Of your supposed Grade 1 tracks so far, this one suffers the least from the feeling of being "too busy". There's a relative minimum of extraneous "stuff". It's only 16 corners officially. That said, I do think Heart Lake is afflicted with certain, other issues. First, it rather feels like you have 2 chicanes in a row there on the back side: T7/8/9 and T10/11/12. I'd tend to say to do something different with T7/8/9, and then just ease T10 and 11 at least, possibly T12 as well, to make a nice, fast esse onto the next stretch. That brings me to the second item. Keep the road straight until T13, and make that corner flat-out, and with more space to T14. That way, 14 can be a substantially better, potential overtaking zone. And then maybe have just a slight arc between T14 and 15, instead of the road being dead-straight for that little bit. I'd just as soon see T16 made into a single, smooth curve, rather than the double-apex corner it currently is. i will reiterate, as I said in one of my prior comments, I don't expect you to remake a finished track. Simply think of these notes as potential reference material for the future. The last thing is, I'm not exactly a fan of having a kink before the 1st main corner. I noted this in a previous comment as well. In this case, it's not as bad as Acopone, since T1 here is in the opposite direction as T2, but still, it's not exactly ideal. In the most extreme remodel, I'd look at realigning the front straight to eliminate T1 and make both T2 and T16 a little more open. For a couple real examples, the Nurburgring GP Circuit and Imola both have a kink in the same direction as the 1st main corner just before said corner, and it doesn't help the racing. Finally, Heart lake could absolutely do with greater elevation chance. As it is, it's really only that visually noticeable between Turns 8 and 12, with not a great deal of it to see around the rest of the lap. So I like the overall "cleanliness" of the layout. i definitely like the T5 carousel and the dip at T11. A number of the elements of the shape as a whole aren't bad at all. But yeah, dealing with what chicanery there is, and improving that 1 overtaking area, would definitely be on my list of improvements.
Content Manager allows you to set dates, click the 'three dots' menu next to the weather setting. You can also do this with the Pure or Sol apps within game.
Nice updates. Hoping we get the multi year track soon 🤞
He's back! With yet another super update. Thank you, hope all is well :)
This might be my favorite track of all time, thanks for the work!
Always love your work, truly some of better circuits out there!
Now, i am the fan of your works. ❤ thank you for all tracks. I love them, especially Palmadera. It's beautiful and satisfying
Make more tracks man your tracks are so well-made
Of your supposed Grade 1 tracks so far, this one suffers the least from the feeling of being "too busy". There's a relative minimum of extraneous "stuff". It's only 16 corners officially.
That said, I do think Heart Lake is afflicted with certain, other issues.
First, it rather feels like you have 2 chicanes in a row there on the back side: T7/8/9 and T10/11/12. I'd tend to say to do something different with T7/8/9, and then just ease T10 and 11 at least, possibly T12 as well, to make a nice, fast esse onto the next stretch.
That brings me to the second item. Keep the road straight until T13, and make that corner flat-out, and with more space to T14. That way, 14 can be a substantially better, potential overtaking zone. And then maybe have just a slight arc between T14 and 15, instead of the road being dead-straight for that little bit.
I'd just as soon see T16 made into a single, smooth curve, rather than the double-apex corner it currently is.
i will reiterate, as I said in one of my prior comments, I don't expect you to remake a finished track. Simply think of these notes as potential reference material for the future.
The last thing is, I'm not exactly a fan of having a kink before the 1st main corner. I noted this in a previous comment as well. In this case, it's not as bad as Acopone, since T1 here is in the opposite direction as T2, but still, it's not exactly ideal. In the most extreme remodel, I'd look at realigning the front straight to eliminate T1 and make both T2 and T16 a little more open.
For a couple real examples, the Nurburgring GP Circuit and Imola both have a kink in the same direction as the 1st main corner just before said corner, and it doesn't help the racing.
Finally, Heart lake could absolutely do with greater elevation chance. As it is, it's really only that visually noticeable between Turns 8 and 12, with not a great deal of it to see around the rest of the lap.
So I like the overall "cleanliness" of the layout. i definitely like the T5 carousel and the dip at T11. A number of the elements of the shape as a whole aren't bad at all. But yeah, dealing with what chicanery there is, and improving that 1 overtaking area, would definitely be on my list of improvements.
How to change the race date to 25 december?
Content Manager allows you to set dates, click the 'three dots' menu next to the weather setting. You can also do this with the Pure or Sol apps within game.
Thanks!
What was changed?
Changelog is available on Racedepartment.
😓 *PromoSM*