Cinema 4D 2024 Particles Tutorial: Ghost in the Shell Transition
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- Опубликовано: 7 сен 2024
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In this tutorial we'll use the brand new particle simulation features in Cinema 4D 2024. We're going to re-create the Ghost in the Shell transition with oozing particles. We'll go over particles, gravity, field forces etc. Enjoy!
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What is the point of the Field Condition object? I thought you could achieve this effect only using Fields in the Gravity force.
Cool stuff!
what's the purpose of the Field Condition? it just seems like the fields are only connected via Gravity's Fields tab?
If there's a step that's not needed, it's my bad! Just assume I don't know everything perfectly, I'm learning as I go and sharing the process, so I definitely will make some mistakes like this one! If you think I'm wrong, you're probably right :)
@@thepixellab2011 all good, I think we are all in the same boat with this new particle system. super appreciate the tutorial on the topic- there aren't many out there!