Blizzard's Class Team Are Popping Off
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- Опубликовано: 23 авг 2024
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Rogue and Demon Hunter are getting HUGE glowups, and almost everyone else is getting a handful of great little upgrades. 10.2 is looking like a crazy good patch for class gameplay already.
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A little update since we finished this video!
- Marked for Death and Dreadblades have been removed for Rogues. They seem superfluous on top of all the crazy combo point generators and other QoL buffs they've gotten in this rework.
- The whole Hunter's Mark thing... That might need a whole video to address, honestly.
Boomies already had the orbital strike but it is called differently atm.
To add on this, Indiscriminate Carnage also been changed to have smart targeting which prioritizes targets that do not already have garrote and rupture over targets that already do.
Yes, there WERE two versions of Exsanguinate but now the 1min CD version has been removed in favor of the passive Exsanguinate.
"Marked for Death and Dreadblades have been removed for Rogues." And maybe replaced with Death From Above?
Seriously, I want Death From Above back on the regular talent tree. Sick of it being locked behind PvP/War Mode!
@@Gruntman1234 I'd rather put that extra talent point somewhere else than death from above. Because as it stands right now, if Mark for death gets a replacement spot we could end up losing out on deeper strategem
@@Gruntman1234ironically it's not even good or useful in PVP. Turned it from a forgotten/removed talent. To a waste of a pvp talent that SHOULD be removed (or reworked)
I hope they revisit frost dk soon. It is a spec you can feel like you are doing pretty well, but be at the bottom of the dps. I would really like to see frost get the option for having more of an Arthas/Lich King fantasy. Frostscythe is something I don't think anyone uses and doesn't feel as good as landing the big crits with obliterate inside death and decay. Instead I would like to see Frost get Defile and have a buff to Remorseless Winter. Maybe have the two abilities synergize somehow or have enemies that die in Defile erupt or spawn a ghoul. Right now playing frost feels mediocre and you are much slower paced than other melee dps. Especially in pugs it feels awful to try and coordinate your timings with Breath of Sindragosa as the main AoE.
Aside from Bellular's edit, the following needs to be said as well:
Indiscriminate Carnage also been changed to have smart targeting which prioritizes targets that do not already have garrote and rupture over targets that already do.
Yes, there WERE two versions of Exsanguinate but now the 1min CD version has been removed in favor of the passive Exsanguinate.
So it's not indiscriminate at all!
@@giantslug6969 nope. Now it's just discriminate
Look, all I want is for hunters to be able to dual wield melee weapons again, at least let Survival hunters choose between that or a two-hand weapon. I'd rather be Drizzt than Aragorn.
I want cosmetic glyphs for some of their abilities, or at least the option to play viably without wildfire bomb.
God I wish there was a version of BM that was not animal spam and just made you main pet super cool
I was sceptic after shadowlands that they would actually improve the game. and so far from start to now they have continued to make improvements to all sides of the game. faith is not completely restored but it's getting there
Blizzard's Class Team Are Popping Off .... while the PvP team is in a hiatus.
this was posted an hour ago and has a lot of out of date information right in the beginning. Marked for Death has been completely removed from the class. As has Dreadblades. As has AoE kidney shot.
There was a mythic boss raid yesterday, SIn did 100k less then BM hunters.
like almost on the bottom of the meter.
So one thing that we had before 10.2 was taken away.
I would still rather go back to Legion class design.
As an assassination rogue, those are some wild changes. I think i would prefer the active exsanguinate over the passive, as I can play around it coming off cooldown by pooling massive energy beforehand.
As an outlaw rogue, I won’t miss Dreadblades. It wasn’t worth the trouble.
I will, but that’s just because I still look fondly at the synergy it had in Nighthold during Legion. To me the problem in DF has been having shadowdance, adrenaline rush, and dreadblades. The original dreadblades build was about CDR and maximizing combo points to get your big damage cooldowns up. You’d line up buffs to totally slap during those windows, and the filler was about maintaining your core buffs while you’d wait for the damage phases. It was really active without downtime or pooling resources.
I’ve not followed much of the new changes but I hope they get back to something similar to that. I just don’t enjoy the aesthetic of the other rogue specs.
I would take Dreadblades anytime over Shadow Dance. Why can't we get rid of this sh*t being outside of sub? Couldn't care less.
@@edgardhenrique4113 ^ This. I don't want Shadow Dance, that's just not Outlaw Rogue. And I also don't want those rng dice anymore.
matts beard has made him more manly than mike.
Found Matt's alt account
SOOOOOOO excited for these DH changes.
As a returning player who quit in WoD, I'm glad they're changing healing the way they are. I read some posts on the forums just a couple days ago mentioning mana is meant to be an issue in a certain way and it has not been, and stuff like that. Seeing as I was nowhere near level cap, and just trying to level healers, the spike damage was something I found unfun. One moment you think you're doing okay, the next moment someone is a breath from dying and they usually do (due to the aforementioned single target impact lack). Then they blame the healer (me sometimes, but even if it's not me I don't have much time to respond EITHER before death).
TL;DR: Thank goodness.
As a resto druid who has watched tranq get constantly nerfed while they push Flourish......the issue is the devs attachment to "the correct" way to play a class. If they would just roll with how players WANT to play they wouldn't need these constant revamps to fix the issues they cause trying to make certain playstyles necessary.
Blizzard still over here messing with healing, thinking that it will bring healers back to M+. It's not the class that is stopping people from healing. It's the playerbase.
If m+ gave tanks and healers better rewards than 53 gold a run I’d actually bother pugging more just to gold farm. As usual, people don’t use defensives and are quick to blame tanks/healers for their deaths, sometimes warranted.
I agree with most of the things except for the warlock, I prefer if we go back to having our strongest abilities good on their own and I also prefer if they make the cooldowns longer and more impactful!
One other benefit from the healing and raid cooldown changes that I think is being overlooked by large guilds and full raids, is how it will impact smaller more casual guilds that raid with about 15. I'm in such a guild and we often find the high burst damage events design difficult to manage because we simply don't have the cooldowns in the group because of numbers or lacking idealized class spread.
I worry though that we will still struggle more as I have seen plenty of times when a two or three heal group of 15 has raiders fall to damage because there isn't the same spread of primary tank healing and primary raid healing, they have to do it all. With 25 raiders there is still a need to heal more players, but the ability to better focus roles eases some of the stress.
I am glad Michael goes on holliday, he deserves it. You too Matt, go have some relaxing and fun some days. You guys are working hard for your videos. It is a joy to see all the knowledge you get into your heads to understand this enough to explain things understandable for us, and the massive research that is done beforehand is kind of staggering for most people.
Now we just need a rework for Hunters!
They need to get our buffs back off the GCD so we can stack them properly again.
i hope one day they can fulfill my ranger fantasy. I want to be able to play Lone Wolf without needing to lust with a pet, i just wanna be a cool archer, i have no interests in pets.
@@willythemailboy2I'd rather they rolled them into an attack of some kind so that something actually happens when you press the button instead of having to wait a GCD and *then* actually do something.
Harsh discipline was changed again to be a 100% proc from radiance, stacking twice.
I leveled a disc priest and have been practicing on actually being half decent on it just so I can use Ultimate Penance in raid next tier. I haven't told my raid leader yet but he's just going to have to deal with it.
Haha same bro, I have geared and trained myself for disc healing just for that spell =D Been pretty fun too^^
And then you will get told to play Hpally because that is probably going to be still the meta for m+ and also looks like it will be the meta for raid as well.
WOW, I'm coming back :). I just bought Dragonflight and in a week when I have more time, I'll start my subscription. Excited to see and hear the positive care being put back into the game that made it originally fun and unique.
Welcome back❤
Good call buddy. Dragonflight is the only expansion since probably wrath or legion that i feel the confidence to say its actually worth a shot because it is imho fun and has a *lot* of quality of life changes and care put into it. And while iam not sure how 10.2 is going to fair out, i doubt they will drop the ball now.
Funny that. I’m leaving and so are many others.
@@MrRandomguy1001 Thats also a very healthy thing to do. In my experience when i wasnt in the mood to play it didnt matter how great the game was. Sometimes i went months without playing and i never really missed it. When i did, and i felt like coming back, i did.
Numbers don't really support your 'so are many others' claim. Subs might be low but that means people just didn't come back for DF at all (can't blame them after bfa/sl). Retention is high though, so those who did come back are, in fact, staying. But if you need time off, take it. Just don't bring down other people's enjoyment? I burnt out at the end of BFA, thought SL was bs, and left. Disengage from wow media, take that break you want, and come back when it grabs your attention again. I'm really loving DF. @@MrRandomguy1001
The problem with the way they are deciding which version of exsanguinate based on which gets more play is, if you get a bunch of sweaty tryhards on the PTR, you know which one will make it in, and anyone who doesn't like it will be told to just get good. Better solution would be to have both on a choice node.
Agreed. I thought it was both to start and thought that was cool. Someone above said they've already removed the 1min CD and left in the passive though, so... casuals won?
Rescue is Uppies. I will allow Priests to call this UppERS
FEL BARRAGE is a super welcome change. They just need a better path to get there and allow it to last longer. On a visual level, would love to see the spell cleaned up, maybe make the orb things move faster or update the animation.
I almost fell into a trance when Matt’s soothing voice came on with that music.
As a pve boomkin main I loved the idea of orbital strike. It looked good and felt good to press, much better than dropping mushrooms. I reallly wish their choices were not influenced by PvP or if PvP talents were once more just on a PvP tree. Trying to balance both in the same tree always seems to hamstring them some how.
Hopefully they can figure out a way to make orbital strike useful to PvE.
I agree with Blizzard on the healers. I play healer since cataclysm on multiple classes and dragonflight healing is just about aoe heal. Tanks are most of the time self healing and single target heal is only needet for dps mistakes, but boss mechanics are all just about aoe burst now.
Honestly the whole rogue point building system is why it will always feel bad to play. Every other melee class can face roll their keyboard for DPS but with rogue you have to know a specific rotation and anything but that rotation just crushes your DPS. They need to make it feel more like ret paladin somehow. They have point requierements for abilities but I don't feel punished for making rotation mistakes.
That’s how rogues have been ever since . Feral Druid is the same . If you don’t like this playstyle then rogue isn’t for you . Try enhancement shaman or warrior maybe
@@Thrall966 That is exactly why I switched to enhancement and warrior in Cata
I really dislike that I have to do dmg while healing. I like the holy paladin spec, but sometimes as a new healer I really struggle to have a overview on the fight which is going on. Sometimes in mythic its kinda stressful in a way. Maybe it's just because I'm not familiar with all the spells 100% yet.
REALLY excited about the Rogue changes! :)
I think the demonology changes are both good and bad. On the one hand it does suck to have your big cooldown decreased in power. But on the other hand, it's great to have your damage output less reliant on those cooldowns.
Does disc have Binding Heal back yet? I hated when they changed disc and it became too complicated to just heal people without the weird dps rotations. Haven't healed since..and this happened many many many years ago. Never got into holy either because it was changed too to be very different from when I played both disc/holy..
I wonder when we will actually get an Expansion when we can actually get to play a class which is ready out of the box one that doesn't need to be changes many times until it settings only to be changes again the next expansion for the sake of change.
Flat out, outlaw changes suck. Either get rid of roll the bones and the constant RNG grind of it, or add a damn UI for it. I'm tired of needing to download several mods just to watch the buffs, and now i can't even spec away from it (Yes i know it's a critical talent to have for DPS, and i hate it.)
they actually tackled the barbed shot pain point i've had for years.
I am probably in the minority, but my hope as an outlaw rogue for the rework was mainly to remove Dance from the spec tree, and lean more into the different spec identity. Not only did they not do that, but they are even removing Dreadblades instead of leaning into such characteristic abilities for each spec. I was even hoping they add back Cannonball Barrage but i guess not. It just doesn't make sense that outlaw plays with more stealth interaction during its whole rotation than Assa or Sub, with the constant Ambush procs, short Vanish CD, longer Subterfuge windows, and Dance on top of all that.. Thematically it totally missed the mark for me personally.
Mistweaver main, who uses the caster build. I haven't had mana trouble for years. We still do Heroic progression. Dunno what the other guys are doing. But I won't say no to buffs!
Blizzard should not be applauded for further over designing a classes specialisations.
They need to remove buttons and bloated skill tree interactions.
While reworking a class is a step forward, further over design is two steps back.
They still don't get why people aren't coming back in the large numbers they want.
Metzen’s back!❤
METZEN❤❤❤🎉🎉
Sorry, Bell. It's Uppies for all of eternity now. There's no undoing a nickname once it's gained any traction in this community. But the arm position is kind of the "uppies!" motion which makes it make more sense, I suppose.
Just listening to michaels excited voice makes me want to make a rogue alt
The demon hunter changes sound interesting, and I'm looking forward to trying the assassination rework. I'm a bit sceptical about the healing changes, though.
Im already making “UPPIES” Mac-ros so embrace it at this point
Fodder to the flame needs to just be deleted. It's way way too strong, everyone hates playing against it, looks ugly and us clunky as hell, even in this state, utilizing a utility spell. The choice node just means the other will never be taken again because this spell has been stupidly overpowered forever
It will be called Uppies
3:03
In typical blizzard fashion theyll probably do those healer changes without adjusting the dmg patterns.
Hope they do the same energy/combo points change for feral
They've been tuning spells and classes for like 19 years.. Will they ever get it right?
Uppies, sorry, that's what it's called now
What race were those sub rogue animations? They’re so nice and I feel like I’ve never seen them before
I still dont understand, why Blizzard hates warriors that much
It’s just psychological . I main feral and I always thought blizzard hated feral and we are always swamp F tier. But the truth is warriors and ferals have good tiers but we enjoy them so much that it goes by so fast and then we mald when we get nerfed😂
I’m prob playing arms warrior next season from prot tanking the last two seasons. God damn is slam a terrible button to press
@@nofoxgiven6561 the only time I played prot warr was when I got slime mount from solo heroic dungeon in shadowlands 😁
And idk why, but I cant stand arms. Its just too boring for me... so there is only furry left and thats what Im playing. 🙂
@@Thrall966 your are right. Maybe its personal, but still if I compare some classes with warrior. Idk man, when you also compare what kind of buffs other classes got in previous patches and what warriors got 🙂.
@@biostar3697 prot is pretty fun to tank as, gonna miss our current season tier. Arms warrior seems pretty fun actually. Would play fury but man I can feel my wrists dying with how mashy it is.
why is bellular always so positive :)
Probably strong medication
is this a reference to the latest twitter spat? lol xD
except for when he's making his 100000th video about how wow sucks
Outlaw remake blows; the ambush/stealth gameplay sucks and doesn't feel very outlawy at all. Can't stand these changes.
23:45 said it before, Eff M+ and it affecting changes. Everyone knows how to fix m+
rogues? they fail rogue desptie making a rework. why the hell is the pirate (outlaw) the one who can use vanish the most, but the ninja and the assasin use it like 10 less often?
getting into stealth as assasin or sub is rough. but the FREAKING pirate can have it technically every 30 sec.
yeah.. good rework.... NOT EVEN close. also the pirate is broken again.
All the rogue changes you're excited about are the reason mine will stay on the shelf. Lol. Class feels very unforgiving to making any rotation mistake or suffering from carpal tunnel syndrome IRL and none of the changes seem to address any of that.
tbh with healing, RN 9/28/23 if they gave us all 100k more health it would be fine. wouldn't need to change healers much
Assasin is the new old survival hunter.
Now we just need ret pally buffa
The outlaw change sounds totally outside the theme of outlaw…why would you prioritize stealth on the one non-stealth emphasis spec? The problem with outlaw is encounter design more than anything. They punish melee who don’t do all their damage in a 5-6 second window or with dots. Shadowlands was bad for melee on a lot of fights but DF has been worse.
we should obviously be called ultimate penance 'updog' so that new priest players will have to ask what that is.
I enjoy rogues every now and then. This bodes well!
Wow thanks blizz i thought they were gonna fix the unholy dk damage making it more average with the other classes like they said they were trying to instead of the squishy bursting. Guess I have to keep fingers crossed for later patches/expansions 😞
Please they should give us an option to add points one by one, so we can learn the specs after we left it in the dust, not wiki it, level it again, or read all the tooltips all at once.
Vengeance hunters praying that they get to keep 20s of aoe silence on 10.2 🤣
Why does it seem that every class that is FUN to play, Blizz go and nerf it so it becomes boring??
Fodder is a giant nerf actually.
Who the f called the Disc accent uppies lol, i just call it going SSJ for a moment. xD
Will we ever see Survival hunter reworked from Outlaw rogue with pet into Dot ranger or spearthrower ever, huh
Frost DK rework... right... right? 🥺
But what about Warlock, especially Destruction? I'm so tired of Destruction been almost the same and received the fewest and minimal changes for the past 2~3 expansions. Apparently "the" warlock developer doesn't play destruction.
Good video and i kind of like the changes to hunter, rouge, disc and even druid, but sadly my holy priest feels just bad (i kind of hoped for an rework but now i think i just swap to disc and play my other classes for 10.2).😢
Yep. I've always identified more with holy priest than disc, but I think we are going to have to wait. If we get our spot healing buffed (which hopefully includes renew not being dogwater), maybe I come back to it. Shadow, I guess, for now.
Finally, I can play my rogue 🎉🎉
Now if only they remembered Windwalkers existed!
The info in this video is alrdy a bit outdated. Blizzard already stated that they are looking at rebalancing WW further as they understand that it is one of the worst specs rn.
I guess rogues will be even better in pvp 😅 joyyyyy
Outlaw and ass have been unplayable this season in arena. I'd expect ass/feral to suffer with all the bleed purges in the game now, but outlaw was just sad with ZERO burst.
Wow updates is making it so much fun. I hope they can fix Mythic. A good time to return,
I wish that as well. Hope they finally solve the spikey unavoidable damage we had now as well as give spot healing back to m+ rotation (outside of hpal/hpriest) and I hope they obliterate the current aug meta where it is good to have an aug but isn't a necessity.
15:30 this is gonna be a major joke and issue when DF's S2 dungeons come into the M+ rotation in the future again because then Blizzard will have to tune the dispel frequency needed for each an entire dungeon, so the reason they are changing priests is just to not do the extra work now because it's easier to tune the class instead.
6:43 soo.... is Shadowmeld now an absurd racial for rogues?
Holy moly. I've been away from the game for like 7 months, but these rogue reworks are sick. This is gonna make me come back just to try them out
The ability should be called living saint
Hunters rework!? When ?! :( A mean a really serious one...
Meanwhile, warrior still stuck in pre patch while every other class and spec gets their third rework.
FINALLY ROGUE LOVE 🗡️🗡️
I’d say it’s called uppies because you’re calling on the light to give you uppies 😂
RIP Light's Wrath, you will always be in my heart. Glad they finally separated group and raid atonement though, took long enough.
Also, am I the only one that's a little sad they stuck our anti-knockback onto a move that also stops us from being able to life grip people? Like, I was waiting for the day they gave us an anti-knockback so we'd have a consistent use for Life Grip, but nope, still a lost dream. They should honestly just let us life grip during Ultimate Penance.
Just had to say, as a shaman healer, 10.2 is not looking good at all. Unless there's some massive retooling, our raid rotation's gonna be riptide-healing wave-healing wave -repeat. There's quite a few healers that are looking at similar(though not as bad) downgrades.
20% MORE MATT
They can pop off by removing 1-3 rotational buttons from every class. They're all a bloated mess and worse than MoP at this point in time.
My arms and fury rotation is a 4-5 bottom rotation already 😐
Yup, plus the more abilities they have the less impactful each one seems to be.
Ill never understand the "bloat" gripe. Like it's not a lot of buttons in main rotation at all. I literally hit more on both my FFXIV characters and they can be mapped and function ona controller. I dunno why some wow players are out here struggling with this.
Wish we could see dislikes
WW has like 36 spells and Prot Pally has the highest APM for all classes. Just trim this bloat. I love going to my blood DK / Frost so I didn’t cripple my hand.
Retail is actually fun in comparison to SL, great step up
I just want them to rework Druid general tree and give us more Druid flavour. Our final points on the general tree are almost useless. Convoke should be a general final point and give us new options in the specific ones.
For the love of God get rid of frost mage icicles and bring back deep freeze shatter play.
Does it feel like to anyone else that these changes kinda just miss the mark of making "class fantasy" and fun rotations? I'm all for QoL changes but none of these make me wanna play any of them (just my opinion, if you like these changes then thumbs up for you)
just get rid of the RNG dice an shadow dance for my Outlaw please. I don't want that big random chance on different buffs and neither do I want to use infight steath as an Outlaw...
alright! going to have an awesome new ability as a boomy...psych! no that would be too fun... thanks blizzard.
Nice video :D if mat could be more articulate that'd be even better
So overall they havent really “popped off” rather they just woke up and decided to dedicate all of their single brain cell for a rework and once thats used up then make poor and questionable decisions with the other classes. Amazing.