Warzone Season 3 Close Range Meta - AI Generated Best Build For Every SMG! Best Attachments/Loadouts
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- Опубликовано: 21 авг 2024
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Warzone Season 3 Close Range Meta - AI Generated Best Build For Every SMG! Best Attachments/Loadouts
Warzone Season 3 Close Range Meta - AI Generated Best Build For Every SMG! Best Attachments/Loadouts
Hey man, great vid, and congrats on the AI, it seems to be really powerful! I have a suggestion: why not make an extra tab for ranked play, where the AI takes all the attachments usable in ranked play? I think that can make the ranked audience and multiplayer players come to your website more, plus we don't always have to try everything ourselves!
👎🏽
This could be easily added by adding a tag to every attachment that says something like "ranked available" or "ranked unavailable", with this the AI with the ranked parameter could only consider those attachments. Great suggestion.
@@ianmason4726 ?
@TrueGameData I think this would be an awesome idea!
I don't think this would be as easy as you think. The relative weightings of different stats would probably have to change given the altered ttk and different nature of gameplay compared to warzone.
Just a heads up, I think the AI has suggested a muzzle on the Chimaera which isn't possible without the 10" barrel and suggest 4 other attachments which isn't possible
Uh oh
You could switch the muzzle for an optic and use the rest of the build
Get the AI outta here!!!
@@davitdavid7165 good point, and I think you're right that the muzzle helped bullet velocity.
I'm sure there are other options as well for a little recoil control. In any case, replace the muzzle with your preference and the rest of the build will work
If anyone was wanting an optic for the P90, I HIGHLY recommend the P90's unique integrated sight (trade the small rail for it). The integrated reflex has the same pros/cons as the light rail, just to a slightly lesser degree (slightly less of a movement benefit, slightly less of a recoil penalty), again with zero ADS speed penalty. And just like the light rail you can tune it for faster sprint speed, faster sprint-to-fire, and/or better recoil, none of which are options for regular optics. :)
It's better to use the light rail. The integrated reflex hurts your recoil tremendously. However, the light rail increases your visual recoil, but it drops your actual recoil by half.
We just got into the meta Endgame.
Tony you’re inspiring me. This stuff is fascinating and is one of the reasons I’m trying to get into programming and data science but haven’t found the right lever yet.
Whatever comes after TDG, I wish you a bright future.
Ace had a video today which showed the 50 rnd mag on Vel actually has 0 ads penalty even tho it says it does have penalty
lol
50 round mag on the vel adds 0 ads time. ace confirms this.
Hey Tony, love the vids and as a comp engineer its even better to see these technologies and algorithms applying to our pass times. What are your thoughts on the horrible server de sync and latency issues.
Nothing new tbh. Been a thing in COD for years. Just this new edition is the worst 🤣. Like come on bro it's 2023.....
Good to see you're hard work paying off bro, you're work shouldn't go unrecognised
A feature I'd love to see is factoring in accuracy based on user inputted percentages. With the shooting range in the game, it is now accessible for anyone to see how accurate they are with a specific gun at specific ranges, and this will be a huge determining factor for effective TTK, as theoretical TTKs assume 100% accuracy. Could have players kill 10 dummies at a specific range with a specific build and then record their accuracy %, and then use that as their input. (All made up numbers, but for the sake of an example) being able to compare the real TTK of something like the Hemlock, with which I could hit 85% of my shots on a stationary target at 50M to the TTK of something like the Kastov 762, which I can only hit 65% of my shots at 50M would be huge for illustrating what guns are truly the best choice for players based on their abilities. If I was able to hit 70% of my shots with the Kastov instead, would the better option be different? It's easy to say based on feel and visualized recoil that 1 gun is easier to use than another simply because it has less recoil, but I'd love to see how that translates to a META selection based on the individual player's abilities. Cheers Tony, thanks for all your help over the years!
that's great in theory, but in "most advanced COD" fashion, the firing range is kinda a buggy mess. There's gaps in the hitbox and the accuracy stat will count the same shot twice
@@shampwoo ah, I wasn’t aware of that. That’s frustrating. As long as those bugs and issues are consistent across guns, wouldn’t it still work with a larger sample size? Do those issues carry over into the game as well or are they unique to the range?
Guns with less recoil means you hit more means you kill more make sense?
@@jonsnow2555 That's correct in a sense, but that's an oversimplification. It's tough to know if you can get away with using a harder hitting, higher recoil gun because it has better theoretical TTK, or if you should just go with the laser that shoots marshmallows. More skilled players have less issue with recoil, so depending on the % of hits, a certain gun may be better or worse for you, I'm simply trying to quantify that. If a skilled player is trying to select what gun is best for them, the lowest recoil option may not be it, because the impact of accuracy on their TTK is a lot less.
These are rough numbers, but at the first damage range the Hemlock has a TTK of 640ms, the Cronen has a TTK of 584ms (no attachments). Hemlock has low recoil, Cronen has high. In simple terms, Hemlock is better for low skilled players, but Cronen may be better for high skilled players. But how do we evaluate that? With the math to back it up: if you hit 80% of your shots with the Hemlock, your effective TTK would be 800ms (Theoretical TTK / % of hits = effective TTK, so 640ms/0.8 = 800ms). If you can hit 75% of your shots with the Cronen though, your effective TTK would be 779ms (584ms/0.75), so on average, the Cronen would be the better option for that player. If another lower skilled player could only hit 50% of their shots with the Cronen though, it would no longer be the best option, as their effective TTK would be 1168ms.
Adding this with the combined hit locations on TGD, you would come up with a number and choice as to what the best option would be for a specific player, in the average gun fight.
@Matthew Zelak I think we are over thinking this. All of these guns kill within milliseconds of each other. I'd say pick any of the top five that feels best for you and play the game. Shooting 1st, aiming for the head, and map repositioning I think are the more important factors than a 50ms faster ttk than your opponent. But hey whatever floats your boat
This is another great vid, thanks! I know you are on the road, however there were a lot of questions raised in the prev video. Will you make a video answering some of those questions and clarifying how it will work? E.g. if recoil will be a preference for the user to add more weight too, or a user wishing to prefer a 3-4x scope for long range weapons, and the meta build works around that for LMGs/ARs
Will the meta finder work for MP aswell?
As an AI enthusiast, I’m so happy you’re working with AI as a tool to help streamline this info/data
Everyone is an A.I. enthusiast these days
Cool...
Yooo ma man let's get a proper handlebar mustache going w the tank top for proper Tony vibes ya? 🔥🔥🔥 thanks for doin the lords work and the great content bro 🙏 the community needs you!
This is insaane! Although, I'm curious, were the tunings also generated by the AI? Or was that just you/human-input? Bc if the tool also came up with those very specific tunings, then that's pretty brilliant! Not just of the AI, but of you as well to code that into the program. Amazing work overall though!
I don't know if he's changed it since, but Tony previously said he made something that automatically tracks the tuning graph points to maximize the stats.
Man input is for what specifically looking for, ttk at at certain ranges and such
Thanx for ur hard work, truly
Man is truly doing the most for the community….can’t thank you enough for all your incredible work!!
does anyone else have issues with the KAS-1 381MM barrel on the Vaznev? the left thumb wraps over the top left of the barrel. anyways thanks for everything you do Tony.
i watched yesterday and was like damn i need the short range meta vid like asap and now boom here we are. Appreciate you bigbro.
Comment and like for the algorithm!
Tried out your top 5 long range builds and they were really good.
Thank you!
Hey Tony, are you able to make a quick video on the best settings for looking in the water/water combat with a pistol? Some people can see more clear than others and there are about 3 options to use with graphics. Cheers! (perhaps even gfx settings for those with nvidia/radeon too?). I don't feel it has been covered yet by anyone.
Wow. Well done mate.
Also I think i found a fault on 7mw laser on fjx.
It says 7mw and 5mw is same ads. I read 7mw laser is faster. And on other thingy my setup was adressed as 433ms ads prior to tuning, and on tgd it adressed as 429ms ads. I guess this is just due to rounding as you seem use %. Which leads me to believe the fault on those lasers is only in the description and not in the actual calculation.
If you manage to find out/test or datamine the tuning stats, then ur site would be even more epic :)
I hope you take this as positive feedback. Because that is what i ment it to be :)
@@davitdavid7165 ah yes, I was a little bit fast to read and see now that its sprint to fire stat i have missread as ads xD
As a software dev, I'm stoked on an AI tool for WZ. Respect.
Hey Tony!
You're work is appreciated! It's amazing to see how many people starts using your tools especially among the streamers. Do you have an idea of when the AI tool will be ready for use? I know there is a lot of work, but I've been thinking about the tool since I saw this video. (Saw it the first day this video came out)
Keep up the good work!
Chimera is the best close range gun in the game! I've beat Vaznev's and PDSW easily.
seriously we are so blessed to have you put in so much work into this. Thanks!!!
Great stuff, thanks Tony
Awsome job as allways sir.
MP7 and P90 are NOT better than the MP5 or Vaznev for close range
I like how jgod just pushed the vel 46 and pdsw in today's video.. coincidence? Tell him to shout you out!
Its good to see you back making these videos!
Earlier I tried that p90 build and it was pretty good.
Yooo this is crazy. Great job.
I’ve been running the movement pdsw build from a couple of vids ago and I really like it. It’s my fav smg right now.
Thanks man, appreciate you
Holy shit, trying to do the fine tuning with a controller is annoying as fuck. Great vid mate!
Perfect. Ty for the lot of work! 😍
The Vel was my go too SMG in 6v6 and Warzone. Recently swapped to using the PDSW. However my favorite class at the moment I run double ARs
I love what your doing here.....I hope you still do meta builds even after launch....I'm a week end warrior so these videos help! Thanks.
Saw your tweet a month ago about taking a step back from TGD but I'm glad your back making videos. Hope all is well
Doesn't the Lachman Sub still have the fastest TTK?
Yes but only by about 30ms. Which depending on your connection. Fps. Input lag. Kind of renders it irrelevant. Esp when the sets are 20hz
chimera is faster
@PokePatch464 no, it's not unless you're talking about mid ranged fights
Love your work Tony!
Great video. Any guess at a release date for the AI-generated weapon recommendations? Do you plan for it to be an additional premium service, part of your current premium package, or part of the open services on your site?
Great Vid as always and much thanks
I think you said that recoil was the heaviest weighted in the long range meta. How heavily is recoil with this one? Made the MP5 off the list and it didn't move. Maybe that's why the AI used the VLK LZR
Super cool. Thank you.
Good job, a small question though.
I know the tool will create loadouts taking into account all stats, yet, could i suggest an option to select a prefered stat to get priority despite not being optimal?
Lets say, i want a weapon with negligible recoil and i want the tool to help me. The current tool, according to your commentaries, will balance it out with ads/mobility. Is great but can you add an option to disregard balance? Like, going full recoil and ignore everything else.
He explained that you will be able to set your priorities.
Or just do it manually lol it's not rocket science
Great video!
Amazing. 2 videos in 2 days. It's like christmas.
Yes! You are back. So glad to see you bro. Great content as always.
Hey Tony, do you have any values for the minimun armour damage of the TAQ V?
Awesome!!! As always! 😊😊😊
Honestly, you're doing Gods work for the community. Thank you! New AI feature is a W
insane work
Thanks Tony!
I can't wait for the influx of players that will use these settings only to get clapped by a max STF/hipfire build. You're doing God's work!
P90 back on the menu boys. We eating good.
Lotr reference
Blessing us with the meta T!
Real question here. First I love what @Tony you do, been following since the start and I'm premium. So the question is really not to hurt or anything.
Why call this function trendy AI when it's not by the definition. The new functionality looks like it's just an ensemble of cleaver algorithms for sure that are going to choose the best outcome for certain inputs and parameters we chose. ML and it's finality AI is supposed to be be the pinnacle of machine "thinking" to a point it can solve problems using data and parameters that it never encountered before. Like Boston Dynamics robots.
So honest question, why call it AI when it's not one by the standards?
You’re getting quick!
Thanks yet again Tony! 🧠🤘
Cant Wait to play with this program! Quick question tho, will this show the most effective builds/tunings for weapons that involve the Incendiary Ammo Type? (its my fav attachment despite nerfs) There's actually quite a big handful of guns that can use Incendiary Rounds & im sure theres atleast 1 Incendiary Ammo Build that *HITS LIKE A TRUCK*
-
-
edit: the ISO Hemlock (yes u read that right) also takes incendiary ammo, thank me after the Dub
How does it benefit??
I prefer the extra flinch ammo really makes a difference imo
@@puddingpop6058 fr I always main those rounds on my SMGs & close range ARs
@@nicholasgangwer4895 residual burning damage, I like fire
@TrueGameData best Incendiary Builds when?!?
Hey Tony. Been a gold member/sub since you made that an option. Big fan. I’m always telling people about you. So don’t take this as criticism. I want what you’re doing to absolutely blow up. But I feel like I should point out that you prioritized recoil extremely low in your settings for how the tool spits out optimal builds per your settings. I’m sure the stereotypical casual doesn’t know about TGD but what do you think the average KD is of people who use TGD? I’m typically a 1.1 - 1.3 KD player within in aggro play style. I’m trying to have fun, not sit in a corner. That being said, when I saw the 3 builds, I immediately noticed that I would need more recoil help than what those builds had. Especially on the VEL and P90. VEL is rough visually and the P90’s light rail is basically like No Stock lol. Maybe these builds are under the assumption that the gun is strictly used within 10m????
Chandler, you need to get a girlfriend
@@porkch0mp538 porky pie, you need to get a boyfriend.. and I am already taken :)
Side note…….. both of the smaller barrels on the Chimera buff the damage range despite that not being mentioned in the pros and cons. But it is reflected on the stat bars on the game.
I felt this way too...but once he releases the program you will be able to change what you prioritize and get a different set of builds.
But yeah, i assume he went with the thinking that most gunfights with SMGs will be within like 10 to 15 meters
@@porkch0mp538 I'm guessing with an attitude like that you've never had a girlfriend
I knew it, vel 46 always felt great for me :D
That vaznev build isn't usable due to the way you hold the gun using that barrel. I use a similar build but with a red dot so the the operators hand doesn't block the iron sights. You can also use an underbarrel for the same effect.
Testing it now! Love 2 of the 3 guns
this is awesome!
Thanks mate
Thanks
Man you make the best content :0!!
With the Vaz does your AI take into account the different hand position with the KAS barrel on? Your hand nearly comes up higher than the iron sight. Im not a fan personally of the KAS because of that.
Hope you're doing great man. You're really smart and destined for great things.
You the Best Tony ❤
When is the ETA for the attachments stats on Tempus Torrent?
Good stuff
You’re the GOAT
I’m wondering about the close range ttk of the squall
If you were to change one attachment for a silencer what one would it be? The laser?
Hey man thanks for the video. Can you make the creator's room loadouts timestamped, or put update date?
Literally the goat 🐐
Insane 😮
You the GOAT!
snipers next ? :P great job love the info from your channel !!
you only have one optic listed as reducing recoil on your website, but i know there is much more. i don't know which ones reduce the most recoil, because there are so many. are you going to update this pls? like the holotherm actually increases recoil, but the regular red dots help mitigate it.
Cod 2024: Tony- ‘hey guys, I cloned Nikola Tesla, to find the meta builds on this new shitty gunsmith’
The ai seems to have forgotten you can't attach a muzzle to the chimera without attaching a barrel first 😮
Great video! Does anyone know if the attachment and weapon stats on the site are updated?
They should be. They added the imperium to the list so I’m guessing everything is current
kastov-74U... what is the DXS flash 90?
Tony is just teeeeeasing us with these previews of his new AI tool. I'm excited for the name reveal too!
Tony! Much respect for ur hard work. I’m just curious why the m4 wasn’t on the list
It’s not a smg
@@SuperBongoz tbf neither is the Chimera and 74u, M4 does make a great sniper support
M4 for the close range meta? Huh?
M4 isn't meta, never will be
So i tune the laser to -34.58ft, but when i esc go back in it goes to -34,55 - so tuning is never what you tune, maybe consider this into your ai thing, that tuning is always (sometimes) off
Wow! That tool is going to change everything
Best sniper support video coming soon?😊
I've noticed your model does not take the optic into account. I was wondering if you could add that. Without aim assist on PDSW you can't really track the enemy because you just don't see anything with this iron sights.
How are you testing a silencer on the chimera without another barrel attachment? Stock barrel for the chimera has an internal suppressor
AI litterally got 9 of 10 correct on me lol xD
I run a 3 attachments pdsw now, vel46 is my second favourit, lachman is nice, but i prefer varznev over it.
Its in perfect order, im just unsure about the mx9...
Pdsw and vel is prefered for me due to recoil. Cause i aim for head, so high recoil ones will bounce over head.
Run 5 attachments not 3, why did you put a u in the word favorite?
@@jonsnow2555 because english is not my main languish. And certain words I just dont know well enough and sometimes autocorrect does its thing and change words as well. As well as we learn Oxford english on school, and in english UK its spelled with an u inside it. Just Google it man. I had to Google it now, cause I felt that the u should be there xD
I run 3 because I kinda love the groundloot of that version, and when it comes to rear grip and such they have positives i feel like are good enough, meanwhile penalties that i dont want. I will check out if there is a none-visible laser thought, I pretty much just put on movement attachments.
Hey Tony, may I suggest 'The Armourer' as the name for your AI?
Is that British?
For the PDSW, why are you using the GR33 light rail and not the Integrated reflex rail?
According to the stats on the site, the Integrated reflex is objectively far better.
Is it possible that the stats for it on the site are wrong?
Amazing
Hey TGD,
I use the Chimera, and for the ammunition on the website it has no data, is that because there is no data yet or those attachments are broken in the game?