Cineware for Unreal Plugin [ C4D to UE Update ]

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  • Опубликовано: 10 июн 2024
  • In this tutorial, I'll show you the latest in Cinema 4D to Unreal Engine integration by introducing the new Cineware plugin released by Maxon.
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    #Cineware #UnrealEngine #Cinema4D
    Links:
    www.maxon.net/en/article/new-...
    www.maxon.net/en/cinema-4d/fe...
    0:00 What up what up
    0:11 Cineware Download Install
    2:20 Epic Games Launcher
    3:12 Enable Cineware and Datasmith inside UE4
    4:16 Setting Project Up in Cinema 4D
    7:33 C4D Take System
    10:15 Importing into Unreal
    11:11 Cineware Parameters Menu
    13:08 Like & Subscribe :-)

Комментарии • 217

  • @QUYANSTARE
    @QUYANSTARE 2 года назад +3

    Thank you so much! Thanks for letting me use c4d to interact with ue.
    I initially tried and found that after importing, I couldn't see the file with the c4d icon.
    Later, after I tried to communicate with customer service, they reminded me that I must install c4d to the default system directory, only in this way can ue recognize that c4d is started in the background.
    Share it here with friends who can't see the c4d icon.
    Thanks Winbush!
    Let's use c4d for more possibilities.

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      Oh that's interesting thanks for sharing your findings I had no idea it had to be in the default directory

    • @tgorman82
      @tgorman82 2 года назад +1

      Im having a similar issues, however my installation is already set to the default and I still cant get it to work.

    • @QUYANSTARE
      @QUYANSTARE 2 года назад

      Travis Gorman I contacted c4d's customer service and they suggested the s24 version. If it fails, the UE log file can be sent to them for analysis.

    • @djtonio2
      @djtonio2 2 года назад

      Just A quick question where should i put the folder i downloaded on MAC???

    • @QUYANSTARE
      @QUYANSTARE 2 года назад +1

      @@djtonio2 Is the downloaded file an Unreal Engine plugin file or a C4D installation file? If it is an Unreal Engine plugin, it should be copied to the location of the Unreal Engine installation directory
      Engine/Plugins/Marketplace directory
      You can try to use finder to search the marketplace folder.
      Video time 1:43

  • @apixel.content
    @apixel.content 2 года назад +3

    Thank you for beta testing, sharing and keeping us inform!

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      100% always looking to push this stuff forward 🤙🏿💯

  • @robertprescott9577
    @robertprescott9577 2 года назад +1

    Wow, such a great update. Thanks for sharing!!!

  • @michaelthomas1148
    @michaelthomas1148 2 года назад +1

    Superb as always. I've recently been bitten by the Unreal bug, and I'm loving it. Can't wait to try out this new plugin. I APPRECIATE you.

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      Unreal is hella fun it's hard to put down once you start to understand it 🤙🏿

    • @michaelthomas1148
      @michaelthomas1148 2 года назад

      @@JonathanWinbush Agreed! The more I play around with it, the further down the rabbit hole I go. I am almost done with my first piece which I'm super excited about. Plenty of frustrations along the way, but that is all a part of the learning process. Hopefully I can show it to you when I'm done. Thanks again.

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      @@michaelthomas1148 Yea the tools have gotten better since I first started but I remember spending a lot of sleepless nights trying to figure stuff ou thats why I always made a video when I had a break through. Definately tag me on social when you post your piece I look forward to peeping it 🤙🏿

    • @michaelthomas1148
      @michaelthomas1148 2 года назад

      @@JonathanWinbush I certainly understand those sleepless nights. I'm finding myself problem solving in my sleep, then getting up to try those ideas. For instance, I'm stuck on wether I need to UV Unwrap an object before shattering with Voronoi then exporting to Unreal. This one is quite the dilemma.

  • @MikeMo1992
    @MikeMo1992 2 года назад +1

    Thanks bro! Thats awesome :) Just love your tutorials!

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      Glad you like them! Appreciate the support 🙏🏿

  • @brunobordini7696
    @brunobordini7696 2 года назад +1

    Winbush! You rock man! Awesome!

  • @infojaviernova
    @infojaviernova 2 года назад +1

    Amazing Maxon, thank you Winbush :)

  • @JUMPCUTART
    @JUMPCUTART 2 года назад +1

    Thanks winbush! you're the best! 👍

  • @yassermedjamia8848
    @yassermedjamia8848 2 года назад +1

    You made my dayyyyyy
    Thank you for sharing 🤠

  • @motiondesignberlin10243
    @motiondesignberlin10243 2 года назад +1

    Thanks for the great overview.

  • @MRasey22
    @MRasey22 2 года назад +1

    Great and to the point, solid tutorial

  • @eyefisher
    @eyefisher 2 года назад +2

    Round Tripping and exposed properties! This is game changing! Thanks for the info WINBUSH! Question: What if your scene has multiple takes?

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      You know I haven't tried multiple takes I should test that

  • @shawnastrom
    @shawnastrom 2 года назад +1

    Pretty dope! Nice work!!

  • @jayroth100
    @jayroth100 2 года назад

    Thanks for the video, Jonathan!

  • @pjw3d87
    @pjw3d87 2 года назад +2

    Thank you for making this video. C4D x UE = AMAZING!

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      You are welcome my friend 🤙🏿💯

    • @pjw3d87
      @pjw3d87 2 года назад

      @@JonathanWinbush do you know if Cineware for Unreal is supported in R25?

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      @@pjw3d87 yup that's what Im using in the demo here. It works with 24 and 25 🤙🏿

    • @pjw3d87
      @pjw3d87 2 года назад

      @@JonathanWinbush thanks again! respect

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      @@pjw3d87 🙏🏿💯

  • @ryangrippi5766
    @ryangrippi5766 2 года назад

    Thanks Winbush! This is fantastic! One question I have is -- have you experimented with bringing objects with Octane materials on them or Insydium's xParticles sequences in yet? I remember one of your older videos showed that you needed to import the with an alebmic file but I'm curious to see if this new Cineware makes that no longer a thing. Exciting stuff regardless and a HUGE leap in the right direction for Maxon!

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      Unreal will only use standard c4d materials it won't reconize a 3rd party render unless they do the work to make it happen in which otoy seems to abandoned their ue plugin long ago. Same for xp they haven't shown interest in having their product work in ue at all.

  • @AkifAbuAssi
    @AkifAbuAssi 2 года назад +1

    thank you it was very useful

  • @amusingdancerivan
    @amusingdancerivan 2 года назад

    This is awesome !!!

  • @BEST_LUL
    @BEST_LUL 2 года назад

    Big thumb up !!! ty for tutorial and ty for peoples who making this integration. I hope there will be live link between this applications.

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      Thank you for the continued support Best! I really do appreciate it! 🤙🏿

  • @FUNBBTV
    @FUNBBTV 2 года назад

    very good improvment of the workflow...thanks Maxon and UE...Did an animation with voronoi fracture object is working in this workflow?

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      I've only tested out what I did in the video so far so I still need to test out some of the dynamic stuff.

    • @FUNBBTV
      @FUNBBTV 2 года назад

      @@JonathanWinbush thanks because this new workflow change a lot 😊

  • @BlueProteus
    @BlueProteus 2 года назад +1

    Thanks for the vid! Any thoughts on this new Cineware plugin vs. the Datasmith workflow?

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      I still use the Datasmith since I've been using UE5 more and the plugin isn't available for that yet so in my case I haven't really needed the plugin just business as usual.

  • @reginaldarmah2381
    @reginaldarmah2381 2 года назад

    This is game changing

  • @zotovbyzotov
    @zotovbyzotov 2 года назад

    Thank you for the video. Great update. But what about splines in the new plugin?

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      I've not tested splines what where you trying to do there?

  • @dreagea
    @dreagea 2 года назад +1

    Thanks

  • @koichiyoshino8383
    @koichiyoshino8383 2 года назад +1

    Very great thing!!!!

  • @teknikaldiffikulty
    @teknikaldiffikulty 2 года назад +1

    very helpfull my brotha

  • @adriano_silva_
    @adriano_silva_ 2 года назад

    Amazing!

  • @MonzotoOfficialChannel
    @MonzotoOfficialChannel 2 года назад

    Thank you

  • @emreoran
    @emreoran Год назад

    Thanks a lot bro Jonathan for the tutorial video. If we want to use this feature and animation at the same time and make a game out of it, is it possible? so making games? I apologize in advance if this has been asked about. I asked because I couldn't see it.

    • @JonathanWinbush
      @JonathanWinbush  Год назад +1

      Ya I honestly can't speak on the gaming side because I focus primarly on motion graphics and animation so I dont have a ton of experience making games

  • @waleedkh9769
    @waleedkh9769 2 года назад

    Great update! but do we have to use Takes?

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      Only if you want to be able to change the attributes in UE other wise you can handle business as usual.

  • @stefanomusellanimation
    @stefanomusellanimation 2 года назад +2

    Great info man, thank you! So I have a question, Is it possible import an animation also?

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      Yes, absolutely check out my channel I have a ton of tutorials and animations I've done going from c4d to ue 🤙🏿

    • @gurjser
      @gurjser 2 года назад

      why i dont see him answer? answer deleted?

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      @@gurjser answer is there I said yes

    • @gurjser
      @gurjser 2 года назад

      ​@@JonathanWinbush for mysterious reason I see the comment scroll but answer was empty. Thank you for duplicate!

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      @@gurjser No worries, make sure to check out my channel for examples on how to do various things with c4d to ue

  • @augustinonedo2438
    @augustinonedo2438 2 года назад +1

    Wow. Awesome news

  • @H1zoneTv
    @H1zoneTv 2 года назад +1

    crazy!!!

  • @CdeeqFilmmaker
    @CdeeqFilmmaker 2 года назад

    awesome!!!

  • @YamanAldous
    @YamanAldous 2 года назад +1

    Thanks for the tutorial WINBUSH ❤, I almost give-up fighting with that error " the file was not saved for melange" until finally after 4 hours of trying everything, the only weird thing that worked is to install S24 then save the file and do the same thing in the tutorial ✔, now back to the file that was saved in R25, in UE4 import the same way (using data smith) and suddenly everything is working fine Now and you don't need to use S24 anymore !

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      Yea there's still some weirdness sometimes but the new plugin is much welcomed

  • @dariomotion6942
    @dariomotion6942 2 года назад +1

    Does it still work when i have keyframes in c4d ? Like animated cloner with random or shader effector ? Are the keyframes imported to unreal ?

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      Yup check out my channel for tons of c4d to ue workflows and tips

  • @Teleport30206
    @Teleport30206 2 года назад

    Have u noticed some things that does not import correctly? Vibrate tag, twist deformer and voronoi wasnt working at all, but maybe I did something wrong.

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      Not everything comes over 1 to 1 sometimes you have to bake it

  • @Teleport30206
    @Teleport30206 2 года назад

    Need your help :)
    I have a simple project in C4D: sphere with displacer (noise speed 1 height 32) and stairs with twist (to spin them like a spiral). But I cant make this animation work in Unreal. Tryed to bake it in c4d, but 0 result.

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      Let Maxon know they need to see these examples so they know whats not working still

  • @freebanet8130
    @freebanet8130 2 года назад

    It was so fucking amazing, Best WINBUSH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  •  2 года назад

    Hi, do you know if unreal has the support for importing materials created by other render engines in cinema 4d?

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      You can't at this time you can only bring in native c4d materials

  • @tomisenveter
    @tomisenveter 2 года назад

    Thank you for that. I’m having issues with this in Unreal 5, doesn’t want to load at all. Anyone else having this error?

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      It doesn't work in 5 they need to update it

  • @Davidishuman
    @Davidishuman Год назад

    I opened up C:\Program Files (x86)\Epic Games for some reason i don't have the UE version folder. Do you know how to fix this?

    • @JonathanWinbush
      @JonathanWinbush  Год назад

      I walk through installing it here if that helps ruclips.net/video/D4caG4AFL_c/видео.html

  • @strangeapprentice
    @strangeapprentice 2 года назад

    Awesome. Does this mean we don't have to bake cameras or animations and can use render instances now?

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      I can't say 100% for sure because every situation will call for different approaches

    • @strangeapprentice
      @strangeapprentice 2 года назад

      @@JonathanWinbush thanks for the reply! Need to test this out. Hopefully it works with older Cinema4d versions like r20

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      @@strangeapprentice oh yea this plugin only works with versions 24 and 25 right now

    • @strangeapprentice
      @strangeapprentice 2 года назад

      @@JonathanWinbush ohh...😔

  • @Navneet4005
    @Navneet4005 2 года назад

    Hi, I'm new to both C4D and UE. I'm trying to import the C4D file into UE4, but it's not fully working. The materials folder with the Datasmith scene is visible in my content browser but the C4D file is not. Does anyone know why that's happening? Thanks!

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      I'd look at some of my past tutorials on C4D to UE workflows

  • @ashley4372
    @ashley4372 2 года назад +1

    🔥 niiiice🔥

  • @fluxmechanics
    @fluxmechanics 2 года назад

    For Unreal 5 I don't have a Marketplace folder. I am using the actual unreal 5. Is it even necessary to do it this way anymore as the c4d data smith importer showed up after installing from the plug-ins in unreal?

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      The cineware plugin isn't currently running in ue5 yet

    • @fluxmechanics
      @fluxmechanics 2 года назад

      @@JonathanWinbush Right on, I'm just learning unreal and your tutorials regarding importing native C4D to unreal really helped with my 10 years of C4D workflow. I just used the native C4D materials and the standard save as. And all worked. Thanks again.

  • @kanton7
    @kanton7 2 года назад

    Thanks for sharing your knowledge. I tried to use cineware plugin but it didn't work in my UE 4.27. Just Datasmith plugin works. What am I miss?

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      I'm not sure the steps I show in the video is what's worked for me

    • @kanton7
      @kanton7 2 года назад

      @@JonathanWinbush I recorded my problem. ruclips.net/video/VK9celp_1Po/видео.html

    • @kanton7
      @kanton7 2 года назад

      I also checked two plugins (datasmith, cineware for unreal) enabled in the plugins browser.

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      Looks like everything is correct so I'd contact Maxon support on this one because the only thing I can see maybe being an issue is the language maybe throwing it off but I wouldn't be sure there.

    • @PixelPreacher
      @PixelPreacher 2 года назад

      Yep....I have the same problem. Everything seems to be installed correctly. I'm importing an R25 file into Unreal 4.27.2 But when I do that, it says "Datasmith importing" or whatever instead of "Cineware Initializing". Super frustrating. No idea what I'm missing. Any ideas? I've opened a support ticket with Maxon...

  • @Santuus2023
    @Santuus2023 2 года назад +1

    is this plugin only suitable for engine version 4.27? Or can I put it for version 5 too?

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      For this feature only 4.27 but you can import c4d files into ue5 I have tutorials on my channel covering that as well

    • @Santuus2023
      @Santuus2023 2 года назад

      @@JonathanWinbush thanks

  • @user-ul1pl7ho4p
    @user-ul1pl7ho4p 2 года назад

    Hello, after I update this plugin, UE4 will reload various files and material caches every time. It takes a very long time. Later, I deleted the plugin. Is it the problem of this plugin? I have a lot of materials and projects that need to be reloaded. In UE4, this plugin will be reloaded every time you start UE4, which takes a long time, thank you!

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      Yea I took the plugin out cause I've noticed the same thing

  • @coolfacts2031
    @coolfacts2031 2 года назад

    Tell me why the second file Cinema 4D icon does not appear in Unreal Engine my viewer and there is nothing in the viewport?

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      I'm not there so I can't see what you're doing. I just used this a few minutes ago and it all works as I did it in my video.

  • @collider4378
    @collider4378 2 года назад

    Seems it needs to be recompiled for v5 Preview. But Datasmith works and seems much better - last time I used it it wasn't importing mograph properly (this was maybe a year ago). Nice to see this functionality getting better, one of the things I missed a lot from Unity.

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      Yea since this plugin was made for 4.27 it makes sense it will work with 5 Preview1 since that's also built off the 4.27 architecture but I still need to run some test myself I know the Cineware plugin was given me issues in 4.27.2

    • @collider4378
      @collider4378 2 года назад +1

      @@JonathanWinbush Good point, I think that's exactly what's going on. Hopefully they get this stable, as it's a really nice way to work.

  • @vince6625
    @vince6625 2 года назад +1

    Thanks for another great tutorial. After installing and activating the new plugin and Datasmith, I'm getting an error message in Unreal that the C4D "File was not saved for Melange." When I go back to C4D and re-export a Cineware version, it works.

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      Are you using 24 or 25? Save for melange was used a few years ago

    • @vince6625
      @vince6625 2 года назад

      @@JonathanWinbush I'm using R25.

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      @@vince6625 if you download the plugin from maxon I have linked you don't need to save for melange

    • @schiphuynh
      @schiphuynh 2 года назад

      did you fix that bug?

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      @@schiphuynh I don't work for maxon

  • @emilerodriguez2376
    @emilerodriguez2376 2 года назад

    very strange, I did everything as you showed, but my text is not in the unreal engine editor 4.27.2

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      I tested 4.27.2 yesterday and it worked for me on my end

  • @gabrielecella
    @gabrielecella 2 года назад +1

    super

  • @3dduff
    @3dduff 2 года назад

    We have found the Holy Grail!!! ....and it respects TAKES!!!!

  • @BrandynQuigley
    @BrandynQuigley 2 года назад

    If I copy the cineware plugin into the UE4.27 Plugin/Marketplace directory, my shaders won't compile and unreal ultimately crashes before I can do anything - this happens when I try to open a blank project and persists until I remove the plugin from the marketplace folder.
    In the installation documentation for the plugin it mentions that we have to replace the datasmith importer plugin as well? Is that no longer applicable?
    Pls help. I'm tearing my hair out bouncing back and forth between C4D I'd like to be able to manage all my parameters within Unreal.

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      Sorry I'd hit up maxon support with that one as the underlying problem could be anything from hardware to the latest 4.27.2 update

    • @BrandynQuigley
      @BrandynQuigley 2 года назад

      @@JonathanWinbush thanks man - i'll reach out to support if I can't solve the issue... as I type this I realize I have multiple versions of C4D installed on my PC and that's very likely the issue.

    • @GlGGl
      @GlGGl 2 года назад

      Hi @@BrandynQuigley! I'm facing the exact same problem right now. Compiling / rebuilding ~ 20k assets within my project ... and a crash after around 5k of them. Did you get it working somehow? I've three different versions of Cinema4D installed. Was that your problem? I really don't want to have uninstall most of them right now. :/

  • @user-ul1pl7ho4p
    @user-ul1pl7ho4p 2 года назад

    Hi, has this plugin been updated? I really, really look forward to this plugin running very well. Now UE4 will reload the file every time, but it still can't run very well. If this plugin can run well, it will be a very, very good tool for cross-platform. The efficiency of C4D is very high. Combined with UE4, the efficiency can be doubled. I believe that more people will switch to the platform. Thank you, I will continue to pay attention! In addition, the camera capture problem of iphone combined with UE4, can the border not be displayed? thanks

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      You will have to contact Maxon about the updates as I have no control over those but for now I've been doing it the way I've shown in previous tutorials here that seems to work better for now

  • @illiabidnyi9067
    @illiabidnyi9067 2 года назад

    Hello guys! anybody tested it with unreal engine 5?
    I have installed the plugin, switched it on, restarted unreal. But it does not work. When I am importing the scene from cinema 24.113 and from Cinema 25 with out generating ciniware cache, I dont have anything inside unreal viewport. And I don't have this additional cinema file in the content browser.

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      It doesnt work in UE5 yet I know Maxon has been working on an updated version though they had one working in EA but not 5 official yet

    • @illiabidnyi9067
      @illiabidnyi9067 2 года назад

      @@JonathanWinbush thank you for your very quick answer. But they have this plugin for UE 5 on there page already. anyway thanks a lot!! You are doing great job, I like your chanell.

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      @@illiabidnyi9067 Oh I didn't even know they had a version for 5.01 out yet! I'll have to grab it and follow up

  • @tgorman82
    @tgorman82 2 года назад

    Anyone else having trouble getting this to work with UE 4.27.2? Im not getting the cineware icon, or adjustable parameters set up in C4d.

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      I think with the update to .2 it broke the plugin again so I've not been using it

    • @tgorman82
      @tgorman82 2 года назад

      @WINBUSH yeah, I think so. I also can't even get it to work on 4.27.1 I even tried to rebuild the plugins and it's not working.

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      @@tgorman82 yea like not to long after it came out they updated to 47.2 and that seems to have broken it again. I honestly use do it the way I've been importing just using the Datasmith importer and not worrying about this one

  • @ashley4372
    @ashley4372 2 года назад

    Is there a general project size for what can' be brought into UE from C4D? my project jut fails to be imported 😭

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      Not that I'm aware but maybe try bring the scene over in pieces that might help show what might be causing the issue

    • @ashley4372
      @ashley4372 2 года назад +1

      @WINBUSH Thanks, will try

    • @ashley4372
      @ashley4372 2 года назад +1

      @WINBUSH Just to let you know, it did work when bringing in the project piece by piece, so thanks for the tip
      Just a note for anyone else. I had issues when using a symmetry object, UE just didn't seem to display the geometry very well. With my project in particular, UE seems to handle objects better if I do not make them editable which is a bit strange. In some cases a wall was see through on one side but not the other 😂

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      @@ashley4372 oh for the wall thing that might have to do with the material being 1 sided try this out ruclips.net/video/_0KlpiUb8Nw/видео.html

  • @PLOFstudio
    @PLOFstudio 2 года назад

    Im curious, what about animated stuff ?

  • @redbunnyclassic
    @redbunnyclassic 2 года назад +1

    🔥🔥🔥🔥💯

  • @FattyBull
    @FattyBull 2 года назад

    is Maxon also supporting USD for animations?

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      I think it's in their road map but as of now I don't believe it's available

    • @FattyBull
      @FattyBull 2 года назад

      @@JonathanWinbush yeah, I guess you are right. I am digging like crazy, but can't find anything about it. Maya seems to be leading the USD format and the direct link plugin. hmmmm...

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      @@FattyBull I believe Houdini is as well

  • @user-ue5ez8lp5i
    @user-ue5ez8lp5i 2 года назад

    Is it possible to use on UE5?

  • @lima6045
    @lima6045 2 года назад

    Thank you share, but why did I not find the Cineware Asset file in UE4 content browers?

    • @lima6045
      @lima6045 2 года назад

      I am c4d R25.

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      @@lima6045 you have to download it from the Maxon site I pinned the link

    • @lima6045
      @lima6045 2 года назад

      @@JonathanWinbush yes, I followed your tutorial step by step,so strange

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      @@lima6045 you placed it in the correct unreal folder? It needs to be on the marketplace one

    • @lima6045
      @lima6045 2 года назад

      @@JonathanWinbush Yes, I create a new folder named “Marketplace”

  • @hellohogo
    @hellohogo 2 года назад +1

    unfortunately doesn't seem to work on m1 macs. Not super surprising in the current climate though. Great video as always tho Win

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      Unfortunately I don't hear great stuff with Mac support for unreal though I saw a video recently showing a m1 Mac running ue5

  • @beMOTIONdESIGN
    @beMOTIONdESIGN 2 года назад

    Oh shit!

  • @schiphuynh
    @schiphuynh 2 года назад

    I can't find Marketplace in plugin folder, please help

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      If you don't see the folder you can make it yourself

    • @schiphuynh
      @schiphuynh 2 года назад

      i import c4d file like video, it not work like you. I "save project for cineware", it's ok, why?

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      @@schiphuynh I don't know dude I literally just tested it again and it works on my end

  • @mustafaalqaragholy8159
    @mustafaalqaragholy8159 2 года назад

    initializing cineware - loading modules stuck on 0%. restarted few times, no difference

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      I'd contact Maxon there might be something up there

    • @mustafaalqaragholy8159
      @mustafaalqaragholy8159 2 года назад

      @@JonathanWinbush thanks, btw i messaged you on instagram not sure if you seen it yet or not

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      I don't do IG messages as I get a lot of questions I don't have time for between family and client work so I turned those off. It just became to overwhelming

    • @mustafaalqaragholy8159
      @mustafaalqaragholy8159 2 года назад

      @@JonathanWinbush got you, makes sense well thanks for replying here

    • @user-en9zl7pz8f
      @user-en9zl7pz8f 2 года назад

      mee to

  • @dakula74
    @dakula74 2 года назад

    Not work for me - 4.27.2

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      read the pinned comment that might help but yea I think it's broke in .2

  • @billy5450
    @billy5450 2 года назад

    ue5.0不能用

  • @vytasrauckis6703
    @vytasrauckis6703 2 года назад

    Change the name to EJ? What kind of name is that? You should change it to VYTAS! That sounds better! Oh, hi EJ. lol

    • @JonathanWinbush
      @JonathanWinbush  2 года назад +1

      LMAO was literally just talking to EJ before I recorded this so I dunno just came out lol

    • @vytasrauckis6703
      @vytasrauckis6703 2 года назад

      @@JonathanWinbush Name Dropper, You! Yeah, EJ is so cool, especially to a pleb like me fawning all over when I meet him.

    • @JonathanWinbush
      @JonathanWinbush  2 года назад

      @@vytasrauckis6703 😂

  • @g_rant_
    @g_rant_ 2 года назад +1

    This is awesome!