3 tricks with this one geometry node - Blender

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  • Опубликовано: 23 янв 2025

Комментарии • 138

  • @rhodexa
    @rhodexa 2 года назад +73

    this node is exactly what i needed for a project and i didn't know it didn't exist before

    • @cgbasic808
      @cgbasic808 2 года назад +7

      I didnt NODE either.

    • @rhodexa
      @rhodexa 2 года назад +3

      @@cgbasic808 lol

  • @mind_of_a_darkhorse
    @mind_of_a_darkhorse 2 года назад +15

    Blender keeps getting better and better! Thanks for the tutorial!

  • @3DDrip
    @3DDrip 2 года назад +29

    This is super dope and useful and thank you for these brand new tutorials. I do appreciate it.

  • @Thanadeez
    @Thanadeez 2 года назад +10

    the leaf part looks super useful

  • @vladimirtomin8223
    @vladimirtomin8223 2 года назад +3

    Great rhythm, so fast yet so clear!

  • @RwanLink
    @RwanLink 5 месяцев назад

    How do you export this volume as vdb?

  • @kalleidemation
    @kalleidemation Год назад

    Blender is getting SO CRAZY GOOD, I'm so excited!!!!

  • @Blaxpoon
    @Blaxpoon 2 года назад

    Very good, very fast, I'll have to come back to this and pause every second to fully understand. You really opened me to a bigger world of possibilities with this node than what I initially thought

  • @secretic9479
    @secretic9479 2 года назад +1

    rare video where every second is interesting.

  • @Khamurai
    @Khamurai 2 года назад +1

    Solid video as always 👏

  • @trevorsoh2130
    @trevorsoh2130 2 года назад +1

    What seriously awesome tutorial. Thanks for sharing this

  • @htu0921
    @htu0921 2 года назад +1

    Beauty! Thanks for such a high quality video.

  • @1982Jonte
    @1982Jonte 2 года назад

    Was really happy about the cloud walk through!

  • @munikarcord1820
    @munikarcord1820 2 года назад

    i really apreciate your help with dowloanding this software

  • @ZR-co9bo
    @ZR-co9bo 2 года назад

    joey this is really dope keep up the good work

  • @NebMotion
    @NebMotion 2 года назад

    wow joey thanks for sharing this. amazing stuff

  • @adri.progression
    @adri.progression 8 месяцев назад

    Wow! Great vid, hopefully by instancing Metaballs on points they'll retain their procedural properties, if not, then I'll use the Geometry Nodes to make a cool mesh and then use a Hair Particle System and instance the Metaballs on that

  • @BLODSWIPER
    @BLODSWIPER 2 года назад

    0:30 - Yo what. You ADDED a cube? Now that's heresy.

  • @bruninhohenrri
    @bruninhohenrri 11 месяцев назад

    This is exactly what i was needing.

  • @MaxiCrows
    @MaxiCrows Год назад

    amazing tutorial bro

  • @jonsedlak1103
    @jonsedlak1103 2 года назад

    Thanks Joey! Another dope tutorial!

  • @BlenderBob
    @BlenderBob 2 года назад

    Awesome tutorial!

  • @poosywoosy5553
    @poosywoosy5553 2 года назад +1

    Bruh I still don't understand nodes fully, but seeing you make that shrub was awesome.

  • @gabriellarevoredo758
    @gabriellarevoredo758 2 года назад

    I checked - everything is clean

  • @sandro7490
    @sandro7490 2 года назад

    thanks, it actually let me through so i could download it.

  • @creatingreality291
    @creatingreality291 2 года назад +1

    That cloud man was gettin down lol

  • @wilhelmeniabilliedoherty5917
    @wilhelmeniabilliedoherty5917 2 года назад

    That's awesome! Thanks!

  • @GGeneBrush
    @GGeneBrush 2 года назад

    Thanks for the tutorial

  • @jorgecapparelli8074
    @jorgecapparelli8074 2 года назад

    it worked! thank you so much!!

  • @stefanguiton
    @stefanguiton 2 года назад

    Great video!

  • @gdematteis9023
    @gdematteis9023 2 года назад

    Great lesson.

  • @grahamconsidine8229
    @grahamconsidine8229 2 года назад

    thanks! Joey!

  • @richtigmann1
    @richtigmann1 2 года назад

    oh my god, this is amazing!

  • @unrealhabitat
    @unrealhabitat 2 года назад

    This is so nice, thx for the amazing tutorials!

  • @Narybbb
    @Narybbb 2 года назад

    That was great. Thank you.

  • @man_art_man
    @man_art_man 2 года назад

    Crazy! Cool! Love your tutorials! dont stop please

  • @AhmedNassef
    @AhmedNassef 2 года назад

    Best non simulated eevee cloud since forever in Blender!!!

  • @DarkSwordsman
    @DarkSwordsman 2 года назад +4

    I've been messing with cloud shaders trying to tune them. I think I got them pretty close, but they ultimately can not take advantage of the geometry like you did at the end there. Plus I've only done it in Cycles and not Eevee. Very, VERY excited for this update since dynamic clouds have been a huge thing I've wanted to do for Blender scenes.

  • @leamucho
    @leamucho 2 года назад

    woa!!! thank you very much,pretty nice!!

  • @BrysonPrice
    @BrysonPrice Год назад +1

    thanks for this great video! I do have 1 question...what you did in 6:17, how did you get those lines to connect like that? You have the value line connecting before getting to the mesh to volume node

  • @AI-Hallucination
    @AI-Hallucination 2 года назад

    Dude you are a legend I love you ❤ hero

  • @RealGaryGibson
    @RealGaryGibson Год назад

    Very clever!

  • @thepolarpals
    @thepolarpals 2 года назад

    That. Was. Awesome.

  • @thatguykeelan
    @thatguykeelan 2 года назад +2

    If you add a maximum node after the value, then set the other value to something like .03 you can keep your computer from exploding 7 times like mine did! :)

  • @zapfsaeule2
    @zapfsaeule2 2 года назад

    Thanks so much!So helpful and great!

  • @ThatsMySkill
    @ThatsMySkill 2 года назад

    this is insane

  • @DHPshow
    @DHPshow 2 года назад

    Lovely video

  • @mickyr171
    @mickyr171 2 года назад

    One thing that would be good is some sort of pinning for the voxels, so volume to mesh didn't flicker when moving the underlying mesh, not even sure if it would be possible

    • @JoeyCarlino
      @JoeyCarlino  2 года назад +1

      I'm not sure if that would be possible either, "distribute points on faces" should work for that though

    • @mickyr171
      @mickyr171 2 года назад

      @@JoeyCarlino I've only used distribute points on faces and it's the same issue, I think it's because of how the faces are formed in relation to the position of the points, similar to how vorinoi patterns are created, as the points move the creation points of the faces also move

  • @lucasraylson6971
    @lucasraylson6971 2 года назад

    Very helpful

  • @mominkhan5631
    @mominkhan5631 2 года назад

    Thanks so much

  • @riemameristellasetyakartik8122
    @riemameristellasetyakartik8122 2 года назад

    Works well!! DANKEEE

  • @Ihor.Savaryn
    @Ihor.Savaryn 2 года назад

    Fantastic 🔥

  • @CarbonAnimationProductions
    @CarbonAnimationProductions 2 года назад

    ty!

  • @ExonerativeKoala
    @ExonerativeKoala 2 года назад

    Awesome!

  • @MrSka004
    @MrSka004 2 года назад

    thank you bro thank you

  • @jeremy_305
    @jeremy_305 2 года назад

    Damn this video is so useful

  • @Vilde321
    @Vilde321 2 года назад

    I wish this animated character made of cubes can be colored using a texture map so it would look like a voxel with different color blocks... I have needed this for a project for some time

  • @karsonchristensen8045
    @karsonchristensen8045 2 года назад

    how do we get that dancing animation

  • @TechWampus
    @TechWampus 2 года назад +2

    You should make a tutorial on how to make objects look colorful in object mode, don't know how to explain it too well but for example in this part the cube has multiple colors instead of one: 0:33

    • @JoeyCarlino
      @JoeyCarlino  2 года назад +4

      It's a matcap

    • @danialsoozani
      @danialsoozani 2 года назад +2

      @@JoeyCarlino i thought your face normal view was on :D

  • @gottagowork
    @gottagowork Год назад

    Using something like this to fill a coffee hopper (shelled glass container) with coffee beans for a coffee machine, randomized rotation and scale for the beans. But my beans are either going through the inner surface of the glass wall or looking like most beans aren't filling all the way to the glass. The beans are modeled and not a perfect sphere. Curious how would I make this look more natural?

    • @JoeyCarlino
      @JoeyCarlino  Год назад

      It's a little more manual, but you could use a rigid body simulation to pack them into a space. I have a video about that, it's called something like "how to pile stuff" from a while back

  • @marsmotion
    @marsmotion 2 года назад

    wow awesome

  • @lizardpeter
    @lizardpeter 2 года назад

    Is there a way to make the leaves not clip through one another, though?

    • @JoeyCarlino
      @JoeyCarlino  2 года назад

      Yeah, make them spaced apart enough so that there's no risk of them intersecting

  • @likeyouknowwhatever2811
    @likeyouknowwhatever2811 2 года назад

    This is so cool!!! Ahhh!!!

  • @abiuniverse
    @abiuniverse 2 года назад

    How to use scalar field data (like x,y,z,v) in the geometry node (using python script maybe) to plot a volume cloud like this. Here x,y,z are the cartesian position of the volume points, and v is the density of the cloud at that x,y,z point.

  • @le_paludo
    @le_paludo Год назад

    Very very useful
    simple and useful

  • @Buster-jf8fz
    @Buster-jf8fz Год назад

    where do I get the distribut points on volume node?

  • @omid5689
    @omid5689 2 года назад

    guys how can i change the color of this node?

  • @Jibs-HappyDesigns-990
    @Jibs-HappyDesigns-990 2 года назад +2

    a wreath of gumballs! congrats!

  • @_arthurking
    @_arthurking 2 года назад

    fire

  • @jeffg4686
    @jeffg4686 2 года назад

    If you wanted to drop some stuff placed in a volume (clothes, silverware) to create a pile on the ground (via dropping), would you just do the geonode volume setup first, then "apply" the modifier, then separate objects, then add physics properties to stuff, or would there be an easier way all in geonodes?

  • @TheHyBriD3I6
    @TheHyBriD3I6 3 месяца назад

    For better result volume to mesh and mesh to volume again

  • @ian2593
    @ian2593 Год назад

    The final v3.4 has 'voxel amount' instead of 'voxel size'. Can you indicate the changes required to gain control over the 'size' with a switch node?

  • @ExistentialDawn
    @ExistentialDawn Год назад

    Hello how can i distribute points in volume along curve?

    • @JoeyCarlino
      @JoeyCarlino  Год назад

      Thicken your curve with a curve to mesh node, circle into the curve profile, then a mesh to volume after, and a distribute points in volume

    • @ExistentialDawn
      @ExistentialDawn Год назад

      @@JoeyCarlino i did that however whenever i draw inside edit mode other curve, that distribution of points end up messing up they wont stick to the cage i inserted them, always stick out especially on end of the curve/cage

    • @JoeyCarlino
      @JoeyCarlino  Год назад

      I'm not entirely sure what you mean. If you want more detailed help, come to discord

  • @NicolaGennaro3D
    @NicolaGennaro3D Год назад

    Cool tip.
    Do you know if there is a way to get edges from a points Cloud. ?

    • @JoeyCarlino
      @JoeyCarlino  Год назад

      You can use a line and a set position node. Sample the position of all the points and use that to affect the line. If you give the line enough points then it should connect the whole point cloud

    • @JoeyCarlino
      @JoeyCarlino  Год назад

      I think I did this in the curve geo nodes for beginners video

    • @NicolaGennaro3D
      @NicolaGennaro3D Год назад

      @@JoeyCarlino Thank you , i ve found it :)

  • @BookooZenny
    @BookooZenny 2 года назад

    not finding the link for blender launcher in the description … am i just sleepily scrolling past it repeatedly? help lol

  • @plasid2
    @plasid2 2 года назад

    Do you know they working on geometry nodes loops? What if I want create infinite collection using seed, or plug to instance already existe geonodes and create infinite randomize instances

  • @gronko_chug_butter
    @gronko_chug_butter 2 года назад

    how do u get ur viewport shading to look like that with all the fancy neon colors

    • @JoeyCarlino
      @JoeyCarlino  2 года назад

      It's a matcap. The arrow in the top right of the viewport next to render view

  • @michielcoene2533
    @michielcoene2533 2 года назад

    Great video. I never knew that "tau" function. Got any more of those interesting tidbits?

    • @JoeyCarlino
      @JoeyCarlino  2 года назад +1

      Yeah, you can use tau, pi, e, or a math expression. Like if you wanted you could put 1/100 in there and it would turn it into a decimal

  • @Buster-jf8fz
    @Buster-jf8fz Год назад

    What if I don't have a Distribute points in volume node or the Mesh in volume node?

    • @JoeyCarlino
      @JoeyCarlino  Год назад

      Update to a higher version number

  • @나다-r1s
    @나다-r1s 2 года назад

    finally!

  • @cut-no-one4082
    @cut-no-one4082 Год назад +1

    the amount of times I crashed Blender playing with the parameters 😀I wish Blender would have a safety mode for calculating if an operation is about to exceed probable time to compute
    10x for the tutorials

  • @daniellee6912
    @daniellee6912 2 года назад

    This is cool as fuck and exactly what I needed.

  • @veggiet2009
    @veggiet2009 2 года назад

    Does instance on points have the same performance benefits as regular instancing?

    • @JoeyCarlino
      @JoeyCarlino  2 года назад

      I don't know the exact numbers, but I know instances in geometry nodes perform much better compared to real geometry like duplicated objects

  • @francisjasmin7843
    @francisjasmin7843 2 года назад

    Nice :-) Watched the whole vid.
    I wonder if your setup with the noise position is the SAME as with the noise texture (mesh to volume modifier + displace vulume with Cloud texture, color mode) I always found it gave pretty result.
    But didn't know if can be recreated with GN...
    Since you are displacing the "points" and not the volume per say, not sure it is the same result.
    Try it... What you think ?

  • @blendercomp
    @blendercomp 2 года назад

    nice! :)

  • @gamedokter
    @gamedokter 2 года назад

    Imagine using this to render a 3d character in 2d from various different angles (for a game or something). I am not very familiar with Blender and am only starting to learn Unity so there is probably a much easier way to do that, but it was just an idea.

  • @ESPViper100
    @ESPViper100 2 года назад

    How do you make your meshes have this color?

  • @nigellill3222
    @nigellill3222 2 года назад

    So is this the final nail in the coffin for particles ?
    It's been so long since i've seen anyone use particles i'm starting to think they're obsolete 🤔😆

  • @typhoonic9650
    @typhoonic9650 2 года назад

    Can someone send me the link so I can use this addon?

  • @gamedokter
    @gamedokter 2 года назад

    "Eevee is gonna make this look kinda bad" is a sentence I am getting used to hearing when watching blender tutorials

    • @JoeyCarlino
      @JoeyCarlino  2 года назад +2

      Lol yeah, it has it's benefits though

  • @inspirion5500
    @inspirion5500 2 года назад

    I cannot find any distribute points in volume node

    • @JoeyCarlino
      @JoeyCarlino  2 года назад +1

      Use 3.4, link in description

    • @inspirion5500
      @inspirion5500 2 года назад

      @@JoeyCarlino Dotbow launcher?

    • @JoeyCarlino
      @JoeyCarlino  2 года назад

      I thought I put a link to the download page but I guess I forgot. If you search "blender builds" you'll find the 3.4 download

    • @inspirion5500
      @inspirion5500 2 года назад

      @@JoeyCarlino Yup found it

  • @cheese_geeza
    @cheese_geeza 2 года назад

    what addons are you using to make your lines straight in the geo nodes and to make the points different colors? :) Also I love the vids so much. You've helped me out and help give me so much inspiration. Thank You.

  • @onkarkitekt
    @onkarkitekt 2 года назад

    Hey Joey, do you do commission work?

  • @Qinnulay
    @Qinnulay 2 года назад

    Convienient... Earlier for example ... we had to do instancing grid on line to achieve some volume inside cube , now its only one node :|

  • @trafficface
    @trafficface 2 года назад

    Just need a distribute points on curve node now

    • @JoeyCarlino
      @JoeyCarlino  2 года назад

      There is one, it's called curve to points

  • @kleioscope
    @kleioscope 2 года назад

    too bad this node is not in 3.2 ! :(
    Thanks for this again lil piece of awe :D

  • @anthonyalday7462
    @anthonyalday7462 Год назад

    I accidently made the Value too low and my cursor just stop moving when I closed the app, I thought my computer just broke completely

  • @darcacodeotoekspertiz7784
    @darcacodeotoekspertiz7784 2 года назад

    all workеd

  • @2bit8bytes
    @2bit8bytes 2 года назад

    You say clouds, I see white-grey cotton candy.

  • @ezlos1736
    @ezlos1736 Год назад