do stuff with. Each is guarded by a progressively stronger group of enemies."
-some random sarcastic guy on the internet, every second mission of Legacy of the Void
:D
26:55 "Kerrigan is being taught the Kamehameha Wave by a Space Manatee" ROFL!! That's one of the best observations I've heard yet!
You wont believe how hyped i am for this, been waiting for weeks! Dude you are dedicated to make these, and its truley amazing!