Fyi, the boons that upgrade the tower levels don't apply retroactively. They essentially just upgrading all your current towers once and if they are maxed then it does nothing. It says the value of the upgrade under it 😬 so not as beneficial as you might think imo
what hurts is watching how corruption is accumulated by the red beams touching your mana pools... that vanish when a specific enemy dies. I noticed it pretty early on. it may also happen to towers from what i seen as well.
It does. Tried the demo, and my usual strategy is to use a pyro at the farthest point of my defenses and set it to target corrupted enemies. Also just putting towers two or three tiles away from the lane works really well.
The first two of the additional metacurrencies seem to be unlocked by replaying levels with the goal of getting their trophy. I won't spoil what they do but they're kind of neat also.
I understand everybody has their own taste and much respect to that. But I must say I'm just not a fan of the techno (?) music as a background. Tried to watch the video to the end, almost got a headache...
“You can play battles again that you’ve already won. You can earn some more faith from them, but not hope.” This is 100 times funnier if hope isn’t a mechanic in this game
Hope is, it’s a currency used to buy new towers or most of the upgrades. You can also convert faith to hope, though it is 40 faith to 1 hope, so not the best.
Fyi, the boons that upgrade the tower levels don't apply retroactively. They essentially just upgrading all your current towers once and if they are maxed then it does nothing. It says the value of the upgrade under it 😬 so not as beneficial as you might think imo
That's stinky. :(
I'm surprised you've released two videos so close together! Not that I'm going to complain.
I woke up late today and had to rush. :|
@@wanderbots what counts as late??
what hurts is watching how corruption is accumulated by the red beams touching your mana pools... that vanish when a specific enemy dies. I noticed it pretty early on. it may also happen to towers from what i seen as well.
It does. Tried the demo, and my usual strategy is to use a pyro at the farthest point of my defenses and set it to target corrupted enemies. Also just putting towers two or three tiles away from the lane works really well.
Greed is super corruption. Fitting.
The first two of the additional metacurrencies seem to be unlocked by replaying levels with the goal of getting their trophy. I won't spoil what they do but they're kind of neat also.
This kind of just looks like rogue tower?
But less
The game is beautiful! I think you should play it again please
Can anyone let me know what the music is @ 26:00 please?
I loved rogue tower, so glad more games like it are appearing
It is definitely light years behind defense grid, bloons 6, and kingdom rush
I understand everybody has their own taste and much respect to that. But I must say I'm just not a fan of the techno (?) music as a background. Tried to watch the video to the end, almost got a headache...
“You can play battles again that you’ve already won. You can earn some more faith from them, but not hope.”
This is 100 times funnier if hope isn’t a mechanic in this game
Hope is, it’s a currency used to buy new towers or most of the upgrades. You can also convert faith to hope, though it is 40 faith to 1 hope, so not the best.
No link for game?
[Yes, I know. I'm lazy :p ]
2 + 1 = THREEEEEEEE! :D
I just don' tlike the look of this game. Can't help it but it bothers me so i'll skip it.