Hey everyone, thanks for watching! Play Farmers Incoming!: firebelley.itch.io/farmers-incoming Learn to build a complete game in Godot 4: www.udemy.com/course/create-a-complete-2d-arena-survival-roguelike-game-in-godot-4/?referralCode=D91CF9C0F7D88DC90108
I really admire your ability to make a juicy and polished game, it's crazy for me to have seen the game on like Saturday, and then to see how it turned out, the difference all the squash and stretch plus the particles etc. make is really just insane! Hoping to improve and get to making games with that level of juice one day, great job as always Firebelley! And thanks for the streams, it was fun to watch the game "grow" ;)
Hello, I'm going through your Survivors course and Udemy, and it's WOWWWW! So good. If I have any questions, I'll try reaching out, but it's really clear-cut. I love your use of composition and making nodes the smallest possible. That was the biggest hurdle for me to understand Godot coming from a Python background.
Your game looks fun and your art is getting really good man. I bought your 2D survivor course on Udemy and I'm really impressed at how good you explain things and that you show how to structure a code base in Godot (something I was looking for). Also, are you going to further develop the stealth game? It really looks promising.
I think it would have been kind of neat if you had tried a stealth based tower defense game. Where are the NPC's try to sneak past and you can't see him until your tower spot them and then when your towers do spot them you would want to make a mad dash to build defenses around that spot to quickly crush the enemy before he can hide again.
Interesting idea, what if the energy source for enhancing your defenses was water. Different plants could draw on the water as much as you allowed. Simultaneously you can be trying to find ways to collect and reserve more water throughout the level while building defense is. I think this would fit the farm thing well.
new subscriber, you can make a tower defense game tutorial like this from scratch, I bought your course a few months ago and today I know that you are the one who thought it was an excellent turorial.
@@FirebelleyGames Thanks for the reply, the setup I did for my game was to create different viewports and use shaders. Asking because I'm sure that exist a more elegant solution. Either way thank you, your video really made me want to build a tower defence game now haha. Keep it up!
It's not a singular SFX library - it's a collection I've been building up over time. That said, the Soniss GDC bundles are absolutely amazing, many gigabytes of SFX free for commercial use.
Around 1:35 I see you're using VS Code it seems like just for version control, is this something you've done for a long time? I also find myself much preferring VS Code's ease of version control but unfortunately it's just a lil clunkier than the built in editor in my experience
@@FirebelleyGames to be completely honest I changed my workflow just because I saw you using it haha, I've considered doing it that way before but don't know why I didn't. Especially helpful when working with others
i was thinking of grass that will stop the enemys for 10s and the higher level would be tall grass that will stop the enemy for 20s but you made a rose whith does that so m
a cool game ideo would be like you plant stuff and they like protect ur house from like thesee zombies and then you could like not get ur brain eaeten . like the plant s are AGAINST the zombies
Hey everyone, thanks for watching!
Play Farmers Incoming!: firebelley.itch.io/farmers-incoming
Learn to build a complete game in Godot 4: www.udemy.com/course/create-a-complete-2d-arena-survival-roguelike-game-in-godot-4/?referralCode=D91CF9C0F7D88DC90108
Let's create this game together.
I have your courses purchased, could you make a course for this game please?
Your entry was tons of fun, you really have a talent for satisfying animations and polish!
I really admire your ability to make a juicy and polished game, it's crazy for me to have seen the game on like Saturday, and then to see how it turned out, the difference all the squash and stretch plus the particles etc. make is really just insane!
Hoping to improve and get to making games with that level of juice one day, great job as always Firebelley! And thanks for the streams, it was fun to watch the game "grow" ;)
The stealth game would be super interesting, you’re super creative man. Keep it up!
Thank you for the video! It was very inspirational and motivated me to try a few new mechanics
Love your approach to animation! Awesome entry, the jam was lots of fun this year!
Awesome! It's neat seeing the whole process come to life!
Thanks for sharing your experience. It was very interesting to get insight in your design and dev process. :)
Hello, I'm going through your Survivors course and Udemy, and it's WOWWWW! So good. If I have any questions, I'll try reaching out, but it's really clear-cut. I love your use of composition and making nodes the smallest possible. That was the biggest hurdle for me to understand Godot coming from a Python background.
The art style. The polish. The game JUICE. Beautiful. Astonishing. Phenomenal.
I love seeing what other people did for the theme it was a really good one. great video
This game looks excellent and scored really well. Congratulations!
I think it was the right call to shift gears. I do think that stealth game idea has some serious potential but it needs more time to cook.
Your game looks fun and your art is getting really good man.
I bought your 2D survivor course on Udemy and I'm really impressed at how good you explain things and that you show how to structure a code base in Godot (something I was looking for).
Also, are you going to further develop the stealth game? It really looks promising.
Thanks! I have no plans to work more on the stealth idea at the moment
I think it would have been kind of neat if you had tried a stealth based tower defense game. Where are the NPC's try to sneak past and you can't see him until your tower spot them and then when your towers do spot them you would want to make a mad dash to build defenses around that spot to quickly crush the enemy before he can hide again.
Interesting idea, what if the energy source for enhancing your defenses was water. Different plants could draw on the water as much as you allowed. Simultaneously you can be trying to find ways to collect and reserve more water throughout the level while building defense is. I think this would fit the farm thing well.
new subscriber, you can make a tower defense game tutorial like this from scratch, I bought your course a few months ago and today I know that you are the one who thought it was an excellent turorial.
Bro this is better than PVZ this is Plants VS Farmers
I played your game very fun
Interesting! Good video, and btw if you don't mind sharing, I'm curious of how you created the vision cone effect shown at 0:55
It's a bit of setup, you can look up light masking in Godot and you'll find some good resources
@@FirebelleyGames Thanks for the reply, the setup I did for my game was to create different viewports and use shaders. Asking because I'm sure that exist a more elegant solution.
Either way thank you, your video really made me want to build a tower defence game now haha. Keep it up!
I really like the quality of your videos lol
Really enjoyed the game and this video highlighting the game amazing work keep it up!
looks great! you're really good at making games satisfying. btw, what's the audio library you have?
It's not a singular SFX library - it's a collection I've been building up over time.
That said, the Soniss GDC bundles are absolutely amazing, many gigabytes of SFX free for commercial use.
I also went with a stealth game for my submission, but I don't think it'll get any rewards any time soon.
It's hard to do it right
The gamejam games keep getting better and better!!
the game is so fun to play, really enjoyed it
Your art style is adorable ✨️
cool, you are great
Bro you need a discord server!
Hello there, can I ask how did you manage to make the enemies spawn on the Path2d with a small offset so they arent in a single line?
I believe there's an offset property on the path 2D node itself that will give you this behavior for free.
this is so cool, well done!
nice ideas all round
Do you plan to come back to this project after the jam? It seems really promising!
I am tempted to do so!
That's funny
I just finished your Udemy course and decided to make a tower defence for a game jam too
Around 1:35 I see you're using VS Code it seems like just for version control, is this something you've done for a long time? I also find myself much preferring VS Code's ease of version control but unfortunately it's just a lil clunkier than the built in editor in my experience
Yes haha, VSCode's version control is so dang simple! I do usually do my coding in VSCode as well, just not this time.
@@FirebelleyGames to be completely honest I changed my workflow just because I saw you using it haha, I've considered doing it that way before but don't know why I didn't. Especially helpful when working with others
Finnaly someone who uses godot
02:26 hi, could you disponibilize the prototype for tiles creation that you've used here?
Best dev youtuber
How do you make the mathematical symbol less than or equal in your GDScript ?
It's called a font ligature - if you have a ligature-enabled font you can turn on ligature features in the editor settings
@@FirebelleyGames
Ok I will research this. I've only seen this in LaTeX.
Feels like PvZ adventure like game.
Me reading the title: PLaNt Vs ZoMbieS
Please finish the stealth game!!
I never finished mine on the mobile editor):
i was thinking of grass that will stop the enemys for 10s and the higher level would be tall grass that will stop the enemy for 20s but you made a rose whith does that so m
Would cool if you do a video on using C# or GDScript i saw for your game you are using C# but for this game jam your using GDScript why is that?
Can you make a course with this game please?
a cool game ideo would be like you plant stuff and they like protect ur house from like thesee zombies and then you could like not get ur brain eaeten . like the plant s are AGAINST the zombies
I wanted to do Tower Defence, but you spend resources to destroy towers. Didn't do it on time sadly
can you make c# godot tutorial , the basics
Good
do you use Unity ?
He uses Godot I’m pretty sure
Why not tower defense but you are attacking the tower?
I don't see how this is roles reversed, but cool video anyways.
Plants vs zombies
not the dogs...