Congratulations to your very first rotor!😄 A rotor will spin freely if turned off. Breaking torque can be set but the break is only applied when the rotor is switched off. An engineer will usually change a rotors velocity rather than turning it off while drilling. Large grid rotors have a max of 30rpm, small grid rotors have a max of 60rpm. By the way: The rotor has the option "add small head", which, if you grind away the regular head, allows you to build off of a large grid rotor with small blocks. This mechanic also applies to hinges. Conveyor pipes don't have any connection points along their sides, so you can place blocks beside them but they won't be connected. I strongly recommend using armored conveyors. They are much tougher and you can build off of them properly since they have connection points all around. This will also make building a stairwell down the shaft, spiraling around the conveyors much easier.
Colouration of different items on your control panel, tells you which items belong to which sub grids. Your base will be one colour, your rover would also be a separate colour when connected up, and your drill will also be a different colour. Iirc a rotor acts as a separator to the main grid and anything beyond that becomes a sub grid, hence why the drill is a different colour. As for why the stone isn’t passing through, it’s possible that the rotor head could be damaged, or the rotor itself. Check that to see if it is damaged below functional. The rotor looked like it was still on when turned off, as it doesn’t just suddenly stop, it slows down gradually and then stops moving. You could tweak your rotor setup slightly by attaching a curved conveyer to the base of it, and then connect the piston to that, then the drill. In theory, you could set up the rpm on the rotor to synergise with the piston extension, so that it clears away stone as it extends and rotates, though this is more effective with sensors to control the piston extension after each full rotation of the drill and rotor.
Congratulations to your very first rotor!😄
A rotor will spin freely if turned off.
Breaking torque can be set but the break is only applied when the rotor is switched off.
An engineer will usually change a rotors velocity rather than turning it off while drilling.
Large grid rotors have a max of 30rpm, small grid rotors have a max of 60rpm.
By the way: The rotor has the option "add small head", which, if you grind away the regular head, allows you to build off of a large grid rotor with small blocks. This mechanic also applies to hinges.
Conveyor pipes don't have any connection points along their sides, so you can place blocks beside them but they won't be connected.
I strongly recommend using armored conveyors. They are much tougher and you can build off of them properly since they have connection points all around. This will also make building a stairwell down the shaft, spiraling around the conveyors much easier.
Colouration of different items on your control panel, tells you which items belong to which sub grids.
Your base will be one colour, your rover would also be a separate colour when connected up, and your drill will also be a different colour. Iirc a rotor acts as a separator to the main grid and anything beyond that becomes a sub grid, hence why the drill is a different colour.
As for why the stone isn’t passing through, it’s possible that the rotor head could be damaged, or the rotor itself. Check that to see if it is damaged below functional.
The rotor looked like it was still on when turned off, as it doesn’t just suddenly stop, it slows down gradually and then stops moving.
You could tweak your rotor setup slightly by attaching a curved conveyer to the base of it, and then connect the piston to that, then the drill. In theory, you could set up the rpm on the rotor to synergise with the piston extension, so that it clears away stone as it extends and rotates, though this is more effective with sensors to control the piston extension after each full rotation of the drill and rotor.