I Have 7 Days to Explore Gray Zone Warfare

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  • Опубликовано: 18 апр 2024
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Комментарии • 768

  • @leefchapman
    @leefchapman Месяц назад +1158

    Many people complain about the ambient sounds. I get it. My feedback - if there's gunfire, make it immersive and nature goes quiet as if they flee. Then, when you're entering a new spot and it is quiet, you can understand that somebody has been there recently. Like Ai enemies, respawn after like 15-20 minutes. That would be a HUGE tactical immersive experience.

    • @stevenhilton6502
      @stevenhilton6502 Месяц назад +70

      Great idea with the sounds, it would definitely make you pay closer attention when pushing a point

    • @reed45678
      @reed45678 Месяц назад +74

      drewski tell the devs this please its actually good gameplay idea. Reminds me of some things Hunt Showdown does really well

    • @cadenballentine4713
      @cadenballentine4713 Месяц назад +13

      goated idea

    • @TayHD
      @TayHD Месяц назад +21

      As a developer this is great feedback. I’d like to see something like that as well.

    • @Bushprowler
      @Bushprowler Месяц назад +26

      Arma Reforger does something similar. Sometimes you can anticipate from what position an enemy is advancing because of startled birds.

  • @jswabes
    @jswabes Месяц назад +1492

    I'm glad they calmed the froggos down

    • @OperatorDrewski
      @OperatorDrewski  Месяц назад +552

      Nah bump the frogs back up fr

    • @jswabes
      @jswabes Месяц назад +114

      @@OperatorDrewski Forgs just providing verbal encouragement

    • @giacomo7332
      @giacomo7332 Месяц назад +46

      yeah but they gotta chill with the mosquitoes in my ears lol

    • @charlesadams7862
      @charlesadams7862 Месяц назад +36

      ​@@giacomo7332nah years living by a swamp I have built a hearing filter to em.

    • @Ratking_Actual
      @Ratking_Actual Месяц назад +19

      @@giacomo7332 Mosquitos? I was crazy once. They locked me in a room. A rubber room! A rubber room with mosquitos,and mosquitos make me crazy. Mosquitos? I was crazy once. They locked me in a room. A rubber room! A rubber room with mosquitos,and mosquitos make me crazy. Crazy? I was crazy once. They locked me in a room. A rubber room! A rubber room with mosquitos,and mosquitos make me crazy. Crazy? I was crazy once. They locked me in a room. A rubber room! A rubber room with mosquitos,and mosquitos make me crazy. Crazy? I was mosquitos once. They locked me in a room. A rubber room! A rubber room with crazy,and crazy make me mosquitos.

  • @Zachariahszz
    @Zachariahszz Месяц назад +858

    “I’m treating myself, eating a snack too” is one of the funniest things I’ve ever heard during a firefight😂😂😂

  • @CO-ty7nf
    @CO-ty7nf Месяц назад +595

    “Don’t even say friendly, say ‘opium’”
    The rest of the video: “FRIENDLY FRIENDLY FRIENDLY”

  • @uselessvad2444
    @uselessvad2444 Месяц назад +391

    Ambient mosquitoes make me do a reality check, God I can't sleep even when there's just one in the room

    • @justvid366
      @justvid366 Месяц назад +4

      Net on the window

    • @NathanHigger
      @NathanHigger Месяц назад +3

      Thank god I live in the Rockies, we have virtually no bugs.

    • @snoucajld
      @snoucajld Месяц назад +3

      @@justvid366 Idk how but even with a net once in a while one gets through

    • @sack8439
      @sack8439 Месяц назад +2

      @@snoucajld Probably through your door or something.

    • @sykosocial
      @sykosocial Месяц назад +3

      @@NathanHigger this is low key the greatest advertisement to move to the rockies.

  • @shawnreeve5844
    @shawnreeve5844 Месяц назад +164

    11:30 “no one stands out in the open like that”… the AI “i am about to Bob and weave so hard rn”

    • @bigbalticbox
      @bigbalticbox Месяц назад +10

      Bob and his god damn weave...

    • @richmondvand147
      @richmondvand147 Месяц назад

      funny thing is if you're not an actual soldier or have tatical training (or play a lot of these milsims) people do that esp when overconfident. When was the last time you were paying attention to your shilloutte when cresting a hill? (for example).
      Having played the game I find the AI is pretty good but thats like recent

  • @luisdevilx7340
    @luisdevilx7340 Месяц назад +112

    Quote of the Day:
    "I saw him but didn't see him."
    - Drewski

  • @NoivesMan
    @NoivesMan Месяц назад +387

    26:37 "Alright I'm white. Yay!" -Drew 2024

  • @muaxh03
    @muaxh03 Месяц назад +333

    From what I can tell from GZW videos its either going to be hella fun with friends, or cancer like EFT

    • @matushka__
      @matushka__ Месяц назад +35

      you gotta realize this is like very early access.

    • @Darkdiver28
      @Darkdiver28 Месяц назад +69

      GZW seems to promote more team play even with randoms, since friendlies show up in your tacmap. Eft is just a glorified deathmatch, playing with random just isnt possible and everyone you spot is always enemy.

    • @NecramoniumVideo
      @NecramoniumVideo Месяц назад +8

      We all know what will happen if you play with strangers, they will run in and not play with the team. Hell Let Loose in the alpha, people played with their squad, stuck together, the game on release became basically Battlefield on hardcore mode. The same will happen with this game.

    • @bzepha8414
      @bzepha8414 Месяц назад +1

      Its gonna pretty much be EFT, not that I'm saying that's a bad thing. Just I hope they have an anticheat.

    • @lillyleaf8039
      @lillyleaf8039 Месяц назад +1

      Even EFT can be fun with friends x3

  • @Skerra-kk6sm
    @Skerra-kk6sm Месяц назад +45

    It's weird that they can always make the most amazing outdoors graphics but interior graphics have basically stalled out for the past 10 years.
    I can't wait till they have fully destructible environments at high fidelity. Games in 10 years are gonna be insane.

    • @FebiMaster
      @FebiMaster Месяц назад +7

      I think most of the time, lighting are the ones inhibiting development of interior graphics, with exterior you can simply have simple global illumination, and dark and bright light level with only one level, with interior since its supposed to be darker than the exterior, it looks kinda jarring because even the dark light level is the same as the exterior, so the interior looks very bright even in the dark areas, thats why having path tracing really changes the way interiors would look

  • @cryptid096
    @cryptid096 Месяц назад +130

    was watching a stream lastnight and a dev was in the chat, apparently the AI gets more tanky the longer the server is up for whatever reason. when the servers are fresh, ai will take around 2 shots, but after a while youd have to magdump, its a weird bug

    • @wildwaters8348
      @wildwaters8348 Месяц назад +33

      I mean at least the bug is coming up rn, so it can be fixed

    • @jonathanoriley8260
      @jonathanoriley8260 Месяц назад +16

      The fact the devs are already so communicative and transparent with the community despite the game not even being public yet already puts them in a more positive light than BSG imho

    • @yqpe2907
      @yqpe2907 Месяц назад

      That has to be because there is something in this game that’s health scales up as time goes on, but it’s bugged on everyone.. so I’m just wondering what the hell is scaling health as time goes on

    • @rkjeffery777
      @rkjeffery777 Месяц назад

      Bsg still has the better game and that wont chamge for a while​@jonathanoriley8260

    • @jonathanoriley8260
      @jonathanoriley8260 Месяц назад +15

      @@rkjeffery777 It's easy for EFT to be the "better game" when it's had a monopoly on a very specific niche for years.
      You and many like you also seem to completely forget what the state of EFT was like back when it first entered public open beta in 2017; it looked and played almost _nothing_ like it does now beyond the raid/extraction system. Furthermore, EFT has been in development since _2012._ That's literally 12 years, and the game is not only still in "Beta" after all this time, but it is also heavily lacking in quality and content when compared to many other successful games in the industry that were developed in less time with smaller or equivalent sized dev teams.
      BSG is not nearly as special nor talented as fanboys like you believe.

  • @MT-qu4tk
    @MT-qu4tk Месяц назад +170

    can't wait for this to be in early access for 6 years like most FPS games nowadays

    • @yikesmcgee-gz3lq
      @yikesmcgee-gz3lq Месяц назад +8

      Tarkov 2.0

    • @kukuricapica
      @kukuricapica Месяц назад +29

      I have done some deep dive into the MADFINGER studios. And they have done only mobile games. This is their first attempt for AAA game. Sinnce I'm Czech and this is a Czech studio I was looking into their team and Technicaly this game should be sound. Technical Lead was working in Bohemia Interactive which is another famous Czech studio behind ARMA games. Others were working for 2K Czech (Mafia games) or Warhorse studios (Kindomecome Deliverance 1 and 2). So Technicaly Czech studios can deliver and I believe this will be out later 2024. The only problem I was seeing with their AI Lead, Marketing and how will they handle continuous support for the game. Ready or Not was a success I believe because it was compact, their Technical Lead obviously goes for what he know best which are ARMA games and those are not for everyone. I hope they will have some Casual mode for players and down the line they will ship map/game editor similar to ARMA (which i believe they will).

    • @nathanmitchell7961
      @nathanmitchell7961 Месяц назад +2

      Yea man i really get it but this is unfortunately the way things are with smaller teams having to make bigger games and need public testing due to their size.

    • @85Portar
      @85Portar Месяц назад +1

      @@nathanmitchell7961it’s not so much about testing as it is to get a cash infusion during development

    • @nathanmitchell7961
      @nathanmitchell7961 Месяц назад +1

      @@85Portar Every single streamer that was given access was not paying anything.

  • @Green_Phos
    @Green_Phos Месяц назад +62

    It would be amazing if the birds chirping and frogs croaking would suddenly go silent if someone walks through certain areas. Like when ya'll were going quiet near the end, it would be awesome if all of a sudden the nature sounds in the background went silent because an enemy patrol was passing through (and vice versa).

    • @AteuCu
      @AteuCu Месяц назад +1

      Yep, as in real life.

    • @MindBlowerWTF
      @MindBlowerWTF Месяц назад +1

      How shitty that idea is... You pull shit like that and later down the line You get a bug like the audio pop when players enter a 100m range of You. Make a solid system, framework for sound and then you dont have to rely on scripting or bandaids like audio zones and blending indoor/outdoor audio.

    • @RealOny
      @RealOny Месяц назад

      It would be nicer if they removed the ambient sounds altogether

    • @gkvscq
      @gkvscq Месяц назад +5

      @@RealOny shit take

    • @JoEyDSmOkEs
      @JoEyDSmOkEs Месяц назад

      100% agree this would bring it a whole other level also add weather affects and day to night cycles where you gotta use night vision.

  • @DRIFFTTER
    @DRIFFTTER Месяц назад +70

    not even 4k has enough bitrate to contemplate the graphics

  • @ajmack_11
    @ajmack_11 Месяц назад +5

    I love the way you guys play and communicate. Shoot. Move. Communicate. Hell even the ammo checks from teammates. I'm retired army infantry, so I get a chubby listening to the proper way of working with a team. I'm so damn ready for this game to get a release date!!!

  • @dr.headshotoffical_yt8005
    @dr.headshotoffical_yt8005 Месяц назад +34

    18:01 He was, he was, he was, he was, he was like hurting lmfao

  • @-Scorched-Earth-
    @-Scorched-Earth- Месяц назад +24

    6:53 I'm always amazed how these gamers see the enemies. I always miss them if they're like more than 30m away from me. Guess I'm just old.

    • @WFangW
      @WFangW Месяц назад +1

      It was not that hard to see that enemy as you could see the smoke from his gunfire.

    • @MR_Foffe
      @MR_Foffe Месяц назад +7

      Well for starters they've got the adrenaline and immersion to sharpen their reflexes and such, which makes it easier.
      But also this recording, like all recordings, is compressed, meaning that details are lost. Also Drew is playing in 4k, which certainly makes it easier to spot enemies.
      Also, this particular enemy wasn't that hard to spot, you might've just been distracted and focused elsewhere

    • @gabeadint2678
      @gabeadint2678 Месяц назад

      It’s not really reaction time it’s just learning what to look for, it takes a little practice

    • @CertifiedSunset
      @CertifiedSunset Месяц назад +1

      It jsut takes practise, Drew and his friends play these kinds of games all the time and know what signs to lookout for to identify potential enemies. Muzzle flash, unusual movement in the environment, audio cues.

    • @Titere05
      @Titere05 Месяц назад

      I guess having a 4k giant screen 3 inches from your face would help for that

  • @greg-le5fo
    @greg-le5fo Месяц назад +45

    I think what the game needs is more frog sounds

    • @losklandos6962
      @losklandos6962 Месяц назад

      They are not frog, those constant background sounds are cicadas

    • @bradley7394
      @bradley7394 Месяц назад +3

      That’s literally what jungles sound like lol

    • @greg-le5fo
      @greg-le5fo Месяц назад +1

      @@losklandos6962 thats why they need more frogs

    • @losklandos6962
      @losklandos6962 Месяц назад

      @@greg-le5fo We need tigers

    • @greg-le5fo
      @greg-le5fo Месяц назад

      @@losklandos6962 we need tigers with frog heads

  • @youtried3284
    @youtried3284 Месяц назад +60

    the inventory being a damn near 1-1 copy of tarkov is certainly a choice lol they even went ahead with the "safelock" container the blurry overlay so you can see the background and the diagonal bar pattern on the inventory hell the fucking sub tabs im pretty sure are identical

    • @Risson91
      @Risson91 Месяц назад +22

      It sure does looks like tarkov, but its not like other game dont do that too.
      Take Rust, Dayz or similar games; its always the kinda same things, just arranged differently but the principle stays the same

    • @danilooliveira6580
      @danilooliveira6580 Месяц назад +41

      I'm perfectly fine with games copping what other games do right. trying really hard to always be different is overrated, if something works, no reason to try to do different.

    • @justsomeguy8597
      @justsomeguy8597 Месяц назад +19

      if it works it works. hopefully they wont also copy the lack of care for cheaters and overall sloppy game design

    • @mrrager1409
      @mrrager1409 Месяц назад +9

      Who gives a shit? Lmfao

    • @youtried3284
      @youtried3284 Месяц назад +7

      @@mrrager1409 i do because tarkovs inventory system is awful in late game because it becomes a container/storage box fest primarily due to its lack of tab sorting (inventory tabs that only display certain items IE weapons, armor, healing, food/water) that make gearing up (especially after death) a sometimes 20 minutes ordeal of opening one container for one gun another contain for a set of attachments another container for armor opening 30 different backpacks that you have stacked together
      plus i am yet to see a weapon editor similar to tarkov which mitigates the inventory roaming by allowing you to just edit the gun itself and it will auto pull items from your inventory if you have them

  • @TAW4SHI
    @TAW4SHI Месяц назад +7

    that last encounter and bunker infiltration was awesome

  • @MiL7z
    @MiL7z Месяц назад +3

    "this guy planes" 😭 6:37

  • @gumpable
    @gumpable Месяц назад +65

    Seeing a lot of comments on other videos from people that don't comprehend what state of game a pre-alpha is meant to be, which is proof of concept. This is a bare bone basics look of what the game is going to be, past here is where a couple years of polish takes place. I for one am excited for what i've seen so far.

    • @domsimonetta7382
      @domsimonetta7382 Месяц назад +24

      They legit said Spring 2024 for early access release. That’s right now. Early access does not equate to “pre-alpha.” Bottom line is for a “PvE focused game” they needed dramatically better AI, this is not that.

    • @Anime2077ttv
      @Anime2077ttv Месяц назад +20

      I don’t think YOU understand that this game is definitely not in pre-alpha if people like Summit and the Tarkov streamers are playing it this much on stream for everyone to see the game and it’s potential.
      This is early access/beta. Enough to get people interested in playing it/allowing the wider community to provide feedback both good or bad.

    • @jameswest9388
      @jameswest9388 Месяц назад +1

      @@domsimonetta7382they initially said Q1 2024 which has come and gone

    • @zuzzy8976
      @zuzzy8976 Месяц назад +2

      I looked at tarkov pre alpha video. And this is way more complete

    • @ThePlayerOfGames
      @ThePlayerOfGames Месяц назад +1

      Also the degree of hype by RUclipsrs is not appropriate for "Pre-alpha"

  • @PrinceOtter
    @PrinceOtter Месяц назад +3

    walking sim where the only fun comes from playing with friends and using your imagination.

  • @kingsaesthetic
    @kingsaesthetic Месяц назад +4

    this has a lot of potential, i really hope the devs take their time and get every correct. i'd play this 24/7 if it comes out polished

  • @kusugara
    @kusugara Месяц назад +2

    Crazy how detailed the world is. Every object feels hand placed, almost as if it were a game made 10 years ago.

  • @LarsJ1977
    @LarsJ1977 Месяц назад

    Awesome teamwork. A joy to watch you guys operate.

  • @mouse2588
    @mouse2588 Месяц назад

    Dude, seriously, your videos are the absolute best. Your group of guys, your tactic, these are some of the most enjoyable and entertaining video on youtube.

  • @user-dx5zj3om7i
    @user-dx5zj3om7i Месяц назад

    I absolutely LOVE how you can find new LZs in game! Really promotes exploration.

  • @realflop2479
    @realflop2479 Месяц назад

    Love your content man, discovered your channel from watching your brother for a long time and I’ve been hooked ever since. 🤙🏻

  • @UndoingRuin08
    @UndoingRuin08 Месяц назад +2

    you rep games HARD with the immersive gameplay. love it.

  • @pyrovz
    @pyrovz Месяц назад

    Your videos made me get the whole stalker trilogy, spend hours on them and now im having fun in Anomaly. Thank you for making videos.

  • @ImCreepingDeath
    @ImCreepingDeath Месяц назад

    Man watching you guys play is night and day some of the other streamers. It really shows the capability of the game. Hiding and sneaking from AI etc feels more realistic! Much more suspenseful. Can't wait to see more from this and you guys! Thanks!

  • @user-wf2io5zp4s
    @user-wf2io5zp4s Месяц назад +1

    6:47 contact, contact *boom* contact down

  • @AkaRastaOficial
    @AkaRastaOficial Месяц назад +1

    The game dynamic should be something like COH 2.
    You complete these objetives and get rewards, better equipment or whatever. And the final objective is to destroy the enemy main base. If the game doesnt have an end it becomes boring real fast.

  • @thedeadwookie25
    @thedeadwookie25 Месяц назад +1

    25:46 "more tea sir?" ass pose lolol

  • @Laphin
    @Laphin Месяц назад +1

    Man I can't wait for this, it looks so fun.

  • @neokoga
    @neokoga Месяц назад +1

    Great gameplay, really shows the potential of this one, excited for the future.

  • @WolfpackOne
    @WolfpackOne Месяц назад +2

    6:33 THANK YOU! I will not stand for the slander of my beloved, the Piper Archer 😤

  • @FBI-bj9kr
    @FBI-bj9kr Месяц назад +1

    Arma + Tarkov, but PvPvP is something interesting, with secret side missions supplying weapons and drugs like real life is pretty cool

  • @Dr._Nicholi_Rasmuson
    @Dr._Nicholi_Rasmuson Месяц назад

    I'm impressed with the sunlit vegetation. Not many games do it justice, think I saw some in Arma Reforger from past Drew vids Iv'e been bingewatching lately.
    It really ups the immersion even just watching. Not sure if these are the types of games I'd play though, old hands, old eyes.

  • @beaudill8929
    @beaudill8929 Месяц назад +1

    26:37 “alright, I’m white. Yay!” lol 😂

  • @DrippyDrag
    @DrippyDrag Месяц назад

    Been watchin you play with Shroud man been amazing Great content keep up the good work ~!

  • @MiNiGuNcAt
    @MiNiGuNcAt Месяц назад

    16:20 also for some reason that felt like a ghost recon breakpoint moment were a ghost gets ambushed by wolves. Poor dude.

  • @JolyJankns
    @JolyJankns Месяц назад

    Loved the bunker clearing

  • @Luke1902
    @Luke1902 Месяц назад +4

    Honestly tho, with the state the game is currently in, i wished they would just wait a bit more before opening it to the public to view. With more closed doors testing. Theres ALOT of issues, that will bog it down if it launches in a similar state to what it is right now. Lots of fixing polishing and additions to do.
    Great base and concept tho

  • @tylergeist1261
    @tylergeist1261 Месяц назад

    I love how at around the 17:00 mark, everyone was pushing up to get an angle on one enemy and everyone stepped into everyone else's line of fire causing all the bleeds etc lol 😂

  • @SolidBoss7
    @SolidBoss7 Месяц назад +1

    The damage effects seem pretty cool. It feels immersive to have to sew your organs up to live to see the end of the match, even if its a stretch lol. I love this gameplay, and how everyone on the team had to help one another.

  • @kurtiswilloughby4822
    @kurtiswilloughby4822 Месяц назад +1

    9:49 id like to see you have to individually reload magazines. I mean if theres an animation for eating CRP, make it so you have to re bomb your mags

  • @wb2463
    @wb2463 Месяц назад

    Really enjoying the GZW content! I have a lot of nostalgia and love for Madfinger Games, so really hoping they land this one and cement themselves as a real player in the PC dev scene; so far what I've seen of GZW look very promising and I really appreciate the way they've marketed it with actual gameplay trailers and now letting the relevant content creators gradually explore more of the game, it's far superior to the standard cinematic trailers we get with most releases that tell you nothing about what the actual gameplay is like imo.

  • @Nethotera
    @Nethotera Месяц назад +1

    I just really hope that later on they do a playtest for us regular players. I plan to preorder GWZ either way, this seems to be similar to EFT but with the Arma Milsim aspect for now

  • @grantjones1299
    @grantjones1299 Месяц назад

    drew, havent watched your stuff in a while, glad to be back, love ya, watched you for years. Hope all is well buddy

  • @jerneilbautista6367
    @jerneilbautista6367 Месяц назад

    The health status effects is great... i love the image blur, it doubles like dizzy, ect... . Nice innovation..

  • @jakan5995
    @jakan5995 Месяц назад +45

    Im praying this will have a fun game play loop

    • @wavehellhole
      @wavehellhole Месяц назад +9

      It certainly doesn’t right now. We can only hope.

    • @jgsource552
      @jgsource552 Месяц назад +3

      i think it just needs more players per map, way more AI than players.. A lot of ai would be fine if they weren't so braindead

    • @ThePlayerOfGames
      @ThePlayerOfGames Месяц назад

      ​@@jgsource552 really that would only turn it into tactical paintball game.
      There needs to be more depth to it, some background sim of different types going on - or you may as well just go buy ARMA

    • @gawkthimm6030
      @gawkthimm6030 Месяц назад

      @@ThePlayerOfGames arma physics is janky as shit, this dosn't look as janky

    • @MrSwade009
      @MrSwade009 Месяц назад

      I wish tactical shooters would concentrate on pure pvp….

  • @lilhomie6234
    @lilhomie6234 Месяц назад

    I’ve been waiting for this game for so long!

  • @captwhiskey7774
    @captwhiskey7774 Месяц назад +2

    'Sneaks and whispers: contact, contact'. Proceeds to magdump him with multiple unsupressed M4's 😂😂😂

  • @antoniohagopian213
    @antoniohagopian213 Месяц назад +12

    No need to render distant terrain when it's part of the skybox😂

  • @yetlancer9999
    @yetlancer9999 Месяц назад

    3:54 just how realsitic and amazing the forest in this scene here, It's already terrifying it's probably gonna get worst at night too, where you can just see a night vision google eyes.

  • @Consciousless
    @Consciousless Месяц назад

    I love this team dynamic, makes the game look 100% more fun to play. Can't wait for early access.

  • @hyungnim702
    @hyungnim702 Месяц назад

    I like the atmosphere of that game and the teamwork! Only downside so far is how many rounds you need to kill someone. Also the mosquito sounds haha 😂

  • @madghost4286
    @madghost4286 Месяц назад

    I'm digging the carry handle mounted optics. Wish I could do that in ground branch.

  • @randomclipsmilitary9056
    @randomclipsmilitary9056 Месяц назад +1

    2:18nice generation kill reference

  • @RoarMyklebust
    @RoarMyklebust Месяц назад +48

    As a plant nerd I find the free standing Monstera "bushes" really breaks the immersion 🤣

    • @microwave6224
      @microwave6224 Месяц назад +4

      as another plant nerd I was literally thinking the same thing, still looks sick asf though

    • @eavdmeer
      @eavdmeer Месяц назад +2

      Not even that much of a plant nerd, but I noticed it as well. The plants are just too good so you actually recognize them, like the banana trees and papaya

    • @DIRUU
      @DIRUU Месяц назад

      i thought they were gabi plants but now that u mentioned it

  • @BoDukeAdventures.
    @BoDukeAdventures. Месяц назад

    I cant wait to make clips of the gameplay. Thanks for the content as always

  • @StrateOutdoors
    @StrateOutdoors Месяц назад

    This looked much more fun than the other videos I've seen. more action

  • @SpencerBurkett
    @SpencerBurkett Месяц назад

    Dude, this game looks really good as it is. Can't wait to see it develop further.

  • @melojei
    @melojei Месяц назад

    one of my favorite details is the shell casings that are persistent and don't just shrink or melt into the ground.

  • @CallMeMicahT
    @CallMeMicahT Месяц назад

    I was really engaged watching this. The game was awesome.

  • @ttype231
    @ttype231 Месяц назад

    Dam good Coms Drewski! ...that's so refreshing.

  • @molaakk
    @molaakk Месяц назад +1

    Hey Drewski, are you editing your own videos?
    If so I'd love to see a day in the life sort of video, see how all the work is done behind the scenes.
    I've always wondered about that, bit of course there needs to me a majority, maybe start a poll on community tabs?
    Thanks, love the vids👌🏼

  • @AvengerBB1
    @AvengerBB1 Месяц назад

    Man, this can't come out soon enough. I've had that tactical shooter itch for a while and have yet to find anything that really scratches it.

  • @Rockyzach88
    @Rockyzach88 2 дня назад

    I love how some dude just knew exactly what the plane was.

  • @EduardoGomez-bd1us
    @EduardoGomez-bd1us Месяц назад

    absolutely find hilarious how they're like "over here" and "this way" and "over there" and im thinking "Where is over there?" but they all somehow know. Shows how well they know each other and how long they've been playing, cause I was mad confused trying to understand some of their callouts.

  • @davioso9671
    @davioso9671 Месяц назад +1

    Love the videos 👍

  • @luc1ius412
    @luc1ius412 Месяц назад +12

    Me when the police officer stopps me - 26:37

  • @Erebus2075
    @Erebus2075 Месяц назад +1

    problem with wounds and healing in realistic themed games is exactly that any hit no matter where would require you to pull back for extraction; even if its just 2 fingers, or your big toe that's gone; unless you have no other choice you would fallback for extraction or be handicapped and unreliable for the rest off the mission which honestly its properly better to be 1 down ;)
    on the other hand as a game this would be extremely tedious very fast; so we allow healing by magic; which honestly always breaks any immersion that's been built up until then.
    -
    not sure how to fix that honestly. maybe have npc's which follows and holds cleared area's when you die or get wounded you take one of them over and your original returns for patching what can be patched at base; in worse case the squad will have to get the npc who managed to get wounded and back with so little they are still combat ready.

  • @WatsonSnyder
    @WatsonSnyder Месяц назад

    Love this content!

  • @MrKillroy26
    @MrKillroy26 Месяц назад +1

    The guns seem like toys

  • @ryanbeason5664
    @ryanbeason5664 Месяц назад

    they got the stupid ledge between the holosun optic and riser, amazing

  • @slappytheclown4
    @slappytheclown4 Месяц назад

    Ultimately one of the biggest things that tarkov has over other extraction shooters is the amount of loot on the map and the amount of uses for it. Any extraction shooter going forward needs to match that as well as also have a player driven market for me to be interested.

  • @GooseOperator
    @GooseOperator Месяц назад

    I'm never this early, keep up de good work old man!

  • @zorminster
    @zorminster Месяц назад +1

    'LZ Baby!' "AT THE AIRFIELD?" ... i mean... i feel like this is the place you should most expect an lz.

  • @SloaneLasers
    @SloaneLasers Месяц назад

    I think it takes more bullets to kill at distance because once they got inside and were closer, they seemed more effective.

  • @MilkTestingMan
    @MilkTestingMan Месяц назад

    I definitely wanna play this game. It’s definitely still got some work, but it’s early access. I’m kinda tired of early access titles, but this looks like a ton of fun.

  • @prestiboi
    @prestiboi Месяц назад

    I can't wait for this game.

  • @Laeknishendr
    @Laeknishendr Месяц назад

    "I saw him but did't see him" - Flawless communication: Check! xD

  • @Kobforshort
    @Kobforshort Месяц назад +1

    Life lead? It's TQ- Tourniquet. Nice content!

  • @DJTRAKAVELI
    @DJTRAKAVELI Месяц назад

    37:53 this dork is actually whispering like the Ai can hear u 🤓🫡🤣😂🤣😂ssshh everybody hold 🤫

  • @ZeroHxC07
    @ZeroHxC07 Месяц назад

    Oh they got good magnification scopes like in red orchestra. Nice.

  • @feraligatorade99
    @feraligatorade99 Месяц назад

    6:53 these gunshots sound like the G3SG1 from CS2

  • @ColdWinterz01DMZ
    @ColdWinterz01DMZ Месяц назад

    it looks amazing.

  • @swiss-_-8130
    @swiss-_-8130 Месяц назад

    Knew this was coming been waiting 😄

  • @clippedwings225
    @clippedwings225 Месяц назад

    6:29 that size feels about the right size for a piper archer which is similar looking

  • @SyrupIsWin
    @SyrupIsWin Месяц назад

    9:15 "can't touch this"

  • @EagerEggplant
    @EagerEggplant Месяц назад

    I am so pumped for this game

  • @ISLAmes05_onFN
    @ISLAmes05_onFN Месяц назад

    pls make a second video of this pls! i loved the video!!

  • @Lee-22
    @Lee-22 Месяц назад

    Man everything looks so good and very fun. The game seems to have a lot of things worked out, and I'm sure the complains I've got are probably being worked on like the Audio and AI. After all it's still beta which some people seem to forget

  • @rest3r-age142
    @rest3r-age142 Месяц назад +1

    "Alright, I'm white... Yeayyy!!!"
    Really got me smh 😂

  • @TheOnlyHatchet101
    @TheOnlyHatchet101 Месяц назад

    P.S. Average human peripheral is 115 degrees axial, and that is why you assign teams of 3. The 15-degree difference to 360 is because the head stays on a swivel. Shifts around the box are 1 and 0, to keep it simple for the simple. I learned this as a child.

  • @danielbrugovsky6018
    @danielbrugovsky6018 Месяц назад

    30:31 That was painful. I hope they fix that

  • @o3941
    @o3941 Месяц назад +1

    Me at the start: If the audio of the guns hasn't improved, I'm still going to hold off a while.
    Me 5 seconds into the view: You have my attention.