Just to confirm for anyone who might still be wondering; *1)* Bolt is available now for Visual Scripting *outside* of DOTS *2)* Unity's internally built Visual Scripting tool is coming later *for* DOTS projects
Disclaimer: I am probably at the high intermediate level for C# coding and have only a small amount of experience with any kind of visual scripting. I get the idea of Playmaker as it's a higher level abstraction of the C# used in Unity which simplifies things but, as always, at the cost of flexibility. I'm misty on the idea of Bolt as, from my brief inspection, it appears to me to be absolutely identical to writing C# code except that it takes up more space because it consists of pictures and arrows rather than text. I'm sure I'm missing something here because it seems to me that if you can use Bolt then you can use C# scripts and make the C# scripts faster and more concise.What am I missing here? I love the idea of visual scripting in general but Playmaker makes more sense to me than Bolt does. Thanks in advance for educating me on why Bolt is cool.
I can see it being used kinda like how UE4 projects use Blueprint and C++ in tandem. The usual Unreal workflow consists of programmers building the core systems and exposing their functionality to level designers and scenario directors through Blueprint nodes.
I like the idea of visual scripting but it just seems so complicated to understand compared to just writing code, but I can see how non coders could benefit. I am definitely looking forward to a thorough tutorial on bolt so I can give it a go
Pretty late but I’m just starting to get back into creating games after about 1 year. Definitely going to keep checking out your channel and thanks for all the information!! 🙏🏼💜🔥
Unity: Lets built a visual scripting tool Unity: Oh there is already one available at the asset store Unity: Lets grab that shit and now.....its our tool. Ludiq: Ehm .... hello? For me it sounds exactly like that
I ended up being able to make a controllable cube, and a camera that would look at the cube. So the camera is in the center of the "room" spinning around on the Y axis as the cube moves around. My main problem was trying to keep the X and Z controls for the cube relative to the CAMERA's orientation rather than the world. Since all third person tutorials for Bolt have the camera stuck at a specific camera view, I'm kinda stuck. Also I need for the Y axis for the cube jumping to stay relative to the world Y axis, while X and Z movement are relative to camera view orientation. That way having the cube jump will always be relative to "up" in the world. The game idea is basically a moving box you control and parkour upwards in some kind of facility. (Think something like a Telltale game where you control a third person character while the camera simply looks at the character rather than moving with them.)
I bought Bolt full price and I think this would be great IF there were enough tutorials to actually cover how to do more than the very very basics in Bolt. If you can't code but like the idea, check out Playmaker tutorials and you'll basically know how to do what you want but yeah focused tutorials covering more than what's already available would be great
Just fyi if anyone is trying to get through the initial bolt platformer tutorial on Unity's website.... it has issues. I posted a link to a video in the Introduction section comments on that tutorial that walks through it and fixes those issues. It's not my video, but from someone in the Bolt Discord. I'd recommend joining that for any questions, etc.
Good to know! I've been using Unreal Engine with Blueprints on summer course and it has been easier for me to understand code. Mostly done audio work, so it has been easy to add whatever I need to other people's code. So might give Unity another chance with Bolt then :)
@@AnonYMouse-ky4sg Hmm, hard to say. Haven't had time to look into Bolt that much, but maybe Blueprints have slight advvantage on ease of use. And I could find tutorials and tips for Blueprints, especially when I looked specific thing I wanted to do.
Can Bolt be used to develop android app on unity 2020.2 With project settings Player Scripting Backend IL2CPP Api Compability level* .NET Standard 2.0 Target Architectures ARMv7 and ARM64
Also as a suggestion if you were to do a tutorial series would you please consider a fantasy rpg game as it covers many game mechanics in multiple games
yes, please make bolt tutorials I have been using playmaker for a while now and Would like to move to bolt but I heared there aren't many tutorials for it. which makes me hesitate to do so.
@Sykoo is there any way to modify the post processing stack through Bolt? I've been trying and nothing is working. I think I need to add UnityEngine.Rendering.PostProcessing to Bolt's Assemblies but I can't add it. Any help, I know Playmaker by heart but Bolt is still a mystery.
Tried it: it's terrible. I'm already not a fan of visual scripting but I tried following the official tutorial and one gets lost quite easily. The fact that the starting project misses some things doesn't help...
Tutorial please :D, I use Fungus now for a scripting language. It works quite well, even in 3D. So I guess not I will try Bold. I bought it a while ago and never started using it.
Smash like for Bolt tutorials!
holy shit
I am hung up on Flow and State machines for an enemy AI. A bolt tutorial on that would be amazing!
Yeasssss
We need it
Can't wait!!!
Any OG's remember that intro? I found it on my old computer and HAD to use it in this video. Thank you for sticking by for so long!
Yes, I kind of missed it
Oh yeah it brought back old memories of when I was a 15 y.o. kid trying to figure out programming
Just to confirm for anyone who might still be wondering;
*1)* Bolt is available now for Visual Scripting *outside* of DOTS
*2)* Unity's internally built Visual Scripting tool is coming later *for* DOTS projects
When I seen the Dots visual scripting system I was like oh no.. it’s horrible, now that I see bolt I’m like whoa! This is fantastic!!!
How quickly things change without bolt2 coming, I dropped it for unreal
Bolt Tutorials + covering all the bolt kits would be realy nice !!!
Just check out c# tutorials) and read 10min documentation on unity website
Make a full game tutorial 3D or 2D...Really looking forward to it
I have a channel called Game Designer Online I was creating BOLT tutorials, but due to lack of view, I stopped.
Bolt tutorials would be amazing! :)
Check out Game Designer Online
I felt emotional when i see the old intro :) (I improved a lot thanks to you Sam)
Every got any of that *COPYRIGHT STROKE*? Hate when that happens..
I got 1 time *copyright strike*
Disclaimer: I am probably at the high intermediate level for C# coding and have only a small amount of experience with any kind of visual scripting.
I get the idea of Playmaker as it's a higher level abstraction of the C# used in Unity which simplifies things but, as always, at the cost of flexibility. I'm misty on the idea of Bolt as, from my brief inspection, it appears to me to be absolutely identical to writing C# code except that it takes up more space because it consists of pictures and arrows rather than text. I'm sure I'm missing something here because it seems to me that if you can use Bolt then you can use C# scripts and make the C# scripts faster and more concise.What am I missing here? I love the idea of visual scripting in general but Playmaker makes more sense to me than Bolt does. Thanks in advance for educating me on why Bolt is cool.
I can see it being used kinda like how UE4 projects use Blueprint and C++ in tandem. The usual Unreal workflow consists of programmers building the core systems and exposing their functionality to level designers and scenario directors through Blueprint nodes.
dude you're absolutely right
chech my comment on this above 👆
or below 👇
I'm not sure 😁
That appears to be exact. It's also excessively more complicated to debug things with this.
In general I agree, but I think you can make your own methods and expose them to bolt for your less technical team mates? Not 100% sure though.
If you are as proficient with C# as you say, Bolt wouldn't be for you. Bolt is, for some, a stepping stone to C#. The developer has even said as much.
Yeah sure, I can get into Bolt
I like the idea of visual scripting but it just seems so complicated to understand compared to just writing code, but I can see how non coders could benefit. I am definitely looking forward to a thorough tutorial on bolt so I can give it a go
Pretty late but I’m just starting to get back into creating games after about 1 year. Definitely going to keep checking out your channel and thanks for all the information!! 🙏🏼💜🔥
Thank you for letting us all know about this! :D Was planning on buying Bolt, but now I don't need to! Thanks Sykoo! :)
yes please make the whole series on bolt
Unity: Lets built a visual scripting tool
Unity: Oh there is already one available at the asset store
Unity: Lets grab that shit and now.....its our tool.
Ludiq: Ehm .... hello?
For me it sounds exactly like that
I'd definitely want to see a series done on this!
yes
I ended up being able to make a controllable cube, and a camera that would look at the cube. So the camera is in the center of the "room" spinning around on the Y axis as the cube moves around. My main problem was trying to keep the X and Z controls for the cube relative to the CAMERA's orientation rather than the world. Since all third person tutorials for Bolt have the camera stuck at a specific camera view, I'm kinda stuck. Also I need for the Y axis for the cube jumping to stay relative to the world Y axis, while X and Z movement are relative to camera view orientation. That way having the cube jump will always be relative to "up" in the world. The game idea is basically a moving box you control and parkour upwards in some kind of facility. (Think something like a Telltale game where you control a third person character while the camera simply looks at the character rather than moving with them.)
I bought Bolt full price and I think this would be great IF there were enough tutorials to actually cover how to do more than the very very basics in Bolt. If you can't code but like the idea, check out Playmaker tutorials and you'll basically know how to do what you want but yeah focused tutorials covering more than what's already available would be great
You can get a free refund, you will get an email soon with the email you downloaded it with
found you through a comment in how to mae a game without code (of braceys)in the comment section you are amazing I just subscribed
Evan though I'm an unreal user your channel got me into game development
In the first place about a year ago Thankyou.
Yes more bolt tutorials and I’ll smash that like button!
Just fyi if anyone is trying to get through the initial bolt platformer tutorial on Unity's website.... it has issues. I posted a link to a video in the Introduction section comments on that tutorial that walks through it and fixes those issues. It's not my video, but from someone in the Bolt Discord. I'd recommend joining that for any questions, etc.
Yes please for a Bolt beginners tutorial. It would be helpful to keep in mind that it's for Unity beginners too. Great stuff, thanks!
I do remember that intro.
Good to know! I've been using Unreal Engine with Blueprints on summer course and it has been easier for me to understand code. Mostly done audio work, so it has been easy to add whatever I need to other people's code. So might give Unity another chance with Bolt then :)
MrRaivokasMagma Do you recommend Blueprints or Bolt for newbie devs?
@@AnonYMouse-ky4sg Hmm, hard to say. Haven't had time to look into Bolt that much, but maybe Blueprints have slight advvantage on ease of use. And I could find tutorials and tips for Blueprints, especially when I looked specific thing I wanted to do.
"Copyright stroke... Stroke?" Half his face just starts drooping.
Hey Sykoo, please make more Bolt tutorials! It is so hard to find good ones. Thanks Bro!
Yea we want a series....💜💛💚
Yes please we would like more bolt tutorials
A tutorial series about Bolt would be fantastic.
Yes yes yes to bolt tutorials
Bolt rocks! 🤓👍
I have one Question that instead of C# scripting we can direct learn bolt for Making games in starting for learning game development???
A beginners guide to bolt showing how to make game with it would be ideal! Preferably a 2D Top down game lol
Please Sam a new bolt tutorial series I have to pls 🙏
Can Bolt be used to develop android app on unity 2020.2 With
project settings Player
Scripting Backend IL2CPP
Api Compability level* .NET Standard 2.0
Target Architectures ARMv7 and ARM64
Plz make tutorial series on Bolt,
and make mini game tutorial using bolt if possible!
Yes please. If you make it, they will come. As in, I'll have my students use your tutorials.
Glad to see Bolt going offical with unity but I the tutorials for it are VERY SPARSE so I would love to see some more made
YES!! BOLT TUTORIALS PLS!!!
came here from your discord ping :)
I would absolutely love if you made visual scripting tutorials. I have very little experience in C# it would be awesome if you do Bolt tutorials!
I want to see more Bolt scripting!
Also as a suggestion if you were to do a tutorial series would you please consider a fantasy rpg game as it covers many game mechanics in multiple games
Oml pleeeease make some Bolt tutorials. We need them so badly lol
You are awesome bro
i would love to see tutorials on how to use Bolt for Dummies!
I used bolt and its amazing 😎😎😎
I would love to have bolt tutorials as they would be really helpful
I'm in for everything bolt related, or just Visual scripting related !!
Bolt tutorials? Super necessary!
Yes do Bolt tutorials!
Please make a tutorial series about Bolt.
Full Bolt tutorial series please
Yes yes do more. Subscribed.
Remake your Fall Guys project in Bolt! That would be kind of a benchmark on its ease of use and provide you a very specific goal
I want to see more on bolt please! Ps keep up the great videos!
Thank you sykoo
Yeah a bolt tutorial is great 👍
Which language do you use for game programming ?
Yes please make bolt tutorials
Bolt tutorials!? Yes please !!
We want to see a full fleshed tutorial on bolt
yes, please make bolt tutorials I have been using playmaker for a while now and Would like to move to bolt but I heared there aren't many tutorials for it. which makes me hesitate to do so.
Finally! I can make a good finished game now!
Yeah really nice.Make more bolt videos
Pls A bolt beginners guide would be great. Maybe make a 3rd person game
For reals though, install Chrome and make it your default browser. If you want me to do a video on that to show you how, lmk... 😜
It is. Needed broo
I would absolutely love to see a Bolt tutorial seires!
We will miss you 😢
Can bolt be used for VR development? If you can you can you make a video about it love these videos !
Awesome bro
Finally, I always had a hard time coding and now I can make a good game and somewhat know how I did it.
Do I want to see bolt tutorial?
F yes.
RPG with Bolt?
Please
Complete Game with bolt!
Yep tutorial series please
i wanna see bolt tutorials!
@Sykoo is there any way to modify the post processing stack through Bolt? I've been trying and nothing is working.
I think I need to add UnityEngine.Rendering.PostProcessing to Bolt's Assemblies but I can't add it.
Any help, I know Playmaker by heart but Bolt is still a mystery.
Bolt tutorial please
Please make more games on Bolt because now everyone will use Bolt and need help if we get stuck. Please make Bolt Unity Videos
Tried it: it's terrible.
I'm already not a fan of visual scripting but I tried following the official tutorial and one gets lost quite easily. The fact that the starting project misses some things doesn't help...
More Bolt tutorials por favor
Tutorial please :D, I use Fungus now for a scripting language. It works quite well, even in 3D. So I guess not I will try Bold. I bought it a while ago and never started using it.
More Bolt tutorials please!
Screams in Playmaker
Hey Skyoo, what game/vid is in the demo?
When you will bring bolt tutorials?
9:05 - I opened store and all those are paid. Not free. Maybe there was a discount for a while.
Please make a Bolt tutorial
I do not get visual scripting???
bolt tutorials please 😍
I bought Play Maker last week and now Bolt is free... Damn
Bolt + Lean Touch Tutorials please {For mobile}
Where do you get your uncopyrighted music?
hi can us have more bolt tutorial ?
Plz do more on bolt
Yes
I'm really new on Unity, so I would prefer a begginer tutorial bc I don't really know how Bolt works.
Actually scripting in c# in unity is really easy that you thought.... Even if you are total beginner, you can learn basic and make game in a month
Tutorials for beginners pls!