The Laptop Gun model actually can be folded into a laptop, although it is never seen in game. This can be seen if you extract the full weapon animation. I can't speak for the XBLA version but the N64 version of the model has archaic ports on the laptop, especially for 2023. For instance the barrel of the gun is a PS/2 mouse port. There is a parallel port on the stock of the weapon. Between the barrel and scope on the top of the gun is a VGA port and what I believe is a SCSI connector.
It was definitely more obvious on the slower frame rate of the n64 when equipping it. They also should have gotten someone who actually knows the game instead of someone who is clearly bored out of his mind. You can see it in action in the carrington villa where the negotiator(or you if playing on hardest) has one.
Some extra weapon facts The Cyclone and Laptop Gun share something in common in that they are the only 2 ballistic human weapons that do not eject casings, suggesting the use of caseless ammunition. The Reaper when fired by a human has a very large spread as it was not designed for human use. Skedar using the weapon are very accurate. Sedative effects of the crossbow and tranquilizer do no damage to Skedar, despite causing their head to roll woozy. The Falcon 2 is based on the colt Double Eagle, which the name is also derived from. In universe the Dragon is the standard issue rifle of the US Military. When not deployed as a mine the proximity explosive does not trigger when shot or near other explosions implying the use of a highly stable explosive.
Oh mighty Johnathan Ferguson, the Keeper of Firearms and Artillery at the Royal Museum in the UK which houses a collection of thousands of iconic weapons from throughout history, I hope you have a nice day.
1:44 I remember disarming people and watch them react (5 things they could do just run away, straight up surrender, pull out a Falcon 2 as a backup, just decide that who ever disarmed them deserves a punch to the face). they could also try and pick up weapons they could find. this mean they could at times open a door the player could not access to in normal gameplay run in get a weapon the player normally can´t get to at all and use that. or they would run around spot the Dragon on the floor and try and grab that (they would not do it if they saw the player toss it) saw MagSec 4 and was like what is that I dont remember it even thought I loved to use the Magsec 4 in multiplayer (played it on a emulator back in early 2000).
The animation for the hammer going back on the revolver is actually a gameplay feature. You get a very short delay between pressing the fire button, and the animation of the hammer cocking back and releasing, before the gun actually fires. It's done for balancing purposes for an otherwise extremely high powered pistol
@@yesimrealhuman4245 It literally says it's a scope in the weapon name, and the Falcon 2's laser IIRC shows up on the other variants so it's presumably an underbarrel thing. I get that you mean the real-world basis, but just saying.
Second Episode with more of the guns? There were a LOT more than touched on here lol. Would love to see his reactions to some of the more tame ones actually.
Missed an opportunity to show the duel reload with the cyclone. At least in the n64 version you have 4 arms. This video is activating very old parts of my brain.
They were smart enough to have the guns simply lower off-screen for dual-wielding, though it is kind of implied that you have to have four arms to reload both Cyclones at the same time.
@@LonelySpaceDetective or tha Lara Croft belt that has automated mag holders that cycle fresh ones to the front and you just kinda... wipe the guns on your pants to reload. 😆
@@gwoody4003 Yeah I think that's meant to be the idea for most of the pistols and the CMP150, though the Cyclone throws a wrench into that due to how you feed the magazines into the gun. As well as some other guns, like the Phoenix and revolvers. Probably not supposed to think about it, as most games approach reloading when dual-wielding.
@@LonelySpaceDetective yeah itnwas what... 1998 when it came out? We were busy being blown away that a game like Perfect Dark existed to worry about the reload mechanic. The 3D FPS was still a novel thing. Even PC games didnt quite get there. You had Doom and Marathon and Pathways in the Darkness but they were beyond simple in comparison. And they didn't have PvP. Its the game defined the genre. I can't think of another FPS game with a list of weapons like PD that all had secondary functions plus all the gadgets, grenades, sheilds, invisibility..... And the AI for the PVP mode was groundbreaking. Its better than a lot of games today. Better than most Ubisoft and Bethesda games 🤣 They were never walking into a wall or stuck on an obstacle. The difficult ones would try to flank you or sneak up behind. They remembered who got them and went for them first. It was next several levels stuff that set the standard for the modern multiplayer FPS that influenced everything that followed.
(Edit:the OG n64 Perfect Dark) Spent so long unlocking everything in multi-player and challenge modes. Neutron Grenades used to slowdown matches so fast. It was so fun having so many Drone A.I Opponents for PVP
YEEEESSSSSSSS THANK YOU!!!!!! God that menu screen music takes me back. I have not seen the modern remodled weapons before today. Awesome. I didn't know it could be played outsode N64/Emulation.
It's on the XBox Live Arcade and a game called the Rare Replay that has Perfect Dark, the Banjo games, and Conker's Bad Fur Day as well as a multitude of other games.
I also like to see Jonathan react to the guns of Binary Domain, which is a cyberpunk game taking place in 2080 in Japan, and the weapons that the main character squad, the Rust crew, are equipped with are basically futurized version of modern guns, like Dan's assault rifle, which is basically a Bushmaster ACR with an underbarrel launcher that fires EMP blasts, Bo's light machine gun, which is a futurized M249, called the Schwarzlose M489, with strange underbarrel attachment that looks like a bayonet, Charlie's submachine gun, which is just a futuristic Vector, Rachel's rocket launcher, which is a futuristic Panzerfaust 3, one of the launchers that rarely appear in video games, I know that Metal Gear Rising, Call of Duty Ghosts, XIII, have it. And the people who worked on this game also worked on the Yakuza games as well. Edit: And I think the reason why the Panzerfaust 3 appears in Japanese games mostly was because the Japanese Ground Self Defense Force uses the Panzerfaust 3 as their main launcher.
@@anFerzy I don't know if SEGA is willing to take risks or not, since Binary Domain didn't sell well enough to warrant a sequel, but we'll just have to wait and see. Let's just hope that they're not gonna do what Square Enix did to the Deus Ex series after Mankind Divided failed to meet their sale expectations.
I like to say Binary Domain is life if Deus Ex and RoboCop wanted to have a baby... but realised they couldn't afford it so spent a night playing Gears of War. Hey worse ways to spend time with someone you love. It's got some surprisingly highbrow sci-fi ideas which it then doesn't follow up on in favour of action movie quips and a robot with an outrageous French accent.
I really want to see Johnathan Ferguson, the Keeper of Firearms and Artillery at the Royal Museum in the UK which houses a collection of thousands of iconic weapons from throughout history, react to the "acid adventure" that is Cruelty Squad.
I've been asking for this one for a while now, so seeing Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armories Museum in the UK which houses a collection of thousands of iconic weapons from throughout history do an episode on it really brings a smile to my face.
I doc wish he was shown the k7 avenger with its ejector port further away from the firing mechanism, and shotgun that gets loaded green shells, and ejects red ones lol
Weapons from the Valkyrie Chronicles series would be an interesting one to review. Some standard-ish rifles and SMGs, but also Medieval Lances acting as Panzerfausts, underslung flame throwers, and backpack mortars
are you the stand-in for a Michael Anderson? I'd wager the guy was busy yesterday because he didn't show up as soon as this video was live, anyway, I wish they would go above and beyond for that video, including tanks and other armored vehicles, uniforms, melee weapons like swords and pickaxes, eventhough they only appear in 2 and 3, and those are PSP exculsive games, 3 however, never saw an international release, but fansub versions of it do exist on the internet. VC2 and 3 also have light machine guns in it as well.
Would be neat if you'd check out the Turok series' guns. Yes, they have black hole launchers and the Cerebral Bore, but the more mundane weapons are interesting as well, like the Mag 60.
Please could Jonathan Ferguson, the Keeper of Firearms & Artillery at the Royal Armouries Museum in the UK break down the weapons from the Unreal franchise? These young whipper snappers need to learn about the best shooter of the early 2000s!
Please Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK, break down the weapons from *METAL GEAR SOLID 3* before the remake comes out. So many weapons in MGS3 to react and comment on like the Patriot's infinite ammo magazine, the EZ tranq gun, Snake's customized officer M1911A1, Snake whittling the pistol grip to use a knife for CQC, Ocelot's SAA juggling skills, The End's paratrooper tranquilizer Mosin Nagant, the Davey Crockett recoil-less nuclear launcher, Eva's chinese Type 17 mauser clone with her "bandit shooting" technique and Volgin's electricity discharging the 7.62mm bullets. There are so many more other interesting trivias and weapons in MGS3 so please Dave and Johnathan, please consider making a video for the MGS3.
.45 huh? Incredible. The feeding ramp is polished to a mirror sheen... The slide's been reinforced, and the interlock with the frame is tightened for added precision. The sight system is original too. The thumb safety is extended to make it easier on the finger... a long type trigger with non-slip grooves... A ring hammer... The base of the trigger guard's been filed down for a higher grip. And not only that, nearly every part of this gun is expertly crafted and customized.
The fact that he can just name-drop the paint color of the Alien/Aliens pulse rifle is why I have a lot of respect for Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK which houses a collection of thousands of iconic weapons from throughout history
i asked for this so many times like a year ago and i am in such disbelief that you actually have made it now. I figured it wouldnt be relevant enough to make, but it feels so foundational to game weapon history to me.
The laptop gun took me straight into Ghost in the Shell's transforming briefcase gun, and Jonathan should definitely check out the guns from GitS one day
"Did somebody say, Johnathan Ferguson, the Keeper of Firearms and Artillery at the Royal Museum in the UK which houses a collection of thousands of iconic weapons from throughout history?"
This video actually solved a bit of a mystery for me. I remember one of my friends having an N64 when I was a young kid, and I remember we played a first-person shooter on it where one of the guns was reloaded by sliding what looked like a plank of wood through it. I forgot the name of the game, and most of the gameplay, but that weird reload stuck in my memory for some reason. Fast forward to 2024, I see the Cyclone in this video and I'm hit with a wave of childhood nostalgia as everything comes flooding back. Thank you for this--now I know the name of the game kid-me was having so much fun playing, and it's an absolute classic at that. (And yes, the Cyclone's magazine in the N64 version really does look like a plank of wood.)
I loved Perfect Dark, I really hope the reboot/sequel/remake becomes as influential as it's origin I also hope that one day, Jonathan Ferguson, Keeper of firearm and artillery at the Royal Armouries museum in the UK, covers the guns of the Deus Ex franchise!
One of childhood favorites. Even the flairs from the game were used like using a Dragon mine to blast open the wall and shooting the gun out of an enemy hand. Just going to the shooting range was a fun experience that even rewarded ypu with goldeneye weapons as achievements. My imagination reawakens when I think how the laptop gun looked in folded form. Also it looks like the martian callisto rifle switched between standard and FMJ rounds, whicmh is why they do not look much different. All the video needed was the nonsense visuals from getting hit with a tranqilizer gun and really slow homing rocket launcher to be perfect:)
Holy mother of god Jonathan and GameSpot did it! I couldn't be more happy on saturday night. It's STILL one of my favourite games. It's just nuts how much to play there was in that single cart. Like with goldeneye the difficulty level increased objectives in a map and they got quite elaborate and clever. And the whole journey through the game is a wild one where you just couldn't guess where you're going to be next and what's going to happen. It's definitely a game worth playing just for the story line alone, but the gameplay is also spot on. And then you have all the "multiplayer" challenges against bots and you unlock Sim types for bot personalities, which makes the multiplayer mode with friends and bots really unusual. Like I bet everyone who played this as a kid remembers that one annoying bot who just comes and whacks you with a fist, taking your gun and making your whole screen blurry for a while. And then around the corner appears his friend who shoots you as you can't make out what's going on on the screen. The original AR34 looked a lot like that weird British rifle. Had brown parts and stuff. This looks almost straight up FAMAS. These XBLA versions really did change the guns quite a bit. Like not that much in design but for example in the color of the parts which does make them resemble to different weapons, changes the look a lot. I wonder if the intention of RCP-120 was to be like the future evolution of P90. Similar to how AR16 turned into AR34. I recall Perfect Dark placed in about year 2023 and was made in 2000. So that's the context.
Hi Johnathan Ferguson, the Keeper of Firearms and Artillery at the Royal Museum in the UK which houses a collection of thousands of iconic weapons from throughout history!
I'd love to see a Bullpup special of some sort if that's possible please? Bullpup weapons across multiple games (maybe even something with a Calico or two, too, please)? Thanks Awesome series, I always drop in to watch the latest one when I see it drop, thank you both for running this series and keeping it going.
I've been hoping for this one since this series began! Mainly for the very cool if not illogical designs of this game. I like that there's been an effort with the alien weapons to make them incredibly unconventional by human standards, aside form pistol grip syndrome. Also with the Falcon I think they were very much going for the Terminator Longslide look with the silver and massive laser module. Only the laser is on the bottom and you get more of the Terminator look from the scoped version.
I have been waiting for this one! I only wish they went with the 64 versions simply because in the XBLA version they aesthetically changed how some of the weapons look, which in turn changes the perception of what weapons they were originally basses off of to a certain degree.
Pretty sure the first pistol was modeled after the Colt Double Eagle. The longer top part of the grip points in that direction. The revolver looks like a Ruger for sure, the wood-in-rubber grips that were popular on 80s Rugers give it away. Love these videos!
Please consider doing a video on the Killzone weapons, particularly the Helghast arsenal. Would love to hear Jonathan's take on their "soda can"-style magazines.
This is a bit of a deep dive, very happy to see it. I'd like to second votes for earlier MGS (MGS4 had a huge range of guns, but MGS3's setting in the Cold War would make it a fun one too). The original Red Faction would be fun too
I also got a kind of Unreal energy from some of the weapons. Curious too, I wonder if the Mauler was inspiration for the Halo 2 and onward Brute weapons. They even have a Mauler of their own, and it's also too big for one handed use by humans, though it's a shotgun.
I can't believe he completely glossed over the fact that the RCP120 has a built in CLOAKING feature that runs off "Bullet Juice" by consuming ammunition to make you invisible!
Another nice video reacting to firearms from video games! When discussing fictional weapons I’d love to hear if Jonathan thinks they could actually be useful and worth producing. For example, the Dragon featured in this video, would a gun that can turn into a proximity mine have a real battlefield application or would it just devolve into minefield madness? Looking forward to future videos with Jonathan!
Weapons from Red Orchestra 1941-45 & Red Orchestra 2/Rising Storm 1, pretty please? The machineguns are fantastic: ammo belts having starter tabs, barrel exhanges and basically useless unless prone or using bipods. RO2 having MkB42H show up, PPSh41 having both stick mags and drums, Japanese using hand grenade mines etc.
Dual Cyclones is like a peraonal CWIS, I was able to shoot down slayer missiles with them. With the Mian weapons I preferred the N64 classic metalic look over the organic look.
This my childhood right here, awesome insight from the expert as always. Sad you didn't notice the RCP-120 cloaking ability or the fact it used is own mineral bullets as fuel. Either way I can now be content my favorite shooter gets the treatment it deserves.
i really hope to see Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries in the UK reacting to the guns of Generation Zero. i love the guns in that game. and the robots have some nice one too as well as artillery as well as the resistance trilogy
Watching this I had the thought you should show Jonathan the guns of Command&Conquer Renegade. Esp the later black Hand weapons like the laser chain gun and personal ion cannon. Make sure to compare with the full scale sattelite thing :P
Perfect Dark was a favorite of mine in those youthful days. Reloading my gun made out of goo with a glob of other goo, and banning the use of the Farsight from all versus games, except when we would lift the ban which was often.
i love how.this has gone from just johnathon trying to put it together to John and Dave goofin off about old games they may or may not have played, understanding that theres also art design and gameplay balancing as well as limitations of the time
The Farsight XR-20 reminds me of the Rail Gun from the first Red Faction game. The Rail Gun can see through walls because it's meant to put deep holes into rock for setting explosive charges. The X-ray mode is too be sure you don't shoot anything important or dangerous. But then the rebellion happened... So anyway, y'all should take a look at the guns and weapons from the Red Faction series.
Going from Goldeneye to Perfect Dark, the addition of actual reload animations was striking. The gun models didn't just dip below the camera frame and play the One Reloading Sound Effect anymore.
I remember the original Red Faction having a railgun with penetrating rounds and an x-ray (ish) scope. I remember shooting people through walls, and I think it would even let you snipe tank drivers.
It is important to note that this version of the game is the HD remaster released many years later for more modern consoles. The models are much higher poly and the textures are WAY higher resolution. The game didn't look *anything* like how it does in the footage back in 1999 on the N64. It definitely looked much more like Goldeneye in visual quality. However, even the original Perfect Dark was still visually more advanced than Goldeneye and looked absolutely great for an N64 game.
Please let Johnathan Ferguson (the Keeper of Firearms and Artillery at the Royal Museum in the UK which houses a collection of thousands of iconic weapons from throughout history) react to the guns of the classic games No one lives Forever 1 and 2 :)
I would love to see Johnathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history, react to the guns of Call of Duty: World at War (you know, before all CoD guns became cursed).
the laptop gun reminds me of the placable briefcase gun from Nightfire; would love to see him check t hat out (console version tho; the superior version)
I spent so much time playing this game on the n64, one of the first games I played with bots in the multiplayer, 1 vs 7 king of the hill was super hard but awesome as well. Disappointed you missed my favourite gun out though the K7 avenger, super fast rate of fire and a lovely sound.
"Shooty end... Holdy bit". Its great when Jonathan really flexes his expertise with the technical terms.
it's like listening to a surprisingly cultured ork.
a 40k ork mechaniak
Pretty sure Orks don't know the word "safety" especially when it comes to shotas
Thank you for including the cyclone reload sound. It has lived rent free in my mind for 2 decades
I may be out of town, but I'm still pushing for a video on the F.E.A.R. series
The Laptop Gun model actually can be folded into a laptop, although it is never seen in game. This can be seen if you extract the full weapon animation.
I can't speak for the XBLA version but the N64 version of the model has archaic ports on the laptop, especially for 2023. For instance the barrel of the gun is a PS/2 mouse port. There is a parallel port on the stock of the weapon. Between the barrel and scope on the top of the gun is a VGA port and what I believe is a SCSI connector.
It was definitely more obvious on the slower frame rate of the n64 when equipping it.
They also should have gotten someone who actually knows the game instead of someone who is clearly bored out of his mind. You can see it in action in the carrington villa where the negotiator(or you if playing on hardest) has one.
Some extra weapon facts
The Cyclone and Laptop Gun share something in common in that they are the only 2 ballistic human weapons that do not eject casings, suggesting the use of caseless ammunition.
The Reaper when fired by a human has a very large spread as it was not designed for human use. Skedar using the weapon are very accurate.
Sedative effects of the crossbow and tranquilizer do no damage to Skedar, despite causing their head to roll woozy.
The Falcon 2 is based on the colt Double Eagle, which the name is also derived from.
In universe the Dragon is the standard issue rifle of the US Military. When not deployed as a mine the proximity explosive does not trigger when shot or near other explosions implying the use of a highly stable explosive.
@@aquinasaudaxneat
Yeah, you only see the laptop gun being carried in folded carry mode in one of the cutscenes, not during actual gameplay.
@@aquinasaudax Nice extra info !
Thanks
Oh mighty Johnathan Ferguson, the Keeper of Firearms and Artillery at the Royal Museum in the UK which houses a collection of thousands of iconic weapons from throughout history, I hope you have a nice day.
wholesome
@@Pigness7 figured since he gets so many requests all the time, he'd probably appreciate it if someone said thanks, or something like that
1:44 I remember disarming people and watch them react (5 things they could do just run away, straight up surrender, pull out a Falcon 2 as a backup, just decide that who ever disarmed them deserves a punch to the face).
they could also try and pick up weapons they could find. this mean they could at times open a door the player could not access to in normal gameplay run in get a weapon the player normally can´t get to at all and use that.
or they would run around spot the Dragon on the floor and try and grab that (they would not do it if they saw the player toss it)
saw MagSec 4 and was like what is that I dont remember it even thought I loved to use the Magsec 4 in multiplayer (played it on a emulator back in early 2000).
The animation for the hammer going back on the revolver is actually a gameplay feature. You get a very short delay between pressing the fire button, and the animation of the hammer cocking back and releasing, before the gun actually fires. It's done for balancing purposes for an otherwise extremely high powered pistol
I cant believe you guys did perfect dark, I love you.
The Falcon is based on the Colt Double Eagle, you can tell from the chunky bit at the top of the grip panel that covers the double action mechanism.
Yes, that's a good call.
Such a 90s future gun despite the commercial failure. It's also the main character's gun in Gundam X.
Also, circumstantial but when you realize it's a Double Eagle, the "Falcon 2" name makes so much more sense.
also that isn`t a scope, it`s a laser
@@yesimrealhuman4245 It literally says it's a scope in the weapon name, and the Falcon 2's laser IIRC shows up on the other variants so it's presumably an underbarrel thing.
I get that you mean the real-world basis, but just saying.
9:11 I know you guys must prepare beforehand but I love watching Jonathan just casually pull out a FAMAS without even leaving his chair XD
Its cool that the falcon scope is actually attached to the frame instead of the slide. A lot of detail for an early game.
For the time, it was the epitome of the fps.
Second Episode with more of the guns? There were a LOT more than touched on here lol. Would love to see his reactions to some of the more tame ones actually.
And I think I would honestly prefer the original N64 models, the remastered ones often look more like generic game guns IMO.
Missed an opportunity to show the duel reload with the cyclone. At least in the n64 version you have 4 arms. This video is activating very old parts of my brain.
They were smart enough to have the guns simply lower off-screen for dual-wielding, though it is kind of implied that you have to have four arms to reload both Cyclones at the same time.
Dude my buddies and I played Mario Kart all the way through then Perfect Dark PvP like... every night 🤣
@@LonelySpaceDetective or tha Lara Croft belt that has automated mag holders that cycle fresh ones to the front and you just kinda... wipe the guns on your pants to reload. 😆
@@gwoody4003 Yeah I think that's meant to be the idea for most of the pistols and the CMP150, though the Cyclone throws a wrench into that due to how you feed the magazines into the gun. As well as some other guns, like the Phoenix and revolvers.
Probably not supposed to think about it, as most games approach reloading when dual-wielding.
@@LonelySpaceDetective yeah itnwas what... 1998 when it came out?
We were busy being blown away that a game like Perfect Dark existed to worry about the reload mechanic. The 3D FPS was still a novel thing. Even PC games didnt quite get there. You had Doom and Marathon and Pathways in the Darkness but they were beyond simple in comparison.
And they didn't have PvP.
Its the game defined the genre. I can't think of another FPS game with a list of weapons like PD that all had secondary functions plus all the gadgets, grenades, sheilds, invisibility..... And the AI for the PVP mode was groundbreaking. Its better than a lot of games today. Better than most Ubisoft and Bethesda games 🤣
They were never walking into a wall or stuck on an obstacle. The difficult ones would try to flank you or sneak up behind. They remembered who got them and went for them first.
It was next several levels stuff that set the standard for the modern multiplayer FPS that influenced everything that followed.
(Edit:the OG n64 Perfect Dark)
Spent so long unlocking everything in multi-player and challenge modes. Neutron Grenades used to slowdown matches so fast. It was so fun having so many Drone A.I Opponents for PVP
Back when they were literally called N-Bombs
I remember us doing a game with all N-Bombs the first time we unlocked them. I should call my old friend and ask if the next frame has rendered yet.
YEEEESSSSSSSS THANK YOU!!!!!!
God that menu screen music takes me back.
I have not seen the modern remodled weapons before today. Awesome. I didn't know it could be played outsode N64/Emulation.
It's on the XBox Live Arcade and a game called the Rare Replay that has Perfect Dark, the Banjo games, and Conker's Bad Fur Day as well as a multitude of other games.
@@Fides_Brunel man, I went with PS5.
@@gwoody4003 You should get a modded 360.
@@arnox4554 I am working on building a PC. I miss emulation and most of all RTS games.
@@gwoody4003 Fair enough. If you already have a computer though, I would still vouch for an RGH3ed 360. Best modded console you can buy.
5:39 that was an uncharacteristically brutal "bless him" from Jonathan. I felt that one.
I also like to see Jonathan react to the guns of Binary Domain, which is a cyberpunk game taking place in 2080 in Japan, and the weapons that the main character squad, the Rust crew, are equipped with are basically futurized version of modern guns, like Dan's assault rifle, which is basically a Bushmaster ACR with an underbarrel launcher that fires EMP blasts, Bo's light machine gun, which is a futurized M249, called the Schwarzlose M489, with strange underbarrel attachment that looks like a bayonet, Charlie's submachine gun, which is just a futuristic Vector, Rachel's rocket launcher, which is a futuristic Panzerfaust 3, one of the launchers that rarely appear in video games, I know that Metal Gear Rising, Call of Duty Ghosts, XIII, have it. And the people who worked on this game also worked on the Yakuza games as well.
Edit: And I think the reason why the Panzerfaust 3 appears in Japanese games mostly was because the Japanese Ground Self Defense Force uses the Panzerfaust 3 as their main launcher.
Binary Domain is SO underrated. With the Yakuza series being so popular now I hope more people realise it exists and just how good it is.
I don’t know, it sounds like you’ve just explained everything yourself?
@@anFerzy I don't know if SEGA is willing to take risks or not, since Binary Domain didn't sell well enough to warrant a sequel, but we'll just have to wait and see. Let's just hope that they're not gonna do what Square Enix did to the Deus Ex series after Mankind Divided failed to meet their sale expectations.
I like to say Binary Domain is life if Deus Ex and RoboCop wanted to have a baby... but realised they couldn't afford it so spent a night playing Gears of War. Hey worse ways to spend time with someone you love. It's got some surprisingly highbrow sci-fi ideas which it then doesn't follow up on in favour of action movie quips and a robot with an outrageous French accent.
I effing love perfect dark and Im so happy you know what it is. Also has some of my favorite gun in all gamming history.
Falcon 2 is definitely a Colt Double Eagle, the grips and funky angle of frame can't be anything else.
And the name! Falcon 2 😆
I really want to see Johnathan Ferguson, the Keeper of Firearms and Artillery at the Royal Museum in the UK which houses a collection of thousands of iconic weapons from throughout history, react to the "acid adventure" that is Cruelty Squad.
The mention of the FAMAS means that we need to say hello to Ian McCollum
Every time you mention FAMAS he should pop up like the Toastie guy from Mortal Kombat
And an excuse for visiting French National Gendarmerie Museum.
@@WanderlustZero "BONJOUR"
I've been asking for this one for a while now, so seeing Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armories Museum in the UK which houses a collection of thousands of iconic weapons from throughout history do an episode on it really brings a smile to my face.
I have been working on perfect darks wiki all day, and i hop onto youtube to see this treat! im so excited!
I doc wish he was shown the k7 avenger with its ejector port further away from the firing mechanism, and shotgun that gets loaded green shells, and ejects red ones lol
“Sort of noms the magazine in”
Best description of any gun ever 😂
Weapons from the Valkyrie Chronicles series would be an interesting one to review. Some standard-ish rifles and SMGs, but also Medieval Lances acting as Panzerfausts, underslung flame throwers, and backpack mortars
are you the stand-in for a Michael Anderson? I'd wager the guy was busy yesterday because he didn't show up as soon as this video was live, anyway, I wish they would go above and beyond for that video, including tanks and other armored vehicles, uniforms, melee weapons like swords and pickaxes, eventhough they only appear in 2 and 3, and those are PSP exculsive games, 3 however, never saw an international release, but fansub versions of it do exist on the internet. VC2 and 3 also have light machine guns in it as well.
Yes we need this
Absolutely Perfect timing for this video as the Perfect Dark reboot was just shown at today's Xbox conference.
Missed a good opportunity on the CMP150 to pull out a classic Steyer TMP
Would be neat if you'd check out the Turok series' guns. Yes, they have black hole launchers and the Cerebral Bore, but the more mundane weapons are interesting as well, like the Mag 60.
Please could Jonathan Ferguson, the Keeper of Firearms & Artillery at the Royal Armouries Museum in the UK break down the weapons from the Unreal franchise? These young whipper snappers need to learn about the best shooter of the early 2000s!
Agreed. I can't believe they haven't looked at Unreal Tournament yet.
Based. I have three sounds etched in my brain. DooM2’s SSG reload. The Quake grenade bouncing and this. “HEADSHOTTTTT” UT was goated and still is imho
Someone needs to remind Epic given they completely removed them from sale.
Please Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK, break down the weapons from *METAL GEAR SOLID 3* before the remake comes out.
So many weapons in MGS3 to react and comment on like the Patriot's infinite ammo magazine, the EZ tranq gun, Snake's customized officer M1911A1, Snake whittling the pistol grip to use a knife for CQC, Ocelot's SAA juggling skills, The End's paratrooper tranquilizer Mosin Nagant, the Davey Crockett recoil-less nuclear launcher, Eva's chinese Type 17 mauser clone with her "bandit shooting" technique and Volgin's electricity discharging the 7.62mm bullets.
There are so many more other interesting trivias and weapons in MGS3 so please Dave and Johnathan, please consider making a video for the MGS3.
No.
@@aerthreepwood8021 Yes.
@@toastrytoaster Yes.
.45 huh? Incredible. The feeding ramp is polished to a mirror sheen... The slide's been reinforced, and the interlock with the frame is tightened for added precision. The sight system is original too. The thumb safety is extended to make it easier on the finger... a long type trigger with non-slip grooves... A ring hammer... The base of the trigger guard's been filed down for a higher grip. And not only that, nearly every part of this gun is expertly crafted and customized.
@@paulopatine Great for IPSC, inappropriate for combat :)
6:37 Magsec4 looks a little bit inspired by the Five-Seven, at least from the rear sight area.
The fact that he can just name-drop the paint color of the Alien/Aliens pulse rifle is why I have a lot of respect for Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK which houses a collection of thousands of iconic weapons from throughout history
Plus his genuine look of regret of not having played Perfect Dark back in the day 😅
That was good timing
More like foreshadowing.
i asked for this so many times like a year ago and i am in such disbelief that you actually have made it now. I figured it wouldnt be relevant enough to make, but it feels so foundational to game weapon history to me.
The laptop gun took me straight into Ghost in the Shell's transforming briefcase gun, and Jonathan should definitely check out the guns from GitS one day
there's a few GiTS games, but I don't think they include stuff like the briefcase SMG.
"Did somebody say, Johnathan Ferguson, the Keeper of Firearms and Artillery at the Royal Museum in the UK which houses a collection of thousands of iconic weapons from throughout history?"
This video actually solved a bit of a mystery for me. I remember one of my friends having an N64 when I was a young kid, and I remember we played a first-person shooter on it where one of the guns was reloaded by sliding what looked like a plank of wood through it. I forgot the name of the game, and most of the gameplay, but that weird reload stuck in my memory for some reason. Fast forward to 2024, I see the Cyclone in this video and I'm hit with a wave of childhood nostalgia as everything comes flooding back. Thank you for this--now I know the name of the game kid-me was having so much fun playing, and it's an absolute classic at that. (And yes, the Cyclone's magazine in the N64 version really does look like a plank of wood.)
We used to joke the president bodyguards gun was reloaded via card. You're shooting credits.
Perfect Dark!!!! Oh… oh, you did it! Thank you!!!
The laptop gun is a reference to the folding gun from RoboCop 2
Which was a mockup of the ARES FMG, meant to look like an old "ghetto blaster" radio when folded.
Perfect Dark was the spiritual sequel to GoldenEye. Such a great game.
I loved Perfect Dark, I really hope the reboot/sequel/remake becomes as influential as it's origin
I also hope that one day, Jonathan Ferguson, Keeper of firearm and artillery at the Royal Armouries museum in the UK, covers the guns of the Deus Ex franchise!
Deus ex! Yeah!
One of childhood favorites. Even the flairs from the game were used like using a Dragon mine to blast open the wall and shooting the gun out of an enemy hand. Just going to the shooting range was a fun experience that even rewarded ypu with goldeneye weapons as achievements.
My imagination reawakens when I think how the laptop gun looked in folded form. Also it looks like the martian callisto rifle switched between standard and FMJ rounds, whicmh is why they do not look much different. All the video needed was the nonsense visuals from getting hit with a tranqilizer gun and really slow homing rocket launcher to be perfect:)
Holy mother of god Jonathan and GameSpot did it! I couldn't be more happy on saturday night. It's STILL one of my favourite games. It's just nuts how much to play there was in that single cart. Like with goldeneye the difficulty level increased objectives in a map and they got quite elaborate and clever. And the whole journey through the game is a wild one where you just couldn't guess where you're going to be next and what's going to happen. It's definitely a game worth playing just for the story line alone, but the gameplay is also spot on. And then you have all the "multiplayer" challenges against bots and you unlock Sim types for bot personalities, which makes the multiplayer mode with friends and bots really unusual. Like I bet everyone who played this as a kid remembers that one annoying bot who just comes and whacks you with a fist, taking your gun and making your whole screen blurry for a while. And then around the corner appears his friend who shoots you as you can't make out what's going on on the screen.
The original AR34 looked a lot like that weird British rifle. Had brown parts and stuff. This looks almost straight up FAMAS. These XBLA versions really did change the guns quite a bit. Like not that much in design but for example in the color of the parts which does make them resemble to different weapons, changes the look a lot.
I wonder if the intention of RCP-120 was to be like the future evolution of P90. Similar to how AR16 turned into AR34. I recall Perfect Dark placed in about year 2023 and was made in 2000. So that's the context.
I would love to see you actually play Perfect Dark on a stream or youtube series.
Hi Johnathan Ferguson, the Keeper of Firearms and Artillery at the Royal Museum in the UK which houses a collection of thousands of iconic weapons from throughout history!
I'd love to see a Bullpup special of some sort if that's possible please? Bullpup weapons across multiple games (maybe even something with a Calico or two, too, please)? Thanks
Awesome series, I always drop in to watch the latest one when I see it drop, thank you both for running this series and keeping it going.
I've been hoping for this one since this series began! Mainly for the very cool if not illogical designs of this game.
I like that there's been an effort with the alien weapons to make them incredibly unconventional by human standards, aside form pistol grip syndrome. Also with the Falcon I think they were very much going for the Terminator Longslide look with the silver and massive laser module. Only the laser is on the bottom and you get more of the Terminator look from the scoped version.
I have been waiting for this one! I only wish they went with the 64 versions simply because in the XBLA version they aesthetically changed how some of the weapons look, which in turn changes the perception of what weapons they were originally basses off of to a certain degree.
Hey Jon, love your videos! For reference, the Devastator grenade launcher's grenades are 12mm, according to the label on the magazine itself.
Pretty sure the first pistol was modeled after the Colt Double Eagle. The longer top part of the grip points in that direction. The revolver looks like a Ruger for sure, the wood-in-rubber grips that were popular on 80s Rugers give it away.
Love these videos!
I love it! I hope you cover the rest of them.
Went to see RE-Loaded at the armories with my daughter this weekend, absolutely amazingly
Please consider doing a video on the Killzone weapons, particularly the Helghast arsenal. Would love to hear Jonathan's take on their "soda can"-style magazines.
Medal of Honor: Pacific Assault from 2004 would be great to see reviewed, I replayed it recently and the guns are all very good for the day!
Man i still love the cyclone reload sound
This is a bit of a deep dive, very happy to see it. I'd like to second votes for earlier MGS (MGS4 had a huge range of guns, but MGS3's setting in the Cold War would make it a fun one too). The original Red Faction would be fun too
I also got a kind of Unreal energy from some of the weapons. Curious too, I wonder if the Mauler was inspiration for the Halo 2 and onward Brute weapons. They even have a Mauler of their own, and it's also too big for one handed use by humans, though it's a shotgun.
I can't believe he completely glossed over the fact that the RCP120 has a built in CLOAKING feature that runs off "Bullet Juice" by consuming ammunition to make you invisible!
Please can jonathan take a look at the guns from the division 1&2 particularly the exotics many thanks
A new Black Ops will be a great opportunity to revisit the classics.
Laptop gun? Now introducing the new iMac-11!!
Would love to see Marathon on here!
Another nice video reacting to firearms from video games! When discussing fictional weapons I’d love to hear if Jonathan thinks they could actually be useful and worth producing.
For example, the Dragon featured in this video, would a gun that can turn into a proximity mine have a real battlefield application or would it just devolve into minefield madness? Looking forward to future videos with Jonathan!
The Laptop gun is probably my favorite gun in gaming and I will be DEVASTATED if it does not make it into the next Perfect Dark game.
They skipped a few, notably the CMP 150, which is the Steyr TMP or BT MP9. I wished they went over the K7 Avenger too.
The N-bombs too
Weapons from Red Orchestra 1941-45 & Red Orchestra 2/Rising Storm 1, pretty please? The machineguns are fantastic: ammo belts having starter tabs, barrel exhanges and basically useless unless prone or using bipods. RO2 having MkB42H show up, PPSh41 having both stick mags and drums, Japanese using hand grenade mines etc.
Dual Cyclones is like a peraonal CWIS, I was able to shoot down slayer missiles with them.
With the Mian weapons I preferred the N64 classic metalic look over the organic look.
OH MAN I have been waiting for this one!
This my childhood right here, awesome insight from the expert as always. Sad you didn't notice the RCP-120 cloaking ability or the fact it used is own mineral bullets as fuel. Either way I can now be content my favorite shooter gets the treatment it deserves.
i really hope to see Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries in the UK reacting to the guns of Generation Zero. i love the guns in that game. and the robots have some nice one too as well as artillery
as well as the resistance trilogy
Watching this I had the thought you should show Jonathan the guns of Command&Conquer Renegade. Esp the later black Hand weapons like the laser chain gun and personal ion cannon. Make sure to compare with the full scale sattelite thing :P
13:57 I was not expecting to hear Unreal mentioned...
Perfect Dark was a favorite of mine in those youthful days. Reloading my gun made out of goo with a glob of other goo, and banning the use of the Farsight from all versus games, except when we would lift the ban which was often.
i love how.this has gone from just johnathon trying to put it together to John and Dave goofin off about old games they may or may not have played, understanding that theres also art design and gameplay balancing as well as limitations of the time
The Farsight XR-20 reminds me of the Rail Gun from the first Red Faction game. The Rail Gun can see through walls because it's meant to put deep holes into rock for setting explosive charges. The X-ray mode is too be sure you don't shoot anything important or dangerous. But then the rebellion happened... So anyway, y'all should take a look at the guns and weapons from the Red Faction series.
0:40 colt OHWS, no??
I feel we need a couple of more looks into Hunt Showdown in this series soon.
12:07 Did Jonathan miss that it says 12mm on the magazine of the gun? :P
Please have Jonathan react to MGS2 and MGS3, with the Codec weapon conversation with Pliskin and Sigint as well.
Mr ferguson the pistol is super reminiscent of the colt double eagle , a 90's colt atempt at trying to make a double action 1911
Going from Goldeneye to Perfect Dark, the addition of actual reload animations was striking. The gun models didn't just dip below the camera frame and play the One Reloading Sound Effect anymore.
Yes, I loved how all the guns got reload animations - it was amazing to see it on the N64
How convenient this came out 24 hours before the remake was announced 🤔
oh they definitely knew…
Mhm. When I saw the video yesterday, I did think it random (but welcome) they analyzed Perfect Dark's guns. Guess know I now why they did it.
Well the remake was announced like 2 years ago, but this was the first time showing gameplay. Still, they knew.
I remember the original Red Faction having a railgun with penetrating rounds and an x-ray (ish) scope. I remember shooting people through walls, and I think it would even let you snipe tank drivers.
13:22 Syphon Filter 3's AUG rifle comes to mind
After Goldeneye. we used to play a ton of the multiplayer in Perfect Dark. Great stuff!
It is important to note that this version of the game is the HD remaster released many years later for more modern consoles. The models are much higher poly and the textures are WAY higher resolution. The game didn't look *anything* like how it does in the footage back in 1999 on the N64. It definitely looked much more like Goldeneye in visual quality. However, even the original Perfect Dark was still visually more advanced than Goldeneye and looked absolutely great for an N64 game.
Just in time for the announce trailer! Wee
This game was so ahead of its time.
I'm surprised there's no mention how it look likes the Cyclone has the aluminium barrel jacket from a Lewis gun.
And the 2 prongs, ready to impale the user
Please let Johnathan Ferguson (the Keeper of Firearms and Artillery at the Royal Museum in the UK which houses a collection of thousands of iconic weapons from throughout history) react to the guns of the classic games No one lives Forever 1 and 2 :)
The armored core series has some insane oversized weapons. Definitely take a look at that if you have a chance
Would love to see E.Y.E. Divine Cybermancy
Perfect Dark was a huge step up in shooter games. It was certainly the best shooter around when it came out.
I would love to see Johnathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history, react to the guns of Call of Duty: World at War (you know, before all CoD guns became cursed).
the laptop gun reminds me of the placable briefcase gun from Nightfire; would love to see him check t hat out (console version tho; the superior version)
Another FPS from around this area with a selection of firearms to critique would be Red Faction.
"At least they didn't un-bullpup this one."
"Thankfully."
Me sentiments exactly. Am bullpup lover.
the falcon 2 is a pun on the Double Eagle; thats the gun it's based on.
I spent so much time playing this game on the n64, one of the first games I played with bots in the multiplayer, 1 vs 7 king of the hill was super hard but awesome as well. Disappointed you missed my favourite gun out though the K7 avenger, super fast rate of fire and a lovely sound.
the moment that menu music hit, nostalgia kicked me in the pants...i need to find a N64 somewhere now xD
Or you can play the Xbox 360 version.