Ai seems amazing, probably nothing super complicated but i really like how they dont just sprint towards you if you take cover for half a milisecond, but rather seem more cautious. Sure gameplay wise when they just sprint at you it may be a more effective strategy for killing the player but this is what i want.
It looks kind of like a mix between Half-Life and Halo almost..... I love how you beautifully modded source 2. I cannot wait to see what this mods fully going to look like, people like you are the reason the half-life community is so fun to hang around.
A mod that doesn't look like a mod, it feels like a new game because of such polished details. I look forward to the final output. PS: Discord or patreon channel to support?
interesting, what would be the name of that Grunt type with body armor? is it your version of a Ordinal? something in between a regular Soldier and a higher rank? very great work, as always
@@comfortjonez I personally actually kinda like them without a backpack because it makes them 'lighter' and give us the impression of them being 'agile'. But I think the radiopack still fits with the Ordinal/Commander/Captain solider variant aesthetics/style, that still quite fit nicely.
The systems you're implementing are insane, have you plans of sharing them to the community?
why do u talk like someone from the 1800's
@@jkeebla I'm a time traveler!
@@jkeebla literally jus normal grammar
@@Seimas0 why no t? bro please add a t PLEASE GOD...... PLEASE.......
@@jkeebla wha bro jus imagine it smh it has nuffin to do wit me bozo, L
that was soo worth the 4 minute wait
Awesome combat sequence my friend. Keep up the good work on this game man.
If this game comes out today I be making MW19 sounds for it
Amazing work!! Looks like a movie omg. Really cool
Ai seems amazing, probably nothing super complicated but i really like how they dont just sprint towards you if you take cover for half a milisecond, but rather seem more cautious. Sure gameplay wise when they just sprint at you it may be a more effective strategy for killing the player but this is what i want.
It looks kind of like a mix between Half-Life and Halo almost..... I love how you beautifully modded source 2.
I cannot wait to see what this mods fully going to look like, people like you are the reason the half-life community is so fun to hang around.
It's actually an EP2 mod.
A mod that doesn't look like a mod, it feels like a new game because of such polished details. I look forward to the final output. PS: Discord or patreon channel to support?
In the description! :D
That last one was so cool
this madlad is really making source one look like source 2
Love it
These Combine Ordinal's death anims tho!
interesting, what would be the name of that Grunt type with body armor? is it your version of a Ordinal? something in between a regular Soldier and a higher rank?
very great work, as always
It's basically our version of the Ordinal, his radiopack should be back in the future (but rn it's unoptimized and can cause crashes tee hee)
@@comfortjonez I personally actually kinda like them without a backpack because it makes them 'lighter' and give us the impression of them being 'agile'. But I think the radiopack still fits with the Ordinal/Commander/Captain solider variant aesthetics/style, that still quite fit nicely.
it'd be neat if sometimes enemy guns would keep shooting when they die for a second like FEAR
do the soldiers move faster than base combine? also their ai seems a lot more similar to hecu, did you make them stop shooting while moving?
I refuse to believe that isn't Source 2
It is tho
You should see if you can implement Fedhoria into this. Maybe ask the person that made Fedhoria to see if they'll be ok with you implementing it.
This mod is the Best blend between half life: Alyx and Half life 2
Why don't you get ammo from fallen enemies?
does this count as techinically spoilers for hl:a?
It shows zero story elements from Half Life Alyx so I'm not sure how this could be a spoiler in any way.
what is this
idk