My Biggest Game EVER! "Decked Out" - Hermitcraft 7: #40

Поделиться
HTML-код
  • Опубликовано: 11 июл 2020
  • Hermitcraft Season 7!
    Today begin the biggest project we've ever tackled in Minecraft! "Decked Out" is my new Deck Building, Dungeon Crawling, Treasure Hunting, Collect em All, Trading Game! Let's go through how its played and get started on the build!
    Sub to my second RUclips channel @Tango Tek2 for all live stream replays and non Minecraft content!
    / @tangotek2
    Follow me on Twitter for all announcements and updates!
    tangoteklp
    Follow me on Twitch for 4+ live streams per week!
    www.twitch.tv/tangotek
    Looking for an amazing, friendly, well moderated survival server?
    Or just want to show your support for my work?
    Join Season 4 of Titancraft vanilla server!
    / tangotek
    Outro Music: Underwaterbeats - Delete
    • Underwaterbeats - Delete!
    ─────────────────────────
    Help support my channel
    ─────────────────────────
    ►Watch the "What If" series!
    goo.gl/sPejcT
    ►Watch my Breaking Bytes series! ("What If" predecessor!)
    bit.ly/P8VOfP
    ►Check out some of my tutorials!
    bit.ly/1bQx2WI
    ►Follow Me On Twitter
    / tangoteklp
  • ИгрыИгры

Комментарии • 5 тыс.

  • @Laittth
    @Laittth 3 года назад +3944

    This sounds like an actual game, not a minecraft mini game. Especially not a survival one without commands!

    • @jacknauman5275
      @jacknauman5275 3 года назад +140

      This is a real board game. It is called CLANK!

    • @laurenmacdonald6684
      @laurenmacdonald6684 3 года назад +79

      But genuinely i would play a board game of decked out

    • @mathiasdhoossche4255
      @mathiasdhoossche4255 3 года назад +31

      Minecraft Dungeons!

    • @megannewton4071
      @megannewton4071 3 года назад +29

      You never know I mean you can do a whole lot of stuff with Redstone in fact you can even make a computer with Redstone which by using that you can also make a command block with Redstone so you never know

    • @emil7698
      @emil7698 3 года назад +23

      I wanna play it

  • @Itz.envyer
    @Itz.envyer 3 года назад +409

    use redstone to open and close doors in the dungeon. this just leads to more of a unique experience every time so they can't memorize the dungeons patters as easily

    • @penguinthing3306
      @penguinthing3306 3 года назад +5

      Yes that would be awesome

    • @WendyNyxi
      @WendyNyxi 3 года назад +20

      He explained in streams that he IS indeed gonna change things around and have redstone secret passageways and other map adjusting redstone

    • @jeffrey3066
      @jeffrey3066 3 года назад +5

      Close off certain hallways and open others, to create inconsistency. :)

    • @cherrydragon3120
      @cherrydragon3120 3 года назад

      @Samuel Spitzer nice idea.

    • @romebigred2
      @romebigred2 3 года назад +1

      And a card ability, "Pathfinder," which makes the maze more simple.

  • @johonn
    @johonn 3 года назад +1052

    Everyone laughing about Tango and Etho building the gaming district and then Tango going and building his first game in the shopping district... This game is the size of the entire gaming district!! Plus he wants to control mob spawns, and who wants their game being blown up by a creeper?
    Also mad props Tango, I'm seriously impressed by your vision.

    • @ad-skyobsidion4267
      @ad-skyobsidion4267 3 года назад +2

      what if it is a game which is mobs vs players?

    • @guapelididoo
      @guapelididoo 3 года назад +21

      @@ad-skyobsidion4267 but it isn't--

    • @starchypotato3207
      @starchypotato3207 3 года назад +16

      Its under the shopping district lik you said.. mobs dont spawn in a mooshroom biome except mooshrooms :)

    • @DocteurNS
      @DocteurNS 3 года назад +7

      I agree, but it's still funny.

    • @enderwarrior3590
      @enderwarrior3590 3 года назад +2

      Doesn't grian own that land

  • @vodsofEvee
    @vodsofEvee Год назад +35

    Tango: It'll take about a month to complete.
    Me, two years later after watching Tango work on DO2 for the last like 6 months: aww, how cute!

    • @Box223
      @Box223 Год назад +6

      This being the biggest project has changed quick!

  • @mattmccrory8505
    @mattmccrory8505 3 года назад +284

    Me: wow, this is super complicated
    Tango: But wait, there’s more

  • @SloyXP
    @SloyXP 3 года назад +1539

    Apparently, when Tango says "i will DM you" he means that he will show up as a dungeon master

  • @LifeOfCorey25
    @LifeOfCorey25 3 года назад +1470

    I think you should have a “donations” chest or something somewhere. This game is tons of work and I think you’d deserve some donations haha

    • @advaybajpai7940
      @advaybajpai7940 3 года назад +15

      He’s probably going to charge diamonds to enter like in demise and those diamonds would become the prize pool or something

    • @purplpasta
      @purplpasta 3 года назад +33

      @@advaybajpai7940 Nope, he won't do that. He said it on stream.

    • @advaybajpai7940
      @advaybajpai7940 3 года назад +5

      OwO-tism will he have a prize pool then? Cuz it seems unfair for him to give the hermits this awesome game for FREE along with a prize for winning all from his own pocket.

    • @briansk6325
      @briansk6325 3 года назад +3

      Patreon

    • @lythd
      @lythd 3 года назад +7

      @@briansk6325 he doesnt mean actual money he meant like diamonds (the in game currency).

  • @MazerTime
    @MazerTime 3 года назад +212

    watching after decked out is complete:
    "they come in with only a pick" haha no
    "and there are 2 ravagers" make it 5
    the rest seems to stay pretty much the same! impressive the design was so consistent during development

    • @taramishra2967
      @taramishra2967 3 года назад +20

      Ikr! I see this after it's been fully played and I realised just now how much work went into this game, and it's gonna be the first thing I do in the world download.

    • @KeitieKalopsia
      @KeitieKalopsia 3 года назад +9

      @@taramishra2967 I’ve never been one for world downloads, but this makes me really wanna download the season 7 world when it’s over!

    • @taramishra2967
      @taramishra2967 3 года назад +7

      @@KeitieKalopsia Season Seven has so much awesome stuff I can't keep up. Also since I began watching a lot more hermits this time like Keralis, Impulse, Iskall and Tango.

    • @hawks3109
      @hawks3109 Год назад

      Watching this since I am watching him make decked out 2 and I wanted to see where it all started.. This is before decked out 2 releases. Time to compare v1 and v2 after release!

  • @filiprandom
    @filiprandom 3 года назад +453

    Saw someone suggesting a underwater section, and gotta say, that sounds like an amazing idea to me!!!

    • @penguinthing3306
      @penguinthing3306 3 года назад

      Yes

    • @notoriousfbi3847
      @notoriousfbi3847 3 года назад +16

      Tango could also introduce a water breathing card to make exploring the water area easier

    • @catiosis
      @catiosis 3 года назад +11

      yeah like one that activates conduits

    • @janjossibinovski3323
      @janjossibinovski3323 3 года назад +8

      And he could change the ravegers in it for guardians

    • @nobodyfour1686
      @nobodyfour1686 3 года назад +3

      @@janjossibinovski3323 elder guardian could be a fun boss

  • @erbnie
    @erbnie 3 года назад +181

    A couple things:
    - I would pay the legitimate cost of a video game just for a world download of your minigame
    - Blizzard Entertainment called, they want their developer back

  • @DJw1n
    @DJw1n 3 года назад +656

    Since leaving suggestions in the stream is really hard, here I go :P
    - a card called like thief or lockpicking which gives you access to doors which would otherwise be locked
    - The open spaces in your dungeon layout you could maybe fill with small treasure rooms or cells which hold monsters for intensifying purpose
    - A 'dumb luck' card or smtn like that which gives you a random item at the start which could be good but could also be a stick or smtn

    • @BenjaminAnderson21
      @BenjaminAnderson21 3 года назад +23

      Great ideas! I especially like the idea of "dumb luck" lol

    • @ioleiole4073
      @ioleiole4073 3 года назад +3

      Nice!

    • @ioleiole4073
      @ioleiole4073 3 года назад +24

      Tango, if you are reading this, you could use a custom music disk like grian did for the mumbo for mayor songs to explain the game to the hermits.

    • @BenjaminAnderson21
      @BenjaminAnderson21 3 года назад +5

      @lole lole he's using a book and quill i think

    • @beautifulnova6088
      @beautifulnova6088 3 года назад +10

      There's also room for a resistance and regen beacon card. I'd call them *Stalwart* and *Vigor* respectively.
      Also *Alchemist* to make the treasure chests that the loot card uses sometimes contain random buff potions. Could pop a speed boost potion when you see a ravager instead of having to depend on the beacon being active, or use night vision to better search for loot and stuff.
      I also think there could be negative cards that you can take, like *Loud* to increase the chances of generating clank if you want to be able to see the ravagers from further away, simply wanted the challenge, or it could have a side effect of earning you emeralds if you survive the run.

  • @rev_dude
    @rev_dude 11 месяцев назад +12

    "This is my biggest project"
    Little did he know what would come a few years later with the sequel

  • @Zeytrixx
    @Zeytrixx 3 года назад +919

    This game is a *one-of-a-kind!* And when the game starts, it’s about to be the most legendary thing ever

    • @pumpkinguy7881
      @pumpkinguy7881 3 года назад +9

      Hey, aren’t you the guy that commented on a WhyJake “Cursed Comments 15”

    • @Synxclips
      @Synxclips 3 года назад +6

      I just looked at that cause your reply pumpkin guy, but yes

    • @yungjose3369
      @yungjose3369 3 года назад +17

      Would be cool to give the artifacts a specific weight for example:
      Common: 0.5
      Uncommon: 1
      Rare: 4
      Unique: 6
      And every loot chest can only carry between 7-15 weight. With that, you can distribute the artifacts in a way that they are equal yet still maintaining the randomness. Some Hermit may get one Unique and 2 common artifact in the loot chest or get a variety of all the artifacts.
      I would also like to suggest changing the artifacts into random items that are uniquely named rather than color coded. For example, a black dye named Mumbo's First Mustache, or a feather named Poultryman's Sheddings with a corresponding symbol that signifies its classification in the rarity system. ie. Skull for rare artifact, Smiley for common. In this way, the collect em' all feature of the game is random and a different experience for every other hermit!

    • @tobykaldor9162
      @tobykaldor9162 3 года назад

      The most legendary thing ever, bruh you have a sad life @zeytrixx

    • @steveminecraft4364
      @steveminecraft4364 3 года назад

      Yeah

  • @BillNye_daRussianSpy
    @BillNye_daRussianSpy 3 года назад +500

    Idea: You can make a potion room where there will be ingredients on the wall in item frames and they can choose one potion that might help them in the dungeon progression.
    for example there might be a room that is 1.5 blocks higher and they need to make a leaping potion to get into there.
    Or there might be a reward to cure a zombie villager (killing it might be forbidden)
    or there might be a fall that could kill you but you make a slow falling potion to get to that room.

    • @georgealderman6501
      @georgealderman6501 3 года назад +8

      Great idea!

    • @superuser3026
      @superuser3026 3 года назад +1

      I agree

    • @Raskolnikov70
      @Raskolnikov70 3 года назад +2

      Because this game needs more things added to it.....

    • @Himmel.Himmel
      @Himmel.Himmel 3 года назад +3

      Potions might be a little op, if you get strength you might be able to one on one a Ravager. Especially if you are False, Etho or Iskall.

    • @Pedro-ss2qr
      @Pedro-ss2qr 3 года назад +1

      Underrated

  • @monatae9725
    @monatae9725 Год назад +10

    Came back to rewatch this after getting hyped up by Zedaph's first test runs of Decked Out 2, and all I can think is....that's such a SMALL HOLE. I don't think that's even HALF the size of DO2! 🤯 Truly, Tango is a mad genius who leaves me in awe.

  • @birddcandle
    @birddcandle 11 месяцев назад +12

    Coming back to this during Season 9, it is absolutely insane how far this game has evolved from the original idea

  • @steelrarebit7387
    @steelrarebit7387 3 года назад +499

    Season 30: Tango: "I've finally completed the Decked Out game."

    • @AJ-sx3lc
      @AJ-sx3lc 3 года назад +5

      No it would be season 7 episode 152

    • @jeagle9493
      @jeagle9493 3 года назад

      @@AJ-sx3lc only episode 152? Sounds like how long it will take to actually build 😅.

    • @thombultman5229
      @thombultman5229 3 года назад

      Don't think there will even be a season 30

    • @joshcarter2310
      @joshcarter2310 3 года назад

      Thom Bultman booooooooooooo, he didn't get the joke, he's not funny, he must be wooooshed. I hope there is a season thirty though

    • @AnonyMous-gj7qq
      @AnonyMous-gj7qq 3 года назад +7

      This aged like milk

  • @azaznchan4959
    @azaznchan4959 3 года назад +351

    Could you imagine if someone created a modded server for Decked Out
    ? Literally an entire server full of dungeons, hidden compases, and trading halls where you can not only trade artifacts, but also the cards. And if you could challenge someone through a dungeon, winner takes whatever card they want from the other.
    OH, and the top players get to battle it out every week in something like S6 Ravager Run or something

    • @rgh4819
      @rgh4819 3 года назад +12

      Azazn Chan I wish I could code minecraft plugins and mods I really want to make a dungeons server but it's not possible at the moment unfortunately

    • @aayushkarki108
      @aayushkarki108 3 года назад +14

      isn't Tango master of mods. maybe if this is successful, he can you know...

    • @jasmineoberg7897
      @jasmineoberg7897 3 года назад +3

      Its called hermit quest ;p

    • @tttITA10
      @tttITA10 3 года назад +3

      That's not even not even a server idea: that's a flipping anime plot!

    • @justmarcus33
      @justmarcus33 3 года назад +2

      Vechs tried to. No clue if he still is running the server but he designed all the super hostile maps, he created a an entire server of resetting dungeons and stuff like that.

  • @abiyanez4514
    @abiyanez4514 3 года назад +28

    5:45
    I can’t un see the diorite smily face lmaoo

  • @raiderp0wers139
    @raiderp0wers139 3 года назад +142

    ARTIFACT IDEA: Temporarily edit your skin’s head to depict cool artifact designs. Have Zed kill you a ton to get your heads aka artifacts. Rinse and repeat for different sets.

    • @_crunchyleaf_398
      @_crunchyleaf_398 3 года назад +3

      Since now the skin problem is fixed, it's a very very good idea!!! But the game is almost finished, I don't know if he'll do it

  • @tomreeves6160
    @tomreeves6160 3 года назад +322

    I absolutely love how, despite a relative lack of visible progress with what is happening in the episode, Tango's genuine enthusiasm towards his creation makes me so happy and is so engaging that the video loses no quality, love you sm Tango, keep being you

    • @TangoTekLP
      @TangoTekLP  3 года назад +134

      8 hours of digging was all I could muster. Much more progress next vid!

    • @felbarashla
      @felbarashla 3 года назад +28

      Tango Tek You did enough to give us a visual of what you are working on and how you are building from there. Then you built example rooms, hallways, decks, scorecards... I’d say you did plenty!

    • @tomreeves6160
      @tomreeves6160 3 года назад +6

      @@felbarashla agreed!

    • @awesomeal2.027
      @awesomeal2.027 3 года назад +4

      200,000 blocks I believe

    • @rebeccarachel243
      @rebeccarachel243 3 года назад +4

      Tango Tek Are you kidding me?! 8 hours?! That’s amazing! We all appreciate all the effort you put into it, and it really shows! Thank you for making incredible content!

  • @WolfiePH
    @WolfiePH 3 года назад +230

    I've been reminded of why minecraft is a really great game, you can literally make a game out of it beyond what it is intended to be.
    And I've also been reminded how awesome of a server hermitcraft is, they have the capability to make a working economy and innovate ideas like this.

    • @eliseb5918
      @eliseb5918 3 года назад +1

      wow... the name tho... lol

    • @mightbeahuman3442
      @mightbeahuman3442 3 года назад +1

      And that’s just survival, imagine creative, and command blocks

    • @eomersimbajon2938
      @eomersimbajon2938 3 года назад +1

      True. Plus, the mod community literally has all the mods that you need to make it into ANOTHER GAME.
      Wanna play low budget subnautica?
      Better diving!
      Wanna play a zombie survival game like left 4 dead?
      Lost cities, mr cray fish's gun mod, mr cray fish's vehicle mod, and mutant creatures mod!
      Its that amazing!

  • @WackoMcGoose
    @WackoMcGoose 3 года назад +201

    Damn, now I want to play this so badly. I'm legit curious how he's gonna pull off all that redstone stuff though, since a lot of it sounds like command block tier programming...

    • @AristophMarloque
      @AristophMarloque 3 года назад +40

      Not gonna lie, this might actually be the first Hermitcraft season I've watched where I actually plan on snagging the world download after it's done. I have a few buddies that I *know* would have a blast playing this together.

    • @braedongold6306
      @braedongold6306 3 года назад +1

      SotCRules I wish but I play on bedrock :(

    • @slevinchannel7589
      @slevinchannel7589 3 года назад

      2:00:
      Is it impossible to use commands on
      Hermitcraft-Servers??
      If not, he just embarassed himself hard.

    • @WackoMcGoose
      @WackoMcGoose 3 года назад +11

      @@slevinchannel7589 They're playing as legit as possible. Tango and Xisuma are server admins and _can_ use commands if absolutely necessary (like a game-breaking server bug wipes everyone's inventories, or the 1.16 update forces the world back to peaceful and wipes all nametagged hostile mobs), but they try their best to avoid doing so, for fairness. Meaning, no command blocks.

    • @IrmaU94
      @IrmaU94 Год назад

      Well he did it with just restone

  • @insidethemedicineden5354
    @insidethemedicineden5354 3 года назад +108

    This seems like a really interesting game. i can't wait to see the hermits flexing their artifacts. Also, I think that using a hidden shulker box entrance (as discovered while making poker) to a hidden floor, more danger, more loot.

    • @matchstick33
      @matchstick33 3 года назад

      You got a stack of likes😊

  • @stellar702_
    @stellar702_ 3 года назад +608

    "When they enter the dungeon they will be naked"
    Sounds like a... Different type of dungeon lol

    • @juliusn8658
      @juliusn8658 3 года назад +69

      Just like my basement

    • @james8616
      @james8616 3 года назад +15

      A dungeon, but the GTA V thumbnail lady is there

    • @taj9257
      @taj9257 3 года назад +6

      @@juliusn8658 💀

    • @niftylittlename
      @niftylittlename 3 года назад +9

      @@juliusn8658 hol up

    • @Mudklip
      @Mudklip 3 года назад +1

      @@juliusn8658 @julius N @julius N

  • @marcmaquiling4591
    @marcmaquiling4591 3 года назад +337

    The newest game:
    The Deck Building Dungeon Crawling Treasure Hunting Collect 'Em all Trading Game.
    Inshort DBDCTHCETGficator 3000

  • @hawkmania5463
    @hawkmania5463 3 года назад +45

    Who is here just to see how this amazing game started

  • @katshuma
    @katshuma 3 года назад +11

    Coming back here to watch this after I got into Tango's channel in a later episode.
    Man, Decked Out was refined A LOT during construction, and definitely for the better.

  • @philipsoressi2144
    @philipsoressi2144 3 года назад +605

    Just a possible idea: Perhaps you could do an under water section with prismarine and such.

    • @waterlemonandfriends
      @waterlemonandfriends 3 года назад +41

      NOT THE UNDERWATER LEVEL!

    • @alexanderblacker8748
      @alexanderblacker8748 3 года назад +32

      That’s what I was thinking! And maybe you actually have to go under water to get into some rooms and if you have a certain card like “Aqua Lungs” you can have a conduit or something.

    • @sallyl.9606
      @sallyl.9606 3 года назад +2

      Escape room!

    • @Zv0nk3
      @Zv0nk3 3 года назад +3

      Maybe an underwater boss like guardian

    • @Sparky-cj9se
      @Sparky-cj9se 3 года назад +2

      Use warped wood for different features as well

  • @noncesi
    @noncesi 3 года назад +445

    Tango: *Makes a Gaming District*
    Also Tango: This game will be below the Shopping District

    • @esshyy
      @esshyy 3 года назад +26

      Exactly what i thought

    • @generalbacon7476
      @generalbacon7476 3 года назад +11

      Man you beat me to it

    • @leovaldez6280
      @leovaldez6280 3 года назад +61

      Because he needs it to be dark for the Ambience. And mobs don't spawn in the shopping district because it's a mooshroom biome.

    • @brookeschurman365
      @brookeschurman365 3 года назад +27

      He said on his latest stream when he was digging the dungeon hole out with ImpulseSV that it was too big for the gaming district, and also the shopping district is the central point so it is the most likely to be visited.

    • @MrsMargo97
      @MrsMargo97 3 года назад +12

      @@brookeschurman365 also, his dungeon is very dark and mooshroom Island is the only place where mobs won't spawn in the dark. If he created it in gaming district he'd have to light it and lose all the atmosphere

  • @WithheldHappiness
    @WithheldHappiness 3 года назад +102

    when the world download comes out after the season is done. everyone is gonna play this game becuase it is very well developed

    • @abdurrahmanmujahid1577
      @abdurrahmanmujahid1577 3 года назад +8

      Sad noises in bedrock

    • @sony6708
      @sony6708 3 года назад +1

      @Aditya Agarwal how

    • @vanityra5145
      @vanityra5145 3 года назад +2

      dream has nothing to do with hermitcraft

    • @HuffGLaDTem
      @HuffGLaDTem 3 года назад +4

      @Aditya Agarwal the seed has nothing to do with the stuff that was built in the world. The hermitcraft seed is out already

    • @GreyFireClover
      @GreyFireClover 3 года назад +6

      @Aditya Agarwal Just because you have the seed doesn't mean you get the stuff that was build in the world. The seed will just generate the world that they had at the start of the season. That's all a seed is.

  • @jackrocks8350
    @jackrocks8350 3 года назад +26

    It's very interesting to see how the game changed from the og ideas

  • @lukes4062
    @lukes4062 3 года назад +276

    Instead of giving them a pickaxe, you could give them a key somewhere else in the maze that you have to insert somewhere for the treasure to reveal or an iron pick with like two durability (one for the surface block and one for the loadstone) so they have to be super careful with what they mine. Then the chances that they get at the game would become even more precious. But either it sounds like an AMAZING game!!!

    • @someonez
      @someonez 3 года назад +7

      Yeah, this sounds like a really good idea

    • @Darkside-tp4uc
      @Darkside-tp4uc 3 года назад +4

      I was thinking the same low durability idea

    • @ViewingChaos
      @ViewingChaos 3 года назад +1

      Good idea, hope he sees it.

    • @jimmyvictus7305
      @jimmyvictus7305 3 года назад

      maybe just give them golden picks to actually represent limited durability

    • @James_Moton
      @James_Moton 3 года назад +2

      How about this: You should still give players a pickaxe, but it would be a wooden (early-game) or golden (late-game) pickaxe with only a few uses remaining. However, depending on the player's deck, the pickaxe may be enchanted with Unbreaking and/or Efficiency, allowing players to search for treasure faster and longer, provided they can make it through.

  • @thomaskuiper5075
    @thomaskuiper5075 3 года назад +275

    4:11 : That cute little diorite smile in the wall. Ohh its gonna get shredded by EEskall

  • @sepiasmith5065
    @sepiasmith5065 3 года назад +5

    Hermitcraft continues to amaze me and my god Tango deserves like. idk man, a standing ovation or something because this is NUTS and he put so much work and design into it and it turned out SO FANTASTIC. being able to "program" the game???? FRICKIN COOL. doing all this in VANILLA MINECRAFT??? INSANE.

  • @mikewilliams6025
    @mikewilliams6025 3 года назад +41

    Watching this after it's finished. Your vision came true, TT. Your hard work paid off. It is even better than you speculated it would be.

  • @juniorjedi2563
    @juniorjedi2563 3 года назад +202

    Suggestion: Instead of having completely empty loot chests, have “junk” items that affect the game little if at all. This will help ensure that players know that the chests are loot chests and not decorations.

    • @ashleysanford8645
      @ashleysanford8645 3 года назад +5

      Unenchanted crappy leather armor! Or maybe a wooden sword to quote on quote fight the ravagers. Lol

    • @jeremyfriedman-wellisch6066
      @jeremyfriedman-wellisch6066 3 года назад

      yea i was thinking there could be some armour or swords which the player can use to be stronger against any monsters they encounter.

  • @marvin42thg34
    @marvin42thg34 3 года назад +252

    you could add daily sidequests - maybe in form of a sphinx, or a dungeonmaster, who will ask the hermits in the main hall to fulfill additional tasks. The first hermit to fulfill the task of the day/week gets additional goodies/ low tier artifacts
    the tasks might be:
    - return with x skeleton heads.
    - find some misterious gem, that is hidden at a random open spot
    - save the two foxes, that run loose in the dungeon
    - press the randomly hidden buttons to turn on the generator
    - kill the zombie-villager
    etc.

    • @TangoTekLP
      @TangoTekLP  3 года назад +145

      I like this!

    • @goldensheep928
      @goldensheep928 3 года назад +20

      @Tango Tek your game sounds really fun I wish I could play so I will wait patiently for the world download at the end of the season. Love your vids :)

    • @scyv7804
      @scyv7804 3 года назад +13

      For the zombie villager, maybe find the stuff to cure it then cure it instead of killing it

    • @bunnysaurusrex8006
      @bunnysaurusrex8006 3 года назад +3

      or maybe you could have a hidden gapple and a weak pot somewhere, and if you find both, you cure them

    • @EL-oj6uq
      @EL-oj6uq 3 года назад +3

      @@TangoTekLP Would you put this in?

  • @benjaminwyatt
    @benjaminwyatt 3 года назад +10

    it's crazy how much decked out changed since its conception

  • @farquad4443
    @farquad4443 3 года назад +43

    Awwww, at 8:00 I was really hoping another hermit would reply with: “to the place, I re-log.....”

    • @lannaxoxo
      @lannaxoxo 3 года назад +1

      Ahh yes, lord farquad, the... shall I say... annoyance from shrek... also, why is shrek apparently not a word?

    • @home-qk1go
      @home-qk1go 3 года назад +1

      West mumbooo

    • @home-qk1go
      @home-qk1go 3 года назад +1

      Ohhhh take me home

  • @Ted.music.3
    @Ted.music.3 3 года назад +346

    Tango: *trying to explain the game*
    The diorite derp smiley face in the background: ¯\_(ツ)_/¯

  • @thomsonabraham5486
    @thomsonabraham5486 3 года назад +404

    Tango: Makes gaming district with Etho
    Also Tango: Makes his biggest game in the Shopping District

    • @wyomingptt
      @wyomingptt 3 года назад +14

      That was basically going to be my exact comment lol

    • @dominic4645
      @dominic4645 3 года назад +10

      Well his new game takes up so much space which the new gaming district doesn't have.

    • @lukedonohoe_
      @lukedonohoe_ 3 года назад +40

      @@dominic4645 No, it's mostly because of the mob spawning. In a mushroom island, mobs don't spawn, even in dark places. He wants to make the labyrinth dark and spooky, and not have to worry about prevention of mob spawns.

    • @tubasengoz9090
      @tubasengoz9090 3 года назад +3

      And he wants to hide the shulkerboxes in the shopping district

    • @dominic4645
      @dominic4645 3 года назад +1

      @@lukedonohoe_ True True

  • @dragonminz602
    @dragonminz602 3 года назад +41

    Idea for the game: you could make that some cards are cursed. They will have an better Ability, but also a curse like you get randomly splashed with a potion from an dispenser situated under the pressure plates. And such stuff. This could unlock an different playstile.

  • @jonahstrahlberg8683
    @jonahstrahlberg8683 3 года назад +93

    To make diamonds u should have a “ATM” to trade diamonds for the decked out currency. You should also have a store to sell low level or starter decks/cards

  • @JKYLEM1000
    @JKYLEM1000 3 года назад +104

    Idea: What if you made parts of the dungeon open or close randomly with etho timers or maybe daylight sensors. That way Hermits couldn't always return to the same place every time.

    • @uoabigaillevey
      @uoabigaillevey 3 года назад +8

      Random dungeon keys could also unlock specific sections of the dungeons for additional loot or challenges.

    • @jackhalama1776
      @jackhalama1776 3 года назад +6

      I like the random dungeon keys, certain doors that can be only opened with a card from the deck, and the idea of having the arena change based around time would keep the game so fun, great ideas guys
      Edit: actually etho timers would be so good too, so that the dungeon always changes, almost like a labyrinth

    • @inversemist5220
      @inversemist5220 3 года назад

      so it’ll be like the maze runner

    • @SSSugi-qg3bl
      @SSSugi-qg3bl 3 года назад

      Sounds like the labryth from Greek mythology

    • @Roy666Batty
      @Roy666Batty 3 года назад

      Came here to say the same, make moving corridors l door ways so dungeon scrambles itself every time someone enters to make it new and make people want to play repeatedly

  • @crissymccliss8894
    @crissymccliss8894 3 года назад +110

    You could totally have Cleo put mannequins of each hermit in front of their scoreboard! That way its not just heads and might give the room a more homey feel for the hermits :)

    • @hadron4834
      @hadron4834 3 года назад

      I’m not sure its meant to be “homey”, it’s a dungeon

  • @TroyDawnmaster
    @TroyDawnmaster Год назад +6

    It’s interesting seeing how the game was built and the early ideas for it

  • @flyingnapalm11
    @flyingnapalm11 3 года назад +23

    I'm binge watching again all the building of decked out, now that I have seen how it has evolved and how the hermits have played and it's very fun to see the design process with all the things coming al planned :) tango you are an absolute mastermind

  • @marcostsuna1
    @marcostsuna1 3 года назад +221

    "hey tango
    why is there a giant whole underground??????" -X

    • @imacsgaming7900
      @imacsgaming7900 3 года назад +4

      Lol x did the same thing at y12

    • @leadharsh0616
      @leadharsh0616 3 года назад

      @@imacsgaming7900 x did it below the land he purchased

    • @stephen_harvey
      @stephen_harvey 3 года назад +2

      @@leadharsh0616 he didn't stop at the land he purchased though... He mined probably 40% of the island

    • @BobTheTesaurus
      @BobTheTesaurus 3 года назад +1

      @@stephen_harvey So did Xisuma with his mine under the district

    • @daedalus3176
      @daedalus3176 3 года назад

      hole*

  • @kaiii208
    @kaiii208 3 года назад +378

    Some card ideas if you want: heavy hitter (strength) -
    Commando (night vision) - locksmith (opens certain secret shortcut passageways) - frost feet ( makes all water turn to ice so basically frost Walker boots) - guardian angel ( a super rare card that's only comes one that gives you a 2nd life with a totem of undying) - Enlightening (stops the spawners from spawning the zombies and skeletons) - bulletproof (disables any arrow shooting dispensers) - sharp ears (triggers a series of note blocks hinting the players at the location of a treasure)
    Originally commented as a reply

    • @k98killer
      @k98killer 3 года назад +14

      Locksmith and night vision (I guess through additional lamps being lit) make the most sense out of all of them. Strength is useless unless he adds a fight mechanic. Frost feet makes no sense in a dungeon unless there is a sink hole or something. If you get killed by a ravager and use the totem of undying, you're almost certainly just going to get insta-gibbed by the same ravager again, which limits the utility and value of the totem -- maybe it could be a low tier item, but making it the holy grail seems silly considering how little that would add to the game.

    • @kaiii208
      @kaiii208 3 года назад +10

      @@k98killer well strength will be usefull against the zombies and skeletons from spawners

    • @kaiii208
      @kaiii208 3 года назад +9

      @@k98killer frost Walker If he adds water parkour or something

    • @loicb4880
      @loicb4880 3 года назад +1

      Cool

    • @itsnotnate420
      @itsnotnate420 3 года назад

      Kaiii yeah but you don’t need strength to kill a few zombies and skeletons

  • @clashplaya8638
    @clashplaya8638 3 года назад +25

    Tango: “I’ve taken this idea from-
    Me: Ark.
    Tango -Rendog’s season 5 game”

  • @aarronplumlee5376
    @aarronplumlee5376 3 года назад +400

    Tango and Etho: builds a gaming district
    Also Tango: builds a huge game in the shopping district.

    • @doublea0938
      @doublea0938 3 года назад +6

      Exactly. Why

    • @GenuineUntelligence
      @GenuineUntelligence 3 года назад +61

      @@doublea0938 this one needs the darkness and no mob spawns on the mooshroom island most likely. Also, this game seems to be bigger than the entire area being built with etho.

    • @valeriasanchez2959
      @valeriasanchez2959 3 года назад +5

      @@GenuineUntelligence I was going to say that xd but yes, it's actually a much better place.

    • @gamerscove7426
      @gamerscove7426 3 года назад +1

      That area is nether theme only

    • @berrycade
      @berrycade 3 года назад +8

      Also part of the game involves hiding shulkers throughout the shopping district. You can't really hide them in the gaming district, well because there's nothing there.

  • @codyhood3061
    @codyhood3061 3 года назад +288

    Tango is a genius. He’s making a fun collaborative game that introduces a kind of daily challenge for the hermits.

    • @greenmachine9
      @greenmachine9 3 года назад +7

      Tango is ludicrously underrated, honestly, this guy is in my opinion one of, if not the best hermit.

    • @Cobra_1967
      @Cobra_1967 3 года назад

      Cant wait for season 8 - "Decked Out Boom Box!" :D

    • @parils1607
      @parils1607 3 года назад

      Dude it's stolen from an actual board game

    • @hjtdreams2032
      @hjtdreams2032 3 года назад +7

      @@parils1607 we always have that one hater

    • @joejrjr1
      @joejrjr1 3 года назад +3

      @@parils1607 I've been getting more into board games recently. Which game is this based on? I'd love to give it a try.

  • @IavraPlays
    @IavraPlays 3 года назад +28

    I initially thought the dungeon would have multiple floors, but after listening to the explanation i guess about 2/3 of that hole will need to be redstone.

    • @jshsnipa
      @jshsnipa 3 года назад +4

      Yeah, I have no idea how he will fit in everything he needs

    • @Kraken_0410
      @Kraken_0410 3 года назад +2

      Jshsnipa he can probably dig out more if he needs room for redstone

    • @jshsnipa
      @jshsnipa 3 года назад

      That is true, but some things need to be close to the actual dungeon, items have to be distributed to the different barrels, it needs to decide whether the item goes in based on the level of card, it will need to be able to be remotely filled, extracted if not found and sent back to a collection area. Their may be more but that is only for ONE BARREL. He has a lot of work to do unless he creates an incredibly smart system that I didn’t think of

  • @justinfritz4749
    @justinfritz4749 3 года назад +13

    It's crazy how when you watch this episode, and then the episodes where he builds the game and changes his mind on certain aspects, you realize how different the game became as it was built.

  • @astrostryker4486
    @astrostryker4486 3 года назад +98

    Everyone here wants to see this get built (I even subscribed just to see it), but this is a massive project. To make this the best game ever you should get all of the other hermits and their communities involved. Extra help with ideas, digging building, redstone etc would help make this project fantastic! Good luck!!!

    • @thatothercanadiandinosaur6712
      @thatothercanadiandinosaur6712 3 года назад +9

      Astrostryker i dont think he can because that would ruin the surprise of the entire dungeon

    • @JBobbyB
      @JBobbyB 3 года назад +2

      @@thatothercanadiandinosaur6712 exactly

    • @hadron4834
      @hadron4834 3 года назад

      That other Canadian dinosaur if you’re one dinosaur, then who’s the other one?!?!

  • @calebsmith1926
    @calebsmith1926 3 года назад +102

    I'm wondering if he ever uses his minecraft slang irl. "Honey I busticated the screen door"

    • @johnjohnfofohniam
      @johnjohnfofohniam 3 года назад +21

      “Honey, Caleb’s mockificating me in my commentication section.”

    • @georgewilliams8228
      @georgewilliams8228 3 года назад

      I would expect these inventive words were used by Tango BEFORE they showed up in vids.

    • @Hessonite_Dragon_Helen
      @Hessonite_Dragon_Helen 3 года назад

      Could you imagine?!

  • @zombne
    @zombne 3 года назад +116

    THIS HAS ME SO EXCITED! Tango this is gonna be insane. I think a room with a Johnny and some loot would be a neat concept. Have like a level 3 card in a chest in the room and you have to sneak past him, so you'd have to buy like an invis potion to get to it. Maybe it should be like a hallway with a few of em so the potion is 100% needed to get through

    • @penguinthing3306
      @penguinthing3306 3 года назад +3

      Yah

    • @meteorsoda369
      @meteorsoda369 3 года назад

      great idea but he said you can’t have anything besides a pick, so maybe potions wouldn’t be allowed

    • @brandonzhang760
      @brandonzhang760 3 года назад

      ZKAaR Z maybe have a shop in game to buy things from

  • @FireallyXTheories
    @FireallyXTheories 3 года назад +7

    20:19 I played Clank! I know that concept. ;D
    I'm also starting to believe Tango's a game designer, and I'm absorbing his stuff like a sponge.

  • @Mistyswirl
    @Mistyswirl 3 года назад +14

    2:11
    Tango: “Clank! Oop, there goes that one. Clank! Oop, there goes another...”
    Me watching this in the future: Oh, so THAT’S where he got the term “clank”! 🤣🤣🤣

    • @28nurinaakmalia70
      @28nurinaakmalia70 3 года назад

      Well, thanks to you i kept repeating that timestamp, it become a song in my head

  • @kudsxan8223
    @kudsxan8223 3 года назад +143

    It's actually super funny how the Hermits use Xisuma's logging time as alarm that it is getting late LMAO

    • @someonez
      @someonez 3 года назад +1

      Who else is doing that?

    • @joshyanney6187
      @joshyanney6187 3 года назад +3

      I don’t get what u mean?

    • @AFFROBO
      @AFFROBO 3 года назад +1

      Time stamp?

    • @olzwheat3398
      @olzwheat3398 3 года назад +4

      I think Xisuma is an early riser as well - very productive so probably is on by 6-7am every morning

    • @kudsxan8223
      @kudsxan8223 3 года назад +1

      @@lschris yes that's what i meant

  • @rishithgarg8900
    @rishithgarg8900 3 года назад +208

    After all these years
    Minecraft Dungeons, Hypixel Skyblock Dungeons and Hermitcraft Dungeons
    I finally have them all

    • @rishithgarg8900
      @rishithgarg8900 3 года назад +2

      @UC_0dlGStaEZE6uzQ4zwGVIg LeTardyNinja1508 I'm working in tara lvl 5 so I can use get 3/4 strong plus tara and then I'm going to berserker. I have ice minions down so I'm also grinding for frozen scythe i fish for ink wand and then everything is perfect.

    • @penguinthing3306
      @penguinthing3306 3 года назад +2

      I think it might be tara 4 for the tara hat BTW a reaper mask or frozen frozen blaze hat will help if you have the money

    • @maxs.4757
      @maxs.4757 3 года назад +1

      bruh you guys are talking about your elaborate strategy and im over here with like 60mil and no idea what to do

    • @rishithgarg8900
      @rishithgarg8900 3 года назад +1

      @@maxs.4757 Get high catacombs level then buy 3/4 zombie armour then get a bon mask get bonzo staff and frozen scythe and a leg sheep then become the best mage

  • @Sidekick-Sil
    @Sidekick-Sil 3 года назад +17

    I was like; “Well, he is building a gaming district, so why is he building a game at the shopping district???” And then I found out the game : “oh, this is bigger then anything yes....

  • @BVH-tje
    @BVH-tje 3 года назад +235

    I'd make it a once or twice a week thing, not every day. Both so you don't have to spend tons of time moderating the game and so the Hermits can spend their time doing their own projects instead of staying on top of the game. That way not every video has a Decked Out section so it won't become boring.

    • @avryox3655
      @avryox3655 3 года назад +2

      This

    • @tntlp1489
      @tntlp1489 3 года назад +1

      Underrated comment

    • @doge8825
      @doge8825 3 года назад +6

      Well most hermits only upload one or twice a week anyway so it might be up to the hermits themselves not tango.

    • @HugoNeufgamer
      @HugoNeufgamer 3 года назад +33

      Now that Decked out is finished, as someone watching 5 different hermits, I can assure you that having a Decked out session in every episode ain’t boring at all. The game is just too good and seeing different ways of playing and different reactions is awesome

    • @allenbuddy3101
      @allenbuddy3101 3 года назад +2

      I’d never watched these the making of decked out episodes, but now that tango’s coming close to finishing Among Us I figured I would go back. Getting a decked out section in every episode was honestly a highlight the entire time the game was open and I so hope the hermits play among us as often as some of them played decked out

  • @ThisTopshelf
    @ThisTopshelf 3 года назад +193

    Decked out card idea: ‘Tough to kill’. Has a chance of getting regeneration from a beacon. Makes it easier for the Hermits to have a chance of surviving after an attack of a ravager

    • @k98killer
      @k98killer 3 года назад +7

      I'd say combo with resistance depending upon tier of the card.

    • @iPersons
      @iPersons 3 года назад

      Grit

    • @willilkhanoff1825
      @willilkhanoff1825 3 года назад +1

      He should call it Man of Steel

    • @fish123qed4
      @fish123qed4 3 года назад

      Good idea

    • @diegoribeiro4920
      @diegoribeiro4920 3 года назад +2

      @DARIAN WHITON Or "Ironskin" as a Terraria reference

  • @jeffrey3066
    @jeffrey3066 3 года назад +61

    17:09
    It's a smiley face of diorite.

  • @Alphadog2064
    @Alphadog2064 3 года назад +33

    I don’t know if it says something about me or about him, but I’ve watched this video 3 times already and I am still willing to watch it some more

  • @Looshington
    @Looshington 3 года назад +28

    “when they enter the dungeon they will be naked” dark episode of HC here LOL

  • @saberzane8955
    @saberzane8955 3 года назад +55

    Idea: Timed Doors
    - at the start of every round, some rooms may only be accessible for a short amount of time.
    - Some rooms you can barely enter, some you'll need a more powerful card to enter rooms because they're farther.
    - these rooms contain 2 or 3 shulkers depending on it's difficulty to be entered. The shulker boxes contain a decent or good artifact, card, or any material but if they pick it, the other ones disappear.

    • @charlesnicholas6206
      @charlesnicholas6206 3 года назад +1

      Great idea! Was it inspired by dead cells?

    • @Cm2sligh
      @Cm2sligh 3 года назад

      Perhaps similar to the giant maze from Greek/Roman mythology?

    • @marvin42thg34
      @marvin42thg34 3 года назад

      gonna hijack this comment, so my idea has a better chance to be seen:
      you could add daily sidequests - maybe in form of a sphinx, or a dungeonmaster, who will ask the hermits in the main hall to fulfill additional tasks. The first hermit to fulfill the task of the day/week gets additional goodies/ low tier artifacts
      the tasks might be:
      - return with x skeleton heads.
      - find some misterious gem, that is hidden at a random open spot
      - save the two foxes, that run loose in the dungeon
      - press the randomly hidden buttons to turn on the generator
      - kill the zombie-villager
      etc.

  • @16m49x3
    @16m49x3 3 года назад +168

    I have an idea, why not have the pathways change every time someone plays?
    You can use pistons and some kind of randomizer to close certain paths, and open others.
    You could even have a card that increases the amount of paths that are open.
    Without the card, the path will always be maze like, full of dead ends. But even with the card paths will still be randomized.
    This way you can't just memorize where a good room is and go there.

    • @aditya9462
      @aditya9462 3 года назад +9

      just like in maze runner,right?

    • @chanceslaughter3237
      @chanceslaughter3237 3 года назад +5

      He needs to remove stuff not add it, the scope on this is incredibly huge. As much as you want to just add stuff always in game dev you can't :/ he probably won't be done with this for a couple months if he ads everything

    • @mrmustache2039
      @mrmustache2039 3 года назад +3

      @@chanceslaughter3237 randomised hallways have been done multiple times before, it shouldn't be too hard I reckon.

    • @fifthQuark
      @fifthQuark 3 года назад +1

      Also, the concept of a completely randomized labyrinth is hard because he will need room for redone clocks and a lot of other complications, also I agree with sluaghter32 that it is already unbelievably complicated and doesn't need to be more complicated. While it would be interesting I think it would probably be after the game has been played for a while so it becomes a new element later on. As well as management, so he does not burn out quickly from the project.

    • @curiousseal2678
      @curiousseal2678 3 года назад

      I was thinking about something like that as well! Glad I found and liked this comment lol hope Tango sees it

  • @samuelhammons2528
    @samuelhammons2528 3 года назад +12

    You should add walls that pop up randomly at the beginning of the game the make it more replayable and becomes an actual rouge-like. That way some places become inaccessible or harder to get to and some places become easier to get to.

  • @yeetusvanitas9800
    @yeetusvanitas9800 3 года назад +4

    An actual smile crept across my face when he started talking about a dungeon shop and daily auction. This is literally a whole game! Not a mini game, just a straight up game! Tango is amazing.

  • @TBH_Inc
    @TBH_Inc 3 года назад +242

    Card ideas
    -Jump: jump into hidden sections that can’t be reached without jump boost and are short cuts or places with loot. Can have jump I and II periodically giving jump boost 1 from a beacon, jump III and IV periodically from a different beacon gives jump boost 2 so you can have different height areas (1.5 and 2)
    -Health: gives resistance 1 and regen from a beacon to better help survive the ravagers. More often the higher the level.
    -Parkour Master: have parkour over lava, each level of parkour master gives addition blocks to make the jumps easier.
    -Mob Slayer: opens up a path through the room where the skeletons/zombies spawners are active which contains extra loot. Not sure what higher levels do.
    -Hero of the Dungeon: allow emeralds to be brought into the dungeon and used to buy access to additional areas. This card gives discounts on the cost to enter. The higher the card the better the discount.
    -Speedrunner: finish the dungeon in X amount of time (can be programmed to a fast but doable time for the current dungeon, the higher the card the faster the time but the better the loot) for a bonus or better prize
    -Snowball: get snowballs that can be used to hit the new target blocks to unlock secret areas or potentially knockback enemies.
    I was also thinking of some kind of card that makes the dungeon harder like introducing more enemies but you get better loot if you succeed, but I’m not sure the best way to implement it.
    Hopefully you like one or two of these, and pick whatever name you want or exactly how they work, just some ideas I had.
    Edit:
    Other ideas
    -Have traps like arrow traps that stealth can prevent from activating (stealth currently does seem weak compared to some of the others but we'll have to see what happens once it's built)
    -I saw a suggestion for an underwater section, that leaves the opportunity for a card that gives something like a respiration 3 aqua affinity leather helmet or maybe even a turtle helmet so you don't have to stop at the air pockets.
    -There's also a lot of potential for more specific loot cards like cards that increases the chances of getting a rarer artifact, or getting multiple artifacts, you mentioned one for better cards but maybe a option to get a bigger selection like of 5 or 6 cards at the end. Also maybe you could pay emeralds to refresh the card options.
    -You could have to throw some kind of token into a hopper that moves a piston revealing the loot chest or spits out the loot instead of mining the block for the loot. This would be good to do if you can find good places to hide hoppers like under carpets, soul sand, half slabs, etc. because I can see hermits being a couple blocks off and tearing up a bunch of the floor if they're not super careful, plus your loadstones won't be taken, just go in the access tunnels under the dungeon and move them to their new location, and you won't have to worry about supplying pickaxes and parts of the dungeon being broken.
    -I saw your demo room had a lectern, hide cards on the lecterns for hermits to find/take. Alternatively, it can contain instructions to more hidden loot.
    -Don't forget the classic room behind the painting trick, that's always fun and if the painting blends in with the room, I bet most won't even notice.
    -Aside from the mentioned changes in what rooms are accessible, the walls should shift every runthrough or even during a runthrough to change the order of rooms or even change which rooms are accessible.

    • @pigit7526
      @pigit7526 3 года назад +9

      That doesnt sound like cards but still cool

    • @erikthered9670
      @erikthered9670 3 года назад +10

      these sound really cool

    • @nate_storm
      @nate_storm 3 года назад +11

      i really like the harder dungeon, better loot idea

    • @TBH_Inc
      @TBH_Inc 3 года назад +7

      @@pigit7526 Some of them are similar to what he had. Others I branched out a bit because there's only so many options if you're trying to have similar cards and I think he's going to need a large variety of cards. Thanks though.

    • @filiprandom
      @filiprandom 3 года назад +10

      Takes some serious dedication to write all this....

  • @MikewareXGR
    @MikewareXGR 3 года назад +26

    Card idea: Potion Master, would start you off with a random potion at the start of the dungeon. Better levels give you better/longer potion effects.

  • @waterlily7903
    @waterlily7903 3 года назад +38

    2:10 I can’t un-see the diorite smiley face on the wall on the right.....

    • @Ziploc-vg8oz
      @Ziploc-vg8oz 3 года назад +1

      I thought the same thing when I saw that lol

    • @slevinchannel7589
      @slevinchannel7589 3 года назад

      @@Ziploc-vg8oz 2:00:
      Is it impossible to use commands on
      Hermitcraft-Servers??
      If not, he just embarassed himself hard.

  • @PudgeySeal
    @PudgeySeal 3 года назад +3

    Watching this after the game has come out and been (more or less) finalized. It's crazy to see where this all started and how the details were different

  • @marcmaquiling4591
    @marcmaquiling4591 3 года назад +189

    Idea for rank: The Shielded Hermit: The player is given out a shield that can be used to defend your self but because your are wielding a heavy object your clank point will change drastically.

    • @TangoTekLP
      @TangoTekLP  3 года назад +95

      Clever!

    • @marcmaquiling4591
      @marcmaquiling4591 3 года назад +22

      @@TangoTekLP Thank you Tango😮

    • @edog1995
      @edog1995 3 года назад

      I will approve of this

    • @nate_storm
      @nate_storm 3 года назад

      oh that’s genius

    • @Educationey
      @Educationey 3 года назад +7

      @@TangoTekLP Could also make a secret section of dungeon only accessible by being launched by a ravager. Perhaps a dark abyss you assume you cant get past

  • @SynesthesiaLP
    @SynesthesiaLP 3 года назад +167

    I got serious Parks and Rec “Ben Wyatt explaining The Cones of Dunshire” vibes in this episode. Super excited to see some Hermits playing this!

    • @rachelu8686
      @rachelu8686 3 года назад

      haha exactly!

    • @willajean1
      @willajean1 3 года назад

      And makes about as much sense :P But I will still enjoy watching them try and figure it out :D

    • @jwest6058
      @jwest6058 3 года назад

      I totally thought about this

    • @AnimationArrow
      @AnimationArrow 3 года назад +3

      "It's all about the cones!"

    • @gautamvaze1101
      @gautamvaze1101 3 года назад +4

      You're smart, you've picked up some fancy tricks, but you forgot the essence of the game. It's about the _cones_

  • @mubeendewan2287
    @mubeendewan2287 3 года назад +6

    4:55 the bone zone was a real missed opportunity

  • @shashabogh7620
    @shashabogh7620 Год назад +3

    The place where it all started 😭

  • @romxja
    @romxja 3 года назад +23

    This game could become by its own a minecraft server Alone just that it is so cool. GG tango

  • @yungjose3369
    @yungjose3369 3 года назад +222

    Give the artifacts a specific weight for example:
    Common: 0.5
    Uncommon: 1
    Rare: 4
    Unique: 6
    And every loot chest can only carry between 7-15 total weight. With that, you can distribute the artifacts in a way that they are equal yet still maintaining the randomness. Some Hermit may get one Unique and 2 common artifact in the loot chest or get a variety of all the artifacts.
    I would also like to suggest changing the artifacts into random items that are uniquely named rather than color coded. For example, a black dye named Mumbo's First Mustache, or a feather named Poultryman's Sheddings with a corresponding symbol that signifies its classification in the rarity system. ie. Skull for rare artifact, Smiley for common. In this way, the collect em' all feature of the game is random and a different experience for every other hermit!

    • @aryan6201
      @aryan6201 3 года назад +3

      yung jose I don‘t think that’s what weight means

    • @yungjose3369
      @yungjose3369 3 года назад +5

      @@aryan6201 describe what you mean

    • @myckeli
      @myckeli 3 года назад +6

      @@aryan6201 in this context weight doesnt mean physical weight.

    • @aritrobhaumik563
      @aritrobhaumik563 3 года назад +3

      @@yungjose3369 nice idea !

    • @neyte7313
      @neyte7313 3 года назад +10

      @@myckeli in minecraft, 'weight' is used in loot tables, and the more weight something has, the more frequent it is. So to match minecraft loot tables logic, unique items should be 0.5 weight, and common items should be 6 weight

  • @maximemalaussena406
    @maximemalaussena406 3 года назад +7

    Idea: Every time a dungeon run is started, there should be a large special room somewhere in the dungeon, maybe on the outside of the dungeon. And in this room, there should be an artificial boss room. This is not something like just a normal wither fight or a ravager or a piglin brute. But its a boss made out of blocks(example: maybe like a giant build zombie). You stand on a platform and you shoot the at the boss's weakpoints. The weakpoints be can buttons that are hit with arrows,(or target blocks with snowballs). The boss can attack you on the platform by maybe using arrows coming from walls on the side of the arena. Or you could use the zombie monster spawned and release a few every 30 seconds onto the platform. You can also put a health bar with redstone lamps to represent health. Once the boss dies, all the attacks from it stop, and a door opens to exit the boss(btw, once you enter the boss room, you cant leave). Perhaps the boss drops can be unqiue artifacts from different sets or maybe like an undead set? Idk if these boss idea is cool, and idk if you read this. But if you do, I really appreicate it. Thanks for coming to my ted talk!

  • @izzyhope3810
    @izzyhope3810 3 года назад +3

    watching this after seeing the final game is interesting to see the concepts that changes and were altered

  • @sampowers6551
    @sampowers6551 3 года назад +62

    You need to make sure to have an alternative pick option for joehills, because if not he wont be able to play

    • @gautamvaze1101
      @gautamvaze1101 3 года назад +1

      netherite DLC

    • @AnimationArrow
      @AnimationArrow 3 года назад +13

      Very important message here. Alternatively he could also be given a bucket of lava to put above the diamond pick in his inventory so his desire to cover all diamonds in lava is fulfilled.

  • @goodbye3064
    @goodbye3064 3 года назад +53

    2 years ago I built a game called "escape route Impossible" and it went from bedrock to build hight and it took me 2 years to complete but the world file got corrupt and Im so amazed that you are attempting to do this in survival with no command blocks and stuff... Respect dude

  • @chickenqueen3251
    @chickenqueen3251 3 года назад +6

    6:40
    -John Mulaney voice- There's two ravagers *loose* in the dungeon!

    • @hadron4834
      @hadron4834 3 года назад +1

      A man has fallen into the river in LEGO city!

  • @kbeazy_3050
    @kbeazy_3050 Год назад +3

    Amazing to see how the decked out has changed over the years

  • @joaohcovinha
    @joaohcovinha 3 года назад +69

    What if, instead of breaking the blocks to get to the lodestone, you make a piston contraption missing the button to activate, and the player needs to put the button (or lever) to activate the contraption, and the piston make a hole to access the loot. This way you have less maintenance work to do.
    Also, if the player abuse this mechanic, trying to put the button and activate everywhere, some places could make *the noise* if it's not the right spot.

  • @marcemallows
    @marcemallows 3 года назад +21

    hearing tango say "my biggest game ever" makes it HUGE, because he's made REALLY BIG games, so like "My Biggest Game Ever" Must be big

  • @dylanhudacky9991
    @dylanhudacky9991 3 года назад +8

    This game sounds awesome, and hearing him talk about it only got me more hyped for it. Can not wait to see the final product. But I just wanted to make one suggestion, there should be a arena mode or option, where you either fight mobs or players. Also maybe needing certain perks to get past something, like lava or an underwater maze. Maybe you can do this with armor or potions. On that maybe a class of cards can let you have potions, but only a certain amount and they can't wear armor. Anyway, I love this idea and I can't wait to see it on the HermitCraft season 7 world.

  • @claytonharting9899
    @claytonharting9899 3 года назад +4

    I saw Etho play this recently and I loved it! So I came here to watch you build it from the start :) I’m really impressed at how fleshed out a game you were able to make IN MINECRAFT, literally inside another game

  • @DonSerrot
    @DonSerrot 3 года назад +26

    I think I know what just moved to the top of my "to visit" list when the world download becomes available eons from now.

  • @ItzJosh55_ZR
    @ItzJosh55_ZR 3 года назад +100

    I love how Tango calls Cubfan "Cubby"

  • @NoBody-bx4cp
    @NoBody-bx4cp 3 года назад +3

    I genuinely want to play this game.

  • @yt_bananas7779
    @yt_bananas7779 3 года назад +2

    it’s crazy seeing how much this game changed (:

  • @brandonmcclain9988
    @brandonmcclain9988 3 года назад +38

    Item detector keys, riddles, excessive booby traps, shifting walls within the maze that are set to change every day using hooper clocks or a daylight sensor. This game has potential to infinitely be improved upon, an be absolutely awesome.

  • @jotasietesiete4397
    @jotasietesiete4397 3 года назад +37

    You could do an open forest section where the zombie spawner is, the leaves would hide the spawner and forest caves are really cool too!

  • @starblaiz1986
    @starblaiz1986 3 года назад +6

    Tango: *Helps build a brand new gaming district*
    Also Tango: *Builds the first game under the shopping district*
    XD

  • @DEVIL-xg9bh
    @DEVIL-xg9bh 9 месяцев назад +4

    this is where it all began