Destiny 2: Deep down Crisis Inverted is great, but you *NEED* a 5/5 perfect roll
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- Опубликовано: 24 авг 2024
- Seen some people say they love it. Some gate it. At first I hated it, but reasoning was because I didn't have the right rolls. You need to have a perfect 5/5. In this video I show the min max values with the omolon fluid dynamics perks. If you can conquer RNG, it has some things that other hand cannons don't
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New #Destiny2 video for #WitchQueen Season 16 Season of the Risen #CRISIS
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*must have streamer RNG* In all seriousness, the only way to give this thing a true shot is a pure 5/5. Only then you can make that decision on if it performs.
I am aiming for the under pressure range finder roll. But i got a hammer, rapid hit range finder. It feels like i can't miss.
Awesome video as always !
You are my favorite D2 content creator! Love your voice and editing!
Bro, i have an IDENTICAL ROLL. All the same. Everything. (Under pressure + rangefinder roll)
I think this one's a sleeper, Fluted + Flared + Stability MW + Rapid Hit + Kill Clip is a favorite of mine
rapid hit keeps the stability & reload consistent as you keep shooting,
reloading to top off the mag activating kill clip with x5 rapid hit is a very nice feel in both PvP & PvE
I'm kinda liking my Fluted, ricochet, moving target, Range finder, Range mw one. Kinda like a energy Eyasluna, except I actually like to use your kill clip Range finder luna
This gun is absolutely roll-dependent. I have a Moving Target/OS roll with high cals and max range, and it feels like it magnetizes to heads. Definitely not for everyone, though.
@@Shnuggy_ No its not. Are you talking about the aim assist that they have at base? That's capped at 82 or something around that. However that stat can be increased past that with moving target, sight perks, opening shot and targeting mods
@@Shnuggy_ who told you that? Because all the game API and people testing it proves otherwise. Aim assist is capped after 100 like every other weapon, but it’s not specifically capped at some random number on handcannons. Why do you think bungie makes handcannon targeting mods the aim assist is “capped”. You make no sense dawg
@@Shnuggy_ lol
@@Shnuggy_ fake news, don’t know where you heard this - they cap at 100 and this has a default 82. MT makes it 92…. Opening shot brings it to 100 on the first shot without a targeting mod.
I dont even use hand cannons, but considering i got a roll with high cal, heating up and kill clip + range MW… *Best believed i saved that thing straight away!!*
Great breakdown, totally agree with this fun being a 0 or 100 type deal. Side note, the thing I respect about you the most is you play with several different rolls of the weapon, grind them out yourself and never use any one else’s account. Much respect cool guy
Yeah. Sharing your account can get you banned.
@@rainingdeathx3368 not for testing weapons though, only for boosting and paid services etc.
@@JcalGG nope, sharing your account login is a breach of the TOS. A reason doesn't change that it's still breaching the TOS. The bot that bans you doesnt ask if you are doing a paid recov
@@rainingdeathx3368 idk where you got that idea but I can confirm that is 100% not the case lol. Go watch Benny’s most recent video on Found Verdict, he is openly using someone else’s account, and says he has to grind for one on his own account.
I dont even use hand cannons, but considering i got a roll with high cal, heating up and kill clip + range MW… *Best believed i saved that thing straight away!!*
1:23 kanye poppin off with a bow, W
1:23 kanye west ready to do his kanye best
I got one with Hammer Forge, Ricochet, Moving Target, Rangefinder with Stab MW... completely different outtake. It feels amazing. I feel in live with it and got about 400 kills with it in one day. It felt great!
First week of WQ, I lucked out:
Hammer forged, flared magwell, demolishonist, rangefinder, range MW. Its basically Dire with Demolishonist as a cherry on top.
After that lucky drop, almost every one I had to use to get crafting materials was a chore with how poorly it performs without any of its strong perks. Hope everyone gets the Inverted or Cantata they need, rng is rough with these ones.
You know you don’t even have to use it to complete deepsight, right? Just equip it right before the end of activities. Usually takes 2 strikes/gambits etc for each one. Don’t even have to fire one shot.
With the new airborne stat coming in season 17 they should allow elemental capacitor to increase that stat with a solar subclass, because high reload is kinda lame in comparison to the other classes in my opinion. It might bring to much synergy with top tree dawn tho.
Here from the future. We live in pain and agony.
The best one I’ve got to drop had extended barrel, ricochet, tunnel vision, rangefinder with a range MW. I like it but if I could land heating up instead or moving target, I think I would enjoy it a bit more. The grind continues!
must be really sticky though with all that aim assist
It really is when I remember to reload haha! I prefer neutral game perks or close to them just so I can load in and go.
This is what I love about D2, the feel of a weapon has a lot to say. I hate the feel of (my current roll of) cantata but I love the feel of Crisis.
Don't forget that controller basically aims for you while keyboard/mouse has to work for their kills.
@@Saintbow there may not be reticle slowing but the game still gifts you 90% of your shots on mnk, game is piss easy to aim in with both inputs
@@Saintbow
Stop trippin', Aim Assist is through the roof on both controller as well as MnK.
I really like it, in all honesty, and I get that that puts me squarely against the grain. I've always liked Omolon HCs and Omolon Fluid Dynamics feels incredible. My biggest problem with Crisis Inverted is the damn muzzle flash, though. I really wish you had mentioned that in this video! Even when ADS-ing you get the full flash every time you shoot, which I find makes hitting your second, third, fourth, whatever shots way more difficult than it should be.
youre not really against the grain if you disagree with coolguy, lol. my whole clan agrees he has some of the stupidest takes on D2 as far as the meta goes. crisis inverted is great with lots of rolls, and imo, the roll really doesnt matter as long as you get 68+ stability.
The gun feels good until you get flinched. I find the flinch makes the gun bounce side to side. On a controller it's so hard to counter a side to side recoil. The muzzle flash also is too big and bright like sunshot.
Come next season, Crisis is going to be one of the more flinch-resistant cannons because its Stability is so high. I wonder if they will dare give it good Aerial Effectiveness too...
The only thing that is an instant turn off is the bright ass muzzle flash. The arc lightnings after each shot just cover so much of the screen.
My roll is Full Bore, Ric Rounds, Rapid Hit, Rangefinder, and Range finder. It has 73 range (34.8 meters) and I run Omolon Fluid Dynamics because of how well it pairs with Rapid Hit. Love the gun, so consistent and I feel like it cannot lose a duel.
As a dude who basically mained Lamia-HC2 when I started playing, this thing was a Godsend, & the very first two drops I got were absolute bangers.
My crisis inverted has 300 kills so far, Full Bore, High Cal., Rapid hit, snapshot, Range MW. It puts in WORK.
ngl, ive always hated watching pvp youtubers but man CoolGuy really feels like he is just a guy and not an ultra-sweaty, tournamnet mode, seven thousand dpi, contant hilt skating every living second of an sort of quickplay game and thats why i feel like he makes such consumable good content.
IVE BEEN SAYING THIS ALL ALONG!!!! I got a 5/5 the second week and absolutely LOVE it!
I have one with:
Smallbore/Chambered Compensator,
Ricochet Rounds / Light Mag,
Rapid Hit + Kill Clip / Stability MW.
When using Ricochet Rounds, it has 79 Stab with Smallbore, or 82 Stab and 100 Recoil with Chambered. With Fluid Dynamics, thats either 99 with more Range, vs 100 with max Recoil. What's really neat about it is that as I lose Stability & Reload as the mag lowers, Rapid Hit is adding it right back, no matter where I am in the magazine. Its so insanely smooth to shoot that it ironically makes me miss sometimes, because my muscle memory is compensating for recoil that simply doesn't exist on Crisis! lol
Its Range is low (50-57) but its such a buttery smooth shooting experience that I love breaking it out on smaller maps. And I don't need reloader mods on my gloves, which really helps my build crafting choices. It will easily be one of the least flinchy handcannons come next season. :)
Steady hands rangefinder ricochet small bore stability masterwork i fucking love it
Honestly never thought of how powerful omolon dynamics and heating up is in conjunction. if youre taking 2 or 3 it ramps up, it heats up (i mean its in its name) while the initial kill is assisted with its trait. and than if you reload after that first kill or after you've finished fighting several people thats omolon dynamis + 1 or 2 stackes of heating up. Really informative thank you, heres to hoping its craft-able next season
My roll is
Hammer forged
High cal
Under pressure
Opening shot
Mw range
I’ve also got a cantata that is:
Full bore
Accurised rounds
Rapid hit
Timed payload
Mw range
my main crisis has full bore, ricochet rounds, under pressure, and opening shot. its wonky at first and could be hit or miss sometimes but when i warm up and get use to the recoil it's probably the most consistent feeling handcannon ever
the sound effect makes it more accurate I swear
I actually really like the way this one feels. Just trying to get the right roll.
What I'm shooting for (ha, pun):
-Corkscrew Rifling
-High-Caliber Rounds (flinching opponents in gunfights helps me a lot because I have potato aim)
-Heating Up
-Kill Clip
If only there was something in the game that we could've used to guarantee a 5/5 roll…
Be you a RUclips streamer and your RNG will change.
I realized this morning that I have like 8 of these in my vault. Started looking online for what works well together on it. After watching this video and trying some of my rolls out. I am deleting all of them except for one lol.
I have what I consider to be a 5/5 roll with Smallbore, High Cal or Ricochet, Demo, Rangefinder, and stability MW (79 stability with Ricochet equipped). I haven't tried it out yet, but I have high hopes.
I got two god rolls and I venture to say this is damn near S tier with a perfect roll. Omolon fluid dynamics really kicks this up a notch. And if you can find one with rangefinder/heating up or rangefinder/rapid hit you can reaaalllly chain kills
I got one of these with a range MW, Full Bore, Ricochet Rounds, Rapid Hit, and Rangefinder. Now, I religiously follow Coolguy's 68 stability guideline for my 140s. But I looked at Omolon Fluid Dynamics and Rapid Hit and thought, "You know what? Sure, fuck it, let's try it out." It sounds like a staple gun but the rounds _do_ connect with heads, very easily. I have basically godrolled takes on Eyasluna, the adept Palindrome, and even Cantata-57. (For me, that's max range with at least 68 stab or the ability to easily reach it, and preferably without sacrificing handling.) The Crisis Inverted roll I got feels good enough to hang with these top picks, though your mileage may vary depending on personal preference.
Moving Target/Rapid Hit + Opening Shot/Rangefinder = easy to use
Tunnel Vision/ Heating UP + Kill Clip = if you wanna go on streaks
Got fluted, ricochet, heating up, rangefinder, range. It's really comfy to use
Underpressure with omolon is such a slept on combo.
It feels really crispy the whole time.
There is no barrel, mag, masterwork combo that can get you to the stats pictured at 5:00
I actually really like Crisis. I'm not usually a fan of hand cannons, but somewhere between the look and the sound and the Omolon trait, this one speaks to me. I just rolled a Full Bore / Ricochet / Tunnel Vision / Elemental Capacitor version that I'm super excited to put through its paces!
great on a void class i would say, whats the masterwork?
@@MusMasi Stability. Might've preferred range, but it's not a bad pick because it can get to 100 stability on void w/ fluid dynamics up OR get to exactly 100 handling on arc
early on in the season i got blessed with a 5/5. hammer-forged, light mag, rapid hit, rangefinder, range mw. sure it could use high cal or ricochet but i think stat-wise this thing is a beast. rapid hit is a perfect pairing for omolon trait too, you always keep that stability and reload high. perfect dueling piece
I got the almost the exact roll sitting in my vault lol. With Reload MW. The muzzle flash is killin it tho
I have one with extended/hi cal/demo/kill clip and a stab MW that completely changed my mind on this gun - I was dismantling every roll before this one and only tried this one because it had a red border. Its range is sub-par, and I have to be aware of that, but inside of its effective range it cannot miss and is incredibly stable. Once the flinch changes go through and Arc 3.0 rolls around, this is going to be a monster.
I have an under pressure, rangefinder max range roll. And man that thing is great for whenever I wanna switch it up. The omolon perk with under pressure is great.
I love this weapon because it’s the definition of a #2 weapon. Before I had my 4/5 cantata I had a rangefinder under pressure version of this gun and it was good especially because it filled a role I had yet to fill. Then when I got my cantata it was time for this to go which is great.
Extended Barrel - Armor Piercing - Demolitionist - Elemental Capacitor
It's a decent roll.
I have extended, ricochet, rapid hit, rangefinder and range masterwork.
What this thing has in spades is stability and for mine 100 recoil and since I don’t have a god roll adept Palindrome it’s what I’m happy to use.
Funny you mention steady hands with adrenaline junky. It´s the only roll I have saved and it´s for a meme build. I will use it with my Deliverance that has enhanced demo and legend of acrius. Use the fusion for grenade energy, switch to hand cannon and use grenade, kill something with 33% more damage and finally run around with acrius that has max handling for a couple of seconds. You can do weird things with the gun if you get the right roll.
I've got a small bore, ricochet, steady hands, range finder with a handling MW and it's one of only 2 hand cannons I can use the only thing I'd change on this roll is maybe high cal and definitely moving target over steady hands
Ive got arrowhead, armor piercing, outlaw, rangefinder, range MW. It has a perfect 100 recoil direction, 68 handling, 60 range (plus rangefinder). Things a beast.
Was actually really waiting for this review. I rolled one I like that has RH/AJ and Stability MW with my choice of Full Bore/Chambered Compensator and Richochet/Flared. Even though it doesn't have Demo it's a freaking laser and it combos really well with my grenade builds. Kinda love the thing actually.
Huh, I got a Fluted, High Cal, Rapid Hit, Rangefinder roll pretty early and never knew people hated this gun so much. It feels like it headshots when I have no business to be headshotting. Got a thousand or so kills racked up on it.
Glad someone admits that with the right roll its dope. I've got Full Bore, Ricochet Rounds, Rapid Hit, and Elemental Capacitor with Range MW and I don't use anything else. Best quick swap 140 HC in the game.
Love the feel, finally got a full bore, ricochet rounds, range mw with ensemble and outlaw in one and rangefinder in the other
Wow that freeze + melee at 2:40 felt painful that it didn't seem to do full damage but I may be missing something.
I think it was because the Hunter had damage resistance from Stealth? Otherwise, no idea.
I have a Steady Hands Rangefinger Roll, and with Fluted and Ricochet and Stability Masterwork, it feels so so good after that first kill, and I love using it. Only used this roll cause it dropped Deepsight and I needed mats. After using it I realized I was really enjoying it, and it's the roll I use quite often in PvP, and tbh, I prefer it over my Adept Palindrome.
This and Frontiers Cry are the only Adaptive Munitions HCs, while Crisis is the only shoot to loot one, i think that's how i plan on those two
This is a problem, this needs to NEVER happen again.
The reason all the “best guns” are the best is because they come pre packaged as good e weapons.
Look at any Trials weapon and you’ll see that the recoil direction, stability, or range is cracked at base.
This means we can miss a few perks it will work, then the god roll will be perfect when it drops. (After we have already put a million hours into the 3/5 roll we got)
with no farming, no crafting, and a HUGE pool of perks it makes getting this gun a pain. Both the low amount of usable rolls and the insane amount of crap rolls you will get duplicates of, both outcomes are painful.
It’s the worst parts of Destiny RNG given form.
Your think out of all weapons they would allow crafting on it would be the gun with 24 perks.
@@strangelandian omfg right?!?!??
Those pesky fecking playlist weapons would be great for crafting!
@@aprilraine8889 Exactly
@@strangelandian cries in wanting the gambit smg but not wanting to grinding it for 900 engrams😩
@@Kevin-xq2tv I don't care about the SMG but I did want the scout way back when.
My Roll is Fullbore or smallbore, ricochet rounds or light mag, Under Pressure and Kill Clip, with a Range Masterwork
I only saved one and it was near max range (hammer forged) but with rangefinder and tunnel vision. ~34m of range and once I grab the first kill, tunnel vision keeps any follow ups going at range. I can put my targeting mods into smg for the AGRESSIVES like the ikelos or title which need the help for snappiness and aim assist. I prefer closer engagements especially trying out the helmet of bakris again so the title keeps my dodge recharged and the crisis inverted lets me fend off anyone outside of the 20m range.
Yeah, I too have had a few (lots) of these drop and only recently found my perferred roll.
Fullbore, Extended Mag, Under Pressure, Snapshot, Range MW
I like this roll in particular since I value consistency over on-kill effects even in 6's. I just want the gun to shoot the same way every time and this roll does that for me. I have more bullets than my opponents with my Extended mag, I'm more accurate in the air with the Icarus Grip mod than current sandbox exotic HC's and others who may use different mods on their legendaries. I often get the first shot in even engagements with Snapshot and the traits and perks give the proper stats to combat at decent ranges and in extended duels and team fights.
I'm glad there are other people who prefer perks that are always active versus perks that require a kill. Most of the time, I run into a single engagement and perks such as kill clip or rampage are wasted.
I used omolon hcs back in year 1 when everyone was on high cal rounds. I can't remember if it was imset or shattered peace that had it. Either way, i enjoyed shooting the little box. Was glad to see it again, but have yet to get a roll i like.
I've hoarded rolls waiting for this day, now my vault can breathe.
Never enough range. Get blasted by palindrome 100% of the time.
I don't even keep them for the resonance. Just dismantle on sight.
I’ve absolutely hated every roll I’ve gotten except for one. Chambered compensator, ricochet rounds, heating up, and opening shot. It just feels so much better than the other ones I’ve gotten. Unfortunately it doesn’t really compare to the meta handcannons either way imo
I got high cal, heating up, kill clip + range mw the other day. Saved it simply for those stats alone. Thats waay too god to delete, even for a non hand cannon user like myself lol
I have seen many negative reviews on this weapon. TBH I don't use handcannons often, but I love this one. Maybe it's because I don't and just like the feel of this one specifically as you stated it differs from most. I am currently seeking a good range and general use for 1v1's on this HC, but have a good KC roll for team play:
Hammer forged, Ricochet, rapid hit, kill clip, Stability MW.
For comparison I have only had 2 or 3 Cantata's drop for me and I didn't like any of them. Rolls were 1 or 2 out of 5 so contributed, but from what every one says the base gun itself is amazing and I didn't have that feeling...
Currently my go to crucible primary. I’ve got rangefinder, under pressure, full bore, flared magwell and a stability masterwork. Not the most range, but it feels great imo
I have a hammer forged, RR, moving target, rangefinder and reload mw. This thing feels so crispy. I've always like the look and sound of omolon weapons and I finally have an omolon HC I enjoy. It feels so good. I think my range is like 32.8m? That's enough for me
Range MW, hammer forged, ricochet rounds, heating up, opening shot, with backup mag. I love this handcannon. Only thing I would change is extended barrel for hammer forged and maybe rangefinder for opening shot. I do like opening shot a lot though and I hit on range everywhere else.
Thanks for gettin nerdy with it buddy
BTW between barrel mag and traits and MW there are 2,322,432 different rolls that can drop
I have a range masterwork, polygonal/fluted barrel, ricochet/flared magwell, moving target, harmony roll. That thing aims itself in pvp, and harmony makes it so ridiculously easy to use after a shotgun or sniper kill, I love that roll. Only complaint is the range, which is why Im fishing for that rangefinder roll you showed off. Probably going to trade under pressure for moving target if I can help it, but honestly I feel like anything in that column will be fine if the rest of the roll is there
Best one I've got is hammer Forged, ricochet, rapid hit, EC, range mw. Not as rangey as hawkmoon or Pali, but feels soo nice
I always wondered...wouldn't flared magwell actually be "Loose Cylinder" for hand cannons?
no, not at all. It would still be flared magwell because the cylinders are considered magazines and where they fit into the pistol would be the well and having it flare out would help seat it in position faster.
On a glock IRL the magwell is flared at the bottom and thins back up. The magazine isn't loose wobbling around inside it.
@@ssjronin3972 I was thinking this very thing. Had a Springfield that had some mag issues which always comes to my mind when I see the flared magwell perk in game. IRL I sold the piece back. Too much of a liability.
lol true
Nah it’d be, “Thinned or “Greased” following whatever the name for the receiver of the cylinder is called, as there is no mag well or magazine anymore.
ive had one with hammer forged, high cal, under pressure, RF and range mw for a while and i love it!
We REALLY need a Omolon Hand Cannon that mimics a sidearm.
180 Precision
Fast Reload
Zen moment
Take advantage of the Revolvers Semi-auto design.
Mines hammer forged, high cal, rapid hit, range finder, and range master work. Im lovin it
Gonna pair it with elemental capacitor ragnhild shotgun... Arc 3.0 might make this combo insane.
Full bore, ricochet, rapid hid and rangfinder really is imo the most ideal way to get those palindrome like stats
Love my HF -RR- UnderPressure and RANGE FINDER and range masterwork
Under Pressure and Opening shot have been fun for me.
I have the 100 stability roll with elemental capacitor, and it feels like my shots can't miss. I have been collecting rolls since then, and I am glad this video is giving me an idea of what to keep.
I personally am hoping for a hammer forged instead of full bore. That way I still get good range with less Stat penalties. Range finder fills in the for the slightly lower range. I need my handling to be higher than 55
Rapid hit, elemental capacitor is dirty. Since I’m a console player I get this lovely thing called recoil. But not with this role. It’s range isn’t bad either so this handcannon feels really nice. My only gripe is the muzzle flash being a mini flash bang.
NEXT season ..this gun will be dropping with a chance of double perks depending on how he level up shaxxx... i forgot the details .i think its on reset and we should get it with rank up engrams as well from shaxx
It will get easier to grind for next season when these weapons will start to fro with multiple perks after you’ve ranked up twice
I have a few of these I’ve kept around. Love my rapid hit/kill clip, and moving target/rangefinder feels crispy too. Have a demo/Kill clip I haven’t tried out, as well as outlaw/adrenaline junkie too
I have a snapshot, rapid hit, ricochet and small bore roll and it feels very nice. One of my favorite handcannons
You're right that you can roll this with different perks then other 140s but the problem is this is a playlist weapon. Its nice to be able to roll with pretty much every perk possible in those slots for people that favor specific perks but the chance of getting what you want let alone a good roll is ridiculously slim. And the base stats usually aren't that great. Same thing with Servent Leader and Sorrows Verse. Until all the core playlist weapons are craftable or can be focused cheaply they'll continue to be slept on.
I never played with a 140 that felt worse. I guess I never got the 5/5 roll
Nah it’s just the gun itself. It’s super blocky
This is easily my most favorite handcannon. It definitely needs rolls to make it compete
I have one with max range rapid hit/snapshot. I wouldn't use it over my max range palindrome in trials but in casual 6v6 or IB, it's pretty nice.
I have several good rolls but one stat kills the other. If u want good range without rangefinder ur stability is going to suffer a ton but if u want good stability be ready for low range. It’s not a bad hand cannon but catana and Pali kills it every time
I've seen nobody talk about the blue flash after every shot and that makes it unusable for me
With the right roll stars in shadow is absolutely ridiculous mainly in the sense of having a elemental 340 pulse but yeah this hand canon needs the 5/5 dont overlook great PVE rolls for it tho got a really juicy one for it
Next season with stability = flinch resistance, under pressure plus o loon origin trait is gonna be top tier
Yeah I had a max range, rangefinder + rapid hit as my first drop lol. It was so magical. I mained Jack Queen pre-sunset so i was already used to omolon style handcannons.
After hearing so much trash talk about it i was confused. This vid shows me i was insanely lucky lmao
Love your indepth breakdowns
I dislike it mainly due to the muzzle flash which is a deal breaking problem for me.
Max range, Under Pressure, EC is my ideal roll. But I have a max handling Demo/AJ roll that is incredible for grenade builds. It might be roll dependent, but it can fill several roles because of it.
No matter what the roll I just hate the sites on the weapon it’s the worst feeling HC in the game for me I feel like I can’t see the sites mid gun fight in the heat of the moment
Yeah underpressure rangefinder with extended ricochet and rang mw would be the optimal roll for me cuz fullbore idc if this has Omolon fluid its gonna feel great at first then fly to the moon even with underpressure ive got one with hammer forged high cal and stabil mw with under pressure range finder and its great. But I wouldn’t go lower than 64 stabil and heres y cuz with Omolon fliud active ur always above the magical 68 (with my roll mentioned above) and then right when it runs out under pressure gets u right back never goes below 68 stabil and with the “god roll” I mentioned above it would have 68 range only 5 less than the fullbore one and itll have boat loads more stabil don’t recommend fullbore unless ur a recoil controlling god but for the most of us def extended instead of fullbore also fullbore stays at the horrific 92 recoil direction which, even with the stabil perks active, YOU FEEL IT. At least with the multiple rolls Ive tried u feel it like 2 quarter pounder with cheeses with fries and an oreo mcflurry in ur stomach…..U FEEL IT LOL.
Kanye at 1:30 puttin it down on some folks
i love this handcannon, i go between my range finder high cal small bore range MW under pressure roll and my demo junkie roll
My favorite roll so far is
Extended, hi-cals, demo, killclip
Reload mw
I have one with rangefinder and heating up with high cal and range masterwork . I Have nothing bad to say about this gun , personally. But there are a lot of bad roll combinations that you can end up with. The one I have is the best one I have gotten so far.
So far, I've sharded every one I've received, with the exception of one with Adaptive Munitions, and even that one isn't great on the other perks.