Blender Tutorial: How to Create a Paint Splash in Blender

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  • Опубликовано: 29 дек 2024

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  • @GlebAlexandrov
    @GlebAlexandrov  7 лет назад +90

    Share this video twice, it really helps!
    The tutorial timeline:
    0:15 - Introduction
    0:47 - Smoke simulation
    2:33 - Particle system
    4:11 - The turbulence force field
    5:44 - The smoke flow force field
    9:07 - Animate the flow object
    11:02 - The vortex force field
    12:22 - Final tweaks to the particle system
    13:20 - Metaballs
    15:34 - Convert metaballs to meshes
    19:36 - The smooth modifier
    21:00 - Sculpt the meshes
    22:40 - Shaders and lighting
    28:56 - Subsurface scattering
    30:02 - Tone mapping
    31:37 - Render!

    • @tishardnatthaniel8047
      @tishardnatthaniel8047 6 лет назад +1

      the smoke isn't being pushed around by the turbulence force field for me did i miss something

    • @EdLrandom
      @EdLrandom 6 лет назад

      Turbulence force field does not influence my smoke as well, what do I do? HELP

  • @TheDJkarsy
    @TheDJkarsy 3 года назад +26

    PLSSSS MAKE AN UPDATED VERSION OF THIS AMAZING TUTORIAL! :)

  • @kierengough3367
    @kierengough3367 7 лет назад +46

    For someone who presents their videos in a professional manner with such clarity, Gleb doesn't get enough credit.

    • @GlebAlexandrov
      @GlebAlexandrov  7 лет назад +7

      Kieren Gough I'm still trying to wrap my head around these things, clarity and overall pro look. Glad that you see the progress!

    • @CaptainFutureman
      @CaptainFutureman 6 лет назад +2

      Here's some extra credit then. I often play around with the particles and usually just find myself wasting time without too many interesting results. I found the hardest part of this tutorial the constant fight against the urge to go off on a tangent idea, because at so many places this tutorial has cool little results that deserve further exploration. Very inspiring. And I agree that Gleb's tutorials are very good. Even though I am quite experienced with Blender, I can hardly watch a thing he makes without learning so much useful stuff that I can' t even keep track of it all.

  • @nastyproductions7010
    @nastyproductions7010 6 лет назад +2

    This is the reason why you are one of the best blender users Gleb.

  • @Just_the_Cube
    @Just_the_Cube Месяц назад

    6 years later, this is still the best paint splash tutorial 🤩

  • @katlegomatamela
    @katlegomatamela 6 лет назад +2

    Subscribing to your channel was the best thing ever

  • @kevinjourdain8602
    @kevinjourdain8602 6 лет назад +37

    Protip : If yout computer is too slow to handle 500 000 particles in realtime, you may consider baking the particles *on your disk* , it worked for me :D

    • @bobmiah
      @bobmiah 5 лет назад

      Kevin Jourdain does that have anything to do with ram?

  • @GinoZump
    @GinoZump 4 месяца назад

    your excitement about particles is infectious :)

    • @GlebAlexandrov
      @GlebAlexandrov  4 месяца назад

      A coffee-induced overenthusiasm :D Glad you got the sparkle though! :)

  • @mbarupa
    @mbarupa 2 года назад

    So I got to minute 13 and never got back to this, cos you inspired me to use the smokey texturing to create ice cream and finish my first animated Blender short! Thanks for this, hey...

  • @eyrekyara8903
    @eyrekyara8903 2 года назад

    TNice tutorials man is so good at explanation ...since I have been watcNice tutorialng soft soft tutorials , tNice tutorials is my first ti to really understand it . I love soft

  • @eugenegaudia3d
    @eugenegaudia3d 3 года назад

    I'm giggling here as I watch this tutorial. This is AMAZING.

  • @sarahtawfic1695
    @sarahtawfic1695 3 года назад

    Aaah I so wish I could find a more recent tutorial like this, since it seems a lot has changed with flow in the newer versions of blender. I'll still give it a shot, though. This is awesome!

  • @fjdcm61218
    @fjdcm61218 7 лет назад +4

    thats was very...out of this world....really like it.

  • @carlosgomezasensio9057
    @carlosgomezasensio9057 7 лет назад

    You are Blender Master! Thank you for your effort for teaching us. Your contribution is invaluable. In this point, I begin to think that I dont I need Houdini and C4d:-) Money! Blender forever! Happy Blender Day!

  • @SHADOW47izLIVE
    @SHADOW47izLIVE 2 года назад

    using it for a few years and now I want to upgrade and I'm happy I did that.

  • @Cam7y
    @Cam7y 2 года назад

    basics it's encouraging to learn a little bit more! Well done!

  • @EmotionalTurtle
    @EmotionalTurtle 2 года назад +9

    Hey I followed this tutorial a few years back and loved it. Learned alot. Would you be willing to redo it with Blender 2.9X since the physics options have all switched? I tried to follow it again but theres some settings that don't seem to be in blender any more. Such as the Smoke Flow Forcefield. What that's may or may not have been switched with I do no know. I would really appreciate an updated tutorial on this piece, it's one of my favorites :)

    • @mattzart
      @mattzart 2 года назад +3

      You can find smoke in "Object > Quick Effects > Quick Smoke". hope this helps!

  • @jamesscott8962
    @jamesscott8962 5 лет назад +1

    Thanks Gleb, You always have the most useful and creative tutorials.

  • @geoffrey3668
    @geoffrey3668 6 лет назад

    Amazing tutorial! How to use particle effect to end up with wonderful splash of colors!

  • @ДмитрийЕрмаков-т2ч

    Не очень удачное место, чтобы писать благодарности, но всё-же хочу поблагодарить тебя Глеб за твой контент на RUclips, парень ты интересный, вещи делаешь интересные. Благодаря твоим трудам, я очень во многом разобрался за довольно короткое время (Хорошо, что на RUclips появился переводчик субтитров). Причём не малую роль сыграла подача материала.
    Удачи в развитии мой друг))

  • @shotgunvolodymyrshtohun1713
    @shotgunvolodymyrshtohun1713 7 лет назад

    Hi Gleb, To be honest it is my first comment in youtube ever) Thanks for your tutorials, they are inspiring, fun and really easy to follow. Thanks for clean and orginised structure of videos and artistic result in the end. Thanks for your work!

    • @GlebAlexandrov
      @GlebAlexandrov  7 лет назад

      Штогун Володимир congrats on the first comment! :) RUclips on the shrimpy side is a good place to hang around.

  • @Cyber_Kriss
    @Cyber_Kriss 5 лет назад

    I love your tutorials, and your sense of humor ;) Keep up the good work, Gleb.

  • @ClassyDogFilms
    @ClassyDogFilms 7 лет назад

    This is such a cool technique, Gleb! I like the approach you took, combining different tools to create an incredible, dynamic result. And so much faster than trying to use the fluid simulator in Blender!

  • @janguiano8
    @janguiano8 7 лет назад

    You are a master. Tks for share projects file so we can learn.

  • @allerleivonnicolai-nocopyr453
    @allerleivonnicolai-nocopyr453 7 лет назад

    really really good simulation!!!

  • @coda514
    @coda514 7 лет назад

    Very informative, as always. I always learn new things from you, I am afraid this tutorial would bring my pc to its knees, but im going to try anyway.

  • @blengine
    @blengine 7 лет назад +39

    Surely the color scheme is somewhat inspired by the cushions and wallpaper of Gleb's surroundings! :D Aidy.

    • @GlebAlexandrov
      @GlebAlexandrov  7 лет назад +8

      lol, nice observation. that's how the unconscious defines our actions I guess.

    • @activemotionpictures
      @activemotionpictures 7 лет назад

      Thought it was the ever lasting inspiration of #LongLiveSoftimage theme :D ....

  • @SviatoslavPetrov
    @SviatoslavPetrov 7 лет назад

    Again nice tutor & interesting material. Thanks Gleb!

  • @spoqs
    @spoqs 7 лет назад

    Gleb as always delivered something special :) Best tutorials for blender artists !

  • @fattmeows8868
    @fattmeows8868 3 года назад

    LOVEEEE!!! You're so talented!!!

  • @bohdan_lvov
    @bohdan_lvov 7 лет назад +2

    19:30 at least 3ds Max and Maya have metaballs, and I suspect actually any 3D package which was around for a while have it.
    Which makes this tutorial even cooler, since you can use it in any different package!

  • @rusticagenerica
    @rusticagenerica 3 года назад

    I'm really glad I discovered your channel !! Beautiful tutorial. Will use it immediately :)

  • @13thxenos
    @13thxenos 7 лет назад

    This was amazing! Thank you. I can't wait to finish my thesis and start working with blender again.

  • @belledrop
    @belledrop 6 лет назад +3

    I keep reading metaballs as meatballs, I think I may be a little bit hungry. Jokes aside, awesome tutorial, thanks for uploading!

  • @piotao
    @piotao 7 лет назад

    Hi Gleb, NICE to see you!!! Awesome, upvote before start!

  • @obsidianross
    @obsidianross 7 лет назад

    Looks so real...Good job man

  • @mixzyindrajaya4960
    @mixzyindrajaya4960 5 лет назад +2

    4:38 isn't working for me..
    the particle stuck in sphere and not affected by turbulence..
    any help ? please

  • @pierceotoole3080
    @pierceotoole3080 6 лет назад

    Great tutorial! Learnt a lot from watching it!

  • @dudnikowoleg
    @dudnikowoleg 7 лет назад +1

    Всегда что-нибудь необычное :) Спасибо!

  • @KkevinNBB
    @KkevinNBB Год назад

    Hi! I tried export the particles in alembic file to maintain the animation and works!
    Also, the modifiers works with de alembic file because when import they converted to mesh.

  • @jfcalcena
    @jfcalcena 7 лет назад

    Excellent tutorial Gleb! Thank`s a lot!

  • @reallyqoo1635
    @reallyqoo1635 4 года назад +1

    It's amazing tutorial, can make this effect in 2.8 interface? Thanks

  • @Mongg
    @Mongg 4 года назад +4

    I don't suppose there's any 2.8+ update on this one, is there? I'd love to try it out, but even with the same exact settings, things aren't going anywhere near as smoothly as the video...

  • @MartinCrownover
    @MartinCrownover 4 года назад

    This was really neat to watch, and taught me some stuff about particles. Thanks for creating this!

  • @Sophistry0001
    @Sophistry0001 5 лет назад

    Unleash the meatballs! Awesome tut, thank you for this.

  • @venkatalaxmi7344
    @venkatalaxmi7344 7 лет назад

    U again proved Ur the master of blender thank u for sharing how much time did u spend for this?

  • @olgwoodart4996
    @olgwoodart4996 7 лет назад

    Thank you for the tutorial. Totally fun playing with this workflow.

  • @TheDrumtracks
    @TheDrumtracks 7 лет назад

    From you i can learn the coolest stuff! Great tutorial! I Made some Fluid Splashes before, but with this method you have a lot more freedom and control und and it's not only ablout liquids. awesome!!! i love it!

  • @yuvalesroni1680
    @yuvalesroni1680 7 лет назад +1

    Never liked a video that fast before

  • @blenderratt3692
    @blenderratt3692 6 лет назад

    Yet another masterly presented demonstration. I would have never thought to use smoke and particles to create liquid instead of a fluid simulation. Very ingenious. Could this be used to replicate a sword slicing through a villian? I believe it would but I'm trying to figure out what would be the flow, the sword or the villian since I want the blood to follow the sword and splatter onto the hero and another monster. Also since I want the splatter to spray slightly and be affected by gravity should I set the temperature to positive or negative? Thx.

  • @kellya.9219
    @kellya.9219 5 лет назад

    Great tutorial! Helped me make some realistic spilling coffee :D

  • @GomTiles
    @GomTiles 6 лет назад

    Nice style, Gleb. Thanks for the cool tute!

  • @hapabott
    @hapabott 6 лет назад

    This is like my 3rd time doing this tutorial... I seriously think they're fun - I still do the "magic mushrommmsss" one for recreation too. Gleb the God Father. tysm 😋

  • @world_production
    @world_production 5 лет назад

    Wow !! Very cool !! this should get way more views to be honest!! Thank you 😉

  • @Spyro_2076
    @Spyro_2076 4 года назад

    Awesome tutorial :) Back in the day Bryce 3D used to have metaballs :)

  • @crustyplunger8738
    @crustyplunger8738 7 лет назад +4

    Gleb pls do a tut on photorealistic volumetric clouds

  • @gabewalden3281
    @gabewalden3281 6 лет назад

    13:40 Nothing happens for me, the metaball does not apply to the particle system. Can someone please help

  • @Penfinity
    @Penfinity 7 лет назад

    Awesome tutorial as always man.

  • @MustafaAAli-uv2sx
    @MustafaAAli-uv2sx 7 лет назад +3

    ohh god ohh god ohh god! i have to follow this tut LOOKS AMAZINGGG! Thanks Gleb, much love!

  • @Adam-ye1rx
    @Adam-ye1rx 6 лет назад

    Great use of meatballs.

  • @butterflies8381
    @butterflies8381 6 лет назад +9

    "Underneath this white surface is meeeaaaaaat~" :D :D :D

  • @BluePixelAnimations
    @BluePixelAnimations 6 лет назад

    Awesome tutorial Gleb! Keep it up!

  • @gooorylin
    @gooorylin 7 лет назад +2

    wow - this is very beautifull!

  • @williamsrensen9802
    @williamsrensen9802 6 лет назад

    Your PC is a beast

  • @ady_pafglez5737
    @ady_pafglez5737 7 лет назад

    Gracias un buen trabajo 😍😍😍😎

  • @Marta-ri8xz
    @Marta-ri8xz 4 года назад +1

    Hello! Could you please re-do tutorial in newest Blender?

  • @Mrziggyspider
    @Mrziggyspider 5 лет назад

    Great job !

  • @wovado
    @wovado 7 лет назад

    I believe Cinema4D also has a metaball modifier (or whet ever a modifier is called in C4D).
    I actually assumed this was present by default in 3D modeling/animation applications.

  • @takeyououtside
    @takeyououtside 2 года назад

    Very helpful, thank you

  • @s1ck_gaming223
    @s1ck_gaming223 3 года назад +4

    please update this turorial gleb, we are begging you :)

  • @jeremy74070
    @jeremy74070 7 лет назад

    Cinema has a Metaballs function and xparticals has a skinner effect which is exactly the same as metaball :)

  • @FerHivore
    @FerHivore 6 лет назад +2

    I never thought I'd learn so much about Blender from Macaulay Culkin.

  • @sarahashemi6521
    @sarahashemi6521 3 года назад

    Thank you for sharing this tutorial 💖💖. However could you please repeat this tutorial in blender 2.8 ar above? Im new to blender and it is hard to find the blender 2.7 options in blender 2.8 or above. Thank you very much 💖💖💖

  • @vliff
    @vliff 7 лет назад +2

    наконец-то новое видео))

  • @pixelisator0138
    @pixelisator0138 7 лет назад

    Amazing tutorial as usual! As well I'm going to try to make such kind of liquid shapes now and um... maybe to try to make something different by mixing it with like animation nodes addon to create linked liquid particles? I guess it could give interesting results...

  • @mdsanima
    @mdsanima 7 лет назад

    thank you Alexandrov! great tutorial

  • @brandoncoldebella1255
    @brandoncoldebella1255 2 года назад

    you are the best dude

  • @FernandoBaldrich
    @FernandoBaldrich 7 лет назад +1

    Thank you for this awesome tutorial!!!

  • @MichaelProstka
    @MichaelProstka 6 лет назад

    Geeeeeeez....Gleb, this is insanely cool!!!!

  • @piotao
    @piotao 7 лет назад +3

    Well, that was hypnotizing, I must say. VERY brave to use metaballs on huge particle systems I must say, my friend! :) Very brave to sculpt the result! But the overall effect is well worth it, and the part I like the most was particle fiddling like a particle scientist. What next? Imagine the same system with few light sources scattered (by particles) and emitting a sort of mysterious light everywhere, and the shadows mixed with blaze light dancing with infinite reflections here and there... :) Well, with 10 bounces it will look at least as infinite I presume :) Again - thank you and it was nice to listen to your hypnotizing voice :)

    • @GlebAlexandrov
      @GlebAlexandrov  7 лет назад +3

      I think with some luck it would be possible to simulate a nebula. A smoke sim with good resolution + turbulence + vortex >> then a particle system with 2-3 billion particles (that's the tricky bit) >> then some extra turbulence on a micro level. The final touch would be to render these particles via the volume scattering and absorption shaders. Plus as you said, the few omni light sources here and there.

    • @piotao
      @piotao 7 лет назад +2

      For such a huge sim it may be a good idea to look for something like automatic LOD system, to limit the number of unnecessary calculations. Of course one could say that light bounced on invisible scene parts contributes to the overall look of visible parts, but for such huge system like nebula, this is rather silly. I still wrapping my head thinking how to create such a solution and escape from all unnecessary complexity...

  • @Bone-studio
    @Bone-studio 7 лет назад +8

    Cool tutorial, as a great alternative to metaballs you may use the new remesher "metaball" mode from the Fracture Modifier branch, it´s awesome and it supports motion blur! :)

    • @GlebAlexandrov
      @GlebAlexandrov  7 лет назад

      Oh, didn't know that, I'll check it out.

    • @Bone-studio
      @Bone-studio 7 лет назад +2

      I´m going to publish a tutorial about it today, if you allow me I´ll give you the link here (no problem if you prefer to avoid spam from other channels, totally understand it :) ) just moderate this comment and hide this comment and I´ll understand, no hard feelings at all :)

    • @adarshupadhyay5410
      @adarshupadhyay5410 7 лет назад

      I read that as meat balls lol

    • @Bone-studio
      @Bone-studio 7 лет назад +2

      Here is the tutorial I was talking about :)
      ruclips.net/video/7zby6TF7fJQ/видео.html

    • @Bone-studio
      @Bone-studio 6 лет назад

      hahaha yes, I´m hungry also each time I work with "meatballs"

  • @mmaberg
    @mmaberg 2 года назад

    It would be fantastic to get this tut for the new version. Dummy here.

  • @GEORGE.M.M
    @GEORGE.M.M 7 лет назад

    Great tutorial, is there a way to constrain the particles to remain inside a mesh object, and is it possible to do the reverse have the particles flow around a mesh object?

  • @nicholasmartinez5104
    @nicholasmartinez5104 6 лет назад

    only 10 dislikes... thats a first. Even for an amazing video like this.

  • @SandervanLaarpixellaar
    @SandervanLaarpixellaar 3 года назад +1

    wow can you make this one also for 3.0 or 2.9

  • @MrJason102888
    @MrJason102888 6 лет назад +2

    so i got to the part where you turn the turbulence down on your particle effect and add the smoke force field but my particles just don't flow and look like the paint splatter along with the smoke flow and then add the meta balls but mine just doesn't look like a splash

  • @hdano4901
    @hdano4901 6 лет назад

    This really helped thanks

  • @sakshampandit965
    @sakshampandit965 4 года назад +1

    I was wondering if I would be able to animate this without burning my PC?
    My PC
    16 gb ram
    RTX 2060
    Ryazan 6 3600

  • @finn_bear
    @finn_bear 6 лет назад

    7:30 Liquid is a real word that can be used as an adjective. Is that what you meant?

  • @alvinwe8396
    @alvinwe8396 7 лет назад

    I've always wanted to know how to do this!!

  • @Ironpants57
    @Ironpants57 6 лет назад

    7:11 - Harry Potter theme music
    Awesome tutorial!

  • @peterlaverty9397
    @peterlaverty9397 2 года назад

    I cannot see temperature difference. Where is it now ? Or am I too late to the part?

  • @brianbaker7067
    @brianbaker7067 6 лет назад +1

    Thank you for this awesome tutorial! I'm getting stuck on deleting the metaball mesh. When I hit B and drag a square over the sphere, the entire mesh (including paint splatter) is selected. What am I doing wrong?

  • @saeeddicap
    @saeeddicap 7 лет назад

    this would make a pretty cool Non-Newtonian Fluid animation

  • @heliumtart1121
    @heliumtart1121 Год назад +1

    Tried following but nothing happens no matter what I do. I even deleted and started all over but the same results.

  • @hakankosebas2085
    @hakankosebas2085 2 года назад

    How can we make inky diffusions on 2d (like on paper, not 3d) along curve with random (actually not random, it should depend on how time you wait on certain area) widths and random diffusions walks of tiny ink droplets just like alien language in Arrival movie? I searched particle painter like in Substance Painter (like vein painter) a lot but couldn't find. I can't write a program that contains scientific research.

  • @blender_wiki
    @blender_wiki 6 лет назад

    Great Tutorial like always
    Just a suggestion: Is more clean workflow if you use effector Group instead bringing down Field Weights and also you can use CTRL+L to copy modifiiers

  • @kavuma3d796
    @kavuma3d796 7 лет назад

    dope brother big up I love blender

  • @soirema
    @soirema 6 лет назад

    23:50 when I turn on the render preview it's grainy af and it actually looks more like smoke xd can I get any help pls ....?

    • @soirema
      @soirema 6 лет назад

      #solved ^^ maybe someone with same problem, in the render > film settings pixels width should be set to 1,5 ^^ I had it at 30 or so q.q

  • @nishantkushwaha7889
    @nishantkushwaha7889 5 лет назад

    Plzz make tautrials on lightning... Like splash lightnings