How To Use Gaea 2.0 Texture In Unreal Engine 5

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  • Опубликовано: 17 ноя 2024

Комментарии • 34

  • @lyravisionmusic
    @lyravisionmusic 2 месяца назад +1

    Thanks for the follow-up on textures! Definitely helps for those background terrains.

    • @MarisFreimanis
      @MarisFreimanis  2 месяца назад

      Yes, Gaea is amazing for background assets.

  • @nickkaverin
    @nickkaverin Месяц назад +1

    GREAT TUTORIAL! Thanks!

  • @wielandsmith
    @wielandsmith 2 месяца назад

    Thanks for this quick, straightforward video.

  • @malkoshart
    @malkoshart 2 месяца назад +1

    Awesome can’t wait to export to UE and try this tomorrow!

    • @MarisFreimanis
      @MarisFreimanis  2 месяца назад

      Have a fun! Let me know how it goes!

  • @KilroysKartography
    @KilroysKartography 2 месяца назад +1

    Nice tutorial! Quick and easy to follow 😊

    • @MarisFreimanis
      @MarisFreimanis  2 месяца назад +1

      Hey! Glad to see you here! Your Gaea 2.0 fantasy map tutorials are the best! Guys, subscribe!

    • @KilroysKartography
      @KilroysKartography 2 месяца назад

      @@MarisFreimanis Ah thank you! All made possible by learning from tutorials like yours

  • @takbestviangkham8306
    @takbestviangkham8306 Месяц назад +1

    Why when I add Texture and Texture color looks weird? It looks faded and sometimes the color is distorted in Unreal.

    • @MarisFreimanis
      @MarisFreimanis  Месяц назад

      I answer this already in previous comments. You can tweak your texture in UE by opening it and scrolling down. There are parameters like RGB, saturation etc. Tweak them to get back look you had in Gaea.

  • @hamidhasibi9074
    @hamidhasibi9074 2 месяца назад +1

    Thank you , My only problem is when I export Base Color From Gaea and import it in Unreal , the color is different from what I see in Gaea scene and I don't know why !?

    • @MarisFreimanis
      @MarisFreimanis  2 месяца назад +1

      Hey! Yes, it's a known issue that you can kind of fix inside engine, if you open texture and scroll down to "Adjustments" you can tweak Brightness, Vibrance etc. play with RGB curve and other parameters and you should get back colors. I actually have no idea why textures look so different.

  • @justinyaroski5664
    @justinyaroski5664 2 месяца назад +1

    I followed the video to the T but the texture the way it look in Gaea is completely different in unreal. Any tips to correct this?

    • @MarisFreimanis
      @MarisFreimanis  2 месяца назад

      It seems like there is some RGB translation issue, you can adjust RGB, brightness etc. in a texture. Open it up and scroll down, there are adjustable parameters to match your Gaea texture.

  • @carlmarl6531
    @carlmarl6531 2 месяца назад +4

    For some reason the texture is extremely bright in UE when I import it from Gaea

    • @MarisFreimanis
      @MarisFreimanis  2 месяца назад

      You can adjust it in texture settings, open texture in UE and scroll down ,there you can adjust brightness, contrast etc.

  • @ThomasBerglund-y8f
    @ThomasBerglund-y8f 2 месяца назад

    doesn't work. What's a height connection?

  • @emmanuelcambier4578
    @emmanuelcambier4578 29 дней назад

    Just the video I was looking for... Thank you !!

  • @Gator_Planet
    @Gator_Planet 2 месяца назад

    Any link for the Gaea to unreal plugin?

    • @MarisFreimanis
      @MarisFreimanis  2 месяца назад +2

      For Gaea 2.0 to Unreal Engine 5 plugin setup, watch my "Gaea 2.0 To Unreal Engine 5 made Easy" video

    • @Gator_Planet
      @Gator_Planet 2 месяца назад

      @@MarisFreimanis Thanks :)

  • @ThomasBerglund-y8f
    @ThomasBerglund-y8f 2 месяца назад

    copying and ctrl f8 doesnt work

    • @MarisFreimanis
      @MarisFreimanis  2 месяца назад

      I just test it, it works, but you can add Mixer node manually.

    • @ThomasBerglund-y8f
      @ThomasBerglund-y8f 2 месяца назад

      @@MarisFreimanis Ok ive learned more in gaia now and your tutorials are great.

  • @UnchartedWorlds
    @UnchartedWorlds 2 месяца назад

    Hi, it has correctly scaled to correct resolution 4:50, but it looks not even close in colors to what GAEA2 editor showed at 3:04, Anything that can be done to match as close as possible in UE5 what was in Gaea2 Editor? Please show us if possible how to get the highest possible quallity in UE5 :)

    • @MarisFreimanis
      @MarisFreimanis  2 месяца назад +2

      @@UnchartedWorlds need to export higher resolution textures. At 5k scale 1k texture is extremely low. And plus here I don’t export normal which would also be needed to get extra detail.

  • @อนพัชบุญมาก
    @อนพัชบุญมาก Месяц назад +1

    Can you make video,How to adjust the values to display the colors correctly? I don't know how to adjust them:) i error in unreal 5

    • @MarisFreimanis
      @MarisFreimanis  Месяц назад

      I'm not sure if there is "correct" numbers, I just usually eyeball them to get close enough results. Just put both textures side by side and adjust numbers.

  • @jh-lp7cg
    @jh-lp7cg Месяц назад

    My Gaea export always fails. :(

    • @MarisFreimanis
      @MarisFreimanis  Месяц назад

      What do you mean?

    • @jh-lp7cg
      @jh-lp7cg Месяц назад

      @@MarisFreimanis I am using 2.0.4 and while I have now been able to occasionally export, most of the time the export says it failed. I export to unreal and a regular export node. The graph is just a canyon node to the exports. I bake etc. The export log shows failed (now almost) all of the time. There is a Reddit thread with an example of this (not mine).

    • @MarisFreimanis
      @MarisFreimanis  Месяц назад

      @@jh-lp7cg Then probably issue at Gaea side. Gaea 2.0 seems way buggier then Gaea 1.0 since they have added ton of "real time" optimizations. Hopefully they will fix soon.

    • @jh-lp7cg
      @jh-lp7cg Месяц назад

      @@MarisFreimanis Thank you.