Perhaps the singular track that defined the vibe of Mass Effect 1 for me. It felt so alien and nostalgic all at the same time. Absolutely beautiful track.
It actually defined the vibe of the entire trilogy. When you go in the war room of SR2 in ME3 you can hear this in the background. It felt like the entire trilogy was one giant sequence.
This is the gut-punchiest part of the the series to me. To learn that their entire civilization was wiped out and the few that survived stasis devoted their last efforts to give the next cycle a chance.
Agreed. It just hits you in the feelers listening to Vigil with this eerie & beautiful music playing, talk about what happened to the Protheans and how long it took before the Reapers were finally done eradicating their race. It's almost like I could imagine it in my head as he was talking about it.
@@raphaeltouron9149 I think in ME3 you are just watching the protheans through the lens of a defeated prothean warrior that only knows war against the reapers. Specially when you first meet Javik, that he's bitter and resentful. At times he softens up and you can briefly see a diferent side of the protheans. He even admits in some dialogue, that protheans actually looked for species with potential and teached them, and that sounds pretty close to what I imagine those scientist on Ilos would be like. It's just that Javik never saw that, all he knew was war.
@@jparg5546 I think its bit of both. Writing wise i think they wanted us to feel a bit dissapointed in the sense that this seemingly benevolent race was actually not that special or different from the ones that exist But at the same time the Protheans had been at war with the reapers for centuries and Javik is resentful and bitter. The truth is the protheans were probably quite ruthless and overall shitty but not all the time and considering there was likely hundreds of bilions/trilions of them many of them were likely nice
@@raphaeltouron9149 You have a common opinion with Liara 😆 Well even if the Protheans were a true imperialist apex race, Javik was only just a soldier. Other Protheans that were scientists or philosophers perhaps had a different way of handling things.
@@tonycmac Still theyve made sure this cycle would have different insight. Without humans discovering relays itd been an easy cycle for reapers. Humans are not supposed to be in this cycle, Sovereign got postphoned, Humanity caught up.
@@ladyselin35 That is a valid point, but it was Shepard and crew that got it done - humanity working with the other species that saved us (sticking with ME1 here for the sake of content).
Agreed. Whenever I got to this bit of Ilos and spoke to Vigil, I would take my time, soaked it all in. It's the defining moment for the whole game franchise. God I love Mass Effect.
I didn't have someone to introduce me to Mass Effect. I'd heard about it and had a coworker at the time who spent a great deal of energy talking smack about it. But something about it made me think I should give a shot, albeit years later. Played it at a rough time in my life. It was a welcome trilogy. Like life, I was grateful I experienced it once, but have no desire to go back. The memories are good enough.
I'm listening to this because my cat passed away today. He used to be my #1 gaming bro. He would be in my lap for hours at a time, sleeping or following the gameplay. Mass Effect was one of the many series he kept me company while i played. Good luck on your journey little guy. ❤️
@@TemperedMediaI started playing the online demo on ps3 as a kid, so I didn't understand much. Last year when I was 20, I decided to play the trilogy on pc because I felt like it. And now I can honestly say there is no other game with a better story and experience than the Mass Effect trilogy..
Little did I know the adventure I was about to experience hearing this after loading up the Mass Effect 1 menu for the first time. This trilogy. Those characters. Those planets and stars. The emotional choices. I wouldn't trade these memories for all the gold in the world. Thank you Mass Effect for saving my life and giving me a home. Everyone stay safe out there and Godspeed.
This is key to why ME3 was so badly written. The Protheans unlocked Indoctrination and passed it on to our cycle. The writers of ME3 never even bothered to play the original game.
@@tonycmac do you not remember thessia when kai lang approaches and the prothean vi sense the taint of indoctrination approaching cerberus was using reaper indoctrination tech on its members
@@roryforham Yes, of course I do. The issue here is that Vigil could detect indoctrination - Which is why CapralHarrison (the originator of this micro-thread) quoted the line. If Vigil's data file allowed us to override the Citadel Ward Arms from Sovereign, and unlock/override the near bye mass relays, then it also would have given us the tech/code to sense indoctrination. We learned about it way too late to detect it in Saren, but the whole Cerberus attack on the Citadel in ME3 never would have been able to be pulled off. Cerberus sleeper agents are indoctrinated, and CSEC would have snatched them all up - along with Udina (had we, the Council and CSEC used the Prothean indoctrination detection technology). Indoctrination is a huge advantage that the Reapers have - the ability/tech to thwart it is priceless. Something that important should be part of the story - not a simple one liner mentioned by another Prothean VI. We should also note as good followers of the story that the Thorian could also overcome Indoctrination.
@@tonycmac I still dont believe Shepard didnt get indoctrinated for that long even he spent too much time with reaper tech. He went into a reaper ship , brought a reaper tech in normandy. Yet prothean beacons , Prothean VI's and Leviathan itself wont find any sign of indoctrination on him.
@@tonycmac They never passed on the tech to detect Indoctrination, and if they did, _Cerberus_ got to it first. Especially since it's heavily implied that Cerberus got to Vigil before any one from the Citadel Council or Systems Alliance got to it. Chances are that the Illusive Man or some other Indoctrinated individual within Cerberus destroyed the Data.
2:18 Chills. Every time. There's something inexplicably calming about this track. Most of the weight is being carried by those soft synths and ambience, but there is so much more thematically: melancholy and solemn mourning for endless lives lost; hope for the future that you have been gifted with the chance to not suffer the same fate; clarity of the roles you and those you care about have to play in a grand design; with it, a sense of purpose, and finally, peace. This truly was one of the great iconic themes for an epic story of our time.
The Protheans knew too late that they couldn't survive but didn't want whoever came next to suffer the same fate. Their last stand. Their last mark on the Galaxy.
To me right where you marked it sounds like music for ancient Egypt or Rome but with a cosmic tone to it. Civilizations long gone like the Protheans. Best song in the whole series
It is astonishing how the two most impactful moments in the entire trilogy were in the first game and both by a form of artificial intelligence. The Sovereign reveal on Virmire and Vigil on Ilos. The voice work, the dialog, the haunting music in the background, the world building from a simple conversation. Both had so much going for it that these two moments made this universe feel more palpable than any other sci fi game that I have ever played.
Most scifi universes in gaming are quite shallow tbh. They're very much more Star Wars fantasy than hard scifi. Mass Effect is true scifi in that it truly explores certain concepts, as well as moral dilemmas
@@CrabSully Not even just gaming but like even as far as galaxy spanning space operas in any audiovisual media go, Mass Effect is very thoughtful. Like it still mostly ignores relativity, but at least it has all of its physics breaking technologies extrapolated from a single source of gravity manipulation phenomenon instead of having different pseudoscience technobabbles for ftl, artificial gravity, inertial damping etc.
@@coolsenjoyer science fiction is correct so let’s enjoy it Newton in his letter to Richard Bentley: “I have not as of yet been able to discover the reason for these properties of gravity from phenomena and I DO NOT feign hypothesis” Tesla on the THEORY of relativity: “The theory, wraps all these errors & fallacies and clothes them in magnificent mathematical garb which fascinates, dazzles and makes people BLIND to the underlying errors. The theory is like a beggar clothed in purple WHOM IGNORANT PEOPLE take for a king. It’s exponents are very brilliant men, but they are meta-physicists rather than SCIENTISTS. ****NOT A SINGLE ONE OF THE RELATIVITY PROPOSITIONS HAS BEEN PROVED**** ”
@@GamingAmbience Don't forget Dragon Age. I fear for what Dragon Age 4 is going to be like. I want it to be good, but logic does not give me much hope.
I know "Uncharted Worlds" is the unequivocal Mass Effect "Theme" even more so than the title theme itself, Illusive Man Theme or "Leaving Earth" in terms of pop-culture. But. If i had to define Mass Effect by one song and one song only. I think Virgil's Theme captures EVERYTHING about the series. As already mentioned by everyone else in the comments. This theme does a good job of being slightly haunting, and melancholy, yet it has a sense of relief, calmness, and color. Like the idea of standing next to good friends as you all stare into the void, an expansive sea of darkness littered with stars, its scary yet beautiful (Kinda like what Sheperd and Liara Quite literally do in ME3). Considering this theme is formally introduced in what has become a Prothean & Inussanan graveyard as Sheperd and Squamates race to try and stop what feels like an inevitable culling of their Galaxy. It provides a moment of relief, and even hope along with Vigil giving us the small spark we need as the player and chreacters to give all we got. I know Vermire is considered the most important mission in terms of chain of events but Ilos felt like eye opener of just how truly costly the stakes are. Even in Me3 we find out Ilos was the last glimmer of two different genocides turned mass extinctions. It only gives the weight of that discussion with Virgil and this Themes moment of clarity and reassurance that much more weight,
Yeah, Ilos. Mysterious statues of tentacle people who we thought were protheans. Then we learn they were Inusannon race once inhabited this world in one of the cycles. Great atmosphere.
When Commander Shepard first lands on Ilos, after the fighting stops and you have a chance to catch your breath, but you REALLY don't want to because Saren is getting away. However, the haunting music and visuals of a long-dead civilization peaks your imagination and forces you to have a look and listen. Those statues, that I thought were Protheans, were actually from a civilization long since dead that may have given a clue to some of the Prothean scientists who sacrificed themselves for future generations. Javik who is one of my favorite characters tells CS in ME3 that the race was known as the Inusannon. That right there is what I love about the Mass Effect series. Something so strange, beautiful, and haunting. Yet Ilos was the key to survival for the current cycle you are in, as well as proof of the last two generations that helped pass on the information to give you a chance at stopping the Cycle. What an amazing story.
Making the statues into the Inusannon was a retcon by BioWare. They simply lacked the talent to animate the forms of the statues (which were originally Prothean). The first rule in sci-fi is to live and die by the lore that you establish - a huge failure on BioWare's part. The retcon makes almost no sense, because the Reapers had already wiped out the Inusannon, so there could be no world that the Protheans could have hid on that was previously discovered and destroyed by the Reapers. Ilos was a rare gem, a last chance of the Protheans to give the next cycle a chance to win. The writers of ME3 simply did not play the original Mass Effect.
Andromeda had plenty of exploratory features. It had the uncanny luck of being forced to live up to altogether too high expectations. It doesn't help that the writers for Andromeda were awful and didn't respect the established lore of the trilogy. For example, Ryder should have never gotten as far as he did in developing AI (and alone? lol). The dominant races, particularly the humans, absolutely hated AI because of the Geth.
This part always makes me cry 😭... I played through it again in the Legendary Edition. I just absolutely love how the beginning of Vigil is starting to play, when you're driving along the ancient long road with stasis pods on the walls. Then you reach Vigil and the music changes. Hearing about what happened in the past to Protheans and for current civilizations to still have hope, with this beautiful music playing makes it one of my alltime favorite moments in gaming. Truly a magical experience and one of the greatest tracks ever 💜...
The feeling of hope and relief, to know that your plan worked and you survived the Reapers...only to realize you had to make the ultimate sacrifice, in order for life/free will to have a fighting chance in the coming cycle.
I remember when I reached Vigil back in Mass Effect. I felt so happy but also so sad at the same time. Simply because you knew that the journey would soon be over. I really hope that Bioware remembers the first Mass Effect and brings this great feeling into the new game
I love all three of the first games (for different if also overlapping reasons), but nothing compares to the original. The spirit and feel of the first Mass Effect is legendary, forever beautiful.
I'd love to actually walk on Ilos. It makes me wonder - was or is there actually a place like this? In all of our Glorious Universe, filled with Galaxies and worlds, has this ever happened? What secrets and ancient knowledge and technologies are hidden away in those pods on the walls?
I always listen to this when I finish ME3. It calms down my sadness and gives me hope for the future. I might have be born too soon to live something like ME, but definitely in time to be wondered by all the new discoveries :)
Never played this game before, and it was only after I saw it on sale and decided to give it a try that I can understand the masterful art that BioWare crafted in order to make the memories of so many people that love Mass Effect. The music, storytelling, characters, gameplay, and visuals, everything comes together to give a grand spectacle only a few people can truly experience. Even though the 3rd is controversial, you cannot deny just how grand this trilogy is.
Ahh this just makes me so exicted to play this all on my pc with the legendary edition. I played it all before on my 360 years ago but I've been waiting for the remaster to play again. This time I'll play it on pc.
Be sure to check out the fantastic mods that are now available. They improve and fix so many things. For instance, Kai Leng becomes far more tolerable when he has a helmet on and is silent. I also recommend increased field of view to make better use of large screens.
What began as such an unnoticed song became so much more. An anthem for a dead race, an anthem for a slight chance, an anthem for hope. Mass Effect, we didn’t deserve you.
Yeah, I remember the feeling when I played this mission first time. Absolutely creepy, eerie and supernatural feeling. Geth in scary ruins, fragments of prothean reports about Reapers invasion. All these things give you strange impression. They are oppress you and and, in the same time, you have a beautiful experience. You touch unknown, you reveal the secrets of the Galaxy history. This is the pinnacle of the whole Mass Effect series. Unfortunately, ME2 and ME3 does not have something like Ilos mission.
One of the best video game song ever. I have played these games soo....sooo much, but every new playthrough is just as good as the first haha. Now I patiently wait for the new mass effect game and I can only hope it will do amazing. Sadly though I wish the legendary edition of the mass effect trilogy had multi-player but one can hope it'll be in the new one haha.
there was always this weight i felt when it was explained that the Crucible was the product of nearly every single cycle's greatest minds' and individuals' efforts, all somehow successfully passing down generation after generation, with the knowledge that they will never see the day everyone is free of the Reapers. pretty sad stuff, but it just built more courage from the fact that you are indeed not alone in this at all
Seuls ceux qui ont joué les 3 comprennent combien ce son nous est nostalgique et comment il collait parfaitement aux moments précis ou il arrivait a certains moments de l histoire. Mass effect la plus grosse claque vidéo ludique pour ma part depuis que je joue .. mériterait tellement + , film ,série etc..
Well Vigil was kept alive by shutting down pods to conserve power for itself But eventually the rest of the protheans left alive woke up, it could be that they put vigil on another power source or added to his computer or databanks whatever he physically resides since they wanted to give the next cycle a chance
@@squidmanfedsfeds5301 it would be a good idea to install solar panels to harvest solar power and conserve battery power for distant time cryostasis re-awakening.
gotta like jack wall's work. if you played myst 3 the amateria theme is quite similar to this. myst 4 has also some music that is like some of the stuff in mass effect.
Jack Wall is excellent, I believe he also did the soundtrack for URU, right? My favorite tracks in URU are either the music heard in Kadish's vault or the tracks heard in K'veer.
@@iris657 Pinnacle was unneccesary, but still nice thing, especially that sweet appartment that you can get if you beat it. I hope modders will do their magic.
I did a few there a long time ago, not sure how they hold up these days: War Room ruclips.net/video/63gcwVh6650/видео.html and Vid Comm ruclips.net/video/XpVQWgZbnTA/видео.html
When the mystery is finally named and became a known entity itll lose its charm. Like ME1 VS ME3. Sovereign was scary because he was unknown.Harbinger was known and identified. We got to learn their purposes which protheans couldnt manage. Widespread that much yet still couldnt find Leviathans... Couldnt follow the pattern.
Thank you for your work, I like your videos. I am a big fan of mass effect. Can i ask you to make a video from Mass Effect 3 - burning Palaven and the track from DLC Arrival - project base. Thank you!
I actually have done a lot from the Arrival DLC, just type in the search on my channel "Project Base" and "Aratoht". I'll try doing the Palaven one soon, I know it's been requested a few times in the past and I just keep forgetting to do it, this time I made a note of it so I'll get to it for sure.
*A hologram time capsule* The vibe of this reminds me a little of the Marshalling Yard on Resident Evil 2 because of how chilled out and kind of eerie it all is. Like no matter what, something's gonna come to an end and badly - ruclips.net/video/fPglVVYl5Lc/видео.html Felt truly sad after talking with Vigil. He's like the sole remnant, but so it's more like an echo of the last of his kind because he's just a hologram...
Places like Ilos are what made Mass Effect so amazing. The feel of the place was palpable. Who were the Protheans? Was this their last stand? Who were the last 12 Protheans and what did they do, where did they go? I had such a love of the idea of who the Protheans were - and I was heavily influenced by Liara. I had great respect for them until I met Jar Jar - I mean Javik. BioWare has no idea what they threw away when they trashed ME3 and flipped off their fans.
@@ambskater97 I hated Javik first off for being a Day 1 DLC. Secondly, the lore established in ME1 (Vigil and the messages on Ilos) were nothing like Javik. I think they took him a notch too far in the 'butthead oppressor' category. I would much rather have had a story about the 12 Protheans who used the Conduit and altered the Citadel.
Perhaps the singular track that defined the vibe of Mass Effect 1 for me. It felt so alien and nostalgic all at the same time. Absolutely beautiful track.
It actually defined the vibe of the entire trilogy. When you go in the war room of SR2 in ME3 you can hear this in the background. It felt like the entire trilogy was one giant sequence.
I love how it's the opening title as well. Feels like an invitation.
@@samsoneffect it's sounds like wonder; questions and answers and amazement, with a hint of darkness & danger, all rolled together.
@@sarasunshinemt4444 Looking across the void
It's so haunting. Really captures the feeling of a dead civilisation.
This is the gut-punchiest part of the the series to me. To learn that their entire civilization was wiped out and the few that survived stasis devoted their last efforts to give the next cycle a chance.
Agreed. It just hits you in the feelers listening to Vigil with this eerie & beautiful music playing, talk about what happened to the Protheans and how long it took before the Reapers were finally done eradicating their race. It's almost like I could imagine it in my head as he was talking about it.
That's why I'm not fond of the Prothean reveals in Mass Effect 3. It makes them ruthless warriors which is less interesting in my opinion.
@@raphaeltouron9149 I think in ME3 you are just watching the protheans through the lens of a defeated prothean warrior that only knows war against the reapers. Specially when you first meet Javik, that he's bitter and resentful. At times he softens up and you can briefly see a diferent side of the protheans. He even admits in some dialogue, that protheans actually looked for species with potential and teached them, and that sounds pretty close to what I imagine those scientist on Ilos would be like. It's just that Javik never saw that, all he knew was war.
@@jparg5546 I think its bit of both.
Writing wise i think they wanted us to feel a bit dissapointed in the sense that this seemingly benevolent race was actually not that special or different from the ones that exist
But at the same time the Protheans had been at war with the reapers for centuries and Javik is resentful and bitter.
The truth is the protheans were probably quite ruthless and overall shitty but not all the time and considering there was likely hundreds of bilions/trilions of them many of them were likely nice
@@raphaeltouron9149 You have a common opinion with Liara 😆 Well even if the Protheans were a true imperialist apex race, Javik was only just a soldier. Other Protheans that were scientists or philosophers perhaps had a different way of handling things.
"The reapers are alien, unknowable. In any case, what does it matter? Your survival depends on stopping them, not in understanding them."
That conversation with Vigil is an eye opener. The Protheans were far more advanced than we were, and they still lost. What chance do we have?
@@tonycmac Still theyve made sure this cycle would have different insight. Without humans discovering relays itd been an easy cycle for reapers. Humans are not supposed to be in this cycle, Sovereign got postphoned, Humanity caught up.
@@ladyselin35 That is a valid point, but it was Shepard and crew that got it done - humanity working with the other species that saved us (sticking with ME1 here for the sake of content).
Vigil is one of the best tracks in Mass Effect. It's like the calm after a long battle that implies there's still hope for the future.
Agreed. Whenever I got to this bit of Ilos and spoke to Vigil, I would take my time, soaked it all in. It's the defining moment for the whole game franchise. God I love Mass Effect.
@@LeiFoxtheTurian Yeah I always do the same in Ilos and also did so in the Legendary Edition. Such a magical and emotional moment 💜😭....
Yes, and somehov it sounds like it rains ☔ ❤️
"No offer of surrender was ever given"
Man I love this game so much. Thanks for the upload
I remember getting to that scene, with the hope of any of the protheans still being alive. But slowly I was told how everyone was dead.
Listening to this music as I mourn the loss of my best friend who introduced me to the series. Tony, you will be greatly missed, brother.
I didn't have someone to introduce me to Mass Effect. I'd heard about it and had a coworker at the time who spent a great deal of energy talking smack about it. But something about it made me think I should give a shot, albeit years later. Played it at a rough time in my life. It was a welcome trilogy. Like life, I was grateful I experienced it once, but have no desire to go back. The memories are good enough.
@@TemperedMediaHonestly, I first heard about it because of the small uproar it caused in the media because it contained "sex scenes"
@@Svartalfgeist I tend to ignore media, but I'm sure I heard the complaints.
I'm listening to this because my cat passed away today.
He used to be my #1 gaming bro. He would be in my lap for hours at a time, sleeping or following the gameplay.
Mass Effect was one of the many series he kept me company while i played.
Good luck on your journey little guy. ❤️
@@TemperedMediaI started playing the online demo on ps3 as a kid, so I didn't understand much. Last year when I was 20, I decided to play the trilogy on pc because I felt like it. And now I can honestly say there is no other game with a better story and experience than the Mass Effect trilogy..
Little did I know the adventure I was about to experience hearing this after loading up the Mass Effect 1 menu for the first time. This trilogy. Those characters. Those planets and stars. The emotional choices. I wouldn't trade these memories for all the gold in the world. Thank you Mass Effect for saving my life and giving me a home.
Everyone stay safe out there and Godspeed.
@@secretname4190 Indeed 😔
I had the same. Bought it without much expectations and the best Xbox games I had.
"I do not sense a taint of indoctrination upon any of you. Unlike that one who passed recently. Perhaps, there is still hope. "
This is key to why ME3 was so badly written. The Protheans unlocked Indoctrination and passed it on to our cycle. The writers of ME3 never even bothered to play the original game.
@@tonycmac do you not remember thessia when kai lang approaches and the prothean vi sense the taint of indoctrination approaching cerberus was using reaper indoctrination tech on its members
@@roryforham Yes, of course I do. The issue here is that Vigil could detect indoctrination - Which is why CapralHarrison (the originator of this micro-thread) quoted the line. If Vigil's data file allowed us to override the Citadel Ward Arms from Sovereign, and unlock/override the near bye mass relays, then it also would have given us the tech/code to sense indoctrination. We learned about it way too late to detect it in Saren, but the whole Cerberus attack on the Citadel in ME3 never would have been able to be pulled off. Cerberus sleeper agents are indoctrinated, and CSEC would have snatched them all up - along with Udina (had we, the Council and CSEC used the Prothean indoctrination detection technology). Indoctrination is a huge advantage that the Reapers have - the ability/tech to thwart it is priceless. Something that important should be part of the story - not a simple one liner mentioned by another Prothean VI. We should also note as good followers of the story that the Thorian could also overcome Indoctrination.
@@tonycmac I still dont believe Shepard didnt get indoctrinated for that long even he spent too much time with reaper tech. He went into a reaper ship , brought a reaper tech in normandy. Yet prothean beacons , Prothean VI's and Leviathan itself wont find any sign of indoctrination on him.
@@tonycmac They never passed on the tech to detect Indoctrination, and if they did, _Cerberus_ got to it first. Especially since it's heavily implied that Cerberus got to Vigil before any one from the Citadel Council or Systems Alliance got to it.
Chances are that the Illusive Man or some other Indoctrinated individual within Cerberus destroyed the Data.
2:18 Chills. Every time.
There's something inexplicably calming about this track. Most of the weight is being carried by those soft synths and ambience, but there is so much more thematically: melancholy and solemn mourning for endless lives lost; hope for the future that you have been gifted with the chance to not suffer the same fate; clarity of the roles you and those you care about have to play in a grand design; with it, a sense of purpose, and finally, peace.
This truly was one of the great iconic themes for an epic story of our time.
The Protheans knew too late that they couldn't survive but didn't want whoever came next to suffer the same fate. Their last stand. Their last mark on the Galaxy.
To me right where you marked it sounds like music for ancient Egypt or Rome but with a cosmic tone to it. Civilizations long gone like the Protheans. Best song in the whole series
It is astonishing how the two most impactful moments in the entire trilogy were in the first game and both by a form of artificial intelligence. The Sovereign reveal on Virmire and Vigil on Ilos. The voice work, the dialog, the haunting music in the background, the world building from a simple conversation. Both had so much going for it that these two moments made this universe feel more palpable than any other sci fi game that I have ever played.
Most scifi universes in gaming are quite shallow tbh. They're very much more Star Wars fantasy than hard scifi. Mass Effect is true scifi in that it truly explores certain concepts, as well as moral dilemmas
@@CrabSully Not even just gaming but like even as far as galaxy spanning space operas in any audiovisual media go, Mass Effect is very thoughtful. Like it still mostly ignores relativity, but at least it has all of its physics breaking technologies extrapolated from a single source of gravity manipulation phenomenon instead of having different pseudoscience technobabbles for ftl, artificial gravity, inertial damping etc.
@@coolsenjoyer science fiction is correct so let’s enjoy it
Newton in his letter to Richard Bentley: “I have not as of yet been able to discover the reason for these properties of gravity from phenomena and I DO NOT feign hypothesis”
Tesla on the THEORY of relativity:
“The theory, wraps all these errors & fallacies and clothes them in magnificent mathematical garb which fascinates, dazzles and makes people BLIND to the underlying errors. The theory is like a beggar clothed in purple WHOM IGNORANT PEOPLE take for a king. It’s exponents are very brilliant men, but they are meta-physicists rather than SCIENTISTS. ****NOT A SINGLE ONE OF THE RELATIVITY PROPOSITIONS HAS BEEN PROVED**** ”
I have this as my morning alarm. Such a, gentle, elegant way to be awoken from sleep. I feel like a Prothean every time I wake
This is incredible. I will try it.
Damn I knew I wasn’t the only one. Perhaps there is still hope.
I have to make it my alarm right now...
Ok great, now I'm gonna have to do this, bc now I want to feel like a Prothean too lol
Can you please explain or show how you did it? I need this now.
Please all rise for Mass Effect's Anthem. Try not to cry. Cry a lot. 😪😪
Anthem....bad pun....
@@Rashaed Too soon? Hehe.
If I were a billionaire I would attempt to purchase the Mass Effect license and then sell it to CD Projekt Red for a dollar.
Gaming Ambience That would be the best decision ever!!!! I have no doubt CD Projekt Red would do justice to this amazing franchise.
@@GamingAmbience Don't forget Dragon Age. I fear for what Dragon Age 4 is going to be like. I want it to be good, but logic does not give me much hope.
I know "Uncharted Worlds" is the unequivocal Mass Effect "Theme" even more so than the title theme itself, Illusive Man Theme or "Leaving Earth" in terms of pop-culture.
But. If i had to define Mass Effect by one song and one song only. I think Virgil's Theme captures EVERYTHING about the series.
As already mentioned by everyone else in the comments. This theme does a good job of being slightly haunting, and melancholy, yet it has a sense of relief, calmness, and color. Like the idea of standing next to good friends as you all stare into the void, an expansive sea of darkness littered with stars, its scary yet beautiful (Kinda like what Sheperd and Liara Quite literally do in ME3).
Considering this theme is formally introduced in what has become a Prothean & Inussanan graveyard as Sheperd and Squamates race to try and stop what feels like an inevitable culling of their Galaxy. It provides a moment of relief, and even hope along with Vigil giving us the small spark we need as the player and chreacters to give all we got.
I know Vermire is considered the most important mission in terms of chain of events but Ilos felt like eye opener of just how truly costly the stakes are. Even in Me3 we find out Ilos was the last glimmer of two different genocides turned mass extinctions. It only gives the weight of that discussion with Virgil and this Themes moment of clarity and reassurance that much more weight,
In my opinion, the most iconic theme of the whole trilogy, for perhaps one of the most memorable scenes. Although serene, it is also foreboding.
Vigil... personality imprints of Ksad Ishan, the Prothean Chief Overseer of the Ilos facility. Sad to hear the Protheans fate.
Hackett out.
How did you know this?
@@steventan2754 Vigil will tell you and there is Wiki my friend.
Hackett out.
Sad to hear the Protheans fate. This was such a wonderful game - so much lore and back story.
@@tonycmac Cheers for the correction sometimes i hate my autocorretion on my mobile.
Hackett out.
Thanks Hackett!
One talented spectre made it in time to hear it
Yeah, Ilos. Mysterious statues of tentacle people who we thought were protheans. Then we learn they were Inusannon race once inhabited this world in one of the cycles. Great atmosphere.
Bad doer that’s called hentai statues pal
Donovan Hawke apparently got one of those statues for his gallery. Kasumi still thought it looked creepy.
Originally they were Prothean statues. BioWare could not animate them properly, so they were retconned into the Inusannon.
@tonycmac It's not a retcon if it's not canon yet, just a departure from concept.
When Commander Shepard first lands on Ilos, after the fighting stops and you have a chance to catch your breath, but you REALLY don't want to because Saren is getting away. However, the haunting music and visuals of a long-dead civilization peaks your imagination and forces you to have a look and listen. Those statues, that I thought were Protheans, were actually from a civilization long since dead that may have given a clue to some of the Prothean scientists who sacrificed themselves for future generations. Javik who is one of my favorite characters tells CS in ME3 that the race was known as the Inusannon. That right there is what I love about the Mass Effect series. Something so strange, beautiful, and haunting. Yet Ilos was the key to survival for the current cycle you are in, as well as proof of the last two generations that helped pass on the information to give you a chance at stopping the Cycle. What an amazing story.
Making the statues into the Inusannon was a retcon by BioWare. They simply lacked the talent to animate the forms of the statues (which were originally Prothean). The first rule in sci-fi is to live and die by the lore that you establish - a huge failure on BioWare's part. The retcon makes almost no sense, because the Reapers had already wiped out the Inusannon, so there could be no world that the Protheans could have hid on that was previously discovered and destroyed by the Reapers. Ilos was a rare gem, a last chance of the Protheans to give the next cycle a chance to win. The writers of ME3 simply did not play the original Mass Effect.
@@tonycmac they should have added a character from a culture from long before.
@@MrChickennugget360 arf arf - you are SP funny!
This track is giving me goosebumps every time I hear it. And I transfer myself right to mass effect again
This is what andromeda was missing. This feeling of wonder and new places, exploring and mystery. The emotions and danger
Andromeda had plenty of exploratory features. It had the uncanny luck of being forced to live up to altogether too high expectations. It doesn't help that the writers for Andromeda were awful and didn't respect the established lore of the trilogy. For example, Ryder should have never gotten as far as he did in developing AI (and alone? lol). The dominant races, particularly the humans, absolutely hated AI because of the Geth.
This part always makes me cry 😭... I played through it again in the Legendary Edition.
I just absolutely love how the beginning of Vigil is starting to play, when you're driving along the ancient long road with stasis pods on the walls. Then you reach Vigil and the music changes. Hearing about what happened in the past to Protheans and for current civilizations to still have hope, with this beautiful music playing makes it one of my alltime favorite moments in gaming. Truly a magical experience and one of the greatest tracks ever 💜...
The feeling of hope and relief, to know that your plan worked and you survived the Reapers...only to realize you had to make the ultimate sacrifice, in order for life/free will to have a fighting chance in the coming cycle.
I remember when I reached Vigil back in Mass Effect. I felt so happy but also so sad at the same time. Simply because you knew that the journey would soon be over. I really hope that Bioware remembers the first Mass Effect and brings this great feeling into the new game
Despair, and yet hope.
This was a perfect theme for the entire game series. Mysterious, hidden, discovery, and caring in its own way.
This is the moment, right here.
This is the theme I always think of when I fondly remember Mass Effect..
This bit of music was a defining moment in games for me it really was the moment I was like "damn, music in video games has leveled up"
Got your point, but Halo in the previus generation kind open my ears to game music, specialy "Walk in the woods" from Halo CE
it's a song that stands for hope of a future and remembering those who made is possible for us to be here.
Thanks!
I adore this track. The games, the lore, I adore it all
I had never been so emotionally invested in any game before, let alone a series.
easily among the top 5 video game series of all time
I love all three of the first games (for different if also overlapping reasons), but nothing compares to the original. The spirit and feel of the first Mass Effect is legendary, forever beautiful.
I was hoping this would be the 1,000th upload on the channel but I came 2 short on that :( Oh well finally have this one up in it's entirety now.
The last dimly flickering candle of the people who saved the galaxy ... just not themselves.
This song is an part of my soul when I hear it it’s like my soul opening up
Totally agree.
I'd love to actually walk on Ilos. It makes me wonder - was or is there actually a place like this? In all of our Glorious Universe, filled with Galaxies and worlds, has this ever happened? What secrets and ancient knowledge and technologies are hidden away in those pods on the walls?
it seems so simple nowadays, but the fact they used the main menu theme for a pivotal moment of the game's story was a stroke of pure genius, honestly
I always listen to this when I finish ME3. It calms down my sadness and gives me hope for the future. I might have be born too soon to live something like ME, but definitely in time to be wondered by all the new discoveries :)
When this song played in ME3 you knew something sad was happening, like with Legion on Rannock. Such a great and sad theme for me.
I find that it is best in the original game. ME3 is just such a farce, in every possible relation.
@@tonycmac Legion: Does this unit... have a soul..?
Tali: .....yes.... 😭
@@Limb0117 Good point!
@LRK20 "Legion, the answer to your question was yes. I know, Tali. But thank you. Keelah se'lai"
"Had to be me. Someone else might have gotten it wrong."
Never played this game before, and it was only after I saw it on sale and decided to give it a try that I can understand the masterful art that BioWare crafted in order to make the memories of so many people that love Mass Effect.
The music, storytelling, characters, gameplay, and visuals, everything comes together to give a grand spectacle only a few people can truly experience.
Even though the 3rd is controversial, you cannot deny just how grand this trilogy is.
such a legendary track. haunting and beautiful, reminds me of the gaming golden years back in high school
Vigil and Final Fantasy's Prelude are the best gaming themes ever created 🧡... Gives me the feels every time 🥲.
Ahh this just makes me so exicted to play this all on my pc with the legendary edition. I played it all before on my 360 years ago but I've been waiting for the remaster to play again. This time I'll play it on pc.
Be sure to check out the fantastic mods that are now available. They improve and fix so many things. For instance, Kai Leng becomes far more tolerable when he has a helmet on and is silent. I also recommend increased field of view to make better use of large screens.
Time for another playthrough.
What began as such an unnoticed song became so much more. An anthem for a dead race, an anthem for a slight chance, an anthem for hope.
Mass Effect, we didn’t deserve you.
This is the sound of believing in existence once again.
Star Wars : The Force theme
Mass Effect : Vigil theme
While there is hope,
nothing is lost...
most eerie moment of the game
Yeah, I remember the feeling when I played this mission first time. Absolutely creepy, eerie and supernatural feeling. Geth in scary ruins, fragments of prothean reports about Reapers invasion. All these things give you strange impression. They are oppress you and and, in the same time, you have a beautiful experience. You touch unknown, you reveal the secrets of the Galaxy history. This is the pinnacle of the whole Mass Effect series. Unfortunately, ME2 and ME3 does not have something like Ilos mission.
I miss Vigil.
One of the best video game song ever. I have played these games soo....sooo much, but every new playthrough is just as good as the first haha.
Now I patiently wait for the new mass effect game and I can only hope it will do amazing. Sadly though I wish the legendary edition of the mass effect trilogy had multi-player but one can hope it'll be in the new one haha.
This one has been a long time coming. Thank you for the upload. 😁🖒👉
wish I worked on mass effect 3 I would have given it a proper ending
I came to the conclusion to sleep peacefully I should listen to the sounds I found my peace in my childhood .
An unusually palpable set of games. They left marks on my soul
Thank you for warning us Protheans.
"Warning us Proteans"? But we aren't proteans, we're humans.
there was always this weight i felt when it was explained that the Crucible was the product of nearly every single cycle's greatest minds' and individuals' efforts, all somehow successfully passing down generation after generation, with the knowledge that they will never see the day everyone is free of the Reapers. pretty sad stuff, but it just built more courage from the fact that you are indeed not alone in this at all
Mass effect is my soul ❤️
I wish 2 & 3 had the atmosphere of the first
Seuls ceux qui ont joué les 3 comprennent combien ce son nous est nostalgique et comment il collait parfaitement aux moments précis ou il arrivait a certains moments de l histoire. Mass effect la plus grosse claque vidéo ludique pour ma part depuis que je joue .. mériterait tellement + , film ,série etc..
Thank you for these amazing videos.
Perfection
Information is power and they knew everything about us...
This scene and song still just grab my attention and hold it. I had to know everything about the Reapers. The protheans. What happened? When?
1 Dislike??? Probably a hatin'-ass Reaper.
I am willing to believe that the name of the dis-liker is Nazara, and maybe a husk or two blindly following along.
THE THEME
Beautiful!
This makes me think of space mountain at Disney, which has good memories. I love it.
What are the chances of an Ai such as vigil exists in reality for eon? Longer than this part of the galaxy has had life…
Well Vigil was kept alive by shutting down pods to conserve power for itself
But eventually the rest of the protheans left alive woke up, it could be that they put vigil on another power source or added to his computer or databanks whatever he physically resides since they wanted to give the next cycle a chance
@@squidmanfedsfeds5301 it would be a good idea to install solar panels to harvest solar power and conserve battery power for distant time cryostasis re-awakening.
@@45Mang right I’m thinking it’s possible the scientist added that after they woke up, or some sort of power source addition
Now you just need the Ilos theme
gotta like jack wall's work. if you played myst 3 the amateria theme is quite similar to this. myst 4 has also some music that is like some of the stuff in mass effect.
Jack Wall is excellent, I believe he also did the soundtrack for URU, right? My favorite tracks in URU are either the music heard in Kadish's vault or the tracks heard in K'veer.
Brilliant.
Ik voel verdriet in deze muziek
Brengt mij tot rust kalmte en bezinning
Met af en toe een traan
If someone asked me "What made Mass Effect 3 Special for you?" I'd say Vigil on Ilos. When you see him you'll know. Don't talk just listen.
A remaster of the series with all DLC and I'll die a happy man😇
Its coming spring 2021
@@archangel0891 not all DLCs, unfortunatelly, but it's better than nothing.
@@damienscott6561 all but pinnacle. and no one cares about pinnacle.
@@iris657 Pinnacle was unneccesary, but still nice thing, especially that sweet appartment that you can get if you beat it. I hope modders will do their magic.
@iris657 And the entire multiplayer component. Also it's Current Dayed a bit.
Originals are better.
i'm crying....
Listening to Vigil I know everything’s gonna be alright ❤
Had to be me. Someone else would have gotten it wrong.
So I'm creating a scifi universe for my buddies who I DM GURPS for and this music is top tier writing background noise. Thanks for this.
Also, subbed.
This hits alot harder when extremely high
Say no to drugs
Say no to spelling "a lot" in one word.
Space... it's massive... I'm effected by it. Let's play a game about it!
One more time...
Congrats on the LBRY sync!
:)
Classic
Good morning everyone
Please do 1hour vigil in mass effect 3 war room..
It's subtle but beautiful
I did a few there a long time ago, not sure how they hold up these days: War Room ruclips.net/video/63gcwVh6650/видео.html and Vid Comm ruclips.net/video/XpVQWgZbnTA/видео.html
When the mystery is finally named and became a known entity itll lose its charm. Like ME1 VS ME3. Sovereign was scary because he was unknown.Harbinger was known and identified. We got to learn their purposes which protheans couldnt manage. Widespread that much yet still couldnt find Leviathans... Couldnt follow the pattern.
Thank you for your work, I like your videos. I am a big fan of mass effect. Can i ask you to make a video from Mass Effect 3 - burning Palaven and the track from DLC Arrival - project base. Thank you!
I actually have done a lot from the Arrival DLC, just type in the search on my channel "Project Base" and "Aratoht". I'll try doing the Palaven one soon, I know it's been requested a few times in the past and I just keep forgetting to do it, this time I made a note of it so I'll get to it for sure.
@@GamingAmbience Thank you!
My Name is Commander Shepard and this is my favorite Club in the Galaxy
What club?
@@tonycmac Afterlife, upper Level on Omega
@@castel5003 You know, I happen to like that club! It's just no where near Ilos..... which is why I was confused.
lit
*A hologram time capsule* The vibe of this reminds me a little of the Marshalling Yard on Resident Evil 2 because of how chilled out and kind of eerie it all is. Like no matter what, something's gonna come to an end and badly - ruclips.net/video/fPglVVYl5Lc/видео.html
Felt truly sad after talking with Vigil. He's like the sole remnant, but so it's more like an echo of the last of his kind because he's just a hologram...
2 años
Places like Ilos are what made Mass Effect so amazing. The feel of the place was palpable. Who were the Protheans? Was this their last stand? Who were the last 12 Protheans and what did they do, where did they go? I had such a love of the idea of who the Protheans were - and I was heavily influenced by Liara. I had great respect for them until I met Jar Jar - I mean Javik. BioWare has no idea what they threw away when they trashed ME3 and flipped off their fans.
I don't know what you're talking about. Javik was a great addition. He showed the Protheans as they were, not what you perceived.
@@ambskater97 I hated Javik first off for being a Day 1 DLC. Secondly, the lore established in ME1 (Vigil and the messages on Ilos) were nothing like Javik. I think they took him a notch too far in the 'butthead oppressor' category. I would much rather have had a story about the 12 Protheans who used the Conduit and altered the Citadel.
@@tonycmac Javik was just a single prothean. VI on Thessia was more or less Vigil-alike.
You are the only one I know about who dislikes javik
You are truly primitive.
Мы все умрем
но до этого нам предстоит интересный путь
“We didn't know we were making memories, we were just having fun” - Winnie the Pooh. Mass Effect 🥲💜