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Mass Effect 2 - Disabled Collector Ship (1 Hour of Music)
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- Опубликовано: 21 июн 2018
- 1 hour of music including twelve video sequences of the Disabled Collector Vessel mission, from Mass Effect 2.
Music composed by Jack Wall www.jackwall.net/ and Brian DiDomenico www.briandidome...
Mass Effect 2 official website www.ea.com/gam...
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PC Specs
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Monitor: BenQ 27'
OS: Windows 10 Home 64-bit
Same music as when Shep placed the Normandy memorial and collected the 20 dog tags. Eerie and haunting. Another great video!
Yeah it's pretty much the same, the Normandy Crash Site track has another 30-40 second audio section added while that part here is missing.
When I first heard this track 9-1/2 years ago, which was at the Normandy crash site on a walkthrough video series, I really thought, because of the eeriness of this music, that something dangerous was lurking about just waiting to ambush you as you explore around collecting the tags and seeing the flashbacks, especially since you are armed during that part.
This music is so haunting. I remember how terrified I was when playing through this for the first time - this music, the bodies, wetness and empty pods everywhere, the overwhelming feeling of being trapped, all as if being inside of a hive. I was constantly looking around, because I was sure that something will suddenly jump on Shep from around the corner.
have u played it
Fajną masz playlistę Jagoda. :) Zaaplikuję kilka kawałków :)
Jagoda Z. Saving after every corridor you passed.
Same here 😂😂
This track really accentuates the feelings of "sinister aliens"
Not really. When i hear this music, I imagine Dark Space…Empty, Soulless, lifeless abyss, with no existing beings, except Bringers of Emptiness and Doom.
@@KtulmChildOfOberon yep. It's more than just bad aliens. It gives a really uneasy cold feeling
That feeling like you have just stumbled across an ancient dirty little secret at the heart of the galaxy
The first time I played this mission was the best moment in all of Mass Effect for me. This theme fits the atmosphere so incredibly well.
The Collectors will forever be scarier than the Reapers, especially after ME3. The Reapers are just Ye Olde Giant Doom Robots - always a fun things sure, but even the most fucked-up of their husks, while creepy, don’t come anywhere close to the Collectors.
These are the corrupted, decimated, eternally suffering ruins of the last few survivors of a once-proud and powerful race. Twisted beyond compare, watching you from the shadows, the sheer _thoroughness_ of their corruption is terrifying. And what makes it worse, to the discerning viewer, is the shattered, tiny remnants of what must be older species mixed into the Collector faction - carrying the blatant implication that this is what will happen to your kind, too, corrupted and ruined and used and ground down until all that is left is a a few tidbits to assist this sinister force and its dark masters into letting the remnants of newer races, yet to be born, sharing the same, horrific fate.
@Людвиг Первонейкин Their Praetorians are outright stated to have been made from an unknown species that are _not_ in any way affiliated with the Protheans and many of the wrecks at the Collector base bear no resemblance to any known Mass Effect species.
I really hope this isn't the case when you go to space for real. :S
I often think the Collector-Reaper alliance is a dark allegory to the more evil recesses of humanity.
Humans are born fundamentally goof and just, but are capable of unspeakable horror...
While i agree with you and having it as my favorite in the series, I still think that Mass Effect 2 overall should be an spinoff due to how it destroys and does absolutely nothing with was already established in ME1. For example, on 1 you stumble on and actually talk to a Reaper and in the ending Shepard promise that he(or she) will find a way to stop them, you have the Council supporting you because they almost got killed by one and are probably aware of what's going on. Then 2 came along and puts you to fight a completely new enemy and disregard everything you did on the first game, the Council is back to denying the real threat and while you do manage to wipe out the Collectors, you still have a real problem looming around the corner. Mass Effect 2 end up going nowhere with what was established on the first game. As for Mass Effect 3, the writers sould be punished for turning something terrifying into a simple drone for a star child
@@azkar65I completely agree with you 👍.
Yeah I forgot that Mass Effect was actually a horror series
Grunt: That’s... big...
Garrus: They’re going to target Earth.
*gets instant chills*
That just have me the goosebumps... Just the thought of a WHOLE colony/planet, all those humans stuffed into those pods and filling the entire Collector ship only to be melted to this grey fluid needed for use by the Collectors. Very ominous track indeed.
Shepherd: not if we stop them!
that melting scene fucked 9 or 10 year old me up good
When you're using the school bathroom and everyone just went home.
The most scariest music in the trilogy...
I think, personally, that the music of the Ardat-Yakshi Monastery mission in ME3 is scarier than this one. But they're both close.
This is by far my favorite mission in mass effect 2
@Zerebrat Eightyseven damn right
Hearing this creepy ass music the first time around made me terrified honestly. Going from ME1 which only really went into sci-fi horror on certain side missions, this was a damn rude awakening lol. And now I've caught myself wanting to play ME2 for like the 30th time lmao
Yup. Mass effect really nailed the whole cosmic horror vibe for a few of their missions, especially in ME:2 and ME3 late game and Leviathan DLC. The universe might look beautiful and wondrous but it's a big bad place, and it hides entities which don't care about humans or other sentient life.
Yeah mass effect 1 was significantly scarier than ME2. Well until this moment. So i definitely wasn’t expecting it
ME1 had much more cases of eerie and uncanny atmosphere, but mostly due to lower budget/time constrains, where they made up for lack of detail with atmosphere, I mean, remember the creepy music in all those labs?
I rarely see anyone point it out, so I'm not sure if I'm just imagining it, but some parts of this track sound like a creeped up version of the Vigil theme
That’s creative as hell and would make sense if that’s what was intended. Vigil was made by Protheans, and this track is associated with the enslaved Protheans.
I recall somebody saying, as I was watching a LE playthrough, that this was meant to be a sinister version of the Prothean theme or Vigil's theme from ME 1. When somebody mentioned that it automatically clicked in my head, "oh it's absolutely that, I hear it now!" That type of continuity is just the best, it does so much to connect dots you wouldnt even notice.
@@unholymalformationoffisto2131 big dan?
This song probably fits the horror of space perfectly. It's literally 4 tones separated by a heavy string and the same set of 4 tones but in a higher pitch. This is followed by distorted sounds and ambience background tones. This is the music of the void, empty darkness that wants to consume you.
I would say it's empty darkness that wants to assume you.
we're either alone in space, or we aren't, and both options are equally as terrifying
How is the first option terrifying
@@RobertEdwinHouse9 Because we are alone, in a massive universe. A universe that has a radius of 14 billion light years.
We are so _insignificantly_ small that we might as well not exist.
I swear i see blue comment on so many videos.
Mass Effect 2 was peak BioWare, what an amazing game, story, characters, lore and missions/quests. The gunplay and weapons feel amazing and responsive, all the companions are intresting and so is their personal loyalty quests. Great villain in Harbinger and the Collectors and to some extent the Illusive Man. God I love Mass Effect, I have high hopes for the next one.
Garrus: This is unbelievable.
Samara: They could abduct every human in the Terminus Systems and not have enough to fill these pods.
Garrus: They're going to target Earth...
Thane: "This looks like an insect hive."
Shepard: not if we stop them!
That's one of the most menacing places I have ever visited in my gaming experience. Look at the picture and imagine: one word too loud and these dormant walls will start moving, vibrating with truly ungodful creatures. Besides, for the most part of the game, this ship itself is the antagonist, not somebody on it's board.
Also just how corrupted it is. A close look reveals two distinctive things:
-The fact that this was once an orderly, proud vessel of presumably Prothean origin.
-The fact that much of the shit that goes into the Collectors must come from even more species the Reapers murdered. The Protheans are just the most recently utilized until they are mostly expended, and then what’s left will help create the corruption of the newest. The Collectors are the billions-of-years-old product of who knows how many ruined species all mashed together into one, horrific product.
just brilliant. fits perfectly. oozes ambiance and eeriness, and foreshadows that something isn't quite right.... o_o
I mean what a fucking game mass effect 2 was....
Creepy. Now that i think about it. It might have at some point been a prothean vessel at one point, and then got converted to suit it's Collector owners. Considering the ruin inside and such.
@MrKarnator (sorry for bad english) interesting point of view, an alteration of the body and technology you think ? I don't think so, the inside of the collector ship is too ... insectoid. During ME3 prothean flashbacks, you can see that the Prothean techno was well developped and quite esthetic (a bit of Necron (40k) look - Big and smooth black faces with green lights).
Maybe the collector ship was an ancient prothean ship, but damn that was an unpleasant and huge corruption ...
@@xyloshock3968 there are still the green light for the trapped command panel and under the rot, you can se a pretty angular architecture, so it would still fits. It is insectoid beacause the protean have been corrupted into insectoid beings in the first place (you can se it in their chitin and wings) and we don't know what the ship looks like without the concressions in it
@@Krell-ef7rf fair point. I do not want to be the AI ship during the corruption
Companion/loyalty missions: *Generally* light-hearted, and end successfully
Anything to do with the Collectors: *The time has come for shidded pants*
I watched them die, they were processed into some kind of genetic paste and pumped through these tubes. When she said that made this music even darker urgh my heart tho
For a good while there the Collectors were quite powerful and scary. For a bunch of "bugs" they seemed to have some very impressive technologies.
When you're trying to find the desk you're trying to buy at the Ikea warehouse
Guitar tabs:
B-string: 5-3-7-9 5-3-9-11, then
e-string: 12-10-14-16 12-10-16-18
and repeat
You should try little vibrato and it will sounds really scary
FUCKING CHAD I was looking so long trying to find the sound for this. thanks you so much
your notes are a bit off, needs slight adjustment
6-5-8-10 6-5-9-11
13-12-15-17 13-12-16-18
This sounds more correct.
I really appreciate your work. I’m a huge Mass Effect fan, the game and soundtrack is art.
such an ominous and at the same time hypnotizing sound...
scrolling through twitter and reddit
You know, playing this soundtrack while exploring a Sentient Murex in Warframe... it's not a bad idea, it kinda fits too.
After that mission I even wondered, what if Bioware made Mass Effect with more horror elements. Such dark ambiance... yet mysterious and trippy. Or maybe if they'd made more horror, such magnificent tune wouldn't have been created?
I appreciate the upload!
I'm running a Mass Effect 5e game (D&D 5e conversion) and I was looking for something like this!
Uh, hi, a ME 5e conversation you say? Don't suppose you have any resources an aspiring dm could use for something like that.
@benotar358 Dear lord, I didn't see this until I decided to revisit this video!
There is a website called n7world that has the conversion, if you haven't found it in the last 4 years. 😅
What's even creepier, is in the actual game there is a bunch of ambient alien noises "in the distance." This track was a great way to change the feeling.
One word: eerie
Brilliantly ominous this. I don't think I'll ever forget my first time doing this mission.
Also, is it just me or is this a sort of twisted version of "Vigil"?
It is. the motif is also used in both the ilos and main themes of the first game, so it is likely meant to represent the protheans. what a lovely bit of musical foreshadowing
The Collector Ship, like those pods, reminded me of the alien ship from Fire In The Sky.
ruclips.net/video/O5e2wzjuwJQ/видео.html
Can you do a video of the alternating calm and battle themes that play during the suicide mission during the part where the biotic (I always choose Samara) protects you in a biotic bubble as you walk through the seeker swarms? I love both the ambient and stress themes that play during that part.
Ah yes "Disabled"
Just had a flashback to Roy from IT Crowd. 😂😂
@@WanderingPropeller "are you alright?"
"I'm disabled" 😂
Jordi wild usa esta musica en sus videos
Ah yes RUclips sleep focused music
The moment where I realized that everything are capsule
i read "Collector SImp"
They be simping for the Reapers tho
Remember playing through this mission for the first time at night in the background you could here lik a roar it freaked me out so I stopped the mission like 13 minutes in and played another game
This seems to just be the music track, missing the ambiance, the little sounds make it even better.
The inside of a wasps nest
*Hypnotoad Ultra*
I think this is a remix of Under Stars by Brian Eno
their like the Borg which mass effect takes references from startrek but these fuckers 😱take humans life fores from them for giant death machines thats some scary SHIIIIT!!
Where's the five minute version? >.>
Creepy
The bee people
Ukrainian soldiers and police officers walking through Bucha after Russian forces retreated over the Belarusian border...