I have won several monopoly competitions and have always used the same strategies: 1. Jail is the spot visited most often (3 doubles + 2 go to jail cards + landing on go to jail). Therefore, the properties most likely to be landed on from jail are the best (the orange set). Always buy the orange set if you can. 2. You don't need to build more than 3 houses on your set. 3. "Go" is the second most visited spot (advance to go cards). Therefore, the properties most likely to be landed on from Go are the second best (the blue set). This can be the best set in a tight game. 4. Trade swap deals as much as possible. This avoids having to deal in cash, as cash is king. 5. The 4 stations are a great set in a 4+ player game. 6. Complete trades to have a set as fast as possible in the game. A little bit of overpaying is okay. 7. If you are playing with limited houses, always buy the brown set and build 4 houses each on it. I can guarantee that you will win a majority of monopoly games with these strategies.
Thanks man. Ha! I'm tired of losing to a 12 year old. I've never literally won against my devil of a brother and now? Now I'm gonna kick his ass with these strategies. I owe u one!! P.S. been watching all how to win monopoly videos today lol
My pro tip: If an opponent is about to roll and land on an other opponent's property that would bankrupt them, do a trade where you "give" them enough money to survive a bad roll. This way, your opponent's don't get the properties after someone goes bankrupt. You want them to come around the board again, to land on your properties so they go bankrupt to you.
We do that, kinda When you have to give money like income tax, or any money in community chest and chance cards, we put it in the middle and if you land on free parking you get it So you could get loads of money, or you could get none
Something about this video that just gave me a contagious laugh 25 minutes later my family was crying while I was still laughing with all of the money in the game
Last night I learned monopoly is truly a game of chance. I was playing against my mom and was doing great, owned all the reds, oranges, and light blues. I had 3 houses on each light blue. My mom proceeds to not land on any of my property (besides the ones I mortgaged) for the next 15 minutes, getting a total of 400 dollars from chance cards, and bankrupting me on railroads.
@@slavetislamic1957 easier said than done, especially once they've already gotten it. There is quite a bit of luck in this game. One round my opponent just danced around my properties picking up chance and community chest cards just picking up money left and right. I would keep landing on tax and I think I even went to jail twice in a row stopping me from getting my $200
So what I've gathered from this video: Collect as many properties as possible, once you have a couple of monopolies (preferably orange, light blue, and red) then mortgage the other properties to buy 3 houses for each property (this also means that your opponents will have to pay for it, plus 10% more if they want it) then watch the money roll in
@@RemptonGames update: by using this technique I won a game! I got oranges and pinks, then sold my spare red, green, and yellow I bought 3 houses on each, but ended up going up to 4 to stop my brother being able to get hotels on his blues (because he could only get 3 houses on each) Thank you for this video! I feel amazing finally winning a game lol
@@ziwuri be there nejrb jejrnenrutenenkerebbe of the following statements best is Arkansas easy and beautifully done with it tromer just got call me when you car ok man
Something else that’s important to know with the 32 house limit: you can upgrade to a hotel if you also plan on buying back those 4 houses for other lots immediately to prevent other players from snatching them up.
I once out of sheer luck was able to get all three dark green monopolies just by landing on them, and I did so extremely early. Nobody else had monopolies. So I just went for it and put up houses as quickly as possible. I got a few hits early on and it is at this point that I need to stress exactly how hard it is to build on the dark greens when it’s your only monopoly. Eventually I had enough to put hotels on them (something I’ve never seen done so early in the game, if ever) and I just waited. Nobody was gonna trade with me so this is all I had. Despite the other players not having monopolies, i still almost lost. They never landed on the dark greens. They went to jail or simply rolled past it. I was furious. It got to the point that they eventually started making one sided trades to try and take me down. They all gave their yellows to one player, who quickly built three houses. I was terrified. One hit on those and I’d have to sell back my hotels and I’d be done for. Fortunately the guy that got those yellows had a huge down tick on luck, hitting two of my dark green hotels on back to back turns, essentially ending the game. What I’m trying to say is don’t ever build on the dark greens. They’re way too expensive and are never consistently landed on. If I land on one early I’ll buy it to use as trading fodder to hopefully sucker in a player who’s desperate to put a monopoly together but I’ll never develop them or seek them out myself ever again. Really the only reason I won was because literally nobody else had monopolies. They stayed in the game through rent fees and passing go and were able to put three houses on the yellows. Had there been any other monopolies in those early stages of the game I would’ve lost for sure. I was teetering on bankruptcy the whole time as I had to sink money into my hotels. I can now say I’ve put hotels on every property at some point in my life and what everyone says is true. Oranges are the best and it’s not even close. Reds are too expensive but still great. Pinks are solid but don’t seem to get landed on as much. Yellows are fine and a reliable enough way to win. Light blues aren’t a good way to win but early on can really swing momentum your way. Browns are super cheap but don’t count on other players hitting them too often because they won’t. Blues are a great one punch knockout and the fact that there’s only two makes it a manageable investment but park place rarely sees action. I’m not lying when I say that once I played a two hour game and nobody ever landed on park place. Ever. And the greens? Fuck them.
What I found to be very effective is the mind game aspect of monopoly. When you play monopoly you have to talk like you are either 100% going to loose or 100% going to win. I found that acting like you have no chance of winning when you are In a decent spot makes people go easy on trades even if it’s only subconscious. If you are leading the game even if only slightly you have to act like you have a 100% chance of winning. I found you can scam people by claiming that their only chance of winning is an unfair trade in your favor
One often overlooked aspect is the idea that your own property creates a bubble of safety for you. I often try to get orange & red in order to get a full corner and damn near guarantee I get some money each round, while having a considerable safe chunk for myself. That's also why I regard the 2 dark blue squares as noob traps, too expensive to buy & upgrade, you need other stuff to support an income in order to fund construction there since it's only 2 squares and that alone won't allow you to upgrade considering average rolls etc. I played monopoly a lot with my grandparents, mom and sister, the one thing that has always remained consistent is that the dark blue squares fail to pay off a vast majority of the time. Sure, getting a boatload of cash once every 2 or 3 laps of the board is nice, but it won't sustain you if others have more ground. Quality is vastly overrated, I'd rather have orange, red or green monopolized and with only a house or two on each than have dark blue with hotels.
Thats stupid. You’d have to build 3 houses to even start hitting the player w blues and if you hit the hotels you’re just instakilled. Doesn’t mean blues are better than the jail side of board but your scenario logic is wrong. A house barely beats no houses. Don’t split your houses over multiple monopolies it doesn’t give as much rent as expected.
A rule we used to play with occassionally to do with Free Parking was if you landed on it you could pay a hundred to go wherever you wanted on the board, we don't play that rule any more as one it's not in the rules and two it's not in the rules and oh three: it's not in the rules! I believe we got this idea from Star Wars Monopoly where I think (don't quote me on it) the free parking square does allow you to pay to go wherever.
I took notes during the vid to save for later. Here they are if anyone needs a quick summary: 1. Buy as much as you can in the early game - don't be picky 2. Always choose to develop rather than buy - undeveloped properties aren't worth much 3. Don't be afraid to mortgage properties in order to fund development - high rent will more than make up 4. When developing properties, focus on maximising efficiency, not rent prices 5. Build 3 houses on all properties before moving to hotels 6. Cause housing shortage 7. Get out of jail early at the start of the game, stay in as long as possible later 8. Don't give money to players who landed on free parking, this just makes the game longer 9. Knowing what your opponents want, and how much properties are worth, can help you make good trades 10. Don't be a jerk
11:30 my girlfriend and I have a house rule that we don’t have to pay rent to criminals. Because their bank accounts are frozen. But they can still manage their properties from jail.
I love boardgames, but I try to be the best at everything I do I lost the first round of monopoly. I played in like 10 years I never really played by the rules. So I get together and play with my brother now I’m watching Monopoly videos, adding all the statistics in my head while playing and I ruined the fun of monopoly trying to win 😂😂
There's a lot of luck in the game. To increase your win percentage (against players who are competing at close to your level), you need to know the strengths and weaknesses of every property. They are ALL good in some way, but they can help you win in sometimes subtly different ways. Most players have biases about certain properties or monopolies. Talking with them helps you figure out what they want and how much they want it. As long as you're able to avoid over or undervaluing properties and deals because of your OWN biases, you should be able to take advantage of other players' biases and craft deals that will assist you more than the player you're dealing with.
1991 my friends thought I was nuts for buying Monopoly for the NES. Eventually we had a tourney of about 50 ppl. The real fun begins when all the property gets bought out and the trading starts.
14:37 what are you talking about?? Yes they take a bit to do, but they definitely speed up the game. The properties are all bought much faster - instead of waiting for the player who lands on it to have enough to want it. Great video, in spite of the disagreement I had on that part.
dude i always knew and wanted to play monopoly with auction BUT EVERYONE I PLAY WITH SAYS THAT ITS SO COMPLEX AND DONT UNDERSANTD SO I HAVE TO PLAY WITHOUT AUCTION
The most efficient strategy for winning monopoly is to gain power early. Buy every single property you land on. Trade to get at least 1 property in each color group. Once this is achieved, you have complete control of the game. Total power. Nothing happens without your involvement. Nothing. This leverage is essential. After this point, never make any deal unless you have the cash to immediately develop, but your opponent does not. Stick to your guns. Be patient. Eventually your opponent will take the deal even though it is disadvantageous to them because they want to get the game moving. The downside of this strategy is that eventually no one will want to play with you anymore because you ALWAYS win. Seriously. Every time. Just like real life, money is a product of power. Without power, it means nothing. Gain power, win.
I must admit I never realized the game had an Auction rule. The reason why however was we were taught you always buy what ever property you land on no matter what, even if you have to MORTGAGE some or all of your existing property. Most people don't know this strategy but once they have played the game with me and show them the rules, they never pass on a property any more either.
To make the game simple when i was a child, my parents took out tons of rules like auctioning and trading. When that was the case, the browns were some of the best places simply because it was so rare to get a full set and being able buy houses. We also never used to play long enough to win by bankruptcy so we would usually end by 10 turns. Nonetheless, the game was still very fun, and my dad always lost.
1. Buy as many properties as possible. If someone else is developing at the same time as you, and is putting houses down before you or after you. Once you get close to them or might land on them on your turn, mortgage all your properties for free money if you do land on them, pay them their rent. Then unmortgage and end your turn. Utilise mortgaging and unmortgaging properties as much as possible as it’s underrated.
Played with my friends and monopolized the brown cyan and orange only for it to be crushed by landing on a yellow and paying 800 bucks and going bankrupt
A house rule I use is for jail, instead of getting 1 role on your turn to get a double, we use all 3 roles in 1 turn then pay if we dont get it. That way it stops stalling for late and mid game, helps in early game, and is mostly used so you don't get your $200 for passing go amd having to go through the jail half again.
I honestly hate trading in Monopoly, you're usually always getting an unfair deal and then you get those players who NEVER TRADE. I remember one game where I offered 3 properties and a thousands bucks just for ONE card and he wouldn't budge!!! I hate people like that.
@@tonypringles2285 not surprised. People who refuse to trade (unless they landed on good sets luckily) will never win.. they just prolong the game.. you have to take some risk in the game to win
If you liked this video, you might also want to check out my Ultimate Catan Strategy guide: ruclips.net/video/JIcBJKs6Lrw/видео.html Also, I would love to know what games you want to see me make strategy guides for next!
In the beginning you should buy everything you come over. Later in the games utilities can be bad, but if you got both of them while 6 players are playing they can work
My monopoly is Brown: old kent road and whitechapel road Station: kings cross Light blue:the angel islington, euston road and pentonville road Purple:pall mall, white hall and northumb`nd avenue Utility:electric company Station 2: marylebone Orange:bow street,marlborough street and vine street Red:strand, fleet street and Trafalgar square Station 3:fenchurch st Yellow:Leicester square, Coventry street and piccadilly Utility:water works Green:regent street, oxford street and bond street Station 4:liverpool Dark blue:park lane and mayfair Damn...
Yeah it does.. but not nearly enough of a reason to not buy 3 houses.. it can bite you in the ass on rare occasion but not enough of the time to make it not worth it
In some ways the free parking rule actually speeds up the game, especially in a low number of players, someone lands on and gets a windfall of several hundred, they likely spend their windfall on a ton of houses
Who says railroads are bad? I think if you can get 3 or 4 of them, they are very awesome to have. (1) You don't have to pay for any houses to get a good deal of rent. (2) You almost always have a chance to get some rent with every person's roll, which is both fun and profitable. (3) There's a card that sends people to Reading railroad, which bumps up its chance of being landed on. (4) You never have to sell any houses at half price before mortgaging them. As for Yellow... better to have a monopoly on them than nothing!
@@polarvortex3294 they aren't that good quite late in the game when everyone has houses, as they can't bring in more than 200 and that's if you have all 4
The way we played the Free Parking house rule, we didn't put money from Community Chest or Chance down, just Income and Luxury Tax money. I know it's not an official rule, but Hasbro has acknowledged its ubiquity by adding it as an "alternate" rule for the game.
Depends on the version Godzilla Edition has a note saying "house rules are fine, but we recommend against the free parking rule as it extends the game and was never part of the rules"
My only nitpick is that you should go to 4 houses, not 3...to create (potentially) a housing shortage A variation on the free parking jackpot my family used: It stays at $100. A break, but not a break that allows a complete change of status in the game.
played with the real rules for the first time in 50 years and it's so much better to play with the real rules... the house rules (not auctioning properties, $400 or $500 for landing on Go, all money paid to bank going in the middle for free parking, not collecting rent while you're in jail, unlimited houses and hotels - using legos) makes the game last too long (and I've had a few times when the bank gets bankrupted) and are all based on luck
My strategy that has won a fair few games is throwing everything on blue, idc if its bad its funny. Putting hotels and bankrupting people in one go will never not be hilarious
8:31 don't agree on this one. 1. Orange and 2. Light blue for sure the best 2. But 3. Red not at all. The chances to land on the first 5 tiles are way lower than the last 5 tiles. This makes yellow way better than red. I would say 1. Orange 2. Light blue 3. Yellow 4. Pink 5. Railroads (depends on how many you own tho) 6. Dark blue 7. Brown 8. Red 9. Green
The stats say otherwise for red/yellow. Red is actually landed on more often. Read the source from the description. Illinois Avenue has a Chance card and is close to 1 average roll from all oranges. The other 2 reds are still more likely to be landed on than all the yellows.
I had the weirdest game yesterday. Had gone 15 rounds around the board, payed 13x 200$ tax and 1x100$ (how is this even statistically possible?) then I owned light blue and red fully, 3 houses on each street. for 10 rounds I did not get anyone onto even one of these streets - not even once. they all stepped always on the other space where they didnt need to pay. I lost the game although I was the first one to play extremely defensively and getting the houses and streets first. Since yesterday , call me crazy, but my monpoly board is manipulated or haunted. something aint right.
My strat is too, get to auction as much as possible, get magneta, orange, and red. Get a utility, in my game, (it's Rick and Morty edition) it's some rail roads and a universe. Then I try to go to jail every others turn. When I'm out it's just upgrade city.
There is another house rule that makes the games drag on. The house rule of requiring players to *call out* the name of the space you land on, so that the owner can collect the rent. The rules as written state that if you land on a property and that landlord doesn't notice, they can't collect the rent if you've already passed the dice on to the next player. If the land owner is not paying attention, that's on them, not on you.
Not sure how that makes the game drag on. Unless you plan on rolling when nobody is looking and passing the die so you never have to pay rent (which is ridiculous)
Regular monopoly you’re not allowed to collect rent. Says in the officials rules. House rules I hate. My husbands house rule is that we don’t do anything until you pass go the first time. No chances, no jai, no buying, nothing til you pass go. And an added rule bc he a hater too is that when someone helps another player buy helping with trades or telling them a player landed on their property when not paying attention, then we give money $10 to the bank.
There was a version of Monopoly I played on PS4 that was every property was automatically up for auction and that the person in jail couldn't collect rent. But that was a special option you could play. Real Monopoly rules you can collect rent from jail
Is there a rules that govern the deals, like we have a kind of deals where i trade the third property to start developing the set in return on 50% of that property return and give that player a free stay in the while set throughout the game. Is this allowed in the official rules?
The answer is sort of. You have to ask to collect rent, so it’s possible to allow some other player to “get away with” not paying rent on a property. As far as just giving them some profit, the rules say that you aren’t allowed to donate or loan money, but since it’s for a property it’s sort of a grey area. These kinds of deals definitely cannot be enforced, and probably would not be be allowed in a tournament
@@RemptonGames I see, then it’s better to not allowed. Can you share a link or where i can find the official rules? I’ve been browsing the internet and i found many many different versions. Thanks for the video and keep up.
There should be a rule that prevents players from helping their friends by selling needed properties cheaply. Sometimes they sell everything for $1. Maybe each proposed deal should force an auction open to all players.
Here's a hypothetical rule that could make Monopoly REALLY nail-bitingly interesting........ Playing by the rule of winning money on FREE PARKING via income tax, Luxury Tax, bank payments AND the original $500 bonus money, that once the entire board is filled with hotels, adding 1 second hotel to any Monopoly portioned property like with Boardwalk for example. Thus increasing the rent to a whopping $4000 instead of $2000. I'd hate to see how someone would react by landing on Park Place, then Boardwalk by rolling snake eyes, then advancing to Chance with the top card being of "Advance Token to Boardwalk". THAT would be utterly.....INSANELY SICK!! Not to mention that person having one helluva profanity city-like HISSY FIT🤬🤬🤬🤬🤬🤬!!
OMG youtube auto played. I'm only 5 seconds into the video. Is Jim Halpert about to teach me monopoly strats. I could totally see this as one of his Dwight pranks/ jokes
Can you please help me? I wanna creat my own monopoly board game. But i don't know lists of things, how to give property's prices, how many number of money need, what to write in chance and community chest. ......etc. So can you, the ppl who have their own physical board or who know the place (website) where i can get list of things in monopoly help me please?
I have won several monopoly competitions and have always used the same strategies:
1. Jail is the spot visited most often (3 doubles + 2 go to jail cards + landing on go to jail). Therefore, the properties most likely to be landed on from jail are the best (the orange set). Always buy the orange set if you can.
2. You don't need to build more than 3 houses on your set.
3. "Go" is the second most visited spot (advance to go cards). Therefore, the properties most likely to be landed on from Go are the second best (the blue set). This can be the best set in a tight game.
4. Trade swap deals as much as possible. This avoids having to deal in cash, as cash is king.
5. The 4 stations are a great set in a 4+ player game.
6. Complete trades to have a set as fast as possible in the game. A little bit of overpaying is okay.
7. If you are playing with limited houses, always buy the brown set and build 4 houses each on it.
I can guarantee that you will win a majority of monopoly games with these strategies.
Thanks man. Ha! I'm tired of losing to a 12 year old. I've never literally won against my devil of a brother and now? Now I'm gonna kick his ass with these strategies. I owe u one!!
P.S. been watching all how to win monopoly videos today lol
I’m playin a family board game tonight and I lost last time. I’m coming for vengeance. 😈😈 thank you so much
I love the browns and the blues. It makes it easier to get a housing shortage.
Would you recommend only building 3 houses even if they cost 50 each?
Statistically it’s most probable you land on 6-9 so from jail and go light blue and Orange are most likely to be landed on
My pro tip: If an opponent is about to roll and land on an other opponent's property that would bankrupt them, do a trade where you "give" them enough money to survive a bad roll. This way, your opponent's don't get the properties after someone goes bankrupt. You want them to come around the board again, to land on your properties so they go bankrupt to you.
My mother refuses to play by the official rules - she's convinced free parking gives a shitload of money.
Oh my XD!!! you're lucky my brother always just does that and when I win he just yeets the board
I fucking hate that way
@@B3RS3RK3RAH how does that make @Ratstail91 lucky
@@Shish-Kabob Like seariously I have to pick up all the pieces and money and my brother wouldn't help at all
We do that, kinda
When you have to give money like income tax, or any money in community chest and chance cards, we put it in the middle and if you land on free parking you get it
So you could get loads of money, or you could get none
Something about this video that just gave me a contagious laugh
25 minutes later my family was crying while I was still laughing with all of the money in the game
Last night I learned monopoly is truly a game of chance.
I was playing against my mom and was doing great, owned all the reds, oranges, and light blues. I had 3 houses on each light blue. My mom proceeds to not land on any of my property (besides the ones I mortgaged) for the next 15 minutes, getting a total of 400 dollars from chance cards, and bankrupting me on railroads.
It’s not just chance hah. Just a tip, start disrupting her access to earning a set and force her hand into trading you a set.
@@slavetislamic1957 easier said than done, especially once they've already gotten it. There is quite a bit of luck in this game. One round my opponent just danced around my properties picking up chance and community chest cards just picking up money left and right. I would keep landing on tax and I think I even went to jail twice in a row stopping me from getting my $200
Haha.
shüsh
You were too agressive building. Statistically rails aren’t stronger than go.
So what I've gathered from this video:
Collect as many properties as possible, once you have a couple of monopolies (preferably orange, light blue, and red) then mortgage the other properties to buy 3 houses for each property (this also means that your opponents will have to pay for it, plus 10% more if they want it) then watch the money roll in
Not a bad summary!
@@RemptonGames update: by using this technique I won a game! I got oranges and pinks, then sold my spare red, green, and yellow
I bought 3 houses on each, but ended up going up to 4 to stop my brother being able to get hotels on his blues (because he could only get 3 houses on each)
Thank you for this video! I feel amazing finally winning a game lol
One monopoly is often more realistic.
Great guide, I thought I knew a lot about strategy but now I know even more
same
Hi uncle
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@Nic777 be there go
Something else that’s important to know with the 32 house limit: you can upgrade to a hotel if you also plan on buying back those 4 houses for other lots immediately to prevent other players from snatching them up.
It would be interesting to see a Monopoly game between opponents who had all watched this video and used its tips.
Play online on the app, you can have great games with decent players who know all the strategies
I once out of sheer luck was able to get all three dark green monopolies just by landing on them, and I did so extremely early. Nobody else had monopolies. So I just went for it and put up houses as quickly as possible. I got a few hits early on and it is at this point that I need to stress exactly how hard it is to build on the dark greens when it’s your only monopoly. Eventually I had enough to put hotels on them (something I’ve never seen done so early in the game, if ever) and I just waited. Nobody was gonna trade with me so this is all I had. Despite the other players not having monopolies, i still almost lost. They never landed on the dark greens. They went to jail or simply rolled past it. I was furious.
It got to the point that they eventually started making one sided trades to try and take me down. They all gave their yellows to one player, who quickly built three houses. I was terrified. One hit on those and I’d have to sell back my hotels and I’d be done for.
Fortunately the guy that got those yellows had a huge down tick on luck, hitting two of my dark green hotels on back to back turns, essentially ending the game.
What I’m trying to say is don’t ever build on the dark greens. They’re way too expensive and are never consistently landed on. If I land on one early I’ll buy it to use as trading fodder to hopefully sucker in a player who’s desperate to put a monopoly together but I’ll never develop them or seek them out myself ever again. Really the only reason I won was because literally nobody else had monopolies. They stayed in the game through rent fees and passing go and were able to put three houses on the yellows. Had there been any other monopolies in those early stages of the game I would’ve lost for sure. I was teetering on bankruptcy the whole time as I had to sink money into my hotels.
I can now say I’ve put hotels on every property at some point in my life and what everyone says is true. Oranges are the best and it’s not even close. Reds are too expensive but still great. Pinks are solid but don’t seem to get landed on as much. Yellows are fine and a reliable enough way to win. Light blues aren’t a good way to win but early on can really swing momentum your way. Browns are super cheap but don’t count on other players hitting them too often because they won’t. Blues are a great one punch knockout and the fact that there’s only two makes it a manageable investment but park place rarely sees action. I’m not lying when I say that once I played a two hour game and nobody ever landed on park place. Ever. And the greens? Fuck them.
That was a really cool story. Thanks.
What I found to be very effective is the mind game aspect of monopoly. When you play monopoly you have to talk like you are either 100% going to loose or 100% going to win. I found that acting like you have no chance of winning when you are In a decent spot makes people go easy on trades even if it’s only subconscious. If you are leading the game even if only slightly you have to act like you have a 100% chance of winning. I found you can scam people by claiming that their only chance of winning is an unfair trade in your favor
One often overlooked aspect is the idea that your own property creates a bubble of safety for you. I often try to get orange & red in order to get a full corner and damn near guarantee I get some money each round, while having a considerable safe chunk for myself.
That's also why I regard the 2 dark blue squares as noob traps, too expensive to buy & upgrade, you need other stuff to support an income in order to fund construction there since it's only 2 squares and that alone won't allow you to upgrade considering average rolls etc. I played monopoly a lot with my grandparents, mom and sister, the one thing that has always remained consistent is that the dark blue squares fail to pay off a vast majority of the time. Sure, getting a boatload of cash once every 2 or 3 laps of the board is nice, but it won't sustain you if others have more ground. Quality is vastly overrated, I'd rather have orange, red or green monopolized and with only a house or two on each than have dark blue with hotels.
Why green? They're right after the Go to Jail space and more expensive to develop than blues for less rent.
Thats stupid. You’d have to build 3 houses to even start hitting the player w blues and if you hit the hotels you’re just instakilled. Doesn’t mean blues are better than the jail side of board but your scenario logic is wrong. A house barely beats no houses. Don’t split your houses over multiple monopolies it doesn’t give as much rent as expected.
A rule we used to play with occassionally to do with Free Parking was if you landed on it you could pay a hundred to go wherever you wanted on the board, we don't play that rule any more as one it's not in the rules and two it's not in the rules and oh three: it's not in the rules! I believe we got this idea from Star Wars Monopoly where I think (don't quote me on it) the free parking square does allow you to pay to go wherever.
yea thats right haha, we used to do that too. incredibly broken if you think about it
Worth it though
I took notes during the vid to save for later. Here they are if anyone needs a quick summary:
1. Buy as much as you can in the early game - don't be picky
2. Always choose to develop rather than buy - undeveloped properties aren't worth much
3. Don't be afraid to mortgage properties in order to fund development - high rent will more than make up
4. When developing properties, focus on maximising efficiency, not rent prices
5. Build 3 houses on all properties before moving to hotels
6. Cause housing shortage
7. Get out of jail early at the start of the game, stay in as long as possible later
8. Don't give money to players who landed on free parking, this just makes the game longer
9. Knowing what your opponents want, and how much properties are worth, can help you make good trades
10. Don't be a jerk
11:30 my girlfriend and I have a house rule that we don’t have to pay rent to criminals. Because their bank accounts are frozen. But they can still manage their properties from jail.
Video starts at 2:12.
I love boardgames, but I try to be the best at everything I do I lost the first round of monopoly. I played in like 10 years I never really played by the rules. So I get together and play with my brother now I’m watching Monopoly videos, adding all the statistics in my head while playing and I ruined the fun of monopoly trying to win 😂😂
There's a lot of luck in the game. To increase your win percentage (against players who are competing at close to your level), you need to know the strengths and weaknesses of every property. They are ALL good in some way, but they can help you win in sometimes subtly different ways. Most players have biases about certain properties or monopolies. Talking with them helps you figure out what they want and how much they want it. As long as you're able to avoid over or undervaluing properties and deals because of your OWN biases, you should be able to take advantage of other players' biases and craft deals that will assist you more than the player you're dealing with.
1991 my friends thought I was nuts for buying Monopoly for the NES.
Eventually we had a tourney of about 50 ppl.
The real fun begins when all the property gets bought out and the trading starts.
This is a very helpful video. The strategies are all explained in detail and easy to understand. Well done! 😃
This is truly the complete guide to monopoly strategy. Thank you!
the 4 stations have decided the outcome of every game of Monopoly ive ever played
14:37 what are you talking about?? Yes they take a bit to do, but they definitely speed up the game.
The properties are all bought much faster - instead of waiting for the player who lands on it to have enough to want it.
Great video, in spite of the disagreement I had on that part.
dude i always knew and wanted to play monopoly with auction BUT EVERYONE I PLAY WITH SAYS THAT ITS SO COMPLEX AND DONT UNDERSANTD SO I HAVE TO PLAY WITHOUT AUCTION
People really think that bidding higher than everyone else is complex? They shouldn't even bother playing monopoly
Tell them to go back to snakes and ladders.
@@johnrubensaragi4125 HAHA good one John Ruben Saragi!
At some point in the video, I started to re-evaluate my life choices of buying the new house
The most efficient strategy for winning monopoly is to gain power early. Buy every single property you land on. Trade to get at least 1 property in each color group. Once this is achieved, you have complete control of the game. Total power. Nothing happens without your involvement. Nothing. This leverage is essential. After this point, never make any deal unless you have the cash to immediately develop, but your opponent does not. Stick to your guns. Be patient. Eventually your opponent will take the deal even though it is disadvantageous to them because they want to get the game moving.
The downside of this strategy is that eventually no one will want to play with you anymore because you ALWAYS win. Seriously. Every time.
Just like real life, money is a product of power. Without power, it means nothing. Gain power, win.
I must admit I never realized the game had an Auction rule. The reason why however was we were taught you always buy what ever property you land on no matter what, even if you have to MORTGAGE some or all of your existing property. Most people don't know this strategy but once they have played the game with me and show them the rules, they never pass on a property any more either.
Its free real estate.
Bidding starts at $10. You can buy property on the cheap with auction.
To make the game simple when i was a child, my parents took out tons of rules like auctioning and trading. When that was the case, the browns were some of the best places simply because it was so rare to get a full set and being able buy houses. We also never used to play long enough to win by bankruptcy so we would usually end by 10 turns. Nonetheless, the game was still very fun, and my dad always lost.
No
1. Buy as many properties as possible. If someone else is developing at the same time as you, and is putting houses down before you or after you.
Once you get close to them or might land on them on your turn, mortgage all your properties for free money if you do land on them, pay them their rent. Then unmortgage and end your turn.
Utilise mortgaging and unmortgaging properties as much as possible as it’s underrated.
I'm really surprised you don't have more subs given the quality of the video
Played with my friends and monopolized the brown cyan and orange only for it to be crushed by landing on a yellow and paying 800 bucks and going bankrupt
Where dod you build on?
A house rule I use is for jail, instead of getting 1 role on your turn to get a double, we use all 3 roles in 1 turn then pay if we dont get it. That way it stops stalling for late and mid game, helps in early game, and is mostly used so you don't get your $200 for passing go amd having to go through the jail half again.
HE IS SO FUNNY, THE INTRO CRACKS ME UP!
Best strat is late game chilling in jail
That's not a strat that's just getting lucky
you trippin shorddy the strategy being staying
Break out?
Of this place?
Why would anyone...wanna break out?
The game that will make you fight with friends and family
Why did the colors change?
Sorry for looking at your Tabs, Thanks for the Guide help a lot.
I used this, and I had hotels on all of the yellow monopolies. I whooped EVERYONE out of the game.
Fun fact: there's a spin-off version of Monopoly with cats called Catopoly and it uses the free parking home rule in its official rules!
I honestly hate trading in Monopoly, you're usually always getting an unfair deal and then you get those players who NEVER TRADE. I remember one game where I offered 3 properties and a thousands bucks just for ONE card and he wouldn't budge!!! I hate people like that.
Sounds like he beat you hehehe 😉
@@TheDjinneZone actually we were both beat by someone else. Lol,
@@tonypringles2285 not surprised. People who refuse to trade (unless they landed on good sets luckily) will never win.. they just prolong the game.. you have to take some risk in the game to win
If you liked this video, you might also want to check out my Ultimate Catan Strategy guide: ruclips.net/video/JIcBJKs6Lrw/видео.html
Also, I would love to know what games you want to see me make strategy guides for next!
honestly this is really underrated in likes.
btw i liked it👍
Any man with the power rangers board game gets my respect whole heartedly
I have always gone for the orange and red properties .... now I know why ... lol
9:09 I’m actually trying to do the math for house building increases.
In the beginning you should buy everything you come over. Later in the games utilities can be bad, but if you got both of them while 6 players are playing they can work
My monopoly is
Brown: old kent road and whitechapel road
Station: kings cross
Light blue:the angel islington, euston road and pentonville road
Purple:pall mall, white hall and northumb`nd avenue
Utility:electric company
Station 2: marylebone
Orange:bow street,marlborough street and vine street
Red:strand, fleet street and Trafalgar square
Station 3:fenchurch st
Yellow:Leicester square, Coventry street and piccadilly
Utility:water works
Green:regent street, oxford street and bond street
Station 4:liverpool
Dark blue:park lane and mayfair
Damn...
Upgrading to 3 houses exposes you to the house repairs card
It’s literally a small price to pay for the increased income you get from this upgrade 👍🏻
One card? Scared money dont make money
@@justinwaddy4285 monopoly isn’t about you having money, it’s about your opponents running out of it
@@jponzy And because of that, you have all the money. So technically, it is about you having the money.
Yeah it does.. but not nearly enough of a reason to not buy 3 houses.. it can bite you in the ass on rare occasion but not enough of the time to make it not worth it
If there is an auction, the property is worth bidding at least half face value because you can mortgage it.
In some ways the free parking rule actually speeds up the game, especially in a low number of players, someone lands on and gets a windfall of several hundred, they likely spend their windfall on a ton of houses
no, adding more money to the game SLOWS the game
@@Jamacia112 I have had games where we were all tied and not going anywhere and someone landed there abd was game over, over 2k in a close game
I'm HUGELY disappointed that the yellow set can't compete with the top tier ones, same with railroads, I've always overestimated those
Who says railroads are bad? I think if you can get 3 or 4 of them, they are very awesome to have. (1) You don't have to pay for any houses to get a good deal of rent. (2) You almost always have a chance to get some rent with every person's roll, which is both fun and profitable. (3) There's a card that sends people to Reading railroad, which bumps up its chance of being landed on. (4) You never have to sell any houses at half price before mortgaging them. As for Yellow... better to have a monopoly on them than nothing!
@@polarvortex3294 they aren't that good quite late in the game when everyone has houses, as they can't bring in more than 200 and that's if you have all 4
@@germmanator Hmm... What you say makes sense. I think I'll always be fond of them, though. 😉
I'm about to ruin my housemates in tonights game night😌
You sound like connor from detroit
did anyone notice the titles of the other tabs he had open while showing the stats?
The way we played the Free Parking house rule, we didn't put money from Community Chest or Chance down, just Income and Luxury Tax money. I know it's not an official rule, but Hasbro has acknowledged its ubiquity by adding it as an "alternate" rule for the game.
Depends on the version
Godzilla Edition has a note saying "house rules are fine, but we recommend against the free parking rule as it extends the game and was never part of the rules"
@@1stCallipostle Monopoly Lunar Year also discourages house rules
My only nitpick is that you should go to 4 houses, not 3...to create (potentially) a housing shortage
A variation on the free parking jackpot my family used: It stays at $100. A break, but not a break that allows a complete change of status in the game.
Good and informative video. Thanks!
played with the real rules for the first time in 50 years and it's so much better to play with the real rules... the house rules (not auctioning properties, $400 or $500 for landing on Go, all money paid to bank going in the middle for free parking, not collecting rent while you're in jail, unlimited houses and hotels - using legos) makes the game last too long (and I've had a few times when the bank gets bankrupted) and are all based on luck
Best video about the topic👌
My strategy that has won a fair few games is throwing everything on blue, idc if its bad its funny. Putting hotels and bankrupting people in one go will never not be hilarious
12:30 I will say this. It's kind of like winning the lottery. And how often do we get to do that?!!! I kinda like this rule.
Let the odds be in your favour
Edited:I meant "may the odds be in your favour
8:31 don't agree on this one. 1. Orange and 2. Light blue for sure the best 2. But 3. Red not at all. The chances to land on the first 5 tiles are way lower than the last 5 tiles. This makes yellow way better than red. I would say 1. Orange 2. Light blue 3. Yellow 4. Pink 5. Railroads (depends on how many you own tho) 6. Dark blue 7. Brown 8. Red 9. Green
The stats say otherwise for red/yellow. Red is actually landed on more often. Read the source from the description. Illinois Avenue has a Chance card and is close to 1 average roll from all oranges. The other 2 reds are still more likely to be landed on than all the yellows.
the rage at the table joke got you a like :D ( i raged at the wife this week :D)
Love the goku figure on the iron throne
Death row or coffin corner. 2 sets next to each other is almost always a W
Thanks for the video
Studying up for tomorrow's game😎👍 wish me luck
Good luck! 🍀
Great video man, well done
I had the weirdest game yesterday. Had gone 15 rounds around the board, payed 13x 200$ tax and 1x100$ (how is this even statistically possible?) then I owned light blue and red fully, 3 houses on each street. for 10 rounds I did not get anyone onto even one of these streets - not even once. they all stepped always on the other space where they didnt need to pay.
I lost the game although I was the first one to play extremely defensively and getting the houses and streets first.
Since yesterday , call me crazy, but my monpoly board is manipulated or haunted. something aint right.
great content man! thx!
My strat is too, get to auction as much as possible, get magneta, orange, and red. Get a utility, in my game, (it's Rick and Morty edition) it's some rail roads and a universe. Then I try to go to jail every others turn. When I'm out it's just upgrade city.
i was watching this video to get monopoly strategies but then i realized i don’t know how to play
Wow that was a really good video dude🤙🤙
@8:30 Could you remake this with the British names please?
There is another house rule that makes the games drag on. The house rule of requiring players to *call out* the name of the space you land on, so that the owner can collect the rent. The rules as written state that if you land on a property and that landlord doesn't notice, they can't collect the rent if you've already passed the dice on to the next player. If the land owner is not paying attention, that's on them, not on you.
Not sure how that makes the game drag on. Unless you plan on rolling when nobody is looking and passing the die so you never have to pay rent (which is ridiculous)
he didn’t blink the entire video
great! i want to play
I am only watching this to get tips on how to manage my real estate investments irl.
🤦♂️
Regular monopoly you’re not allowed to collect rent. Says in the officials rules. House rules I hate. My husbands house rule is that we don’t do anything until you pass go the first time. No chances, no jai, no buying, nothing til you pass go. And an added rule bc he a hater too is that when someone helps another player buy helping with trades or telling them a player landed on their property when not paying attention, then we give money $10 to the bank.
You are definitely allowed to collect rent while in jail, if that’s what you are referring to. Not collecting in jail is a house rule 👍🏻
Oh. I thought I read that in the rules. Nice to know.
There was a version of Monopoly I played on PS4 that was every property was automatically up for auction and that the person in jail couldn't collect rent. But that was a special option you could play. Real Monopoly rules you can collect rent from jail
Thank you!
I always forget to do auctions
Very good video !
Why are you reading my tabs!
*Curiosity!*
Superb
Is there a rules that govern the deals, like we have a kind of deals where i trade the third property to start developing the set in return on 50% of that property return and give that player a free stay in the while set throughout the game. Is this allowed in the official rules?
The answer is sort of. You have to ask to collect rent, so it’s possible to allow some other player to “get away with” not paying rent on a property. As far as just giving them some profit, the rules say that you aren’t allowed to donate or loan money, but since it’s for a property it’s sort of a grey area. These kinds of deals definitely cannot be enforced, and probably would not be be allowed in a tournament
@@RemptonGames I see, then it’s better to not allowed. Can you share a link or where i can find the official rules? I’ve been browsing the internet and i found many many different versions. Thanks for the video and keep up.
There should be a rule that prevents players from helping their friends by selling needed properties cheaply. Sometimes they sell everything for $1. Maybe each proposed deal should force an auction open to all players.
Wheelbarrow is definitely the best piece. who picks a tophat?
Did you get your masters?
I did!
@@RemptonGames good job 👍
In the monopoly video game free parking gives you the tax money
Here's a hypothetical rule that could make Monopoly REALLY nail-bitingly interesting........
Playing by the rule of winning money on FREE PARKING via income tax, Luxury Tax, bank payments AND the original $500 bonus money, that once the entire board is filled with hotels, adding 1 second hotel to any Monopoly portioned property like with Boardwalk for example. Thus increasing the rent to a whopping $4000 instead of $2000. I'd hate to see how someone would react by landing on Park Place, then Boardwalk by rolling snake eyes, then advancing to Chance with the top card being of "Advance Token to Boardwalk". THAT would be utterly.....INSANELY SICK!! Not to mention that person having one helluva profanity city-like HISSY FIT🤬🤬🤬🤬🤬🤬!!
You need more than 32 hotels, which isn't true with the base game.
What about a good strategy when there are only two players?
OMG youtube auto played. I'm only 5 seconds into the video. Is Jim Halpert about to teach me monopoly strats. I could totally see this as one of his Dwight pranks/ jokes
This is a good tips but to make monopoly easier but the Indonesia version
🎲😉 Thank you very much for your video!
Can you please help me? I wanna creat my own monopoly board game. But i don't know lists of things, how to give property's prices, how many number of money need, what to write in chance and community chest. ......etc. So can you, the ppl who have their own physical board or who know the place (website) where i can get list of things in monopoly help me please?
How do those Hassenfeld brothers sleep at night ??
he didn’t blink the entire cideo
Im the 800th subscriber
Battleship piece supremacy
This guy should play Ludo