Firearms Expert Reacts To BioShock Infinite’s Guns

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  • Опубликовано: 31 дек 2024

Комментарии • 502

  • @pauleyc6264
    @pauleyc6264 Год назад +2038

    Let's face it: Jonathan is the true treasure of the Royal Armouries.

  • @TheFacelessStoryMaker
    @TheFacelessStoryMaker Год назад +813

    To be fair in game we see the Columbians using tears and at one point they take music from the 60s-70s and such and pass it off as their own since at one point you hear Fortunate Son playing in Columbia. So it's not impossible they made old school firearms but used tears to get modern firearm technology to implement into it to make a hybrid of sorts.

    • @Pattamatt1998
      @Pattamatt1998 Год назад +108

      The barbershop quartet arrangement of God Only Knows is just * chef's kiss *

    • @Tounushi
      @Tounushi Год назад +102

      They had tears up to the 80s, with Elizabeth opening to Paris when they were advertising Return of the Jedi.

    • @freezerounds
      @freezerounds Год назад +27

      Yep. It's literally how they got the Vigors.

    • @filanfyretracker
      @filanfyretracker Год назад +68

      @@Tounushi with a unique easter egg to that, the marquee says "Revenge of the Jedi" which was its working title for awhile before becoming Return.

    • @andreabosi5283
      @andreabosi5283 Год назад +33

      ​@@Tounushi everybody wants to rule the world - Tears For Fears. And in the battleship bay level you can hear Girls just wanna have fun.

  • @jwaterdrag
    @jwaterdrag Год назад +105

    One thing they seem to have overlooked with the crank gun is how Booker (and the Patriots) hold it. The rear handle runs parallel to the crank. So to carry, aim, and spin it you need to be fully flexing your right arm just to hold it up. I had always hoped to see other characters mount it on a wagon to show how heavy it was.

    • @TheArklyte
      @TheArklyte Год назад +17

      20:00
      The "peppermill" cranked chaingun is probably partially inspired by Slostin HMG from 1940's, hence the overengineered "clockwork" design that looks like creator wanted to make Gatling Gun because they saw one once for a minute and tried to replicate that memory with their best ability.
      ru.m.wikipedia.org/wiki/%D0%9F%D1%83%D0%BB%D0%B5%D0%BC%D1%91%D1%82_%D0%A1%D0%BB%D0%BE%D1%81%D1%82%D0%B8%D0%BD%D0%B0
      The gun was unreliable overbloated project that wasted resources and led nowhere. Typical of time and place.
      The ingame gun has an interesting solution to "how does a character hold it" dilemma - there's like 3-4 different handles and you can headcanon whatever you like. On concept art it also has deployable tripod to explain how Booker can crank and hold it at the same time. There were even swivel mounting points, but they are just aesthetic even on concept art.
      Maybe it has a "wind up" because it IS an electric version? After all, you take it from an android that has both mechanical drive train and electric system. So for human user the crank is just a hand cranked generator since Columbia doesn't have portable batteries yet. So spool up is your character actually buulding up the charge to spin up the barrel assembly. Think of it like electric transmission in this case. Weird, complex and adds weight. But since you don't have modern batteries...😅

  • @dilutedoxygen
    @dilutedoxygen Год назад +199

    A small detail on the revolver that not a lot of games remember but infinite did is the extractor for automatic cartridge ejection on break action firearms, so many games forget that the case ejection isnt just magic, theres an actual component for it

    • @roguereaver634
      @roguereaver634 Год назад +11

      I like that you can also see the flash in the cylinder gap

    • @dilutedoxygen
      @dilutedoxygen Год назад +12

      @@roguereaver634 YES, bioshock infinite definitely is nostalgia clouded and isn't as good as we remember, but small details like that that they didn't have to include are such a nice touch

    • @roguereaver634
      @roguereaver634 Год назад +14

      @@dilutedoxygen I never really got the hate tbh, ofc a multi-dimensional time travel plot is gonna have some inconsistencies but I think the environment, atmosphere, gameplay and acting did well enough to overshadow any weirdness in the plot

    • @dilutedoxygen
      @dilutedoxygen Год назад +4

      @@roguereaver634 yeah, but at launch I remember it being over hyped a bit, it's since died down and people have re evaluated why they like the game, not just because it's a bioshock game

    • @Rushexe
      @Rushexe Год назад +4

      Kinda surprised Johnathan didn't comment on the fact it's based on a Navy Colt but is break action since the cartridge converted Navy Colts loaded pretty much the same as the Colt Single Action Army using a loading gate.

  • @BarBar3ar
    @BarBar3ar Год назад +148

    Didn't the Royal Armories start off in the Tower of London, famously guarded by ravens? So doesn't Jonathan already have corvid colleagues?

    • @InchonDM
      @InchonDM Год назад +26

      Yes, but they ask for twice the going rate to attack people. Position's gone completely to their head, it's outrageous.

    • @edwardking9359
      @edwardking9359 Год назад +13

      ​@@InchonDMwell, if they ever leave then Britain will fall, which is quite the strong position for a union negotiator

  • @brandonbebonang8989
    @brandonbebonang8989 Год назад +26

    The gold weapons and embossing on most of the weapons in Bioshock Infinite are enabled by default whenever you purchase the collection edition of the game. The guns are usually do not appear like that.
    EDIT: Also there are upgrades which are given out in the collection edition of the game that are incredibly overpowered at the start of the game. I believe one upgrade increases the first SMG's ammo capacity by 150% which is why it succeeds the drum mag variant.

  • @TheArklyte
    @TheArklyte Год назад +10

    20:00
    The "peppermill" cranked chaingun is probably partially inspired by Slostin HMG from 1940's, hence the overengineered "clockwork" design that looks like creator wanted to make Gatling Gun because they saw one once for a minute and tried to replicate that memory with their best ability.
    ru.m.wikipedia.org/wiki/%D0%9F%D1%83%D0%BB%D0%B5%D0%BC%D1%91%D1%82_%D0%A1%D0%BB%D0%BE%D1%81%D1%82%D0%B8%D0%BD%D0%B0
    The gun was unreliable overbloated project that wasted resources and led nowhere. Typical of time and place.
    The ingame gun has an interesting solution to "how does a character hold it" dilemma - there's like 3-4 different handles and you can headcanon whatever you like. On concept art it also has deployable tripod to explain how Booker can crank and hold it at the same time. There were even swivel mounting points, but they are just aesthetic even on concept art.
    Maybe it has a "wind up" because it IS an electric version? After all, you take it from an android that has both mechanical drive train and electric system. So for human user the crank is just a hand cranked generator since Columbia doesn't have portable batteries yet. So spool up is your character actually buulding up the charge to spin up the barrel assembly. Think of it like electric transmission in this case. Weird, complex and adds weight. But since you don't have modern batteries...😅

  • @gunnargunnarsson5963
    @gunnargunnarsson5963 Год назад +359

    I would like to see Jonathan reacts to the guns in the Valkyria Chronicles series, I’d love to hear his thoughts on some of the bizarre armaments like the anti tank lances or the mortars in the 4th game

    • @GaryHamad
      @GaryHamad Год назад +15

      AGREE WE NEED REVIEW ON THAT ALTERNATE UNIVERSE ARMS

    • @gibbyg2001
      @gibbyg2001 Год назад +12

      Oh nice pick. That would be awesome

    • @foureye6693
      @foureye6693 Год назад +1

      I don't even know what that is but it sounds dank.

    • @giantnerd14
      @giantnerd14 Год назад

      Weren't anti-tank lances made in the world wars? Seem to remember a few as desperation weapon designs.

    • @ltdessdu2503
      @ltdessdu2503 Год назад +1

      I would love that honestly. But I wonder if one of the reasons they haven't done it is cause it would be difficult to get good images/video of all the different weapons.

  • @USAirsoft
    @USAirsoft Год назад +2

    16:30 Elizebeth, move out of the way girl!

  • @hamishsewell5990
    @hamishsewell5990 Год назад +63

    As educational and entertaining as always.
    A firearms review/analysis of Wars Republic Commando perhaps? Or maybe Total War: Shogun 2

  • @Contarius9
    @Contarius9 Год назад +58

    Jonathan reacts to Resistance’s guns. Make it happen!

  • @E350tb
    @E350tb Год назад +17

    How have I only just noticed that I own that C96 book?
    As for a suggestion, how about Wolfenstein 2009? I want to see Jonathan react to the guided panzerschrek.

    • @aaronjones2117
      @aaronjones2117 Год назад

      How is the book?

    • @E350tb
      @E350tb Год назад +2

      @@aaronjones2117 pretty good, I’d recommend it.

  • @b3rz3rk3r9
    @b3rz3rk3r9 Год назад +99

    I'd love to see Johnathan react to Remnant's guns and their freaky cool designs. But this was really fun.

    • @Freekymoho
      @Freekymoho Год назад +11

      I feel like games like remnant (and Destiny tbh) have designs that are TOO wacky for this show. Theres not a lot that jonathan can add when the weapon is a living crystal that projects laser beams

    • @randomindividual948
      @randomindividual948 Год назад +1

      ​@@Freekymoho some are relatively grounded, such as Drifter's guns, but I agree. Something that irks me is that all the hand cannons have a capacity of at least 9 except Eriana's Vow (without catalyst).

    • @edwardking9359
      @edwardking9359 Год назад +1

      ​@@randomindividual948The magazines don't have bullets in them, they have engrams of bullets, reducing the space they take up.

    • @randomindividual948
      @randomindividual948 Год назад

      @@edwardking9359 I know, it just bugs me that the six-shooter doesn't shoot six.

  • @travismcmakin3325
    @travismcmakin3325 Год назад +11

    This is the best episode ever yet to date, the way how Jonathan reacts to each of the guns is fascinating in my opinion. I too was a huge bioshock infinite and I manage to beat the game even on the highest difficulty 1999 mode, only on the PS4 (playstation 4) and I got the platinum trophy for my hard work after beating the game four times. I even get the chance to play the dlc of the game, burial at sea part 1 and 2, and both of them we're amazing to playthrough. I'm glad that Jonathan has the chance to review the weapons from this game, a game that is consider to be my favorite first person shooter game of all time. Can't wait for Jonathan to review star wars republic commando, that too was also my favorite game and the one that I want him to check out for himself,. And trust me, the weapons from that game are quite legit. 😎👍
    Keep up the good work, Jonathan, you deserve it.

  • @Badartist888
    @Badartist888 Год назад +16

    I really like how you can accept that some things are done just for fun or visual interest. Always annoys me when people analyze stuff in games and kind of overlook the game part of design choices.

  • @codyydocy
    @codyydocy Год назад +115

    Have Jonathan and Ian from forgotten weapons ever done something like this together? Would be unreal

    • @gibbyg2001
      @gibbyg2001 Год назад +27

      Yes they have. Several years ago

    • @vidr1058
      @vidr1058 Год назад +48

      Yeah, they explored each other’s bodies

    • @plushiepenguin
      @plushiepenguin Год назад +23

      Not one of these react type videos but they have collaborated on the Forgotten weapons channel and I think they worked on each other's books (can't remember who for which though).

    • @Mr_T_Badger
      @Mr_T_Badger Год назад +3

      Ian did at least one episode for IGN in a similar vein once but I don’t think he ever came back.

    • @corey3606
      @corey3606 Год назад +6

      Pretty sure he published a book in collaboration with Forgottenweapons' Headstamp publishing company. And they did a few Q&As years ago.

  • @alaeriia01
    @alaeriia01 Год назад +4

    9:20 the Nerf Slingfire blaster is specifically designed so that you can do that type of prime. I personally prefer the full round-the-world prime where you spin tbe blaster, but that's not exactly safe when you're shooting something more beefy than a foam dart.

  • @michaelanderson6394
    @michaelanderson6394 Год назад +29

    I can’t be the only one who wants to see a video on Valkyria Chronicles, right? I think it’d be the first time we’d cover a game like that, and I’d love to see Jonathan break down the more outlandish aspects, like the underbarrel grenade launchers and flamethrowers, or just the lances in general. That’d be fun to see!

  • @Saladass-kc1hh
    @Saladass-kc1hh Год назад +62

    Back in 2021 i was hoping Johnathan would react to Infinite.
    My hopes had come true.

  • @wallythewondercorncake8657
    @wallythewondercorncake8657 Год назад +6

    My guess about the protrusions on the M1 are that one of their reference pictures had the bolt back

  • @mattm9204
    @mattm9204 Год назад +7

    Glad to see a weapon comparison on infinite's guns!

  • @PigMan161
    @PigMan161 Год назад +7

    Words really can’t express how much I love this man

  • @Skrallizar
    @Skrallizar Год назад +7

    I hope they take a look at the more realistic weapons in Killing Floor 2, and especially the different animations that class perks can give.

  • @kayagorzan
    @kayagorzan Год назад +1

    I would definitely love another “sausage” episode like the “Unseen footage” one, perhaps with more obscure titles that may only have a few weapons worth talking about but not enough for a full video.

  • @SoulfulHickory3
    @SoulfulHickory3 Год назад

    14:20 and 15:50: I think the "projection" is meant to be another cocking handle for ambidextrous use. Since Booker's right handed, he still uses the right handle and not the left.

  • @Rossen42
    @Rossen42 Год назад +30

    I really want to see Jonathan break down the guns from The Order 1886

  • @UltimaTwister317
    @UltimaTwister317 Год назад +8

    I think it’d be cool to see Jonathon take a look at the weapons in Metal Gear Solid 4!
    Some especially interesting ones I remember are the Tanegashima, PSS, DSR-1, and of course The Patriot.

    • @036JH
      @036JH Год назад +1

      Would love to hear his thoughts on the XM-8 series as well as the XM-25, which were (at the time) new weapons due to be standard US military issue in the near future.

  • @Schroeder2424able24
    @Schroeder2424able24 Год назад +5

    I'm surprised Jonathan didn't talk about the break action reload of the hand cannon, I figured he'd have some strong words about a high caliber revolver relying on comparatively weak system

    • @_Shootist_
      @_Shootist_ Год назад +2

      I agree. Especially since there are photos from earlier versions of Bioshock Infinite showing the Hand Cannon as a solid frame revolver with a swing-out cylinder instead. Guess the dev's wanted a reload with flair so they went with making the Hand Cannon as a break-action later on. (Still my favorite video game revolver so far.)

  • @PelemusMcSoy
    @PelemusMcSoy Год назад +3

    I appreciate the Hand Cannon having the muzzle flash at the cylinder due to the gap between it and the barrel.

  • @AnonEMus-cp2mn
    @AnonEMus-cp2mn Год назад +1

    Those unusual tabs on the sides of the M1 Carbine analogues sort of look like magazine cut-off tabs you would see on early bolt-action rifles like Kraig Jorganson or Lee Enfield Mk I. They almost look as though they could act as a manual bolt catch for the charging handle if the material is flexable to bend before pulling the changing handle further back to lock it over the tab. Unlike the real M1 carbine’s push button manual bolt catch, having to press two spots at the time to lock and unlock seems like an ergonomic nightmare.

  • @mercenarygundam1487
    @mercenarygundam1487 Год назад +3

    Finally, 3+ years of waiting. It's finally here.

  • @atk1152
    @atk1152 Год назад +3

    I'm always thought the Hand cannon is a mix between the Schofield and the colt Navy, they use the Model of the Colt due to it look beefy but use mechanism of the Schofield

  • @bluecoin3771
    @bluecoin3771 Год назад +2

    My personal favorites are the China Broom Shotgun and the Paddywhacker Handcannon. I know, I don’t pick the names, but the designs are solid. I especially love the 5 stars on the shotgun, gives it flair.

  • @sevenproxies4255
    @sevenproxies4255 Год назад +2

    Jonathan deserves his own dedicated channel

  • @drunk_famasmf5135
    @drunk_famasmf5135 Год назад +3

    YES!
    The day long awated finally came!
    thank you very very much for this, mister Fergusson, Gamespot, and everyone who made this possible
    i wish you all the best in life

  • @jish683
    @jish683 10 месяцев назад

    I love how Johnathan mentions alternate history and those little details. Especially in Infinite’s Aspect. With Bioshock 1 and 2 being more of a Dieselpunk type game and Bioshock Infinite’s alternate history being a cloud/steampunk combination was a concept never really seen before. The early 2000s was an incredible time for gaming…

  • @bennydeckard
    @bennydeckard Год назад +34

    Jonathan is, as ever, wonderful beyond compare. But could gamestop have a whip around and get him a higher framerate camera?

  • @inquisitorheadsmash5747
    @inquisitorheadsmash5747 Год назад +5

    Could you please look at the guns of metal gear soldier 3: snake eater. I want to see Johnathan react to the Single Action Army, Patriot, and the 1911 and their codec calls

  • @benjaminmealey1
    @benjaminmealey1 Год назад +3

    Bring us the Jonathan, wipe away the debt

  • @belken117
    @belken117 Год назад

    Video I've been waiting for, love his take on the real world inspired weapons with a twist to the oddity alternate and fiction. Totally humble he's a Bioshock Infinite fan!
    Love it! ^^

  • @ianray8823
    @ianray8823 Год назад

    Fantastic follow up video, I know these games inside and out yet never tire of any content

  • @jacksoncz8536
    @jacksoncz8536 Год назад

    As always, Jonathan did a great job. I don't play videogames but I love to watch his reviews. On the revolver baaed on the 1851, he di not mention the two big changes, Top break and that it had top strap. Possibly taken from the Starr double action and single action revolvers? Although the release on the Starr was not made for quick opening of the revolver, it was a top break of sorts.
    Was probably not mentioned due to time restrains. I agree with the comment that Jonathan is truly a treasure, if I ever get to England the Royal Armouries will be one of the first stops. (Edited for typo)

  • @simeondarke201
    @simeondarke201 Год назад

    Having fired a lever action rifle in .22 with a standard loop using the "John Wayne flip" I confirm that the barrel mass is used to flip the gun forward. I would not like to try this with a heavy full bore lever action but with a light .22 it can be done without much risk of broken fingers.

  • @KitsuneIna
    @KitsuneIna Год назад +2

    It's about time Jonathan get his camera/webcam upgraded/sponsored.

  • @nihtgengalastnamegoeshere7526
    @nihtgengalastnamegoeshere7526 Год назад +3

    I think the Repeater's smaller capacity despite having a drum mag might be because they're craft-produced copies of the Triple R, made by the revolutionaries. And... maybe the mag just isn't as well made?

  • @deerjacob9358
    @deerjacob9358 Год назад +3

    I kinda wish that Jonathan reacts to guns from S.T.A.L.K.E.R. series one day

  • @rustykerman1678
    @rustykerman1678 Год назад

    I gotta say, I LOVE the look of the machine gun in this game, Im glad Jonathan was able to explain everything about its evolution

  • @Astraeus..
    @Astraeus.. Год назад +1

    IIRC the version of the Mauser that had a magazine was the select-fire, full auto capable M712. As for the machinegun capacities; the lower capacity version, as I recall, is also significantly higher damage. Given that the actual weapon is the same size, it's a safe bet that higher damage would be achieved by being chambered for a much larger cartridge, which could easily mean a physically larger mag still has lower capacity.

    • @_Shootist_
      @_Shootist_ Год назад +1

      You are no doubt correct on the pistol being a fancied up version of the M712 Mauser. The other one I believe you are trying to remember is called the "Vox Repeater". I think (given the turbulent development of Bioshock Infinite) the developers left the "Snail Drum" on the Repeater because they already had the gun modeled with the mag & didn't have time to model another. Plus, the Repeater can go from a 20 round mag to a 40 round mag through upgrades.

  • @georgemorgan2085
    @georgemorgan2085 Год назад

    I was just thinking the other day about other expert react videos and how they get the experts to play the games. Since Johnathan is a gamer, I would love to see a "Firearms expert plays" video

  • @tommylee6401
    @tommylee6401 Год назад +15

    A lot of interesting and unusual ww2 firearms are in the f2p shooter enlisted. I would love to see one or multiple Videos of this game since it has a lot of unseen stuff! Jonathan could finally explain some new weapons rather to show us the same guns in different games over and over again.

  • @DarcFalz
    @DarcFalz Год назад +9

    I love that Jonathan knows everyone is disappointed in him for not playing the other games and promised to fix it. 😂

  • @Tekdruid
    @Tekdruid Год назад +1

    12:47 You can't fault a man for 🎶 liking big _butts_ (and he cannot lie)

  • @MrJHM007
    @MrJHM007 Год назад +10

    Could you please take a look at artillery across multiple games?

    • @Specter_1125
      @Specter_1125 Год назад

      He’s mentioned before that despite being the keeper of firearms and artillery, he is significantly more knowledgeable on small arms.

  • @thumpyloudfoot864
    @thumpyloudfoot864 Год назад +1

    The Hand Cannon is basically a Colt Navy mixed with a Schofield...

  • @TheHangarHobbit
    @TheHangarHobbit Год назад +2

    Nosferatu: The Wrath of Malachi would probably be interesting to see Jonathan cover as its set in 1912 so all of the weapons are pre WWI which is something you don't see very often.

  • @LadyTylerBioRodriguez
    @LadyTylerBioRodriguez Год назад

    Finally... many years of waiting! I wasn't disappointed.

  • @matthaught4707
    @matthaught4707 Год назад +1

    With all the Bioshock episodes, I'd love to see Jonathan break down the guns of its spiritual predecessor, System Shock II

  • @levferno483
    @levferno483 8 месяцев назад

    What a wonderful series to see Jon cover.

  • @TDUShelby
    @TDUShelby Год назад +8

    I find the Hand Cannon more closely resembles the 1858 Remington, but it too has a number of departures.
    Regardless, the game is why I bought an 1858, and both are a huge amount of fun.

    • @ALovelyBunchOfDragonballz
      @ALovelyBunchOfDragonballz Год назад +1

      Personally I think the 1858 is the best pattern of BP revolvers made and I'm still stuck on the 1858 with the swing-out cylinders from Dark Tower.

  • @gwc_garage
    @gwc_garage Год назад +1

    Kinda love how they basically used a 1911 slide lock for the mag release on the broom handle lol

  • @tranz2deep
    @tranz2deep Год назад

    It's nice that Jonathan sees how the development would take different routes for the alternate, retro-engineered design schema of Columbia. Really, it enhances the review. I'll add that I've been waiting on this one for months!

  • @UnicornByDefault
    @UnicornByDefault Год назад +1

    Timesplitters Future Perfect would be an interesting and nostalgic one for Jonathan to look at

  • @ZGryphon
    @ZGryphon 10 месяцев назад

    Not having played this game myself, the thing I'm most struck by in the gameplay footage here is that you seem to have an NPC companion who follows you around, takes cover during firefights, and gives you ammo, which is kinda neat and something I don't remember encountering before. Even in military-themed games where you're carrying a gun that would normally come with one (looking at you, MG42), you hardly ever get an ammo mule. :)

  • @brycevo
    @brycevo Год назад +3

    All of these guns are so beautiful

  • @toaolisi761
    @toaolisi761 Год назад +1

    Although he only played one of the Bioshock games, he did in fact chose the one with the best gameplay.

    • @Zanpaa
      @Zanpaa Год назад

      Really? I'm glad I didn't play 1 and 2 then, because I found the gameplay in Infinite to be absolutely horrible.

  • @tsoliot5913
    @tsoliot5913 Год назад

    Can confirm that flip-cocking lever guns works. It hurts a bit and requires practice, but it definitely can be done reliably. Incidentally spin cooking can be done without an enlarged lever loop, you just have to use a single finger.

  • @PhillipAndersenYouTube
    @PhillipAndersenYouTube Год назад +1

    I still really wanna see his take on guns from "The Order 1899"

  • @SachoManMandyRavage
    @SachoManMandyRavage Год назад +3

    I’d like to see Jonathan have a look at the weapons of Far Cry Blood Dragon

  • @Ascalon_CB
    @Ascalon_CB Год назад +2

    What about the weapons from the game: “after the fall” that would be interesting… maybe some upgrades to?

  • @TrueSake
    @TrueSake Год назад +3

    Would be awesome to see him review guns from movies as well, for example guns used in Terminator movies.

  • @ncarter3232
    @ncarter3232 Год назад +5

    I wanna see a video of Johnathan reviewing beers or whiskeys. He's got to be a good pub mate, you can feel it.

  • @TheRedWon
    @TheRedWon Год назад +2

    When do we get some gameplay footage of Jonathan playing the original Bioshock games?

  • @ItsMorganVega
    @ItsMorganVega Год назад +1

    Would like to see guns from No One Lives Forever series rated by this man

  • @malcomlassalle3703
    @malcomlassalle3703 Год назад +1

    I dream about a fps/tps where one of the levels is an armory and the final boss is just Jonathan but he has telekinetic powers and fires multiple guns at the same time while explaining fun facts about the weapons he uses in each phase.

  • @josephmontanaro2350
    @josephmontanaro2350 Год назад

    15:54 my theory is that you can pull the bolt back and rotate the handle over the thing kind of like how some open bolt guns let you lock thw bolt in a latch for a sort of safety

  • @franciscoorellana2733
    @franciscoorellana2733 Год назад +2

    I hope he does the burial at sea guns too

  • @blakepollock8074
    @blakepollock8074 Год назад

    I wonder if Jonathan considered the submachinegun variant having less rounds in a drum magazine because it was a larger calibre.

  • @keepyoureyespeeled
    @keepyoureyespeeled Год назад +4

    I’d love to see Jonathon react to some more Modern Warfare II (2022) guns, particularly the full-auto .50 Deagle.

    • @weirdeurasianboy8091
      @weirdeurasianboy8091 Год назад

      he already did

    • @Gatorade69
      @Gatorade69 Год назад +1

      @@weirdeurasianboy8091 Look closely he says "Some more guns." They never covered all the weapons and CoD is adding numerous new weapons every season. The full auto Deagle is brand new. He hasn't covered them.

  • @connorholmes4196
    @connorholmes4196 Год назад

    I believe the cuts in the Hand cannon Are intended to be For moon clips. You can see he loads all 6 rounds without a speed loader.

  • @LexusLFA554
    @LexusLFA554 Год назад

    I don't think the C96 30 version comes with 12 round magazines, does it?
    Really cool that he grabbed a special M1A with that launcher attached.

  • @RHaenJarr
    @RHaenJarr Год назад +1

    Played this game loooong ago and the bolt action rifle was totally a mauser to me. But now I see that it indeed has a bit of arisaka in it. Carbine was my go-to though. As in many games, admittedly. I love the full auto carbine in The Free World Armoury mod for ArmA 3

  • @fancyultrafresh3264
    @fancyultrafresh3264 Год назад

    Thanks for covering my favorite game finally Jonathan!

  • @uria3679
    @uria3679 Год назад +3

    I hope F.E.A.R’s weapons are coming soon

  • @shamefulfox5744
    @shamefulfox5744 Год назад +2

    i would love to see Jonathan react to the guns from generation Zero, Hitman 3 or VoidTrain
    Generation Zero because the guns look pretty good and there are some weird "experimental" guns as well
    Hitman has some nice looking guns as well as some more interesting weapons that I'd love to see him react to.
    and Voidtrain has some nice looks too

  • @Err0rkatze
    @Err0rkatze Год назад +36

    Never played Infinite, but this is tempting me. I'd love to see Jonathan react to Unreal Tournament's weapons, maybe UT99 vs UTIII.

    • @thezambambo2184
      @thezambambo2184 Год назад +8

      Keep in mind if you do play it, it's not shy with the...."early 1900's America" themes to put it lightly

    • @RayneNikole
      @RayneNikole Год назад +4

      I still replay this game sometimes. Creative and fun yet brutal and thought provoking with it's themes sometimes.

    • @irregularquiche2296
      @irregularquiche2296 Год назад +4

      If you don't already have the other bioshocks, I'd say get them all in a bundle if they go on sale.

    • @TitaniumTurbine
      @TitaniumTurbine Год назад +4

      I thought it hey did a great job with the story, definitely one of the deepest and well designed narratives.

  • @ulvemann43
    @ulvemann43 Год назад

    I think what is interesting about the m1 carbine and that Czech SMG, among others, and their deviations of design, especially the weird stopping mechanism of the carbine, is that from what i remember in the game, it is sort of hinted that, as these are guns that won't be invented in decades, they've been designed from what i imagine are people looking through rifts, or perhaps even taking weapons from them to then reverse-engineer, so to say.
    And i think that perhaps those weird little quirks that don't quite make sense on the real guns, would perhaps show the limitations of their manufacturing tech? Idk, but an interesting thought.

  • @Bear_Andersen
    @Bear_Andersen Год назад

    I'd love Mr Ferguson to react to the weapons in Amid Evil. Just a 30 second video of him looking at those things and going "well what am I suppose to say? What even is this?" :D

  • @kylemacbayne5118
    @kylemacbayne5118 Год назад

    3:56 I think that gun was based off of the mp18 and the gun you showed (I forgot the name of that gun you showed)

  • @rafeed2719
    @rafeed2719 Год назад

    Someone might already said this, but...
    "Keeper of Firearms and Artillery" is a really cool title.

  • @karlren8538
    @karlren8538 Год назад +2

    Hope to see a break down of Boundary guns.

  • @zachespinoza1794
    @zachespinoza1794 Год назад +1

    Yep, here it is, right on cue, the best day of the week ❤

  • @rodolfohernandez2702
    @rodolfohernandez2702 Год назад +1

    Been Waiting for this video of Bioshock Infinite

  • @marcellosilva9286
    @marcellosilva9286 Год назад +1

    9th week pushing for a Resistance, Darkwatch or E.Y.E. Divine Cybermancy episode.

  • @MattMurphyMusicTeacher
    @MattMurphyMusicTeacher Год назад

    18:29 - A decent consolation prize for most video games gun reviews.

  • @nozero1
    @nozero1 Год назад +1

    Love the look of the subby

  • @skyecinnie
    @skyecinnie Год назад

    You should do Cruelty Squad next, it has a lot of realistic representations of pretty rare guns I'm sure Johnathan would love.

  • @jeffreyuyanik1182
    @jeffreyuyanik1182 Год назад

    Wow. Great video, are there more on these about video game weapons irl??

  • @filmandfirearms
    @filmandfirearms Год назад

    Jonathan needs to see the really weird Payday 2 guns, like the Mad Max'd Korobov and the Kingsman TT-33

  • @hiramesensei3112
    @hiramesensei3112 Год назад

    One thing I love about John's reviews of game guns is that he's never derisive towards the game. Most other youtubers who talk about guns in games have this weird negative attitude, like theyre trying to roast the game as much as they can and flex their "REAL GUN ACCURACY" credentials. John is always careful to say "well yes this is different, but that doesnt mean the game is bad, just that they took artistic license for gameplay reasons or to match the style etc."

  • @treywright1238
    @treywright1238 Год назад +1

    Been waiting to see this one far awhile