You are forgetting the main thing that made Giant Trunade better than Heavy Storm. It let you replay many of your own spell and traps for crazy combos, while simultaneously removing your opponents backrow.
Darkhilltopper12 It must be hard to be that stupid. They made playable God Cards years after they appeared in the anime. The original God cards had no effect, and they couldn't be played in duels. Still don't believe me? Look up The Legendary Collection.
Konami needs to revise how the banlist works. Maybe ban/limit certain combinations of cards, rather than just one card to kill a specific-combo. Banning only devalues the cards that Konami is trying so hard to sell, and angers the people (players and collectors, alike) that buy them. I've also heard of a "limit-point"-system brought up in certain alt-rule rings, where each deck gets 5 points to use, forbidden takes 3 points, limited takes 2, semi takes 1.
Pretty sure they tried the ban/limit combo with stratos. Because stratos simply existed, About 3-4 other cards were also on the limit list. Cards that didn't need to be in there had it not been for him. Now don't get me wrong, I loved stratos. I'm an avid e-hero player and I always enjoyed using him. But I'm not stupid, he was a broken card that gave the user too much power. He deserved to die. He was holding too many other cards back just to reign in his own strength. If we did this for every potential broken combo around, so many non-problem cards will end up limited just to keep the offender out of jail. It's the tail wagging the dog.
Cold Wave was at 3 for so long because it wasn't actually that strong when it came out - the game was much slower. You couldn't simply turn on the OTK-switch through monster effects until stuff like Lightsworn, Glads, X Sabers and so on appeared. Now, with the spamming more prevalent than ever, Cold Wave is just ridiculously strong. As the game got faster and faster, the effect of Cold Wave got better and better.
Mirage of Nightmare was banned even before Dark World was introduced. The reason it was banned is due to free 4 cards by destroying it before you reach your standby phase by using MST as example.
I still can't stand banning cards, it's ridiculous, every card can be directly removed from play by another card, you should never play without direct removal.
Future Fusion in cyber dragon decks with Chimeratech Overdragon, holy crap. Jus send all machine monsters to the grave if you want and it gains 800 ATK and DEF for each monster used. Plus it gets extra attacks for each fusion material.
I think you missed the point of Pot of Greed and Graceful Charity. What makes them broken is not that they have a good effect for no cost, at least not exclusively, but that they bypass the "40 cards minimum" rule for no cost. Simply putting the cards into your deck reduces the deck size by 1 and actually playing them by another 1 or 2. If all that Pot of Greed did was let you draw one single card, it would still be on ban lists. Cards like Pot of Duality are different, because giving up your ability to special summon the turn you play it is a big deal.
some fact that i dont know is why if there are cards like heavy storm or dark hole, that destroy spells or monsters on BOTH sides of the field for equal, why does exist the ridiculous cards like harpie´s feather duster or raigeky? is insane
i still remember the Chimeratech Overdragon deck i had, just Future Fusion to dump all the machines in my deck, Overload Fusion, add in a Dimension Fusion to bring back Jinzo and Spell Canceller. so very little thinking, so much dmg, loved it.
Snatch steal is very easy to recover are a lot of cards to support equip cards also is easy to recycle with "Hidden armory" or similar cards. Same goes for premature burial.
I used future fusion, target chimeratch overdragon, send cyberdragon, send 3 jinzo, 3 jinzo returner and then get 3 free jinzo, Limiter removal, game. All was needed was limiter and future fusion.
oh wow do any of you even play Yugioh suggesting PoG should come back is just ridiculous giving the meta decks absolutely crazy draw power and not really assisting anti-meta in the same way. it would just tip the balance further to the side of the metas mans must be crazy to suggest such a thing
Painful Choice also works very well with Ritual Decks, mainly (Evi)Gishki. I swear it brings their game up a couple of levels (especially if your running Djinn as well). Like, Exchange of Souls (Trap) is a much more dangerous card to have with Lightsworns, like a reverse & evil Fiber Jar. I wish it would get released to 1 (and only 1). Same as Trunade & Cold Wave. I miss these cards... [I play casually btw. Why is Raigeki freed now btw?] Future Fusion as well but...I've actually learned to play without it. Isn't that hard , just not that fast (or slow when you are banking on it but it ain't showing up)
I remember when I first got into yugioh, I was like 15 or 16 years old. I won a regional with an exodia butterfly dagger deck and some kids at my school (it was a middle to high school) thought that was the coolest thing ever. I, being a cocky and arrogant 16 year old went along with it. They worshiped me and I helped them turn their decks from shit that ran ass like Stone Dragon into competitive vampire lord and stuff like that. Then, one of them was like: Hey, fight me. And I was like, okay. First turn I draw double summon, elma, gearfried, and library. Double summon, equip, spam it infinitely. Exodia FTK and the kid called hacks on me.
I find it funny that Harpie's feather duster has nothing that connects it to harpies, like 'If you have a harpie lady on the field, or discard 1 harpie lady" Maybe they could bring it back if they changed the effect to add a harpie cost.
***** id like a self raigeki in a swarm build but they are never going to let happen again. not with the current shaddoll meta or anything else in the neta for that matter.
Griimnak you go plus one with no downside if it has like you cant attack if you activate this card then thatd be fine but konami back when there werent effect monsters/ not many and they all sucked thought it wouldnt be too bad to have a no negative draw card, but that changes.
One thing that I did with Giant Turnade in some of the older DS games is to use it with Swords of Revealing Light. When SRL is returned to the hand, the timer resets, plus it's a spell card meaning you can use it again in the same main phase, meaning that if you timed it right you can get up to 5 turns of the enemy deadlocked on one card, even more if you could recover Turnade somehow.
I don't understand the upvotes. Elma doesn't work with Woodland Sprite. Sprite sends equip cards, it doesn't destroy so Elma won't return to your hand.
Woodland Sprite gives you the ability to send Equip Spell Cards equipped to it to the Graveyard. Sending them to the Graveyard for this specific purpose is the only way to activate the effect and inflict 500 points of damage to your opponent. Now that was a previous ruling though so Idunno if it would work now
PagingDoctorGuy I know. But Butterfly Dagger Elma needs to be - destroyed - while equipped for it to return to your hand. Woodland Sprite doesn't destroy the card, it sends it to the graveyard without destroying, much like how Dark End Dragon sends monsters without destroying. Elma will not return to your hand if sent to the grave via Woodland Sprite.
Mass Driver is a spell, where Cannon Soldier is a monster requiring either your normal summon, or using a monster reborn / other card to allow the Special Summon of it. Most OTK's with Mass Driver needed their one Normal summon to be the monster to start the loops.
I think one of the more interesting combos I've seen with future fusion is when it gets combined with dragon's mirror. If you were to draw both card's first turn, you could first turn summon a five-headed dragon (or blue eyes ultimate), plus two turns later you would get another five headed dragon. You could also use future fusion to put two red eyes black wyverns and two red eyes black metal dragons in your graveyard and then if you don't summon any monsters that turn you can special summon two red eyes black metal dragons from the graveyard.
The thing with elma is, that there is a monster card with the effect of destroy a equip spell which inflicts 500 LP to your enemie. U can redo it infinitly with elma due to it bounces back to hand.
I think the reason snatch steal was banned was because of another card called bad reaction to simochi basically bad reaction to simochi makes any life points you opponent gains & turns into damage for example let say you have just activated snatch steal & took a monster away from you opponent then you chained bad reaction to simochi to the activation to snatch steal you have now just taken away a monster from you opponent & to add insult to injury they lose a 1000 life points each turn as long as that monster is on your side of the field
The only deck that runs bad reaction is nurse burn, and in that deck you wouldn't need snatch steal because you don't need monsters to attack or even clear their front row. The reason snatch steal was banned was because the game picked up so much speed that it was just as good as brain control, because it doesn't have the 800 cost and unless your opponent has an mst they would lose their monster and not have that monster around long enough to benefit off the lp boost.
Shibo He There are soo much yu-gi-oh card in the world that we can easyly found a breaking otk combo. For exemple, imagine that you have a card that inflict damage to your live point each time your monster is send to your graveyard. your destroye a monster that return to the field each time you inflict damage and you have another card that send this card to the graveyard. It's a chaine reaction.
Chercheur de vérité Idk what that has to do with what I was talking about but okay......? I think you're referring to some loops that otk. Yeah, there are a lot of ways to otk out there. Hell, Cyberstein otk is actually a thing again in the OCG but nobody's playing it cuz it's just so inconsistent that an effect negation could stop the otk. There's the primal seed loop too, and primal seed actually got limited cuz konami thought people would run it since bls is legal, but again, nobody did. Worms have an otk too with e hero electro but I've never seen anyone pull it off. Konami only hits loops that are competitive enough to change the game
cannon soldier is a monster, you've got all sorts of ways to stop it, veiler, fiendish chain, forbidden chalice etc. And you have to normal summon it, it can also be destroyed by battle before you actually get to abuse it
I feel pot of greed will come back plus 2 while big is slowly becoming less helpful than it once was do to the deck acceleration cards that came out they already have big acceleration why not give it to other decks that could use it more and if they add greed it wont make much of a difference since they already have good acceleration without it.
coolgabe555 other cards have downsides, and requierments. like reckless greed, you can't draw next turn, so it's technicly +0. (exept if you use 2 of them, sinse their draw cancels overlap.)
I remember using a code on a DS 5D's game to allow temple of the Kings and Serket and the summon any card effect branches to synchros like majestic star etc was so fun to use. Also Serket itself is am amazing monster
here's the only reason cards get banned: Some nerd cries because he can't counter/doesn't have a certain card so Konami bans it. Also these cards are only banned in tournaments so if you're not in an official yu-gi-oh tournament then you can use these cards, if some guy cries about it just punch him in the face.
***** Sure. There's tons of ways to kill it. However it can be summoned in 1 turn in multitudes of ways, and completely flip the tide of battle with the only consequence for you being that your other monsters can't attack. It's just a rather silly card, that really doesn't belong in the game. Although, I can argue the same thing about a lot of strategies in the game that aren't banned. Some of them are just... really stupid.
Snatch Steal operated the same way Premature Burial did. Because it didn't ever say you had to give the monster you control back, no matter what happened to snatch steal you kept control of the monster. That+Trundade back in the day was all kinds of stupid, but there wasn't too many other ways of abusing it.
I think the reason future is banned is because of Chimeratech Overdragon, combine that with the Royal Decree, oh hey, have fun dealing with 20,000 att and can attack 50 times!
Royal Decree? I think you meant Trap Stun, right? CO cleanses your own field when you special summon it, which makes permanent and counter trap cards support virtually impossible. Unless you want to use it for something other than pure OTK, that is ; but I doubt anyone in their right mind would attempt that. Regardless, CO is crap tier now that everyone and their mothers run cards like Effect Veiler or Breakthrough Skill.
Chimeratech Overdragon can only attack multiple times if it attacks monsters. If your opponent has one or no monsters it can only attack once. Meaning it's maximum number of attacks is 5. Meanwhile it sets Chaos Dragon decks up for the win every time.
Also for Dark Worlds, on Lightning Vortex, Dark Worlds DO NOT miss timing, they have to be discarded by an EFFECT not a COST. Which is what Lightning Vortex does. Dark Worlds are MANDATORY effects and will fire after the chain, no matter when they were discarded by an effect.
Metal Reflect Slime + Metamorphosis = Cyber End Dragon Here's to hoping Raigeki returns to the ban list. The card is spell speed 1, but no smart player requires a free nuke to push for game.
I would like to note that Dark World's not the only archetype to benefit from discarding your own cards. Though a lot of Dark World cards require your opponent to discard them to use their effect, the all-purpose discard effects of the Fabled archetype are just as good. Since Fabled cards don't require your opponent at all you don't have to bank on your opponent having a card to help you. Though I know one Dark World monster can go onto your opponent's field to make you discard, the Fabled series also has their own (and in my personal opinion, better) card that can make your opponent help you discard: Fabled Dianaira. 2800 ATK, requires 1 Tribute as long as it's a Fabled monster, and once per turn the first Normal Spell your opponent uses is reworded to make you discard a card instead. This can seriously kill Fusion decks like E-Hero's if Polymerization is their only Spell card in their hand. And even if they have another Spell card, they have to use it first if they want to use Polymerization afterwards (though it's risky because the Fabled user could have Catsith and kill any Fusion mat you had on the field). That sound a lot better than giving your opponent something to use against you, right?
i can really think of only two reasons 1. It's like a second heavy storm, since you remove the set S/T on the field. So there should be a limit to the number of times you can clear the field like that 2. Re-use certain continuous cards, like swords of revealing light and premature burial. Note that the equipped monster is NOT destroyed even if premature burial is removed from the field, so you can reborn another monster in the same turn for a very low cost (800 lp)
Cody Fanum But there was a down side to it. You were originally only allowed to have 1 in your deck as opposed to up to 3 like every other card. Some how even that isn't a big enough downside though these days as far as advanced format goes.
Cody Fanum It wasn't good enough for Konami and the OCG because they wanted people to buy the newer cards that are either just as good or worse than monster reborn, dark hole, raigkei, and anything else that got banned for no good reason. ''Why buy newer cards when I got pretty good ones already?" Other than a small handful of cards that are banned from the traditional format list, that is the only reason why any cards get banned at all.
Because it has no cost and you can use it on any players graveyard. Nowadays there are cards that allow you to special summon specific monsters from the graveyard, such as 'Silver's Cry' that allows you to get a Normal Dragon Type monster from the grave. Or there are cards like 'Soul Charge' which has a huge advantage but a really big cost. Monster Reborn is just a free summon from any graveyard.
1 or 3 is not important. It good enough to make everyone put it in their deck, that's the problem. And you could fill half of your deck with these must-have cards.
Harpie's Feather Duster could easily be unbanned by just adding need a Harpie Lady on the feild to use it... it will be like Dark Magic Attack just for a Harpie Lady deck.
I don't care that this video was made in 2013 but why the fuck did regeki get off the ban list!?!? I don't care that you can only have one in a deck it's still stupid
+The visitor101 The Meta is all Konami looks at so why shouldn't he? Raigeki has come to balance some games. Raigeki your opponents field full of pendulums and it doesnt even matter unless you can push for game that turn.
While it's not a high-tier use of it, with a cyber deck, or in fact any machine deck that ran cyber dragon, you could activate Future Fusion, chose Chimeratech Overdragon, send every monster in your deck to the graveyard, and then play overload fusion to bring out Chimeratech Overdragon early without having to worry about Future Fusion's drawback. This would basically give you a huge multi-attacking monster that can attack and kill everything your opponent has on the field (and doesn't care about cards like Mystic Tomato, Nimble Momonga or Peten the Dark Clown) provided that there isn't a D-Prision, Mirror Force or Sakuretsu Armor on the field.
good lord...ya know ive noticed that yugioh players speak extremely fast. It's really hard to catch everything you're saying because it's like you're racing someone to speak more words per minute than they can.
on mirage of nigthmare: the broken aspect was the fact after you drew the 4, you could remove it from the field, and not have to discard. just mst it, or something, and youve plused up to 3.
dude you really need slow down when you're talking, I can barley catch a word you are saying. And you seem to be stumbling over your own words at times
Seems to me like most bans, particularly of the classics, are due to Konami needlessly coming up with ever more shitloads of ways to return cards from the graveyard (and/or want them to be in it) instead of keeping those effects restricted to a select few. Back in the day there was what, Monster Reborn as the lynchpin of a potential ultimate comeback (or doubling down after a major successful attack since - for plot reasons - you also had access to your enemy's graveyard, which is why it had always been Limited IRL) and, of course, zombie decks, and that was about it? Nowadays, though, there's a plethora of ways - mostly through (usually extra deck) effect monsters, it seems - you can pretty much endlessly bring back cards, albeit only of a specific archetype or two in each case.
Isn't Swift Birdman Joe a better Giant Trunade? Special summon Garuda the Wind Spirit, tribute it for Joe, the send all spell/trap cards to their owners' hands. It's great for reusing cards, in WIND oriented decks.
+Mst3kfanatic1 it's been around for ages. It's a 2300 attack level six. "If you Tribute Summon this card by Tributing a WIND MONSTER, return all Spell and Trap cards on the field to the owners' hands."
I just started looking back at this game. found my old yu-gi-oh deck, spellcaster/warrior deck that abused every card from the original stuff as I could, 3 pot of greed, 3 graceful charity, I would go to the library once a month where we'd have a tournament and i would win every single time, 5-0 I just got bored with the game, I used painful choice with monster reborn, or foolish burial.... I'd win turn 2 and I got tired with it
With painful choice, what we (I and others who I played with) use to do with it, is select 3-4 pieces of exodia, along with another card, and then combo that with back-up solider, it really was an evil/quick way to get exodia in your hand, especially if you sangan'd/black witch'd the head into your hand.
I can't stand anyone who only plays people with decks that contain zero banned cards. This shit is why I switched to magic, less people whine about banning cards and will just man up and play the game
About what you said at 10:45, Dark Words don't work with Lightning Vortex not because they miss the timing..Dark Worlds don't miss timing.. it's because discarding for Vortexis a cost, whereas Dark Worlds need to be discarded by card effects in orded to activate their effects..
Oh yeah I guess your right. Even if it is forced to be used a certain time, it could still net a small advantage (which in many cases can be enough for you to retake the field, deliver the finishing blow, remove a key monster, etc.). Also, not many players main night beam. What do you think of confiscation? I know that delinquent duo and the forceful sentry are much better, but is confiscation broken enough to be banned? 1 for 1 cards like smashing grounds seem to be more useful (no cost)
There is a combo with X-Sabers and mass driver. If you remember there was a Control based version of sabers that used Gottoms Ragiguara and Faultroll to get rid of your whole hand and create an infinite loop. You could actually use Mass Driver instead of Gottoms to FTK or OTK you opponent.
there is also a spell card that burns your opponent every time a magic card is activated and I believe there is a monster with the same effect, but with the spell you can get that combo first turn
I always used Future Fusion in my deck (I use a Hero deck about 99% of the time), I didn't get to use it often because I usually won with Plasma Vice and Nova Master before I got the card.
Premature burial is searchable with hidden armory and giant trunade can recycle it.Cause the monster is destroyed when the card is destroyed, not when it leaves the field.So with trunade you can play premature burial two times, then take trunade back with magical stone excavation and use premature burial again.They are so broken when used this way.
Also, Butterfly Dagger - Elma wasn't only in Exodia decks. You could make a combo with: *Butterfly Dagger - Elma *Gearfried the Iron Knight *Fire Princess *Spell Absorption/Morale Boost Just keep on activating it so you gain LP with Spell Absorption/Moral Boost, then Fire Princess burns opponent's LP to 0. You can even use Gearfried, Libarary, and Elma to get Chaos Emperor OTK. Also, you can do the same thing and get Tempest Magician OTK.
Painful choice is also good in a harpies deck. Play painful choice, select 5 harpies, 4 go to the grave, play hysteric party, and go on an attacking spree or use harpies phoenix formation 😄
I'd just like to point out that Butterfly Dagger - Elma allows for a lot more than Exodia shenanigans. Along with being able to abuse it with Gearfried, you can also use it with Rod of Silence - Kay'Est. Either of these combos allows for unlimited Spell Counters on applicable cards, which is pretty ridiculous, especially with cards like Magical Exemplar, Royal Magical Library, Tempest Magician, or even Spellbook of Judgement (Not that any Spellbook user needs help to get Judgement plusses)
The butterfly dagger combo would add sooo much consistency to an exodia deck. They already have so much draw power with goblins and greeds and some exodia decks already run library. They could just tech in 1 gearfried and 1 dagger and they'd have another win condition.
Shibo He lol so much consistency indeed that it is the *cheapest way* to pull exodia turn freaking 1 actually, hence why it was banned in the first place lol xD
Honest question, since we have a SHITTON of deck types that take advantage of costs for cards like Trade-In, or Allure of Darkness, or even Gates of Dark World, why is something as simple as Pot of Greed banned?
because with trade in and allure there is really no plus, because you have to activate the card then discard or banish making it a 2 card combo where pot of greed is draw 2 cards for the cost of one card
Future Fusion + Brionac are why Hero Quasar worked. Also, I like to use Forbidden Chalice with my Last Warrior decks to allow yourself to summon stuff like BLS and sttop setting monsters doing anything (or use final atk orders)
The Future Fusion was one card I ran in my dragon deck to get out two REDMDs using FGD and then get set for my big plays, since it helped with toolboxing and then bring in Brionac for some shenanigans as well... Oh, those were the days.
Metamorphsis was crazy!!! 1.Goat Control( was a nasty deck free Thousand eyes and take monster ,and control) 2.Demise OTK ( you would send lv 8 insect to grave or 2 lv4 insects) then summon it. then blow up, then remove two to summon doom dozer. then use metamorphisis for Cyber twin dragon and gg.
Thought Future Fusion was banned cause of Chimeratech Overdragon.. Send a deck's worth of machines to the grave to SS him on 10,000+ attack and can attack as many times as you need.. So broken.. all you need is Impenetrable Attack trap card, make their attack position monster not destroyed by battle and repeatedly attack it for Battle Damage till game. 2 card OTK?
And waste your entire deck to a d-prison, warning, bottomless etc. - cool idea bro. FF had a loop in e-heroes that was a 1 turn kill and you could do it with literally any hand because all cards needed were sent to the graveyard.
Dude... that is why Cold wave is banned in first place, back in the day when Cyber dragon was at 2 and Overload fusion was at 1 we don't have Prision or warning, and we have heavy storm and Giant trunade. First turn, do nothing except set up either Trap stun or Cold wave, then in your next turn Chimeratech. OTK. Since Cold wave, future fusion, heavy storm and Giant trunade are ban Overload fusion has no point to limited again.
there are also plays that give easy access to Blue-eyes ultimate dragon, because with the new support that would not be broken at all. Cyberdark OTK. Gem knight OTK. It generally boost the speed of E hero decks. Divine neos in a combo with a card like neos wiseman or rainbow neos. And since all of those decks can easily fuse with the materials future fusion sends to the grave you can even eliminate that 2 turn wait. Face it the card was insanely OP.
There are so many cards that can search for an equip, such as hidden armor or iron blacksmith kotetsu. You just need to set all those cards to three, and you'll likely draw into them.
Gravelstorm is a similar card, though it returns 1 Spell/Trap from each side of the field. But yes, it's used in some Fire Fist decks because of this and it's definitely a plus in many situations, but it could easily bite you back if you're not thinking about whether or not you wanted to tribute a few Fire Formations for some Bear/Gorilla/Tiger effects. [P.S. Has anybody else noticed how relatively weak all our Traps are, while our spells are usually amazing? I want a good Trap for FireFist.]
Fusion Gate+Chain Material.. Pretty much GG unless they know whats going on. Turn into an easy +12~15 on how much style points you want to go for. (Cyber End Dragon+Elixer for Gustav Cannon or ANY random pyro+machine for a Bombardment Bird. It also last the entire turn as long as you have Fusion Gate on the field.)
I agree for most except Giant Trunade.. You can basically bounce things to make a loop and it can bounce as far as 5 SPELL/TRAPS THAT CAN LOOP. There might not be any cards or combo that works with current banlist with GT that we know of, but those are the build of card effects that yugioh must stop making to keep loop decks minimal as possible.
So I dug up my old yugioh deck, and it turns out a good third of it is banned now.
I know the feel. Everyone played pot, trunade and stuff
+Eric Posey I quit when Reborn was banned, I also quit because I grew up.
+Guy Pursin lol monster reborn isnt at three at all. it still Banned.
The EpicMuffin
noone said itwas on 3...?
+Juranur Whoops i litterally didnt read a previous Comment properly. didnt realize he was playing about mst. my Bad fam.
You are forgetting the main thing that made Giant Trunade better than Heavy Storm. It let you replay many of your own spell and traps for crazy combos, while simultaneously removing your opponents backrow.
...yup still have some old cards that say magic on them. Man I'm old lol
Yeah.... a bit of my deck is banned....
*_Playing Yu-Gi-Oh almost everyday now. Lmao. Got addicted after watching the old Yu-Gi-Oh! Series again._*
Same 😂
Watching this video. Realize that Old Yu-gi-oh series use many banned cards in tournament
Aksels Aleksandrovs pot of greed and sanctity spam lol
Eric Cartman i love you have my child
Bleh, I remember back when the only banned cards were the God cards ._.
There were no real God cards back in the day.They were all fake, had no effects, and stated on the cards that they couldn't be used in real duels.
Uh, the ones that say it can not be used in a duel ARE official cards..not fake.
huskiesghost no they made real useable cards.
Darkhilltopper12 It must be hard to be that stupid. They made playable God Cards years after they appeared in the anime. The original God cards had no effect, and they couldn't be played in duels. Still don't believe me? Look up The Legendary Collection.
+huskiesghost Monster Reborn and Dark Hole were banned before gods were even a thing
Konami needs to revise how the banlist works.
Maybe ban/limit certain combinations of cards, rather than just one card to kill a specific-combo.
Banning only devalues the cards that Konami is trying so hard to sell, and angers the people (players and collectors, alike) that buy them.
I've also heard of a "limit-point"-system brought up in certain alt-rule rings, where each deck gets 5 points to use, forbidden takes 3 points, limited takes 2, semi takes 1.
Pretty sure they tried the ban/limit combo with stratos. Because stratos simply existed, About 3-4 other cards were also on the limit list. Cards that didn't need to be in there had it not been for him. Now don't get me wrong, I loved stratos. I'm an avid e-hero player and I always enjoyed using him. But I'm not stupid, he was a broken card that gave the user too much power. He deserved to die. He was holding too many other cards back just to reign in his own strength.
If we did this for every potential broken combo around, so many non-problem cards will end up limited just to keep the offender out of jail. It's the tail wagging the dog.
Cold Wave was at 3 for so long because it wasn't actually that strong when it came out - the game was much slower. You couldn't simply turn on the OTK-switch through monster effects until stuff like Lightsworn, Glads, X Sabers and so on appeared. Now, with the spamming more prevalent than ever, Cold Wave is just ridiculously strong. As the game got faster and faster, the effect of Cold Wave got better and better.
I always used the Heavy Storm + Future Fusion + Overload Fusion + Chimeratech Overdragon combo back in the day with a Limiter Removal for fun. :D
+stormbreaker Yeah, it was literally a shotgun deck. I thought Future Fusion was banned because of Chimeratech until now XD
That was such a cool combo. Brings back a lot of nostalgia.
Mirage of Nightmare was banned even before Dark World was introduced. The reason it was banned is due to free 4 cards by destroying it before you reach your standby phase by using MST as example.
Snatch Steal + Bad Reaction to Simochi = Watch your opponent spit and foam.
I still can't stand banning cards, it's ridiculous, every card can be directly removed from play by another card, you should never play without direct removal.
Future Fusion in cyber dragon decks with Chimeratech Overdragon, holy crap. Jus send all machine monsters to the grave if you want and it gains 800 ATK and DEF for each monster used. Plus it gets extra attacks for each fusion material.
+ImperialPiGaming actually even in the anime was used that way lol XD
I havent watched GX in a while, when its added to netflix ill definitely watch it again.
+ImperialPiGaming To use this combo, you would need Overload Fusion as well, because Chimeratech sends Future Fusion to grave, destroying itself.
Skill Drain will make Chimeratech have 0 ATK/DEF and can't attack multiple times.
+ImperialPiGaming Sakuretsu Armor and be done with it. Always happened when I used it back in the day to summon Five God Dragon.
I think you missed the point of Pot of Greed and Graceful Charity.
What makes them broken is not that they have a good effect for no cost, at least not exclusively, but that they bypass the "40 cards minimum" rule for no cost. Simply putting the cards into your deck reduces the deck size by 1 and actually playing them by another 1 or 2. If all that Pot of Greed did was let you draw one single card, it would still be on ban lists.
Cards like Pot of Duality are different, because giving up your ability to special summon the turn you play it is a big deal.
so basically all the original cards got banned...
no love for otk
some fact that i dont know is why if there are cards like heavy storm or dark hole, that destroy spells or monsters on BOTH sides of the field for equal, why does exist the ridiculous cards like harpie´s feather duster or raigeky? is insane
Butterfly dagger elma wouldn't be banned if it got an erata to "Once per turn" or something like that.
i still remember the Chimeratech Overdragon deck i had, just Future Fusion to dump all the machines in my deck, Overload Fusion, add in a Dimension Fusion to bring back Jinzo and Spell Canceller. so very little thinking, so much dmg, loved it.
I thought Dagger was banned because of the infinite life point combo with iron knight and spell absorption?
Infinite Life Point loops still exist....
ok
Three words: Gearfreid the Swordmaster
Three words, flint lock loop.
Lord Acclaim Woodland sprite doesn't destroy, it send cards, so Elma dagger doesn't work.
almost 2 years. might be time for an update
Personal opinion, there's no point of making a card if its gonna be banned
They dont know whats gonna be banned until they see the meta. For example pot of greed was legal for a while
Snatch steal is very easy to recover are a lot of cards to support equip cards also is easy to recycle with "Hidden armory" or similar cards. Same goes for premature burial.
I don't understand why no one figured out how to use Cold Wave when they basically explained how to abuse it in the anime.
which episode of which series? I need to see.
Episode 102
I used future fusion, target chimeratch overdragon, send cyberdragon, send 3 jinzo, 3 jinzo returner and then get 3 free jinzo, Limiter removal, game.
All was needed was limiter and future fusion.
oh wow do any of you even play Yugioh
suggesting PoG should come back is just ridiculous giving the meta decks absolutely crazy draw power and not really assisting anti-meta in the same way. it would just tip the balance further to the side of the metas mans must be crazy to suggest such a thing
Painful Choice also works very well with Ritual Decks, mainly (Evi)Gishki. I swear it brings their game up a couple of levels (especially if your running Djinn as well). Like, Exchange of Souls (Trap) is a much more dangerous card to have with Lightsworns, like a reverse & evil Fiber Jar. I wish it would get released to 1 (and only 1). Same as Trunade & Cold Wave. I miss these cards... [I play casually btw. Why is Raigeki freed now btw?] Future Fusion as well but...I've actually learned to play without it. Isn't that hard , just not that fast (or slow when you are banking on it but it ain't showing up)
I remember when I first got into yugioh, I was like 15 or 16 years old. I won a regional with an exodia butterfly dagger deck and some kids at my school (it was a middle to high school) thought that was the coolest thing ever. I, being a cocky and arrogant 16 year old went along with it. They worshiped me and I helped them turn their decks from shit that ran ass like Stone Dragon into competitive vampire lord and stuff like that. Then, one of them was like: Hey, fight me. And I was like, okay. First turn I draw double summon, elma, gearfried, and library. Double summon, equip, spam it infinitely. Exodia FTK and the kid called hacks on me.
I find it funny that Harpie's feather duster has nothing that connects it to harpies, like 'If you have a harpie lady on the field, or discard 1 harpie lady" Maybe they could bring it back if they changed the effect to add a harpie cost.
These cards shouldn't even be banned. If anything I think they stand a weaker chance against all the new OP pendulums and xyz's.
So going plus, with no cost or drawback is a good thing?
***** id like a self raigeki in a swarm build but they are never going to let happen again. not with the current shaddoll meta or anything else in the neta for that matter.
Well I mean why pot of greed. Pot of greed is harmless.
Griimnak you go plus one with no downside if it has like you cant attack if you activate this card then thatd be fine but konami back when there werent effect monsters/ not many and they all sucked thought it wouldnt be too bad to have a no negative draw card, but that changes.
eh,
One thing that I did with Giant Turnade in some of the older DS games is to use it with Swords of Revealing Light. When SRL is returned to the hand, the timer resets, plus it's a spell card meaning you can use it again in the same main phase, meaning that if you timed it right you can get up to 5 turns of the enemy deadlocked on one card, even more if you could recover Turnade somehow.
Everything now has to have a drawback in Yugioh... Ahh the good old days when cards like Raigeki were not banned :)
Good old days when Gemini Elf was a 50 Euro card because beatdown was the only legit strategy :D :D
***** Muwahaaha finally my time has come.
Holy shit Raigeki got unbanned? Well this will probably only work until the next ban list comes and then its banned again :D
Woah, I forgot Raigeki was banned for a time... now it's at 1...
Geez Konami, just ban EVERY card already!
I'm happy I got Temple of Kings and The Mystical Beast of Serket. even if I can't play them 😥
elma was banned because of woodland sprite
I don't understand the upvotes. Elma doesn't work with Woodland Sprite. Sprite sends equip cards, it doesn't destroy so Elma won't return to your hand.
Woodland Sprite gives you the ability to send Equip Spell Cards equipped to it to the Graveyard. Sending them to the Graveyard for this specific purpose is the only way to activate the effect and inflict 500 points of damage to your opponent.
Now that was a previous ruling though so Idunno if it would work now
PagingDoctorGuy
I know. But Butterfly Dagger Elma needs to be - destroyed - while equipped for it to return to your hand. Woodland Sprite doesn't destroy the card, it sends it to the graveyard without destroying, much like how Dark End Dragon sends monsters without destroying. Elma will not return to your hand if sent to the grave via Woodland Sprite.
well, that was something I thought was why but now that I read elma it's not as stupid as just being sent so yeah you got me on that one .-.
Elma was banned because of Gearfried + Elma + Royal Magical Library + Exodia
Mass Driver is a spell, where Cannon Soldier is a monster requiring either your normal summon, or using a monster reborn / other card to allow the Special Summon of it. Most OTK's with Mass Driver needed their one Normal summon to be the monster to start the loops.
I think one of the more interesting combos I've seen with future fusion is when it gets combined with dragon's mirror. If you were to draw both card's first turn, you could first turn summon a five-headed dragon (or blue eyes ultimate), plus two turns later you would get another five headed dragon. You could also use future fusion to put two red eyes black wyverns and two red eyes black metal dragons in your graveyard and then if you don't summon any monsters that turn you can special summon two red eyes black metal dragons from the graveyard.
Why ban cards well if you play at home they arnt banned but of course if you want to play in the big leagues
You have to obey the ban list
The thing with elma is, that there is a monster card with the effect of destroy a equip spell which inflicts 500 LP to your enemie. U can redo it infinitly with elma due to it bounces back to hand.
I think the reason snatch steal was banned was because of another card called bad reaction to simochi basically bad reaction to simochi makes any life points you opponent gains & turns into damage for example let say you have just activated snatch steal & took a monster away from you opponent then you chained bad reaction to simochi to the activation to snatch steal you have now just taken away a monster from you opponent & to add insult to injury they lose a 1000 life points each turn as long as that monster is on your side of the field
The only deck that runs bad reaction is nurse burn, and in that deck you wouldn't need snatch steal because you don't need monsters to attack or even clear their front row. The reason snatch steal was banned was because the game picked up so much speed that it was just as good as brain control, because it doesn't have the 800 cost and unless your opponent has an mst they would lose their monster and not have that monster around long enough to benefit off the lp boost.
Shibo He
There are soo much yu-gi-oh card in the world that we can easyly found a breaking otk combo. For exemple, imagine that you have a card that inflict damage to your live point each time your monster is send to your graveyard. your destroye a monster that return to the field each time you inflict damage and you have another card that send this card to the graveyard. It's a chaine reaction.
Chercheur de vérité Idk what that has to do with what I was talking about but okay......? I think you're referring to some loops that otk. Yeah, there are a lot of ways to otk out there. Hell, Cyberstein otk is actually a thing again in the OCG but nobody's playing it cuz it's just so inconsistent that an effect negation could stop the otk. There's the primal seed loop too, and primal seed actually got limited cuz konami thought people would run it since bls is legal, but again, nobody did. Worms have an otk too with e hero electro but I've never seen anyone pull it off. Konami only hits loops that are competitive enough to change the game
ITS NOT BANNED ANY MORE
Shibo He just as you can run Hidden Armory just for Snatch you can also run Simochi and not only that, Simochi would be usefull if you run Upstars lol
cannon soldier is a monster, you've got all sorts of ways to stop it, veiler, fiendish chain, forbidden chalice etc. And you have to normal summon it, it can also be destroyed by battle before you actually get to abuse it
I feel pot of greed will come back plus 2 while big is slowly becoming less helpful than it once was do to the deck acceleration cards that came out they already have big acceleration why not give it to other decks that could use it more and if they add greed it wont make much of a difference since they already have good acceleration without it.
But the problem is that no matter what it's a plus 1. It'd be played in every deck always
coolgabe555 other cards have downsides, and requierments. like reckless greed, you can't draw next turn, so it's technicly +0. (exept if you use 2 of them, sinse their draw cancels overlap.)
Yeah. I was watching yugioh GX and every yugioh character used pot of greed used it. says something about variety eh KONAMI.
I remember using a code on a DS 5D's game to allow temple of the Kings and Serket and the summon any card effect branches to synchros like majestic star etc was so fun to use. Also Serket itself is am amazing monster
how many times ive been future fusioned into five headed dragon GOD DAMN
Ou think thats bad. My black luster soldier was stolen, then fused with blue eyes ultimate dragon to make dragon master knight. 'Triggered'
Since Raigeki is back as limited, couldn't some of these also come back as limited?
I agree most of these cards can be limited to 1 or 2
here's the only reason cards get banned:
Some nerd cries because he can't counter/doesn't have a certain card so Konami bans it.
Also these cards are only banned in tournaments so if you're not in an official yu-gi-oh tournament then you can use these cards, if some guy cries about it just punch him in the face.
+Mst3kfanatic1
Nahh. There are some pretty legitimately retarded cards in Yu-Gi-Oh.
*looks at thousand eyes restrict*
+Mst3kfanatic1 Very well said!
+Microtardz couldn't you just Mirror Force the fucker?
*****
Sure. There's tons of ways to kill it. However it can be summoned in 1 turn in multitudes of ways, and completely flip the tide of battle with the only consequence for you being that your other monsters can't attack.
It's just a rather silly card, that really doesn't belong in the game.
Although, I can argue the same thing about a lot of strategies in the game that aren't banned.
Some of them are just... really stupid.
Or Dragon Rulers.
Or fucking Substitoad.
Because those guys make the game fair and fun right? *sarcasm*
Snatch Steal operated the same way Premature Burial did. Because it didn't ever say you had to give the monster you control back, no matter what happened to snatch steal you kept control of the monster. That+Trundade back in the day was all kinds of stupid, but there wasn't too many other ways of abusing it.
I think the reason future is banned is because of Chimeratech Overdragon, combine that with the Royal Decree, oh hey, have fun dealing with 20,000 att and can attack 50 times!
Also Chaos dragon
Royal Decree? I think you meant Trap Stun, right?
CO cleanses your own field when you special summon it, which makes permanent and counter trap cards support virtually impossible.
Unless you want to use it for something other than pure OTK, that is ; but I doubt anyone in their right mind would attempt that.
Regardless, CO is crap tier now that everyone and their mothers run cards like Effect Veiler or Breakthrough Skill.
That is exactly why future fusion is banned because that combo is amazing
Chimeratech Overdragon can only attack multiple times if it attacks monsters. If your opponent has one or no monsters it can only attack once. Meaning it's maximum number of attacks is 5. Meanwhile it sets Chaos Dragon decks up for the win every time.
Lee B Chimeratech over dragon can easily go over 16k attack points.
Also for Dark Worlds, on Lightning Vortex, Dark Worlds DO NOT miss timing, they have to be discarded by an EFFECT not a COST. Which is what Lightning Vortex does. Dark Worlds are MANDATORY effects and will fire after the chain, no matter when they were discarded by an effect.
Metal Reflect Slime + Metamorphosis = Cyber End Dragon
Here's to hoping Raigeki returns to the ban list. The card is spell speed 1, but no smart player requires a free nuke to push for game.
Last will could give you an easy Red Nova Dragon. And that card is basically endgame.
calm down on the talking speed man. kinda hard to understand when ur rushing
I would like to note that Dark World's not the only archetype to benefit from discarding your own cards. Though a lot of Dark World cards require your opponent to discard them to use their effect, the all-purpose discard effects of the Fabled archetype are just as good. Since Fabled cards don't require your opponent at all you don't have to bank on your opponent having a card to help you.
Though I know one Dark World monster can go onto your opponent's field to make you discard, the Fabled series also has their own (and in my personal opinion, better) card that can make your opponent help you discard: Fabled Dianaira.
2800 ATK, requires 1 Tribute as long as it's a Fabled monster, and once per turn the first Normal Spell your opponent uses is reworded to make you discard a card instead. This can seriously kill Fusion decks like E-Hero's if Polymerization is their only Spell card in their hand.
And even if they have another Spell card, they have to use it first if they want to use Polymerization afterwards (though it's risky because the Fabled user could have Catsith and kill any Fusion mat you had on the field). That sound a lot better than giving your opponent something to use against you, right?
If people duel me I won't care if the card is banned unless it's a tournament.
i can really think of only two reasons
1. It's like a second heavy storm, since you remove the set S/T on the field. So there should be a limit to the number of times you can clear the field like that
2. Re-use certain continuous cards, like swords of revealing light and premature burial. Note that the equipped monster is NOT destroyed even if premature burial is removed from the field, so you can reborn another monster in the same turn for a very low cost (800 lp)
why was monster reborn banned
Cody Fanum But there was a down side to it. You were originally only allowed to have 1 in your deck as opposed to up to 3 like every other card. Some how even that isn't a big enough downside though these days as far as advanced format goes.
That is true, but I guess that wasn't good enough for people. I don't know, personally I agree with just having one in your deck, like dark hole
Cody Fanum It wasn't good enough for Konami and the OCG because they wanted people to buy the newer cards that are either just as good or worse than monster reborn, dark hole, raigkei, and anything else that got banned for no good reason. ''Why buy newer cards when I got pretty good ones already?" Other than a small handful of cards that are banned from the traditional format list, that is the only reason why any cards get banned at all.
Because it has no cost and you can use it on any players graveyard. Nowadays there are cards that allow you to special summon specific monsters from the graveyard, such as 'Silver's Cry' that allows you to get a Normal Dragon Type monster from the grave. Or there are cards like 'Soul Charge' which has a huge advantage but a really big cost. Monster Reborn is just a free summon from any graveyard.
1 or 3 is not important. It good enough to make everyone put it in their deck, that's the problem. And you could fill half of your deck with these must-have cards.
Harpie's Feather Duster could easily be unbanned by just adding need a Harpie Lady on the feild to use it... it will be like Dark Magic Attack just for a Harpie Lady deck.
so the problem isn't these cards its the new metas being OPas fuck.....
i know right id love some support for harpies and stuff like that
DM and BEWD decks are pretty solid. They have gotten a lot of support over the years.
Butterfly Dagger Elma + Woodland Sprite is the true reason why it's banned!
I don't care that this video was made in 2013 but why the fuck did regeki get off the ban list!?!? I don't care that you can only have one in a deck it's still stupid
+Darkhilltopper12 Now a days, having your field nuked isn't that big of a deal. Most monsters now have effects that trigger in the grave.
+Darkhilltopper12 ever went against Madolches? Look them up, and you will see why
+SeraphBlademaster quit looking at the meta and start looking at the card. A raigkei at the right time give you the game.
+The visitor101 The Meta is all Konami looks at so why shouldn't he? Raigeki has come to balance some games. Raigeki your opponents field full of pendulums and it doesnt even matter unless you can push for game that turn.
+AllucardDoesShit raigeki is still too powerful. You nuke your opponents board with 0 cost
While it's not a high-tier use of it, with a cyber deck, or in fact any machine deck that ran cyber dragon, you could activate Future Fusion, chose Chimeratech Overdragon, send every monster in your deck to the graveyard, and then play overload fusion to bring out Chimeratech Overdragon early without having to worry about Future Fusion's drawback. This would basically give you a huge multi-attacking monster that can attack and kill everything your opponent has on the field (and doesn't care about cards like Mystic Tomato, Nimble Momonga or Peten the Dark Clown) provided that there isn't a D-Prision, Mirror Force or Sakuretsu Armor on the field.
good lord...ya know ive noticed that yugioh players speak extremely fast. It's really hard to catch everything you're saying because it's like you're racing someone to speak more words per minute than they can.
blame the anime
Dimension Fusion is also key in the Cyber Valley draw engine.
Card of Safe Return is key to numerous draw engines.
You say dirty waaaaaaaaaaaay too much.
on mirage of nigthmare: the broken aspect was the fact after you drew the 4, you could remove it from the field, and not have to discard. just mst it, or something, and youve plused up to 3.
dude you really need slow down when you're talking, I can barley catch a word you are saying. And you seem to be stumbling over your own words at times
Thank you for sharing. I used to use Future Fusion for Chimeratech Overdragon then used Overload Fusion for another Chimera at a ton of attack power.
Seems to me like most bans, particularly of the classics, are due to Konami needlessly coming up with ever more shitloads of ways to return cards from the graveyard (and/or want them to be in it) instead of keeping those effects restricted to a select few. Back in the day there was what, Monster Reborn as the lynchpin of a potential ultimate comeback (or doubling down after a major successful attack since - for plot reasons - you also had access to your enemy's graveyard, which is why it had always been Limited IRL) and, of course, zombie decks, and that was about it? Nowadays, though, there's a plethora of ways - mostly through (usually extra deck) effect monsters, it seems - you can pretty much endlessly bring back cards, albeit only of a specific archetype or two in each case.
Isn't Swift Birdman Joe a better Giant Trunade? Special summon Garuda the Wind Spirit, tribute it for Joe, the send all spell/trap cards to their owners' hands. It's great for reusing cards, in WIND oriented decks.
+Josh Adams Swift Bridman JOE!, JOE!? JOE!!?? Jesus Konami has gotten lazy in their card making
+Mst3kfanatic1 it's been around for ages. It's a 2300 attack level six.
"If you Tribute Summon this card by Tributing a WIND MONSTER, return all Spell and Trap cards on the field to the owners' hands."
I just started looking back at this game. found my old yu-gi-oh deck, spellcaster/warrior deck that abused every card from the original stuff as I could, 3 pot of greed, 3 graceful charity, I would go to the library once a month where we'd have a tournament and i would win every single time, 5-0 I just got bored with the game, I used painful choice with monster reborn, or foolish burial.... I'd win turn 2 and I got tired with it
oh yeah and I'd have a set of Ground Collapse and like every three or so games I'd have 2 in my opening hand to pretty much lock down my opponent
With painful choice, what we (I and others who I played with) use to do with it, is select 3-4 pieces of exodia, along with another card, and then combo that with back-up solider, it really was an evil/quick way to get exodia in your hand, especially if you sangan'd/black witch'd the head into your hand.
I can't stand anyone who only plays people with decks that contain zero banned cards. This shit is why I switched to magic, less people whine about banning cards and will just man up and play the game
About what you said at 10:45, Dark Words don't work with Lightning Vortex not because they miss the timing..Dark Worlds don't miss timing.. it's because discarding for Vortexis a cost, whereas Dark Worlds need to be discarded by card effects in orded to activate their effects..
Oh yeah I guess your right. Even if it is forced to be used a certain time, it could still net a small advantage (which in many cases can be enough for you to retake the field, deliver the finishing blow, remove a key monster, etc.). Also, not many players main night beam.
What do you think of confiscation? I know that delinquent duo and the forceful sentry are much better, but is confiscation broken enough to be banned? 1 for 1 cards like smashing grounds seem to be more useful (no cost)
There is a combo with X-Sabers and mass driver. If you remember there was a Control based version of sabers that used Gottoms Ragiguara and Faultroll to get rid of your whole hand and create an infinite loop. You could actually use Mass Driver instead of Gottoms to FTK or OTK you opponent.
there is also a spell card that burns your opponent every time a magic card is activated and I believe there is a monster with the same effect, but with the spell you can get that combo first turn
I always used Future Fusion in my deck (I use a Hero deck about 99% of the time), I didn't get to use it often because I usually won with Plasma Vice and Nova Master before I got the card.
Premature burial is searchable with hidden armory and giant trunade can recycle it.Cause the monster is destroyed when the card is destroyed, not when it leaves the field.So with trunade you can play premature burial two times, then take trunade back with magical stone excavation and use premature burial again.They are so broken when used this way.
Also, Butterfly Dagger - Elma wasn't only in Exodia decks. You could make a combo with:
*Butterfly Dagger - Elma
*Gearfried the Iron Knight
*Fire Princess
*Spell Absorption/Morale Boost
Just keep on activating it so you gain LP with Spell Absorption/Moral Boost, then Fire Princess burns opponent's LP to 0.
You can even use Gearfried, Libarary, and Elma to get Chaos Emperor OTK.
Also, you can do the same thing and get Tempest Magician OTK.
Painful choice is also good in a harpies deck. Play painful choice, select 5 harpies, 4 go to the grave, play hysteric party, and go on an attacking spree or use harpies phoenix formation 😄
I'd just like to point out that Butterfly Dagger - Elma allows for a lot more than Exodia shenanigans. Along with being able to abuse it with Gearfried, you can also use it with Rod of Silence - Kay'Est. Either of these combos allows for unlimited Spell Counters on applicable cards, which is pretty ridiculous, especially with cards like Magical Exemplar, Royal Magical Library, Tempest Magician, or even Spellbook of Judgement (Not that any Spellbook user needs help to get Judgement plusses)
The butterfly dagger combo would add sooo much consistency to an exodia deck. They already have so much draw power with goblins and greeds and some exodia decks already run library. They could just tech in 1 gearfried and 1 dagger and they'd have another win condition.
Shibo He lol so much consistency indeed that it is the *cheapest way* to pull exodia turn freaking 1 actually, hence why it was banned in the first place lol xD
Honest question, since we have a SHITTON of deck types that take advantage of costs for cards like Trade-In, or Allure of Darkness, or even Gates of Dark World, why is something as simple as Pot of Greed banned?
because with trade in and allure there is really no plus, because you have to activate the card then discard or banish making it a 2 card combo where pot of greed is draw 2 cards for the cost of one card
i think pot of greed shouldn't be banned.
The thing about the Dark World is incorrect if i am not mistaken, the effect does not activate because its paying a cost of a card, not discarding
Future Fusion + Brionac are why Hero Quasar worked. Also, I like to use Forbidden Chalice with my Last Warrior decks to allow yourself to summon stuff like BLS and sttop setting monsters doing anything (or use final atk orders)
I used to use Future Fusion in the games to OTK with Cybers. Bringing out a 48k ATK monster and clearing the field at the same time.
graceful charity shouldn't be banned limited maybe but not banned
you lose more than you gain and it helps you when you are stuck with a useless hand
The Future Fusion was one card I ran in my dragon deck to get out two REDMDs using FGD and then get set for my big plays, since it helped with toolboxing and then bring in Brionac for some shenanigans as well... Oh, those were the days.
Metamorphsis was crazy!!!
1.Goat Control( was a nasty deck free Thousand eyes and take monster ,and control)
2.Demise OTK ( you would send lv 8 insect to grave or 2 lv4 insects) then summon it. then blow up, then remove two to summon doom dozer. then use metamorphisis for Cyber twin dragon and gg.
Painful choice is also great for Exodia decks, comboed with things that return monsters from the grave or field to the hand.
Thought Future Fusion was banned cause of Chimeratech Overdragon.. Send a deck's worth of machines to the grave to SS him on 10,000+ attack and can attack as many times as you need..
So broken.. all you need is Impenetrable Attack trap card, make their attack position monster not destroyed by battle and repeatedly attack it for Battle Damage till game. 2 card OTK?
lol. If Chimeratech Overdragon is summoned, he wipes your field, destroys future fusion and thus is destroyed himself.
Enilias Nailo Hahahaha... no, you only use Future fusion to send THE MATERIALS to the grave, then you use "Overload Fusion" then GG.
And waste your entire deck to a d-prison, warning, bottomless etc. - cool idea bro. FF had a loop in e-heroes that was a 1 turn kill and you could do it with literally any hand because all cards needed were sent to the graveyard.
Dude... that is why Cold wave is banned in first place, back in the day when Cyber dragon was at 2 and Overload fusion was at 1 we don't have Prision or warning, and we have heavy storm and Giant trunade.
First turn, do nothing except set up either Trap stun or Cold wave, then in your next turn Chimeratech. OTK.
Since Cold wave, future fusion, heavy storm and Giant trunade are ban Overload fusion has no point to limited again.
>Cold Wave
>Overload Fusion
Troll confirmed
there are also plays that give easy access to Blue-eyes ultimate dragon, because with the new support that would not be broken at all.
Cyberdark OTK.
Gem knight OTK.
It generally boost the speed of E hero decks.
Divine neos in a combo with a card like neos wiseman or rainbow neos. And since all of those decks can easily fuse with the materials future fusion sends to the grave you can even eliminate that 2 turn wait. Face it the card was insanely OP.
There are so many cards that can search for an equip, such as hidden armor or iron blacksmith kotetsu. You just need to set all those cards to three, and you'll likely draw into them.
Gravelstorm is a similar card, though it returns 1 Spell/Trap from each side of the field. But yes, it's used in some Fire Fist decks because of this and it's definitely a plus in many situations, but it could easily bite you back if you're not thinking about whether or not you wanted to tribute a few Fire Formations for some Bear/Gorilla/Tiger effects. [P.S. Has anybody else noticed how relatively weak all our Traps are, while our spells are usually amazing? I want a good Trap for FireFist.]
Fusion Gate+Chain Material..
Pretty much GG unless they know whats going on. Turn into an easy +12~15 on how much style points you want to go for.
(Cyber End Dragon+Elixer for Gustav Cannon or ANY random pyro+machine for a Bombardment Bird. It also last the entire turn as long as you have Fusion Gate on the field.)
I agree for most except Giant Trunade.. You can basically bounce things to make a loop and it can bounce as far as 5 SPELL/TRAPS THAT CAN LOOP. There might not be any cards or combo that works with current banlist with GT that we know of, but those are the build of card effects that yugioh must stop making to keep loop decks minimal as possible.
Also, you can use Elma and Gearfried to do both a life point gain and burn loop.
Woodland Sprite's effect was to "send" the card to the graveyard. Not destroy it. It had no synergy with Dagger. I used to think the same thing.
Can't u use Butterfly Dagger Elma with Guardian Eatos? to repeatedly use Eatos's effect to gain attack?