Two years ago, I got recommended a video about some guy I'd never heard of beating starcraft 2 without losing a unit. My first thought was "no way that's possible," but the absolute madlad proved me wrong. Now, apparently he's decided that wasn't good enough, and went back and improved on zero-casualties. I don't even know what to say, except... nicely done, Grant.
The more things improve, the more some stay the same. I believe your voice is as pleasant to listen to as the first time i've tried one of your videos. amazing evolution of skill. I'm happy that you felt good about all the stuff you've accomplished.
If that were me I would definitely no have gone "oh the pain I inflicted to myself 2 years ago yeah let's do that again to see if I can do It again but better"
On Haven's fall mission there are a few colonists marines in villages, who dies as soon as zergs coming to infest colonists. I tried to save them, didn't had enough patience for this, but i think it's possible.
dude I absolutely love your videos, and I think the thing I love most is how humble you are. It's a very rare trait for a professional gamer, and it's so refreshing to see
I've been watching your videos recently and thought you sounded familiar, now I know why lmao. I watched Deathless back then, just forgot to subscribe since I don't usually watch SC2 content since I haven't played in ages
You'd think I'd learn by now with having watched so many video but I always forget to look at the "funny" objectives so I have to go back and check all the ones before the first I notice... . I can't really make out what it is at the end that are you "still never beating" and the captions don't help. Thanks for the video, it's always nice to see improvement in a hobby.
Congratulations on 2 years of challenge running, Grant. It's been a blast to watch, and I'm excited to see what you come up with next. Personally, I'm hoping for a Brutal Genocide run, would be an interesting counterpart to the pacifist run, where you play on the hardest difficulty and must destroy every enemy unit and building on every mission.
I deadass spent a minute and 22 seconds confused about why Grant was using medics and SCVs until I realized this was deathless and not marines only. I also watched this back when it uploaded lmfao
its funny how different this feels compared to deep in the pandemic, like it was just so nice to watch the nice man play starcraft back then. i still like grant and his videos very much, but it's just odd how soothing this was at the time, compared to today's less fraught world (tho still quite fraught) where it's just a cool feat of gaming.
@Giant Grant Games Here's a one-off challenge for you. Can you clear the entire map of production and enemies during the sneak attack with the Odin? Casual obviously.
"I no longer wonder if something can be done, but how" "Humans cant breathe under water." scuba tank! "Humans cant fly." Airplane! GGG Thanks for the reminder. Couldn't have come at a better time for me.
You might not be able to beat Serral, but I imagine you could speedrun any challenge single-player challenge faster than he can. Actually...that might be an interesting challenge, if a pro would agree to it.
Question: why risk your ground army on havens fall to intercept infestations? While I find vikings to be underwhelming at clearing the 3 main zerg bases there isn't much reason to run marauder medic armies into brood lords with only ghost support
Shame you didn't include the kill count again I'd be curious how much lower the number would be since you were able to finish the missions faster than 2 years ago.
@@czareknowak5805 When you select a barracks, the portrait is adjutant, a robot. It could easily be her flying the barracks. This is sc2. Autonomous drones/AI exists We see marines come out of the barracks, but we never see people enter the barracks. Nor do we see anyone inside these barracks at the time of their destruction. In fact, we know you can’t enter a barracks because it cannot load any units.
I say, revisit deathless Heart of the Swarm and Legacy of the Void. If you've improved this much on Wings of Liberty, it'll be amazing to see the others.
i am glad we got a improved deathless run with better mic quallity but still wanted you to do the tosh one i know it is against the rules but you make rules just to break them. not gonna lie kinda sad to see all in take so little time you know all in is suppose to be this nightmare of a challange with battle that hurts your very soul and takes hours to finish no one way is the best they all have flaws and then you just nap threw it goes to show how much you improve when all in is a snooze fest
This man really went up to Kerrigan's face and said "I'll fuckin' do it again", and actually fuckin' does it again, but better. GG, Grant. You complete and utter madman.
@@yonokhanman654 when it comes to challenge/speed runs, harder difficulties do not necessarily mean the run is harder. sometimes harder difficulties actually make things more reliably predictable which makes things easier to route and execute. i dont think Brutal difficulty would actually make the run _that_ overall much harder, it might make some specific missions a bit harder, but overall some things will actually likely become easier.
@@yonokhanman654 the problem with brutal is the bunker of death. It has +100 hp and the marines inside have better upgrades than hard, meaning that it is way harder to crack. I've tried to break it myself, and the best I got was one marine dying. Other than that the challenge wouldn't be much more difficult, you would just have to build up more before attacking.
You've unquestionably improved. The virgin early Grant: nearly gives up when the challenge has a tough bunker. The chad modern Grant: literally breaks the game if the challenge is impossible.
My favorite quote is still: If a mission is hard you need cheese, If a mission is really hard you need super cheese, And if a mission is impossible you need turbo-cheese.
@@Slimurgical Not true. She showed up in the comics and killed Urun. Ah yes, the queen made for the sheer purpose of genociding fleeing colonists. Definitely a role model to aspire to be.
I think you have improved a substantial amount, although I think the most impressive thing you have done so far is: Deathless on every campaign and marine/zergling only. So I would say that you have improved. Your macro and your micro seem to have gotten quicker and more efficient, your confidence and video quality are also better than ever!
7:47 actually another of your ghosts explode here from regular shots, just a moment prior. You can see the gap in the unit list and everything, so you would've had to restart anyway.
Improved in both micro and cheesy strats. The best way to make fun of SC2's AI xD *"I'm still not beating Serral though"* That is a tough thing to do 😂
I'd love to see how they'd do. I mean, Grant would get slaughtered (if nothing else, because none of the units match what he knows of them), but it would be interesting.
@@DanStaal I mean, just from what I've seen, I'd expect Grant to be maybe diamond level. I'm fairly certain he's not m3, but if he spent a week or two practicing, it's not implausible. But at the current state, I'd guess Diamond. Simply based on looking at his videos and watching when he micros... He's able to consistently float 1-2k+ resources, does not dynamically allocate workers based on his army comp, and a few other things
@@DanStaal Multiplayer really has very little in common with the campaign - unless he actually seriously practiced multiplayer beforehand for months then it would be a complete slaughter and it wouldn't even be remotely close. He would probably lose in the first 5 minutes (lose in the sense that he'd be in an irrecoverable position, not as in having actually lost all buildings) every time.
maybe it wouldn't be a main channel video, but I kinda wanna see how far you could get in StarCraft 1, and Brood War with no building (Which yes, is literally impossible because mission 1 is literally build a barracks and train up to 10 marines), but itd still be fun and interesting to see
any time he does a challenge where he can't do something, the implicit caveat is "unless it's specifically asked for by the mission objectives themself".
@@whiffleball3939 Well he did some Warcraft 3 runs, which were great videos that were unique for featuring a different game. But at the same time, the difference between SC2 and WC3 pathing is much less severe than the difference between WC3 and SC1 pathing
You definitely improved a lot. And your objectives’ descriptions are just too awesome. Especially “Die. Bonus: Don’t die too quickly” and “Sneak attack with 2000 ton robot”.)
You CAN complete In Utter Darkness. The events of this mission don't happen for real - they're a vision - inside of a vision (inside another giant vision!). Nobody actually dies.🙃
Ok, these are all pixels on a screen. Therefore anyone that “dies” is not a real person dying. Therefore you can playthrough the game normally without anyone dying
The funny thing he points out occasionally about deathless runs is that if you can pull it off, it ends up making fights easier because you frequently have a much stronger army than the game was designed for.
After seeing this I'm quite curious how different it would be with the other deathless runs you've done. Would be very interested in seeing those if you plan to do those!
Without a doubt, you've improved. I first saw your Terran Deathless run last year, I believe, and from there, I keep watching your SC2 content almost on the regular. Thanks for the content.
With every single challenge you've done, your will has been broken in all kinds of ways you likely didn't even realize was possible beforehand, and in the fires of needing content for RUclips, your will was constantly rebuilt, stronger than before, this kept happening over and over until we ame to today. Even if you haven't improved your skill, your will was absolutely improved many times over. The only people I know of with wills close to yours is Davey Gunface and Mitten Squad, though honestly Davey with his "Beating New Vegas with the worst companion possible" video might be stronger. You are a new man, you are not the Grant you once were, he was weak, possibly too weak to put up with LoTV Productionless, but you are strong enough for it, you did it. Hell, you keep making Starcraft 2 vids, I'd say that takes both commitment and some decent willpower it itself what with the ease of how possibly easy it might be to get discouraged about the game, it's future, or the future of the genre and how atleast from our side of things, it seems you haven't been significantly affected by it. No matter what the outcome of this video, you absolutely have improved, I don't think it's possible to argue otherwise, but that's just my highly biased fellating opinion that definitely isn't being made so you like my comment, everyone sees that and I get my ego boost for today. I'm kidding on the last part obviously, if nothing else, your editing has gotten better by a ton, even if it's simple, I can still tell.
Two years ago, I got recommended a video about some guy I'd never heard of beating starcraft 2 without losing a unit. My first thought was "no way that's possible," but the absolute madlad proved me wrong. Now, apparently he's decided that wasn't good enough, and went back and improved on zero-casualties. I don't even know what to say, except... nicely done, Grant.
Same story for me!
I thought it was clickbait but wanted to hear the reason to why its actually not possible and then the madlad did it for real
Two years ago it proved that it was possible, now he proved that all things considered it's not even that hard
same
Its already been 2 years? Feel old yet?
The more things improve, the more some stay the same.
I believe your voice is as pleasant to listen to as the first time i've tried one of your videos.
amazing evolution of skill. I'm happy that you felt good about all the stuff you've accomplished.
If that were me I would definitely no have gone "oh the pain I inflicted to myself 2 years ago yeah let's do that again to see if I can do It again but better"
On Haven's fall mission there are a few colonists marines in villages, who dies as soon as zergs coming to infest colonists. I tried to save them, didn't had enough patience for this, but i think it's possible.
Grant, you're great, and your videos improved me as well!
I remember being introduced to you during your heart of the swarm run of this challenge, glad to see how far you've come my main man
dude I absolutely love your videos, and I think the thing I love most is how humble you are. It's a very rare trait for a professional gamer, and it's so refreshing to see
this was unexpected, what a pleasant surprise to see this revisited
Welp played Grant!
Really thanks for all those years together!
Your videos and your ways of solving the problems are awesome!
YES, I've been looking forward to this if not just for the improvements you've made in video making alone
one day this madman is gonna upload Heart of the Swarm pacifist :DD
I've been watching your videos recently and thought you sounded familiar, now I know why lmao. I watched Deathless back then, just forgot to subscribe since I don't usually watch SC2 content since I haven't played in ages
Gods and fishes I enjoy these.
Thank you.
You'd think I'd learn by now with having watched so many video but I always forget to look at the "funny" objectives so I have to go back and check all the ones before the first I notice... .
I can't really make out what it is at the end that are you "still never beating" and the captions don't help.
Thanks for the video, it's always nice to see improvement in a hobby.
Congratulations on 2 years of challenge running, Grant. It's been a blast to watch, and I'm excited to see what you come up with next.
Personally, I'm hoping for a Brutal Genocide run, would be an interesting counterpart to the pacifist run, where you play on the hardest difficulty and must destroy every enemy unit and building on every mission.
Bunker of Death, Maker of Heroes. If it weren't for that cramped pillbox, who knows how our friend might've fares today
Alright here's the codified method for dealing with bunkers:
• Get pissed
• Attack with everybody
• Profit
-• You have not enough minerals-
(in the introduction) Wow, this is something that I have been thinking about since no production
15:45
the objective of this mission is super unique...
on the trasin robbery even if you didnt count the missle, you lost 2 ghosts to tanks before you won
the sequel we didn't deserve, but also one we desperately needed.
When your camera control is forced away by some dumb cutscene, do ctrl shift F and force camera follow on one of your units.
Yup. Grant is still a mad lad
To be a benevolent leader, Jimmy had to employ Mengsk's tactic: mass Ghosts and nukes. 😅
Superb strategy grant, cheers.
Serral can't sppedrun the campagins. There. You beat him. World champ goes to you!
I deadass spent a minute and 22 seconds confused about why Grant was using medics and SCVs until I realized this was deathless and not marines only.
I also watched this back when it uploaded lmfao
its funny how different this feels compared to deep in the pandemic, like it was just so nice to watch the nice man play starcraft back then. i still like grant and his videos very much, but it's just odd how soothing this was at the time, compared to today's less fraught world (tho still quite fraught) where it's just a cool feat of gaming.
Here's to the next great year of GiantGrantGames!
15:51 for future, the plural of Nexus is Nexi.
7:40 Funnily enough a tank kills 1 ghost here before the seeker missile so it would have still been a reset
Never knew there was a secret mission, thanks
@Giant Grant Games
Here's a one-off challenge for you. Can you clear the entire map of production and enemies during the sneak attack with the Odin? Casual obviously.
You say nukes trivialize the campaign... New challenge: "can you beat SCII with nukes only?"
The best thing is: the sound quality improved.
Raynor actually uses the plural "Nexi" in the campaign somewhere.
Local game abuser returns to abuse game even harder
The audio is way better. You didn't had a pop filter making every bunker into a Bunker
Well, you might not be beating Serral, but to be fair, not many people are so thats fine!
7:46
A ghost died to a siege tank before the cutscene...
i want to see seral pound the campain into submition
Deathless speedrun :O
Recommendation: when showing past footage use a sepia filter.
Wait haven't you posted this exact video earlier or do I have deja vu
"I no longer wonder if something can be done, but how" "Humans cant breathe under water." scuba tank! "Humans cant fly." Airplane! GGG Thanks for the reminder. Couldn't have come at a better time for me.
"This. Damn. Bunker."
Make a new speedrunning category with deathless and submit both your times :D
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOT!
Blessed be Synergy's boot camp
in utter darkness, can you timeout the in game timer as a win. doesn't StarCraft boot you from a map after 24 hours?
You might not be able to beat Serral, but I imagine you could speedrun any challenge single-player challenge faster than he can. Actually...that might be an interesting challenge, if a pro would agree to it.
The upward inflection of your voice is more noticeable than usual. Sounds like ever other sentence is a question.
You’re an inspiration to us all antisocial singleplayers
Just before the seeker missile that killed the ghosts in the cutscene, you lost one anyways, so it would have been a reset either way :)
Ever thought about doing a Rexxar speedrun?
Question: why risk your ground army on havens fall to intercept infestations? While I find vikings to be underwhelming at clearing the 3 main zerg bases there isn't much reason to run marauder medic armies into brood lords with only ghost support
Really impressive, l wish l had half your skills GG
now we just need Grant to join some ESL open cups
Shame you didn't include the kill count again I'd be curious how much lower the number would be since you were able to finish the missions faster than 2 years ago.
So you're finally ready for a Pacifist Deathless Run eh?
I'm just kidding. I wouldn't wish that on anyone haha.
I enjoyed this!
There are also people in the buildings, so the destroyed barracks are lost people inside. Kappa
How do you know there are people in the buildings tho
@@zaxtonhong3958 Someone has to control the flight + if the marins are leaving the barracks, there must be more of them inside.
@@czareknowak5805
When you select a barracks, the portrait is adjutant, a robot. It could easily be her flying the barracks. This is sc2. Autonomous drones/AI exists
We see marines come out of the barracks, but we never see people enter the barracks. Nor do we see anyone inside these barracks at the time of their destruction. In fact, we know you can’t enter a barracks because it cannot load any units.
@@zaxtonhong3958 SC wiki
this run has been sponsored by pokill99, thanks to him and all patreon supporters and nukers for making this run possible
I say, revisit deathless Heart of the Swarm and Legacy of the Void.
If you've improved this much on Wings of Liberty, it'll be amazing to see the others.
for a redo you should have at least tried to prevent any building kills also
ENTIRELY depends on how you define "improved"
7:46 does it look like 1 ghost gets shot before the cut scene?
i am glad we got a improved deathless run with better mic quallity but still wanted you to do the tosh one i know it is against the rules but you make rules just to break them. not gonna lie kinda sad to see all in take so little time you know all in is suppose to be this nightmare of a challange with battle that hurts your very soul and takes hours to finish no one way is the best they all have flaws and then you just nap threw it goes to show how much you improve when all in is a snooze fest
unless ofcourse im stupid ad my memory serves me wrong
Can you beat Starcraft 2 without using a mouse?
Can you beat it under 8 hours deathless tho? I mean the achievement to beat SC2 under 8 hours.
It depends on what you measure skill is. VS (little stupid) AI? Imho, only Ladder counts. But that doesnt mean you cant find fun in other places.
.. . I still don't beating Serral
nice ending
Hmmm starcraft 1 deathless could be challenging xD
Let's goooo
me who struggles on normal
ok now go marine only + deathless
This man really went up to Kerrigan's face and said "I'll fuckin' do it again", and actually fuckin' does it again, but better. GG, Grant. You complete and utter madman.
The only way to up the callenge now would be Deathless on Brutal.
@@yonokhanman654 when it comes to challenge/speed runs, harder difficulties do not necessarily mean the run is harder. sometimes harder difficulties actually make things more reliably predictable which makes things easier to route and execute. i dont think Brutal difficulty would actually make the run _that_ overall much harder, it might make some specific missions a bit harder, but overall some things will actually likely become easier.
@@yonokhanman654 the problem with brutal is the bunker of death. It has +100 hp and the marines inside have better upgrades than hard, meaning that it is way harder to crack. I've tried to break it myself, and the best I got was one marine dying. Other than that the challenge wouldn't be much more difficult, you would just have to build up more before attacking.
No, it's GGGames.
You've unquestionably improved.
The virgin early Grant: nearly gives up when the challenge has a tough bunker.
The chad modern Grant: literally breaks the game if the challenge is impossible.
"it was Impossible..
Until i Break it!"
Grant before: It's impossible!
Grant now: *it's necessary*
My favorite quote is still:
If a mission is hard you need cheese,
If a mission is really hard you need super cheese,
And if a mission is impossible you need turbo-cheese.
@@martinwillimann5660 now what if the mission is impossible-impossible? overdrive cheese?
@@randomthings8732 Sunlight Yellow Overcheese! Or perhaps even Za Wacheesedo!
Niadra: We always knew he'd be back. But what's he after?
Kerrigan: He's come to finish the job...faster.
But Niadra didn't exist yet in the timeline!
@@spikem5950 She also stopped existing in the timeline soon after she existed, poor Niadra, best Queen, forever forgotten.
@@Slimurgical Not true. She showed up in the comics and killed Urun.
Ah yes, the queen made for the sheer purpose of genociding fleeing colonists. Definitely a role model to aspire to be.
@@spikem5950 so should it be Izsha, then?
@@amplesstratleholm7609 ?
Love the bunker of death “I get mad, rush everything in.. and it worked?”reference
What's the reference?
@@matteofontana_ a clear reference to Grant’s first encounter with the damn bunker from the deathless run 2 years ago.
I just realized that reference after rewatching his first run of this earlier.
The pacifist run specifically gave Grant lots of experience for the deathless run. "Don't kill and you won't be killed", I guess
That plus no production. It's really hard to win a no production if you are hemorrhaging units
Maybe he can do deathless pacifist now
"The best defence is a awful, absoloutely insulting offence"
-Dack Jempsey (probably)
Grant: ~punches Kerrigan in the Deathless~
Kerrigan: Lucky shot.
Grant: Was it though?
Grant: ~punches Kerrigan in the Deathless even harder~
I think you have improved a substantial amount, although I think the most impressive thing you have done so far is: Deathless on every campaign and marine/zergling only. So I would say that you have improved. Your macro and your micro seem to have gotten quicker and more efficient, your confidence and video quality are also better than ever!
I also forgot to mention the almost impeccable speedruns
eh blindfolded is still king, and he ahsn't finished it yet.
1:27 the more things change the more they stay the same.
Here's to another great 2 years!!! 🍾🥂
7:47 actually another of your ghosts explode here from regular shots, just a moment prior. You can see the gap in the unit list and everything, so you would've had to restart anyway.
I mean, he also uses footage from failed runs so it’s all good
Improved in both micro and cheesy strats. The best way to make fun of SC2's AI xD
*"I'm still not beating Serral though"* That is a tough thing to do 😂
I'd love to see how they'd do. I mean, Grant would get slaughtered (if nothing else, because none of the units match what he knows of them), but it would be interesting.
"Can You Beat Serral Without Losing a Unit?"
@@sethb3090 With a proper IRL attack there might be a chance :-D
@@DanStaal I mean, just from what I've seen, I'd expect Grant to be maybe diamond level. I'm fairly certain he's not m3, but if he spent a week or two practicing, it's not implausible. But at the current state, I'd guess Diamond.
Simply based on looking at his videos and watching when he micros... He's able to consistently float 1-2k+ resources, does not dynamically allocate workers based on his army comp, and a few other things
@@DanStaal Multiplayer really has very little in common with the campaign - unless he actually seriously practiced multiplayer beforehand for months then it would be a complete slaughter and it wouldn't even be remotely close. He would probably lose in the first 5 minutes (lose in the sense that he'd be in an irrecoverable position, not as in having actually lost all buildings) every time.
21:54 maybe you will never beat Serral in an 1v1. But he will never beat you at all the different runs you did ;)
I would love to see Serral do the zerg campaign without losing a unit.
@@xursed7990 Considering how readily pro Zerg players will throw away units, this would certainly be entertaining.
‘Kicks down door to char’
GGG: Here’s grant!
Kerrigan: ‘screams’
I love the irony of defeating Kerrigan with a squad of ghosts
maybe it wouldn't be a main channel video, but I kinda wanna see how far you could get in StarCraft 1, and Brood War with no building (Which yes, is literally impossible because mission 1 is literally build a barracks and train up to 10 marines), but itd still be fun and interesting to see
There are accommodations for that. I'm pretty sure grant did HotS without building and it has the same problem.
If it's a mission objective he can build units, just not otherwise.
I think he has said he'd never do a SC1 challenge run. Which makes sense, micro is a nightmare in that game.
any time he does a challenge where he can't do something, the implicit caveat is "unless it's specifically asked for by the mission objectives themself".
@@whiffleball3939 Well he did some Warcraft 3 runs, which were great videos that were unique for featuring a different game.
But at the same time, the difference between SC2 and WC3 pathing is much less severe than the difference between WC3 and SC1 pathing
You definitely improved a lot. And your objectives’ descriptions are just too awesome. Especially “Die. Bonus: Don’t die too quickly” and “Sneak attack with 2000 ton robot”.)
.Blink around with Zeratul
.Leave
.Refuse to elaborate
@@-Garaf- RAMES JAYNOR...
Not now Raynor, I'm trying to sneak through Korhal but my robot is dummy thicc and the clapping of its asscheeks keeps alerting Mengsk.
You CAN complete In Utter Darkness. The events of this mission don't happen for real - they're a vision - inside of a vision (inside another giant vision!). Nobody actually dies.🙃
Ok, these are all pixels on a screen. Therefore anyone that “dies” is not a real person dying. Therefore you can playthrough the game normally without anyone dying
the bullshit of that statement was literally pointed out in a Q&A from 2 years ago
Meanwhile, I'm still struggling with The Dig on hard difficulty.
The funny thing he points out occasionally about deathless runs is that if you can pull it off, it ends up making fights easier because you frequently have a much stronger army than the game was designed for.
Congratulations! That all-in Run was phenomenal
Kerrigan: Knock knock
Grant: This here is the C-2000 Cannister Cannon. in proficient hands it can perform upto 60,000 headshots a minute.
Hello mister giant, happy to see you again, your videos make me happy and Inspired me to play some sc2 aswell
After seeing this I'm quite curious how different it would be with the other deathless runs you've done. Would be very interested in seeing those if you plan to do those!
Without a doubt, you've improved.
I first saw your Terran Deathless run last year, I believe, and from there, I keep watching your SC2 content almost on the regular. Thanks for the content.
The thing that improved the most is your microfoon
With every single challenge you've done, your will has been broken in all kinds of ways you likely didn't even realize was possible beforehand, and in the fires of needing content for RUclips, your will was constantly rebuilt, stronger than before, this kept happening over and over until we ame to today.
Even if you haven't improved your skill, your will was absolutely improved many times over. The only people I know of with wills close to yours is Davey Gunface and Mitten Squad, though honestly Davey with his "Beating New Vegas with the worst companion possible" video might be stronger.
You are a new man, you are not the Grant you once were, he was weak, possibly too weak to put up with LoTV Productionless, but you are strong enough for it, you did it. Hell, you keep making Starcraft 2 vids, I'd say that takes both commitment and some decent willpower it itself what with the ease of how possibly easy it might be to get discouraged about the game, it's future, or the future of the genre and how atleast from our side of things, it seems you haven't been significantly affected by it.
No matter what the outcome of this video, you absolutely have improved, I don't think it's possible to argue otherwise, but that's just my highly biased fellating opinion that definitely isn't being made so you like my comment, everyone sees that and I get my ego boost for today.
I'm kidding on the last part obviously, if nothing else, your editing has gotten better by a ton, even if it's simple, I can still tell.