Ultimate Recoil Guide for Warzone 2.0! What do all the terms mean??

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  • Опубликовано: 11 янв 2025

Комментарии • 1 тыс.

  • @Just_Jorts
    @Just_Jorts 2 года назад +361

    As a fellow engineer, I can’t take anyone else’s videos seriously but yours. Your method of explaining and quantifying everything is Incredible 👍

    • @ToroMoto
      @ToroMoto 2 года назад +2

      Same thought here

    • @MCtx77459
      @MCtx77459 2 года назад

      🫡

    • @dutchgiggloff6590
      @dutchgiggloff6590 2 года назад +1

      😂😂 and his use of the word quantify, don’t forget that

    • @802Garage
      @802Garage 2 года назад +1

      Game programming degree here. Totally agree. The only TRUE analysis on the internet, though there are of course some other good practical creators. :)

    • @alexmaurice4274
      @alexmaurice4274 2 года назад

      I tried looking up his website to see ads times with certain attachments and I can’t find a way to see that. Do I have to pay for that feature?

  • @AwesomeApples24
    @AwesomeApples24 2 года назад +278

    The amount of work that went into this was crazy. Props

    • @frankylampard3931
      @frankylampard3931 2 года назад

      Agree this was excellent.
      Its ao impressive but end of the day doesnt matter as controller players dont need to worry about any of this as Aim assist beats all recoil variatons lol

    • @reign1594
      @reign1594 2 года назад

      @@frankylampard3931 I play with it off.😎

    • @CongoChongoVIII
      @CongoChongoVIII 2 года назад

      Cringe username tbh

    • @Jasondurgen
      @Jasondurgen 2 года назад +1

      @@frankylampard3931 yes it’s fantastic I love it 😊

  • @Mikerich_94
    @Mikerich_94 2 года назад +392

    The data expert we appreciate most ❤

    • @Icepyr0
      @Icepyr0 2 года назад +5

      Lame.
      Takes too long to upload his data and by time the video is released there's a new game update and the info has changed.
      Also rambles on too much and end up making a 3 minute video 20 minutes long

    • @Bjoern_1897
      @Bjoern_1897 2 года назад +18

      @@Icepyr0 be better Mitch

    • @patrickhawkins-The_BiG_HawK
      @patrickhawkins-The_BiG_HawK 2 года назад

      @@Icepyr0 piss off mate

    • @uncletrick1
      @uncletrick1 2 года назад +6

      @@Icepyr0 Please provide a link to your better video.

    • @TheOverpowered1
      @TheOverpowered1 2 года назад +1

      fax

  • @tokyoocean
    @tokyoocean 2 года назад +123

    This isn't a shot at any other creator, but you have been the goat w data since you came on the scene. Thank you for these learning sessions! 😊

  • @jedirayden
    @jedirayden 2 года назад +56

    This man deserves so many more subscribers than he has for the amount of time and effort he puts into all this.

  • @jhelton072995
    @jhelton072995 2 года назад +140

    Thank you for all the work you put into this! As an engineer I really appreciate your analytical approach!

  • @joshuavanslyke6944
    @joshuavanslyke6944 2 года назад +40

    Your commitment is astonishing! I appreciate your hard work and dedication! Thanks for everything you do Tony

  • @JimmyNevski
    @JimmyNevski 2 года назад +7

    Yes Tony.. we’re lucky to have you for warzone 2.0

  • @kerryt3640
    @kerryt3640 2 года назад +10

    Now all the other content creators/streamers will come out with a video similar to this and claim TGD'S work for their own. I will continue to appreciate and share your work. I'm a big fan of yours. Thank you for all you do.

    • @marcusloy1672
      @marcusloy1672 2 года назад +1

      eh, they never go into the detail in other channels cuz outside jgod nobody else either understands it or wants that corner of the viewers - really, most are players who dip into meta gun builds, rather than analyists who play, which is more how i see tgd.

    • @Scroolewse
      @Scroolewse 2 года назад

      No one is gonna be able to do the same visual recoil analysis

  • @matt3403291
    @matt3403291 2 года назад +1

    Thanks!

  • @quangminh4925
    @quangminh4925 2 года назад +24

    TGD comes in clutch again with good stuff as usual

  • @Elucidr6
    @Elucidr6 2 года назад +1

    Crazy amount of work for a video. Insane. Talent

  • @coldfries8976
    @coldfries8976 2 года назад +5

    This is incredibly interesting to watch as a player, as well as a tech-guy. The way you find and craft your own tools is impressive, always fun to watch!

  • @voidgivenfocus
    @voidgivenfocus 2 года назад +2

    Man actually had to use Matlab just to figure out how recoil works in MWII holy respect

    • @Pablo-tx9sd
      @Pablo-tx9sd 2 года назад +1

      your profile pic just made me want to play Hollow Knight for the 30th time 😹

    • @voidgivenfocus
      @voidgivenfocus 2 года назад

      @@Pablo-tx9sd do it

  • @timwillems1985
    @timwillems1985 2 года назад +3

    The visual recoil piece is hugely impressive! For me, visual recoil is most important. Thnx man!

  • @ciortpl
    @ciortpl 2 года назад +1

    Well done Mr Game Data. Thank you for not trying to charge us 7.49$ a month to see it.. Keep the good work. True hero of the community!

  • @ABKATSOR22
    @ABKATSOR22 2 года назад +2

    Here to help Al Gore’s Rhythm, and add fuel to his jet.
    Thanks for all you do Tony. Excited for Wednesday.

  • @danequeed4129
    @danequeed4129 2 года назад +1

    Holy shit dude your visual recoil measuring process is awesome. I never would've thought of that

  • @limhimontoya
    @limhimontoya 2 года назад +9

    The amount of work you put into videos and features on TGD is awesome. Thank you Tony for all you do! It's nice to know what is going to help recoil in WZII.

  • @TruterM
    @TruterM Год назад

    Searched for hours to find a technical video. This is so far above and beyond what I can show gratitude for. Thanks man.

  • @ActionManXVI
    @ActionManXVI 2 года назад +3

    what a legend, needed this info!

  • @danequeed4129
    @danequeed4129 2 года назад +1

    There's also "gun kick control" within some of the weapon tuning. Cause we needed another one.

  • @JasonSS
    @JasonSS 2 года назад +4

    Great video. Appreciate the hard work!

  • @BarbellBinks
    @BarbellBinks 2 года назад

    this dude is a chad. He mixes in a good amount of actual data analysis whereas everyone else's breakdown is all handwaving

  • @KC_G4S
    @KC_G4S 2 года назад +3

    I really appreciate the work that went into this. The work you did just to analyze recoil in a video game seems like it’s nearly as much for a capstone project in CS or data analysis, very impressive.

  • @michaelgetty2153
    @michaelgetty2153 2 года назад +1

    Holy crap dude!! You wrote programs to help explain and find visual recoil!? Unbelievable. Super smart guy and appreciate all your videos

  • @GriffinLo
    @GriffinLo 2 года назад +3

    Dude is INSANE! Really amazing to see the amount of work and thinking thay went into this video! Keep it up TGD! 😁

    • @davidmoye7164
      @davidmoye7164 2 года назад

      Thanks very much from Australia!

    • @GriffinLo
      @GriffinLo 2 года назад

      @@davidmoye7164 wut? Is this THE David Moyes? Omg! Wtf you on about, tho 😂

  • @Rallied
    @Rallied 2 года назад +1

    Incredible video. Thank you papa bear.

  • @AdventureLime
    @AdventureLime 2 года назад +6

    As a data analyst, you’re basically the only COD RUclipsr I trust when it comes to gun builds

  • @mattc8196
    @mattc8196 2 года назад

    The fact I actually know what your talking about with python, math-lab, ect. A lot of extra respect and kudos go out to you my good sir

  • @wammerz2k10
    @wammerz2k10 2 года назад +7

    Tony is low-key a genius, can only imagine the amount of work and time that went into that. Appreciate the work Tony!

  • @UltraRareCustom
    @UltraRareCustom 2 года назад +1

    was patiently waiting for this video, great work T ! much love

  • @BrUSomania
    @BrUSomania 2 года назад +10

    It's probably a good idea to use the same yitcks and ylim scales for your plots/subplots when comparing stock vs. [improved stat], so that the people watching understand them more easily. Cool thing that you're using your own Python-made software btw! Python is awesome when it comes to data analysis (and many other things).

  • @VICtolic817
    @VICtolic817 2 года назад

    You’re a genius. After all the other creators referencing your information I finally came to the channel. I will be coming straight here from now on. Thank you.

  • @Manning26
    @Manning26 2 года назад +9

    Thank you so much for all your hard work, especially since the makers of the game itself can’t be bothered to even attempt explaining what any of their own terminology means. Great stuff as always, Tony!

    • @stefanrenn-jones9452
      @stefanrenn-jones9452 2 года назад

      If you watch COD next, there is a brief allusion to this. They feel they may intellectually intimidate the players and alienate their audience.

    • @Manning26
      @Manning26 2 года назад +1

      @@stefanrenn-jones9452 Thanks for this, Stefan, I did watch parts of the event but missed that info. Don't you think though that a best practice would be to have this explanation in-game? Since most of us are buying digital downloads instead of hard copies there's no user manual to reference for details. Heck, if this kind of information was even more readily available online channels like this along with JGOD, Exclusive Ace, P4wnyhof, et cetera wouldn't be so popular, as there would be no need. I don't mean to sound unfair, I don't think the developers of this game are lazy, they're just clearly under ridiculous constraints where they aren't given the resources beyond making the game technically functional and ensuring the store can sell skins, UI/UX design is clearly taken a backseat.
      Sorry for the rambling reply, Stefan, I just think there's a better way to not intimidate or alienate the audience and maybe you're being a bit too charitable. ;)

  • @IncredibleFlyinSquid
    @IncredibleFlyinSquid 2 года назад +1

    Thanks for the hard work Tony!

  • @WyleEZtv
    @WyleEZtv 2 года назад +6

    Great stuff man! Can't wait to get some individual attachment info. I've been doing a lot of trial and error. The dark muzzle has a "gun kick" value that you can tune that might be one of those hidden stats.

    • @voodooopaque6357
      @voodooopaque6357 Год назад

      Ever figured out what that means?

    • @WyleEZtv
      @WyleEZtv Год назад

      @Voodoo Opaque not really. Recoil compensators (vertical and horizontal) are better than the dark muzzle. Silencers give a smoother recoil feel, but more actual recoil than the comps.

  • @Moonraker_6
    @Moonraker_6 2 года назад +1

    Good stuff Tony! Keep it up!

  • @lavishdemmybo
    @lavishdemmybo 2 года назад +8

    Thank you for the work you put into this. Much appreciated. Some of these felt just as your data says. Happy to have info on just what exactly does what. Make sure to take care of yourself because i know this is a lot of really hard work and dedication 🖤🔥💯

  • @coldfries8976
    @coldfries8976 2 года назад

    In MW2 i find myself overwhelmed and clueless whenever i try to kit out my gun. There are so many options this year, and without any numbers you can only test it out yourself. I'm glad you do it for us! Thanks a lot, this is quiete a lot of work.

  • @jacobfield4848
    @jacobfield4848 2 года назад +5

    Nice information. I wonder how "Aim Stability" effects these stats also.

  • @sdemorest
    @sdemorest 2 года назад +2

    Hi TGD,
    Some of the recoil descriptions seem to hint at the intended function of recoil steadiness and recoil stabilization.
    Recoil Steadiness: "helps control kick"
    Recoil Stabilization: "helps your shots stay on target during sustained fire"
    It's easiest to see this behavior on a semi-auto with a high zoom scope. Steadiness does seem to reduce the amount of visual kick during a shot. Stabilization seems to behave somewhat like idle stability, but after a shot. You can take a shot and notice how much the reticle shakes before returning to the idle sway pattern. With a recoil stabilization attachment this exaggerated sway after a shot is greatly reduced, and the gun returns to idle sway much faster. It seems much harder to tell what some of these stats do on automatics but I think IW really made an effort to enhanced semis in this game compared to MW 2019. I'd love to see you do a video specifically on single shot gun behavior, which gain less benefit from analyzing spray patterns and gain more from what we learn about visual recoil.

    • @sdemorest
      @sdemorest 2 года назад

      Also thanks for the data as always Tony, love seeing the Matlab analysis, scripting all this is some serious work!

  • @EdHandal
    @EdHandal 2 года назад +5

    Amazing research tbh, a job well done. Sadly, I only add 1 recoil control attachment, usually an underbarrel, because it just kills ADS and mobility to have a recoil control stock or barrel. A shame attachments have so many cons now, which easily outweigh the benefits. Once again, great video.

  • @Vladosteron
    @Vladosteron 2 года назад +1

    Extraordinary Work! Thank You!

  • @mrtablefacemousefin
    @mrtablefacemousefin 2 года назад +3

    Great work, seems they nerfed more then movement in this game 😆 seems its not worth running all slots with an attachment? Everything gets slow.

  • @calvincrighton835
    @calvincrighton835 2 года назад

    this is so detailed and helps so much when you explain it like this. You dont even know how much we appreciate this, Thank you bro.

  • @FreemanIsReal
    @FreemanIsReal 2 года назад +3

    I cant imagine how much work and dedication this guy puts into this research!
    Splendid work TGD!

  • @mixedbeatz16
    @mixedbeatz16 2 года назад

    You're programming is next level. I can barely get my excel formulas to work. Shout out to you!

  • @ckalinec
    @ckalinec 2 года назад +5

    No one else in the community putting in this much work. Appreciate everything you do man!

  • @tylerkinney7038
    @tylerkinney7038 2 года назад

    This community is fortunate to have your expertise.

  • @r.j.bedore9884
    @r.j.bedore9884 2 года назад +4

    Tony, the effort you put in to this is incredible and very appreciated. Something I noticed from the recoil plots in Xclusive Ace's video about the types of recoil is that Recoil Smoothness seems to even out the spacing between bullets, both reducing side-to-side bounce and the large gap between the first few shots that you see on some guns. It doesn't seem to reduce the overall magnitude of recoil or change the shape of the recoil pattern (i.e. how much it curves to one side or does an S pattern) but seems to tighten up and smooth out the bullets' spacing along that pattern in a more even and consistent manner. Further testing and analysis would be needed to confirm this, but from a purely visual inspection of plots from a couple of sources this seems to be how Recoil Smoothness functions.

  • @LegendaryTerrorist32
    @LegendaryTerrorist32 2 года назад +2

    You're the best Tony. Unfortunate that IW doesn't give us advanced stats for attachments on top of vague descriptions. Community to lucky to have you.

  • @802Garage
    @802Garage 2 года назад +1

    Insanely cool analysis man. Great work.

  • @loganxander30
    @loganxander30 2 года назад

    there are companies that pay people damn near a quarter of a million dollars to do the type of work you do lmao.. this is much appreciated🐐

  • @oAerious
    @oAerious 2 года назад

    I never leave comments of videos but this visual recoil data is actually insane. Ffs, well done.

  • @greg6162
    @greg6162 2 года назад

    Probably the best video I’ve seen so far in this new game… I just got a PS5 (finally) and MW2 looks awesome on my cheap Vizio V-series 4K tv!! But as a long time COD fan (played the very first one on PC) this is by far the most drastic change the developers have made IMHO. Not sure if they even know what to do with this yet… honestly, it’s videos like this that could shape the direction they go with the weapon customization. I think the game is basically still a beta at this point and I’m sure they’ll have at least one major update that will polish up a lot of the inconsistencies that we’re seeing. It’s a great game so far, but this is definitely not close to the finished product. They need to give values to the tuning data and make sure they’re accurately represented in real gameplay. Great video and I think this confirms what I thought about tuning. It’s about finding the sweet spot using the graph and I’m sure there are certain OP attachments that vary depending on if you’re building a Run N Gun build or more for long distance accuracy on bigger maps and Warzone/DMZ. I like the new DMZ but I don’t like how MW2 is $70 now just because it’s PS5?! Also, they I hope they don’t turn this into another micro transaction pay to win game for multiplayer. I think they almost don’t want to make a finished product because they’re more concerned with how they’re going to make people pay more money

  • @mahonemb1
    @mahonemb1 2 года назад

    Wow! It's crazy the game doesn't give this info and we have to watch youtube vidoes to figure it out, but since we do I'm thanksful we have you putting in the work!

  • @ROACH123_
    @ROACH123_ 2 года назад +1

    Love your work.

  • @plewis247
    @plewis247 2 года назад +1

    Tony is a man of the people!

  • @moebendayan2588
    @moebendayan2588 2 года назад +1

    Ive been saying this ever since your breakdown videos since mw2019 and you deserve all the good things that come your way, Tony! Thank you for the amazing work

  • @TheWoys
    @TheWoys 2 года назад +1

    Appreciate you doing all that testing! 🍻

  • @pangm.4280
    @pangm.4280 2 года назад

    Holy shit! Mind blown 😳
    The visual recoil dude.... I don't know what we would do without you

  • @isurgical9029
    @isurgical9029 2 года назад

    Just commenting for the algorithm, these videos are an invaluable resource for anyone trying to get better.

  • @jorgevg123
    @jorgevg123 2 года назад

    As soon as you said Matlab I was like "damn, this guy is actually commited to do some crazy in-depth research"

  • @sergioguzman2065
    @sergioguzman2065 2 года назад +1

    As an engineer myself. You have my respect and admiration because I think i understand your ambition and passion you have for this kind of things. I love your work. Congratulations 👏

  • @nelons12
    @nelons12 2 года назад

    Came back for WZ 2.0 and was in need for some valuable information. TGD is the one and only place. Keep it up Tony!

  • @rollingill9263
    @rollingill9263 2 года назад +1

    I was going through all of the attachments earlier today wondering when I was going to see a video about this from you. Thanks for all the hard work! I use your site all the time!

  • @marcospat91
    @marcospat91 2 года назад

    Amazing work.

  • @jacksplague3050
    @jacksplague3050 2 года назад

    Thank you for actually taking the time to thoroughly examine all of these values. The fact that they don't provide actual figures in this game is quite frustrating to me. I appreciate your work more than you could possibly know.

  • @sameheadwes
    @sameheadwes 2 года назад

    I rarely comment on or like videos but I can appreciate the effort that went into this. The time spent on this is crazy, brilliant stuff.

  • @kryptonite83
    @kryptonite83 2 года назад

    This is riddiculous dude! The amount of work that went into this is crazy!

  • @yaboiibfreezeGaming
    @yaboiibfreezeGaming 2 года назад

    He’s the GOAT hands down the best no one else comes close to dependability thank you man fr.

  • @d1g1taldan
    @d1g1taldan 2 года назад

    superb, I can only imagine the pain you had to go through to make sense of that data. Very much appreciated

  • @I.AMWallzy
    @I.AMWallzy 2 года назад

    Makes me so sad you dont have over 1M subs. Absolute king

  • @V8ern
    @V8ern 2 года назад

    Holy, the amount of data you gather and process is wild. Deserves a like.

  • @abdallahmassarweh5684
    @abdallahmassarweh5684 2 года назад +1

    Wow! The level of detail in your explanation is unmatched Tony! Well done and thank on behalf of everyone your work has always been truly appreciated.

  • @TheJimmyplant
    @TheJimmyplant 2 года назад

    As a software engineer I'm super impressed by this work. Love your work and your no bs research.

  • @furiousjones6786
    @furiousjones6786 2 года назад

    The underrated goat of Warzone. Hope you get way more love over the next couple years. Thanks for the video!

  • @CaveLife652
    @CaveLife652 2 года назад

    As per usual, very well done, Tony. For data nerds that don't have the time to devote to analyzing all this, I'd like to say we really appreciate it.

  • @GeneralHiro
    @GeneralHiro 2 года назад

    my guy! 5mins in i already think you deserve a CoD Diploma! My man just went full data scientist on their asses!!! GJ dude :)

  • @ZombieRommel
    @ZombieRommel 2 года назад

    THANK YOU, TGD! Not knowing what all these various terms mean has been driving me crazy. Going to bookmark this vid and watch when I wake up. Already dropped a like because I know it's gon' be good.

  • @MrSalfordm7
    @MrSalfordm7 2 года назад +1

    Another solid video appreciate the hard work

  • @jasonhull5239
    @jasonhull5239 2 года назад +1

    THanks for all the hard work! Love your channel

  • @Khonichev
    @Khonichev 2 года назад +1

    Incredible job you’re doing, thanks!

  • @godo-techno
    @godo-techno 2 года назад

    You sir, are a mad man! The one kind we need but we dont deserve. Appreciate you and your work

  • @wytstar
    @wytstar 2 года назад

    You know someone is a real engineer when they take cod in to MATLAB, Incredible video man!

  • @mikeslominsky
    @mikeslominsky 2 года назад

    I love that you are able and willing to put in all of this data science work for the benefit of the CoD community. I am long time fan and supporter and I want you to know that I really appreciate your work and your intellect.

  • @michaelfong304
    @michaelfong304 2 года назад

    Soooo much work and greatly appreciated by the community.

  • @leftoverjohn
    @leftoverjohn 2 года назад

    That visual recoil demo was cool, thanks for showing that

  • @mathewfitzpatrick5645
    @mathewfitzpatrick5645 2 года назад

    IW loves their word salads and explanations that leave people more confused than before. At this point and think you and the other YT'ers understand these systems better than the developers do.

  • @shadowstokes
    @shadowstokes Год назад

    Bro…like holy sack you are mad skilled with all the tech stuff and probably the most efficient COD gun dissector around….you need to make sure if the big streamers are using your website and stuff that they mention you in their vids/on their streams (maybe they could add a logo to their stream screen) so your getting the love you deserve

  • @kryptik2230
    @kryptik2230 2 года назад +1

    Prefect timing before wz2, thanks dude

  • @IsaacHozz
    @IsaacHozz 2 года назад

    Turning that bell back on, Warzone is BACK and there is only one guy I trust when it comes to breaking it all down. Amazing work TGD!

  • @boogiedownbully6493
    @boogiedownbully6493 2 года назад

    All I can say is great work man. I’ve been trying to “seat of the pants” test these things in game and that shit is impossible. I can only imagine the amount of work that went into this video. Plus I appreciate an actual wrap of your findings. Not taking away from the other content folks but you actually provided the “Now what” that is missing in a lot of other “Best attachment” videos out there.

  • @jackb0002
    @jackb0002 2 года назад

    Instantly liked and subbed when I heard matlab and signal processing. Awesome work.

  • @alvinleyenda2689
    @alvinleyenda2689 2 года назад +1

    You're amazing dude, not many are gonna bother but man, your work is so helpful well done man, 🙏thank you

  • @chadprejeant7187
    @chadprejeant7187 2 года назад +1

    Appreciate all the hard work into this! As a console player, visual recoil matters more than it seems.

  • @sn1per324
    @sn1per324 2 года назад

    Thanks Tony and Co. For a casual gamer that loves the game, these videos are vital for me ❤

  • @Cavscout101
    @Cavscout101 2 года назад +1

    You could graph the bullet holes (the images with the red lines), use resolution as X / Y....then could draw an avg line and measure that way.

  • @GenomiMontavani
    @GenomiMontavani 2 года назад

    absolutely looking forward to more of these videos, this was easily the most thorough COD video I've ever seen, and I've seen a lot!