NEW BERSERKER COMBOS | DNF Duel Patch 1.09
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- Опубликовано: 7 сен 2024
- Watch me anxiously wait for Alpaca to find something else on / flowchartk3n
#dnfduel #dnf #fgc #berserker #fightinggamecommunity #youtube #fightgamer #gamer #dungeonfighteronline #fighter #day1 #combos #1.09
This man literally just says “Get ready to get COOKED” with this nasty ass combo
My guy really made a short film with those combos though 😂💀
One player game tbh
Love to see it. Can't wait to see a greater variety of characters winning the bigger tournaments too.
cant play in TNS tonight but excited to see if the vanguard GB hype is real
Bloodclaat now
Lmao yardman
@@the_lastshin2189 yes me g
Holy fuck, you made me want to main him with these combos
do it 😈
Also do you think you might be able to do a full berserker guide? Like mix ups, playstyle, optimal and situational combos, etc? I really liked this vid and was wondering.
I'll put something together! It's a longer video so i've been putting it off lol but I'll try to make something for later next week
@@flowchartk3n take your time man!
Siiiiiiick!
Amazing
No u
Literally bought the game just now and was looking to see what kinda combos I'ma have to learn. Breh. Jesus Christ 😭
LOL most of these have slightly easier variations, but yeah berserker got some stuff
@@flowchartk3n Ay man can you explain the conversion thing to me? It doesn't always come out when I try to copy the combo. Is it like situational?
@@majesticsaiyan sure, which part is giving you trouble? Conversion is accessible when you have white life. For most characters, this creates a situational use case. Berserker is different because his 5m puts him in a state where is he draining life and giving him access.
The key to doing these combos is to do an ability with a long knock up time (6m/5m), conversion out of the recovery frames, reactivate frenzy, and combo again. You can do this 4-5 times depending on which routes you choose before the opponent falls out of the combo
@@flowchartk3n Ahhh I see thanks so much man this helps alot man
@@majesticsaiyan 👍
my goodness these combos are as long as DBFZ combos
zerk has got some stuff
It was only a matter of time😂😂😂😂 good combos bro
Thank you!
Bruh when I did the last combo it did 1013 😅
oh damn maybe i missed one tick of succ
your combo now bro 👌
At 0:33 do you need to have THAT MUCH white health to do it?? Great combos btw.
Thanks and lol not at all. I just set it to low hp so it starts you with white health
My combos drops after the 39th hit. (The first combo in your video) do you know what I’m doing wrong?
39th hit is in between 5s 4s suck so its almost certainly the height.
I had a similar issue with this, basically the only way to connect 5s-4s-suck is to get the at the TOP of the 5s arc. Watch my video and see how high the 5s connects, if it does not hit with a lot of height it will drop and not connect the suck. You probably need to 5s earlier, almost to the point you think it is too early and will drop
@@flowchartk3n thanks bro!
@@POOFWSURE 👍
For the last combo, the DP punish, I keep running out of MP to use for the last bloody twister. Is there a timing trick to getting ur MP gauge back up to at least 1 mp to use bloody twister again?
make sure you are slowing down the loops and frenzy reactivation enough. When you do 6m into conversion, wait just a tick before reactivating frenzy to get a little more MP generated. Also, when the person is falling try and catch low on the 5b.
The number to looks for is 21. If you have at least 21 mana when you reactivate frenzy 5s 4s will always give you at least 1 mana to do the bloody twister
one more thing - are you getting the full 4 hits on 5AAAA? If you press the buttons too quick you get 5AAA which is only 3 hits and won't build enough mana. Make sure when you do the first bloody twister into conversion you get the full 4 hits on 5A
Not a fan 😕 dk got a cool buff where if I get bored I can hit 5b do dragon fireball for combo and casually blame the bug for ducking annoying matchups 👀
DK didn't seem to get a ton of new routes but its early days. She was always one of the harder/more complex characters I think like launcher it will take a little while to optimize her again
@@flowchartk3n I found some things. Otherwise no. She can throw combo Astra b now though in the mid I haven't quite figured it out and the fireball made my main route way better. But the batswing like you saw earlier in our matches beware. I can get that midscreen with air dash pretty free now. Dk just playing baseball and auto piloting 6s to check jumps and throwing js after. The 5b jump cancel might make some nasty gaurd break setups there's alot I gotta find tbh
i cant get the last loop because i run out of mp?
Like how are u getting mp to come back on the last loop
@@tragicnation5989 Make sure you are starting at around 35-40% hp and make sure you are delaying your loops as long as possible. On the first 2 5b loops, you need the second part of 5b to catch them as close to the ground as possible. On the 5s/4s/5m loops you need to catch much higher because otherwise succ will not connect
Put the inputs next time 😐
I'll add them as text at the bottom next time I show combos, I didn't think anyone was interested tbh and cutting out the pictures is a hassle