BASICS OF ANIMATION - Part 3 - Bones & Armature
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- Опубликовано: 24 авг 2024
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topics covered:
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skinning
weights
pose mode
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Heads up for beginners: If your "Armature" menu doesn't have the same content as listed at 1:50, you may need to enable the "Rigify" add-on. It is located in Edit>Preferences>Add-ons
indeed
thank you
Thank you very much.
im a beginner and theres something getting on my nervs and ill be glad if u can help me i cant select a any of the bones unless if i click the first bone i made on ether of its tips and if i keep clicking itll select the next bone and so on but cant select the bone i wish too
can u help?
@@mx8049 I have the same problem, did You find a solution?
Well, one thing we can do (lazy) alternative. Just draw a full bone from one end to the another and subdivide it in the edit mode. That will work nicely and the cuts will be even across the bone. Useful in this snake example, and may be even in spines of out very own human bones. Try it out
"I'm going to make my snake longer, actually"
if only everyone could do that
I'm going to make my snake much longer than yours :P :D
where can i download the snake ?
@@indianeinstein1978 XD
That what she said.
Holy shit, what's going on here??? XD XD XD
WOW! THIS IS PURE GOLD! Honestly. So valuable to have these basics being spelled out by someone as proficient as you.
You can also subdivide bones. So an easier way to do the long snake setup would be to make one big bone along the full length, then hit w > subdivide and up the number of cuts to however many bones you'd like - 1 (so if you wanted say 4 bones, set the cuts to 3).
In this particular case, you can also consider switching to b-bone type in the Viewport Display section of the Armature tab and then up the number of segments in the Bendy Bones section of the Bone tab in order to get smoother interpolated bends. Unfortunately you need to set each bone's segment count individually. But you can avoid this by changing the display type and segment count before subdividing in the manner I described above. Then each new bone from the subdivision will inherit the segment value of the original bone.
that's a very good point. I'd kind of forgotten about that as I wanted to show the relationships of bones to bones and how you have to parent and things :) I also need to look into bendy bones a lot more :)
@@grabbitt Ya, figured that was what was going on, but also figured it may be of some use for those going through the comments to also see there are some quicker ways to go about this, but the stuff you covered was important to understand as well, especially for those starting out.
@@Uradamus Agreed :)
LOL, I just said that in comments and just came apon your comment of the same. Oh well that will teach me to read comments first before writing my own comment :)
For anyone looking for the "In Front option" at 2:12 , it's now in object properties (the orange box) under viewport display
"More a worm strike" lol
"Awww Dangerous snake" haha. That was cute
I laughed hard @ that lol. Grant is a really good teacher
Blender GURU & Grant Abbitt & Olav3d Tutorials are probably the best references for this in the whole of youtube!
Get this man a medal.
I tried animating the snake thing during my animation class after i was done modeling a snowman. My teacher was confused.
You can animate your snake is great some people can not lol
@@flifluflofli your snake(͡° ͜ʖ ͡°)
@@user-ir2fu4cx6p o h n o
@@user-ir2fu4cx6p 😏
After several days of watching useless DAZ to Blender video's, I watched this one and fixed my DAZ character instantly.
nice to hear :)
The best solution for DAZ is a good uninstaller
Darn his voice is so calming making learning cool
Thank you for the lesson, I am using RUclips to learn and by far this was the most useful lesson out there. I have been looking for 3 days .
🥇 *Thanks* a lot Grant for the great small example,
you are a *perfect* teacher ! 🥇
Thanks very much
@@grabbitt
🎅
This tutorial is super amazing! You explained everything well and made it super easy to understand, I can't wait to see your other tutorial animations, if only we had more good teachers like you, hope you have an awesome 2021! :)
Best basic bones tutorial I’ve found and I’ve been searching or days...
1:06
Create lots of *LÖÖPS*
This series is INCREDIBLY helpful. Thank you so much!
Great lessons. Thank you. Beginner at blender and you are making it so much more ingesting. Appreciate that the lessons are under 15 min or so.
Thanks :)
best tutorial- quick, concise and to the point- exactly what we need. but you also know what beginners need to know and tell us, very nice.
2:14 If you don't have a numpad, you can click on the red, blue, and green axis indicators at the top right
Although, I would highly highly recommend buying a cheap usb numpad with how much you'll use it.
You are my hero! This is the best tutorial for bones and armature. No one shows me how to add bone properties to the navigation bar but you did. Thanks!
You're very welcome!
9:19 it's going to move up in 25 frames, which in 25fps is 1 second.
thank you for this video! it may be 4 years old but it still holds up as of 4.0!
You've been saving me a lot of headaches and boosting my confidence that I can do this. Thank you
Omg thanks i didn't figured it out for a year or so but this helped me so muchhhh THANKS!!!!
I knew 3d would be very different from 2d animation but holy cow it's a TOTALLY different animal
Thanks for helping me understand the basics of armature and animating! I now have a little snek of my own.
Finally found a good video of how to animate, all the other videos out there are just like "do that and then that" and I'm like what, how did you do that!? But in this video he explains everything the right way. Thumbs up!👍
Glad you liked it!
I used this method to add bones to a watch strap which I could then adjust; Grant you are a life saver thanks a million!
"It's more of a worm strike."
Gold sir, pure gold.
Excellent Tutorial, i started blender a few days ago and its really easy to follow, even tho i'm not making the snake but just a rotating ball.
Holy crap, you make this so easy to learn!
The best rigs/bones animation tutorial ever!!... many thanks, all clear an easy!... now, I'm trying to move the cloth with the body of a character... good kickstart! thanks again!
Thanks :)
a great intro - nice and clear. two points that confused me intitally: First, I couldn't see the bone names in the dope sheet until I clicked on "Action Editor" (dropdown in dope sheet, upper left). Second, I couldn't attach mesh to bones because I wasn't selecting BOTH the mesh and the bones (I was selecting mesh, then clicking on bones). Still, a very well done tutorial . Thank you.
Fab 2.8 Tutorials as were your much earlier ones. Learnt most of what I know from your excellent clear and well paced instruction.
Love this latest radical 2.8 upgrade. So more logical and easy to follow.
I had hoped 2.8 would work better with 'Automatic Weights' but unfortunately there is still the issue of bones breaking through skin.
After following your careful instruction still this problem occurs - so frustrating!
Keep up the good work.
Thanks :) yes weight painting can be tough
hands down the best animation explanation
Such exceptional teaching! Favorite tutorial line of the day = "Aaww, DANGEROUS Snake!" Fabulous tutorials, great teaching style - a teacher who really understands what his students are hoping to learn, and teaches them in a way that WORKS.
Thanks :)
oooooh ! DANGEROUS SNAKE!!
yes watch out :)
Haven't used keyframes yet. Just learning Before I got into your videos I was trying to learn how to make stickman I was using other software for that those were all insecure. So I ve been skipping around. But I'm writing notes down in my word pad in order starting to make more sense. I even slow down the youtube video to be able to do that. So your say every time I move a bone I click onto the keyframe. Thank you for getting back to me fast.
i love your channel only for the fact is that you explain stuff so easily it feels good to learn
This is the best explanation I've seen so far
If you can't see the bone inside armature go preferences and enable rigify and all about bone-rigging plugins
You wrote Part 3 in the title, but the image says Part 2! :)
Ahhhh not again. I keep making mistakes like these. Thanks again for pointing them out 😃
jajaja i'm glad i found this comment/response. cleared up the confusion.
I love that the parent option is completly usefull for actions like eye movement 4:59
Nice one. It really helped and simplified my research.
I will surely check the rest of your tutorials.
Brilliant! 🏋♀
Thank you for creating such a good video for Beginners!!!!!
8:00 The animation begins!
subbed. this is what i was looking for.. just a bisic rundown.. THank you!
Thanks
Omg thanks 1000x I finally made a worm move with this super old and crappy computer that I found in the basement, thanks to you!!!!!! Thanks again!
This is a little out of date but it definitely was the one to help me.
thanks/ one of the most significant for me is good and clear speech as well
Don't underestimate worm strikes, is what I always say (been there, done that).
Thanks so much bro! This tutorial was very helpful. To be honest, I am new to rigging and animating stuff in blender too. Thanks to this video, it worked for me. Awesome! Keep up the good work man.
10:44 (love this one)
Owh Dangerious Snake. too Funny xD
I'm an artist/Illustrator branching out into animation. This was super easy to follow even for a Blender noob like myself. Subscribed!
Thanks :)
if when you press alt+R to clear the pose rotations and it doesnt work....if you are nvidia user, you need to go into geforce settings and toggle to turn off the on-screen overlay (green toggle under settings)
I'm enjoying your relaxing way to transport your know-how, you're really the (my) best teacher, thank you again!
Thanks :)
I managed to learn the basics of Armature thanks to this video!!!!
That's great!
"thats more like it, isnt it... ooh dangerous snake"
Great tutorial! Finally someone explained it properly and friendly!
Perfectly Explained! Thank you
thanks!
Awesome. Thanks for creating this tutorial!
greetings from germany, thanks for your work, i learned a lot from your videos!^^
Thanks :)
lol people text you a lot! it's barely audible but it's been in every video so far lol.
This was great. Thanks
Simple and #golden #Blender #3danimation
Very great tutorial, you help me a lot!! And CONGRATULATION on reaching 200k subscribers :D
Wow
Thankyou for the esey tutorial 😃😃
Thanks, I had a good laugh a couple of times during this video, as well as learning something. :D
This is a great series for beginners (I count myself amongst them!) but using the term "Subdivision Surface Modifier" as though it's common parlance threw me a bit.
I kinda get what it is, but it threw me when you first said it!
My god !
When I just opened the description and I lost the comment section...
Soo much things in the description man... How you get time for all such creativity ???
I really appreciate your work... an probably when I make my first game, I will ne'er forget to mention your channel...
Thanks :)
Wonderful video.. nothing short of spectacular
thanks a lot for your tutorials, it's easy to follow and understandable.
Also the worm strike's now stuck inside my head :3
Good clear tutorial, thanks Grant!
thanks :)
Thank you, always and to the point,
Great tutorial man! Your channel is so good.
definitely helps!
pure gold
I finally got the bones in place. I just have to do it a little bit different
Thank you so much ☺
Made my first character and need to animate thik wires so thats what i was looking for... thank you
Very helpful tutorial. Thanks!
thank you so much!
thanks moster!!
No problem!
10:54 sssssssSCALE... Did anyone else catch that? 😂
really awesome tutorial grantt!
Thank you :)
my animation was worse anyway i got many things to learn thanks grant
keylogger so helpful)))
Good guide also fun😄
Thank you
I enjoy your voice! Thank you!
thanks! :D
The most upsetting thing about all of this is how easy it is to do... but that all of this information is going to need to be pounded into my head a dozen times before I just remember.
it's always like that with this stuff :)
"It's more like a worm strike"😅🤣 the worm that thinks it's a snake. I can see it now😅
I am really happy that I learned Rigging
It really helps Thank you !